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authorGary Oberbrunner <garyo@oberbrunner.com>2010-01-11 02:06:08 (GMT)
committerGary Oberbrunner <garyo@oberbrunner.com>2010-01-11 02:06:08 (GMT)
commitdc30cc0624ac5ec648a6c608a347c421caa113fd (patch)
tree0865507a69bb1c5bf54b9a05a6c667e53513cb7c /src/RELEASE.txt
parenta22788e5c8ab01e003466f0f89ad5ebb60d19a57 (diff)
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Added release note re: Visual Studio detection, MSVC_VERSION, TARGET_ARCH.
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@@ -58,6 +58,28 @@ RELEASE 1.2.0.d20090223 - Mon, 23 Feb 2009 08:41:06 -0800
Please note the following important changes since release 1.2.0:
+ -- MICROSOFT VISUAL STUDIO VERSION/ARCH DETECTION HAS CHANGED
+
+ The way SCons detects Visual Studio on Windows has changed in
+ 1.3. By default, it should now use the latest installed
+ Visual Studio version on your machine, and compile for 32 or
+ 64 bits according to whether your OS is 32 or 64 bits (32/64
+ bit python makes no difference).
+
+ Two new variables control Visual Studio: MSVC_VERSION and
+ TARGET_ARCH. These variables ONLY take effect when passed to
+ the Environment() constructor; setting them later has no
+ effect. To use a non-default Visual Studio version, set
+ MSVC_VERSION to e.g. "8.0" or "7.1". Setting it to "xxx" (or
+ any nonexistent value) will make it print out the valid
+ versions on your system. To use a non-default architecture,
+ set TARGET_ARCH to "x86" or "x86_64" (various synonyms are
+ accepted).
+
+ Note that if you use MSVS_VERSION to build Visual Studio
+ projects from your SConstructs, MSVS_VERSION must be set to
+ the same version as MSVC_VERSION.
+
-- VISUAL C/C++ PRECOMPILED HEADERS WILL BE REBUILT
Precompiled header files built with Visual C/C++ will be