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authorSteven Knight <knight@baldmt.com>2008-09-13 04:48:36 (GMT)
committerSteven Knight <knight@baldmt.com>2008-09-13 04:48:36 (GMT)
commit308079e3a60d8fc7e038ea264f4f60e085f99b23 (patch)
tree345578c37927a7f0313a66b4c385b7a7e2a76b2a /src/engine/SCons/Script/Interactive.py
parent0ae58f3c365a85c538461cfcf92ff353d675ed0b (diff)
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Additional clean up of how we import some SCons.* module names, including
making SCons.Job.stack_size a variable that always exists, instead of one that gets set from outside and requires SCons.Job to check for an AttributeError.
Diffstat (limited to 'src/engine/SCons/Script/Interactive.py')
-rw-r--r--src/engine/SCons/Script/Interactive.py3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/engine/SCons/Script/Interactive.py b/src/engine/SCons/Script/Interactive.py
index a024a9e..46582c5 100644
--- a/src/engine/SCons/Script/Interactive.py
+++ b/src/engine/SCons/Script/Interactive.py
@@ -98,8 +98,6 @@ try:
except ImportError:
pass
-import SCons
-
class SConsInteractiveCmd(cmd.Cmd):
"""\
build [TARGETS] Build the specified TARGETS and their dependencies.
@@ -163,6 +161,7 @@ class SConsInteractiveCmd(cmd.Cmd):
build [TARGETS] Build the specified TARGETS and their
dependencies. 'b' is a synonym.
"""
+ import SCons.Node
import SCons.SConsign
import SCons.Script.Main