"""scons.Node.FS File system nodes. This initializes a "default_fs" Node with an FS at the current directory for its own purposes, and for use by scripts or modules looking for the canonical default. """ # # Copyright (c) 2001, 2002 Steven Knight # # Permission is hereby granted, free of charge, to any person obtaining # a copy of this software and associated documentation files (the # "Software"), to deal in the Software without restriction, including # without limitation the rights to use, copy, modify, merge, publish, # distribute, sublicense, and/or sell copies of the Software, and to # permit persons to whom the Software is furnished to do so, subject to # the following conditions: # # The above copyright notice and this permission notice shall be included # in all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY # KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE # WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE # LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION # OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION # WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # __revision__ = "__FILE__ __REVISION__ __DATE__ __DEVELOPER__" import string import os import os.path import types import SCons.Node from UserDict import UserDict import sys from SCons.Errors import UserError try: import os file_link = os.link except AttributeError: import shutil import stat def file_link(src, dest): shutil.copyfile(src, dest) st=os.stat(src) os.chmod(dest, stat.S_IMODE(st[stat.ST_MODE]) | stat.S_IWRITE) class ParentOfRoot: """ An instance of this class is used as the parent of the root of a filesystem (POSIX) or drive (Win32). This isn't actually a node, but it looks enough like one so that we don't have to have special purpose code everywhere to deal with dir being None. This class is an instance of the Null object pattern. """ def __init__(self): self.abspath = "" self.duplicate = 1 self.path = "" self.srcpath = "" self.abspath_='' self.path_='' self.srcpath_='' def is_under(self, dir): return 0 def up(self): return None if os.path.normcase("TeSt") == os.path.normpath("TeSt"): def _my_normcase(x): return x else: def _my_normcase(x): return string.upper(x) class FS: def __init__(self, path = None): """Initialize the Node.FS subsystem. The supplied path is the top of the source tree, where we expect to find the top-level build file. If no path is supplied, the current directory is the default. The path argument must be a valid absolute path. """ if path == None: self.pathTop = os.getcwd() else: self.pathTop = path self.Root = {} self.Top = None def set_toplevel_dir(self, path): assert not self.Top, "You can only set the top-level path on an FS object that has not had its File, Dir, or Entry methods called yet." self.pathTop = path def __setTopLevelDir(self): if not self.Top: self.Top = self.__doLookup(Dir, os.path.normpath(self.pathTop)) self.Top.path = '.' self.Top.srcpath = '.' self.Top.path_ = '.' + os.sep self._cwd = self.Top def getcwd(self): self.__setTopLevelDir() return self._cwd def __checkClass(self, node, klass): if klass == Entry: return node if node.__class__ == Entry: node.__class__ = klass node._morph() return node if not isinstance(node, klass): raise TypeError, "Tried to lookup %s '%s' as a %s." % \ (node.__class__.__name__, str(node), klass.__name__) return node def __doLookup(self, fsclass, name, directory = None, create = 1): """This method differs from the File and Dir factory methods in one important way: the meaning of the directory parameter. In this method, if directory is None or not supplied, the supplied name is expected to be an absolute path. If you try to look up a relative path with directory=None, then an AssertionError will be raised.""" if not name: # This is a stupid hack to compensate for the fact # that the POSIX and Win32 versions of os.path.normpath() # behave differently. In particular, in POSIX: # os.path.normpath('./') == '.' # in Win32 # os.path.normpath('./') == '' # os.path.normpath('.\\') == '' # # This is a definite bug in the Python library, but we have # to live with it. name = '.' path_comp = string.split(name, os.sep) drive, path_first = os.path.splitdrive(path_comp[0]) if not path_first: # Absolute path drive_path = _my_normcase(drive) try: directory = self.Root[drive_path] except KeyError: if not create: raise UserError dir = Dir(drive, ParentOfRoot()) dir.path = dir.path + os.sep dir.abspath = dir.abspath + os.sep dir.srcpath = dir.srcpath + os.sep self.Root[drive_path] = dir directory = dir path_comp = path_comp[1:] else: path_comp = [ path_first, ] + path_comp[1:] # Lookup the directory for path_name in path_comp[:-1]: path_norm = _my_normcase(path_name) try: directory = self.__checkClass(directory.entries[path_norm], Dir) except KeyError: if not create: raise UserError dir_temp = Dir(path_name, directory) directory.entries[path_norm] = dir_temp directory.add_wkid(dir_temp) directory = dir_temp file_name = _my_normcase(path_comp[-1]) try: ret = self.__checkClass(directory.entries[file_name], fsclass) except KeyError: if not create: raise UserError ret = fsclass(path_comp[-1], directory) directory.entries[file_name] = ret directory.add_wkid(ret) return ret def __transformPath(self, name, directory): """Take care of setting up the correct top-level directory, usually in preparation for a call to doLookup(). If the path name is prepended with a '#', then it is unconditionally interpreted as relative to the top-level directory of this FS. If directory is None, and name is a relative path, then the same applies. """ self.__setTopLevelDir() if name[0] == '#': directory = self.Top name = os.path.join('./', name[1:]) elif not directory: directory = self._cwd return (os.path.normpath(name), directory) def chdir(self, dir): """Change the current working directory for lookups. """ self.__setTopLevelDir() if not dir is None: self._cwd = dir def Entry(self, name, directory = None, create = 1): """Lookup or create a generic Entry node with the specified name. If the name is a relative path (begins with ./, ../, or a file name), then it is looked up relative to the supplied directory node, or to the top level directory of the FS (supplied at construction time) if no directory is supplied. """ name, directory = self.__transformPath(name, directory) return self.__doLookup(Entry, name, directory, create) def File(self, name, directory = None, create = 1): """Lookup or create a File node with the specified name. If the name is a relative path (begins with ./, ../, or a file name), then it is looked up relative to the supplied directory node, or to the top level directory of the FS (supplied at construction time) if no directory is supplied. This method will raise TypeError if a directory is found at the specified path. """ name, directory = self.__transformPath(name, directory) return self.__doLookup(File, name, directory, create) def Dir(self, name, directory = None, create = 1): """Lookup or create a Dir node with the specified name. If the name is a relative path (begins with ./, ../, or a file name), then it is looked up relative to the supplied directory node, or to the top level directory of the FS (supplied at construction time) if no directory is supplied. This method will raise TypeError if a normal file is found at the specified path. """ name, directory = self.__transformPath(name, directory) return self.__doLookup(Dir, name, directory, create) def BuildDir(self, build_dir, src_dir, duplicate=1): """Link the supplied build directory to the source directory for purposes of building files.""" self.__setTopLevelDir() if not isinstance(src_dir, SCons.Node.Node): src_dir = self.Dir(src_dir) if not isinstance(build_dir, SCons.Node.Node): build_dir = self.Dir(build_dir) build_dir.duplicate = duplicate if not src_dir.is_under(self.Top) or not build_dir.is_under(self.Top): raise UserError, "Both source and build directories must be under top of build tree." if src_dir.is_under(build_dir): raise UserError, "Source directory cannot be under build directory." build_dir.link(src_dir, duplicate) class Entry(SCons.Node.Node): """A generic class for file system entries. This class if for when we don't know yet whether the entry being looked up is a file or a directory. Instances of this class can morph into either Dir or File objects by a later, more precise lookup. Note: this class does not define __cmp__ and __hash__ for efficiency reasons. SCons does a lot of comparing of Entry objects, and so that operation must be as fast as possible, which means we want to use Python's built-in object identity comparison. """ def __init__(self, name, directory): """Initialize a generic file system Entry. Call the superclass initialization, take care of setting up our relative and absolute paths, identify our parent directory, and indicate that this node should use signatures.""" SCons.Node.Node.__init__(self) self.name = name assert directory, "A directory must be provided" self.duplicate = directory.duplicate self.abspath = directory.abspath_ + name if str(directory.path) == '.': self.path = name else: self.path = directory.path_ + name self.path_ = self.path self.abspath_ = self.abspath self.dir = directory self.use_signature = 1 self.__doSrcpath(self.duplicate) self.srcpath_ = self.srcpath self.cwd = None # will hold the SConscript directory for target nodes def get_dir(self): return self.dir def adjust_srcpath(self, duplicate): self.__doSrcpath(duplicate) def __doSrcpath(self, duplicate): self.duplicate = duplicate if str(self.dir.srcpath) == '.': self.srcpath = self.name else: self.srcpath = self.dir.srcpath_ + self.name def __str__(self): """A FS node's string representation is its path name.""" if self.duplicate or self.builder: return self.path else: return self.srcpath def exists(self): return os.path.exists(str(self)) def cached_exists(self): try: return self.exists_flag except AttributeError: self.exists_flag = self.exists() return self.exists_flag def get_parents(self): parents = SCons.Node.Node.get_parents(self) if self.dir and not isinstance(self.dir, ParentOfRoot): parents.append(self.dir) return parents def current(self): """If the underlying path doesn't exist, we know the node is not current without even checking the signature, so return 0. Otherwise, return None to indicate that signature calculation should proceed as normal to find out if the node is current.""" if not self.exists(): return 0 return None def is_under(self, dir): if self is dir: return 1 else: return self.dir.is_under(dir) # XXX TODO? # Annotate with the creator # is_under # rel_path # srcpath / srcdir # link / is_linked # linked_targets # is_accessible class Dir(Entry): """A class for directories in a file system. """ def __init__(self, name, directory): Entry.__init__(self, name, directory) self._morph() def _morph(self): """Turn a file system node (either a freshly initialized directory object or a separate Entry object) into a proper directory object. Modify our paths to add the trailing slash that indicates a directory. Set up this directory's entries and hook it into the file system tree. Specify that directories (this node) don't use signatures for currency calculation.""" self.path_ = self.path + os.sep self.abspath_ = self.abspath + os.sep self.srcpath_ = self.srcpath + os.sep self.entries = {} self.entries['.'] = self self.entries['..'] = self.dir self.use_signature = None self.builder = 1 self._sconsign = None def __doReparent(self, duplicate): for ent in self.entries.values(): if not ent is self and not ent is self.dir: ent.adjust_srcpath(duplicate) def adjust_srcpath(self, duplicate): Entry.adjust_srcpath(self, duplicate) self.srcpath_ = self.srcpath + os.sep self.__doReparent(duplicate) def link(self, srcdir, duplicate): """Set this directory as the build directory for the supplied source directory.""" self.srcpath = srcdir.path self.srcpath_ = srcdir.path_ self.__doReparent(duplicate) def up(self): return self.entries['..'] def root(self): if not self.entries['..']: return self else: return self.entries['..'].root() def all_children(self, scanner): #XXX --random: randomize "dependencies?" keys = filter(lambda k: k != '.' and k != '..', self.entries.keys()) kids = map(lambda x, s=self: s.entries[x], keys) def c(one, two): if one.abspath < two.abspath: return -1 if one.abspath > two.abspath: return 1 return 0 kids.sort(c) return kids def build(self): """A null "builder" for directories.""" pass def set_bsig(self, bsig): """A directory has no signature.""" pass def set_csig(self, csig): """A directory has no signature.""" pass def current(self): """If all of our children were up-to-date, then this directory was up-to-date, too.""" state = 0 for kid in self.children(None): s = kid.get_state() if s and (not state or s > state): state = s import SCons.Node if state == 0 or state == SCons.Node.up_to_date: return 1 else: return 0 def sconsign(self): """Return the .sconsign file info for this directory, creating it first if necessary.""" if not self._sconsign: import SCons.Sig self._sconsign = SCons.Sig.SConsignFile(self) return self._sconsign # XXX TODO? # rfile # precious # no_rfile # rpath # rsrcpath # source_exists # derived_exists # is_on_rpath # local # base_suf # suffix # addsuffix # accessible # ignore # build # bind # is_under # relpath class File(Entry): """A class for files in a file system. """ def __init__(self, name, directory = None): Entry.__init__(self, name, directory) self._morph() def _morph(self): """Turn a file system node into a File object.""" self.created = 0 def root(self): return self.dir.root() def get_contents(self): if not self.exists(): return '' return open(str(self), "rb").read() def get_timestamp(self): if self.exists(): return os.path.getmtime(str(self)) else: return 0 def store_csig(self): old = self.get_prevsiginfo() self.dir.sconsign().set(self.name, self.get_timestamp(), old[1], self.get_csig()) def store_bsig(self): old = self.get_prevsiginfo() self.dir.sconsign().set(self.name, self.get_timestamp(), self.get_bsig(), old[2]) def store_implicit(self): self.dir.sconsign().set_implicit(self.name, self.implicit) def get_prevsiginfo(self): return self.dir.sconsign().get(self.name) def get_stored_implicit(self): return self.dir.sconsign().get_implicit(self.name) def get_implicit_deps(self, env, scanner, target): if scanner: return scanner.scan(self, env, target) else: return [] def exists(self): if self.duplicate and not self.created: self.created = 1 if self.srcpath != self.path and \ os.path.exists(self.srcpath): if os.path.exists(self.path): os.unlink(self.path) self.__createDir() file_link(self.srcpath, self.path) return Entry.exists(self) def scanner_key(self): return os.path.splitext(self.name)[1] def __createDir(self): # ensure that the directories for this node are # created. listDirs = [] parent=self.dir while parent: if parent.cached_exists(): break listDirs.append(parent) parent = parent.up() listDirs.reverse() for dirnode in listDirs: try: os.mkdir(dirnode.abspath) dirnode.exists_flag = 1 except OSError: pass def build(self): Entry.build(self) self.exists_flag = self.exists() def prepare(self): """Prepare for this file to be created.""" if self.exists(): if not self.precious: os.unlink(self.path) else: self.__createDir() default_fs = FS() def find_file(filename, paths, node_factory = default_fs.File): """ find_file(str, [Dir()]) -> [nodes] filename - a filename to find paths - a list of directory path *nodes* to search in returns - the node created from the found file. Find a node corresponding to either a derived file or a file that exists already. Only the first file found is returned, and none is returned if no file is found. """ retval = None for dir in paths: try: node = node_factory(filename, dir) # Return true of the node exists or is a derived node. if node.builder or \ (isinstance(node, SCons.Node.FS.Entry) and node.cached_exists()): retval = node break except TypeError: # If we find a directory instead of a file, we don't care pass return retval def find_files(filenames, paths, node_factory = default_fs.File): """ find_files([str], [Dir()]) -> [nodes] filenames - a list of filenames to find paths - a list of directory path *nodes* to search in returns - the nodes created from the found files. Finds nodes corresponding to either derived files or files that exist already. Only the first file found is returned for each filename, and any files that aren't found are ignored. """ nodes = map(lambda x, paths=paths, node_factory=node_factory: find_file(x, paths, node_factory), filenames) return filter(lambda x: x != None, nodes)