We've already seen how you can use the &Alias;
function to create a target named install:
env = Environment()
hello = env.Program('hello.c')
env.Install('__ROOT__/usr/bin', hello)
env.Alias('install', '__ROOT__/usr/bin')
int main() { printf("Hello, world!\n"); }
You can then use this alias on the command line
to tell &SCons; more naturally that you want to install files:
scons -Q install
Like other &Builder; methods, though,
the &Alias; method returns an object
representing the alias being built.
You can then use this object as input to anothother &Builder;.
This is especially useful if you use such an object
as input to another call to the &Alias; &Builder;,
allowing you to create a hierarchy
of nested aliases:
env = Environment()
p = env.Program('foo.c')
l = env.Library('bar.c')
env.Install('__ROOT__/usr/bin', p)
env.Install('__ROOT__/usr/lib', l)
ib = env.Alias('install-bin', '__ROOT__/usr/bin')
il = env.Alias('install-lib', '__ROOT__/usr/lib')
env.Alias('install', [ib, il])
int main() { printf("foo.c\n"); }
void bar() { printf("bar.c\n"); }
This example defines separate install,
install-bin,
and install-lib aliases,
allowing you finer control over what gets installed:
scons -Q install-bin
scons -Q install-lib
scons -Q -c __ROOT__/
scons -Q install