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author | William Joye <wjoye@cfa.harvard.edu> | 2016-10-17 15:22:52 (GMT) |
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committer | William Joye <wjoye@cfa.harvard.edu> | 2016-10-17 15:22:52 (GMT) |
commit | 7dd9b970cec6832b8f6118dc2dd91a08d2836648 (patch) | |
tree | 4b3c86596ab87f35a3c6213397da07afe1e24d3e /ast/switchmap.c | |
parent | d7bf7c61e8507e3cf51f195392c0f41f27ae18d8 (diff) | |
parent | 7fde2daeed593684120d75de07598154f3ddaf2c (diff) | |
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Merge commit '7fde2daeed593684120d75de07598154f3ddaf2c' as 'ast'
Diffstat (limited to 'ast/switchmap.c')
-rw-r--r-- | ast/switchmap.c | 2875 |
1 files changed, 2875 insertions, 0 deletions
diff --git a/ast/switchmap.c b/ast/switchmap.c new file mode 100644 index 0000000..23dec4b --- /dev/null +++ b/ast/switchmap.c @@ -0,0 +1,2875 @@ +/* +*class++ +* Name: +* SwitchMap + +* Purpose: +* A Mapping that encapsulates a set of alternate Mappings. + +* Constructor Function: +c astSwitchMap +f AST_SWITCHMAP + +* Description: +* A SwitchMap is a Mapping which represents a set of alternate +* Mappings, each of which is used to transform positions within a +* particular region of the input or output coordinate system of the +* SwitchMap. +* +* A SwitchMap can encapsulate any number of Mappings, but they must +* all have the same number of inputs (Nin attribute value) and the +* same number of outputs (Nout attribute value). The SwitchMap itself +* inherits these same values for its Nin and Nout attributes. Each of +* these Mappings represents a "route" through the switch, and are +* referred to as "route" Mappings below. Each route Mapping transforms +* positions between the input and output coordinate space of the entire +* SwitchMap, but only one Mapping will be used to transform any given +* position. The selection of the appropriate route Mapping to use with +* any given input position is made by another Mapping, called the +* "selector" Mapping. Each SwitchMap encapsulates two selector +* Mappings in addition to its route Mappings; one for use with the +* SwitchMap's forward transformation (called the "forward selector +* Mapping"), and one for use with the SwitchMap's inverse transformation +* (called the "inverse selector Mapping"). The forward selector Mapping +* must have the same number of inputs as the route Mappings, but +* should have only one output. Likewise, the inverse selector Mapping +* must have the same number of outputs as the route Mappings, but +* should have only one input. +* +* When the SwitchMap is used to transform a position in the forward +* direction (from input to output), each supplied input position is +* first transformed by the forward transformation of the forward selector +* Mapping. This produces a single output value for each input position +* referred to as the selector value. The nearest integer to the selector +* value is found, and is used to index the array of route Mappings (the +* first supplied route Mapping has index 1, the second route Mapping has +* index 2, etc). If the nearest integer to the selector value is less +* than 1 or greater than the number of route Mappings, then the SwitchMap +* output position is set to a value of AST__BAD on every axis. Otherwise, +* the forward transformation of the selected route Mapping is used to +* transform the supplied input position to produce the SwitchMap output +* position. +* +* When the SwitchMap is used to transform a position in the inverse +* direction (from "output" to "input"), each supplied "output" position +* is first transformed by the inverse transformation of the inverse +* selector Mapping. This produces a selector value for each "output" +* position. Again, the nearest integer to the selector value is found, +* and is used to index the array of route Mappings. If this selector +* index value is within the bounds of the array of route Mappings, then +* the inverse transformation of the selected route Mapping is used to +* transform the supplied "output" position to produce the SwitchMap +* "input" position. If the selector index value is outside the bounds +* of the array of route Mappings, then the SwitchMap "input" position is +* set to a value of AST__BAD on every axis. +* +* In practice, appropriate selector Mappings should be chosen to +* associate a different route Mapping with each region of coordinate +* space. Note that the SelectorMap class of Mapping is particularly +* appropriate for this purpose. +* +* If a compound Mapping contains a SwitchMap in series with its own +* inverse, the combination of the two adjacent SwitchMaps will be +* replaced by a UnitMap when the compound Mapping is simplified using +c astSimplify. +f AST_SIMPLIFY. + +* Inheritance: +* The SwitchMap class inherits from the Mapping class. + +* Attributes: +* The SwitchMap class does not define any new attributes beyond those +* which are applicable to all Mappings. + +* Functions: +c The SwitchMap class does not define any new functions beyond those +f The SwitchMap class does not define any new routines beyond those +* which are applicable to all Mappings. + +* Copyright: +* Copyright (C) 1997-2006 Council for the Central Laboratory of the Research Councils + +* Licence: +* This program is free software: you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation, either +* version 3 of the License, or (at your option) any later +* version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General +* License along with this program. If not, see +* <http://www.gnu.org/licenses/>. + +* Authors: +* DSB: David S. Berry (Starlink) + +* History: +* 13-MAR-2006 (DSB): +* Original version. +* 17-MAR-2006 (DSB): +* Guard against AST__BAD selector values. +* 9-MAY-2006 (DSB): +* Check selector Mapping pointers are not NULL before calling +* astEqual in Equal. +*class-- +*/ + +/* Module Macros. */ +/* ============== */ +/* Set the name of the class we are implementing. This indicates to + the header files that define class interfaces that they should make + "protected" symbols available. */ +#define astCLASS SwitchMap + +/* Include files. */ +/* ============== */ +/* Interface definitions. */ +/* ---------------------- */ + +#include "globals.h" /* Thread-safe global data access */ +#include "error.h" /* Error reporting facilities */ +#include "memory.h" /* Memory allocation facilities */ +#include "object.h" /* Base Object class */ +#include "pointset.h" /* Sets of points/coordinates */ +#include "mapping.h" /* Coordinate Mappings (parent class) */ +#include "unitmap.h" /* Unit Mappings */ +#include "channel.h" /* I/O channels */ +#include "switchmap.h" /* Interface definition for this class */ +#include "frame.h" /* Frames */ + +/* Error code definitions. */ +/* ----------------------- */ +#include "ast_err.h" /* AST error codes */ + +/* C header files. */ +/* --------------- */ +#include <stdarg.h> +#include <stddef.h> +#include <string.h> +#include <stdio.h> + +/* Module Variables. */ +/* ================= */ + +/* Address of this static variable is used as a unique identifier for + member of this class. */ +static int class_check; + +/* Pointers to parent class methods which are extended by this class. */ +static int (* parent_getobjsize)( AstObject *, int * ); +static AstPointSet *(* parent_transform)( AstMapping *, AstPointSet *, int, AstPointSet *, int * ); + +#if defined(THREAD_SAFE) +static int (* parent_managelock)( AstObject *, int, int, AstObject **, int * ); +#endif + + + +#ifdef THREAD_SAFE +/* Define how to initialise thread-specific globals. */ +#define GLOBAL_inits \ + globals->Class_Init = 0; + +/* Create the function that initialises global data for this module. */ +astMAKE_INITGLOBALS(SwitchMap) + +/* Define macros for accessing each item of thread specific global data. */ +#define class_init astGLOBAL(SwitchMap,Class_Init) +#define class_vtab astGLOBAL(SwitchMap,Class_Vtab) + + +#include <pthread.h> + + +#else + + +/* Define the class virtual function table and its initialisation flag + as static variables. */ +static AstSwitchMapVtab class_vtab; /* Virtual function table */ +static int class_init = 0; /* Virtual function table initialised? */ + +#endif + +/* External Interface Function Prototypes. */ +/* ======================================= */ +/* The following functions have public prototypes only (i.e. no + protected prototypes), so we must provide local prototypes for use + within this module. */ +AstSwitchMap *astSwitchMapId_( void *, void *, int, void **, const char *, ... ); + +/* Prototypes for Private Member Functions. */ +/* ======================================== */ +static AstMapping *RemoveRegions( AstMapping *, int * ); +static AstPointSet *Transform( AstMapping *, AstPointSet *, int, AstPointSet *, int * ); +static double Rate( AstMapping *, double *, int, int, int * ); +static int Equal( AstObject *, AstObject *, int * ); +static int GetObjSize( AstObject *, int * ); +static int MapMerge( AstMapping *, int, int, int *, AstMapping ***, int **, int * ); +static void Copy( const AstObject *, AstObject *, int * ); +static void Delete( AstObject *, int * ); +static void Dump( AstObject *, AstChannel *, int * ); +static AstMapping *GetSelector( AstSwitchMap *, int, int *, int * ); +static AstMapping *GetRoute( AstSwitchMap *, double, int *, int * ); + +#if defined(THREAD_SAFE) +static int ManageLock( AstObject *, int, int, AstObject **, int * ); +#endif + +/* Member functions. */ +/* ================= */ +static int Equal( AstObject *this_object, AstObject *that_object, int *status ) { +/* +* Name: +* Equal + +* Purpose: +* Test if two SwitchMaps are equivalent. + +* Type: +* Private function. + +* Synopsis: +* #include "switchmap.h" +* int Equal( AstObject *this, AstObject *that, int *status ) + +* Class Membership: +* SwitchMap member function (over-rides the astEqual protected +* method inherited from the astMapping class). + +* Description: +* This function returns a boolean result (0 or 1) to indicate whether +* two SwitchMaps are equivalent. + +* Parameters: +* this +* Pointer to the first Object (a SwitchMap). +* that +* Pointer to the second Object. +* status +* Pointer to the inherited status variable. + +* Returned Value: +* One if the SwitchMaps are equivalent, zero otherwise. + +* Notes: +* - A value of zero will be returned if this function is invoked +* with the global status set, or if it should fail for any reason. +*/ + +/* Local Variables: */ + AstMapping *fsmap1; + AstMapping *fsmap2; + AstMapping *ismap1; + AstMapping *ismap2; + AstMapping *rmap1; + AstMapping *rmap2; + AstSwitchMap *that; + AstSwitchMap *this; + int fsinv1; + int fsinv2; + int isinv1; + int i; + int isinv2; + int nroute; + int result; + int rinv1; + int rinv2; + +/* Initialise. */ + result = 0; + +/* Check the global error status. */ + if ( !astOK ) return result; + +/* Obtain pointers to the two SwitchMap structures. */ + this = (AstSwitchMap *) this_object; + that = (AstSwitchMap *) that_object; + +/* Check the second object is a SwitchMap. We know the first is a + SwitchMap since we have arrived at this implementation of the virtual + function. */ + if( astIsASwitchMap( that ) ) { + +/* Check they have the same number of route mappings. */ + nroute = this->nroute; + if( that->nroute == nroute ) { + +/* Get the forward selector Mappings from the two SwitchMaps. */ + fsmap1 = GetSelector( this, 1, &fsinv1, status ); + fsmap2 = GetSelector( that, 1, &fsinv2, status ); + +/* Are they equal? */ + if( ( !fsmap1 && !fsmap2 ) || + ( fsmap1 && fsmap2 && astEqual( fsmap1, fsmap2 ) ) ) { + +/* Get the inverse selector Mappings from the two SwitchMaps. */ + ismap1 = GetSelector( this, 0, &isinv1, status ); + ismap2 = GetSelector( that, 0, &isinv2, status ); + +/* Are they equal? */ + if( ( !ismap1 && !ismap2 ) || + ( ismap1 && ismap2 && astEqual( ismap1, ismap2 ) ) ) { + +/* Loop over the route mappings, breaking as soon as two unequal route + Mappings are found. Re-instate the original values for the route + Mapping Invert flag after testing the route Mappings for equality. */ + result = 1; + for( i = 0; result && i < nroute; i++ ) { + rmap1 = GetRoute( this, (double) ( i + 1 ), &rinv1, status ); + rmap2 = GetRoute( that, (double) ( i + 1 ), &rinv2, status ); + if( !astEqual( rmap1, rmap2 ) ) result = 0; + astSetInvert( rmap2, rinv2 ); + astSetInvert( rmap1, rinv1 ); + } + } + +/* Reinstate the invert flags for the inverse selector Mappings. Ensure + this is done in the opposite order to which the selector Mappings were + obtained (in case they are in fact the same Mapping). */ + if( ismap2 ) astSetInvert( ismap2, isinv2 ); + if( ismap1 ) astSetInvert( ismap1, isinv1 ); + } + +/* Reinstate the invert flags for the forward selector Mappings. Ensure + this is done in the oppsote order to which the selector Mappings were + obtained (in case they are in fact the same Mapping). */ + if( fsmap2 ) astSetInvert( fsmap2, fsinv2 ); + if( fsmap1 ) astSetInvert( fsmap1, fsinv1 ); + } + } + +/* If an error occurred, clear the result value. */ + if ( !astOK ) result = 0; + +/* Return the result, */ + return result; +} + +static int GetObjSize( AstObject *this_object, int *status ) { +/* +* Name: +* GetObjSize + +* Purpose: +* Return the in-memory size of an Object. + +* Type: +* Private function. + +* Synopsis: +* #include "switchmap.h" +* int GetObjSize( AstObject *this, int *status ) + +* Class Membership: +* SwitchMap member function (over-rides the astGetObjSize protected +* method inherited from the parent class). + +* Description: +* This function returns the in-memory size of the supplied SwitchMap, +* in bytes. + +* Parameters: +* this +* Pointer to the SwitchMap. +* status +* Pointer to the inherited status variable. + +* Returned Value: +* The Object size, in bytes. + +* Notes: +* - A value of zero will be returned if this function is invoked +* with the global status set, or if it should fail for any reason. +*/ + +/* Local Variables: */ + AstSwitchMap *this; + int i; + int result; + +/* Initialise. */ + result = 0; + +/* Check the global error status. */ + if ( !astOK ) return result; + +/* Obtain a pointers to the SwitchMap structure. */ + this = (AstSwitchMap *) this_object; + +/* Invoke the GetObjSize method inherited from the parent class, and then + add on any components of the class structure defined by this class + which are stored in dynamically allocated memory. */ + result = (*parent_getobjsize)( this_object, status ); + + result += astGetObjSize( this->fsmap ); + result += astGetObjSize( this->ismap ); + + for( i = 0; i < this->nroute; i++ ) { + result += astGetObjSize( this->routemap[ i ] ); + } + + result += astGetObjSize( this->routeinv ); + +/* If an error occurred, clear the result value. */ + if ( !astOK ) result = 0; + +/* Return the result, */ + return result; +} + +static AstMapping *GetRoute( AstSwitchMap *this, double sel, int *inv, int *status ){ +/* +* Name: +* GetRoute + +* Purpose: +* Return a pointer to a route Mapping, handling all Invert flags. + +* Type: +* Private function. + +* Synopsis: +* #include "switchmap.h" +* AstMapping *GetRoute( AstSwitchMap *this, double sel, int *inv, int *status ) + +* Class Membership: +* SwitchMap method. + +* Description: +* This function returns a pointer to a route Mapping (specified by a +* floating point selector value) for the given SwitchMap, taking account +* of the state of the Invert flag of both the route Mapping and the +* SwitchMap. + +* Parameters: +* this +* Pointer to the SwitchMap. +* sel +* The selector value. The nearest integer value (minus 1) is used +* to index the array of route Mappings stored in the SwitchMap. A +* NULL pointer is returned if the selector value is out of range. +* inv +* Pointer to an int in which to return the original value of the +* Invert flag of the returned Mapping. The astSetInvert method +* should be used to re-instate this value once all use of the Mapping +* has been completed. +* status +* Pointer to the inherited status variable. + +* Returns: +* A pointer to the route Mapping to use. Note, the returned pointer +* should NOT be annulled when no longer needed. NULL is returned +* (without error) if the SwitchMap does not have a route Mapping for the +* requested selector value. The forward transformation of the +* returned Mapping will implenment the forward transformation of the +* required route Mapping (and vice-versa). + +*/ + +/* Local Variables: */ + AstMapping *ret; + int rindex; + +/* Initialise */ + ret = NULL; + +/* Check the global error status. */ + if ( !astOK ) return ret; + +/* Check selector value is good. */ + if( sel != AST__BAD ) { + +/* Convert the supplied floating point selector value into an integer + index into the array of route Mappings held in the supplied SwitchMap. */ + rindex = (int)( sel + 0.5 ) - 1; + +/* Return the null pointer if the index is out of range. */ + if( rindex >= 0 && rindex < this->nroute ) { + +/* Get the required route Mapping. */ + ret = ( this->routemap )[ rindex ]; + +/* Return its original invert flag. */ + *inv = astGetInvert( ret ); + +/* Set the Invert flag back to the value it had when the SwitchMap was + created. */ + astSetInvert( ret, this->routeinv[ rindex ] ); + +/* If the SwitchMap has since been inverted, also invert the returned + route Mapping, so that the forward transformation of the returned + Mapping implements the forward transformation of the supplied + SwitchMap (and vice-versa). */ + if( astGetInvert( this ) ) astInvert( ret ); + } + } + +/* Return the pointer. */ + return ret; + +} + +static AstMapping *GetSelector( AstSwitchMap *this, int fwd, int *inv, int *status ){ +/* +* Name: +* GetSelector + +* Purpose: +* Return a pointer to a selector Mapping, handling all Invert flags. + +* Type: +* Private function. + +* Synopsis: +* #include "switchmap.h" +* AstMapping *GetSelector( AstSwitchMap *this, int fwd, int *inv, int *status ) + +* Class Membership: +* SwitchMap method. + +* Description: +* This function returns a pointer to either the forward or inverse +* selector Mapping for the given SwitchMap, taking account of the +* state of the Invert flag of bothe the selector Mapping and the +* SwitchMap. + +* Parameters: +* this +* Pointer to the SwitchMap. +* fwd +* If non-zero, return the forward selector Mapping. Otherwise, +* return the inverse selector Mapping. +* inv +* Pointer to an int in which to return the original value of the +* Invert flag of the returned Mapping. The astSetInvert method +* should be used to re-instate this value once all use of the Mapping +* has been completed. +* status +* Pointer to the inherited status variable. + +* Returns: +* A pointer to the selector Mapping to use. Note, the returned pointer +* should NOT be annulled when no longer needed. NULL is returned +* (without error) if the SwitchMap does not have a Mapping for the +* requested selector. + +*/ + +/* Local Variables: */ + AstMapping *ret; + int swinv; + +/* Initialise */ + ret = NULL; + +/* Check the global error status. */ + if ( !astOK ) return ret; + +/* See if the SwitchMap has been inverted. */ + swinv = astGetInvert( this ); + +/* If the SwitchMap has been inverted, the forward and inverse selector + Mappings should be reversed. */ + if( ( !swinv && !fwd ) || ( swinv && fwd ) ){ + ret = this->ismap; + if( ret ) { + *inv = astGetInvert( ret ); + astSetInvert( ret, this->isinv ); + } + + } else { + ret = this->fsmap; + if( ret ) { + *inv = astGetInvert( ret ); + astSetInvert( ret, this->fsinv ); + } + } + + if( ret && swinv ) astInvert( ret ); + +/* Return the pointer. */ + return ret; + +} + +void astInitSwitchMapVtab_( AstSwitchMapVtab *vtab, const char *name, int *status ) { +/* +*+ +* Name: +* astInitSwitchMapVtab + +* Purpose: +* Initialise a virtual function table for a SwitchMap. + +* Type: +* Protected function. + +* Synopsis: +* #include "switchmap.h" +* void astInitSwitchMapVtab( AstSwitchMapVtab *vtab, const char *name ) + +* Class Membership: +* SwitchMap vtab initialiser. + +* Description: +* This function initialises the component of a virtual function +* table which is used by the SwitchMap class. + +* Parameters: +* vtab +* Pointer to the virtual function table. The components used by +* all ancestral classes will be initialised if they have not already +* been initialised. +* name +* Pointer to a constant null-terminated character string which contains +* the name of the class to which the virtual function table belongs (it +* is this pointer value that will subsequently be returned by the Object +* astClass function). +*- +*/ + +/* Local Variables: */ + astDECLARE_GLOBALS /* Pointer to thread-specific global data */ + AstObjectVtab *object; /* Pointer to Object component of Vtab */ + AstMappingVtab *mapping; /* Pointer to Mapping component of Vtab */ + +/* Check the local error status. */ + if ( !astOK ) return; + +/* Get a pointer to the thread specific global data structure. */ + astGET_GLOBALS(NULL); + +/* Initialize the component of the virtual function table used by the + parent class. */ + astInitMappingVtab( (AstMappingVtab *) vtab, name ); + +/* Store a unique "magic" value in the virtual function table. This + will be used (by astIsASwitchMap) to determine if an object belongs to + this class. We can conveniently use the address of the (static) + class_check variable to generate this unique value. */ + vtab->id.check = &class_check; + vtab->id.parent = &(((AstMappingVtab *) vtab)->id); + +/* Initialise member function pointers. */ +/* ------------------------------------ */ +/* Store pointers to the member functions (implemented here) that + provide virtual methods for this class. */ + +/* None. */ + +/* Save the inherited pointers to methods that will be extended, and + replace them with pointers to the new member functions. */ + object = (AstObjectVtab *) vtab; + mapping = (AstMappingVtab *) vtab; + parent_getobjsize = object->GetObjSize; + object->GetObjSize = GetObjSize; + +#if defined(THREAD_SAFE) + parent_managelock = object->ManageLock; + object->ManageLock = ManageLock; +#endif + + parent_transform = mapping->Transform; + mapping->Transform = Transform; + +/* Store replacement pointers for methods which will be over-ridden by + new member functions implemented here. */ + object->Equal = Equal; + mapping->MapMerge = MapMerge; + mapping->Rate = Rate; + mapping->RemoveRegions = RemoveRegions; + +/* Declare the copy constructor, destructor and class dump function. */ + astSetCopy( vtab, Copy ); + astSetDelete( vtab, Delete ); + astSetDump( vtab, Dump, "SwitchMap", "Alternate regionalised Mapping" ); + +/* If we have just initialised the vtab for the current class, indicate + that the vtab is now initialised, and store a pointer to the class + identifier in the base "object" level of the vtab. */ + if( vtab == &class_vtab ) { + class_init = 1; + astSetVtabClassIdentifier( vtab, &(vtab->id) ); + } +} + +#if defined(THREAD_SAFE) +static int ManageLock( AstObject *this_object, int mode, int extra, + AstObject **fail, int *status ) { +/* +* Name: +* ManageLock + +* Purpose: +* Manage the thread lock on an Object. + +* Type: +* Private function. + +* Synopsis: +* #include "object.h" +* AstObject *ManageLock( AstObject *this, int mode, int extra, +* AstObject **fail, int *status ) + +* Class Membership: +* SwitchMap member function (over-rides the astManageLock protected +* method inherited from the parent class). + +* Description: +* This function manages the thread lock on the supplied Object. The +* lock can be locked, unlocked or checked by this function as +* deteremined by parameter "mode". See astLock for details of the way +* these locks are used. + +* Parameters: +* this +* Pointer to the Object. +* mode +* An integer flag indicating what the function should do: +* +* AST__LOCK: Lock the Object for exclusive use by the calling +* thread. The "extra" value indicates what should be done if the +* Object is already locked (wait or report an error - see astLock). +* +* AST__UNLOCK: Unlock the Object for use by other threads. +* +* AST__CHECKLOCK: Check that the object is locked for use by the +* calling thread (report an error if not). +* extra +* Extra mode-specific information. +* fail +* If a non-zero function value is returned, a pointer to the +* Object that caused the failure is returned at "*fail". This may +* be "this" or it may be an Object contained within "this". Note, +* the Object's reference count is not incremented, and so the +* returned pointer should not be annulled. A NULL pointer is +* returned if this function returns a value of zero. +* status +* Pointer to the inherited status variable. + +* Returned Value: +* A local status value: +* 0 - Success +* 1 - Could not lock or unlock the object because it was already +* locked by another thread. +* 2 - Failed to lock a POSIX mutex +* 3 - Failed to unlock a POSIX mutex +* 4 - Bad "mode" value supplied. + +* Notes: +* - This function attempts to execute even if an error has already +* occurred. +*/ + +/* Local Variables: */ + AstSwitchMap *this; /* Pointer to SwitchMap structure */ + int i; /* Loop count */ + int result; /* Returned status value */ + +/* Initialise */ + result = 0; + +/* Check the supplied pointer is not NULL. */ + if( !this_object ) return result; + +/* Obtain a pointers to the SwitchMap structure. */ + this = (AstSwitchMap *) this_object; + +/* Invoke the ManageLock method inherited from the parent class. */ + if( !result ) result = (*parent_managelock)( this_object, mode, extra, + fail, status ); + +/* Invoke the astManageLock method on any Objects contained within + the supplied Object. */ + if( !result ) result = astManageLock( this->fsmap, mode, extra, fail ); + if( !result ) result = astManageLock( this->ismap, mode, extra, fail ); + for( i = 0; i < this->nroute; i++ ) { + if( !result ) result = astManageLock( this->routemap[ i ], mode, + extra, fail ); + } + + return result; + +} +#endif + +static int MapMerge( AstMapping *this, int where, int series, int *nmap, + AstMapping ***map_list, int **invert_list, int *status ) { +/* +* Name: +* MapMerge + +* Purpose: +* Simplify a sequence of Mappings containing a SwitchMap. + +* Type: +* Private function. + +* Synopsis: +* #include "mapping.h" +* int MapMerge( AstMapping *this, int where, int series, int *nmap, +* AstMapping ***map_list, int **invert_list, int *status ) + +* Class Membership: +* SwitchMap method (over-rides the protected astMapMerge method +* inherited from the Mapping class). + +* Description: +* This function attempts to simplify a sequence of Mappings by +* merging a nominated SwitchMap in the sequence with its neighbours, +* so as to shorten the sequence if possible. +* +* In many cases, simplification will not be possible and the +* function will return -1 to indicate this, without further +* action. +* +* In most cases of interest, however, this function will either +* attempt to replace the nominated SwitchMap with one which it +* considers simpler, or to merge it with the Mappings which +* immediately precede it or follow it in the sequence (both will +* normally be considered). This is sufficient to ensure the +* eventual simplification of most Mapping sequences by repeated +* application of this function. +* +* In some cases, the function may attempt more elaborate +* simplification, involving any number of other Mappings in the +* sequence. It is not restricted in the type or scope of +* simplification it may perform, but will normally only attempt +* elaborate simplification in cases where a more straightforward +* approach is not adequate. + +* Parameters: +* this +* Pointer to the nominated SwitchMap which is to be merged with +* its neighbours. This should be a cloned copy of the SwitchMap +* pointer contained in the array element "(*map_list)[where]" +* (see below). This pointer will not be annulled, and the +* SwitchMap it identifies will not be modified by this function. +* where +* Index in the "*map_list" array (below) at which the pointer +* to the nominated SwitchMap resides. +* series +* A non-zero value indicates that the sequence of Mappings to +* be simplified will be applied in series (i.e. one after the +* other), whereas a zero value indicates that they will be +* applied in parallel (i.e. on successive sub-sets of the +* input/output coordinates). +* nmap +* Address of an int which counts the number of Mappings in the +* sequence. On entry this should be set to the initial number +* of Mappings. On exit it will be updated to record the number +* of Mappings remaining after simplification. +* map_list +* Address of a pointer to a dynamically allocated array of +* Mapping pointers (produced, for example, by the astMapList +* method) which identifies the sequence of Mappings. On entry, +* the initial sequence of Mappings to be simplified should be +* supplied. +* +* On exit, the contents of this array will be modified to +* reflect any simplification carried out. Any form of +* simplification may be performed. This may involve any of: (a) +* removing Mappings by annulling any of the pointers supplied, +* (b) replacing them with pointers to new Mappings, (c) +* inserting additional Mappings and (d) changing their order. +* +* The intention is to reduce the number of Mappings in the +* sequence, if possible, and any reduction will be reflected in +* the value of "*nmap" returned. However, simplifications which +* do not reduce the length of the sequence (but improve its +* execution time, for example) may also be performed, and the +* sequence might conceivably increase in length (but normally +* only in order to split up a Mapping into pieces that can be +* more easily merged with their neighbours on subsequent +* invocations of this function). +* +* If Mappings are removed from the sequence, any gaps that +* remain will be closed up, by moving subsequent Mapping +* pointers along in the array, so that vacated elements occur +* at the end. If the sequence increases in length, the array +* will be extended (and its pointer updated) if necessary to +* accommodate any new elements. +* +* Note that any (or all) of the Mapping pointers supplied in +* this array may be annulled by this function, but the Mappings +* to which they refer are not modified in any way (although +* they may, of course, be deleted if the annulled pointer is +* the final one). +* invert_list +* Address of a pointer to a dynamically allocated array which, +* on entry, should contain values to be assigned to the Invert +* attributes of the Mappings identified in the "*map_list" +* array before they are applied (this array might have been +* produced, for example, by the astMapList method). These +* values will be used by this function instead of the actual +* Invert attributes of the Mappings supplied, which are +* ignored. +* +* On exit, the contents of this array will be updated to +* correspond with the possibly modified contents of the +* "*map_list" array. If the Mapping sequence increases in +* length, the "*invert_list" array will be extended (and its +* pointer updated) if necessary to accommodate any new +* elements. +* status +* Pointer to the inherited status variable. + +* Returned Value: +* If simplification was possible, the function returns the index +* in the "map_list" array of the first element which was +* modified. Otherwise, it returns -1 (and makes no changes to the +* arrays supplied). + +* Notes: +* - A value of -1 will be returned if this function is invoked +* with the global error status set, or if it should fail for any +* reason. +*/ + +/* Local Variables: */ + AstSwitchMap *map; + AstMapping *new; + int i; + int nroute; + int result; + int fsinv_old; + int isinv_old; + int *rinv_old; + AstMapping *sfsmap; + AstMapping *sismap; + int simp; + AstMapping **srmap; + AstSwitchMap *swneb; + int ilo; + int equal; + +/* Initialise.*/ + result = -1; + +/* Check the inherited status. */ + if ( !astOK ) return result; + +/* Get a pointer to this SwitchMap, and note the number of route Mappings. */ + map = (AstSwitchMap *) this; + nroute = map->nroute; + +/* Temporarily put the Invert flag of all encapsulated Mappings (both + route and selector) back to the values they had when the SwitchMap was + created, noting their current values so that they can be re-instated + later. If the SwitchMap itself has been inverted, swap all the original + invert flags. */ + if( map->fsmap ) { + fsinv_old = astGetInvert( map->fsmap ); + astSetInvert( map->fsmap, map->fsinv ); + } else { + fsinv_old = 0; + } + + if( map->ismap ) { + isinv_old = astGetInvert( map->ismap ); + astSetInvert( map->ismap, map->isinv ); + } else { + isinv_old = 0; + } + + rinv_old = astMalloc( sizeof( int )*nroute ); + if( astOK ) { + for( i = 0; i < nroute; i++ ) { + rinv_old[ i ] = astGetInvert( map->routemap[ i ] ); + astSetInvert( map->routemap[ i ], map->routeinv[ i ] ); + } + } + +/* If possible, merge the SwitchMap with a neighbouring SwitchMap. */ +/* =============================================================== */ +/* Only do this if we are combining the Mappings in series. */ + if( series ) { + +/* Is the higher neighbour a SwitchMap? If so get a pointer to it, and + note the index of the lower of the two adjacent SwitchMaps. */ + if( where < ( *nmap - 1 ) && + astIsASwitchMap( ( *map_list )[ where + 1 ] ) ){ + swneb = (AstSwitchMap *) ( *map_list )[ where + 1 ]; + ilo = where; + +/* If not, is the lower neighbour a SwitchMap? If so get a pointer to it, and + note the index of the lower of the two adjacent SwitchMaps. */ + } else if( where > 0 && + astIsASwitchMap( ( *map_list )[ where - 1 ] ) ){ + swneb = (AstSwitchMap *) ( *map_list )[ where - 1 ]; + ilo = where - 1; + + } else { + swneb = NULL; + } + +/* If a neighbouring SwitchMap was found, we can replace the pair by a + UnitMap if the two SwitchMaps are equal but have opposite values for + their Invert flags. Temporarily invert the neighbour, then compare + the two SwitchMaps for equality, then re-invert the neighbour. */ + if( swneb ) { + astInvert( swneb ); + equal = astEqual( map, swneb ); + astInvert( swneb ); + +/* If the two SwitchMaps are equal but opposite, annul the first of the two + Mappings, and replace it with a UnitMap. Also set the invert flag. */ + if( equal ) { + new = (AstMapping *) astUnitMap( astGetNin( ( *map_list )[ ilo ] ), "", status ); + (void) astAnnul( ( *map_list )[ ilo ] ); + ( *map_list )[ ilo ] = new; + ( *invert_list )[ ilo ] = 0; + +/* Annul the second of the two Mappings, and shuffle down the rest of the + list to fill the gap. */ + (void) astAnnul( ( *map_list )[ ilo + 1 ] ); + for ( i = ilo + 2; i < *nmap; i++ ) { + ( *map_list )[ i - 1 ] = ( *map_list )[ i ]; + ( *invert_list )[ i - 1 ] = ( *invert_list )[ i ]; + } + +/* Clear the vacated element at the end. */ + ( *map_list )[ *nmap - 1 ] = NULL; + ( *invert_list )[ *nmap - 1 ] = 0; + +/* Decrement the Mapping count and return the index of the first + modified element. */ + ( *nmap )--; + result = where; + } + } + } + +/* Attempt to simplify the SwitchMap on its own. */ +/* ============================================= */ +/* Only do this if no change was made above. */ + if( result == -1 ) { + +/* If the SwitchMap is inverted, create an equal SwitchMap which is not + inverted. To do this, invert and swap the selector Mappings, and + invert all the route Mappings. We use astSetInvert rather than astInvert + because two or more more stored pointers may point to the same Mapping + in which case that Mapping would be inverted more than once with + unpredictable results. */ + if( ( *invert_list )[ where ] ) { + if( map->fsmap ) astSetInvert( map->fsmap, !(map->fsinv) ); + if( map->ismap ) astSetInvert( map->ismap, !(map->isinv) ); + for( i = 0; i < nroute; i++ ) { + astSetInvert( map->routemap[ i ], !(map->routeinv[ i ]) ); + } + + new = (AstMapping *) astSwitchMap( map->ismap, map->fsmap, nroute, (void **) map->routemap, "", status ); + + (void) astAnnul( ( *map_list )[ where ] ); + ( *map_list )[ where ] = (AstMapping *) new; + ( *invert_list )[ where ] = 0; + result = where; + +/* Otherwise, try to simplify each of the encapsulated Mappings, noting + if any simplification takes place. */ + } else { + sfsmap = ( map->fsmap ) ? astSimplify( map->fsmap ) : NULL; + sismap = ( map->ismap ) ? astSimplify( map->ismap ) : NULL; + simp = ( sfsmap != map->fsmap ) || ( sismap != map->ismap ); + + srmap = astMalloc( sizeof( AstMapping * )*nroute ); + if( astOK ) { + for( i = 0; i < nroute; i++ ) { + srmap[ i ] = astSimplify( map->routemap[ i ] ); + simp = simp || ( srmap[ i ] != map->routemap[ i ] ); + } + } + +/* If any simplification took place, construct a new SwitchMap from these + simplified Mappings. */ + if( simp ) { + (void) astAnnul( ( *map_list )[ where ] ); + ( *map_list )[ where ] = (AstMapping *) astSwitchMap( sfsmap, sismap, + nroute, (void **) srmap, "", status ); + result = where; + } + +/* Release resources. */ + if( sfsmap ) sfsmap = astAnnul( sfsmap ); + if( sismap ) sismap = astAnnul( sismap ); + if( srmap ) { + for( i = 0; i < nroute; i++ ) srmap[ i ] = astAnnul( srmap[ i ] ); + srmap = astFree( srmap ); + } + } + } + +/* Re-instate the original Invert values for the encapsulated Mappings. */ + if( map->fsmap ) astSetInvert( map->fsmap, fsinv_old ); + if( map->ismap ) astSetInvert( map->ismap, isinv_old ); + if( rinv_old ) { + for( i = 0; i < nroute; i++ ) { + astSetInvert( map->routemap[ i ], rinv_old[ i ] ); + } + rinv_old = astFree( rinv_old ); + } + +/* If an error occurred, clear the result value. */ + if ( !astOK ) result = -1; + +/* Return the result. */ + return result; +} + +static double Rate( AstMapping *this, double *at, int ax1, int ax2, int *status ){ +/* +* Name: +* Rate + +* Purpose: +* Calculate the rate of change of a Mapping output. + +* Type: +* Private function. + +* Synopsis: +* #include "switchmap.h" +* result = Rate( AstMapping *this, double *at, int ax1, int ax2, int *status ) + +* Class Membership: +* SwitchMap member function (overrides the astRate method inherited +* from the Mapping class ). + +* Description: +* This function returns the rate of change of a specified output of +* the supplied Mapping with respect to a specified input, at a +* specified input position. Also evaluates the second derivative. + +* Parameters: +* this +* Pointer to the Mapping to be applied. +* at +* The address of an array holding the axis values at the position +* at which the rate of change is to be evaluated. The number of +* elements in this array should equal the number of inputs to the +* Mapping. +* ax1 +* The index of the Mapping output for which the rate of change is to +* be found (output numbering starts at 0 for the first output). +* ax2 +* The index of the Mapping input which is to be varied in order to +* find the rate of change (input numbering starts at 0 for the first +* input). +* status +* Pointer to the inherited status variable. + +* Returned Value: +* The rate of change of Mapping output "ax1" with respect to input +* "ax2", evaluated at "at", or AST__BAD if the value cannot be +* calculated. + +*/ + +/* Local Variables: */ + AstSwitchMap *map; + AstMapping *smap; + AstMapping *rmap; + double result; + double sel; + int fsinv; + int rinv; + int nin; + +/* Initialise. */ + result = AST__BAD; + +/* Check inherited status */ + if( !astOK ) return result; + +/* Get a pointer to the SwitchMap structure. */ + map = (AstSwitchMap *) this; + +/* Get a pointer to the effective foward selector Mapping, and its current + invert flag (this takes account of whether the SwtichMap has been + inverted or not). This call resets the selector's invert flag temporarily + back to the value it had when the SwitchMap was created. */ + smap = GetSelector( map, 1, &fsinv, status ); + +/* If the SwitchMap has no forward selector Mapping, return AST__BAD. */ + if( smap ) { + +/* Get the number of inputs */ + nin = astGetNin( smap ); + +/* Transform the supplied position using the selector Mapping. The output + value is the selector value that indicates which route Mapping to use. */ + astTranN( smap, 1, nin, 1, at, 1, 1, 1, &sel ); + +/* Get the index of the route Mapping to use, and check it is valid (if + not, return AST__BAD if not). This takes account of whether the + SwitchMap has been inverted, and also temporarily re-instates the + original value of the route Mapping's Invert flag . */ + rmap = GetRoute( map, sel, &rinv, status ); + if( rmap ) { + +/* Use the astRate method of the route Mapping. */ + result = astRate( rmap, at, ax1, ax2 ); + +/* Reset the Invert flag for the route Mapping. */ + astSetInvert( rmap, rinv ); + } + +/* Reset the Invert flag for the selector Mapping. */ + astSetInvert( smap, fsinv ); + } + +/* Return the result. */ + return result; +} + +static AstMapping *RemoveRegions( AstMapping *this_mapping, int *status ) { +/* +* Name: +* RemoveRegions + +* Purpose: +* Remove any Regions from a Mapping. + +* Type: +* Private function. + +* Synopsis: +* #include "switchmap.h" +* AstMapping *RemoveRegions( AstMapping *this, int *status ) + +* Class Membership: +* SwitchMap method (over-rides the astRemoveRegions method inherited +* from the Mapping class). + +* Description: +* This function searches the supplied Mapping (which may be a +* compound Mapping such as a SwitchMap) for any component Mappings +* that are instances of the AST Region class. It then creates a new +* Mapping from which all Regions have been removed. If a Region +* cannot simply be removed (for instance, if it is a component of a +* parallel SwitchMap), then it is replaced with an equivalent UnitMap +* in the returned Mapping. +* +* The implementation provided by the SwitchMap class invokes the +* astRemoveRegions method on all the component Mappings, and joins +* the results together into a new SwitchMap. + +* Parameters: +* this +* Pointer to the original Region. +* status +* Pointer to the inherited status variable. + +* Returned Value: +* A pointer to the modified mapping. + +* Notes: +* - A NULL pointer value will be returned if this function is +* invoked with the AST error status set, or if it should fail for +* any reason. +*/ + +/* Local Variables: */ + AstMapping **temp; /* Array of new route Mappings */ + AstMapping *newfsmap; /* New forward selector Mapping */ + AstMapping *newismap; /* New inverse selector Mapping */ + AstMapping *result; /* Result pointer to return */ + AstSwitchMap *new; /* Pointer to new SwitchMap */ + AstSwitchMap *this; /* Pointer to SwitchMap structure */ + int changed; /* Has any mapping been changed? */ + int i; /* Loop count */ + int nax; /* Number of Frame axes */ + +/* Initialise. */ + result = NULL; + +/* Check the global error status. */ + if ( !astOK ) return result; + +/* Get a pointer to the SwitchMap. */ + this = (AstSwitchMap *) this_mapping; + +/* Allocate an array to hold the modified Mapping pointers. */ + temp = astMalloc( sizeof( AstMapping *)*( this->nroute ) ); + if( astOK ) { + +/* Invoke the astRemoveRegions method on all the component Mappings. */ + changed = 0; + for( i = 0; i < this->nroute; i++ ) { + temp[ i ] = astRemoveRegions( this->routemap[ i ] ); + +/* Note if any Mapping was changed. */ + if( temp[ i ] != this->routemap[ i ] ) { + changed = 1; + +/* The implementation of the astRemoveRegions method provided by the + Region class returns a Frame rather than a UnitMap. But we need + Mappings here, not Frames. So if the new Mapping is a Frame, replace + it with an equivalent UnitMap. */ + if( astIsAFrame( temp[ i ] ) ) { + nax = astGetNin( temp[ i ] ); + (void) astAnnul( temp[ i ] ); + temp[ i ] = (AstMapping *) astUnitMap( nax, " ", status ); + } + } + } + +/* And on the other ancillary Mappings */ + if( this->fsmap ) { + newfsmap = astRemoveRegions( this->fsmap ); + if( newfsmap != this->fsmap ) { + changed = 1; + if( astIsAFrame( newfsmap ) ) { + nax = astGetNin( newfsmap ); + (void) astAnnul( newfsmap ); + newfsmap = (AstMapping *) astUnitMap( nax, " ", status ); + } + } + + } else { + newfsmap = NULL; + } + + if( this->ismap ) { + newismap = astRemoveRegions( this->ismap ); + if( newismap != this->ismap ) { + changed = 1; + if( astIsAFrame( newismap ) ) { + nax = astGetNin( newismap ); + (void) astAnnul( newismap ); + newismap = (AstMapping *) astUnitMap( nax, " ", status ); + } + } + + } else { + newismap = NULL; + } + +/* If no component was modified, just return a clone of the supplied + pointer. */ + if( ! changed ) { + result = astClone( this ); + +/* Otherwise, we need to create a new Mapping to return. We take a deep + copy of the supplied SwitchMap and then modify the Mappings so that + we retain any extra information in the supplied SwitchMap. */ + } else { + new = astCopy( this ); + + for( i = 0; i < this->nroute; i++ ) { + (void) astAnnul( new->routemap[ i ] ); + new->routemap[ i ] = astClone( temp[ i ] ); + } + + if( newfsmap ) { + (void) astAnnul( new->fsmap ); + new->fsmap = astClone( newfsmap ); + } + + if( newismap ) { + (void) astAnnul( new->ismap ); + new->ismap = astClone( newismap ); + } + + result = (AstMapping *) new; + } + +/* Free resources. */ + for( i = 0; i < this->nroute; i++ ) { + temp[ i ] = astAnnul( temp[ i ] ); + } + + if( newfsmap ) newfsmap = astAnnul( newfsmap ); + if( newismap ) newismap = astAnnul( newismap ); + } + + temp = astFree( temp ); + +/* Annul the returned Mapping if an error has occurred. */ + if( !astOK ) result = astAnnul( result ); + +/* Return the result. */ + return result; +} + +int astSwitchList_( AstSwitchMap *this, int invert, int *nmap, + AstMapping ***map_list, int **invert_list, int *status ) { +/* +*+ +* Name: +* astSwitchList + +* Purpose: +* Extract the selector and route Mappings from a SwitchMap. + +* Type: +* Protected function. + +* Synopsis: +* #include "switchmap.h" +* int astSwitchList( AstSwitchMap *this, int invert, int *nmap, +* AstMapping ***map_list, int **invert_list ) + +* Class Membership: +* SwitchMap member function. + +* Description: +* This function extracts the route and selector Mappings form a +* SwitchMap. + +* Parameters: +* this +* Pointer to the SwitchMap to be decomposed (it is not actually +* modified by this function). +* invert +* The value to which the SwitchMap's Invert attribute is to be +* (notionally) set before performing the decomposition. Normally, +* the value supplied here will be the actual Invert value obtained +* from the SwitchMap (e.g. using astGetInvert). Sometimes, however, +* when a SwitchMap is encapsulated within another structure, that +* structure may retain an Invert value (in order to prevent external +* interference) which should be used instead. +* +* Note that the actual Invert value of the SwitchMap supplied is +* not used (or modified) by this function. +* nmap +* The address of an int in which to return a count of the number of +* individual Mappings in the decomposition. The supplied value is +* ignored. +* map_list +* Address of a pointer to an array of Mapping pointers. The value +* supplied on entry is ignored. On exit, it points at a dynamically +* allocated array containing Mapping pointers ("*nmap" in number) that +* result from the decomposition requested. +* +* The returned Mapping pointers returned will identify the following +* sequence of Mappings; forward selector mapping (or NULL if the +* SwitchMap has no forward selector Mapping), inverse selector +* mapping (or NULL if the SwitchMap has no inverse selector Mapping), +* the route Mappings in the order they were supplied when the +* SwitchMap was constructed. +* +* All the Mapping pointers returned by this function should be +* annulled by the caller, using astAnnul, when no longer +* required. The dynamic array holding these pointers should +* also be freed, using astFree. +* invert_list +* Address of a pointer to an array of int. The value supplied on +* entry is ignored. On exit, it points at a dynamically allocated +* array containing Invert attribute values ("*nmap" in number) that +* result from the decomposition requested. +* +* The returned Invert values returned identify the values which must +* be assigned to the Invert attributes of the corresponding +* Mappings (whose pointers are in the "*map_list" array) before +* they are applied. Note that these values may differ from the +* actual Invert attribute values of these Mappings, which are +* not relevant. +* +* The dynamic array holding these values should be freed by the +* caller, using astFree, when no longer required. + +* Returned Value: +* The number of route Mappings stored in the SwitchMap. + +* Notes: +* - It is unspecified to what extent the original SwitchMap and the +* individual (decomposed) Mappings are inter-dependent. Consequently, +* the individual Mappings cannot be modified without risking +* modification of the original SwitchMap. +* - If this function is invoked with the global error status set, +* or if it should fail for any reason, then the *nmap value, the +* list of Mapping pointers and the list of Invert values will all +* be returned unchanged. +*- +*/ + +/* Local Variables: */ + AstMapping *map; /* Pointer to Mapping to return */ + int inv; /* Original Invert flag for Mapping */ + int i; /* Route Mapping index */ + int oldinv; /* Original Invert flag for SwitchMap */ + int result; /* Returned value */ + +/* Check the global error status. */ + if ( !astOK ) return 0; + +/* Store the numbe of route Mappings */ + result = this->nroute; + *nmap = result + 2; + +/* Allocate the required arrays. */ + *map_list = astMalloc( sizeof( AstMapping * )*(size_t) *nmap ); + *invert_list = astMalloc( sizeof( int )*(size_t) *nmap ); + +/* Check the pointers can be used safely. */ + if( astOK ) { + +/* Temporaily set the requested Invert flag for the SwitchMap. */ + oldinv = astGetInvert( this ); + astSetInvert( this, invert ); + +/* Get the forward selector Mapping. */ + map = GetSelector( this, 1, &inv, status ); + +/* If the SwitchMap has a forward selector Mapping, return a clone of the + Mapping pointer, and the invert flag to be used with it, then + re-instate the original invert flag value (which was modified by + GetSelector). */ + if( map ) { + ( *map_list )[ 0 ] = astClone( map ); + ( *invert_list )[ 0 ] = astGetInvert( map ); + astSetInvert( map, inv ); + +/* If the SwitchMap does not has a forward selector Mapping, return a + NULL pointer. */ + } else { + ( *map_list )[ 0 ] = NULL; + ( *invert_list )[ 0 ] = 0; + } + +/* Likewise, get and return the inverse selector Mapping.*/ + map = GetSelector( this, 0, &inv, status ); + if( map ) { + ( *map_list )[ 1 ] = astClone( map ); + ( *invert_list )[ 1 ] = astGetInvert( map ); + astSetInvert( map, inv ); + } else { + ( *map_list )[ 1 ] = NULL; + ( *invert_list )[ 1 ] = 0; + } + +/* Loop round all route Mappings. */ + for( i = 0; i < result; i++ ){ + +/* Get the next route Mapping. */ + map = GetRoute( this, (double) i + 1.0, &inv, status ); + +/* If the SwitchMap has a route Mapping for the current selector value, + return a clone of the Mapping pointer, and the invert flag to be used + with it, then re-instate the original invert flag value (which was + modified by GetRoute). */ + if( map ) { + ( *map_list )[ i + 2 ] = astClone( map ); + ( *invert_list )[ i + 2 ] = astGetInvert( map ); + astSetInvert( map, inv ); + +/* If the SwitchMap does not has a route Mapping for the current selector + value, return a NULL pointer. */ + } else { + ( *map_list )[ i + 2 ] = NULL; + ( *invert_list )[ i + 2 ] = 0; + } + + } + +/* Re-instate the original Ivert flag for the SwitchMap. */ + astSetInvert( this, oldinv ); + + } + +/* If an error has occurred, free the returned arrays. */ + if( !astOK ) { + *map_list = astFree( *map_list ); + *invert_list= astFree( *invert_list ); + result= 0; + *nmap = 0; + } + +/* Return the result */ + return result; +} + +static AstPointSet *Transform( AstMapping *this, AstPointSet *in, + int forward, AstPointSet *out, int *status ) { +/* +* Name: +* Transform + +* Purpose: +* Apply a SwitchMap to transform a set of points. + +* Type: +* Private function. + +* Synopsis: +* #include "switchmap.h" +* AstPointSet *Transform( AstMapping *this, AstPointSet *in, +* int forward, AstPointSet *out, int *status ) + +* Class Membership: +* SwitchMap member function (over-rides the astTransform method inherited +* from the Mapping class). + +* Description: +* This function takes a SwitchMap and a set of points encapsulated in a +* PointSet and transforms the points so as to apply the required Mapping. +* This implies applying each of the SwitchMap's component Mappings in turn, +* either in series or in parallel. + +* Parameters: +* this +* Pointer to the SwitchMap. +* in +* Pointer to the PointSet associated with the input coordinate values. +* forward +* A non-zero value indicates that the forward coordinate transformation +* should be applied, while a zero value requests the inverse +* transformation. +* out +* Pointer to a PointSet which will hold the transformed (output) +* coordinate values. A NULL value may also be given, in which case a +* new PointSet will be created by this function. +* status +* Pointer to the inherited status variable. + +* Returned Value: +* Pointer to the output (possibly new) PointSet. + +* Notes: +* - A null pointer will be returned if this function is invoked with the +* global error status set, or if it should fail for any reason. +* - The number of coordinate values per point in the input PointSet must +* match the number of coordinates for the SwitchMap being applied. +* - If an output PointSet is supplied, it must have space for sufficient +* number of points and coordinate values per point to accommodate the +* result. Any excess space will be ignored. +*/ + +/* Local Variables: */ + AstMapping *rmap; + AstMapping *selmap; + AstPointSet *ps1; + AstPointSet *ps1a; + AstPointSet *ps2; + AstPointSet *ps2a; + AstPointSet *result; + AstPointSet *selps; + AstSwitchMap *map; + double **in_ptr; + double **out_ptr; + double **ptr1; + double **ptr2; + double **sel_ptr; + double *outv; + double *sel; + int *popmap; + int iroute; + int ipoint; + int j; + int k; + int maxpop; + int ncin; + int ncout; + int npoint; + int nroute; + int rindex; + int rinv; + int selinv; + int totpop; + +/* Check the global error status. */ + if ( !astOK ) return NULL; + +/* Obtain a pointer to the SwitchMap. */ + map = (AstSwitchMap *) this; + +/* Apply the parent Mapping using the stored pointer to the Transform member + function inherited from the parent Mapping class. This function validates + all arguments and generates an output PointSet if necessary, but does not + actually transform any coordinate values. */ + result = (*parent_transform)( this, in, forward, out, status ); + +/* We now extend the parent astTransform method by applying the component + Mappings of the SwitchMap to generate the output coordinate values. */ + +/* Get the number of input and output coords. */ + if( forward ) { + ncin = astGetNin( this ); + ncout = astGetNout( this ); + } else { + ncin = astGetNout( this ); + ncout = astGetNin( this ); + } + +/* Get the appropriate selector Mapping. */ + selmap = GetSelector( map, forward, &selinv, status ); + +/* Transform the supplied positions using the above selector Mapping. */ + selps = astTransform( selmap, in, forward, NULL ); + +/* Get a pointer to the array holding the selector value. */ + sel_ptr = astGetPoints( selps ); + +/* Get a pointer to the array holding the input values. */ + in_ptr = astGetPoints( in ); + +/* Get a pointer to the array in which to store the results, and the total + number of points being transformed. */ + out_ptr = astGetPoints( result ); + npoint = astGetNpoint( result ); + +/* We now count how many positions are to be tranformed by each of the + route Mappings. */ + nroute = map->nroute; + popmap = astMalloc( sizeof( int )*nroute ); + if( astOK ) { + for( iroute = 0; iroute < nroute; iroute++ ) popmap[ iroute ] = 0; + + sel = sel_ptr[ 0 ]; + for( ipoint = 0; ipoint < npoint; ipoint++,sel++ ) { + if( *sel != AST__BAD ) { + rindex = (int)( *sel + 0.5 ) - 1; + if( rindex >= 0 && rindex < nroute ) ( popmap[ rindex ] )++; + } + } + +/* Find the number of points transformed by the most popular route Mapping. + Also find the total number of points transformed by any route Mapping. */ + totpop = 0; + maxpop = 0; + for( iroute = 0; iroute < nroute; iroute++ ) { + if( popmap[ iroute ] > maxpop ) maxpop = popmap[ iroute ]; + totpop += popmap[ iroute ]; + } + if( maxpop == 0 ) maxpop = 1; + +/* If some of the points are not transformed by any route Mapping. + Initialise the whole output array to hold AST__BAD at every point. */ + if( totpop < npoint ) { + for( j = 0; j < ncout; j++ ) { + outv = out_ptr[ j ]; + for( ipoint = 0; ipoint < npoint; ipoint++ ) *(outv++) = AST__BAD; + } + } + +/* Create a PointSet large enough to hold all the supplied positions + which are to be transformed by the most popular route Mapping. */ + ps1 = astPointSet( maxpop, ncin, "", status ); + ptr1 = astGetPoints( ps1 ); + +/* Create a PointSet large enough to hold all the output positions + created by the most popular route Mapping. */ + ps2 = astPointSet( maxpop, ncout, "", status ); + ptr2 = astGetPoints( ps2 ); + if( astOK ) { + +/* Loop round each route Mapping which is used by at least 1 point. */ + for( iroute = 0; iroute < nroute; iroute++ ) { + if( popmap[ iroute ] >0 ) { + rmap = GetRoute( map, (double)( iroute + 1 ), &rinv, status ); + +/* Construct two PointSets of the correct size to hold the input and + output points to be processed with the current route Mapping. We + re-use the memory allocated for the largest route Mapping's PointSet. */ + if( popmap[ iroute ] != maxpop ) { + ps1a = astPointSet( popmap[ iroute ], ncin, "", status ); + astSetPoints( ps1a, ptr1 ); + ps2a = astPointSet( popmap[ iroute ], ncout, "", status ); + astSetPoints( ps2a, ptr2 ); + } else { + ps1a = astClone( ps1 ); + ps2a = astClone( ps2 ); + } + +/* Fill the input PointSet with the input positions which are to be + transformed using the current route Mapping. */ + sel = sel_ptr[ 0 ]; + k = 0; + for( ipoint = 0; ipoint < npoint; ipoint++,sel++ ) { + if( *sel != AST__BAD ) { + rindex = (int)( *sel + 0.5 ) - 1; + if( rindex == iroute ) { + for( j = 0; j < ncin; j++ ) { + ptr1[ j ][ k ] = in_ptr[ j ][ ipoint ]; + } + k++; + } + } + } + +/* Use the route Mapping to transform this PointSet. */ + (void) astTransform( rmap, ps1a, forward, ps2a ); + +/* Copy the axis values from the resulting PointSet back into the results + array. */ + sel = sel_ptr[ 0 ]; + k = 0; + for( ipoint = 0; ipoint < npoint; ipoint++,sel++ ) { + if( *sel != AST__BAD ) { + rindex = (int)( *sel + 0.5 ) - 1; + if( rindex == iroute ) { + for( j = 0; j < ncout; j++ ) { + out_ptr[ j ][ ipoint ] = ptr2[ j ][ k ]; + } + k++; + } + } + } + +/* Free resources. */ + ps1a = astAnnul( ps1a ); + ps2a = astAnnul( ps2a ); + +/* Re-instate the Invert flag for the route Mapping. */ + astSetInvert( rmap, rinv ); + } + } + } + +/* Free resources. */ + ps1 = astAnnul( ps1 ); + ps2 = astAnnul( ps2 ); + } + + selps = astAnnul( selps ); + popmap = astFree( popmap ); + +/* Re-instate the Invert flag of the selector Mapping. */ + astSetInvert( selmap, selinv ); + +/* If an error occurred, clean up by deleting the output PointSet (if + allocated by this function) and setting a NULL result pointer. */ + if ( !astOK ) { + if ( !out ) result = astDelete( result ); + result = NULL; + } + +/* Return a pointer to the output PointSet. */ + return result; +} + +/* Copy constructor. */ +/* ----------------- */ +static void Copy( const AstObject *objin, AstObject *objout, int *status ) { +/* +* Name: +* Copy + +* Purpose: +* Copy constructor for SwitchMap objects. + +* Type: +* Private function. + +* Synopsis: +* void Copy( const AstObject *objin, AstObject *objout, int *status ) + +* Description: +* This function implements the copy constructor for SwitchMap objects. + +* Parameters: +* objin +* Pointer to the object to be copied. +* objout +* Pointer to the object being constructed. +* status +* Pointer to the inherited status variable. + +* Returned Value: +* void + +* Notes: +* - This constructor makes a deep copy, including a copy of the component +* Mappings within the SwitchMap. +*/ + +/* Local Variables: */ + AstSwitchMap *in; /* Pointer to input SwitchMap */ + AstSwitchMap *out; /* Pointer to output SwitchMap */ + int i; /* Loop count */ + +/* Check the global error status. */ + if ( !astOK ) return; + +/* Obtain pointers to the input and output SwitchMaps. */ + in = (AstSwitchMap *) objin; + out = (AstSwitchMap *) objout; + +/* For safety, start by clearing any references to the input component + Mappings,etc, from the output SwitchMap. */ + out->fsmap = NULL; + out->ismap = NULL; + out->routemap = NULL; + out->routeinv = NULL; + +/* Make copies of these Mappings, etc, and store pointers to them in the output + SwitchMap structure. */ + if( in->fsmap ) out->fsmap = astCopy( in->fsmap ); + if( in->ismap ) out->ismap = astCopy( in->ismap ); + + out->routemap = astMalloc( sizeof( AstMapping * )*( in->nroute ) ); + out->routeinv = astMalloc( sizeof( int )*( in->nroute ) ); + if( astOK ) { + for( i = 0; i < in->nroute; i++ ) { + out->routemap[ i ] = astCopy( in->routemap[ i ] ); + out->routeinv[ i ] = in->routeinv[ i ]; + } + } + +} + +/* Destructor. */ +/* ----------- */ +static void Delete( AstObject *obj, int *status ) { +/* +* Name: +* Delete + +* Purpose: +* Destructor for SwitchMap objects. + +* Type: +* Private function. + +* Synopsis: +* void Delete( AstObject *obj, int *status ) + +* Description: +* This function implements the destructor for SwitchMap objects. + +* Parameters: +* obj +* Pointer to the object to be deleted. +* status +* Pointer to the inherited status variable. + +* Returned Value: +* void + +* Notes: +* This function attempts to execute even if the global error status is +* set. +*/ + +/* Local Variables: */ + AstSwitchMap *this; /* Pointer to SwitchMap */ + int i; + +/* Obtain a pointer to the SwitchMap structure. */ + this = (AstSwitchMap *) obj; + +/* Free dynamically allocated resources. */ + if( this->fsmap ) this->fsmap = astAnnul( this->fsmap ); + if( this->ismap ) this->ismap = astAnnul( this->ismap ); + for( i = 0; i < this->nroute; i++ ) { + this->routemap[ i ] = astAnnul( this->routemap[ i ] ); + } + this->routemap = astFree( this->routemap ); + this->routeinv = astFree( this->routeinv ); + +/* Clear the remaining SwitchMap variables. */ + this->nroute = 0; + this->fsinv = 0; + this->isinv = 0; +} + +/* Dump function. */ +/* -------------- */ +static void Dump( AstObject *this_object, AstChannel *channel, int *status ) { +/* +* Name: +* Dump + +* Purpose: +* Dump function for SwitchMap objects. + +* Type: +* Private function. + +* Synopsis: +* void Dump( AstObject *this, AstChannel *channel, int *status ) + +* Description: +* This function implements the Dump function which writes out data +* for the SwitchMap class to an output Channel. + +* Parameters: +* this +* Pointer to the SwitchMap whose data are being written. +* channel +* Pointer to the Channel to which the data are being written. +* status +* Pointer to the inherited status variable. +*/ + +/* Local Variables: */ + AstSwitchMap *this; + int ival; + int set; + int i; + char buf[ 20 ]; + +/* Check the global error status. */ + if ( !astOK ) return; + +/* Obtain a pointer to the SwitchMap structure. */ + this = (AstSwitchMap *) this_object; + +/* Write out values representing the instance variables for the SwitchMap + class. Accompany these with appropriate comment strings, possibly + depending on the values being written.*/ + +/* In the case of attributes, we first use the appropriate (private) + Test... member function to see if they are set. If so, we then use + the (private) Get... function to obtain the value to be written + out. + + For attributes which are not set, we use the astGet... method to + obtain the value instead. This will supply a default value + (possibly provided by a derived class which over-rides this method) + which is more useful to a human reader as it corresponds to the + actual default attribute value. Since "set" will be zero, these + values are for information only and will not be read back. */ + +/* Forward selector Mapping */ +/* ------------------------ */ + if( this->fsmap ) { + astWriteObject( channel, "FSMap", 1, 1, this->fsmap, + "Forward selector Mapping" ); + +/* Forward selector Invert flag. */ +/* ----------------------------- */ + ival = this->fsinv; + set = ( ival != 0 ); + astWriteInt( channel, "FSInv", set, 0, ival, + ival ? "Fwd selector used in inverse direction" : + "Fwd selector used in forward direction" ); + } + + +/* Inverse selector Mapping */ +/* ------------------------ */ + if( this->ismap ) { + astWriteObject( channel, "ISMap", 1, 1, this->ismap, + "Inverse selector Mapping" ); + +/* Forward selector Invert flag. */ +/* ----------------------------- */ + ival = this->isinv; + set = ( ival != 0 ); + astWriteInt( channel, "ISInv", set, 0, ival, + ival ? "Inv selector used in inverse direction" : + "Inv selector used in forward direction" ); + } + +/* Loop to dump each route Mapping and its invert flag. */ +/* ---------------------------------------------------- */ + for( i = 0; i < this->nroute; i++ ) { + sprintf( buf, "RMap%d", i + 1 ); + astWriteObject( channel, buf, 1, 1, this->routemap[ i ], + "Route Mapping" ); + + ival = this->routeinv[ i ]; + set = ( ival != 0 ); + sprintf( buf, "RInv%d", i + 1 ); + astWriteInt( channel, buf, set, 0, ival, + ival ? "Route Mapping used in inverse direction" : + "Route Mapping used in forward direction" ); + } + +} + +/* Standard class functions. */ +/* ========================= */ +/* Implement the astIsASwitchMap and astCheckSwitchMap functions using the + macros defined for this purpose in the "object.h" header file. */ +astMAKE_ISA(SwitchMap,Mapping) +astMAKE_CHECK(SwitchMap) + +AstSwitchMap *astSwitchMap_( void *fsmap_void, void *ismap_void, int nroute, + void **routemaps_void, const char *options, int *status, ...) { +/* +*+ +* Name: +* astSwitchMap + +* Purpose: +* Create a SwitchMap. + +* Type: +* Protected function. + +* Synopsis: +* #include "switchmap.h" +* AstSwitchMap *astSwitchMap( AstMapping *fsmap, AstMapping *ismap, +* int nroute, AstMapping **routemaps, +* const char *options, ... ) + +* Class Membership: +* SwitchMap constructor. + +* Description: +* This function creates a new SwitchMap and optionally initialises its +* attributes. + +* Parameters: +* fsmap +* Pointer to the forward selector Mapping +* ismap +* Pointer to the inverse selector Mapping +* nroute +* The number of route Mappings. +* routemaps +* An array of pointers to the route Mappings. +* options +* Pointer to a null terminated string containing an optional +* comma-separated list of attribute assignments to be used for +* initialising the new SwitchMap. The syntax used is the same as for the +* astSet method and may include "printf" format specifiers identified +* by "%" symbols in the normal way. +* ... +* If the "options" string contains "%" format specifiers, then an +* optional list of arguments may follow it in order to supply values to +* be substituted for these specifiers. The rules for supplying these +* are identical to those for the astSet method (and for the C "printf" +* function). + +* Returned Value: +* A pointer to the new SwitchMap. + +* Notes: +* - A null pointer will be returned if this function is invoked +* with the global error status set, or if it should fail for any +* reason. +*- + +* Implementation Notes: +* - This function implements the basic SwitchMap constructor which is +* available via the protected interface to the SwitchMap class. A +* public interface is provided by the astSwitchMapId_ function. +* - Because this function has a variable argument list, it is +* invoked by a macro that evaluates to a function pointer (not a +* function invocation) and no checking or casting of arguments is +* performed before the function is invoked. Because of this, the +* "map1" and "map2" parameters are of type (void *) and are +* converted and validated within the function itself. +*/ + +/* Local Variables: */ + astDECLARE_GLOBALS /* Pointer to thread-specific global data */ + AstSwitchMap *new; /* Pointer to new SwitchMap */ + AstMapping *fsmap; /* Pointer to fwd selector Mapping */ + AstMapping *ismap; /* Pointer to inv selector Mapping */ + AstMapping **routemaps; /* Array of route Mapping pointers */ + int i; /* Route Mappings index */ + va_list args; /* Variable argument list */ + +/* Initialise. */ + new = NULL; + +/* Get a pointer to the thread specific global data structure. */ + astGET_GLOBALS(NULL); + +/* Check the global status. */ + if ( !astOK ) return new; + +/* Report an error if no route Mappings have been supplied. */ + if( nroute <= 0 ) astError( AST__BDPAR, "astSwitchMap(SwitchMap): " + "Bad number of route Mappings (%d) specified.", status, + nroute ); + +/* Otherwise create an array to hold the route Mapping pointers. */ + routemaps = astMalloc( sizeof( AstMapping * )*nroute ); + +/* Obtain and validate pointers to the Mapping structures provided. */ + if( astOK ) { + fsmap = fsmap_void ? astCheckMapping( fsmap_void ) : NULL; + ismap = ismap_void ? astCheckMapping( ismap_void ) : NULL; + for( i = 0; i < nroute; i++ ) { + routemaps[ i ] = astCheckMapping( routemaps_void[ i ] ); + } + } + + if ( astOK ) { + +/* Initialise the SwitchMap, allocating memory and initialising the + virtual function table as well if necessary. */ + new = astInitSwitchMap( NULL, sizeof( AstSwitchMap ), !class_init, &class_vtab, + "SwitchMap", fsmap, ismap, nroute, routemaps ); + +/* If successful, note that the virtual function table has been + initialised. */ + if ( astOK ) { + class_init = 1; + +/* Obtain the variable argument list and pass it along with the + options string to the astVSet method to initialise the new SwitchMap's + attributes. */ + va_start( args, status ); + astVSet( new, options, NULL, args ); + va_end( args ); + +/* If an error occurred, clean up by deleting the new object. */ + if ( !astOK ) new = astDelete( new ); + } + } + +/* Free memory used to hold the route Mapping pointers. */ + routemaps = astFree( routemaps ); + +/* Return a pointer to the new SwitchMap. */ + return new; +} + +AstSwitchMap *astSwitchMapId_( void *fsmap_void, void *ismap_void, int nroute, + void **routemaps_void, const char *options, ... ) { +/* +*++ +* Name: +c astSwitchMap +f AST_SWITCHMAP + +* Purpose: +* Create a SwitchMap. + +* Type: +* Public function. + +* Synopsis: +c #include "switchmap.h" +c AstSwitchMap *astSwitchMap( AstMapping *fsmap, AstMapping *ismap, +c int nroute, AstMapping *routemaps[], +c const char *options, ... ) +f RESULT = AST_SWITCHMAP( FSMAP, ISMAP, NROUTE, ROUTEMAPS, OPTIONS, +f STATUS ) + +* Class Membership: +* SwitchMap constructor. + +* Description: +* This function creates a new SwitchMap and optionally initialises +* its attributes. +* +* A SwitchMap is a Mapping which represents a set of alternate +* Mappings, each of which is used to transform positions within a +* particular region of the input or output coordinate system of the +* SwitchMap. +* +* A SwitchMap can encapsulate any number of Mappings, but they must +* all have the same number of inputs (Nin attribute value) and the +* same number of outputs (Nout attribute value). The SwitchMap itself +* inherits these same values for its Nin and Nout attributes. Each of +* these Mappings represents a "route" through the switch, and are +* referred to as "route" Mappings below. Each route Mapping transforms +* positions between the input and output coordinate space of the entire +* SwitchMap, but only one Mapping will be used to transform any given +* position. The selection of the appropriate route Mapping to use with +* any given input position is made by another Mapping, called the +* "selector" Mapping. Each SwitchMap encapsulates two selector +* Mappings in addition to its route Mappings; one for use with the +* SwitchMap's forward transformation (called the "forward selector +* Mapping"), and one for use with the SwitchMap's inverse transformation +* (called the "inverse selector Mapping"). The forward selector Mapping +* must have the same number of inputs as the route Mappings, but +* should have only one output. Likewise, the inverse selector Mapping +* must have the same number of outputs as the route Mappings, but +* should have only one input. +* +* When the SwitchMap is used to transform a position in the forward +* direction (from input to output), each supplied input position is +* first transformed by the forward transformation of the forward selector +* Mapping. This produces a single output value for each input position +* referred to as the selector value. The nearest integer to the selector +* value is found, and is used to index the array of route Mappings (the +* first supplied route Mapping has index 1, the second route Mapping has +* index 2, etc). If the nearest integer to the selector value is less +* than 1 or greater than the number of route Mappings, then the SwitchMap +* output position is set to a value of AST__BAD on every axis. Otherwise, +* the forward transformation of the selected route Mapping is used to +* transform the supplied input position to produce the SwitchMap output +* position. +* +* When the SwitchMap is used to transform a position in the inverse +* direction (from "output" to "input"), each supplied "output" position +* is first transformed by the inverse transformation of the inverse +* selector Mapping. This produces a selector value for each "output" +* position. Again, the nearest integer to the selector value is found, +* and is used to index the array of route Mappings. If this selector +* index value is within the bounds of the array of route Mappings, then +* the inverse transformation of the selected route Mapping is used to +* transform the supplied "output" position to produce the SwitchMap +* "input" position. If the selector index value is outside the bounds +* of the array of route Mappings, then the SwitchMap "input" position is +* set to a value of AST__BAD on every axis. +* +* In practice, appropriate selector Mappings should be chosen to +* associate a different route Mapping with each region of coordinate +* space. Note that the SelectorMap class of Mapping is particularly +* appropriate for this purpose. +* +* If a compound Mapping contains a SwitchMap in series with its own +* inverse, the combination of the two adjacent SwitchMaps will be +* replaced by a UnitMap when the compound Mapping is simplified using +c astSimplify. +f AST_SIMPLIFY. + +* Parameters: +c fsmap +f FSMAP = INTEGER (Given) +* Pointer to the forward selector Mapping. This must have a +* defined forward transformation, but need not have a defined +* inverse transformation. It must have one output, and the number of +* inputs must match the number of inputs of each of the supplied +* route Mappings. +c NULL +f AST__NULL +* may be supplied, in which case the SwitchMap will have an undefined +* forward Mapping. +c ismap +f ISMAP = INTEGER (Given) +* Pointer to the inverse selector Mapping. This must have a +* defined inverse transformation, but need not have a defined +* forward transformation. It must have one input, and the number of +* outputs must match the number of outputs of each of the supplied +* route Mappings. +c NULL +f AST__NULL +* may be supplied, in which case the SwitchMap will have an undefined +* inverse Mapping. +c nroute +f NROUTE = INTEGER (Given) +* The number of supplied route Mappings. +c routemaps +f ROUTEMAPS( NROUTE ) = INTEGER (Given) +* An array of pointers to the route Mappings. All the supplied +* route Mappings must have common values for the Nin and Nout +* attributes, and these values define the number of inputs and +* outputs of the SwitchMap. +c options +f OPTIONS = CHARACTER * ( * ) (Given) +c Pointer to a null-terminated string containing an optional +c comma-separated list of attribute assignments to be used for +c initialising the new SwitchMap. The syntax used is identical to +c that for the astSet function and may include "printf" format +c specifiers identified by "%" symbols in the normal way. +f A character string containing an optional comma-separated +f list of attribute assignments to be used for initialising the +f new SwitchMap. The syntax used is identical to that for the +f AST_SET routine. +c ... +c If the "options" string contains "%" format specifiers, then +c an optional list of additional arguments may follow it in +c order to supply values to be substituted for these +c specifiers. The rules for supplying these are identical to +c those for the astSet function (and for the C "printf" +c function). +f STATUS = INTEGER (Given and Returned) +f The global status. + +* Returned Value: +c astSwitchMap() +f AST_SWITCHMAP = INTEGER +* A pointer to the new SwitchMap. + +* Notes: +c - Note that the component Mappings supplied are not copied by +c astSwitchMap (the new SwitchMap simply retains a reference to +c them). They may continue to be used for other purposes, but +c should not be deleted. If a SwitchMap containing a copy of its +c component Mappings is required, then a copy of the SwitchMap should +c be made using astCopy. +f - Note that the component Mappings supplied are not copied by +f AST_SWITCHMAP (the new SwitchMap simply retains a reference to +f them). They may continue to be used for other purposes, but +f should not be deleted. If a SwitchMap containing a copy of its +f component Mappings is required, then a copy of the SwitchMap should +f be made using AST_COPY. +* - A null Object pointer (AST__NULL) will be returned if this +c function is invoked with the AST error status set, or if it +f function is invoked with STATUS set to an error value, or if it +* should fail for any reason. +*-- + +* Implementation Notes: +* - This function implements the external (public) interface to +* the astSwitchMap constructor function. It returns an ID value +* (instead of a true C pointer) to external users, and must be +* provided because astSwitchMap_ has a variable argument list which +* cannot be encapsulated in a macro (where this conversion would +* otherwise occur). +* - Because no checking or casting of arguments is performed +* before the function is invoked, the "map1" and "map2" parameters +* are of type (void *) and are converted from an ID value to a +* pointer and validated within the function itself. +* - The variable argument list also prevents this function from +* invoking astSwitchMap_ directly, so it must be a re-implementation +* of it in all respects, except for the conversions between IDs +* and pointers on input/output of Objects. +*/ + +/* Local Variables: */ + astDECLARE_GLOBALS /* Pointer to thread-specific global data */ + AstSwitchMap *new; /* Pointer to new SwitchMap */ + AstMapping *fsmap; /* Pointer to fwd selector Mapping */ + AstMapping *ismap; /* Pointer to inv selector Mapping */ + AstMapping **routemaps; /* Array of route Mapping pointers */ + int i; /* Route Mappings index */ + va_list args; /* Variable argument list */ + + int *status; /* Pointer to inherited status value */ + +/* Get a pointer to the thread specific global data structure. */ + astGET_GLOBALS(NULL); + +/* Initialise. */ + new = NULL; + +/* Get a pointer to the inherited status value. */ + status = astGetStatusPtr; + +/* Check the global status. */ + if ( !astOK ) return new; + +/* Report an error if no route Mappings have been supplied. */ + if( nroute <= 0 ) astError( AST__BDPAR, "astSwitchMap(SwitchMap): " + " Bad number of route Mappings (%d) specified.", status, + nroute ); + +/* Otherwise create an array to hold the route Mapping pointers. */ + routemaps = astMalloc( sizeof( AstMapping * )*nroute ); + +/* Obtain and validate pointers to the Mapping structures provided. */ + if( astOK ) { + fsmap = fsmap_void ? astCheckMapping( astMakePointer(fsmap_void) ) : NULL; + ismap = ismap_void ? astCheckMapping( astMakePointer(ismap_void) ) : NULL; + for( i = 0; i < nroute; i++ ) { + routemaps[ i ] = astVerifyMapping( astMakePointer(routemaps_void[ i ]) ); + } + } + + if ( astOK ) { + +/* Initialise the SwitchMap, allocating memory and initialising the + virtual function table as well if necessary. */ + new = astInitSwitchMap( NULL, sizeof( AstSwitchMap ), !class_init, &class_vtab, + "SwitchMap", fsmap, ismap, nroute, routemaps ); + +/* If successful, note that the virtual function table has been + initialised. */ + if ( astOK ) { + class_init = 1; + +/* Obtain the variable argument list and pass it along with the + options string to the astVSet method to initialise the new SwitchMap's + attributes. */ + va_start( args, options ); + astVSet( new, options, NULL, args ); + va_end( args ); + +/* If an error occurred, clean up by deleting the new object. */ + if ( !astOK ) new = astDelete( new ); + } + } + +/* Free memory used to hold the route Mapping pointers. */ + routemaps = astFree( routemaps ); + +/* Return an ID value for the new SwitchMap. */ + return astMakeId( new ); +} + +AstSwitchMap *astInitSwitchMap_( void *mem, size_t size, int init, + AstSwitchMapVtab *vtab, const char *name, + AstMapping *fsmap, AstMapping *ismap, + int nroute, AstMapping **routemaps, int *status ) { +/* +*+ +* Name: +* astInitSwitchMap + +* Purpose: +* Initialise a SwitchMap. + +* Type: +* Protected function. + +* Synopsis: +* #include "switchmap.h" +* AstSwitchMap *astInitSwitchMap( void *mem, size_t size, int init, +* AstSwitchMapVtab *vtab, const char *name, +* AstMapping *fsmap, AstMapping *ismap, +* int nroute, AstMapping **routemaps ) + +* Class Membership: +* SwitchMap initialiser. + +* Description: +* This function is provided for use by class implementations to initialise +* a new SwitchMap object. It allocates memory (if necessary) to +* accommodate the SwitchMap plus any additional data associated with the +* derived class. It then initialises a SwitchMap structure at the start +* of this memory. If the "init" flag is set, it also initialises the +* contents of a virtual function table for a SwitchMap at the start of +* the memory passed via the "vtab" parameter. + +* Parameters: +* mem +* A pointer to the memory in which the SwitchMap is to be initialised. +* This must be of sufficient size to accommodate the SwitchMap data +* (sizeof(SwitchMap)) plus any data used by the derived class. If a +* value of NULL is given, this function will allocate the memory itself +* using the "size" parameter to determine its size. +* size +* The amount of memory used by the SwitchMap (plus derived class +* data). This will be used to allocate memory if a value of NULL is +* given for the "mem" parameter. This value is also stored in the +* SwitchMap structure, so a valid value must be supplied even if not +* required for allocating memory. +* init +* A logical flag indicating if the SwitchMap's virtual function table +* is to be initialised. If this value is non-zero, the virtual function +* table will be initialised by this function. +* vtab +* Pointer to the start of the virtual function table to be associated +* with the new SwitchMap. +* name +* Pointer to a constant null-terminated character string which contains +* the name of the class to which the new object belongs (it is this +* pointer value that will subsequently be returned by the Object +* astClass function). +* fsmap +* Pointer to the forward selector Mapping. +* ismap +* Pointer to the inverse selector Mapping. +* nroute +* The number of route Mappings supplied. +* routemaps +* An array holdiong pointers to the route Mappings. + +* Returned Value: +* A pointer to the new SwitchMap. + +* Notes: +* - A null pointer will be returned if this function is invoked with the +* global error status set, or if it should fail for any reason. +*- +*/ + +/* Local Variables: */ + AstSwitchMap *new; /* Pointer to new SwitchMap */ + int i; /* Loop count */ + int nin; /* No. input coordinates for SwitchMap */ + int nout; /* No. output coordinates for SwitchMap */ + +/* Check the global status. */ + if ( !astOK ) return NULL; + +/* If necessary, initialise the virtual function table. */ + if ( init ) astInitSwitchMapVtab( vtab, name ); + +/* Initialise. */ + new = NULL; + +/* Check that all route Mappings have common values for Nin and Nout.*/ + nin = astGetNin( routemaps[ 0 ] ); + nout = astGetNout( routemaps[ 0 ] ); + for( i = 1; i < nroute; i++ ) { + if( nin != astGetNin( routemaps[ i ] ) ){ + if( astOK ) { + astError( AST__BADNI, "astInitSwitchMap(%s): Route Mapping " + "number %d has %d input(s) but the first route " + "Mapping has %d input(s).", status, name, i + 1, + astGetNin( routemaps[ i ] ), nin ); + } + + } else if( nout != astGetNout( routemaps[ i ] ) ){ + if( astOK ) { + astError( AST__BADNO, "astInitSwitchMap(%s): Route Mapping " + "number %d has %d output(s) but the first route " + "Mapping has %d output(s).", status, name, i + 1, + astGetNin( routemaps[ i ] ), nin ); + } + } + } + +/* If supplied, report an error if fsmap has no forward transformation, + or if it has an incorrect number of inputs or output. */ + if( fsmap && astOK ) { + if( !astGetTranForward( fsmap ) ) { + astError( AST__INTRD, "astInitSwitchMap(%s): The forward selector Mapping " + "is not able to transform coordinates in the forward direction.", status, + name ); + + } else if( astGetNin( fsmap ) != nin ){ + astError( AST__BADNI, "astInitSwitchMap(%s): The forward selector " + "Mapping has %d input(s) but the SwitchMap has %d " + "input(s).", status, name, astGetNin( fsmap ), nin ); + + } else if( astGetNout( fsmap ) != 1 ){ + astError( AST__BADNO, "astInitSwitchMap(%s): The forward selector " + "Mapping has %d outputs but should only have 1.", status, name, + astGetNout( fsmap ) ); + } + } + +/* If supplied, report an error if ismap has no inverse transformation, + or if it has an incorrect number of inputs or outputs. */ + if( ismap && astOK ) { + if( !astGetTranInverse( ismap ) ) { + astError( AST__INTRD, "astInitSwitchMap(%s): The inverse selector Mapping " + "is not able to transform coordinates in the inverse direction.", status, + name ); + } else if( nout != astGetNout( ismap ) ){ + astError( AST__BADNO, "astInitSwitchMap(%s): The inverse selector " + "Mapping has %d output(s) but the SwitchMap has %d " + "output(s).", status, name, astGetNout( ismap ), nout ); + + } else if( astGetNin( ismap ) != 1 ){ + astError( AST__BADNI, "astInitSwitchMap(%s): The inverse selector " + "Mapping has %d inputs but should only have 1.", status, name, + astGetNin( ismap ) ); + + } + } + +/* Report an error if neither ismap nor fsmap were supplied. */ + if( !fsmap && !ismap && astOK ) { + astError( AST__INTRD, "astInitSwitchMap(%s): No selector Mappings " + "supplied.", status, name ); + } + +/* Initialise a Mapping structure (the parent class) as the first component + within the SwitchMap structure, allocating memory if necessary. Specify + the number of input and output coordinates and in which directions the + Mapping should be defined. */ + if ( astOK ) { + new = (AstSwitchMap *) astInitMapping( mem, size, 0, + (AstMappingVtab *) vtab, name, + nin, nout, + ( fsmap != NULL ), + ( ismap != NULL ) ); + if ( astOK ) { + +/* Initialise the SwitchMap data. */ +/* --------------------------- */ +/* Store pointers to the selector Mappings. */ + new->fsmap = fsmap ? astClone( fsmap ) : NULL; + new->ismap = ismap ? astClone( ismap ) : NULL; + +/* Save the initial values of the inversion flags for these Mappings. */ + new->fsinv = fsmap ? astGetInvert( fsmap ) : 0; + new->isinv = ismap ? astGetInvert( ismap ) : 0; + +/* Create arrays for the route Mappings. */ + new->routemap = astMalloc( sizeof( AstMapping * )*nroute ); + new->routeinv = astMalloc( sizeof( int )*nroute ); + +/* Store pointers to the route Mappings and their invert flags. */ + if( astOK ) { + new->nroute = nroute; + for( i = 0; i < nroute; i++ ) { + new->routemap[ i ] = astClone( routemaps[ i ] ); + new->routeinv[ i ] = astGetInvert( routemaps[ i ] ); + } + } else { + new->nroute = 0; + } + +/* If an error occurred, clean up by deleting the new object. */ + if ( !astOK ) new = astDelete( new ); + } + } + +/* Return a pointer to the new object. */ + return new; +} + +AstSwitchMap *astLoadSwitchMap_( void *mem, size_t size, + AstSwitchMapVtab *vtab, const char *name, + AstChannel *channel, int *status ) { +/* +*+ +* Name: +* astLoadSwitchMap + +* Purpose: +* Load a SwitchMap. + +* Type: +* Protected function. + +* Synopsis: +* #include "switchmap.h" +* AstSwitchMap *astLoadSwitchMap( void *mem, size_t size, +* AstSwitchMapVtab *vtab, const char *name, +* AstChannel *channel ) + +* Class Membership: +* SwitchMap loader. + +* Description: +* This function is provided to load a new SwitchMap using data read +* from a Channel. It first loads the data used by the parent class +* (which allocates memory if necessary) and then initialises a +* SwitchMap structure in this memory, using data read from the input +* Channel. +* +* If the "init" flag is set, it also initialises the contents of a +* virtual function table for a SwitchMap at the start of the memory +* passed via the "vtab" parameter. + + +* Parameters: +* mem +* A pointer to the memory into which the SwitchMap is to be +* loaded. This must be of sufficient size to accommodate the +* SwitchMap data (sizeof(SwitchMap)) plus any data used by derived +* classes. If a value of NULL is given, this function will +* allocate the memory itself using the "size" parameter to +* determine its size. +* size +* The amount of memory used by the SwitchMap (plus derived class +* data). This will be used to allocate memory if a value of +* NULL is given for the "mem" parameter. This value is also +* stored in the SwitchMap structure, so a valid value must be +* supplied even if not required for allocating memory. +* +* If the "vtab" parameter is NULL, the "size" value is ignored +* and sizeof(AstSwitchMap) is used instead. +* vtab +* Pointer to the start of the virtual function table to be +* associated with the new SwitchMap. If this is NULL, a pointer to +* the (static) virtual function table for the SwitchMap class is +* used instead. +* name +* Pointer to a constant null-terminated character string which +* contains the name of the class to which the new object +* belongs (it is this pointer value that will subsequently be +* returned by the astGetClass method). +* +* If the "vtab" parameter is NULL, the "name" value is ignored +* and a pointer to the string "SwitchMap" is used instead. + +* Returned Value: +* A pointer to the new SwitchMap. + +* Notes: +* - A null pointer will be returned if this function is invoked +* with the global error status set, or if it should fail for any +* reason. +*- +*/ + +/* Local Variables: */ + astDECLARE_GLOBALS /* Pointer to thread-specific global data */ + AstSwitchMap *new; + AstMapping *rmap; + int i; + char buf[ 20 ]; + +/* Initialise. */ + new = NULL; + +/* Check the global error status. */ + if ( !astOK ) return new; + +/* Get a pointer to the thread specific global data structure. */ + astGET_GLOBALS(channel); + +/* If a NULL virtual function table has been supplied, then this is + the first loader to be invoked for this SwitchMap. In this case the + SwitchMap belongs to this class, so supply appropriate values to be + passed to the parent class loader (and its parent, etc.). */ + if ( !vtab ) { + size = sizeof( AstSwitchMap ); + vtab = &class_vtab; + name = "SwitchMap"; + +/* If required, initialise the virtual function table for this class. */ + if ( !class_init ) { + astInitSwitchMapVtab( vtab, name ); + class_init = 1; + } + } + +/* Invoke the parent class loader to load data for all the ancestral + classes of the current one, returning a pointer to the resulting + partly-built SwitchMap. */ + new = astLoadMapping( mem, size, (AstMappingVtab *) vtab, name, + channel ); + if ( astOK ) { + +/* Read input data. */ +/* ================ */ +/* Request the input Channel to read all the input data appropriate to + this class into the internal "values list". */ + astReadClassData( channel, "SwitchMap" ); + +/* Now read each individual data item from this list and use it to + initialise the appropriate instance variable(s) for this class. */ + +/* In the case of attributes, we first read the "raw" input value, + supplying the "unset" value as the default. If a "set" value is + obtained, we then use the appropriate (private) Set... member + function to validate and set the value properly. */ + +/* Forward Selector Mapping and its Invert flag. */ +/* --------------------------------------------- */ + new->fsmap = astReadObject( channel, "fsmap", NULL ); + new->fsinv = astReadInt( channel, "fsinv", 0 ); + new->fsinv = ( new->fsinv != 0 ); + +/* Inverse Selector Mapping and its Invert flag. */ +/* --------------------------------------------- */ + new->ismap = astReadObject( channel, "ismap", NULL ); + new->isinv = astReadInt( channel, "isinv", new->fsinv ); + new->isinv = ( new->isinv != 0 ); + +/* Loop to load each route Mapping and its invert flag. */ +/* ---------------------------------------------------- */ + new->routemap = NULL; + new->routeinv = NULL; + i = 0; + while( astOK ) { + sprintf( buf, "rmap%d", i + 1 ); + rmap = astReadObject( channel, buf, NULL ); + if( rmap ) { + new->routemap = astGrow( new->routemap, i + 1, sizeof( AstMapping *) ); + new->routeinv = astGrow( new->routeinv, i + 1, sizeof( int ) ); + if( astOK ) { + new->routemap[ i ] = rmap; + sprintf( buf, "rinv%d", i + 1 ); + new->routeinv[ i ] = astReadInt( channel, buf, 0 ); + new->routeinv[ i ] = ( new->routeinv[ i ] != 0 ); + i++; + } + } else { + break; + } + } + +/* Number of route Mappings. */ + new->nroute = i; + +/* If an error occurred, clean up by deleting the new SwitchMap. */ + if ( !astOK ) new = astDelete( new ); + } + +/* Return the new SwitchMap pointer. */ + return new; +} + +/* Virtual function interfaces. */ +/* ============================ */ +/* These provide the external interface to the virtual functions defined by + this class. Each simply checks the global error status and then locates and + executes the appropriate member function, using the function pointer stored + in the object's virtual function table (this pointer is located using the + astMEMBER macro defined in "object.h"). + + Note that the member function may not be the one defined here, as it may + have been over-ridden by a derived class. However, it should still have the + same interface. */ + +/* None. */ + + + + |