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<!--
__COPYRIGHT__
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-->
<para>
&SCons; has integrated support for multi-platform build configuration
similar to that offered by GNU &Autoconf;,
such as
figuring out what libraries or header files
are available on the local system.
This section describes how to use
this &SCons feature.
</para>
<note>
<para>
This chapter is still under development,
so not everything is explained as well as it should be.
See the &SCons; man page for additional information.
</para>
</note>
<section>
<title>&Configure_Contexts;</title>
<para>
The basic framework for multi-platform build configuration
in &SCons; is to attach a &configure_context; to a
construction environment by calling the &Configure; function,
perform a number of checks for
libraries, functions, header files, etc.,
and to then call the configure context's &Finish; method
to finish off the configuration:
</para>
<sconstruct>
env = Environment()
conf = Configure(env)
# Checks for libraries, header files, etc. go here!
env = conf.Finish()
</sconstruct>
<para>
&SCons; provides a number of basic checks,
as well as a mechanism for adding your own custom checks.
</para>
<para>
Note that &SCons; uses its own dependency
mechanism to determine when a check
needs to be run--that is,
&SCons; does not run the checks
every time it is invoked,
but caches the values returned by previous checks
and uses the cached values unless something has changed.
This saves a tremendous amount
of developer time while working on
cross-platform build issues.
</para>
<para>
The next sections describe
the basic checks that &SCons; supports,
as well as how to add your own custom checks.
</para>
</section>
<section>
<title>Checking for the Existence of Header Files</title>
<para>
Testing the existence of a header file
requires knowing what language the header file is.
A configure context has a &CheckCHeader; method
that checks for the existence of a C header file:
</para>
<sconstruct>
env = Environment()
conf = Configure(env)
if not conf.CheckCHeader('math.h'):
print 'Math.h must be installed!'
Exit(1)
if conf.CheckCHeader('foo.h'):
conf.env.Append('-DHAS_FOO_H')
env = conf.Finish()
</sconstruct>
<para>
Note that you can choose to terminate
the build if a given header file doesn't exist,
or you can modify the contstruction environment
based on the existence of a header file.
</para>
<para>
If you need to check for the existence
a C++ header file,
use the &CheckCXXHeader; method:
</para>
<sconstruct>
env = Environment()
conf = Configure(env)
if not conf.CheckCXXHeader('vector.h'):
print 'vector.h must be installed!'
Exit(1)
env = conf.Finish()
</sconstruct>
</section>
<section>
<title>Checking for the Availability of a Function</title>
<para>
Check for the availability of a specific function
using the &CheckFunc; method:
</para>
<sconstruct>
env = Environment()
conf = Configure(env)
if not conf.CheckFunc('strcpy'):
print 'Did not find strcpy(), using local version'
conf.env.Append('-Dstrcpy=my_local_strcpy')
env = conf.Finish()
</sconstruct>
</section>
<section>
<title>Checking for the Availability of a Library</title>
<para>
Check for the availability of a library
using the &CheckLib; method.
You only specify the basename of the library,
you don't need to add a <literal>lib</literal>
prefix or a <literal>.a</literal> or <literal>.lib</literal> suffix:
</para>
<sconstruct>
env = Environment()
conf = Configure(env)
if not conf.CheckLib('m'):
print 'Did not find libm.a or m.lib, exiting!'
Exit(1)
env = conf.Finish()
</sconstruct>
<para>
Because the ability to use a library successfully
often depends on having access to a header file
that describes the library's interface,
you can check for a library
<emphasis>and</emphasis> a header file
at the same time by using the
&CheckLibWithHeader; method:
</para>
<sconstruct>
env = Environment()
conf = Configure(env)
if not conf.CheckLibWithHeader('m', 'math.h'):
print 'Did not find libm.a or m.lib, exiting!'
Exit(1)
env = conf.Finish()
</sconstruct>
<para>
This is essentially shorthand for
separate calls to the &CheckHeader; and &CheckLib;
functions.
</para>
</section>
<section>
<title>Checking for the Availability of a &typedef;</title>
<para>
Check for the availability of a &typedef;
by using the &CheckType; method:
</para>
<sconstruct>
env = Environment()
conf = Configure(env)
if not conf.CheckType('off_t'):
print 'Did not find off_t typedef, assuming int'
conf.env.Append(CCFLAGS = '-Doff_t=int')
env = conf.Finish()
</sconstruct>
<para>
You can also add a string that will be
placed at the beginning of the test file
that will be used to check for the &typedef;.
This provide a way to specify
files that must be included to find the &typedef;:
</para>
<sconstruct>
env = Environment()
conf = Configure(env)
if not conf.CheckType('off_t', '#include &lt;sys/types.h&gt;\n'):
print 'Did not find off_t typedef, assuming int'
conf.env.Append(CCFLAGS = '-Doff_t=int')
env = conf.Finish()
</sconstruct>
</section>
<section>
<title>Adding Your Own Custom Checks</title>
<para>
A custom check is a Python function
that checks for a certain condition to exist
on the running system,
usually using methods that &SCons;
supplies to take care of the details
of checking whether a compilation succeeds,
a link succeeds,
a program is runnable,
etc.
A simple custom check for the existence of
a specific library might look as follows:
</para>
<sconstruct>
mylib_test_source_file = """
#include &lt;mylib.h&gt;
int main(int argc, char **argv)
{
MyLibrary mylib(argc, argv);
return 0;
}
"""
def CheckMyLibrary(context):
context.Message('Checking for MyLibrary...')
result = context.TryLink(mylib_test_source_file, '.c')
context.Result(result)
return result
</sconstruct>
<para>
The &Message; and &Result; methods
should typically begin and end a custom check to
let the user know what's going on:
the &Message; call prints the
specified message (with no trailing newline)
and the &Result; call prints
<literal>ok</literal> if the check succeeds and
<literal>failed</literal> if it doesn't.
The &TryLink; method
actually tests for whether the
specified program text
will successfully link.
</para>
<para>
(Note that a custom check can modify
its check based on any arguments you
choose to pass it,
or by using or modifying the configure context environment
in the <literal>context.env</literal> attribute.)
</para>
<para>
This custom check function is
then attached to the &configure_context;
by passing a dictionary
to the &Configure; call
that maps a name of the check
to the underlying function:
</para>
<sconstruct>
env = Environment()
conf = Configure(env, custom_tests = {'CheckMyLibrary' : CheckMyLibrary})
</sconstruct>
<para>
You'll typically want to make
the check and the function name the same,
as we've done here,
to avoid potential confusion.
</para>
<para>
We can then put these pieces together
and actually call the <literal>CheckMyLibrary</literal> check
as follows:
</para>
<sconstruct>
mylib_test_source_file = """
#include &lt;mylib.h&gt;
int main(int argc, char **argv)
{
MyLibrary mylib(argc, argv);
return 0;
}
"""
def CheckMyLibrary(context):
context.Message('Checking for MyLibrary... ')
result = context.TryLink(mylib_test_source_file, '.c')
context.Result(result)
return result
env = Environment()
conf = Configure(env, custom_tests = {'CheckMyLibrary' : CheckMyLibrary})
if not conf.CheckMyLibrary():
print 'MyLibrary is not installed!'
Exit(1)
env = conf.Finish()
# We would then add actual calls like Program() to build
# something using the "env" construction environment.
</sconstruct>
<para>
If MyLibrary is not installed on the system,
the output will look like:
</para>
<screen>
% <userinput>scons</userinput>
scons: Reading SConscript file ...
Checking for MyLibrary... failed
MyLibrary is not installed!
</screen>
<para>
If MyLibrary is installed,
the output will look like:
</para>
<screen>
% <userinput>scons</userinput>
scons: Reading SConscript file ...
Checking for MyLibrary... failed
scons: done reading SConscript
scons: Building targets ...
.
.
.
</screen>
</section>
<section>
<title>Not Configuring When Cleaning Targets</title>
<para>
Using multi-platform configuration
as described in the previous sections
will run the configuration commands
even when invoking
<userinput>scons -c</userinput>
to clean targets:
</para>
<screen>
% <userinput>scons -Q -c</userinput>
Checking for MyLibrary... ok
Removed foo.o
Removed foo
</screen>
<para>
Although running the platform checks
when removing targets doesn't hurt anything,
it's usually unnecessary.
You can avoid this by using the
&GetOption(); method to
check whether the <option>-c</option> (clean)
option has been invoked on the command line:
</para>
<sconstruct>
env = Environment()
if not env.GetOption('clean'):
conf = Configure(env, custom_tests = {'CheckMyLibrary' : CheckMyLibrary})
if not conf.CheckMyLibrary():
print 'MyLibrary is not installed!'
Exit(1)
env = conf.Finish()
</sconstruct>
<screen>
% <userinput>scons -Q -c</userinput>
Removed foo.o
Removed foo
</screen>
</section>
<!--
<section>
<title>Controlling Configuration: the &config; Option</title>
<para>
XXX -D, -u and -U
</para>
</section>
-->
|