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-rw-r--r--src/engine/SCons/Script/__init__.py17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/engine/SCons/Script/__init__.py b/src/engine/SCons/Script/__init__.py
index 734ce3f..f8f46f7 100644
--- a/src/engine/SCons/Script/__init__.py
+++ b/src/engine/SCons/Script/__init__.py
@@ -175,6 +175,17 @@ BUILD_TARGETS = TargetList()
COMMAND_LINE_TARGETS = []
DEFAULT_TARGETS = []
+# BUILD_TARGETS can be modified in the SConscript files. If so, we
+# want to treat the modified BUILD_TARGETS list as if they specified
+# targets on the command line. To do that, though, we need to know if
+# BUILD_TARGETS was modified through "official" APIs or by hand. We do
+# this by updating two lists in parallel, the documented BUILD_TARGETS
+# list, above, and this internal _build_plus_default targets list which
+# should only have "official" API changes. Then Script/Main.py can
+# compare these two afterwards to figure out if the user added their
+# own targets to BUILD_TARGETS.
+_build_plus_default = TargetList()
+
def _Add_Arguments(alist):
for arg in alist:
a, b = string.split(arg, '=', 1)
@@ -187,6 +198,9 @@ def _Add_Targets(tlist):
BUILD_TARGETS.extend(tlist)
BUILD_TARGETS._add_Default = BUILD_TARGETS._do_nothing
BUILD_TARGETS._clear = BUILD_TARGETS._do_nothing
+ _build_plus_default.extend(tlist)
+ _build_plus_default._add_Default = _build_plus_default._do_nothing
+ _build_plus_default._clear = _build_plus_default._do_nothing
def _Set_Default_Targets_Has_Been_Called(d, fs):
return DEFAULT_TARGETS
@@ -209,13 +223,16 @@ def _Set_Default_Targets(env, tlist):
# variables will still point to the same object we point to.
del DEFAULT_TARGETS[:]
BUILD_TARGETS._clear()
+ _build_plus_default._clear()
elif isinstance(t, SCons.Node.Node):
DEFAULT_TARGETS.append(t)
BUILD_TARGETS._add_Default([t])
+ _build_plus_default._add_Default([t])
else:
nodes = env.arg2nodes(t, env.fs.Entry)
DEFAULT_TARGETS.extend(nodes)
BUILD_TARGETS._add_Default(nodes)
+ _build_plus_default._add_Default(nodes)
#
help_text = None