<!-- __COPYRIGHT__ Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. --> <para> There is a common set of simple tasks that many build configurations rely on as they become more complex. Most build tools have special purpose constructs for performing these tasks, but since &SConscript; files are &Python; scripts, you can use more flexible built-in &Python; services to perform these tasks. This appendix lists a number of these tasks and how to implement them in &Python; and &SCons;. </para> <example> <title>Wildcard globbing to create a list of filenames</title> <programlisting> files = Glob(wildcard) </programlisting> </example> <example> <title>Filename extension substitution</title> <programlisting> import os.path filename = os.path.splitext(filename)[0]+extension </programlisting> </example> <example> <title>Appending a path prefix to a list of filenames</title> <programlisting> import os.path filenames = [os.path.join(prefix, x) for x in filenames] </programlisting> </example> <example> <title>Substituting a path prefix with another one</title> <programlisting> if filename.find(old_prefix) == 0: filename = filename.replace(old_prefix, new_prefix) </programlisting> </example> <example> <title>Filtering a filename list to exclude/retain only a specific set of extensions</title> <programlisting> import os.path filenames = [x for x in filenames if os.path.splitext(x)[1] in extensions] </programlisting> </example> <example> <title>The "backtick function": run a shell command and capture the output</title> <programlisting>import os output = os.popen(command).read() </programlisting> </example> <example> <title>Generating source code: how code can be generated and used by SCons</title> <para> The Copy builders here could be any arbitrary shell or python function that produces one or more files. This example shows how to create those files and use them in &SCons;. </para> <programlisting> #### SConstruct env = Environment() env.Append(CPPPATH = "#") ## Header example env.Append(BUILDERS = {'Copy1' : Builder(action = 'cat < $SOURCE > $TARGET', suffix='.h', src_suffix='.bar')}) env.Copy1('test.bar') # produces test.h from test.bar. env.Program('app','main.cpp') # indirectly depends on test.bar ## Source file example env.Append(BUILDERS = {'Copy2' : Builder(action = 'cat < $SOURCE > $TARGET', suffix='.cpp', src_suffix='.bar2')}) foo = env.Copy2('foo.bar2') # produces foo.cpp from foo.bar2. env.Program('app2',['main2.cpp'] + foo) # compiles main2.cpp and foo.cpp into app2. </programlisting> <para> Where main.cpp looks like this: </para> <programlisting> #include "test.h" </programlisting> <para> produces this: </para> <screen> % <userinput>scons -Q</userinput> cc -o app main.cpp cat < foo.bar2 > foo.cpp cc -o app2 main2.cpp foo.cpp cat < test.bar > test.h </screen> </example>