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# __COPYRIGHT__
SCons - a software construction tool
Welcome to the SCons development tree. The real purpose of this tree is
to package SCons for production distribution in a variety of formats,
not just to hack SCons code.
To that extent, the normal development cycle (enforced by Aegis) is not
to test the code directly, but to package SCons, unpack the package,
"install" SCons in a test subdirectory, and then to run the tests
against the unpacked and installed software. This helps eliminate
problems caused by, for example, failure to update the list of files to
be packaged.
Note that if all you want to do is install and run SCons, it
will probably be easier for you to download and install the
scons-{version}.tar.gz or scons-{version}.zip package rather than to
work with the packaging logic in this tree.
LATEST VERSION
==============
Before going further, you can check that this package you have is the
latest version at the SCons download page:
http://www.scons.org/download.html
EXECUTION REQUIREMENTS
======================
Running SCons requires Python version 1.5.2 or later. There should be
no other dependencies or requirements to run SCons.
The default SCons configuration assumes use of the Microsoft Visual C++
compiler suite on WIN32 systems, and assumes a C compiler named 'cc',
a C++ compiler named 'c++', and a Fortran compiler named 'g77' (such
as found in the GNU C compiler suite) on any other type of system.
You may, of course, override these default values by appropriate
configuration of Environment construction variables.
By default, SCons knows how to search for available programming tools
on various systems--see the SCons man page for details. You may,
of course, override the default SCons choices made by appropriate
configuration of Environment construction variables.
INSTALLATION REQUIREMENTS
=========================
Building and installing SCons from this package requires the Python
distutils package. The distutils package was not shipped as a standard
part of Python until Python version 1.6, so if your system is running
Python 1.5.2, you may not have distutils installed. If you are running
Python version 1.6 or later, you should be fine.
NOTE TO RED HAT USERS: Red Hat shipped Python 1.5.2 as the default all
the way up to Red Hat Linux 7.3, so you probably do *not* have distutils
installed, unless you have already done so manually or are running Red
Hat 8.0 or later.
In this case, your options are:
-- (Optional.) Install from a pre-packaged SCons package that
does not require distutils:
Red Hat Linux scons-0.95-1.noarch.rpm
Debian GNU/Linux scons_0.95-1_all.deb
(or use apt-get)
Windows scons-0.95.win32.exe
-- (Recommended.) Download the latest distutils package from the
following URL:
http://www.python.org/sigs/distutils-sig/download.html
Install the distutils according to the instructions on the page.
You can then proceed to the next section to install SCons from
this package.
INSTALLATION
============
Assuming your system satisfies the installation requirements in
the previous section, install SCons from this package by first
populating the build/scons/ directory. (For an easier way to
install SCons, without having to populate this directory, use the
scons-{version}.tar.gz or scons-{version}.zip package.)
If you already have an appropriate version of SCons installed on your
system, populate the build/scons/ directory by running:
$ scons build/scons
If you don't have SCons version 0.96 or later already installed on your
system, you can use SCons itself to populate the build/scons/ directory
with a little more typing:
$ SCONS_LIB_DIR=`pwd`/src/engine python src/script/scons.py build/scons
Either command will populate the build/scons/ directory with the
necessary files and directory structure to use the Python-standard setup
script as follows:
# cd build/scons
# python setup.py install
If this is the first time you are installing SCons on your system,
the above command will install the scons script in the default system
script directory (/usr/bin or C:\Python*\Scripts, for example) and the
build engine in an appropriate stand-alone SCons library directory
(/usr/lib/scons or C:\Python*\scons, for example).
Note that, by default, SCons does not install its library in the
standard Python library directories. If you want to be able to use the
SCons library modules (the build engine) in other Python scripts, you
can run the setup script as follows:
# cd build/scons
# python setup.py install --standard-lib
This will install the build engine in the standard Python
library directory (/usr/lib/python*/site-packages or
C:\Python*\Lib\site-packages).
Alternatively, you may want to install multiple versions of SCons
side-by-side, which you can do as follows:
# cd build/scons
# python setup.py install --version-lib
This will install the build engine in a version-specific library
directory (/usr/lib/scons-__VERSION__ or C:\Python*\scons-__VERSION__).
If this is not the first time you are installing SCons on your system,
the setup script will, by default, search for where you have previously
installed the SCons library, and install this version's library the
same way--that is, if you previously installed the SCons library in
the standard Python library, the setup script will install this one
in the same location. You may, of course, specify one of the --*-lib
options described above to select a specific library location, or use
the following option to explicitly select installation into the default
standalone library directory (/usr/lib/scons or C:\Python*\scons):
# cd build/scons
# python setup.py install --standalone-lib
Note that, to install SCons in any of the above system directories,
you should have system installation privileges (that is, "root" or
"Administrator") when running the setup.py script. If you don't have
system installation privileges, you can use the --prefix option to
specify an alternate installation location, such as your home directory:
$ cd build/scons
$ python setup.py install --prefix=$HOME
This will install SCons in the appropriate locations relative to
$HOME--that is, the scons script itself $HOME/bin and the associated
library in $HOME/lib/scons, for example.
TESTING
=======
Tests are run by the runtest.py script in this directory.
There are two types of tests in this package:
Unit tests for individual SCons modules live underneath the
src/engine/ subdirectory and are the same base name as the module
with "Tests.py" appended--for example, the unit test for the
Builder.py module is the BuilderTests.py script.
End-to-end tests of SCons live in the test/ subdirectory.
You may specifically list one or more tests to be run:
$ python runtest.py src/engine/SCons/BuilderTests.py
$ python runtest.py test/option-j.py test/Program.py
Alternatively, the runtest.py script takes a -a option that searches
the tree for all of the tests and runs them:
$ python runtest.py -a
If more than one test is run, the runtest.py script prints a summary
of how many tests passed, failed, or yielded no result, and lists any
unsuccessful tests.
The above invocations all test directly the files underneath the src/
subdirectory, and do not require that a build be performed first. The
runtest.py script supports additional options to run tests against
unpacked packages in the build/test-*/ subdirectories. See the "TESTING
PACKAGES" section below.
BUILDING PACKAGES
=================
We use SCons (version 0.96 or later) to build its own packages. If you
already have an appropriate version of SCons installed on your system,
you can build everything by simply running it:
$ scons
If you don't have SCons version 0.96 or later already installed on your
system, you can build this version of SCons with itself with a little
more typing:
$ SCONS_LIB_DIR=`pwd`/src/engine python src/script/scons.py
Depending on the utilities installed on your system, any or all of the
following packages will be built:
build/dist/scons-0.95-1.noarch.rpm
build/dist/scons-0.95-1.src.rpm
build/dist/scons-0.95.linux-i686.tar.gz
build/dist/scons-0.95.tar.gz
build/dist/scons-0.95.win32.exe
build/dist/scons-0.95.zip
build/dist/scons-doc-0.95.tar.gz
build/dist/scons-local-0.95.tar.gz
build/dist/scons-local-0.95.zip
build/dist/scons-src-0.95.tar.gz
build/dist/scons-src-0.95.zip
build/dist/scons_0.95-1_all.deb
The SConstruct file is supposed to be smart enough to avoid trying to
build packages for which you don't have the proper utilities installed.
For example, if you don't have Debian packaging tools installed, it
should just not build the .deb package, not fail the build.
If you receive a build error, please report it to the scons-devel
mailing list and open a bug report on the SCons bug tracker.
Note that in addition to creating the above packages, the default build
will also unpack one or more of the packages for testing.
TESTING PACKAGES
================
A full build will unpack and/or install any .deb, .rpm., .local.tar.gz,
.local.zip, .src.tar.gz, .src.zip, .tar.gz, and .zip packages into
separate build/test-*/ subdirectories. (Of course, if a package was
not built on your system, it should not try to install it.) The
runtest.py script supports a -p option that will run the specified tests
(individually or collectively via the -a option) against the unpacked
build/test-/* subdirectory:
$ python runtest.py -p deb
$ python runtest.py -p rpm
$ python runtest.py -p local-tar-gz
$ python runtest.py -p local-zip
$ python runtest.py -p src-tar-gz
$ python runtest.py -p src-zip
$ python runtest.py -p tar-gz
$ python runtest.py -p zip
(The canonical invocation is to also use the runtest.py -a option so
that all tests are run against the specified package.)
CONTENTS OF THIS PACKAGE
========================
Not guaranteed to be up-to-date (but better than nothing):
bin/
Miscellaneous utilities used in SCons development. Right now,
some of the stuff here includes:
-- a copy of the script we use to translate an Aegis change
into a CVS checkin
-- a script that runs pychecker on our source tree
-- a script that counts source and test files and numbers
of lines in each
-- a script for synchronizing the Aegis tree to SourceForge
-- a prototype script for capturing sample SCons output
in sgml files
-- a script that can profile and time a packaging build of
SCons itself
-- a copy of xml_export, which can retrieve project data
from SourceForge
bootstrap.py
A build script for use with Aegis. This collects a current copy
of SCons from the Aegis baseline directories in a bootstrap/
subdirectory, and then executes SCons with the supplied
command-line arguments.
build/
This doesn't exist yet if you're looking at a vanilla source
tree. This is generated as part of our build process, and it's
where, believe it or not, we *build* everything.
config
The Aegis configuration, governing much of how we use Aegis to
build, test, control source, etc.
debian/
Files needed to construct a Debian package. The contents of this
directory are dictated by the Debian Policy Manual
(http://www.debian.org/doc/debian-policy). The package will not be
accepted into the Debian distribution unless the contents of this
directory satisfy the relevant Debian policies.
doc/
SCons documentation. A variety of things here, in various
stages of (in)completeness.
etc/
A subdirectory for miscellaneous things that we need. Right
now, it has copies of Python modules that we use for testing,
and which we don't want to force people to have to install on
their own just to help out with SCons development.
gentoo/
Stuff to generate files for Gentoo Linux.
HOWTO/
Documentation of SCons administrative procedures (making a
change, releasing a new version). Maybe other administrative
stuff in the future.
LICENSE
A copy of the copyright and terms under which SCons is
distributed (the Open Source Initiative-approved MIT license).
LICENSE-local
A copy of the copyright and terms under which SCons is
distributed for inclusion in the scons-local-{version} packages.
This is the same as LICENSE with a preamble that specifies
the licensing terms are for SCons itself, not any other
package that includes SCons.
README
What you're looking at right now.
README-local
A README file for inclusion in the scons-local-{version}
packages. Similar to this file, but stripped down and modified
for people looking at including SCons in their shipped software.
rpm/
The .spec file for building our RPM packages.
runtest.py
Script for running SCons tests. By default, this will run a
test against the code in the local src/ tree, so you don't
have to do a build before testing your changes. Aegis uses
it with an option that requires that you've done a build
(aeb) before running tests.
SConstruct
The "Makefile" for the SCons distribution.
(It has been pointed out that it's hard to find the SCons API
in this SConstruct file, and that it looks a lot more like a
pure Python script than a build configuration file. That's
mainly because all of the magick we have to perform to deal with
all of the different packaging formats requires a lot of pure
Python manipulation. In other words, don't look at this file
for an example of how easy it is to use SCons to build "normal"
software.)
src/
Where the actual source code is kept, of course.
template/
Template files, used by Aegis to give you a head start when you
aenf or aent a new file.
test/
End-to-end tests of the SCons utility itself. These are
separate from the individual module unit tests, which live
side-by-side with the modules under src/.
DOCUMENTATION
=============
See the src/RELEASE.txt file for notes about this specific release,
including known problems. See the src/CHANGES.txt file for a list of
changes since the previous release.
The doc/man/scons.1 man page is included in this package, and contains a
section of small examples for getting started using SCons.
Additional documentation for SCons is available at:
http://www.scons.org/doc.html
LICENSING
=========
SCons is distributed under the MIT license, a full copy of which is
available in the LICENSE file. The MIT license is an approved Open
Source license, which means:
This software is OSI Certified Open Source Software. OSI
Certified is a certification mark of the Open Source Initiative.
More information about OSI certifications and Open Source software is
available at:
http://www.opensource.org/
REPORTING BUGS
==============
Please report bugs by following the "Tracker - Bugs" link on the SCons
project page and filling out the form:
http://sourceforge.net/projects/scons/
You can also send mail to the SCons developers mailing list:
scons-devel@lists.sourceforge.net
But please make sure that you also submit a bug report to the project
page bug tracker, because bug reports in email can sometimes get lost
in the general flood of messages.
MAILING LISTS
=============
PLEASE NOTE: We are in the process of planning to move our mailing list
administration on 14 March 2004. Details are available at our mailing
lists page:
http://www.scons.org/lists.html
An active mailing list for developers of SCons is available. You may
send questions or comments to the list at:
dev@scons.tigris.org (after 14 March 2004)
scons-devel@lists.sourceforge.net (prior to 14 March 2004)
After 14 March 2004, please check our mailing lists web page in case
the actual date of the move has changed.
You may request a subscription to the (new) developer's mailing list by
sending email to:
dev-subscribe@scons.tigris.org
To subscribe to the old (sourceforge.net) mailing list prior to the move,
please consult the directions at our mailing lists page (address above).
Subscription to the developer's mailing list is by approval. In practice,
no one is refused list membership right now, but we reserve the right
to limit membership in the future and/or weed out lurkers.
There is also a low-volume mailing list available for announcements
about SCons. Subscribe by sending email to:
announce-subscribe@scons.tigris.org
There are other mailing lists available for SCons users, for notification
of SCons code changes, and for notification of updated bug reports and
project documents. Please see our mailing lists page for details.
DONATIONS
=========
If you find SCons helpful, please consider making a donation (of cash,
software, or hardware) to support continued work on the project.
Information is available at:
http://www.scons.org/donate.html
FOR MORE INFORMATION
====================
Check the SCons web site at:
http://www.scons.org/
AUTHOR INFO
===========
Steven Knight
knight at baldmt dot com
http://www.baldmt.com/~knight/
With plenty of help from the SCons Development team:
Chad Austin
Charles Crain
Steve Leblanc
Gary Oberbrunner
Anthony Roach
Greg Spencer
Christoph Wiedemann
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