<?xml version="1.0" encoding="UTF-8"?> <!-- __COPYRIGHT__ Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. --> <!DOCTYPE reference [ <!ENTITY % version SYSTEM "../version.xml"> %version; <!ENTITY % scons SYSTEM '../scons.mod'> %scons; <!ENTITY % builders-mod SYSTEM '../generated/builders.mod'> %builders-mod; <!ENTITY % functions-mod SYSTEM '../generated/functions.mod'> %functions-mod; <!ENTITY % tools-mod SYSTEM '../generated/tools.mod'> %tools-mod; <!ENTITY % variables-mod SYSTEM '../generated/variables.mod'> %variables-mod; ]> <!-- lifted from troff+man by doclifter --> <reference xmlns="http://www.scons.org/dbxsd/v1.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.scons.org/dbxsd/v1.0 http://www.scons.org/dbxsd/v1.0/scons.xsd"> <referenceinfo> <title>SCons &buildversion;</title> <subtitle>MAN page</subtitle> <author> <firstname>Steven</firstname> <surname>Knight</surname> </author> <corpauthor>Steven Knight and the SCons Development Team</corpauthor> <pubdate>2004 - 2016</pubdate> <copyright> <year>2004 - 2016</year> <holder>The SCons Foundation</holder> </copyright> <releaseinfo>version &buildversion;</releaseinfo> <mediaobject role="cover"><imageobject><imagedata fileref="cover.jpg" format="JPG"/></imageobject></mediaobject> </referenceinfo> <title>SCons &buildversion;</title> <subtitle>MAN page</subtitle> <refentry id='scons1'> <refmeta> <refentrytitle>SCONS</refentrytitle> <manvolnum>1</manvolnum> <refmiscinfo class='source'>SCons __VERSION__</refmiscinfo> <refmiscinfo class='manual'>SCons __VERSION__</refmiscinfo> </refmeta> <refnamediv id='name'> <refname>scons</refname> <refpurpose>a software construction tool</refpurpose> </refnamediv> <!-- body begins here --> <refsynopsisdiv id='synopsis'> <cmdsynopsis> <command>scons</command> <arg choice='opt' rep='repeat'><replaceable>options</replaceable></arg> <arg choice='opt' rep='repeat'><replaceable>name=val</replaceable></arg> <arg choice='opt' rep='repeat'><replaceable>targets</replaceable></arg> </cmdsynopsis> </refsynopsisdiv> <refsect1 id='description'><title>DESCRIPTION</title> <para>The <command>scons</command> utility builds software (or other files) by determining which component pieces must be rebuilt and executing the necessary commands to rebuild them.</para> <para>By default, <command>scons</command> searches for a file named <emphasis>SConstruct</emphasis>, <emphasis>Sconstruct</emphasis>, or <emphasis>sconstruct</emphasis> (in that order) in the current directory and reads its configuration from the first file found. An alternate file name may be specified via the <option>-f</option> option.</para> <para>The <emphasis>SConstruct</emphasis> file can specify subsidiary configuration files using the <emphasis role="bold">SConscript</emphasis>() function. By convention, these subsidiary files are named <emphasis>SConscript</emphasis>, although any name may be used. (Because of this naming convention, the term "SConscript files" is sometimes used to refer generically to all <command>scons</command> configuration files, regardless of actual file name.)</para> <para>The configuration files specify the target files to be built, and (optionally) the rules to build those targets. Reasonable default rules exist for building common software components (executable programs, object files, libraries), so that for most software projects, only the target and input files need be specified.</para> <para>Before reading the <emphasis>SConstruct</emphasis> file, <command>scons</command> looks for a directory named <emphasis>site_scons</emphasis> in various system directories (see below) and the directory containing the <emphasis>SConstruct</emphasis> file; for each of those dirs which exists, <emphasis>site_scons</emphasis> is prepended to sys.path, the file <emphasis>site_scons/site_init.py</emphasis>, is evaluated if it exists, and the directory <emphasis>site_scons/site_tools</emphasis> is prepended to the default toolpath if it exists. See the <option>--no-site-dir</option> and <option>--site-dir</option> options for more details.</para> <para><command>scons</command> reads and executes the SConscript files as Python scripts, so you may use normal Python scripting capabilities (such as flow control, data manipulation, and imported Python libraries) to handle complicated build situations. <command>scons</command>, however, reads and executes all of the SConscript files <emphasis>before</emphasis> it begins building any targets. To make this obvious, <command>scons</command> prints the following messages about what it is doing:</para> <literallayout class="monospaced"> $ scons foo.out scons: Reading SConscript files ... scons: done reading SConscript files. scons: Building targets ... cp foo.in foo.out scons: done building targets. $ </literallayout> <para>The status messages (everything except the line that reads "cp foo.in foo.out") may be suppressed using the <option>-Q</option> option.</para> <para><command>scons</command> does not automatically propagate the external environment used to execute <command>scons</command> to the commands used to build target files. This is so that builds will be guaranteed repeatable regardless of the environment variables set at the time <command>scons</command> is invoked. This also means that if the compiler or other commands that you want to use to build your target files are not in standard system locations, <command>scons</command> will not find them unless you explicitly set the PATH to include those locations. Whenever you create an <command>scons</command> construction environment, you can propagate the value of PATH from your external environment as follows:</para> <literallayout class="monospaced"> import os env = Environment(ENV = {'PATH' : os.environ['PATH']}) </literallayout> <para>Similarly, if the commands use external environment variables like $PATH, $HOME, $JAVA_HOME, $LANG, $SHELL, $TERM, etc., these variables can also be explicitly propagated:</para> <literallayout class="monospaced"> import os env = Environment(ENV = {'PATH' : os.environ['PATH'], 'HOME' : os.environ['HOME']}) </literallayout> <para>Or you may explicitly propagate the invoking user's complete external environment:</para> <literallayout class="monospaced"> import os env = Environment(ENV = os.environ) </literallayout> <para>This comes at the expense of making your build dependent on the user's environment being set correctly, but it may be more convenient for many configurations.</para> <para><command>scons</command> can scan known input files automatically for dependency information (for example, #include statements in C or C++ files) and will rebuild dependent files appropriately whenever any "included" input file changes. <command>scons</command> supports the ability to define new scanners for unknown input file types.</para> <para><command>scons</command> knows how to fetch files automatically from SCCS or RCS subdirectories using SCCS, RCS or BitKeeper.</para> <para><command>scons</command> is normally executed in a top-level directory containing a <emphasis>SConstruct</emphasis> file, optionally specifying as command-line arguments the target file or files to be built.</para> <para>By default, the command</para> <literallayout class="monospaced"> scons </literallayout> <para>will build all target files in or below the current directory. Explicit default targets (to be built when no targets are specified on the command line) may be defined the SConscript file(s) using the <emphasis role="bold">Default()</emphasis> function, described below.</para> <para>Even when <emphasis role="bold">Default()</emphasis> targets are specified in the SConscript file(s), all target files in or below the current directory may be built by explicitly specifying the current directory (.) as a command-line target:</para> <literallayout class="monospaced"> scons . </literallayout> <para>Building all target files, including any files outside of the current directory, may be specified by supplying a command-line target of the root directory (on POSIX systems):</para> <literallayout class="monospaced"> scons / </literallayout> <para>or the path name(s) of the volume(s) in which all the targets should be built (on Windows systems):</para> <literallayout class="monospaced"> scons C:\ D:\ </literallayout> <para>To build only specific targets, supply them as command-line arguments:</para> <literallayout class="monospaced"> scons foo bar </literallayout> <para>in which case only the specified targets will be built (along with any derived files on which they depend).</para> <para>Specifying "cleanup" targets in SConscript files is not usually necessary. The <option>-c</option> flag removes all files necessary to build the specified target:</para> <literallayout class="monospaced"> scons -c . </literallayout> <para>to remove all target files, or:</para> <literallayout class="monospaced"> scons -c build export </literallayout> <para>to remove target files under build and export. Additional files or directories to remove can be specified using the <emphasis role="bold">Clean()</emphasis> function. Conversely, targets that would normally be removed by the <option>-c</option> invocation can be prevented from being removed by using the <emphasis role="bold">NoClean</emphasis>() function.</para> <para>A subset of a hierarchical tree may be built by remaining at the top-level directory (where the <emphasis>SConstruct</emphasis> file lives) and specifying the subdirectory as the target to be built:</para> <literallayout class="monospaced"> scons src/subdir </literallayout> <para>or by changing directory and invoking scons with the <option>-u</option> option, which traverses up the directory hierarchy until it finds the <emphasis>SConstruct</emphasis> file, and then builds targets relatively to the current subdirectory:</para> <literallayout class="monospaced"> cd src/subdir scons -u . </literallayout> <para><command>scons</command> supports building multiple targets in parallel via a <option>-j</option> option that takes, as its argument, the number of simultaneous tasks that may be spawned:</para> <literallayout class="monospaced"> scons -j 4 </literallayout> <para>builds four targets in parallel, for example.</para> <para><command>scons</command> can maintain a cache of target (derived) files that can be shared between multiple builds. When caching is enabled in a SConscript file, any target files built by <command>scons</command> will be copied to the cache. If an up-to-date target file is found in the cache, it will be retrieved from the cache instead of being rebuilt locally. Caching behavior may be disabled and controlled in other ways by the <option>--cache-force</option>, <option>--cache-disable</option>, <option>--cache-readonly</option>, and <option>--cache-show</option> command-line options. The <option>--random</option> option is useful to prevent multiple builds from trying to update the cache simultaneously.</para> <para>Values of variables to be passed to the SConscript file(s) may be specified on the command line:</para> <literallayout class="monospaced"> scons debug=1 . </literallayout> <para>These variables are available in SConscript files through the ARGUMENTS dictionary, and can be used in the SConscript file(s) to modify the build in any way:</para> <literallayout class="monospaced"> if ARGUMENTS.get('debug', 0): env = Environment(CCFLAGS = '-g') else: env = Environment() </literallayout> <para>The command-line variable arguments are also available in the ARGLIST list, indexed by their order on the command line. This allows you to process them in order rather than by name, if necessary. ARGLIST[0] returns a tuple containing (argname, argvalue). A Python exception is thrown if you try to access a list member that does not exist.</para> <para><command>scons</command> requires Python version 2.7 or later. There should be no other dependencies or requirements to run <emphasis role="bold">scons.</emphasis></para> <!-- The following paragraph reflects the default tool search orders --> <!-- currently in SCons/Tool/__init__.py. If any of those search orders --> <!-- change, this documentation should change, too. --> <para>By default, <command>scons</command> knows how to search for available programming tools on various systems. On Windows systems, <command>scons</command> searches in order for the Microsoft Visual C++ tools, the MinGW tool chain, the Intel compiler tools, and the PharLap ETS compiler. On OS/2 systems, <command>scons</command> searches in order for the OS/2 compiler, the GCC tool chain, and the Microsoft Visual C++ tools, On SGI IRIX, IBM AIX, Hewlett Packard HP-UX, and Sun Solaris systems, <command>scons</command> searches for the native compiler tools (MIPSpro, Visual Age, aCC, and Forte tools respectively) and the GCC tool chain. On all other platforms, including POSIX (Linux and UNIX) platforms, <command>scons</command> searches in order for the GCC tool chain, the Microsoft Visual C++ tools, and the Intel compiler tools. You may, of course, override these default values by appropriate configuration of Environment construction variables.</para> </refsect1> <refsect1 id='options'><title>OPTIONS</title> <para>In general, <command>scons</command> supports the same command-line options as GNU <emphasis role="bold">make</emphasis>, and many of those supported by <emphasis role="bold">cons</emphasis>.</para> <variablelist> <varlistentry> <term>-b</term> <listitem> <para>Ignored for compatibility with non-GNU versions of <emphasis role="bold">make.</emphasis></para> </listitem> </varlistentry> <varlistentry> <term>-c, --clean, --remove</term> <listitem> <para>Clean up by removing all target files for which a construction command is specified. Also remove any files or directories associated to the construction command using the <emphasis role="bold">Clean</emphasis>() function. Will not remove any targets specified by the <emphasis role="bold">NoClean</emphasis>() function.</para> </listitem> </varlistentry> <varlistentry> <term>--cache-debug=<emphasis>file</emphasis></term> <listitem> <para>Print debug information about the <emphasis role="bold">CacheDir</emphasis>() derived-file caching to the specified <emphasis>file</emphasis>. If <emphasis>file</emphasis> is <emphasis role="bold">-</emphasis> (a hyphen), the debug information are printed to the standard output. The printed messages describe what signature file names are being looked for in, retrieved from, or written to the <emphasis role="bold">CacheDir</emphasis>() directory tree.</para> </listitem> </varlistentry> <varlistentry> <term>--cache-disable, --no-cache</term> <listitem> <para>Disable the derived-file caching specified by <emphasis role="bold">CacheDir</emphasis>(). <command>scons</command> will neither retrieve files from the cache nor copy files to the cache.</para> </listitem> </varlistentry> <varlistentry> <term>--cache-force, --cache-populate</term> <listitem> <para>When using <emphasis role="bold">CacheDir</emphasis>(), populate a cache by copying any already-existing, up-to-date derived files to the cache, in addition to files built by this invocation. This is useful to populate a new cache with all the current derived files, or to add to the cache any derived files recently built with caching disabled via the <option>--cache-disable</option> option.</para> </listitem> </varlistentry> <varlistentry> <term>--cache-readonly</term> <listitem> <para>Use the cache (if enabled) for reading, but do not not update the cache with changed files. </para> </listitem> </varlistentry> <varlistentry> <term>--cache-show</term> <listitem> <para>When using <emphasis role="bold">CacheDir</emphasis>() and retrieving a derived file from the cache, show the command that would have been executed to build the file, instead of the usual report, "Retrieved `file' from cache." This will produce consistent output for build logs, regardless of whether a target file was rebuilt or retrieved from the cache.</para> </listitem> </varlistentry> <varlistentry> <term>--config=<emphasis>mode</emphasis></term> <listitem> <para>This specifies how the <emphasis role="bold">Configure</emphasis> call should use or generate the results of configuration tests. The option should be specified from among the following choices:</para> </listitem> </varlistentry> <varlistentry> <term>--config=auto</term> <listitem> <para>scons will use its normal dependency mechanisms to decide if a test must be rebuilt or not. This saves time by not running the same configuration tests every time you invoke scons, but will overlook changes in system header files or external commands (such as compilers) if you don't specify those dependecies explicitly. This is the default behavior.</para> </listitem> </varlistentry> <varlistentry> <term>--config=force</term> <listitem> <para>If this option is specified, all configuration tests will be re-run regardless of whether the cached results are out of date. This can be used to explicitly force the configuration tests to be updated in response to an otherwise unconfigured change in a system header file or compiler.</para> </listitem> </varlistentry> <varlistentry> <term>--config=cache</term> <listitem> <para>If this option is specified, no configuration tests will be rerun and all results will be taken from cache. Note that scons will still consider it an error if --config=cache is specified and a necessary test does not yet have any results in the cache.</para> </listitem> </varlistentry> <varlistentry> <term>-C<emphasis> directory</emphasis>, --directory=<emphasis>directory</emphasis></term> <listitem> <para>Change to the specified <emphasis>directory</emphasis> before searching for the <emphasis>SConstruct</emphasis>, <emphasis>Sconstruct</emphasis>, or <emphasis>sconstruct</emphasis> file, or doing anything else. Multiple <option>-C</option> options are interpreted relative to the previous one, and the right-most <option>-C</option> option wins. (This option is nearly equivalent to <option>-f directory/SConstruct</option>, except that it will search for <emphasis>SConstruct</emphasis>, <emphasis>Sconstruct</emphasis>, or <emphasis>sconstruct</emphasis> in the specified directory.)</para> <!-- .TP --> <!-- \-d --> <!-- Display dependencies while building target files. Useful for --> <!-- figuring out why a specific file is being rebuilt, as well as --> <!-- general debugging of the build process. --> </listitem> </varlistentry> <varlistentry> <term>-D</term> <listitem> <para>Works exactly the same way as the <option>-u</option> option except for the way default targets are handled. When this option is used and no targets are specified on the command line, all default targets are built, whether or not they are below the current directory.</para> </listitem> </varlistentry> <varlistentry> <term>--debug=<emphasis>type</emphasis></term> <listitem> <para>Debug the build process. <emphasis>type[,type...]</emphasis> specifies what type of debugging. Multiple types may be specified, separated by commas. The following types are valid:</para> </listitem> </varlistentry> <varlistentry> <term>--debug=count</term> <listitem> <para>Print how many objects are created of the various classes used internally by SCons before and after reading the SConscript files and before and after building targets. This is not supported when SCons is executed with the Python <option>-O</option> (optimized) option or when the SCons modules have been compiled with optimization (that is, when executing from <emphasis role="bold">*.pyo</emphasis> files).</para> </listitem> </varlistentry> <varlistentry> <term>--debug=duplicate</term> <listitem> <para>Print a line for each unlink/relink (or copy) of a variant file from its source file. Includes debugging info for unlinking stale variant files, as well as unlinking old targets before building them.</para> </listitem> </varlistentry> <varlistentry> <term>--debug=dtree</term> <listitem> <para>A synonym for the newer <option>--tree=derived</option> option. This will be deprecated in some future release and ultimately removed.</para> </listitem> </varlistentry> <varlistentry> <term>--debug=explain</term> <listitem> <para>Print an explanation of precisely why <command>scons</command> is deciding to (re-)build any targets. (Note: this does not print anything for targets that are <emphasis>not</emphasis> rebuilt.)</para> </listitem> </varlistentry> <varlistentry> <term>--debug=findlibs</term> <listitem> <para>Instruct the scanner that searches for libraries to print a message about each potential library name it is searching for, and about the actual libraries it finds.</para> </listitem> </varlistentry> <varlistentry> <term>--debug=includes</term> <listitem> <para>Print the include tree after each top-level target is built. This is generally used to find out what files are included by the sources of a given derived file:</para> <literallayout class="monospaced"> $ scons --debug=includes foo.o </literallayout> </listitem> </varlistentry> <varlistentry> <term>--debug=memoizer</term> <listitem> <para>Prints a summary of hits and misses using the Memoizer, an internal subsystem that counts how often SCons uses cached values in memory instead of recomputing them each time they're needed.</para> </listitem> </varlistentry> <varlistentry> <term>--debug=memory</term> <listitem> <para>Prints how much memory SCons uses before and after reading the SConscript files and before and after building targets.</para> </listitem> </varlistentry> <varlistentry> <term>--debug=nomemoizer</term> <listitem> <para>A deprecated option preserved for backwards compatibility.</para> </listitem> </varlistentry> <varlistentry> <term>--debug=objects</term> <listitem> <para>Prints a list of the various objects of the various classes used internally by SCons.</para> </listitem> </varlistentry> <varlistentry> <term>--debug=pdb</term> <listitem> <para>Re-run SCons under the control of the pdb Python debugger.</para> </listitem> </varlistentry> <varlistentry> <term>--debug=prepare</term> <listitem> <para>Print a line each time any target (internal or external) is prepared for building. <command>scons</command> prints this for each target it considers, even if that target is up to date (see also --debug=explain). This can help debug problems with targets that aren't being built; it shows whether <command>scons</command> is at least considering them or not.</para> </listitem> </varlistentry> <varlistentry> <term>--debug=presub</term> <listitem> <para>Print the raw command line used to build each target before the construction environment variables are substituted. Also shows which targets are being built by this command. Output looks something like this:</para> <literallayout class="monospaced"> $ scons --debug=presub Building myprog.o with action(s): $SHCC $SHCFLAGS $SHCCFLAGS $CPPFLAGS $_CPPINCFLAGS -c -o $TARGET $SOURCES ... </literallayout> </listitem> </varlistentry> <varlistentry> <term>--debug=stacktrace</term> <listitem> <para>Prints an internal Python stack trace when encountering an otherwise unexplained error.</para> </listitem> </varlistentry> <varlistentry> <term>--debug=stree</term> <listitem> <para>A synonym for the newer <option>--tree=all,status</option> option. This will be deprecated in some future release and ultimately removed.</para> </listitem> </varlistentry> <varlistentry> <term>--debug=time</term> <listitem> <para>Prints various time profiling information:</para> <itemizedlist> <listitem>The time spent executing each individual build command</listitem> <listitem>The total build time (time SCons ran from beginning to end)</listitem> <listitem>The total time spent reading and executing SConscript files</listitem> <listitem>The total time spent SCons itself spend running (that is, not counting reading and executing SConscript files)</listitem> <listitem>The total time spent executing all build commands</listitem> <listitem>The elapsed wall-clock time spent executing those build commands</listitem> <listitem>The time spent processing each file passed to the <emphasis>SConscript()</emphasis> function</listitem> </itemizedlist> <para> (When <command>scons</command> is executed without the <option>-j</option> option, the elapsed wall-clock time will typically be slightly longer than the total time spent executing all the build commands, due to the SCons processing that takes place in between executing each command. When <command>scons</command> is executed <emphasis>with</emphasis> the <option>-j</option> option, and your build configuration allows good parallelization, the elapsed wall-clock time should be significantly smaller than the total time spent executing all the build commands, since multiple build commands and intervening SCons processing should take place in parallel.) </para> </listitem> </varlistentry> <varlistentry> <term>--debug=tree</term> <listitem> <para>A synonym for the newer <option>--tree=all</option> option. This will be deprecated in some future release and ultimately removed.</para> </listitem> </varlistentry> <varlistentry> <term>--diskcheck=<emphasis>types</emphasis></term> <listitem> <para>Enable specific checks for whether or not there is a file on disk where the SCons configuration expects a directory (or vice versa), and whether or not RCS or SCCS sources exist when searching for source and include files. The <emphasis>types</emphasis> argument can be set to: <emphasis role="bold">all</emphasis>, to enable all checks explicitly (the default behavior); <emphasis role="bold">none</emphasis>, to disable all such checks; <emphasis role="bold">match</emphasis>, to check that files and directories on disk match SCons' expected configuration; <emphasis role="bold">rcs</emphasis>, to check for the existence of an RCS source for any missing source or include files; <emphasis role="bold">sccs</emphasis>, to check for the existence of an SCCS source for any missing source or include files. Multiple checks can be specified separated by commas; for example, <option>--diskcheck=sccs,rcs</option> would still check for SCCS and RCS sources, but disable the check for on-disk matches of files and directories. Disabling some or all of these checks can provide a performance boost for large configurations, or when the configuration will check for files and/or directories across networked or shared file systems, at the slight increased risk of an incorrect build or of not handling errors gracefully (if include files really should be found in SCCS or RCS, for example, or if a file really does exist where the SCons configuration expects a directory).</para> </listitem> </varlistentry> <varlistentry> <term>--duplicate=<emphasis>ORDER</emphasis></term> <listitem> <para>There are three ways to duplicate files in a build tree: hard links, soft (symbolic) links and copies. The default behaviour of SCons is to prefer hard links to soft links to copies. You can specify different behaviours with this option. <emphasis>ORDER</emphasis> must be one of <emphasis>hard-soft-copy</emphasis> (the default), <emphasis>soft-hard-copy</emphasis>, <emphasis>hard-copy</emphasis>, <emphasis>soft-copy</emphasis> or <emphasis>copy</emphasis>. SCons will attempt to duplicate files using the mechanisms in the specified order.</para> <!-- .TP --> <!-- \-e, \-\-environment\-overrides --> <!-- Variables from the execution environment override construction --> <!-- variables from the SConscript files. --> </listitem> </varlistentry> <varlistentry> <term>-f<emphasis> file</emphasis>, --file=<emphasis>file</emphasis>, --makefile=<emphasis>file</emphasis>, --sconstruct=<emphasis>file</emphasis></term> <listitem> <para>Use <emphasis>file</emphasis> as the initial SConscript file. Multiple <option>-f</option> options may be specified, in which case <command>scons</command> will read all of the specified files.</para> </listitem> </varlistentry> <varlistentry> <term>-h, --help</term> <listitem> <para>Print a local help message for this build, if one is defined in the SConscript file(s), plus a line that describes the <option>-H</option> option for command-line option help. If no local help message is defined, prints the standard help message about command-line options. Exits after displaying the appropriate message.</para> </listitem> </varlistentry> <varlistentry> <term>-H, --help-options</term> <listitem> <para>Print the standard help message about command-line options and exit.</para> </listitem> </varlistentry> <varlistentry> <term>-i, --ignore-errors</term> <listitem> <para>Ignore all errors from commands executed to rebuild files.</para> </listitem> </varlistentry> <varlistentry> <term>-I<emphasis> directory</emphasis>, --include-dir=<emphasis>directory</emphasis></term> <listitem> <para>Specifies a <emphasis>directory</emphasis> to search for imported Python modules. If several <option>-I</option> options are used, the directories are searched in the order specified.</para> </listitem> </varlistentry> <varlistentry> <term>--implicit-cache</term> <listitem> <para>Cache implicit dependencies. This causes <command>scons</command> to use the implicit (scanned) dependencies from the last time it was run instead of scanning the files for implicit dependencies. This can significantly speed up SCons, but with the following limitations:</para> </listitem> </varlistentry> </variablelist> <para><command>scons</command> will not detect changes to implicit dependency search paths (e.g. <emphasis role="bold">CPPPATH</emphasis>, <emphasis role="bold">LIBPATH</emphasis>) that would ordinarily cause different versions of same-named files to be used.</para> <para><command>scons</command> will miss changes in the implicit dependencies in cases where a new implicit dependency is added earlier in the implicit dependency search path (e.g. <emphasis role="bold">CPPPATH</emphasis>, <emphasis role="bold">LIBPATH</emphasis>) than a current implicit dependency with the same name.</para> <variablelist> <varlistentry> <term>--implicit-deps-changed</term> <listitem> <para>Forces SCons to ignore the cached implicit dependencies. This causes the implicit dependencies to be rescanned and recached. This implies <option>--implicit-cache</option>.</para> </listitem> </varlistentry> <varlistentry> <term>--implicit-deps-unchanged</term> <listitem> <para>Force SCons to ignore changes in the implicit dependencies. This causes cached implicit dependencies to always be used. This implies <option>--implicit-cache</option>.</para> </listitem> </varlistentry> <varlistentry> <term>--interactive</term> <listitem> <para>Starts SCons in interactive mode. The SConscript files are read once and a <emphasis role="bold">scons>>></emphasis> prompt is printed. Targets may now be rebuilt by typing commands at interactive prompt without having to re-read the SConscript files and re-initialize the dependency graph from scratch.</para> <para>SCons interactive mode supports the following commands:</para> <blockquote> <variablelist> <varlistentry> <term><emphasis role="bold">build</emphasis><emphasis>[OPTIONS] [TARGETS] ...</emphasis></term> <listitem> <para>Builds the specified <emphasis>TARGETS</emphasis> (and their dependencies) with the specified SCons command-line <emphasis>OPTIONS</emphasis>. <emphasis role="bold">b</emphasis> and <command>scons</command> are synonyms.</para> <para>The following SCons command-line options affect the <emphasis role="bold">build</emphasis> command:</para> <literallayout class="monospaced"> --cache-debug=FILE --cache-disable, --no-cache --cache-force, --cache-populate --cache-readonly --cache-show --debug=TYPE -i, --ignore-errors -j N, --jobs=N -k, --keep-going -n, --no-exec, --just-print, --dry-run, --recon -Q -s, --silent, --quiet --taskmastertrace=FILE --tree=OPTIONS </literallayout> </listitem> </varlistentry> </variablelist> <para>Any other SCons command-line options that are specified do not cause errors but have no effect on the <emphasis role="bold">build</emphasis> command (mainly because they affect how the SConscript files are read, which only happens once at the beginning of interactive mode).</para> <variablelist> <varlistentry> <term><emphasis role="bold">clean</emphasis><emphasis>[OPTIONS] [TARGETS] ...</emphasis></term> <listitem> <para>Cleans the specified <emphasis>TARGETS</emphasis> (and their dependencies) with the specified options. <emphasis role="bold">c</emphasis> is a synonym. This command is itself a synonym for <userinput>build --clean</userinput></para> </listitem> </varlistentry> <varlistentry> <term><emphasis role="bold">exit</emphasis></term> <listitem> <para>Exits SCons interactive mode. You can also exit by terminating input (CTRL+D on UNIX or Linux systems, CTRL+Z on Windows systems).</para> </listitem> </varlistentry> <varlistentry> <term><emphasis role="bold">help</emphasis><emphasis>[COMMAND]</emphasis></term> <listitem> <para>Provides a help message about the commands available in SCons interactive mode. If <emphasis>COMMAND</emphasis> is specified, <emphasis role="bold">h</emphasis> and <emphasis role="bold">?</emphasis> are synonyms.</para> </listitem> </varlistentry> <varlistentry> <term><emphasis role="bold">shell</emphasis><emphasis>[COMMANDLINE]</emphasis></term> <listitem> <para>Executes the specified <emphasis>COMMANDLINE</emphasis> in a subshell. If no <emphasis>COMMANDLINE</emphasis> is specified, executes the interactive command interpreter specified in the <envar>SHELL</envar> environment variable (on UNIX and Linux systems) or the <emphasis role="bold">COMSPEC</emphasis> environment variable (on Windows systems). <emphasis role="bold">sh</emphasis> and <emphasis role="bold">!</emphasis> are synonyms.</para> </listitem> </varlistentry> <varlistentry> <term><emphasis role="bold">version</emphasis></term> <listitem> <para>Prints SCons version information.</para> </listitem> </varlistentry> </variablelist> </blockquote> </listitem> </varlistentry> </variablelist> <para>An empty line repeats the last typed command. Command-line editing can be used if the <emphasis role="bold">readline</emphasis> module is available.</para> <literallayout class="monospaced"> $ scons --interactive scons: Reading SConscript files ... scons: done reading SConscript files. scons>>> build -n prog scons>>> exit </literallayout> <variablelist> <varlistentry> <term>-j<emphasis> N</emphasis>, --jobs=<emphasis>N</emphasis></term> <listitem> <para>Specifies the number of jobs (commands) to run simultaneously. If there is more than one <option>-j</option> option, the last one is effective.</para> <!-- ??? If the --> <!-- .B \-j --> <!-- option --> <!-- is specified without an argument, --> <!-- .B scons --> <!-- will not limit the number of --> <!-- simultaneous jobs. --> </listitem> </varlistentry> <varlistentry> <term>-k, --keep-going</term> <listitem> <para>Continue as much as possible after an error. The target that failed and those that depend on it will not be remade, but other targets specified on the command line will still be processed.</para> <!-- .TP --> <!-- .RI \-l " N" ", \-\-load\-average=" N ", \-\-max\-load=" N --> <!-- No new jobs (commands) will be started if --> <!-- there are other jobs running and the system load --> <!-- average is at least --> <!-- .I N --> <!-- (a floating\-point number). --> <!-- .TP --> <!-- \-\-list\-derived --> <!-- List derived files (targets, dependencies) that would be built, --> <!-- but do not build them. --> <!-- [XXX This can probably go away with the right --> <!-- combination of other options. Revisit this issue.] --> <!-- .TP --> <!-- \-\-list\-actions --> <!-- List derived files that would be built, with the actions --> <!-- (commands) that build them. Does not build the files. --> <!-- [XXX This can probably go away with the right --> <!-- combination of other options. Revisit this issue.] --> <!-- .TP --> <!-- \-\-list\-where --> <!-- List derived files that would be built, plus where the file is --> <!-- defined (file name and line number). Does not build the files. --> <!-- [XXX This can probably go away with the right --> <!-- combination of other options. Revisit this issue.] --> </listitem> </varlistentry> <varlistentry> <term>-m</term> <listitem> <para>Ignored for compatibility with non-GNU versions of <emphasis role="bold">make</emphasis>.</para> </listitem> </varlistentry> <varlistentry> <term>--max-drift=<emphasis>SECONDS</emphasis></term> <listitem> <para>Set the maximum expected drift in the modification time of files to <emphasis>SECONDS</emphasis>. This value determines how long a file must be unmodified before its cached content signature will be used instead of calculating a new content signature (MD5 checksum) of the file's contents. The default value is 2 days, which means a file must have a modification time of at least two days ago in order to have its cached content signature used. A negative value means to never cache the content signature and to ignore the cached value if there already is one. A value of 0 means to always use the cached signature, no matter how old the file is.</para> </listitem> </varlistentry> <varlistentry> <term>--md5-chunksize=<emphasis>KILOBYTES</emphasis></term> <listitem> <para>Set the block size used to compute MD5 signatures to <emphasis>KILOBYTES</emphasis>. This value determines the size of the chunks which are read in at once when computing MD5 signatures. Files below that size are fully stored in memory before performing the signature computation while bigger files are read in block-by-block. A huge block-size leads to high memory consumption while a very small block-size slows down the build considerably.</para> <para>The default value is to use a chunk size of 64 kilobytes, which should be appropriate for most uses.</para> </listitem> </varlistentry> <varlistentry> <term>-n, --just-print, --dry-run, --recon</term> <listitem> <para>No execute. Print the commands that would be executed to build any out-of-date target files, but do not execute the commands.</para> </listitem> </varlistentry> <varlistentry> <term>--no-site-dir</term> <listitem> <para>Prevents the automatic addition of the standard <emphasis>site_scons</emphasis> dirs to <emphasis>sys.path</emphasis>. Also prevents loading the <emphasis>site_scons/site_init.py</emphasis> modules if they exist, and prevents adding their <emphasis>site_scons/site_tools</emphasis> dirs to the toolpath.</para> <!-- .TP --> <!-- .RI \-o " file" ", \-\-old\-file=" file ", \-\-assume\-old=" file --> <!-- Do not rebuild --> <!-- .IR file , --> <!-- and do --> <!-- not rebuild anything due to changes in the contents of --> <!-- .IR file . --> <!-- .TP --> <!-- .RI \-\-override " file" --> <!-- Read values to override specific build environment variables --> <!-- from the specified --> <!-- .IR file . --> <!-- .TP --> <!-- \-p --> <!-- Print the data base (construction environments, --> <!-- Builder and Scanner objects) that are defined --> <!-- after reading the SConscript files. --> <!-- After printing, a normal build is performed --> <!-- as usual, as specified by other command\-line options. --> <!-- This also prints version information --> <!-- printed by the --> <!-- .B \-v --> <!-- option. --> <!-- To print the database without performing a build do: --> <!-- .ES --> <!-- scons \-p \-q --> <!-- .EE --> </listitem> </varlistentry> <varlistentry> <term>--profile=<emphasis>file</emphasis></term> <listitem> <para>Run SCons under the Python profiler and save the results in the specified <emphasis>file</emphasis>. The results may be analyzed using the Python pstats module.</para> </listitem> </varlistentry> <varlistentry> <term>-q, --question</term> <listitem> <para>Do not run any commands, or print anything. Just return an exit status that is zero if the specified targets are already up to date, non-zero otherwise.</para> </listitem> </varlistentry> <varlistentry> <term>-Q</term> <listitem> <para>Quiets SCons status messages about reading SConscript files, building targets and entering directories. Commands that are executed to rebuild target files are still printed.</para> <!-- .TP --> <!-- \-r, \-R, \-\-no\-builtin\-rules, \-\-no\-builtin\-variables --> <!-- Clear the default construction variables. Construction --> <!-- environments that are created will be completely empty. --> </listitem> </varlistentry> <varlistentry> <term>--random</term> <listitem> <para>Build dependencies in a random order. This is useful when building multiple trees simultaneously with caching enabled, to prevent multiple builds from simultaneously trying to build or retrieve the same target files.</para> </listitem> </varlistentry> <varlistentry> <term>-s, --silent, --quiet</term> <listitem> <para>Silent. Do not print commands that are executed to rebuild target files. Also suppresses SCons status messages.</para> </listitem> </varlistentry> <varlistentry> <term>-S, --no-keep-going, --stop</term> <listitem> <para>Ignored for compatibility with GNU <emphasis role="bold">make</emphasis>.</para> </listitem> </varlistentry> <varlistentry> <term>--site-dir=<emphasis>dir</emphasis></term> <listitem> <para>Uses the named dir as the site dir rather than the default <emphasis>site_scons</emphasis> dirs. This dir will get prepended to <emphasis>sys.path</emphasis>, the module <emphasis>dir</emphasis>/site_init.py will get loaded if it exists, and <emphasis>dir</emphasis>/site_tools will get added to the default toolpath.</para> <para>The default set of <emphasis>site_scons</emphasis> dirs used when <option>--site-dir</option> is not specified depends on the system platform, as follows. Note that the directories are examined in the order given, from most generic to most specific, so the last-executed site_init.py file is the most specific one (which gives it the chance to override everything else), and the dirs are prepended to the paths, again so the last dir examined comes first in the resulting path.</para> </listitem> </varlistentry> </variablelist> <variablelist> <varlistentry> <term>Windows:</term> <listitem> <literallayout class="monospaced"> %ALLUSERSPROFILE/Application Data/scons/site_scons %USERPROFILE%/Local Settings/Application Data/scons/site_scons %APPDATA%/scons/site_scons %HOME%/.scons/site_scons ./site_scons </literallayout> </listitem> </varlistentry> <varlistentry> <term>Mac OS X:</term> <listitem> <literallayout class="monospaced"> /Library/Application Support/SCons/site_scons /opt/local/share/scons/site_scons (for MacPorts) /sw/share/scons/site_scons (for Fink) $HOME/Library/Application Support/SCons/site_scons $HOME/.scons/site_scons ./site_scons </literallayout> </listitem> </varlistentry> <varlistentry> <term>Solaris:</term> <listitem> <literallayout class="monospaced"> /opt/sfw/scons/site_scons /usr/share/scons/site_scons $HOME/.scons/site_scons ./site_scons </literallayout> </listitem> </varlistentry> <varlistentry> <term>Linux, HPUX, and other Posix-like systems:</term> <listitem> <literallayout class="monospaced"> /usr/share/scons/site_scons $HOME/.scons/site_scons ./site_scons </literallayout> </listitem> </varlistentry> </variablelist> <variablelist> <varlistentry> <term>--stack-size=<emphasis>KILOBYTES</emphasis></term> <listitem> <para>Set the size stack used to run threads to <emphasis>KILOBYTES</emphasis>. This value determines the stack size of the threads used to run jobs. These are the threads that execute the actions of the builders for the nodes that are out-of-date. Note that this option has no effect unless the <emphasis role="bold">num_jobs</emphasis> option, which corresponds to -j and --jobs, is larger than one. Using a stack size that is too small may cause stack overflow errors. This usually shows up as segmentation faults that cause scons to abort before building anything. Using a stack size that is too large will cause scons to use more memory than required and may slow down the entire build process.</para> <para>The default value is to use a stack size of 256 kilobytes, which should be appropriate for most uses. You should not need to increase this value unless you encounter stack overflow errors.</para> </listitem> </varlistentry> <varlistentry> <term>-t, --touch</term> <listitem> <para>Ignored for compatibility with GNU <emphasis role="bold">make</emphasis>. (Touching a file to make it appear up-to-date is unnecessary when using <command>scons</command>.)</para> </listitem> </varlistentry> <varlistentry> <term>--taskmastertrace=<emphasis>file</emphasis></term> <listitem> <para>Prints trace information to the specified <emphasis>file</emphasis> about how the internal Taskmaster object evaluates and controls the order in which Nodes are built. A file name of <emphasis role="bold">-</emphasis> may be used to specify the standard output.</para> </listitem> </varlistentry> <varlistentry> <term>-tree=<emphasis>options</emphasis></term> <listitem> <para>Prints a tree of the dependencies after each top-level target is built. This prints out some or all of the tree, in various formats, depending on the <emphasis>options</emphasis> specified:</para> </listitem> </varlistentry> <varlistentry> <term>--tree=all</term> <listitem> <para>Print the entire dependency tree after each top-level target is built. This prints out the complete dependency tree, including implicit dependencies and ignored dependencies.</para> </listitem> </varlistentry> <varlistentry> <term>--tree=derived</term> <listitem> <para>Restricts the tree output to only derived (target) files, not source files.</para> </listitem> </varlistentry> <varlistentry> <term>--tree=status</term> <listitem> <para>Prints status information for each displayed node.</para> </listitem> </varlistentry> <varlistentry> <term>--tree=prune</term> <listitem> <para>Prunes the tree to avoid repeating dependency information for nodes that have already been displayed. Any node that has already been displayed will have its name printed in <emphasis role="bold">[square brackets]</emphasis>, as an indication that the dependencies for that node can be found by searching for the relevant output higher up in the tree.</para> </listitem> </varlistentry> </variablelist> <para>Multiple options may be specified, separated by commas:</para> <literallayout class="monospaced"> # Prints only derived files, with status information: scons --tree=derived,status # Prints all dependencies of target, with status information # and pruning dependencies of already-visited Nodes: scons --tree=all,prune,status target </literallayout> <variablelist> <varlistentry> <term>-u, --up, --search-up</term> <listitem> <para>Walks up the directory structure until an <emphasis>SConstruct ,</emphasis> <emphasis>Sconstruct</emphasis> or <emphasis>sconstruct</emphasis> file is found, and uses that as the top of the directory tree. If no targets are specified on the command line, only targets at or below the current directory will be built.</para> </listitem> </varlistentry> <varlistentry> <term>-U</term> <listitem> <para>Works exactly the same way as the <option>-u</option> option except for the way default targets are handled. When this option is used and no targets are specified on the command line, all default targets that are defined in the SConscript(s) in the current directory are built, regardless of what directory the resultant targets end up in.</para> </listitem> </varlistentry> <varlistentry> <term>-v, --version</term> <listitem> <para>Print the <command>scons</command> version, copyright information, list of authors, and any other relevant information. Then exit.</para> </listitem> </varlistentry> <varlistentry> <term>-w, --print-directory</term> <listitem> <para>Print a message containing the working directory before and after other processing.</para> </listitem> </varlistentry> <varlistentry> <term>--no-print-directory</term> <listitem> <para>Turn off -w, even if it was turned on implicitly.</para> </listitem> </varlistentry> <varlistentry> <term>--warn=<emphasis>type</emphasis>, --warn=no-<emphasis>type</emphasis></term> <listitem> <para>Enable or disable warnings. <emphasis>type</emphasis> specifies the type of warnings to be enabled or disabled:</para> </listitem> </varlistentry> <varlistentry> <term>--warn=all, --warn=no-all</term> <listitem> <para>Enables or disables all warnings.</para> </listitem> </varlistentry> <varlistentry> <term>--warn=cache-version, --warn=no-cache-version</term> <listitem> <para>Enables or disables warnings about the cache directory not using the latest configuration information <emphasis role="bold">CacheDir</emphasis>(). These warnings are enabled by default.</para> </listitem> </varlistentry> <varlistentry> <term>--warn=cache-write-error, --warn=no-cache-write-error</term> <listitem> <para>Enables or disables warnings about errors trying to write a copy of a built file to a specified <emphasis role="bold">CacheDir</emphasis>(). These warnings are disabled by default.</para> </listitem> </varlistentry> <varlistentry> <term>--warn=corrupt-sconsign, --warn=no-corrupt-sconsign</term> <listitem> <para>Enables or disables warnings about unfamiliar signature data in <markup>.sconsign</markup> files. These warnings are enabled by default.</para> </listitem> </varlistentry> <varlistentry> <term>--warn=dependency, --warn=no-dependency</term> <listitem> <para>Enables or disables warnings about dependencies. These warnings are disabled by default.</para> </listitem> </varlistentry> <varlistentry> <term>--warn=deprecated, --warn=no-deprecated</term> <listitem> <para>Enables or disables all warnings about use of currently deprecated features. These warnings are enabled by default. Note that the <option>--warn=no-deprecated</option> option does not disable warnings about absolutely all deprecated features. Warnings for some deprecated features that have already been through several releases with deprecation warnings may be mandatory for a release or two before they are officially no longer supported by SCons. Warnings for some specific deprecated features may be enabled or disabled individually; see below.</para> <blockquote> <variablelist> <varlistentry> <term>--warn=deprecated-copy, --warn=no-deprecated-copy</term> <listitem> <para>Enables or disables warnings about use of the deprecated <emphasis role="bold">env.Copy()</emphasis> method.</para> </listitem> </varlistentry> <varlistentry> <term>--warn=deprecated-source-signatures, --warn=no-deprecated-source-signatures</term> <listitem> <para>Enables or disables warnings about use of the deprecated <emphasis role="bold">SourceSignatures()</emphasis> function or <emphasis role="bold">env.SourceSignatures()</emphasis> method.</para> </listitem> </varlistentry> <varlistentry> <term>--warn=deprecated-target-signatures, --warn=no-deprecated-target-signatures</term> <listitem> <para>Enables or disables warnings about use of the deprecated <emphasis role="bold">TargetSignatures()</emphasis> function or <emphasis role="bold">env.TargetSignatures()</emphasis> method.</para> </listitem> </varlistentry> </variablelist> </blockquote> </listitem> </varlistentry> <varlistentry> <term>--warn=duplicate-environment, --warn=no-duplicate-environment</term> <listitem> <para>Enables or disables warnings about attempts to specify a build of a target with two different construction environments that use the same action. These warnings are enabled by default.</para> </listitem> </varlistentry> <varlistentry> <term>--warn=fortran-cxx-mix, --warn=no-fortran-cxx-mix</term> <listitem> <para>Enables or disables the specific warning about linking Fortran and C++ object files in a single executable, which can yield unpredictable behavior with some compilers.</para> </listitem> </varlistentry> <varlistentry> <term>--warn=future-deprecated, --warn=no-future-deprecated</term> <listitem> <para>Enables or disables warnings about features that will be deprecated in the future. These warnings are disabled by default. Enabling this warning is especially recommended for projects that redistribute SCons configurations for other users to build, so that the project can be warned as soon as possible about to-be-deprecated features that may require changes to the configuration.</para> </listitem> </varlistentry> <varlistentry> <term>--warn=link, --warn=no-link</term> <listitem> <para>Enables or disables warnings about link steps.</para> </listitem> </varlistentry> <varlistentry> <term>--warn=misleading-keywords, --warn=no-misleading-keywords</term> <listitem> <para>Enables or disables warnings about use of the misspelled keywords <emphasis role="bold">targets</emphasis> and <emphasis role="bold">sources</emphasis> when calling Builders. (Note the last <emphasis role="bold">s</emphasis> characters, the correct spellings are <emphasis role="bold">target</emphasis> and <emphasis role="bold">source.)</emphasis> These warnings are enabled by default.</para> </listitem> </varlistentry> <varlistentry> <term>--warn=missing-sconscript, --warn=no-missing-sconscript</term> <listitem> <para>Enables or disables warnings about missing SConscript files. These warnings are enabled by default.</para> </listitem> </varlistentry> <varlistentry> <term>--warn=no-md5-module, --warn=no-no-md5-module</term> <listitem> <para>Enables or disables warnings about the version of Python not having an MD5 checksum module available. These warnings are enabled by default.</para> </listitem> </varlistentry> <varlistentry> <term>--warn=no-metaclass-support, --warn=no-no-metaclass-support</term> <listitem> <para>Enables or disables warnings about the version of Python not supporting metaclasses when the <option>--debug=memoizer</option> option is used. These warnings are enabled by default.</para> </listitem> </varlistentry> <varlistentry> <term>--warn=no-object-count, --warn=no-no-object-count</term> <listitem> <para>Enables or disables warnings about the <option>--debug=object</option> feature not working when <command>scons</command> is run with the python <option>-O</option> option or from optimized Python (.pyo) modules.</para> </listitem> </varlistentry> <varlistentry> <term>--warn=no-parallel-support, --warn=no-no-parallel-support</term> <listitem> <para>Enables or disables warnings about the version of Python not being able to support parallel builds when the <option>-j</option> option is used. These warnings are enabled by default.</para> </listitem> </varlistentry> <varlistentry> <term>--warn=python-version, --warn=no-python-version</term> <listitem> <para>Enables or disables the warning about running SCons with a deprecated version of Python. These warnings are enabled by default.</para> </listitem> </varlistentry> <varlistentry> <term>--warn=reserved-variable, --warn=no-reserved-variable</term> <listitem> <para>Enables or disables warnings about attempts to set the reserved construction variable names <emphasis role="bold">CHANGED_SOURCES</emphasis>, <emphasis role="bold">CHANGED_TARGETS</emphasis>, <emphasis role="bold">TARGET</emphasis>, <emphasis role="bold">TARGETS</emphasis>, <emphasis role="bold">SOURCE</emphasis>, <emphasis role="bold">SOURCES</emphasis>, <emphasis role="bold">UNCHANGED_SOURCES</emphasis> or <emphasis role="bold">UNCHANGED_TARGETS</emphasis>. These warnings are disabled by default.</para> </listitem> </varlistentry> <varlistentry> <term>--warn=stack-size, --warn=no-stack-size</term> <listitem> <para>Enables or disables warnings about requests to set the stack size that could not be honored. These warnings are enabled by default.</para> <!-- .TP --> <!-- .RI \-\-write\-filenames= file --> <!-- Write all filenames considered into --> <!-- .IR file . --> <!-- .TP --> <!-- .RI \-W " file" ", \-\-what\-if=" file ", \-\-new\-file=" file ", \-\-assume\-new=" file --> <!-- Pretend that the target --> <!-- .I file --> <!-- has been --> <!-- modified. When used with the --> <!-- .B \-n --> <!-- option, this --> <!-- show you what would be rebuilt if you were to modify that file. --> <!-- Without --> <!-- .B \-n --> <!-- ... what? XXX --> <!-- .TP --> <!-- \-\-warn\-undefined\-variables --> <!-- Warn when an undefined variable is referenced. --> </listitem> </varlistentry> <varlistentry> <term>--warn=target_not_build, --warn=no-target_not_built</term> <listitem> <para>Enables or disables warnings about a build rule not building the expected targets. These warnings are not currently enabled by default.</para> </listitem> </varlistentry> <varlistentry> <term>-Y<emphasis> repository</emphasis>, --repository=<emphasis>repository</emphasis>, --srcdir=<emphasis>repository</emphasis></term> <listitem> <para>Search the specified repository for any input and target files not found in the local directory hierarchy. Multiple <option>-Y</option> options may be specified, in which case the repositories are searched in the order specified.</para> </listitem> </varlistentry> </variablelist> </refsect1> <refsect1 id='configuration_file_reference'><title>CONFIGURATION FILE REFERENCE</title> <!-- .SS Python Basics --> <!-- XXX Adding this in the future would be a help. --> <refsect2 id='construction_environments'><title>Construction Environments</title> <para>A construction environment is the basic means by which the SConscript files communicate build information to <command>scons</command>. A new construction environment is created using the <emphasis role="bold">Environment</emphasis> function:</para> <literallayout class="monospaced"> env = Environment() </literallayout> <para>Variables, called <emphasis>construction</emphasis> <emphasis>variables</emphasis>, may be set in a construction environment either by specifying them as keywords when the object is created or by assigning them a value after the object is created:</para> <literallayout class="monospaced"> env = Environment(FOO = 'foo') env['BAR'] = 'bar' </literallayout> <para>As a convenience, construction variables may also be set or modified by the <emphasis>parse_flags</emphasis> keyword argument, which applies the <emphasis role="bold">ParseFlags</emphasis> method (described below) to the argument value after all other processing is completed. This is useful either if the exact content of the flags is unknown (for example, read from a control file) or if the flags are distributed to a number of construction variables.</para> <literallayout class="monospaced"> env = Environment(parse_flags = '-Iinclude -DEBUG -lm') </literallayout> <para>This example adds 'include' to <emphasis role="bold">CPPPATH</emphasis>, 'EBUG' to <emphasis role="bold">CPPDEFINES</emphasis>, and 'm' to <emphasis role="bold">LIBS</emphasis>.</para> <para>By default, a new construction environment is initialized with a set of builder methods and construction variables that are appropriate for the current platform. An optional platform keyword argument may be used to specify that an environment should be initialized for a different platform:</para> <literallayout class="monospaced"> env = Environment(platform = 'cygwin') env = Environment(platform = 'os2') env = Environment(platform = 'posix') env = Environment(platform = 'win32') </literallayout> <para>Specifying a platform initializes the appropriate construction variables in the environment to use and generate file names with prefixes and suffixes appropriate for the platform.</para> <para>Note that the <emphasis role="bold">win32</emphasis> platform adds the <emphasis role="bold">SystemDrive</emphasis> and <emphasis role="bold">SystemRoot</emphasis> variables from the user's external environment to the construction environment's <emphasis role="bold">ENV</emphasis> dictionary. This is so that any executed commands that use sockets to connect with other systems (such as fetching source files from external CVS repository specifications like <emphasis role="bold">:pserver:anonymous@cvs.sourceforge.net:/cvsroot/scons</emphasis>) will work on Windows systems.</para> <para>The platform argument may be function or callable object, in which case the Environment() method will call the specified argument to update the new construction environment:</para> <programlisting> def my_platform(env): env['VAR'] = 'xyzzy' env = Environment(platform = my_platform) </programlisting> <para>Additionally, a specific set of tools with which to initialize the environment may be specified as an optional keyword argument:</para> <literallayout class="monospaced"> env = Environment(tools = ['msvc', 'lex']) </literallayout> <para>Non-built-in tools may be specified using the toolpath argument:</para> <literallayout class="monospaced"> env = Environment(tools = ['default', 'foo'], toolpath = ['tools']) </literallayout> <para>This looks for a tool specification in tools/foo.py (as well as using the ordinary default tools for the platform). foo.py should have two functions: generate(env, **kw) and exists(env). The <function>generate()</function> function modifies the passed-in environment to set up variables so that the tool can be executed; it may use any keyword arguments that the user supplies (see below) to vary its initialization. The <function>exists()</function> function should return a true value if the tool is available. Tools in the toolpath are used before any of the built-in ones. For example, adding gcc.py to the toolpath would override the built-in gcc tool. Also note that the toolpath is stored in the environment for use by later calls to <emphasis role="bold">Clone</emphasis>() and <emphasis role="bold">Tool</emphasis>() methods:</para> <literallayout class="monospaced"> base = Environment(toolpath=['custom_path']) derived = base.Clone(tools=['custom_tool']) derived.CustomBuilder() </literallayout> <para>The elements of the tools list may also be functions or callable objects, in which case the Environment() method will call the specified elements to update the new construction environment:</para> <programlisting> def my_tool(env): env['XYZZY'] = 'xyzzy' env = Environment(tools = [my_tool]) </programlisting> <para>The individual elements of the tools list may also themselves be two-element lists of the form (<emphasis>toolname</emphasis>, <emphasis>kw_dict</emphasis>). SCons searches for the <emphasis>toolname</emphasis> specification file as described above, and passes <emphasis>kw_dict</emphasis>, which must be a dictionary, as keyword arguments to the tool's <emphasis role="bold">generate</emphasis> function. The <emphasis role="bold">generate</emphasis> function can use the arguments to modify the tool's behavior by setting up the environment in different ways or otherwise changing its initialization.</para> <programlisting> # in tools/my_tool.py: def generate(env, **kw): # Sets MY_TOOL to the value of keyword argument 'arg1' or 1. env['MY_TOOL'] = kw.get('arg1', '1') def exists(env): return 1 # in SConstruct: env = Environment(tools = ['default', ('my_tool', {'arg1': 'abc'})], toolpath=['tools']) </programlisting> <para>The tool definition (i.e. my_tool()) can use the PLATFORM variable from the environment it receives to customize the tool for different platforms.</para> <para>If no tool list is specified, then SCons will auto-detect the installed tools using the PATH variable in the ENV construction variable and the platform name when the Environment is constructed. Changing the PATH variable after the Environment is constructed will not cause the tools to be redetected.</para> <para> One feature now present within Scons is the ability to have nested tools. Tools which can be located within a subdirectory in the toolpath. With a nested tool name the dot represents a directory seperator</para> <programlisting> # namespaced builder env = Environment(ENV = os.environ, tools = ['SubDir1.SubDir2.SomeTool']) env.SomeTool(targets, sources) # Search Paths # SCons\Tool\SubDir1\SubDir2\SomeTool.py # SCons\Tool\SubDir1\SubDir2\SomeTool\__init__.py # .\site_scons\site_tools\SubDir1\SubDir2\SomeTool.py # .\site_scons\site_tools\SubDir1\SubDir2\SomeTool\__init__.py </programlisting> <para>SCons supports the following tool specifications out of the box:</para> <!-- '\""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" --> <!-- '\" BEGIN GENERATED TOOL DESCRIPTIONS --> <!-- '\" The descriptions below of the various SCons Tools are generated --> <!-- '\" from the .xml files that live next to the various Python modules in --> <!-- '\" the build enginer library. If you're reading this [gnt]roff file --> <!-- '\" with an eye towards patching this man page, you can still submit --> <!-- '\" a diff against this text, but it will have to be translated to a --> <!-- '\" diff against the underlying .xml file before the patch is actually --> <!-- '\" accepted. If you do that yourself, it will make it easier to --> <!-- '\" integrate the patch. --> <!-- '\" BEGIN GENERATED TOOL DESCRIPTIONS --> <!-- '\""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" --> <xsi:include xmlns:xsi="http://www.w3.org/2001/XInclude" href="../generated/tools.gen"/> <!-- '\""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" --> <!-- '\" END GENERATED TOOL DESCRIPTIONS --> <!-- '\" The descriptions above of the various SCons Tools are generated --> <!-- '\" from the .xml files that live next to the various Python modules in --> <!-- '\" the build enginer library. If you're reading this [gnt]roff file --> <!-- '\" with an eye towards patching this man page, you can still submit --> <!-- '\" a diff against this text, but it will have to be translated to a --> <!-- '\" diff against the underlying .xml file before the patch is actually --> <!-- '\" accepted. If you do that yourself, it will make it easier to --> <!-- '\" integrate the patch. --> <!-- '\" END GENERATED TOOL DESCRIPTIONS --> <!-- '\""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" --> <para>Additionally, there is a "tool" named <emphasis role="bold">default</emphasis> which configures the environment with a default set of tools for the current platform.</para> <para>On posix and cygwin platforms the GNU tools (e.g. gcc) are preferred by SCons, on Windows the Microsoft tools (e.g. msvc) followed by MinGW are preferred by SCons, and in OS/2 the IBM tools (e.g. icc) are preferred by SCons.</para> </refsect2> <refsect2 id='builder_methods'><title>Builder Methods</title> <para>Build rules are specified by calling a construction environment's builder methods. The arguments to the builder methods are <emphasis role="bold">target</emphasis> (a list of targets to be built, usually file names) and <emphasis role="bold">source</emphasis> (a list of sources to be built, usually file names).</para> <para>Because long lists of file names can lead to a lot of quoting, <command>scons</command> supplies a <emphasis role="bold">Split()</emphasis> global function and a same-named environment method that split a single string into a list, separated on strings of white-space characters. (These are similar to the split() member function of Python strings but work even if the input isn't a string.)</para> <para>Like all Python arguments, the target and source arguments to a builder method can be specified either with or without the "target" and "source" keywords. When the keywords are omitted, the target is first, followed by the source. The following are equivalent examples of calling the Program builder method:</para> <literallayout class="monospaced"> env.Program('bar', ['bar.c', 'foo.c']) env.Program('bar', Split('bar.c foo.c')) env.Program('bar', env.Split('bar.c foo.c')) env.Program(source = ['bar.c', 'foo.c'], target = 'bar') env.Program(target = 'bar', Split('bar.c foo.c')) env.Program(target = 'bar', env.Split('bar.c foo.c')) env.Program('bar', source = 'bar.c foo.c'.split()) </literallayout> <para>Target and source file names that are not absolute path names (that is, do not begin with <emphasis role="bold">/</emphasis> on POSIX systems or <emphasis role="bold">\fR on Windows systems, with or without an optional drive letter) are interpreted relative to the directory containing the SConscript</emphasis> file being read. An initial <emphasis role="bold">#</emphasis> (hash mark) on a path name means that the rest of the file name is interpreted relative to the directory containing the top-level <emphasis role="bold">SConstruct</emphasis> file, even if the <emphasis role="bold">#</emphasis> is followed by a directory separator character (slash or backslash).</para> <para>Examples:</para> <programlisting> # The comments describing the targets that will be built # assume these calls are in a SConscript file in the # a subdirectory named "subdir". # Builds the program "subdir/foo" from "subdir/foo.c": env.Program('foo', 'foo.c') # Builds the program "/tmp/bar" from "subdir/bar.c": env.Program('/tmp/bar', 'bar.c') # An initial '#' or '#/' are equivalent; the following # calls build the programs "foo" and "bar" (in the # top-level SConstruct directory) from "subdir/foo.c" and # "subdir/bar.c", respectively: env.Program('#foo', 'foo.c') env.Program('#/bar', 'bar.c') # Builds the program "other/foo" (relative to the top-level # SConstruct directory) from "subdir/foo.c": env.Program('#other/foo', 'foo.c') </programlisting> <para>When the target shares the same base name as the source and only the suffix varies, and if the builder method has a suffix defined for the target file type, then the target argument may be omitted completely, and <command>scons</command> will deduce the target file name from the source file name. The following examples all build the executable program <emphasis role="bold">bar</emphasis> (on POSIX systems) or <emphasis role="bold">bar.exe</emphasis> (on Windows systems) from the bar.c source file:</para> <literallayout class="monospaced"> env.Program(target = 'bar', source = 'bar.c') env.Program('bar', source = 'bar.c') env.Program(source = 'bar.c') env.Program('bar.c') </literallayout> <para>As a convenience, a <emphasis role="bold">srcdir</emphasis> keyword argument may be specified when calling a Builder. When specified, all source file strings that are not absolute paths will be interpreted relative to the specified <emphasis role="bold">srcdir</emphasis>. The following example will build the <emphasis role="bold">build/prog</emphasis> (or <emphasis role="bold">build/prog.exe</emphasis> on Windows) program from the files <emphasis role="bold">src/f1.c</emphasis> and <emphasis role="bold">src/f2.c</emphasis>:</para> <literallayout class="monospaced"> env.Program('build/prog', ['f1.c', 'f2.c'], srcdir='src') </literallayout> <para>It is possible to override or add construction variables when calling a builder method by passing additional keyword arguments. These overridden or added variables will only be in effect when building the target, so they will not affect other parts of the build. For example, if you want to add additional libraries for just one program:</para> <literallayout class="monospaced"> env.Program('hello', 'hello.c', LIBS=['gl', 'glut']) </literallayout> <para>or generate a shared library with a non-standard suffix:</para> <literallayout class="monospaced"> env.SharedLibrary('word', 'word.cpp', SHLIBSUFFIX='.ocx', LIBSUFFIXES=['.ocx']) </literallayout> <para>(Note that both the $SHLIBSUFFIX and $LIBSUFFIXES variables must be set if you want SCons to search automatically for dependencies on the non-standard library names; see the descriptions of these variables, below, for more information.)</para> <para>It is also possible to use the <emphasis>parse_flags</emphasis> keyword argument in an override:</para> <literallayout class="monospaced"> env = Program('hello', 'hello.c', parse_flags = '-Iinclude -DEBUG -lm') </literallayout> <para>This example adds 'include' to <emphasis role="bold">CPPPATH</emphasis>, 'EBUG' to <emphasis role="bold">CPPDEFINES</emphasis>, and 'm' to <emphasis role="bold">LIBS</emphasis>.</para> <para>Although the builder methods defined by <command>scons</command> are, in fact, methods of a construction environment object, they may also be called without an explicit environment:</para> <literallayout class="monospaced"> Program('hello', 'hello.c') SharedLibrary('word', 'word.cpp') </literallayout> <para>In this case, the methods are called internally using a default construction environment that consists of the tools and values that <command>scons</command> has determined are appropriate for the local system.</para> <para>Builder methods that can be called without an explicit environment may be called from custom Python modules that you import into an SConscript file by adding the following to the Python module:</para> <literallayout class="monospaced"> from SCons.Script import * </literallayout> <para>All builder methods return a list-like object containing Nodes that represent the target or targets that will be built. A <emphasis>Node</emphasis> is an internal SCons object which represents build targets or sources.</para> <para>The returned Node-list object can be passed to other builder methods as source(s) or passed to any SCons function or method where a filename would normally be accepted. For example, if it were necessary to add a specific <option>-D</option> flag when compiling one specific object file:</para> <literallayout class="monospaced"> bar_obj_list = env.StaticObject('bar.c', CPPDEFINES='-DBAR') env.Program(source = ['foo.c', bar_obj_list, 'main.c']) </literallayout> <para>Using a Node in this way makes for a more portable build by avoiding having to specify a platform-specific object suffix when calling the Program() builder method.</para> <para>Note that Builder calls will automatically "flatten" the source and target file lists, so it's all right to have the bar_obj list return by the StaticObject() call in the middle of the source file list. If you need to manipulate a list of lists returned by Builders directly using Python, you can either build the list by hand:</para> <literallayout class="monospaced"> foo = Object('foo.c') bar = Object('bar.c') objects = ['begin.o'] + foo + ['middle.o'] + bar + ['end.o'] for object in objects: print(str(object)) </literallayout> <para>Or you can use the <emphasis role="bold">Flatten</emphasis>() function supplied by scons to create a list containing just the Nodes, which may be more convenient:</para> <literallayout class="monospaced"> foo = Object('foo.c') bar = Object('bar.c') objects = Flatten(['begin.o', foo, 'middle.o', bar, 'end.o']) for object in objects: print(str(object)) </literallayout> <para>Note also that because Builder calls return a list-like object, not an actual Python list, you should <emphasis>not</emphasis> use the Python <emphasis role="bold">+=</emphasis> operator to append Builder results to a Python list. Because the list and the object are different types, Python will not update the original list in place, but will instead create a new Node-list object containing the concatenation of the list elements and the Builder results. This will cause problems for any other Python variables in your SCons configuration that still hold on to a reference to the original list. Instead, use the Python <markup>.extend()</markup> method to make sure the list is updated in-place. Example:</para> <literallayout class="monospaced"> object_files = [] # Do NOT use += as follows: # # object_files += Object('bar.c') # # It will not update the object_files list in place. # # Instead, use the .extend() method: object_files.extend(Object('bar.c')) </literallayout> <para>The path name for a Node's file may be used by passing the Node to the Python-builtin <function>str()</function> function:</para> <literallayout class="monospaced"> bar_obj_list = env.StaticObject('bar.c', CPPDEFINES='-DBAR') print("The path to bar_obj is:", str(bar_obj_list[0])) </literallayout> <para>Note again that because the Builder call returns a list, we have to access the first element in the list <emphasis role="bold">(bar_obj_list[0])</emphasis> to get at the Node that actually represents the object file.</para> <para>Builder calls support a <emphasis role="bold">chdir</emphasis> keyword argument that specifies that the Builder's action(s) should be executed after changing directory. If the <emphasis role="bold">chdir</emphasis> argument is a string or a directory Node, scons will change to the specified directory. If the <emphasis role="bold">chdir</emphasis> is not a string or Node and is non-zero, then scons will change to the target file's directory.</para> <literallayout class="monospaced"> # scons will change to the "sub" subdirectory # before executing the "cp" command. env.Command('sub/dir/foo.out', 'sub/dir/foo.in', "cp dir/foo.in dir/foo.out", chdir='sub') # Because chdir is not a string, scons will change to the # target's directory ("sub/dir") before executing the # "cp" command. env.Command('sub/dir/foo.out', 'sub/dir/foo.in', "cp foo.in foo.out", chdir=1) </literallayout> <para>Note that scons will <emphasis>not</emphasis> automatically modify its expansion of construction variables like <emphasis role="bold">$TARGET</emphasis> and <emphasis role="bold">$SOURCE</emphasis> when using the chdir keyword argument--that is, the expanded file names will still be relative to the top-level SConstruct directory, and consequently incorrect relative to the chdir directory. If you use the chdir keyword argument, you will typically need to supply a different command line using expansions like <emphasis role="bold">${TARGET.file}</emphasis> and <emphasis role="bold">${SOURCE.file}</emphasis> to use just the filename portion of the targets and source.</para> <para><command>scons</command> provides the following builder methods:</para> <!-- '\""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" --> <!-- '\" BEGIN GENERATED BUILDER DESCRIPTIONS --> <!-- '\" The descriptions below of the various SCons Builders are generated --> <!-- '\" from the .xml files that live next to the various Python modules in --> <!-- '\" the build enginer library. If you're reading this [gnt]roff file --> <!-- '\" with an eye towards patching this man page, you can still submit --> <!-- '\" a diff against this text, but it will have to be translated to a --> <!-- '\" diff against the underlying .xml file before the patch is actually --> <!-- '\" accepted. If you do that yourself, it will make it easier to --> <!-- '\" integrate the patch. --> <!-- '\" BEGIN GENERATED BUILDER DESCRIPTIONS --> <!-- '\""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" --> <xsi:include xmlns:xsi="http://www.w3.org/2001/XInclude" href="../generated/builders.gen"/> <!-- '\""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" --> <!-- '\" END GENERATED BUILDER DESCRIPTIONS --> <!-- '\" The descriptions above of the various SCons Builders are generated --> <!-- '\" from the .xml files that live next to the various Python modules in --> <!-- '\" the build enginer library. If you're reading this [gnt]roff file --> <!-- '\" with an eye towards patching this man page, you can still submit --> <!-- '\" a diff against this text, but it will have to be translated to a --> <!-- '\" diff against the underlying .xml file before the patch is actually --> <!-- '\" accepted. If you do that yourself, it will make it easier to --> <!-- '\" integrate the patch. --> <!-- '\" END GENERATED BUILDER DESCRIPTIONS --> <!-- '\""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" --> <para>All targets of builder methods automatically depend on their sources. An explicit dependency can be specified using the <emphasis role="bold">Depends</emphasis> method of a construction environment (see below).</para> <para>In addition, <command>scons</command> automatically scans source files for various programming languages, so the dependencies do not need to be specified explicitly. By default, SCons can C source files, C++ source files, Fortran source files with <markup>.F</markup> (POSIX systems only), <markup>.fpp,</markup> or <markup>.FPP</markup> file extensions, and assembly language files with <markup>.S</markup> (POSIX systems only), <markup>.spp,</markup> or <markup>.SPP</markup> files extensions for C preprocessor dependencies. SCons also has default support for scanning D source files, You can also write your own Scanners to add support for additional source file types. These can be added to the default Scanner object used by the <emphasis role="bold">Object</emphasis>(), <emphasis role="bold">StaticObject</emphasis>(), and <emphasis role="bold">SharedObject</emphasis>() Builders by adding them to the <emphasis role="bold">SourceFileScanner</emphasis> object. See the section "Scanner Objects" below, for more information about defining your own Scanner objects and using the <emphasis role="bold">SourceFileScanner</emphasis> object.</para> </refsect2> <refsect2 id='methods_and_functions_to_do_things'><title>Methods and Functions to Do Things</title> <para>In addition to Builder methods, <command>scons</command> provides a number of other construction environment methods and global functions to manipulate the build configuration.</para> <para>Usually, a construction environment method and global function with the same name both exist so that you don't have to remember whether to a specific bit of functionality must be called with or without a construction environment. In the following list, if you call something as a global function it looks like:</para> <literallayout class="monospaced"> Function(<emphasis>arguments</emphasis>) </literallayout> <para>and if you call something through a construction environment it looks like:</para> <literallayout class="monospaced"> env.Function(<emphasis>arguments</emphasis>) </literallayout> <para>If you can call the functionality in both ways, then both forms are listed.</para> <para>Global functions may be called from custom Python modules that you import into an SConscript file by adding the following to the Python module:</para> <literallayout class="monospaced"> from SCons.Script import * </literallayout> <para>Except where otherwise noted, the same-named construction environment method and global function provide the exact same functionality. The only difference is that, where appropriate, calling the functionality through a construction environment will substitute construction variables into any supplied strings. For example:</para> <literallayout class="monospaced"> env = Environment(FOO = 'foo') Default('$FOO') env.Default('$FOO') </literallayout> <para>In the above example, the first call to the global <emphasis role="bold">Default()</emphasis> function will actually add a target named <emphasis role="bold">$FOO</emphasis> to the list of default targets, while the second call to the <emphasis role="bold">env.Default()</emphasis> construction environment method will expand the value and add a target named <emphasis role="bold">foo</emphasis> to the list of default targets. For more on construction variable expansion, see the next section on construction variables.</para> <para>Construction environment methods and global functions supported by <command>scons</command> include:</para> <!-- '\""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" --> <!-- '\" BEGIN GENERATED FUNCTION DESCRIPTIONS --> <!-- '\" The descriptions below of the various SCons functions are generated --> <!-- '\" from the .xml files that live next to the various Python modules in --> <!-- '\" the build enginer library. If you're reading this [gnt]roff file --> <!-- '\" with an eye towards patching this man page, you can still submit --> <!-- '\" a diff against this text, but it will have to be translated to a --> <!-- '\" diff against the underlying .xml file before the patch is actually --> <!-- '\" accepted. If you do that yourself, it will make it easier to --> <!-- '\" integrate the patch. --> <!-- '\" BEGIN GENERATED FUNCTION DESCRIPTIONS --> <!-- '\""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" --> <xsi:include xmlns:xsi="http://www.w3.org/2001/XInclude" href="../generated/functions.gen"/> <!-- '\""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" --> <!-- '\" END GENERATED FUNCTION DESCRIPTIONS --> <!-- '\" The descriptions above of the various SCons functions are generated --> <!-- '\" from the .xml files that live next to the various Python modules in --> <!-- '\" the build enginer library. If you're reading this [gnt]roff file --> <!-- '\" with an eye towards patching this man page, you can still submit --> <!-- '\" a diff against this text, but it will have to be translated to a --> <!-- '\" diff against the underlying .xml file before the patch is actually --> <!-- '\" accepted. If you do that yourself, it will make it easier to --> <!-- '\" integrate the patch. --> <!-- '\" END GENERATED FUNCTION DESCRIPTIONS --> <!-- '\""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" --> </refsect2> <refsect2 id='sconscript_variables'><title>SConscript Variables</title> <para>In addition to the global functions and methods, <command>scons</command> supports a number of Python variables that can be used in SConscript files to affect how you want the build to be performed. These variables may be accessed from custom Python modules that you import into an SConscript file by adding the following to the Python module:</para> <literallayout class="monospaced"> from SCons.Script import * </literallayout> <!-- '\""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" --> <variablelist> <varlistentry> <term>ARGLIST</term> <listitem> <para>A list <emphasis>keyword</emphasis>=<emphasis>value</emphasis> arguments specified on the command line. Each element in the list is a tuple containing the (<emphasis>keyword</emphasis>,<emphasis>value</emphasis>) of the argument. The separate <emphasis>keyword</emphasis> and <emphasis>value</emphasis> elements of the tuple can be accessed by subscripting for element <emphasis role="bold">[0]</emphasis> and <emphasis role="bold">[1]</emphasis> of the tuple, respectively.</para> <para>Example:</para> <literallayout class="monospaced"> print("first keyword, value =", ARGLIST[0][0], ARGLIST[0][1]) print("second keyword, value =", ARGLIST[1][0], ARGLIST[1][1]) third_tuple = ARGLIST[2] print("third keyword, value =", third_tuple[0], third_tuple[1]) for key, value in ARGLIST: # process key and value </literallayout> <!-- '\""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" --> </listitem> </varlistentry> <varlistentry> <term>ARGUMENTS</term> <listitem> <para>A dictionary of all the <emphasis>keyword</emphasis>=<emphasis>value</emphasis> arguments specified on the command line. The dictionary is not in order, and if a given keyword has more than one value assigned to it on the command line, the last (right-most) value is the one in the <emphasis role="bold">ARGUMENTS</emphasis> dictionary.</para> <para>Example:</para> <literallayout class="monospaced"> if ARGUMENTS.get('debug', 0): env = Environment(CCFLAGS = '-g') else: env = Environment() </literallayout> <!-- '\""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" --> </listitem> </varlistentry> <varlistentry> <term>BUILD_TARGETS</term> <listitem> <para>A list of the targets which <command>scons</command> will actually try to build, regardless of whether they were specified on the command line or via the <emphasis role="bold">Default</emphasis>() function or method. The elements of this list may be strings <emphasis>or</emphasis> nodes, so you should run the list through the Python <emphasis role="bold">str</emphasis> function to make sure any Node path names are converted to strings.</para> <para>Because this list may be taken from the list of targets specified using the <emphasis role="bold">Default</emphasis>() function or method, the contents of the list may change on each successive call to <emphasis role="bold">Default</emphasis>(). See the <emphasis role="bold">DEFAULT_TARGETS</emphasis> list, below, for additional information.</para> <para>Example:</para> <literallayout class="monospaced"> if 'foo' in BUILD_TARGETS: print("Don't forget to test the `foo' program!") if 'special/program' in BUILD_TARGETS: SConscript('special') </literallayout> </listitem> </varlistentry> </variablelist> <para>Note that the <emphasis role="bold">BUILD_TARGETS</emphasis> list only contains targets expected listed on the command line or via calls to the <emphasis role="bold">Default</emphasis>() function or method. It does <emphasis>not</emphasis> contain all dependent targets that will be built as a result of making the sure the explicitly-specified targets are up to date.</para> <!-- '\""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" --> <variablelist> <varlistentry> <term>COMMAND_LINE_TARGETS</term> <listitem> <para>A list of the targets explicitly specified on the command line. If there are no targets specified on the command line, the list is empty. This can be used, for example, to take specific actions only when a certain target or targets is explicitly being built.</para> <para>Example:</para> <literallayout class="monospaced"> if 'foo' in COMMAND_LINE_TARGETS: print("Don't forget to test the `foo' program!") if 'special/program' in COMMAND_LINE_TARGETS: SConscript('special') </literallayout> <!-- '\""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" --> </listitem> </varlistentry> <varlistentry> <term>DEFAULT_TARGETS</term> <listitem> <para>A list of the target <emphasis>nodes</emphasis> that have been specified using the <emphasis role="bold">Default</emphasis>() function or method. The elements of the list are nodes, so you need to run them through the Python <emphasis role="bold">str</emphasis> function to get at the path name for each Node.</para> <para>Example:</para> <literallayout class="monospaced"> print(str(DEFAULT_TARGETS[0])) if 'foo' in map(str, DEFAULT_TARGETS): print("Don't forget to test the `foo' program!") </literallayout> </listitem> </varlistentry> </variablelist> <para>The contents of the <emphasis role="bold">DEFAULT_TARGETS</emphasis> list change on on each successive call to the <emphasis role="bold">Default</emphasis>() function:</para> <literallayout class="monospaced"> print(map(str, DEFAULT_TARGETS)) # originally [] Default('foo') print(map(str, DEFAULT_TARGETS)) # now a node ['foo'] Default('bar') print(map(str, DEFAULT_TARGETS)) # now a node ['foo', 'bar'] Default(None) print(map(str, DEFAULT_TARGETS)) # back to [] </literallayout> <para>Consequently, be sure to use <emphasis role="bold">DEFAULT_TARGETS</emphasis> only after you've made all of your <emphasis role="bold">Default</emphasis>() calls, or else simply be careful of the order of these statements in your SConscript files so that you don't look for a specific default target before it's actually been added to the list.</para> </refsect2> <refsect2 id='construction_variables'><title>Construction Variables</title> <!-- XXX From Gary Ruben, 23 April 2002: --> <!-- I think it would be good to have an example with each construction --> <!-- variable description in the documentation. --> <!-- eg. --> <!-- CC The C compiler --> <!-- Example: env["CC"] = "c68x" --> <!-- Default: env["CC"] = "cc" --> <!-- CCCOM The command line ... --> <!-- Example: --> <!-- To generate the compiler line c68x \-ps \-qq \-mr \-o $TARGET $SOURCES --> <!-- env["CC"] = "c68x" --> <!-- env["CFLAGS"] = "\-ps \-qq \-mr" --> <!-- env["CCCOM"] = "$CC $CFLAGS \-o $TARGET $SOURCES --> <!-- Default: --> <!-- (I dunno what this is ;\-) --> <para>A construction environment has an associated dictionary of <emphasis>construction variables</emphasis> that are used by built-in or user-supplied build rules. Construction variables must follow the same rules for Python identifiers: the initial character must be an underscore or letter, followed by any number of underscores, letters, or digits.</para> <para>A number of useful construction variables are automatically defined by scons for each supported platform, and additional construction variables can be defined by the user. The following is a list of the automatically defined construction variables:</para> <!-- '\""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" --> <!-- '\" BEGIN GENERATED CONSTRUCTION VARIABLE DESCRIPTIONS --> <!-- '\" The descriptions below of the various SCons construction variables --> <!-- '\" are generated from the .xml files that live next to the various --> <!-- '\" Python modules in the build enginer library. If you're reading --> <!-- '\" this [gnt]roff file with an eye towards patching this man page, --> <!-- '\" you can still submit a diff against this text, but it will have to --> <!-- '\" be translated to a diff against the underlying .xml file before the --> <!-- '\" patch is actually accepted. If you do that yourself, it will make --> <!-- '\" it easier to integrate the patch. --> <!-- '\" BEGIN GENERATED CONSTRUCTION VARIABLE DESCRIPTIONS --> <!-- '\""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" --> <xsi:include xmlns:xsi="http://www.w3.org/2001/XInclude" href="../generated/variables.gen"/> <!-- '\""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" --> <!-- '\" END GENERATED CONSTRUCTION VARIABLE DESCRIPTIONS --> <!-- '\" The descriptions above of the various SCons construction variables --> <!-- '\" are generated from the .xml files that live next to the various --> <!-- '\" Python modules in the build enginer library. If you're reading --> <!-- '\" this [gnt]roff file with an eye towards patching this man page, --> <!-- '\" you can still submit a diff against this text, but it will have to --> <!-- '\" be translated to a diff against the underlying .xml file before the --> <!-- '\" patch is actually accepted. If you do that yourself, it will make --> <!-- '\" it easier to integrate the patch. --> <!-- '\" END GENERATED CONSTRUCTION VARIABLE DESCRIPTIONS --> <!-- '\""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" --> <para>Construction variables can be retrieved and set using the <emphasis role="bold">Dictionary</emphasis> method of the construction environment:</para> <literallayout class="monospaced"> dict = env.Dictionary() dict["CC"] = "cc" </literallayout> <para>or using the [] operator:</para> <literallayout class="monospaced"> env["CC"] = "cc" </literallayout> <para>Construction variables can also be passed to the construction environment constructor:</para> <literallayout class="monospaced"> env = Environment(CC="cc") </literallayout> <para>or when copying a construction environment using the <emphasis role="bold">Clone</emphasis> method:</para> <literallayout class="monospaced"> env2 = env.Clone(CC="cl.exe") </literallayout> </refsect2> <refsect2 id='configure_contexts'><title>Configure Contexts</title> <para><command>scons</command> supports <emphasis>configure contexts,</emphasis> an integrated mechanism similar to the various AC_CHECK macros in GNU autoconf for testing for the existence of C header files, libraries, etc. In contrast to autoconf, <command>scons</command> does not maintain an explicit cache of the tested values, but uses its normal dependency tracking to keep the checked values up to date. However, users may override this behaviour with the <option>--config</option> command line option.</para> <para>The following methods can be used to perform checks:</para> <variablelist> <varlistentry> <term>Configure(<emphasis>env</emphasis>, [<emphasis>custom_tests</emphasis>, <emphasis>conf_dir</emphasis>, <emphasis>log_file</emphasis>, <emphasis>config_h</emphasis>, <emphasis>clean</emphasis>, <emphasis>help])</emphasis></term> <term>env.Configure([<emphasis>custom_tests</emphasis>, <emphasis>conf_dir</emphasis>, <emphasis>log_file</emphasis>, <emphasis>config_h</emphasis>, <emphasis>clean</emphasis>, <emphasis>help])</emphasis></term> <listitem> <para>This creates a configure context, which can be used to perform checks. <emphasis>env</emphasis> specifies the environment for building the tests. This environment may be modified when performing checks. <emphasis>custom_tests</emphasis> is a dictionary containing custom tests. See also the section about custom tests below. By default, no custom tests are added to the configure context. <emphasis>conf_dir</emphasis> specifies a directory where the test cases are built. Note that this directory is not used for building normal targets. The default value is the directory #/.sconf_temp. <emphasis>log_file</emphasis> specifies a file which collects the output from commands that are executed to check for the existence of header files, libraries, etc. The default is the file #/config.log. If you are using the <emphasis role="bold">VariantDir</emphasis>() method, you may want to specify a subdirectory under your variant directory. <emphasis>config_h</emphasis> specifies a C header file where the results of tests will be written, e.g. #define HAVE_STDIO_H, #define HAVE_LIBM, etc. The default is to not write a <emphasis role="bold">config.h</emphasis> file. You can specify the same <emphasis role="bold">config.h</emphasis> file in multiple calls to Configure, in which case <command>scons</command> will concatenate all results in the specified file. Note that SCons uses its normal dependency checking to decide if it's necessary to rebuild the specified <emphasis>config_h</emphasis> file. This means that the file is not necessarily re-built each time scons is run, but is only rebuilt if its contents will have changed and some target that depends on the <emphasis>config_h</emphasis> file is being built.</para> <para>The optional <emphasis role="bold">clean</emphasis> and <emphasis role="bold">help</emphasis> arguments can be used to suppress execution of the configuration tests when the <option>-c/--clean</option> or <option>-H/-h/--help</option> options are used, respectively. The default behavior is always to execute configure context tests, since the results of the tests may affect the list of targets to be cleaned or the help text. If the configure tests do not affect these, then you may add the <emphasis role="bold">clean=False</emphasis> or <emphasis role="bold">help=False</emphasis> arguments (or both) to avoid unnecessary test execution.</para> </listitem> </varlistentry> </variablelist> <para>A created <emphasis role="bold">Configure</emphasis> instance has the following associated methods:</para> <variablelist> <varlistentry> <term>SConf.Finish(<emphasis>context</emphasis>)</term> <term><emphasis>sconf</emphasis>.Finish()</term> <listitem> <para>This method should be called after configuration is done. It returns the environment as modified by the configuration checks performed. After this method is called, no further checks can be performed with this configuration context. However, you can create a new Configure context to perform additional checks. Only one context should be active at a time.</para> <para>The following Checks are predefined. (This list will likely grow larger as time goes by and developers contribute new useful tests.)</para> </listitem> </varlistentry> <varlistentry> <term>SConf.CheckHeader(<emphasis>context</emphasis>, <emphasis>header</emphasis>, [<emphasis>include_quotes</emphasis>, <emphasis>language</emphasis>])</term> <term><emphasis>sconf</emphasis>.CheckHeader(<emphasis>header</emphasis>, [<emphasis>include_quotes</emphasis>, <emphasis>language</emphasis>])</term> <listitem> <para>Checks if <emphasis>header</emphasis> is usable in the specified language. <emphasis>header</emphasis> may be a list, in which case the last item in the list is the header file to be checked, and the previous list items are header files whose <emphasis role="bold">#include</emphasis> lines should precede the header line being checked for. The optional argument <emphasis>include_quotes</emphasis> must be a two character string, where the first character denotes the opening quote and the second character denotes the closing quote. By default, both characters are " (double quote). The optional argument <emphasis>language</emphasis> should be either <emphasis role="bold">C</emphasis> or <emphasis role="bold">C++</emphasis> and selects the compiler to be used for the check. Returns 1 on success and 0 on failure.</para> </listitem> </varlistentry> <varlistentry> <term>SConf.CheckCHeader(<emphasis>context</emphasis>, <emphasis>header</emphasis>, [<emphasis>include_quotes</emphasis>])</term> <term><emphasis>sconf</emphasis>.CheckCHeader(<emphasis>header</emphasis>, [<emphasis>include_quotes</emphasis>])</term> <listitem> <para>This is a wrapper around <emphasis role="bold">SConf.CheckHeader</emphasis> which checks if <emphasis>header</emphasis> is usable in the C language. <emphasis>header</emphasis> may be a list, in which case the last item in the list is the header file to be checked, and the previous list items are header files whose <emphasis role="bold">#include</emphasis> lines should precede the header line being checked for. The optional argument <emphasis>include_quotes</emphasis> must be a two character string, where the first character denotes the opening quote and the second character denotes the closing quote (both default to \N'34'). Returns 1 on success and 0 on failure.</para> </listitem> </varlistentry> <varlistentry> <term>SConf.CheckCXXHeader(<emphasis>context</emphasis>, <emphasis>header</emphasis>, [<emphasis>include_quotes</emphasis>])</term> <term><emphasis>sconf</emphasis>.CheckCXXHeader(<emphasis>header</emphasis>, [<emphasis>include_quotes</emphasis>])</term> <listitem> <para>This is a wrapper around <emphasis role="bold">SConf.CheckHeader</emphasis> which checks if <emphasis>header</emphasis> is usable in the C++ language. <emphasis>header</emphasis> may be a list, in which case the last item in the list is the header file to be checked, and the previous list items are header files whose <emphasis role="bold">#include</emphasis> lines should precede the header line being checked for. The optional argument <emphasis>include_quotes</emphasis> must be a two character string, where the first character denotes the opening quote and the second character denotes the closing quote (both default to \N'34'). Returns 1 on success and 0 on failure.</para> </listitem> </varlistentry> <varlistentry> <term>SConf.CheckFunc(<emphasis>context,</emphasis>, <emphasis>function_name</emphasis>, [<emphasis>header</emphasis>, <emphasis>language</emphasis>])</term> <term><emphasis>sconf</emphasis>.CheckFunc(<emphasis>function_name</emphasis>, [<emphasis>header</emphasis>, <emphasis>language</emphasis>])</term> <listitem> <para>Checks if the specified C or C++ function is available. <emphasis>function_name</emphasis> is the name of the function to check for. The optional <emphasis>header</emphasis> argument is a string that will be placed at the top of the test file that will be compiled to check if the function exists; the default is:</para> <literallayout class="monospaced"> #ifdef __cplusplus extern "C" #endif char function_name(); </literallayout> <para>The optional <emphasis>language</emphasis> argument should be <emphasis role="bold">C</emphasis> or <emphasis role="bold">C++</emphasis> and selects the compiler to be used for the check; the default is "C".</para> </listitem> </varlistentry> <varlistentry> <term>SConf.CheckLib(<emphasis>context</emphasis>, [<emphasis>library</emphasis>, <emphasis>symbol</emphasis>, <emphasis>header</emphasis>, <emphasis>language</emphasis>, <emphasis>autoadd=1</emphasis>])</term> <term><emphasis>sconf</emphasis>.CheckLib([<emphasis>library</emphasis>, <emphasis>symbol</emphasis>, <emphasis>header</emphasis>, <emphasis>language</emphasis>, <emphasis>autoadd=1</emphasis>])</term> <listitem> <para>Checks if <emphasis>library</emphasis> provides <emphasis>symbol</emphasis>. If the value of <emphasis>autoadd</emphasis> is 1 and the library provides the specified <emphasis>symbol</emphasis>, appends the library to the LIBS construction environment variable. <emphasis>library</emphasis> may also be None (the default), in which case <emphasis>symbol</emphasis> is checked with the current LIBS variable, or a list of library names, in which case each library in the list will be checked for <emphasis>symbol</emphasis>. If <emphasis>symbol</emphasis> is not set or is <emphasis role="bold">None</emphasis>, then <emphasis role="bold">SConf.CheckLib</emphasis>() just checks if you can link against the specified <emphasis>library</emphasis>. The optional <emphasis>language</emphasis> argument should be <emphasis role="bold">C</emphasis> or <emphasis role="bold">C++</emphasis> and selects the compiler to be used for the check; the default is "C". The default value for <emphasis>autoadd</emphasis> is 1. This method returns 1 on success and 0 on error.</para> </listitem> </varlistentry> <varlistentry> <term>SConf.CheckLibWithHeader(<emphasis>context</emphasis>, <emphasis>library</emphasis>, <emphasis>header</emphasis>, <emphasis>language</emphasis>, [<emphasis>call</emphasis>, <emphasis>autoadd</emphasis>])</term> <term><emphasis>sconf</emphasis>.CheckLibWithHeader(<emphasis>library</emphasis>, <emphasis>header</emphasis>, <emphasis>language</emphasis>, [<emphasis>call</emphasis>, <emphasis>autoadd</emphasis>])</term> <listitem> <para>In contrast to the SConf.CheckLib call, this call provides a more sophisticated way to check against libraries. Again, <emphasis>library</emphasis> specifies the library or a list of libraries to check. <emphasis>header</emphasis> specifies a header to check for. <emphasis>header</emphasis> may be a list, in which case the last item in the list is the header file to be checked, and the previous list items are header files whose <emphasis role="bold">#include</emphasis> lines should precede the header line being checked for. <emphasis>language</emphasis> may be one of 'C','c','CXX','cxx','C++' and 'c++'. <emphasis>call</emphasis> can be any valid expression (with a trailing ';'). If <emphasis>call</emphasis> is not set, the default simply checks that you can link against the specified <emphasis>library</emphasis>. <emphasis>autoadd</emphasis> specifies whether to add the library to the environment (only if the check succeeds). This method returns 1 on success and 0 on error.</para> </listitem> </varlistentry> <varlistentry> <term>SConf.CheckType(<emphasis>context</emphasis>, <emphasis>type_name</emphasis>, [<emphasis>includes</emphasis>, <emphasis>language</emphasis>])</term> <term><emphasis>sconf</emphasis>.CheckType(<emphasis>type_name</emphasis>, [<emphasis>includes</emphasis>, <emphasis>language</emphasis>])</term> <listitem> <para>Checks for the existence of a type defined by <emphasis role="bold">typedef</emphasis>. <emphasis>type_name</emphasis> specifies the typedef name to check for. <emphasis>includes</emphasis> is a string containing one or more <emphasis role="bold">#include</emphasis> lines that will be inserted into the program that will be run to test for the existence of the type. The optional <emphasis>language</emphasis> argument should be <emphasis role="bold">C</emphasis> or <emphasis role="bold">C++</emphasis> and selects the compiler to be used for the check; the default is "C". Example:</para> <literallayout class="monospaced"> sconf.CheckType('foo_type', '#include "my_types.h"', 'C++') </literallayout> </listitem> </varlistentry> <varlistentry> <term>Configure.CheckCC(<emphasis>self</emphasis>)</term> <listitem> <para>Checks whether the C compiler (as defined by the CC construction variable) works by trying to compile a small source file.</para> <para>By default, SCons only detects if there is a program with the correct name, not if it is a functioning compiler.</para> <para>This uses the exact same command than the one used by the object builder for C source file, so it can be used to detect if a particular compiler flag works or not.</para> </listitem> </varlistentry> <varlistentry> <term>Configure.CheckCXX(<emphasis>self</emphasis>)</term> <listitem> <para>Checks whether the C++ compiler (as defined by the CXX construction variable) works by trying to compile a small source file. By default, SCons only detects if there is a program with the correct name, not if it is a functioning compiler.</para> <para>This uses the exact same command than the one used by the object builder for CXX source files, so it can be used to detect if a particular compiler flag works or not.</para> </listitem> </varlistentry> <varlistentry> <term>Configure.CheckSHCC(<emphasis>self</emphasis>)</term> <listitem> <para>Checks whether the C compiler (as defined by the SHCC construction variable) works by trying to compile a small source file. By default, SCons only detects if there is a program with the correct name, not if it is a functioning compiler.</para> <para>This uses the exact same command than the one used by the object builder for C source file, so it can be used to detect if a particular compiler flag works or not. This does not check whether the object code can be used to build a shared library, only that the compilation (not link) succeeds.</para> </listitem> </varlistentry> <varlistentry> <term>Configure.CheckSHCXX(<emphasis>self</emphasis>)</term> <listitem> <para>Checks whether the C++ compiler (as defined by the SHCXX construction variable) works by trying to compile a small source file. By default, SCons only detects if there is a program with the correct name, not if it is a functioning compiler.</para> <para>This uses the exact same command than the one used by the object builder for CXX source files, so it can be used to detect if a particular compiler flag works or not. This does not check whether the object code can be used to build a shared library, only that the compilation (not link) succeeds.</para> </listitem> </varlistentry> </variablelist> <para>Example of a typical Configure usage:</para> <literallayout class="monospaced"> env = Environment() conf = Configure( env ) if not conf.CheckCHeader( 'math.h' ): print('We really need math.h!') Exit(1) if conf.CheckLibWithHeader( 'qt', 'qapp.h', 'c++', 'QApplication qapp(0,0);' ): # do stuff for qt - usage, e.g. conf.env.Append( CPPFLAGS = '-DWITH_QT' ) env = conf.Finish() </literallayout> <variablelist> <varlistentry> <term>SConf.CheckTypeSize(<emphasis>context</emphasis>, <emphasis>type_name</emphasis>, [<emphasis>header</emphasis>, <emphasis>language</emphasis>, <emphasis>expect</emphasis>])</term> <term><emphasis>sconf</emphasis>.CheckTypeSize(<emphasis>type_name</emphasis>, [<emphasis>header</emphasis>, <emphasis>language</emphasis>, <emphasis>expect</emphasis>])</term> <listitem> <para>Checks for the size of a type defined by <emphasis role="bold">typedef</emphasis>. <emphasis>type_name</emphasis> specifies the typedef name to check for. The optional <emphasis>header</emphasis> argument is a string that will be placed at the top of the test file that will be compiled to check if the function exists; the default is empty. The optional <emphasis>language</emphasis> argument should be <emphasis role="bold">C</emphasis> or <emphasis role="bold">C++</emphasis> and selects the compiler to be used for the check; the default is "C". The optional <emphasis>expect</emphasis> argument should be an integer. If this argument is used, the function will only check whether the type given in type_name has the expected size (in bytes). For example, <emphasis role="bold">CheckTypeSize('short', expect = 2)</emphasis> will return success only if short is two bytes.</para> <literallayout class="monospaced"> </literallayout> </listitem> </varlistentry> <varlistentry> <term>SConf.CheckDeclaration(<emphasis>context</emphasis>, <emphasis>symbol</emphasis>, [<emphasis>includes</emphasis>, <emphasis>language</emphasis>])</term> <term><emphasis>sconf</emphasis>.CheckDeclaration(<emphasis>symbol</emphasis>, [<emphasis>includes</emphasis>, <emphasis>language</emphasis>])</term> <listitem> <para>Checks if the specified <emphasis>symbol</emphasis> is declared. <emphasis>includes</emphasis> is a string containing one or more <emphasis role="bold">#include</emphasis> lines that will be inserted into the program that will be run to test for the existence of the type. The optional <emphasis>language</emphasis> argument should be <emphasis role="bold">C</emphasis> or <emphasis role="bold">C++</emphasis> and selects the compiler to be used for the check; the default is "C".</para> </listitem> </varlistentry> <varlistentry> <term>SConf.Define(<emphasis>context</emphasis>, <emphasis>symbol</emphasis>, [<emphasis>value</emphasis>, <emphasis>comment</emphasis>])</term> <term><emphasis>sconf</emphasis>.Define(<emphasis>symbol</emphasis>, [<emphasis>value</emphasis>, <emphasis>comment</emphasis>])</term> <listitem> <para>This function does not check for anything, but defines a preprocessor symbol that will be added to the configuration header file. It is the equivalent of AC_DEFINE, and defines the symbol <emphasis>name</emphasis> with the optional <emphasis role="bold">value</emphasis> and the optional comment <emphasis role="bold">comment</emphasis>.</para> </listitem> </varlistentry> </variablelist> <para>Examples:</para> <programlisting> env = Environment() conf = Configure( env ) # Puts the following line in the config header file: # #define A_SYMBOL conf.Define('A_SYMBOL') # Puts the following line in the config header file: # #define A_SYMBOL 1 conf.Define('A_SYMBOL', 1) </programlisting> <para>Be careful about quoting string values, though:</para> <programlisting> env = Environment() conf = Configure( env ) # Puts the following line in the config header file: # #define A_SYMBOL YA conf.Define('A_SYMBOL', "YA") # Puts the following line in the config header file: # #define A_SYMBOL "YA" conf.Define('A_SYMBOL', '"YA"') </programlisting> <para>For comment:</para> <programlisting> env = Environment() conf = Configure( env ) # Puts the following lines in the config header file: # /* Set to 1 if you have a symbol */ # #define A_SYMBOL 1 conf.Define('A_SYMBOL', 1, 'Set to 1 if you have a symbol') </programlisting> <para>You can define your own custom checks. in addition to the predefined checks. These are passed in a dictionary to the Configure function. This dictionary maps the names of the checks to user defined Python callables (either Python functions or class instances implementing the <emphasis>__call__</emphasis> method). The first argument of the call is always a <emphasis>CheckContext</emphasis> instance followed by the arguments, which must be supplied by the user of the check. These CheckContext instances define the following methods:</para> <variablelist> <varlistentry> <term>CheckContext.Message(<emphasis>self</emphasis>, <emphasis>text</emphasis>)</term> <listitem> <para>Usually called before the check is started. <emphasis>text</emphasis> will be displayed to the user, e.g. 'Checking for library X...'</para> </listitem> </varlistentry> <varlistentry> <term>CheckContext.Result(<emphasis>self,</emphasis>, <emphasis>res</emphasis>)</term> <listitem> <para>Usually called after the check is done. <emphasis>res</emphasis> can be either an integer or a string. In the former case, 'yes' (res != 0) or 'no' (res == 0) is displayed to the user, in the latter case the given string is displayed.</para> </listitem> </varlistentry> <varlistentry> <term>CheckContext.TryCompile(<emphasis>self</emphasis>, <emphasis>text</emphasis>, <emphasis>extension</emphasis>)</term> <listitem> <para>Checks if a file with the specified <emphasis>extension</emphasis> (e.g. '.c') containing <emphasis>text</emphasis> can be compiled using the environment's <emphasis role="bold">Object</emphasis> builder. Returns 1 on success and 0 on failure.</para> </listitem> </varlistentry> <varlistentry> <term>CheckContext.TryLink(<emphasis>self</emphasis>, <emphasis>text</emphasis>, <emphasis>extension</emphasis>)</term> <listitem> <para>Checks, if a file with the specified <emphasis>extension</emphasis> (e.g. '.c') containing <emphasis>text</emphasis> can be compiled using the environment's <emphasis role="bold">Program</emphasis> builder. Returns 1 on success and 0 on failure.</para> </listitem> </varlistentry> <varlistentry> <term>CheckContext.TryRun(<emphasis>self</emphasis>, <emphasis>text</emphasis>, <emphasis>extension</emphasis>)</term> <listitem> <para>Checks, if a file with the specified <emphasis>extension</emphasis> (e.g. '.c') containing <emphasis>text</emphasis> can be compiled using the environment's <emphasis role="bold">Program</emphasis> builder. On success, the program is run. If the program executes successfully (that is, its return status is 0), a tuple <emphasis>(1, outputStr)</emphasis> is returned, where <emphasis>outputStr</emphasis> is the standard output of the program. If the program fails execution (its return status is non-zero), then (0, '') is returned.</para> </listitem> </varlistentry> <varlistentry> <term>CheckContext.TryAction(<emphasis>self</emphasis>, <emphasis>action</emphasis>, [<emphasis>text</emphasis>, <emphasis>extension</emphasis>])</term> <listitem> <para>Checks if the specified <emphasis>action</emphasis> with an optional source file (contents <emphasis>text</emphasis> , extension <emphasis>extension</emphasis> = '' ) can be executed. <emphasis>action</emphasis> may be anything which can be converted to a <command>scons</command> Action. On success, <emphasis>(1, outputStr)</emphasis> is returned, where <emphasis>outputStr</emphasis> is the content of the target file. On failure <emphasis>(0, '')</emphasis> is returned.</para> </listitem> </varlistentry> <varlistentry> <term>CheckContext.TryBuild(<emphasis>self</emphasis>, <emphasis>builder</emphasis>, [<emphasis>text</emphasis>, <emphasis>extension</emphasis>])</term> <listitem> <para>Low level implementation for testing specific builds; the methods above are based on this method. Given the Builder instance <emphasis>builder</emphasis> and the optional <emphasis>text</emphasis> of a source file with optional <emphasis>extension</emphasis>, this method returns 1 on success and 0 on failure. In addition, <emphasis>self.lastTarget</emphasis> is set to the build target node, if the build was successful.</para> </listitem> </varlistentry> </variablelist> <para>Example for implementing and using custom tests:</para> <programlisting> def CheckQt(context, qtdir): context.Message( 'Checking for qt ...' ) lastLIBS = context.env['LIBS'] lastLIBPATH = context.env['LIBPATH'] lastCPPPATH= context.env['CPPPATH'] context.env.Append(LIBS = 'qt', LIBPATH = qtdir + '/lib', CPPPATH = qtdir + '/include' ) ret = context.TryLink(""" #include <qapp.h> int main(int argc, char **argv) { QApplication qapp(argc, argv); return 0; } """) if not ret: context.env.Replace(LIBS = lastLIBS, LIBPATH=lastLIBPATH, CPPPATH=lastCPPPATH) context.Result( ret ) return ret env = Environment() conf = Configure( env, custom_tests = { 'CheckQt' : CheckQt } ) if not conf.CheckQt('/usr/lib/qt'): print('We really need qt!') Exit(1) env = conf.Finish() </programlisting> </refsect2> <refsect2 id='commandline_construction_variables'><title>Command-Line Construction Variables</title> <para>Often when building software, some variables must be specified at build time. For example, libraries needed for the build may be in non-standard locations, or site-specific compiler options may need to be passed to the compiler. <command>scons</command> provides a <emphasis role="bold">Variables</emphasis> object to support overriding construction variables on the command line:</para> <literallayout class="monospaced"> $ scons VARIABLE=foo </literallayout> <para>The variable values can also be specified in a text-based SConscript file. To create a Variables object, call the Variables() function:</para> <variablelist> <varlistentry> <term>Variables([<emphasis>files</emphasis>], [<emphasis>args</emphasis>])</term> <listitem> <para>This creates a Variables object that will read construction variables from the file or list of filenames specified in <emphasis>files</emphasis>. If no files are specified, or the <emphasis>files</emphasis> argument is <emphasis role="bold">None</emphasis>, then no files will be read. The optional argument <emphasis>args</emphasis> is a dictionary of values that will override anything read from the specified files; it is primarily intended to be passed the <emphasis role="bold">ARGUMENTS</emphasis> dictionary that holds variables specified on the command line. Example:</para> <literallayout class="monospaced"> vars = Variables('custom.py') vars = Variables('overrides.py', ARGUMENTS) vars = Variables(None, {FOO:'expansion', BAR:7}) </literallayout> <para>Variables objects have the following methods:</para> </listitem> </varlistentry> <varlistentry> <term>Add(<emphasis>key</emphasis>, [<emphasis>help</emphasis>, <emphasis>default</emphasis>, <emphasis>validator</emphasis>, <emphasis>converter</emphasis>])</term> <listitem> <para>This adds a customizable construction variable to the Variables object. <emphasis>key</emphasis> is the name of the variable. <emphasis>help</emphasis> is the help text for the variable. <emphasis>default</emphasis> is the default value of the variable; if the default value is <emphasis role="bold">None</emphasis> and there is no explicit value specified, the construction variable will <emphasis>not</emphasis> be added to the construction environment. <emphasis>validator</emphasis> is called to validate the value of the variable, and should take three arguments: key, value, and environment. The recommended way to handle an invalid value is to raise an exception (see example below). <emphasis>converter</emphasis> is called to convert the value before putting it in the environment, and should take either a value, or the value and environment, as parameters. The <emphasis>converter</emphasis> must return a value, which will be converted into a string before being validated by the <emphasis>validator</emphasis> (if any) and then added to the environment.</para> <para>Examples:</para> <programlisting> vars.Add('CC', 'The C compiler') def validate_color(key, val, env): if not val in ['red', 'blue', 'yellow']: raise Exception("Invalid color value '%s'" % val) vars.Add('COLOR', validator=valid_color) </programlisting> </listitem> </varlistentry> <varlistentry> <term>AddVariables(<emphasis>list</emphasis>)</term> <listitem> <para>A wrapper script that adds multiple customizable construction variables to a Variables object. <emphasis>list</emphasis> is a list of tuple or list objects that contain the arguments for an individual call to the <emphasis role="bold">Add</emphasis> method.</para> <literallayout class="monospaced"> opt.AddVariables( ('debug', '', 0), ('CC', 'The C compiler'), ('VALIDATE', 'An option for testing validation', 'notset', validator, None), ) </literallayout> </listitem> </varlistentry> <varlistentry> <term>Update(<emphasis>env</emphasis>, [<emphasis>args</emphasis>])</term> <listitem> <para>This updates a construction environment <emphasis>env</emphasis> with the customized construction variables. Any specified variables that are <emphasis>not</emphasis> configured for the Variables object will be saved and may be retrieved with the <emphasis role="bold">UnknownVariables</emphasis>() method, below.</para> <para>Normally this method is not called directly, but is called indirectly by passing the Variables object to the Environment() function:</para> <literallayout class="monospaced"> env = Environment(variables=vars) </literallayout> </listitem> </varlistentry> </variablelist> <para>The text file(s) that were specified when the Variables object was created are executed as Python scripts, and the values of (global) Python variables set in the file are added to the construction environment.</para> <para>Example:</para> <literallayout class="monospaced"> CC = 'my_cc' </literallayout> <variablelist> <varlistentry> <term>UnknownVariables(<emphasis>)</emphasis></term> <listitem> <para>Returns a dictionary containing any variables that were specified either in the files or the dictionary with which the Variables object was initialized, but for which the Variables object was not configured.</para> <literallayout class="monospaced"> env = Environment(variables=vars) for key, value in vars.UnknownVariables(): print("unknown variable: %s=%s" % (key, value)) </literallayout> </listitem> </varlistentry> <varlistentry> <term>Save(<emphasis>filename</emphasis>, <emphasis>env</emphasis>)</term> <listitem> <para>This saves the currently set variables into a script file named <emphasis>filename</emphasis> that can be used on the next invocation to automatically load the current settings. This method combined with the Variables method can be used to support caching of variables between runs.</para> <literallayout class="monospaced"> env = Environment() vars = Variables(['variables.cache', 'custom.py']) vars.Add(...) vars.Update(env) vars.Save('variables.cache', env) </literallayout> </listitem> </varlistentry> <varlistentry> <term>GenerateHelpText(<emphasis>env</emphasis>, [<emphasis>sort</emphasis>])</term> <listitem> <para>This generates help text documenting the customizable construction variables suitable to passing in to the Help() function. <emphasis>env</emphasis> is the construction environment that will be used to get the actual values of customizable variables. Calling with an optional <emphasis>sort</emphasis> function will cause the output to be sorted by the specified argument. The specific <emphasis>sort</emphasis> function should take two arguments and return -1, 0 or 1 (like the standard Python <emphasis>cmp</emphasis> function). Optionally a Boolean value of True for <emphasis>sort</emphasis> will cause a standard alphabetical sort to be performed</para> <literallayout class="monospaced"> Help(vars.GenerateHelpText(env)) Help(vars.GenerateHelpText(env, sort=cmp)) </literallayout> </listitem> </varlistentry> <varlistentry> <term>FormatVariableHelpText(<emphasis>env</emphasis>, <emphasis>opt</emphasis>, <emphasis>help</emphasis>, <emphasis>default</emphasis>, <emphasis>actual</emphasis>)</term> <listitem> <para>This method returns a formatted string containing the printable help text for one option. It is normally not called directly, but is called by the <emphasis>GenerateHelpText</emphasis>() method to create the returned help text. It may be overridden with your own function that takes the arguments specified above and returns a string of help text formatted to your liking. Note that the <emphasis>GenerateHelpText</emphasis>() will not put any blank lines or extra characters in between the entries, so you must add those characters to the returned string if you want the entries separated.</para> <programlisting> def my_format(env, opt, help, default, actual): fmt = "\n%s: default=%s actual=%s (%s)\n" return fmt % (opt, default. actual, help) vars.FormatVariableHelpText = my_format </programlisting> <para>To make it more convenient to work with customizable Variables, <command>scons</command> provides a number of functions that make it easy to set up various types of Variables:</para> </listitem> </varlistentry> <varlistentry> <term>BoolVariable(<emphasis>key</emphasis>, <emphasis>help</emphasis>, <emphasis>default</emphasis>)</term> <listitem> <para>Return a tuple of arguments to set up a Boolean option. The option will use the specified name <emphasis>key</emphasis>, have a default value of <emphasis>default</emphasis>, and display the specified <emphasis>help</emphasis> text. The option will interpret the values <emphasis role="bold">y</emphasis>, <emphasis role="bold">yes</emphasis>, <emphasis role="bold">t</emphasis>, <emphasis role="bold">true</emphasis>, <literal>1</literal>, <emphasis role="bold">on</emphasis> and <emphasis role="bold">all</emphasis> as true, and the values <emphasis role="bold">n</emphasis>, <emphasis role="bold">no</emphasis>, <emphasis role="bold">f</emphasis>, <emphasis role="bold">false</emphasis>, <literal>0</literal>, <emphasis role="bold">off</emphasis> and <emphasis role="bold">none</emphasis> as false.</para> </listitem> </varlistentry> <varlistentry> <term>EnumVariable(<emphasis>key</emphasis>, <emphasis>help</emphasis>, <emphasis>default</emphasis>, <emphasis>allowed_values</emphasis>, [<emphasis>map</emphasis>, <emphasis>ignorecase</emphasis>])</term> <listitem> <para>Return a tuple of arguments to set up an option whose value may be one of a specified list of legal enumerated values. The option will use the specified name <emphasis>key</emphasis>, have a default value of <emphasis>default</emphasis>, and display the specified <emphasis>help</emphasis> text. The option will only support those values in the <emphasis>allowed_values</emphasis> list. The optional <emphasis>map</emphasis> argument is a dictionary that can be used to convert input values into specific legal values in the <emphasis>allowed_values</emphasis> list. If the value of <emphasis>ignore_case</emphasis> is <literal>0</literal> (the default), then the values are case-sensitive. If the value of <emphasis>ignore_case</emphasis> is <literal>1</literal>, then values will be matched case-insensitive. If the value of <emphasis>ignore_case</emphasis> is <literal>2</literal>, then values will be matched case-insensitive, and all input values will be converted to lower case.</para> </listitem> </varlistentry> <varlistentry> <term>ListVariable(<emphasis>key</emphasis>, <emphasis>help</emphasis>, <emphasis>default</emphasis>, <emphasis>names</emphasis>, [<emphasis>,</emphasis>map<emphasis>])</emphasis></term> <listitem> <para>Return a tuple of arguments to set up an option whose value may be one or more of a specified list of legal enumerated values. The option will use the specified name <emphasis>key</emphasis>, have a default value of <emphasis>default</emphasis>, and display the specified <emphasis>help</emphasis> text. The option will only support the values <emphasis role="bold">all</emphasis>, <emphasis role="bold">none</emphasis>, or the values in the <emphasis>names</emphasis> list. More than one value may be specified, with all values separated by commas. The default may be a string of comma-separated default values, or a list of the default values. The optional <emphasis>map</emphasis> argument is a dictionary that can be used to convert input values into specific legal values in the <emphasis>names</emphasis> list.</para> </listitem> </varlistentry> <varlistentry> <term>PackageVariable(<emphasis>key</emphasis>, <emphasis>help</emphasis>, <emphasis>default</emphasis>)</term> <listitem> <para>Return a tuple of arguments to set up an option whose value is a path name of a package that may be enabled, disabled or given an explicit path name. The option will use the specified name <emphasis>key</emphasis>, have a default value of <emphasis>default</emphasis>, and display the specified <emphasis>help</emphasis> text. The option will support the values <emphasis role="bold">yes</emphasis>, <emphasis role="bold">true</emphasis>, <emphasis role="bold">on</emphasis>, <emphasis role="bold">enable</emphasis> or <emphasis role="bold">search</emphasis>, in which case the specified <emphasis>default</emphasis> will be used, or the option may be set to an arbitrary string (typically the path name to a package that is being enabled). The option will also support the values <emphasis role="bold">no</emphasis>, <emphasis role="bold">false</emphasis>, <emphasis role="bold">off</emphasis> or <emphasis role="bold">disable</emphasis> to disable use of the specified option.</para> </listitem> </varlistentry> <varlistentry> <term>PathVariable(<emphasis>key</emphasis>, <emphasis>help</emphasis>, <emphasis>default</emphasis>, [<emphasis>validator</emphasis>])</term> <listitem> <para>Return a tuple of arguments to set up an option whose value is expected to be a path name. The option will use the specified name <emphasis>key</emphasis>, have a default value of <emphasis>default</emphasis>, and display the specified <emphasis>help</emphasis> text. An additional <emphasis>validator</emphasis> may be specified that will be called to verify that the specified path is acceptable. SCons supplies the following ready-made validators: <emphasis role="bold">PathVariable.PathExists</emphasis> (the default), which verifies that the specified path exists; <emphasis role="bold">PathVariable.PathIsFile</emphasis>, which verifies that the specified path is an existing file; <emphasis role="bold">PathVariable.PathIsDir</emphasis>, which verifies that the specified path is an existing directory; <emphasis role="bold">PathVariable.PathIsDirCreate</emphasis>, which verifies that the specified path is a directory and will create the specified directory if the path does not exist; and <emphasis role="bold">PathVariable.PathAccept</emphasis>, which simply accepts the specific path name argument without validation, and which is suitable if you want your users to be able to specify a directory path that will be created as part of the build process, for example. You may supply your own <emphasis>validator</emphasis> function, which must take three arguments (<emphasis>key</emphasis>, the name of the variable to be set; <emphasis>val</emphasis>, the specified value being checked; and <emphasis>env</emphasis>, the construction environment) and should raise an exception if the specified value is not acceptable.</para> </listitem> </varlistentry> </variablelist> <para>These functions make it convenient to create a number of variables with consistent behavior in a single call to the <emphasis role="bold">AddVariables</emphasis> method:</para> <literallayout class="monospaced"> vars.AddVariables( BoolVariable('warnings', 'compilation with -Wall and similiar', 1), EnumVariable('debug', 'debug output and symbols', 'no' allowed_values=('yes', 'no', 'full'), map={}, ignorecase=0), # case sensitive ListVariable('shared', 'libraries to build as shared libraries', 'all', names = list_of_libs), PackageVariable('x11', 'use X11 installed here (yes = search some places)', 'yes'), PathVariable('qtdir', 'where the root of Qt is installed', qtdir), PathVariable('foopath', 'where the foo library is installed', foopath, PathVariable.PathIsDir), ) </literallayout> </refsect2> <refsect2 id='file_and_directory_nodes'><title>File and Directory Nodes</title> <para>The <emphasis>File</emphasis>() and <emphasis>Dir</emphasis>() functions return <emphasis>File</emphasis> and <emphasis>Dir</emphasis> Nodes, respectively. python objects, respectively. Those objects have several user-visible attributes and methods that are often useful:</para> <variablelist> <varlistentry> <term>path</term> <listitem> <para>The build path of the given file or directory. This path is relative to the top-level directory (where the <emphasis role="bold">SConstruct</emphasis> file is found). The build path is the same as the source path if <emphasis>variant_dir</emphasis> is not being used.</para> </listitem> </varlistentry> <varlistentry> <term>abspath</term> <listitem> <para>The absolute build path of the given file or directory.</para> </listitem> </varlistentry> <varlistentry> <term>srcnode()</term> <listitem> <para>The <emphasis>srcnode</emphasis>() method returns another <emphasis>File</emphasis> or <emphasis>Dir</emphasis> object representing the <emphasis>source</emphasis> path of the given <emphasis>File</emphasis> or <emphasis>Dir</emphasis>. The</para> <literallayout class="monospaced"> # Get the current build dir's path, relative to top. Dir('.').path # Current dir's absolute path Dir('.').abspath # Next line is always '.', because it is the top dir's path relative to itself. Dir('#.').path File('foo.c').srcnode().path # source path of the given source file. # Builders also return File objects: foo = env.Program('foo.c') print("foo will be built in %s"%foo.path) </literallayout> <para>A <emphasis>Dir</emphasis> Node or <emphasis>File</emphasis> Node can also be used to create file and subdirectory Nodes relative to the generating Node. A <emphasis>Dir</emphasis> Node will place the new Nodes within the directory it represents. A <emphasis>File</emphasis> node will place the new Nodes within its parent directory (that is, "beside" the file in question). If <emphasis>d</emphasis> is a <emphasis>Dir</emphasis> (directory) Node and <emphasis>f</emphasis> is a <emphasis>File</emphasis> (file) Node, then these methods are available:</para> </listitem> </varlistentry> </variablelist> <variablelist> <varlistentry> <term><emphasis>d</emphasis>.Dir(<emphasis>name</emphasis>)</term> <listitem> <para>Returns a directory Node for a subdirectory of <emphasis>d</emphasis> named <emphasis>name</emphasis>.</para> </listitem> </varlistentry> <varlistentry> <term><emphasis>d</emphasis>.File(<emphasis>name</emphasis>)</term> <listitem> <para>Returns a file Node for a file within <emphasis>d</emphasis> named <emphasis>name</emphasis>.</para> </listitem> </varlistentry> <varlistentry> <term><emphasis>d</emphasis>.Entry(<emphasis>name</emphasis>)</term> <listitem> <para>Returns an unresolved Node within <emphasis>d</emphasis> named <emphasis>name</emphasis>.</para> </listitem> </varlistentry> <varlistentry> <term><emphasis>f</emphasis>.Dir(<emphasis>name</emphasis>)</term> <listitem> <para>Returns a directory named <emphasis>name</emphasis> within the parent directory of <emphasis>f</emphasis>.</para> </listitem> </varlistentry> <varlistentry> <term><emphasis>f</emphasis>.File(<emphasis>name</emphasis>)</term> <listitem> <para>Returns a file named <emphasis>name</emphasis> within the parent directory of <emphasis>f</emphasis>.</para> </listitem> </varlistentry> <varlistentry> <term><emphasis>f</emphasis>.Entry(<emphasis>name</emphasis>)</term> <listitem> <para>Returns an unresolved Node named <emphasis>name</emphasis> within the parent directory of <emphasis>f</emphasis>.</para> </listitem> </varlistentry> </variablelist> <para>For example:</para> <literallayout class="monospaced"> # Get a Node for a file within a directory incl = Dir('include') f = incl.File('header.h') # Get a Node for a subdirectory within a directory dist = Dir('project-3.2.1) src = dist.Dir('src') # Get a Node for a file in the same directory cfile = File('sample.c') hfile = cfile.File('sample.h') # Combined example docs = Dir('docs') html = docs.Dir('html') index = html.File('index.html') css = index.File('app.css') </literallayout> </refsect2> </refsect1> <refsect1 id='extending_scons'><title>EXTENDING SCONS</title> <refsect2 id='builder_objects'><title>Builder Objects</title> <para><command>scons</command> can be extended to build different types of targets by adding new Builder objects to a construction environment. <emphasis>In general</emphasis>, you should only need to add a new Builder object when you want to build a new type of file or other external target. If you just want to invoke a different compiler or other tool to build a Program, Object, Library, or any other type of output file for which <command>scons</command> already has an existing Builder, it is generally much easier to use those existing Builders in a construction environment that sets the appropriate construction variables (CC, LINK, etc.).</para> <para>Builder objects are created using the <emphasis role="bold">Builder</emphasis> function. The <emphasis role="bold">Builder</emphasis> function accepts the following arguments:</para> <variablelist> <varlistentry> <term>action</term> <listitem> <para>The command line string used to build the target from the source. <emphasis role="bold">action</emphasis> can also be: a list of strings representing the command to be executed and its arguments (suitable for enclosing white space in an argument), a dictionary mapping source file name suffixes to any combination of command line strings (if the builder should accept multiple source file extensions), a Python function; an Action object (see the next section); or a list of any of the above.</para> <para>An action function takes three arguments: <emphasis>source</emphasis> - a list of source nodes, <emphasis>target</emphasis> - a list of target nodes, <emphasis>env</emphasis> - the construction environment.</para> </listitem> </varlistentry> <varlistentry> <term>prefix</term> <listitem> <para>The prefix that will be prepended to the target file name. This may be specified as a:</para> <blockquote> <para>* <emphasis>string</emphasis>,</para> <para>* <emphasis>callable object</emphasis> - a function or other callable that takes two arguments (a construction environment and a list of sources) and returns a prefix,</para> <para>* <emphasis>dictionary</emphasis> - specifies a mapping from a specific source suffix (of the first source specified) to a corresponding target prefix. Both the source suffix and target prefix specifications may use environment variable substitution, and the target prefix (the 'value' entries in the dictionary) may also be a callable object. The default target prefix may be indicated by a dictionary entry with a key value of None. </para></blockquote> </listitem> </varlistentry> </variablelist> <programlisting> b = Builder("build_it < $SOURCE > $TARGET", prefix = "file-") def gen_prefix(env, sources): return "file-" + env['PLATFORM'] + '-' b = Builder("build_it < $SOURCE > $TARGET", prefix = gen_prefix) b = Builder("build_it < $SOURCE > $TARGET", suffix = { None: "file-", "$SRC_SFX_A": gen_prefix }) </programlisting> <variablelist> <varlistentry> <term>suffix</term> <listitem> <para>The suffix that will be appended to the target file name. This may be specified in the same manner as the prefix above. If the suffix is a string, then <command>scons</command> will append a '.' to the beginning of the suffix if it's not already there. The string returned by callable object (or obtained from the dictionary) is untouched and must append its own '.' to the beginning if one is desired.</para> <programlisting> b = Builder("build_it < $SOURCE > $TARGET" suffix = "-file") def gen_suffix(env, sources): return "." + env['PLATFORM'] + "-file" b = Builder("build_it < $SOURCE > $TARGET", suffix = gen_suffix) b = Builder("build_it < $SOURCE > $TARGET", suffix = { None: ".sfx1", "$SRC_SFX_A": gen_suffix }) </programlisting> </listitem> </varlistentry> <varlistentry> <term>ensure_suffix</term> <listitem> <para>When set to any true value, causes <command>scons</command> to add the target suffix specified by the <emphasis>suffix</emphasis> keyword to any target strings that have a different suffix. (The default behavior is to leave untouched any target file name that looks like it already has any suffix.)</para> <literallayout class="monospaced"> b1 = Builder("build_it < $SOURCE > $TARGET" suffix = ".out") b2 = Builder("build_it < $SOURCE > $TARGET" suffix = ".out", ensure_suffix) env = Environment() env['BUILDERS']['B1'] = b1 env['BUILDERS']['B2'] = b2 # Builds "foo.txt" because ensure_suffix is not set. env.B1('foo.txt', 'foo.in') # Builds "bar.txt.out" because ensure_suffix is set. env.B2('bar.txt', 'bar.in') </literallayout> </listitem> </varlistentry> <varlistentry> <term>src_suffix</term> <listitem> <para>The expected source file name suffix. This may be a string or a list of strings.</para> </listitem> </varlistentry> <varlistentry> <term>target_scanner</term> <listitem> <para>A Scanner object that will be invoked to find implicit dependencies for this target file. This keyword argument should be used for Scanner objects that find implicit dependencies based only on the target file and the construction environment, <emphasis>not</emphasis> for implicit dependencies based on source files. (See the section "Scanner Objects" below, for information about creating Scanner objects.)</para> </listitem> </varlistentry> <varlistentry> <term>source_scanner</term> <listitem> <para>A Scanner object that will be invoked to find implicit dependencies in any source files used to build this target file. This is where you would specify a scanner to find things like <emphasis role="bold">#include</emphasis> lines in source files. The pre-built <emphasis role="bold">DirScanner</emphasis> Scanner object may be used to indicate that this Builder should scan directory trees for on-disk changes to files that <command>scons</command> does not know about from other Builder or function calls. (See the section "Scanner Objects" below, for information about creating your own Scanner objects.)</para> </listitem> </varlistentry> <varlistentry> <term>target_factory</term> <listitem> <para>A factory function that the Builder will use to turn any targets specified as strings into SCons Nodes. By default, SCons assumes that all targets are files. Other useful target_factory values include <emphasis role="bold">Dir</emphasis>, for when a Builder creates a directory target, and <emphasis role="bold">Entry</emphasis>, for when a Builder can create either a file or directory target.</para> <para>Example:</para> <literallayout class="monospaced"> MakeDirectoryBuilder = Builder(action=my_mkdir, target_factory=Dir) env = Environment() env.Append(BUILDERS = {'MakeDirectory':MakeDirectoryBuilder}) env.MakeDirectory('new_directory', []) </literallayout> <para>Note that the call to the MakeDirectory Builder needs to specify an empty source list to make the string represent the builder's target; without that, it would assume the argument is the source, and would try to deduce the target name from it, which in the absence of an automatically-added prefix or suffix would lead to a matching target and source name and a circular dependency.</para> </listitem> </varlistentry> <varlistentry> <term>source_factory</term> <listitem> <para>A factory function that the Builder will use to turn any sources specified as strings into SCons Nodes. By default, SCons assumes that all source are files. Other useful source_factory values include <emphasis role="bold">Dir</emphasis>, for when a Builder uses a directory as a source, and <emphasis role="bold">Entry</emphasis>, for when a Builder can use files or directories (or both) as sources.</para> <para>Example:</para> <programlisting> CollectBuilder = Builder(action=my_mkdir, source_factory=Entry) env = Environment() env.Append(BUILDERS = {'Collect':CollectBuilder}) env.Collect('archive', ['directory_name', 'file_name']) </programlisting> </listitem> </varlistentry> <varlistentry> <term>emitter</term> <listitem> <para>A function or list of functions to manipulate the target and source lists before dependencies are established and the target(s) are actually built. <emphasis role="bold">emitter</emphasis> can also be a string containing a construction variable to expand to an emitter function or list of functions, or a dictionary mapping source file suffixes to emitter functions. (Only the suffix of the first source file is used to select the actual emitter function from an emitter dictionary.)</para> <para>An emitter function takes three arguments: <emphasis>source</emphasis> - a list of source nodes, <emphasis>target</emphasis> - a list of target nodes, <emphasis>env</emphasis> - the construction environment. An emitter must return a tuple containing two lists, the list of targets to be built by this builder, and the list of sources for this builder.</para> <para>Example:</para> <programlisting> def e(target, source, env): return (target + ['foo.foo'], source + ['foo.src']) # Simple association of an emitter function with a Builder. b = Builder("my_build < $TARGET > $SOURCE", emitter = e) def e2(target, source, env): return (target + ['bar.foo'], source + ['bar.src']) # Simple association of a list of emitter functions with a Builder. b = Builder("my_build < $TARGET > $SOURCE", emitter = [e, e2]) # Calling an emitter function through a construction variable. env = Environment(MY_EMITTER = e) b = Builder("my_build < $TARGET > $SOURCE", emitter = '$MY_EMITTER') # Calling a list of emitter functions through a construction variable. env = Environment(EMITTER_LIST = [e, e2]) b = Builder("my_build < $TARGET > $SOURCE", emitter = '$EMITTER_LIST') # Associating multiple emitters with different file # suffixes using a dictionary. def e_suf1(target, source, env): return (target + ['another_target_file'], source) def e_suf2(target, source, env): return (target, source + ['another_source_file']) b = Builder("my_build < $TARGET > $SOURCE", emitter = {'.suf1' : e_suf1, '.suf2' : e_suf2}) </programlisting> </listitem> </varlistentry> <varlistentry> <term>multi</term> <listitem> <para>Specifies whether this builder is allowed to be called multiple times for the same target file(s). The default is 0, which means the builder can not be called multiple times for the same target file(s). Calling a builder multiple times for the same target simply adds additional source files to the target; it is not allowed to change the environment associated with the target, specify addition environment overrides, or associate a different builder with the target.</para> </listitem> </varlistentry> <varlistentry> <term>env</term> <listitem> <para>A construction environment that can be used to fetch source code using this Builder. (Note that this environment is <emphasis>not</emphasis> used for normal builds of normal target files, which use the environment that was used to call the Builder for the target file.)</para> </listitem> </varlistentry> <varlistentry> <term>generator</term> <listitem> <para>A function that returns a list of actions that will be executed to build the target(s) from the source(s). The returned action(s) may be an Action object, or anything that can be converted into an Action object (see the next section).</para> <para>The generator function takes four arguments: <emphasis>source</emphasis> - a list of source nodes, <emphasis>target</emphasis> - a list of target nodes, <emphasis>env</emphasis> - the construction environment, <emphasis>for_signature</emphasis> - a Boolean value that specifies whether the generator is being called for generating a build signature (as opposed to actually executing the command). Example:</para> <programlisting> def g(source, target, env, for_signature): return [["gcc", "-c", "-o"] + target + source] b = Builder(generator=g) </programlisting> <para>The <emphasis>generator</emphasis> and <emphasis>action</emphasis> arguments must not both be used for the same Builder.</para> </listitem> </varlistentry> <varlistentry> <term>src_builder</term> <listitem> <para>Specifies a builder to use when a source file name suffix does not match any of the suffixes of the builder. Using this argument produces a multi-stage builder.</para> </listitem> </varlistentry> <varlistentry> <term>single_source</term> <listitem> <para>Specifies that this builder expects exactly one source file per call. Giving more than one source file without target files results in implicitly calling the builder multiple times (once for each source given). Giving multiple source files together with target files results in a UserError exception.</para> </listitem> </varlistentry> </variablelist> <para>The <emphasis>generator</emphasis> and <emphasis>action</emphasis> arguments must not both be used for the same Builder.</para> <variablelist> <varlistentry> <term>source_ext_match</term> <listitem> <para>When the specified <emphasis>action</emphasis> argument is a dictionary, the default behavior when a builder is passed multiple source files is to make sure that the extensions of all the source files match. If it is legal for this builder to be called with a list of source files with different extensions, this check can be suppressed by setting <emphasis role="bold">source_ext_match</emphasis> to <emphasis role="bold">None</emphasis> or some other non-true value. When <emphasis role="bold">source_ext_match</emphasis> is disable, <command>scons</command> will use the suffix of the first specified source file to select the appropriate action from the <emphasis>action</emphasis> dictionary.</para> <para>In the following example, the setting of <emphasis role="bold">source_ext_match</emphasis> prevents <command>scons</command> from exiting with an error due to the mismatched suffixes of <emphasis role="bold">foo.in</emphasis> and <emphasis role="bold">foo.extra</emphasis>.</para> <literallayout class="monospaced"> b = Builder(action={'.in' : 'build $SOURCES > $TARGET'}, source_ext_match = None) env = Environment(BUILDERS = {'MyBuild':b}) env.MyBuild('foo.out', ['foo.in', 'foo.extra']) </literallayout> </listitem> </varlistentry> <varlistentry> <term>env</term> <listitem> <para>A construction environment that can be used to fetch source code using this Builder. (Note that this environment is <emphasis>not</emphasis> used for normal builds of normal target files, which use the environment that was used to call the Builder for the target file.)</para> <literallayout class="monospaced"> b = Builder(action="build < $SOURCE > $TARGET") env = Environment(BUILDERS = {'MyBuild' : b}) env.MyBuild('foo.out', 'foo.in', my_arg = 'xyzzy') </literallayout> </listitem> </varlistentry> <varlistentry> <term>chdir</term> <listitem> <para>A directory from which scons will execute the action(s) specified for this Builder. If the <emphasis role="bold">chdir</emphasis> argument is a string or a directory Node, scons will change to the specified directory. If the <emphasis role="bold">chdir</emphasis> is not a string or Node and is non-zero, then scons will change to the target file's directory.</para> <para>Note that scons will <emphasis>not</emphasis> automatically modify its expansion of construction variables like <emphasis role="bold">$TARGET</emphasis> and <emphasis role="bold">$SOURCE</emphasis> when using the chdir keyword argument--that is, the expanded file names will still be relative to the top-level SConstruct directory, and consequently incorrect relative to the chdir directory. Builders created using chdir keyword argument, will need to use construction variable expansions like <emphasis role="bold">${TARGET.file}</emphasis> and <emphasis role="bold">${SOURCE.file}</emphasis> to use just the filename portion of the targets and source.</para> <literallayout class="monospaced"> b = Builder(action="build < ${SOURCE.file} > ${TARGET.file}", chdir=1) env = Environment(BUILDERS = {'MyBuild' : b}) env.MyBuild('sub/dir/foo.out', 'sub/dir/foo.in') </literallayout> <para><emphasis role="bold">WARNING:</emphasis> Python only keeps one current directory location for all of the threads. This means that use of the <emphasis role="bold">chdir</emphasis> argument will <emphasis>not</emphasis> work with the SCons <option>-j</option> option, because individual worker threads spawned by SCons interfere with each other when they start changing directory.</para> </listitem> </varlistentry> </variablelist> <para>Any additional keyword arguments supplied when a Builder object is created (that is, when the Builder() function is called) will be set in the executing construction environment when the Builder object is called. The canonical example here would be to set a construction variable to the repository of a source code system.</para> <para>Any additional keyword arguments supplied when a Builder <emphasis>object</emphasis> is called will only be associated with the target created by that particular Builder call (and any other files built as a result of the call).</para> <para>These extra keyword arguments are passed to the following functions: command generator functions, function Actions, and emitter functions.</para> </refsect2> <refsect2 id='action_objects'><title>Action Objects</title> <para>The <emphasis role="bold">Builder</emphasis>() function will turn its <emphasis role="bold">action</emphasis> keyword argument into an appropriate internal Action object. You can also explicitly create Action objects using the <emphasis role="bold">Action</emphasis>() global function, which can then be passed to the <emphasis role="bold">Builder</emphasis>() function. This can be used to configure an Action object more flexibly, or it may simply be more efficient than letting each separate Builder object create a separate Action when multiple Builder objects need to do the same thing.</para> <para>The <emphasis role="bold">Action</emphasis>() global function returns an appropriate object for the action represented by the type of the first argument:</para> <variablelist> <varlistentry> <term>Action</term> <listitem> <para>If the first argument is already an Action object, the object is simply returned.</para> </listitem> </varlistentry> <varlistentry> <term>String</term> <listitem> <para>If the first argument is a string, a command-line Action is returned. Note that the command-line string may be preceded by an <emphasis role="bold">@</emphasis> (at-sign) to suppress printing of the specified command line, or by a <emphasis role="bold">-</emphasis> (hyphen) to ignore the exit status from the specified command:</para> <literallayout class="monospaced"> Action('$CC -c -o $TARGET $SOURCES') # Doesn't print the line being executed. Action('@build $TARGET $SOURCES') # Ignores return value Action('-build $TARGET $SOURCES') </literallayout> <!-- XXX From Gary Ruben, 23 April 2002: --> <!-- What would be useful is a discussion of how you execute command --> <!-- shell commands ie. what is the process used to spawn the shell, pass --> <!-- environment variables to it etc., whether there is one shell per --> <!-- environment or one per command etc. It might help to look at the Gnu --> <!-- make documentation to see what they think is important to discuss about --> <!-- a build system. I'm sure you can do a better job of organising the --> <!-- documentation than they have :\-) --> </listitem> </varlistentry> <varlistentry> <term>List</term> <listitem> <para>If the first argument is a list, then a list of Action objects is returned. An Action object is created as necessary for each element in the list. If an element <emphasis>within</emphasis> the list is itself a list, the internal list is the command and arguments to be executed via the command line. This allows white space to be enclosed in an argument by defining a command in a list within a list:</para> <literallayout class="monospaced"> Action([['cc', '-c', '-DWHITE SPACE', '-o', '$TARGET', '$SOURCES']]) </literallayout> </listitem> </varlistentry> <varlistentry> <term>Function</term> <listitem> <para>If the first argument is a Python function, a function Action is returned. The Python function must take three keyword arguments, <emphasis role="bold">target</emphasis> (a Node object representing the target file), <emphasis role="bold">source</emphasis> (a Node object representing the source file) and <emphasis role="bold">env</emphasis> (the construction environment used for building the target file). The <emphasis role="bold">target</emphasis> and <emphasis role="bold">source</emphasis> arguments may be lists of Node objects if there is more than one target file or source file. The actual target and source file name(s) may be retrieved from their Node objects via the built-in Python str() function:</para> <literallayout class="monospaced"> target_file_name = str(target) source_file_names = map(lambda x: str(x), source) </literallayout> <para>The function should return <literal>0</literal> or <emphasis role="bold">None</emphasis> to indicate a successful build of the target file(s). The function may raise an exception or return a non-zero exit status to indicate an unsuccessful build.</para> <programlisting> def build_it(target = None, source = None, env = None): # build the target from the source return 0 a = Action(build_it) </programlisting> <para>If the action argument is not one of the above, None is returned.</para> </listitem> </varlistentry> </variablelist> <para>The second argument is optional and is used to define the output which is printed when the Action is actually performed. In the absence of this parameter, or if it's an empty string, a default output depending on the type of the action is used. For example, a command-line action will print the executed command. The argument must be either a Python function or a string.</para> <para>In the first case, it's a function that returns a string to be printed to describe the action being executed. The function may also be specified by the <emphasis>strfunction</emphasis>= keyword argument. Like a function to build a file, this function must take three keyword arguments: <emphasis role="bold">target</emphasis> (a Node object representing the target file), <emphasis role="bold">source</emphasis> (a Node object representing the source file) and <emphasis role="bold">env</emphasis> (a construction environment). The <emphasis role="bold">target</emphasis> and <emphasis role="bold">source</emphasis> arguments may be lists of Node objects if there is more than one target file or source file.</para> <para>In the second case, you provide the string itself. The string may also be specified by the <emphasis>cmdstr</emphasis>= keyword argument. The string typically contains variables, notably $TARGET(S) and $SOURCE(S), or consists of just a single variable, which is optionally defined somewhere else. SCons itself heavily uses the latter variant.</para> <para>Examples:</para> <programlisting> def build_it(target, source, env): # build the target from the source return 0 def string_it(target, source, env): return "building '%s' from '%s'" % (target[0], source[0]) # Use a positional argument. f = Action(build_it, string_it) s = Action(build_it, "building '$TARGET' from '$SOURCE'") # Alternatively, use a keyword argument. f = Action(build_it, strfunction=string_it) s = Action(build_it, cmdstr="building '$TARGET' from '$SOURCE'") # You can provide a configurable variable. l = Action(build_it, '$STRINGIT') </programlisting> <para>The third and succeeding arguments, if present, may either be a construction variable or a list of construction variables whose values will be included in the signature of the Action when deciding whether a target should be rebuilt because the action changed. The variables may also be specified by a <emphasis>varlist</emphasis>= keyword parameter; if both are present, they are combined. This is necessary whenever you want a target to be rebuilt when a specific construction variable changes. This is not often needed for a string action, as the expanded variables will normally be part of the command line, but may be needed if a Python function action uses the value of a construction variable when generating the command line.</para> <programlisting> def build_it(target, source, env): # build the target from the 'XXX' construction variable open(target[0], 'w').write(env['XXX']) return 0 # Use positional arguments. a = Action(build_it, '$STRINGIT', ['XXX']) # Alternatively, use a keyword argument. a = Action(build_it, varlist=['XXX']) </programlisting> <para>The <emphasis role="bold">Action</emphasis>() global function can be passed the following optional keyword arguments to modify the Action object's behavior:</para> <para><emphasis role="bold">chdir</emphasis> The <emphasis role="bold">chdir</emphasis> keyword argument specifies that scons will execute the action after changing to the specified directory. If the <emphasis role="bold">chdir</emphasis> argument is a string or a directory Node, scons will change to the specified directory. If the <emphasis role="bold">chdir</emphasis> argument is not a string or Node and is non-zero, then scons will change to the target file's directory.</para> <para>Note that scons will <emphasis>not</emphasis> automatically modify its expansion of construction variables like <emphasis role="bold">$TARGET</emphasis> and <emphasis role="bold">$SOURCE</emphasis> when using the chdir keyword argument--that is, the expanded file names will still be relative to the top-level SConstruct directory, and consequently incorrect relative to the chdir directory. Builders created using chdir keyword argument, will need to use construction variable expansions like <emphasis role="bold">${TARGET.file}</emphasis> and <emphasis role="bold">${SOURCE.file}</emphasis> to use just the filename portion of the targets and source.</para> <literallayout class="monospaced"> a = Action("build < ${SOURCE.file} > ${TARGET.file}", chdir=1) </literallayout> <para><emphasis role="bold">exitstatfunc</emphasis> The <emphasis role="bold">Action</emphasis>() global function also takes an <emphasis role="bold">exitstatfunc</emphasis> keyword argument which specifies a function that is passed the exit status (or return value) from the specified action and can return an arbitrary or modified value. This can be used, for example, to specify that an Action object's return value should be ignored under special conditions and SCons should, therefore, consider that the action always suceeds:</para> <programlisting> def always_succeed(s): # Always return 0, which indicates success. return 0 a = Action("build < ${SOURCE.file} > ${TARGET.file}", exitstatfunc=always_succeed) </programlisting> <para><emphasis role="bold">batch_key</emphasis> The <emphasis role="bold">batch_key</emphasis> keyword argument can be used to specify that the Action can create multiple target files by processing multiple independent source files simultaneously. (The canonical example is "batch compilation" of multiple object files by passing multiple source files to a single invocation of a compiler such as Microsoft's Visual C / C++ compiler.) If the <emphasis role="bold">batch_key</emphasis> argument is any non-False, non-callable Python value, the configured Action object will cause <command>scons</command> to collect all targets built with the Action object and configured with the same construction environment into single invocations of the Action object's command line or function. Command lines will typically want to use the <emphasis role="bold">CHANGED_SOURCES</emphasis> construction variable (and possibly <emphasis role="bold">CHANGED_TARGETS</emphasis> as well) to only pass to the command line those sources that have actually changed since their targets were built.</para> <para>Example:</para> <literallayout class="monospaced"> a = Action('build $CHANGED_SOURCES', batch_key=True) </literallayout> <para>The <emphasis role="bold">batch_key</emphasis> argument may also be a callable function that returns a key that will be used to identify different "batches" of target files to be collected for batch building. A <emphasis role="bold">batch_key</emphasis> function must take the following arguments:</para> <variablelist> <varlistentry> <term>action</term> <listitem> <para>The action object.</para> </listitem> </varlistentry> <varlistentry> <term>env</term> <listitem> <para>The construction environment configured for the target.</para> </listitem> </varlistentry> <varlistentry> <term>target</term> <listitem> <para>The list of targets for a particular configured action.</para> </listitem> </varlistentry> <varlistentry> <term>source</term> <listitem> <para>The list of source for a particular configured action.</para> <para>The returned key should typically be a tuple of values derived from the arguments, using any appropriate logic to decide how multiple invocations should be batched. For example, a <emphasis role="bold">batch_key</emphasis> function may decide to return the value of a specific construction variable from the <emphasis role="bold">env</emphasis> argument which will cause <command>scons</command> to batch-build targets with matching values of that variable, or perhaps return the <emphasis role="bold">id</emphasis>() of the entire construction environment, in which case <command>scons</command> will batch-build all targets configured with the same construction environment. Returning <emphasis role="bold">None</emphasis> indicates that the particular target should <emphasis>not</emphasis> be part of any batched build, but instead will be built by a separate invocation of action's command or function. Example:</para> <programlisting> def batch_key(action, env, target, source): tdir = target[0].dir if tdir.name == 'special': # Don't batch-build any target # in the special/ subdirectory. return None return (id(action), id(env), tdir) a = Action('build $CHANGED_SOURCES', batch_key=batch_key) </programlisting> </listitem> </varlistentry> </variablelist> </refsect2> <refsect2 id='miscellaneous_action_functions'><title>Miscellaneous Action Functions</title> <para><command>scons</command> supplies a number of functions that arrange for various common file and directory manipulations to be performed. These are similar in concept to "tasks" in the Ant build tool, although the implementation is slightly different. These functions do not actually perform the specified action at the time the function is called, but instead return an Action object that can be executed at the appropriate time. (In Object-Oriented terminology, these are actually Action <emphasis>Factory</emphasis> functions that return Action objects.)</para> <para>In practice, there are two natural ways that these Action Functions are intended to be used.</para> <para>First, if you need to perform the action at the time the SConscript file is being read, you can use the <emphasis role="bold">Execute</emphasis> global function to do so:</para> <literallayout class="monospaced"> Execute(Touch('file')) </literallayout> <para>Second, you can use these functions to supply Actions in a list for use by the <emphasis role="bold">Command</emphasis> method. This can allow you to perform more complicated sequences of file manipulation without relying on platform-specific external commands: that</para> <literallayout class="monospaced"> env = Environment(TMPBUILD = '/tmp/builddir') env.Command('foo.out', 'foo.in', [Mkdir('$TMPBUILD'), Copy('$TMPBUILD', '${SOURCE.dir}'), "cd $TMPBUILD && make", Delete('$TMPBUILD')]) </literallayout> <variablelist> <varlistentry> <term>Chmod(<emphasis>dest</emphasis>, <emphasis>mode</emphasis>)</term> <listitem> <para>Returns an Action object that changes the permissions on the specified <emphasis>dest</emphasis> file or directory to the specified <emphasis>mode</emphasis> which can be octal or string, similar to the bash command. Examples:</para> <literallayout class="monospaced"> Execute(Chmod('file', 0755)) env.Command('foo.out', 'foo.in', [Copy('$TARGET', '$SOURCE'), Chmod('$TARGET', 0755)]) Execute(Chmod('file', "ugo+w")) env.Command('foo.out', 'foo.in', [Copy('$TARGET', '$SOURCE'), Chmod('$TARGET', "ugo+w")]) </literallayout> </listitem> </varlistentry> <varlistentry> <term>Copy(<emphasis>dest</emphasis>, <emphasis>src</emphasis>)</term> <listitem> <para>Returns an Action object that will copy the <emphasis>src</emphasis> source file or directory to the <emphasis>dest</emphasis> destination file or directory. Examples:</para> <literallayout class="monospaced"> Execute(Copy('foo.output', 'foo.input')) env.Command('bar.out', 'bar.in', Copy('$TARGET', '$SOURCE')) </literallayout> </listitem> </varlistentry> <varlistentry> <term>Delete(<emphasis>entry</emphasis>, [<emphasis>must_exist</emphasis>])</term> <listitem> <para>Returns an Action that deletes the specified <emphasis>entry</emphasis>, which may be a file or a directory tree. If a directory is specified, the entire directory tree will be removed. If the <emphasis>must_exist</emphasis> flag is set, then a Python error will be thrown if the specified entry does not exist; the default is <emphasis role="bold">must_exist=0</emphasis>, that is, the Action will silently do nothing if the entry does not exist. Examples:</para> <literallayout class="monospaced"> Execute(Delete('/tmp/buildroot')) env.Command('foo.out', 'foo.in', [Delete('${TARGET.dir}'), MyBuildAction]) Execute(Delete('file_that_must_exist', must_exist=1)) </literallayout> </listitem> </varlistentry> <varlistentry> <term>Mkdir(<emphasis>dir</emphasis>)</term> <listitem> <para>Returns an Action that creates the specified directory <emphasis>dir .</emphasis> Examples:</para> <literallayout class="monospaced"> Execute(Mkdir('/tmp/outputdir')) env.Command('foo.out', 'foo.in', [Mkdir('/tmp/builddir'), Copy('/tmp/builddir/foo.in', '$SOURCE'), "cd /tmp/builddir && make", Copy('$TARGET', '/tmp/builddir/foo.out')]) </literallayout> </listitem> </varlistentry> <varlistentry> <term>Move(<emphasis>dest</emphasis>, <emphasis>src</emphasis>)</term> <listitem> <para>Returns an Action that moves the specified <emphasis>src</emphasis> file or directory to the specified <emphasis>dest</emphasis> file or directory. Examples:</para> <literallayout class="monospaced"> Execute(Move('file.destination', 'file.source')) env.Command('output_file', 'input_file', [MyBuildAction, Move('$TARGET', 'file_created_by_MyBuildAction')]) </literallayout> </listitem> </varlistentry> <varlistentry> <term>Touch(<emphasis>file</emphasis>)</term> <listitem> <para>Returns an Action that updates the modification time on the specified <emphasis>file</emphasis>. Examples:</para> <literallayout class="monospaced"> Execute(Touch('file_to_be_touched')) env.Command('marker', 'input_file', [MyBuildAction, Touch('$TARGET')]) </literallayout> </listitem> </varlistentry> </variablelist> </refsect2> <refsect2 id='variable_substitution'><title>Variable Substitution</title> <para>Before executing a command, <command>scons</command> performs construction variable interpolation on the strings that make up the command line of builders. Variables are introduced by a <emphasis role="bold">$</emphasis> prefix. Besides construction variables, scons provides the following variables for each command execution:</para> <variablelist> <varlistentry> <term>CHANGED_SOURCES</term> <listitem> <para>The file names of all sources of the build command that have changed since the target was last built.</para> </listitem> </varlistentry> <varlistentry> <term>CHANGED_TARGETS</term> <listitem> <para>The file names of all targets that would be built from sources that have changed since the target was last built.</para> </listitem> </varlistentry> <varlistentry> <term>SOURCE</term> <listitem> <para>The file name of the source of the build command, or the file name of the first source if multiple sources are being built.</para> </listitem> </varlistentry> <varlistentry> <term>SOURCES</term> <listitem> <para>The file names of the sources of the build command.</para> </listitem> </varlistentry> <varlistentry> <term>TARGET</term> <listitem> <para>The file name of the target being built, or the file name of the first target if multiple targets are being built.</para> </listitem> </varlistentry> <varlistentry> <term>TARGETS</term> <listitem> <para>The file names of all targets being built.</para> </listitem> </varlistentry> <varlistentry> <term>UNCHANGED_SOURCES</term> <listitem> <para>The file names of all sources of the build command that have <emphasis>not</emphasis> changed since the target was last built.</para> </listitem> </varlistentry> <varlistentry> <term>UNCHANGED_TARGETS</term> <listitem> <para>The file names of all targets that would be built from sources that have <emphasis>not</emphasis> changed since the target was last built.</para> <para>(Note that the above variables are reserved and may not be set in a construction environment.)</para> </listitem> </varlistentry> </variablelist> <para>For example, given the construction variable CC='cc', targets=['foo'], and sources=['foo.c', 'bar.c']:</para> <literallayout class="monospaced"> action='$CC -c -o $TARGET $SOURCES' </literallayout> <para>would produce the command line:</para> <literallayout class="monospaced"> cc -c -o foo foo.c bar.c </literallayout> <para>Variable names may be surrounded by curly braces ({}) to separate the name from the trailing characters. Within the curly braces, a variable name may have a Python slice subscript appended to select one or more items from a list. In the previous example, the string:</para> <literallayout class="monospaced"> ${SOURCES[1]} </literallayout> <para>would produce:</para> <literallayout class="monospaced"> bar.c </literallayout> <para>Additionally, a variable name may have the following special modifiers appended within the enclosing curly braces to modify the interpolated string:</para> <variablelist> <varlistentry> <term>base</term> <listitem> <para>The base path of the file name, including the directory path but excluding any suffix.</para> </listitem> </varlistentry> <varlistentry> <term>dir</term> <listitem> <para>The name of the directory in which the file exists.</para> </listitem> </varlistentry> <varlistentry> <term>file</term> <listitem> <para>The file name, minus any directory portion.</para> </listitem> </varlistentry> <varlistentry> <term>filebase</term> <listitem> <para>Just the basename of the file, minus any suffix and minus the directory.</para> </listitem> </varlistentry> <varlistentry> <term>suffix</term> <listitem> <para>Just the file suffix.</para> </listitem> </varlistentry> <varlistentry> <term>abspath</term> <listitem> <para>The absolute path name of the file.</para> </listitem> </varlistentry> <varlistentry> <term>posix</term> <listitem> <para>The POSIX form of the path, with directories separated by <emphasis role="bold">/</emphasis> (forward slashes) not backslashes. This is sometimes necessary on Windows systems when a path references a file on other (POSIX) systems.</para> </listitem> </varlistentry> <varlistentry> <term>srcpath</term> <listitem> <para>The directory and file name to the source file linked to this file through <emphasis role="bold">VariantDir</emphasis>(). If this file isn't linked, it just returns the directory and filename unchanged.</para> </listitem> </varlistentry> <varlistentry> <term>srcdir</term> <listitem> <para>The directory containing the source file linked to this file through <emphasis role="bold">VariantDir</emphasis>(). If this file isn't linked, it just returns the directory part of the filename.</para> </listitem> </varlistentry> <varlistentry> <term>rsrcpath</term> <listitem> <para>The directory and file name to the source file linked to this file through <emphasis role="bold">VariantDir</emphasis>(). If the file does not exist locally but exists in a Repository, the path in the Repository is returned. If this file isn't linked, it just returns the directory and filename unchanged.</para> </listitem> </varlistentry> <varlistentry> <term>rsrcdir</term> <listitem> <para>The Repository directory containing the source file linked to this file through <emphasis role="bold">VariantDir</emphasis>(). If this file isn't linked, it just returns the directory part of the filename.</para> </listitem> </varlistentry> </variablelist> <para>For example, the specified target will expand as follows for the corresponding modifiers:</para> <literallayout class="monospaced"> $TARGET => sub/dir/file.x ${TARGET.base} => sub/dir/file ${TARGET.dir} => sub/dir ${TARGET.file} => file.x ${TARGET.filebase} => file ${TARGET.suffix} => .x ${TARGET.abspath} => /top/dir/sub/dir/file.x SConscript('src/SConscript', variant_dir='sub/dir') $SOURCE => sub/dir/file.x ${SOURCE.srcpath} => src/file.x ${SOURCE.srcdir} => src Repository('/usr/repository') $SOURCE => sub/dir/file.x ${SOURCE.rsrcpath} => /usr/repository/src/file.x ${SOURCE.rsrcdir} => /usr/repository/src </literallayout> <para>Note that curly braces braces may also be used to enclose arbitrary Python code to be evaluated. (In fact, this is how the above modifiers are substituted, they are simply attributes of the Python objects that represent TARGET, SOURCES, etc.) See the section "Python Code Substitution" below, for more thorough examples of how this can be used.</para> <para>Lastly, a variable name may be a callable Python function associated with a construction variable in the environment. The function should take four arguments: <emphasis>target</emphasis> - a list of target nodes, <emphasis>source</emphasis> - a list of source nodes, <emphasis>env</emphasis> - the construction environment, <emphasis>for_signature</emphasis> - a Boolean value that specifies whether the function is being called for generating a build signature. SCons will insert whatever the called function returns into the expanded string:</para> <programlisting> def foo(target, source, env, for_signature): return "bar" # Will expand $BAR to "bar baz" env=Environment(FOO=foo, BAR="$FOO baz") </programlisting> <para>You can use this feature to pass arguments to a Python function by creating a callable class that stores one or more arguments in an object, and then uses them when the <function>__call__()</function> method is called. Note that in this case, the entire variable expansion must be enclosed by curly braces so that the arguments will be associated with the instantiation of the class:</para> <literallayout class="monospaced"> class foo(object): def __init__(self, arg): self.arg = arg def __call__(self, target, source, env, for_signature): return self.arg + " bar" # Will expand $BAR to "my argument bar baz" env=Environment(FOO=foo, BAR="${FOO('my argument')} baz") </literallayout> <para>The special pseudo-variables <emphasis role="bold">$(</emphasis> and <emphasis role="bold">$)</emphasis> may be used to surround parts of a command line that may change <emphasis>without</emphasis> causing a rebuild--that is, which are not included in the signature of target files built with this command. All text between <emphasis role="bold">$(</emphasis> and <emphasis role="bold">$)</emphasis> will be removed from the command line before it is added to file signatures, and the <emphasis role="bold">$(</emphasis> and <emphasis role="bold">$)</emphasis> will be removed before the command is executed. For example, the command line:</para> <literallayout class="monospaced"> echo Last build occurred $( $TODAY $). > $TARGET </literallayout> <para>would execute the command:</para> <literallayout class="monospaced"> echo Last build occurred $TODAY. > $TARGET </literallayout> <para>but the command signature added to any target files would be:</para> <literallayout class="monospaced"> echo Last build occurred . > $TARGET </literallayout> </refsect2> <refsect2 id='python_code_substitution'><title>Python Code Substitution</title> <para>Any python code within <emphasis role="bold">${</emphasis>-<emphasis role="bold">}</emphasis> pairs gets evaluated by python 'eval', with the python globals set to the current environment's set of construction variables. So in the following case:</para> <literallayout class="monospaced"> env['COND'] = 0 env.Command('foo.out', 'foo.in', '''echo ${COND==1 and 'FOO' or 'BAR'} > $TARGET''') </literallayout> <para>the command executed will be either</para> <literallayout class="monospaced"> echo FOO > foo.out </literallayout> <para>or</para> <literallayout class="monospaced"> echo BAR > foo.out </literallayout> <para>according to the current value of env['COND'] when the command is executed. The evaluation occurs when the target is being built, not when the SConscript is being read. So if env['COND'] is changed later in the SConscript, the final value will be used.</para> <para>Here's a more interesting example. Note that all of COND, FOO, and BAR are environment variables, and their values are substituted into the final command. FOO is a list, so its elements are interpolated separated by spaces.</para> <literallayout class="monospaced"> env=Environment() env['COND'] = 0 env['FOO'] = ['foo1', 'foo2'] env['BAR'] = 'barbar' env.Command('foo.out', 'foo.in', 'echo ${COND==1 and FOO or BAR} > $TARGET') # Will execute this: # echo foo1 foo2 > foo.out </literallayout> <para>SCons uses the following rules when converting construction variables into command lines:</para> <variablelist> <varlistentry> <term>String</term> <listitem> <para>When the value is a string it is interpreted as a space delimited list of command line arguments.</para> </listitem> </varlistentry> <varlistentry> <term>List</term> <listitem> <para>When the value is a list it is interpreted as a list of command line arguments. Each element of the list is converted to a string.</para> </listitem> </varlistentry> <varlistentry> <term>Other</term> <listitem> <para>Anything that is not a list or string is converted to a string and interpreted as a single command line argument.</para> </listitem> </varlistentry> <varlistentry> <term>Newline</term> <listitem> <para>Newline characters (\n) delimit lines. The newline parsing is done after all other parsing, so it is not possible for arguments (e.g. file names) to contain embedded newline characters. This limitation will likely go away in a future version of SCons.</para> </listitem> </varlistentry> </variablelist> </refsect2> <refsect2 id='scanner_objects'><title>Scanner Objects</title> <para>You can use the <emphasis role="bold">Scanner</emphasis> function to define objects to scan new file types for implicit dependencies. The <emphasis role="bold">Scanner</emphasis> function accepts the following arguments:</para> <variablelist> <varlistentry> <term>function</term> <listitem> <para>This can be either: 1) a Python function that will process the Node (file) and return a list of File Nodes representing the implicit dependencies (file names) found in the contents; or: 2) a dictionary that maps keys (typically the file suffix, but see below for more discussion) to other Scanners that should be called.</para> <para>If the argument is actually a Python function, the function must take three or four arguments:</para> <para> def scanner_function(node, env, path):</para> <para> def scanner_function(node, env, path, arg=None):</para> <para>The <emphasis role="bold">node</emphasis> argument is the internal SCons node representing the file. Use <emphasis role="bold">str(node)</emphasis> to fetch the name of the file, and <emphasis role="bold">node.get_contents()</emphasis> to fetch contents of the file. Note that the file is <emphasis>not</emphasis> guaranteed to exist before the scanner is called, so the scanner function should check that if there's any chance that the scanned file might not exist (for example, if it's built from other files).</para> <para>The <emphasis role="bold">env</emphasis> argument is the construction environment for the scan. Fetch values from it using the <emphasis role="bold">env.Dictionary()</emphasis> method.</para> <para>The <emphasis role="bold">path</emphasis> argument is a tuple (or list) of directories that can be searched for files. This will usually be the tuple returned by the <emphasis role="bold">path_function</emphasis> argument (see below).</para> <para>The <emphasis role="bold">arg</emphasis> argument is the argument supplied when the scanner was created, if any.</para> </listitem> </varlistentry> <varlistentry> <term>name</term> <listitem> <para>The name of the Scanner. This is mainly used to identify the Scanner internally.</para> </listitem> </varlistentry> <varlistentry> <term>argument</term> <listitem> <para>An optional argument that, if specified, will be passed to the scanner function (described above) and the path function (specified below).</para> </listitem> </varlistentry> <varlistentry> <term>skeys</term> <listitem> <para>An optional list that can be used to determine which scanner should be used for a given Node. In the usual case of scanning for file names, this argument will be a list of suffixes for the different file types that this Scanner knows how to scan. If the argument is a string, then it will be expanded into a list by the current environment.</para> </listitem> </varlistentry> <varlistentry> <term>path_function</term> <listitem> <para>A Python function that takes four or five arguments: a construction environment, a Node for the directory containing the SConscript file in which the first target was defined, a list of target nodes, a list of source nodes, and an optional argument supplied when the scanner was created. The <emphasis role="bold">path_function</emphasis> returns a tuple of directories that can be searched for files to be returned by this Scanner object. (Note that the <emphasis role="bold">FindPathDirs</emphasis>() function can be used to return a ready-made <emphasis role="bold">path_function</emphasis> for a given construction variable name, instead of having to write your own function from scratch.)</para> </listitem> </varlistentry> <varlistentry> <term>node_class</term> <listitem> <para>The class of Node that should be returned by this Scanner object. Any strings or other objects returned by the scanner function that are not of this class will be run through the <emphasis role="bold">node_factory</emphasis> function.</para> </listitem> </varlistentry> <varlistentry> <term>node_factory</term> <listitem> <para>A Python function that will take a string or other object and turn it into the appropriate class of Node to be returned by this Scanner object.</para> </listitem> </varlistentry> <varlistentry> <term>scan_check</term> <listitem> <para>An optional Python function that takes two arguments, a Node (file) and a construction environment, and returns whether the Node should, in fact, be scanned for dependencies. This check can be used to eliminate unnecessary calls to the scanner function when, for example, the underlying file represented by a Node does not yet exist.</para> </listitem> </varlistentry> <varlistentry> <term>recursive</term> <listitem> <para>An optional flag that specifies whether this scanner should be re-invoked on the dependency files returned by the scanner. When this flag is not set, the Node subsystem will only invoke the scanner on the file being scanned, and not (for example) also on the files specified by the #include lines in the file being scanned. <emphasis>recursive</emphasis> may be a callable function, in which case it will be called with a list of Nodes found and should return a list of Nodes that should be scanned recursively; this can be used to select a specific subset of Nodes for additional scanning.</para> </listitem> </varlistentry> </variablelist> <para>Note that <command>scons</command> has a global <emphasis role="bold">SourceFileScanner</emphasis> object that is used by the <emphasis role="bold">Object</emphasis>(), <emphasis role="bold">SharedObject</emphasis>(), and <emphasis role="bold">StaticObject</emphasis>() builders to decide which scanner should be used for different file extensions. You can using the <emphasis role="bold">SourceFileScanner.add_scanner</emphasis>() method to add your own Scanner object to the <command>scons</command> infrastructure that builds target programs or libraries from a list of source files of different types:</para> <programlisting> def xyz_scan(node, env, path): contents = node.get_text_contents() # Scan the contents and return the included files. XYZScanner = Scanner(xyz_scan) SourceFileScanner.add_scanner('.xyz', XYZScanner) env.Program('my_prog', ['file1.c', 'file2.f', 'file3.xyz']) </programlisting> </refsect2> </refsect1> <refsect1 id='systemspecific_behavior'><title>SYSTEM-SPECIFIC BEHAVIOR</title> <para>SCons and its configuration files are very portable, due largely to its implementation in Python. There are, however, a few portability issues waiting to trap the unwary.</para> <refsect2 id='c_file_suffix'><title>.C file suffix</title> <para>SCons handles the upper-case <markup>.C</markup> file suffix differently, depending on the capabilities of the underlying system. On a case-sensitive system such as Linux or UNIX, SCons treats a file with a <markup>.C</markup> suffix as a C++ source file. On a case-insensitive system such as Windows, SCons treats a file with a <markup>.C</markup> suffix as a C source file.</para> </refsect2> <refsect2 id='f_file_suffix'><title>.F file suffix</title> <para>SCons handles the upper-case <markup>.F</markup> file suffix differently, depending on the capabilities of the underlying system. On a case-sensitive system such as Linux or UNIX, SCons treats a file with a <markup>.F</markup> suffix as a Fortran source file that is to be first run through the standard C preprocessor. On a case-insensitive system such as Windows, SCons treats a file with a <markup>.F</markup> suffix as a Fortran source file that should <emphasis>not</emphasis> be run through the C preprocessor.</para> </refsect2> <refsect2 id='windows_cygwin_tools_and_cygwin_python_v'><title>Windows: Cygwin Tools and Cygwin Python vs. Windows Pythons</title> <para>Cygwin supplies a set of tools and utilities that let users work on a Windows system using a more POSIX-like environment. The Cygwin tools, including Cygwin Python, do this, in part, by sharing an ability to interpret UNIX-like path names. For example, the Cygwin tools will internally translate a Cygwin path name like /cygdrive/c/mydir to an equivalent Windows pathname of C:/mydir (equivalent to C:\mydir).</para> <para>Versions of Python that are built for native Windows execution, such as the python.org and ActiveState versions, do not have the Cygwin path name semantics. This means that using a native Windows version of Python to build compiled programs using Cygwin tools (such as gcc, bison, and flex) may yield unpredictable results. "Mixing and matching" in this way can be made to work, but it requires careful attention to the use of path names in your SConscript files.</para> <para>In practice, users can sidestep the issue by adopting the following rules: When using gcc, use the Cygwin-supplied Python interpreter to run SCons; when using Microsoft Visual C/C++ (or some other Windows compiler) use the python.org or ActiveState version of Python to run SCons.</para> </refsect2> <refsect2 id='windows_sconsbat_file'><title>Windows: scons.bat file</title> <para>On Windows systems, SCons is executed via a wrapper <emphasis role="bold">scons.bat</emphasis> file. This has (at least) two ramifications:</para> <para>First, Windows command-line users that want to use variable assignment on the command line may have to put double quotes around the assignments:</para> <literallayout class="monospaced"> scons "FOO=BAR" "BAZ=BLEH" </literallayout> <para>Second, the Cygwin shell does not recognize this file as being the same as an <command>scons</command> command issued at the command-line prompt. You can work around this either by executing <emphasis role="bold">scons.bat</emphasis> from the Cygwin command line, or by creating a wrapper shell script named <emphasis role="bold">scons .</emphasis></para> </refsect2> <refsect2 id='mingw'><title>MinGW</title> <para>The MinGW bin directory must be in your PATH environment variable or the PATH variable under the ENV construction variable for SCons to detect and use the MinGW tools. When running under the native Windows Python interpreter, SCons will prefer the MinGW tools over the Cygwin tools, if they are both installed, regardless of the order of the bin directories in the PATH variable. If you have both MSVC and MinGW installed and you want to use MinGW instead of MSVC, then you must explicitly tell SCons to use MinGW by passing</para> <literallayout class="monospaced"> tools=['mingw'] </literallayout> <para>to the Environment() function, because SCons will prefer the MSVC tools over the MinGW tools.</para> </refsect2> </refsect1> <refsect1 id='examples'><title>EXAMPLES</title> <para>To help you get started using SCons, this section contains a brief overview of some common tasks.</para> <refsect2 id='basic_compilation_from_a_single_source_f'><title>Basic Compilation From a Single Source File</title> <literallayout class="monospaced"> env = Environment() env.Program(target = 'foo', source = 'foo.c') </literallayout> <para>Note: Build the file by specifying the target as an argument ("scons foo" or "scons foo.exe"). or by specifying a dot ("scons .").</para> </refsect2> <refsect2 id='basic_compilation_from_multiple_source_f'><title>Basic Compilation From Multiple Source Files</title> <literallayout class="monospaced"> env = Environment() env.Program(target = 'foo', source = Split('f1.c f2.c f3.c')) </literallayout> </refsect2> <refsect2 id='setting_a_compilation_flag'><title>Setting a Compilation Flag</title> <literallayout class="monospaced"> env = Environment(CCFLAGS = '-g') env.Program(target = 'foo', source = 'foo.c') </literallayout> </refsect2> <refsect2 id='search_the_local_directory_for_h_files'><title>Search The Local Directory For .h Files</title> <para>Note: You do <emphasis>not</emphasis> need to set CCFLAGS to specify -I options by hand. SCons will construct the right -I options from CPPPATH.</para> <literallayout class="monospaced"> env = Environment(CPPPATH = ['.']) env.Program(target = 'foo', source = 'foo.c') </literallayout> </refsect2> <refsect2 id='search_multiple_directories_for_h_files'><title>Search Multiple Directories For .h Files</title> <literallayout class="monospaced"> env = Environment(CPPPATH = ['include1', 'include2']) env.Program(target = 'foo', source = 'foo.c') </literallayout> </refsect2> <refsect2 id='building_a_static_library'><title>Building a Static Library</title> <literallayout class="monospaced"> env = Environment() env.StaticLibrary(target = 'foo', source = Split('l1.c l2.c')) env.StaticLibrary(target = 'bar', source = ['l3.c', 'l4.c']) </literallayout> </refsect2> <refsect2 id='building_a_shared_library'><title>Building a Shared Library</title> <literallayout class="monospaced"> env = Environment() env.SharedLibrary(target = 'foo', source = ['l5.c', 'l6.c']) env.SharedLibrary(target = 'bar', source = Split('l7.c l8.c')) </literallayout> </refsect2> <refsect2 id='linking_a_local_library_into_a_program'><title>Linking a Local Library Into a Program</title> <literallayout class="monospaced"> env = Environment(LIBS = 'mylib', LIBPATH = ['.']) env.Library(target = 'mylib', source = Split('l1.c l2.c')) env.Program(target = 'prog', source = ['p1.c', 'p2.c']) </literallayout> </refsect2> <refsect2 id='defining_your_own_builder_object'><title>Defining Your Own Builder Object</title> <para>Notice that when you invoke the Builder, you can leave off the target file suffix, and SCons will add it automatically.</para> <literallayout class="monospaced"> bld = Builder(action = 'pdftex < $SOURCES > $TARGET' suffix = '.pdf', src_suffix = '.tex') env = Environment(BUILDERS = {'PDFBuilder' : bld}) env.PDFBuilder(target = 'foo.pdf', source = 'foo.tex') # The following creates "bar.pdf" from "bar.tex" env.PDFBuilder(target = 'bar', source = 'bar') </literallayout> <para>Note also that the above initialization overwrites the default Builder objects, so the Environment created above can not be used call Builders like env.Program(), env.Object(), env.StaticLibrary(), etc.</para> </refsect2> <refsect2 id='adding_your_own_builder_object_to_an_env'><title>Adding Your Own Builder Object to an Environment</title> <literallayout class="monospaced"> bld = Builder(action = 'pdftex < $SOURCES > $TARGET' suffix = '.pdf', src_suffix = '.tex') env = Environment() env.Append(BUILDERS = {'PDFBuilder' : bld}) env.PDFBuilder(target = 'foo.pdf', source = 'foo.tex') env.Program(target = 'bar', source = 'bar.c') </literallayout> <para>You also can use other Pythonic techniques to add to the BUILDERS construction variable, such as:</para> <literallayout class="monospaced"> env = Environment() env['BUILDERS]['PDFBuilder'] = bld </literallayout> </refsect2> <refsect2 id='defining_your_own_scanner_object'><title>Defining Your Own Scanner Object</title> <para>The following example shows an extremely simple scanner (the <emphasis role="bold">kfile_scan</emphasis>() function) that doesn't use a search path at all and simply returns the file names present on any <emphasis role="bold">include</emphasis> lines in the scanned file. This would implicitly assume that all included files live in the top-level directory:</para> <literallayout class="monospaced"> import re include_re = re.compile(r'^include\s+(\S+)$', re.M) def kfile_scan(node, env, path, arg): contents = node.get_text_contents() includes = include_re.findall(contents) return env.File(includes) kscan = Scanner(name = 'kfile', function = kfile_scan, argument = None, skeys = ['.k']) scanners = Environment().Dictionary('SCANNERS') env = Environment(SCANNERS = scanners + [kscan]) env.Command('foo', 'foo.k', 'kprocess < $SOURCES > $TARGET') bar_in = File('bar.in') env.Command('bar', bar_in, 'kprocess $SOURCES > $TARGET') bar_in.target_scanner = kscan </literallayout> <para>It is important to note that you have to return a list of File nodes from the scan function, simple strings for the file names won't do. As in the examples we are showing here, you can use the <emphasis role="bold">File()</emphasis> function of your current Environment in order to create nodes on the fly from a sequence of file names with relative paths.</para> <para>Here is a similar but more complete example that searches a path of directories (specified as the <emphasis role="bold">MYPATH</emphasis> construction variable) for files that actually exist:</para> <programlisting> import re import os include_re = re.compile(r'^include\s+(\S+)$', re.M) def my_scan(node, env, path, arg): contents = node.get_text_contents() includes = include_re.findall(contents) if includes == []: return [] results = [] for inc in includes: for dir in path: file = str(dir) + os.sep + inc if os.path.exists(file): results.append(file) break return env.File(results) scanner = Scanner(name = 'myscanner', function = my_scan, argument = None, skeys = ['.x'], path_function = FindPathDirs('MYPATH') ) scanners = Environment().Dictionary('SCANNERS') env = Environment(SCANNERS = scanners + [scanner], MYPATH = ['incs']) env.Command('foo', 'foo.x', 'xprocess < $SOURCES > $TARGET') </programlisting> <para>The <emphasis role="bold">FindPathDirs</emphasis>() function used in the previous example returns a function (actually a callable Python object) that will return a list of directories specified in the <emphasis role="bold">$MYPATH</emphasis> construction variable. It lets SCons detect the file <emphasis role="bold">incs/foo.inc</emphasis> , even if <emphasis role="bold">foo.x</emphasis> contains the line <emphasis role="bold">include foo.inc</emphasis> only. If you need to customize how the search path is derived, you would provide your own <emphasis role="bold">path_function</emphasis> argument when creating the Scanner object, as follows:</para> <programlisting> # MYPATH is a list of directories to search for files in def pf(env, dir, target, source, arg): top_dir = Dir('#').abspath results = [] if 'MYPATH' in env: for p in env['MYPATH']: results.append(top_dir + os.sep + p) return results scanner = Scanner(name = 'myscanner', function = my_scan, argument = None, skeys = ['.x'], path_function = pf ) </programlisting> </refsect2> <refsect2 id='creating_a_hierarchical_build'><title>Creating a Hierarchical Build</title> <para>Notice that the file names specified in a subdirectory's SConscript file are relative to that subdirectory.</para> <programlisting> SConstruct: env = Environment() env.Program(target = 'foo', source = 'foo.c') SConscript('sub/SConscript') sub/SConscript: env = Environment() # Builds sub/foo from sub/foo.c env.Program(target = 'foo', source = 'foo.c') SConscript('dir/SConscript') sub/dir/SConscript: env = Environment() # Builds sub/dir/foo from sub/dir/foo.c env.Program(target = 'foo', source = 'foo.c') </programlisting> </refsect2> <refsect2 id='sharing_variables_between_sconscript_fil'><title>Sharing Variables Between SConscript Files</title> <para>You must explicitly Export() and Import() variables that you want to share between SConscript files.</para> <programlisting> SConstruct: env = Environment() env.Program(target = 'foo', source = 'foo.c') Export("env") SConscript('subdirectory/SConscript') subdirectory/SConscript: Import("env") env.Program(target = 'foo', source = 'foo.c') </programlisting> </refsect2> <refsect2 id='building_multiple_variants_from_the_same'><title>Building Multiple Variants From the Same Source</title> <para>Use the variant_dir keyword argument to the SConscript function to establish one or more separate variant build directory trees for a given source directory:</para> <programlisting> SConstruct: cppdefines = ['FOO'] Export("cppdefines") SConscript('src/SConscript', variant_dir='foo') cppdefines = ['BAR'] Export("cppdefines") SConscript('src/SConscript', variant_dir='bar') src/SConscript: Import("cppdefines") env = Environment(CPPDEFINES = cppdefines) env.Program(target = 'src', source = 'src.c') </programlisting> <para>Note the use of the Export() method to set the "cppdefines" variable to a different value each time we call the SConscript function.</para> </refsect2> <refsect2 id='hierarchical_build_of_two_libraries_link'><title>Hierarchical Build of Two Libraries Linked With a Program</title> <programlisting> SConstruct: env = Environment(LIBPATH = ['#libA', '#libB']) Export('env') SConscript('libA/SConscript') SConscript('libB/SConscript') SConscript('Main/SConscript') libA/SConscript: Import('env') env.Library('a', Split('a1.c a2.c a3.c')) libB/SConscript: Import('env') env.Library('b', Split('b1.c b2.c b3.c')) Main/SConscript: Import('env') e = env.Copy(LIBS = ['a', 'b']) e.Program('foo', Split('m1.c m2.c m3.c')) </programlisting> <para>The '#' in the LIBPATH directories specify that they're relative to the top-level directory, so they don't turn into "Main/libA" when they're used in Main/SConscript.</para> <para>Specifying only 'a' and 'b' for the library names allows SCons to append the appropriate library prefix and suffix for the current platform (for example, 'liba.a' on POSIX systems, 'a.lib' on Windows).</para> </refsect2> <refsect2 id='customizing_construction_variables_from_'><title>Customizing construction variables from the command line.</title> <para>The following would allow the C compiler to be specified on the command line or in the file custom.py.</para> <literallayout class="monospaced"> vars = Variables('custom.py') vars.Add('CC', 'The C compiler.') env = Environment(variables=vars) Help(vars.GenerateHelpText(env)) </literallayout> <para>The user could specify the C compiler on the command line:</para> <literallayout class="monospaced"> scons "CC=my_cc" </literallayout> <para>or in the custom.py file:</para> <literallayout class="monospaced"> CC = 'my_cc' </literallayout> <para>or get documentation on the options:</para> <literallayout class="monospaced"> $ scons -h CC: The C compiler. default: None actual: cc </literallayout> </refsect2> <refsect2 id='using_microsoft_visual_c_precompiled_hea'><title>Using Microsoft Visual C++ precompiled headers</title> <para>Since windows.h includes everything and the kitchen sink, it can take quite some time to compile it over and over again for a bunch of object files, so Microsoft provides a mechanism to compile a set of headers once and then include the previously compiled headers in any object file. This technology is called precompiled headers. The general recipe is to create a file named "StdAfx.cpp" that includes a single header named "StdAfx.h", and then include every header you want to precompile in "StdAfx.h", and finally include "StdAfx.h" as the first header in all the source files you are compiling to object files. For example:</para> <para>StdAfx.h:</para> <literallayout class="monospaced"> #include <windows.h> #include <my_big_header.h> </literallayout> <para>StdAfx.cpp:</para> <literallayout class="monospaced"> #include <StdAfx.h> </literallayout> <para>Foo.cpp:</para> <literallayout class="monospaced"> #include <StdAfx.h> /* do some stuff */ </literallayout> <para>Bar.cpp:</para> <literallayout class="monospaced"> #include <StdAfx.h> /* do some other stuff */ </literallayout> <para>SConstruct:</para> <literallayout class="monospaced"> env=Environment() env['PCHSTOP'] = 'StdAfx.h' env['PCH'] = env.PCH('StdAfx.cpp')[0] env.Program('MyApp', ['Foo.cpp', 'Bar.cpp']) </literallayout> <para>For more information see the document for the PCH builder, and the PCH and PCHSTOP construction variables. To learn about the details of precompiled headers consult the MSDN documentation for /Yc, /Yu, and /Yp.</para> </refsect2> <refsect2 id='using_microsoft_visual_c_external_debugg'><title>Using Microsoft Visual C++ external debugging information</title> <para>Since including debugging information in programs and shared libraries can cause their size to increase significantly, Microsoft provides a mechanism for including the debugging information in an external file called a PDB file. SCons supports PDB files through the PDB construction variable.</para> <para>SConstruct:</para> <literallayout class="monospaced"> env=Environment() env['PDB'] = 'MyApp.pdb' env.Program('MyApp', ['Foo.cpp', 'Bar.cpp']) </literallayout> <para>For more information see the document for the PDB construction variable.</para> </refsect2> </refsect1> <refsect1 id='environment'><title>ENVIRONMENT</title> <variablelist> <varlistentry> <term>SCONS_LIB_DIR</term> <listitem> <para>Specifies the directory that contains the SCons Python module directory (e.g. /home/aroach/scons-src-0.01/src/engine).</para> </listitem> </varlistentry> <varlistentry> <term>SCONSFLAGS</term> <listitem> <para>A string of options that will be used by scons in addition to those passed on the command line.</para> </listitem> </varlistentry> </variablelist> </refsect1> <refsect1 id='see_also'><title>SEE ALSO</title> <para><command>scons</command> User Manual, <command>scons</command> Design Document, <command>scons</command> source code.</para> </refsect1> <refsect1 id='authors'><title>AUTHORS</title> <para>Originally: Steven Knight <knight@baldmt.com> and Anthony Roach <aroach@electriceyeball.com> Since 2010: The SCons Development Team <scons-dev@scons.org> </para> </refsect1> </refentry> </reference>