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author | Steven Knight <knight@baldmt.com> | 2005-03-17 13:05:36 (GMT) |
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committer | Steven Knight <knight@baldmt.com> | 2005-03-17 13:05:36 (GMT) |
commit | ea89584a1d90770769dfa1c5462c189b61298bb2 (patch) | |
tree | 757ce333916f7ca07e6fee70f76c561c65bc2b3d /src/engine/SCons | |
parent | 7e4b4c01d69a2d2a776abb49db68507706ded50e (diff) | |
download | SCons-ea89584a1d90770769dfa1c5462c189b61298bb2.zip SCons-ea89584a1d90770769dfa1c5462c189b61298bb2.tar.gz SCons-ea89584a1d90770769dfa1c5462c189b61298bb2.tar.bz2 |
Restore (some) old SCons.Script.* names, some released SConscript files are using them.
Diffstat (limited to 'src/engine/SCons')
-rw-r--r-- | src/engine/SCons/Script/SConscript.py | 10 | ||||
-rw-r--r-- | src/engine/SCons/Script/__init__.py | 53 |
2 files changed, 62 insertions, 1 deletions
diff --git a/src/engine/SCons/Script/SConscript.py b/src/engine/SCons/Script/SConscript.py index d0df6a3..07dfd55 100644 --- a/src/engine/SCons/Script/SConscript.py +++ b/src/engine/SCons/Script/SConscript.py @@ -55,6 +55,16 @@ import traceback import types import UserList +# The following variables used to live in this module. Some +# SConscript files out there may have referred to them directly as +# SCons.Script.SConscript.*. This is now supported by some special +# handling towards the bottom of the SConscript.__init__.py module. +#Arguments = {} +#ArgList = [] +#BuildTargets = TargetList() +#CommandLineTargets = [] +#DefaultTargets = [] + launch_dir = os.path.abspath(os.curdir) GlobalDict = None diff --git a/src/engine/SCons/Script/__init__.py b/src/engine/SCons/Script/__init__.py index 9de951b..4327ac2 100644 --- a/src/engine/SCons/Script/__init__.py +++ b/src/engine/SCons/Script/__init__.py @@ -77,6 +77,41 @@ import Main main = Main.main +# The following are global class definitions and variables that used to +# live directly in this module back before 0.96.90, when it contained +# a lot of code. Some SConscript files in widely-distributed packages +# (Blender is the specific example) actually reached into SCons.Script +# directly to use some of these. Rather than break those SConscript +# files, we're going to propagate these names into the SCons.Script +# namespace here. +# +# Some of these are commented out because it's *really* unlikely anyone +# used them, but we're going to leave the comment here to try to make +# it obvious what to do if the situation arises. +BuildTask = Main.BuildTask +CleanTask = Main.CleanTask +QuestionTask = Main.QuestionTask +#PrintHelp = Main.PrintHelp +OptParser = Main.OptParser +SConscriptSettableOptions = Main.SConscriptSettableOptions + +keep_going_on_error = Main.keep_going_on_error +print_dtree = Main.print_dtree +print_explanations = Main.print_explanations +print_includes = Main.print_includes +print_objects = Main.print_objects +print_time = Main.print_time +print_tree = Main.print_tree +memory_stats = Main.memory_stats +ignore_errors = Main.ignore_errors +#sconscript_time = Main.sconscript_time +#command_time = Main.command_time +#exit_status = Main.exit_status +#profiling = Main.profiling +repositories = Main.repositories +#num_jobs = Main.num_jobs # settable by SConscript.SetJobs() + +# import SConscript _SConscript = SConscript @@ -206,7 +241,7 @@ GlobalDefaultEnvironmentFunctions = [ 'GetOption', 'Help', 'Import', - 'SConscript', + #'SConscript', is handled separately, below. 'SConscriptChdir', 'SetOption', @@ -274,6 +309,22 @@ GlobalDefaultBuilders = [ for name in GlobalDefaultEnvironmentFunctions + GlobalDefaultBuilders: exec "%s = _SConscript.DefaultEnvironmentCall(%s)" % (name, repr(name)) +# There are a handful of variables that used to live in the +# Script/SConscript.py module that some SConscript files out there were +# accessing directly as SCons.Script.SConscript.*. The problem is that +# "SConscript" in this namespace is no longer a module, it's a global +# function call--or more precisely, an object that implements a global +# function call through the default Environment. Nevertheless, we can +# aintain backwards compatibility for SConscripts that were reaching in +# this way by hanging some attributes off the "SConscript" object here. +SConscript = _SConscript.DefaultEnvironmentCall('SConscript') + +SConscript.Arguments = ARGUMENTS +SConscript.ArgList = ARGLIST +SConscript.BuildTargets = BUILD_TARGETS +SConscript.CommandLineTargets = COMMAND_LINE_TARGETS +SConscript.DefaultTargets = DEFAULT_TARGETS + # The global Command() function must be handled differently than the # global functions for other construction environment methods because # we want people to be able to use Actions that must expand $TARGET |