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"""SCons.Script.SConscript
This module defines the Python API provided to SConscript and SConstruct
files.
"""
#
# __COPYRIGHT__
#
# Permission is hereby granted, free of charge, to any person obtaining
# a copy of this software and associated documentation files (the
# "Software"), to deal in the Software without restriction, including
# without limitation the rights to use, copy, modify, merge, publish,
# distribute, sublicense, and/or sell copies of the Software, and to
# permit persons to whom the Software is furnished to do so, subject to
# the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
# KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
# WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#
__revision__ = "__FILE__ __REVISION__ __DATE__ __DEVELOPER__"
import SCons.Action
import SCons.Builder
import SCons.Defaults
import SCons.Environment
import SCons.Errors
import SCons.Node
import SCons.Node.FS
import SCons.Platform
import SCons.Tool
import SCons.Util
import SCons.Options
import SCons
import os
import os.path
import string
import sys
import traceback
def do_nothing(text): pass
HelpFunction = do_nothing
default_targets = None
clean_targets = {}
arguments = {}
launch_dir = os.path.abspath(os.curdir)
# global exports set by Export():
global_exports = {}
# chdir flag
sconscript_chdir = 0
def SConscriptChdir(flag):
global sconscript_chdir
sconscript_chdir = flag
def _scons_add_args(alist):
global arguments
for arg in alist:
a, b = string.split(arg, '=', 2)
arguments[a] = b
class Frame:
"""A frame on the SConstruct/SConscript call stack"""
def __init__(self, exports):
self.globals = BuildDefaultGlobals()
self.retval = None
self.prev_dir = SCons.Node.FS.default_fs.getcwd()
self.exports = {} # exports from the calling SConscript
try:
if SCons.Util.is_List(exports):
for export in exports:
self.exports[export] = stack[-1].globals[export]
else:
for export in string.split(exports):
self.exports[export] = stack[-1].globals[export]
except KeyError, x:
raise SCons.Errors.UserError, "Export of non-existant variable '%s'"%x
# the SConstruct/SConscript call stack:
stack = []
# For documentation on the methods in this file, see the scons man-page
def Return(*vars):
retval = []
try:
for var in vars:
for v in string.split(var):
retval.append(stack[-1].globals[v])
except KeyError, x:
raise SCons.Errors.UserError, "Return of non-existant variable '%s'"%x
if len(retval) == 1:
stack[-1].retval = retval[0]
else:
stack[-1].retval = tuple(retval)
# This function is responsible for converting the parameters passed to
# SConscript() calls into a list of files and export variables. If the
# parameters are invalid, throws SCons.Errors.UserError. Returns a tuple
# (l, e) where l is a list of SConscript filenames and e is a list of
# exports.
def GetSConscriptFilenames(ls, kw):
files = []
exports = []
if len(ls) == 0:
try:
dirs = map(str, SCons.Util.argmunge(kw["dirs"]))
except KeyError:
raise SCons.Errors.UserError, \
"Invalid SConscript usage - no parameters"
name = kw.get('name', 'SConscript')
if kw.get('exports'):
exports = SCons.Util.argmunge(kw['exports'])
files = map(lambda n, name = name: os.path.join(n, name), dirs)
elif len(ls) == 1:
files = SCons.Util.argmunge(ls[0])
if kw.get('exports'):
exports = SCons.Util.argmunge(kw['exports'])
elif len(ls) == 2:
files = SCons.Util.argmunge(ls[0])
exports = SCons.Util.argmunge(ls[1])
if kw.get('exports'):
exports.extend(SCons.Util.argmunge(kw['exports']))
else:
raise SCons.Errors.UserError, \
"Invalid SConscript() usage - too many arguments"
build_dir = kw.get('build_dir')
if build_dir:
if len(files) != 1:
raise SCons.Errors.UserError, \
"Invalid SConscript() usage - can only specify one SConscript with a build_dir"
duplicate = kw.get('duplicate', 1)
src_dir = kw.get('src_dir')
if not src_dir:
src_dir, fname = os.path.split(str(files[0]))
else:
if not isinstance(src_dir, SCons.Node.Node):
src_dir = SCons.Node.FS.default_fs.Dir(src_dir)
fn = files[0]
if not isinstance(fn, SCons.Node.Node):
fn = SCons.Node.FS.default_fs.File(fn)
if fn.is_under(src_dir):
# Get path relative to the source directory.
fname = fn.get_path(src_dir)
else:
# Fast way to only get the terminal path component of a Node.
fname = fn.get_path(fn.dir)
BuildDir(build_dir, src_dir, duplicate)
files = [os.path.join(str(build_dir), fname)]
return (files, exports)
def SConscript(*ls, **kw):
files, exports = GetSConscriptFilenames(ls, kw)
# evaluate each SConscript file
results = []
for fn in files:
stack.append(Frame(exports))
old_dir = None
old_sys_path = sys.path
try:
if fn == "-":
exec sys.stdin in stack[-1].globals
else:
if isinstance(fn, SCons.Node.Node):
f = fn
else:
f = SCons.Node.FS.default_fs.File(str(fn))
_file_ = None
old_dir = SCons.Node.FS.default_fs.getcwd()
SCons.Node.FS.default_fs.chdir(SCons.Node.FS.default_fs.Dir('#'),
change_os_dir=1)
if f.rexists():
# Change directory to top of source tree to make sure
# the os's cwd and the cwd of SCons.Node.FS.default_fs
# match so we can open the SConscript.
_file_ = open(f.rstr(), "r")
elif f.has_builder():
# The SConscript file apparently exists in a source
# code management system. Build it, but then remove
# the builder so that it doesn't get built *again*
# during the actual build phase.
f.build()
f.builder_set(None)
s = str(f)
if os.path.exists(s):
_file_ = open(s, "r")
if _file_:
SCons.Node.FS.default_fs.chdir(f.dir,
change_os_dir=sconscript_chdir)
# prepend the SConscript directory to sys.path so
# that Python modules in the SConscript directory can
# be easily imported
sys.path = [ f.dir.abspath ] + sys.path
# This is the magic line that actually reads up and
# executes the stuff in the SConscript file. We
# look for the "exec _file_ " from the beginning
# of this line to find the right stack frame (the
# next one) describing the SConscript file and line
# number that creates a node.
exec _file_ in stack[-1].globals
else:
sys.stderr.write("Ignoring missing SConscript '%s'\n" %
f.path)
finally:
sys.path = old_sys_path
frame = stack.pop()
SCons.Node.FS.default_fs.chdir(frame.prev_dir)
if old_dir:
SCons.Node.FS.default_fs.chdir(old_dir,
change_os_dir=sconscript_chdir)
results.append(frame.retval)
# if we only have one script, don't return a tuple
if len(results) == 1:
return results[0]
else:
return tuple(results)
def annotate(node):
"""Annotate a node with the stack frame describing the
SConscript file and line number that created it."""
stack = traceback.extract_stack()
last_text = ""
for frame in stack:
# If the script text of the previous frame begins with the
# magic "exec _file_ " string, then this frame describes the
# SConscript file and line number that caused this node to be
# created. Record the tuple and carry on.
if not last_text is None and last_text[:12] == "exec _file_ ":
node.creator = frame
return
last_text = frame[3]
# The following line would cause each Node to be annotated using the
# above function. Unfortunately, this is a *huge* performance hit, so
# leave this disabled until we find a more efficient mechanism.
#SCons.Node.Annotate = annotate
def Default(*targets):
global default_targets
if default_targets is None:
default_targets = []
for t in targets:
if t is None:
default_targets = []
elif isinstance(t, SCons.Node.Node):
default_targets.append(t)
else:
default_targets.extend(SCons.Node.arg2nodes(t,
SCons.Node.FS.default_fs.Entry))
def Local(*targets):
for targ in targets:
if isinstance(targ, SCons.Node.Node):
targ.set_local()
else:
for t in SCons.Node.arg2nodes(targ, SCons.Node.FS.default_fs.Entry):
t.set_local()
def Help(text):
HelpFunction(text)
def BuildDir(build_dir, src_dir, duplicate=1):
SCons.Node.FS.default_fs.BuildDir(build_dir, src_dir, duplicate)
def GetBuildPath(files):
nodes = SCons.Node.arg2nodes(files, SCons.Node.FS.default_fs.Entry)
ret = map(str, nodes)
if len(ret) == 1:
return ret[0]
return ret
def FindFile(file, dirs):
nodes = SCons.Node.arg2nodes(dirs, SCons.Node.FS.default_fs.Dir)
return SCons.Node.FS.find_file(file, nodes)
def Export(*vars):
try:
for var in vars:
for v in string.split(var):
global_exports[v] = stack[-1].globals[v]
except KeyError, x:
raise SCons.Errors.UserError, "Export of non-existant variable '%s'"%x
def Import(*vars):
try:
for var in vars:
for v in string.split(var):
if stack[-1].exports.has_key(v):
stack[-1].globals[v] = stack[-1].exports[v]
else:
stack[-1].globals[v] = global_exports[v]
except KeyError,x:
raise SCons.Errors.UserError, "Import of non-existant variable '%s'"%x
def GetLaunchDir():
return launch_dir
def SetBuildSignatureType(type):
import SCons.Sig
if type == 'build':
SCons.Sig.build_signature = 1
elif type == 'content':
SCons.Sig.build_signature = 0
else:
raise SCons.Errors.UserError, "Unknown build signature type '%s'"%type
def SetContentSignatureType(type):
import SCons.Script
if type == 'MD5':
import SCons.Sig.MD5
SCons.Script.sig_module = SCons.Sig.MD5
elif type == 'timestamp':
import SCons.Sig.TimeStamp
SCons.Script.sig_module = SCons.Sig.TimeStamp
else:
raise SCons.Errors.UserError, "Unknown content signature type '%s'"%type
class Options(SCons.Options.Options):
def Update(self, env):
return SCons.Options.Options.Update(self, env, arguments)
def CheckVersion(major,minor,version_string):
"""Return 0 if 'major' and 'minor' are greater than the version
in 'version_string', and 1 otherwise."""
version = string.split(string.split(version_string, ' ')[0], '.')
if major > int(version[0]) or (major == int(version[0]) and minor > int(version[1])):
return 0
else:
return 1
def EnsureSConsVersion(major, minor):
"""Exit abnormally if the SCons version is not late enough."""
if not CheckVersion(major,minor,SCons.__version__):
print "SCons %d.%d or greater required, but you have SCons %s" %(major,minor,SCons.__version__)
sys.exit(2)
def EnsurePythonVersion(major, minor):
"""Exit abnormally if the Python version is not late enough."""
if not CheckVersion(major,minor,sys.version):
v = string.split(sys.version, " ", 1)[0]
print "Python %d.%d or greater required, but you have Python %s" %(major,minor,v)
sys.exit(2)
def GetJobs():
return SCons.Script.get_num_jobs(SCons.Script.options)
def SetJobs(num):
try:
tmp = int(num)
if tmp < 1:
raise ValueError
SCons.Script.num_jobs = tmp
except ValueError, x:
raise SCons.Errors.UserError, "A positive integer is required: %s"%repr(num)
def Clean(target, files):
if not isinstance(target, SCons.Node.Node):
target = SCons.Node.FS.default_fs.Entry(target, create=1)
if not SCons.Util.is_List(files):
files = [files]
nodes = []
for f in files:
if isinstance(f, SCons.Node.Node):
nodes.append(f)
else:
nodes.extend(SCons.Node.arg2nodes(f, SCons.Node.FS.default_fs.Entry))
try:
clean_targets[target].extend(nodes)
except KeyError:
clean_targets[target] = nodes
def AddPreAction(files, action):
nodes = SCons.Node.arg2nodes(files, SCons.Node.FS.default_fs.Entry)
for n in nodes:
n.add_pre_action(SCons.Action.Action(action))
def AddPostAction(files, action):
nodes = SCons.Node.arg2nodes(files, SCons.Node.FS.default_fs.Entry)
for n in nodes:
n.add_post_action(SCons.Action.Action(action))
def Exit(value=0):
sys.exit(value)
def BuildDefaultGlobals():
"""
Create a dictionary containing all the default globals for
SConscruct and SConscript files.
"""
globals = {}
globals['Action'] = SCons.Action.Action
globals['AddPostAction'] = AddPostAction
globals['AddPreAction'] = AddPreAction
globals['ARGUMENTS'] = arguments
globals['BuildDir'] = BuildDir
globals['Builder'] = SCons.Builder.Builder
globals['CacheDir'] = SCons.Node.FS.default_fs.CacheDir
globals['Clean'] = Clean
globals['CScan'] = SCons.Defaults.CScan
globals['Default'] = Default
globals['Dir'] = SCons.Node.FS.default_fs.Dir
globals['EnsurePythonVersion'] = EnsurePythonVersion
globals['EnsureSConsVersion'] = EnsureSConsVersion
globals['Environment'] = SCons.Environment.Environment
globals['Exit'] = Exit
globals['Export'] = Export
globals['File'] = SCons.Node.FS.default_fs.File
globals['FindFile'] = FindFile
globals['GetBuildPath'] = GetBuildPath
globals['GetCommandHandler'] = SCons.Action.GetCommandHandler
globals['GetJobs'] = GetJobs
globals['GetLaunchDir'] = GetLaunchDir
globals['Help'] = Help
globals['Import'] = Import
globals['Library'] = SCons.Defaults.StaticLibrary
globals['Literal'] = SCons.Util.Literal
globals['Local'] = Local
globals['Object'] = SCons.Defaults.StaticObject
globals['Options'] = Options
globals['ParseConfig'] = SCons.Util.ParseConfig
globals['Platform'] = SCons.Platform.Platform
globals['Program'] = SCons.Defaults.Program
globals['Repository'] = SCons.Node.FS.default_fs.Repository
globals['Return'] = Return
globals['SConscript'] = SConscript
globals['SConscriptChdir'] = SConscriptChdir
globals['Scanner'] = SCons.Scanner.Base
globals['SetBuildSignatureType'] = SetBuildSignatureType
globals['SetCommandHandler'] = SCons.Action.SetCommandHandler
globals['SetContentSignatureType'] = SetContentSignatureType
globals['SetJobs'] = SetJobs
globals['SharedLibrary'] = SCons.Defaults.SharedLibrary
globals['SharedObject'] = SCons.Defaults.SharedObject
globals['Split'] = SCons.Util.Split
globals['StaticLibrary'] = SCons.Defaults.StaticLibrary
globals['StaticObject'] = SCons.Defaults.StaticObject
globals['Tool'] = SCons.Tool.Tool
globals['WhereIs'] = SCons.Util.WhereIs
return globals
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