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authorWilliam Joye <wjoye@cfa.harvard.edu>2019-01-02 21:51:00 (GMT)
committerWilliam Joye <wjoye@cfa.harvard.edu>2019-01-02 21:51:00 (GMT)
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Squashed 'tkblt/' content from commit bde3197b
git-subtree-dir: tkblt git-subtree-split: bde3197b4376e4d685a80327b1983fb3f97f22ac
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+/*
+ * Smithsonian Astrophysical Observatory, Cambridge, MA, USA
+ * This code has been modified under the terms listed below and is made
+ * available under the same terms.
+ */
+
+/*
+ * Copyright 1993-2004 George A Howlett.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <limits.h>
+#include <float.h>
+#include <string.h>
+#include <stdlib.h>
+
+#include <cmath>
+
+#include <tk.h>
+#include <tkInt.h>
+
+#include "tkbltGraph.h"
+#include "tkbltGrMisc.h"
+#include "tkbltInt.h"
+
+using namespace Blt;
+
+char* Blt::dupstr(const char* str)
+{
+ char* copy =NULL;
+ if (str) {
+ copy=new char[strlen(str)+1];
+ strcpy(copy,str);
+ }
+
+ return copy;
+}
+
+int Blt::pointInPolygon(Point2d *s, Point2d *points, int nPoints)
+{
+ int count = 0;
+ for (Point2d *p=points, *q=p+1, *qend=p + nPoints; q < qend; p++, q++) {
+ if (((p->y <= s->y) && (s->y < q->y)) ||
+ ((q->y <= s->y) && (s->y < p->y))) {
+ double b;
+
+ b = (q->x - p->x) * (s->y - p->y) / (q->y - p->y) + p->x;
+ if (s->x < b) {
+ count++; /* Count the number of intersections. */
+ }
+ }
+ }
+ return (count & 0x01);
+}
+
+/*
+ *---------------------------------------------------------------------------
+ * Clips a rectangle in one direction where some of the coordinates are
+ * infinite.
+ *---------------------------------------------------------------------------
+ */
+static LineRectClipResult ClipInfinity (double *pa, double *pb, double *qa, double *qb, double region_min, double region_max)
+{
+ int finitepa = isfinite(*pa);
+ int finiteqa = isfinite(*qa);
+
+ if (!finitepa) {
+ if (finiteqa) {
+ if (*pa > 0) { // +Inf
+ *pa = region_max;
+ } else if (*pa < 0) { // -Inf
+ *pa = region_min;
+ } else { // NaN
+ return CLIP_OUTSIDE;
+ }
+ // *qa is finite, simplify to zero slope at *pb.
+ *pb = *qb;
+ return CLIP_P;
+ } else { // Both infinite.
+ int positivepa = *pa > 0;
+ int positiveqa = *qa > 0;
+
+ if (positivepa < positiveqa) { // (p,q) ~ (-Inf,Inf)
+ *pa = region_min;
+ *qa = region_max;
+ } else if (positivepa > positiveqa) { // (p,q) ~ (Inf,-Inf)
+ *pa = region_max;
+ *qa = region_min;
+ } else { // (Inf,Inf), (-Inf,-Inf) or NaN.
+ return CLIP_OUTSIDE;
+ }
+ // At opposite infinities; simplify to zero slope in the middle.
+ *pb = *qb = (*pb + *qb) / 2.0;
+ return CLIP_P | CLIP_Q;
+ }
+ } else if (!finiteqa) {
+ // *pa is finite.
+ if (*qa > 0) { // +Inf
+ *qa = region_max;
+ } else if (*qa < 0) { // -Inf
+ *qa = region_min;
+ } else { // NaN
+ return CLIP_OUTSIDE;
+ }
+ // *pa is finite, simplify to zero slope at *qb.
+ *qb = *pb;
+ return CLIP_Q;
+ }
+ return CLIP_OUTSIDE;
+}
+
+
+static int ClipTest (double ds, double dr, double *t1, double *t2)
+{
+ double t;
+
+ if (ds < 0.0) {
+ t = dr / ds;
+ if (t > *t2) {
+ return 0; /* Line is outside clipping edge */
+ }
+ if (t > *t1) {
+ *t1 = t;
+ }
+ } else if (ds > 0.0) {
+ t = dr / ds;
+ if (t < *t1) {
+ return 0; /* Line is outside clipping edge */
+ }
+ if (t < *t2) {
+ *t2 = t;
+ }
+ } else {
+ /* d = 0, so line is parallel to this clipping edge */
+ if (dr < 0.0) { /* Line is outside clipping edge */
+ return 0;
+ }
+ }
+ return 1;
+}
+
+/*
+ *---------------------------------------------------------------------------
+ * Clips the given line segment to a rectangular region. The coordinates
+ * of the clipped line segment are returned. The original coordinates
+ * are overwritten.
+ *
+ * The return value indicates whether the line was completely outside of
+ * the region, returning CLIP_OUTSIDE; or at least partly inside, returning
+ * CLIP_INSIDE. In the latter case, the result might be or'ed with CLIP_P
+ * if p coordinates were clipped, or CLIP_Q if q coordinates were.
+ *
+ * Reference:
+ * Liang, Y-D., and B. Barsky, A new concept and method for
+ * Line Clipping, ACM, TOG,3(1), 1984, pp.1-22.
+ *---------------------------------------------------------------------------
+ */
+LineRectClipResult Blt::lineRectClip(Region2d* regionPtr, Point2d *p, Point2d *q)
+{
+ double t1, t2;
+ double dx, dy;
+ LineRectClipResult res = CLIP_OUTSIDE;
+
+ res |= ClipInfinity(&p->x, &p->y, &q->x, &q->y, regionPtr->bottom, regionPtr->top);
+
+ t1 = 0.0, t2 = 1.0;
+ dx = q->x - p->x;
+ if ((ClipTest (-dx, p->x - regionPtr->left, &t1, &t2)) &&
+ (ClipTest (dx, regionPtr->right - p->x, &t1, &t2))) {
+ res |= ClipInfinity(&p->y, &p->x, &q->y, &q->x, regionPtr->top, regionPtr->bottom);
+
+ dy = q->y - p->y;
+ if ((ClipTest (-dy, p->y - regionPtr->top, &t1, &t2)) &&
+ (ClipTest (dy, regionPtr->bottom - p->y, &t1, &t2))) {
+ if (t2 < 1.0) {
+ q->x = p->x + t2 * dx;
+ q->y = p->y + t2 * dy;
+ res |= CLIP_Q;
+ }
+ if (t1 > 0.0) {
+ p->x += t1 * dx;
+ p->y += t1 * dy;
+ res |= CLIP_P;
+ }
+ return res | CLIP_INSIDE;
+ }
+ }
+ return CLIP_OUTSIDE;
+}
+
+/*
+ *---------------------------------------------------------------------------
+ * Clips the given polygon to a rectangular region. The resulting
+ * polygon is returned. Note that the resulting polyon may be complex,
+ * connected by zero width/height segments. The drawing routine (such as
+ * XFillPolygon) will not draw a connecting segment.
+ *
+ * Reference:
+ * Liang Y. D. and Brian A. Barsky, "Analysis and Algorithm for
+ * Polygon Clipping", Communications of ACM, Vol. 26,
+ * p.868-877, 1983
+ *---------------------------------------------------------------------------
+ */
+#define AddVertex(vx, vy) r->x=(vx), r->y=(vy), r++, count++
+#define LastVertex(vx, vy) r->x=(vx), r->y=(vy), count++
+
+int Blt::polyRectClip(Region2d *regionPtr, Point2d *points, int nPoints,
+ Point2d *clipPts)
+{
+ Point2d* r = clipPts;
+ // Counts # of vertices in output polygon.
+ int count = 0;
+
+ points[nPoints] = points[0];
+ for (Point2d *p=points, *q=p+1, *pend=p+nPoints; p<pend; p++, q++) {
+ double dx, dy;
+ double tin1, tin2, tinx, tiny;
+ double xin, yin, xout, yout;
+
+ dx = q->x - p->x; /* X-direction */
+ dy = q->y - p->y; /* Y-direction */
+
+ if (fabs(dx) < FLT_EPSILON)
+ dx = (p->x > regionPtr->left) ? -FLT_EPSILON : FLT_EPSILON ;
+
+ if (fabs(dy) < FLT_EPSILON)
+ dy = (p->y > regionPtr->top) ? -FLT_EPSILON : FLT_EPSILON ;
+
+ if (dx > 0.0) { /* Left */
+ xin = regionPtr->left;
+ xout = regionPtr->right + 1.0;
+ }
+ else { /* Right */
+ xin = regionPtr->right + 1.0;
+ xout = regionPtr->left;
+ }
+ if (dy > 0.0) { /* Top */
+ yin = regionPtr->top;
+ yout = regionPtr->bottom + 1.0;
+ }
+ else { /* Bottom */
+ yin = regionPtr->bottom + 1.0;
+ yout = regionPtr->top;
+ }
+
+ tinx = (xin - p->x) / dx;
+ tiny = (yin - p->y) / dy;
+
+ if (tinx < tiny) { /* Hits x first */
+ tin1 = tinx;
+ tin2 = tiny;
+ }
+ else { /* Hits y first */
+ tin1 = tiny;
+ tin2 = tinx;
+ }
+
+ if (tin1 <= 1.0) {
+ if (tin1 > 0.0) {
+ AddVertex(xin, yin);
+ }
+ if (tin2 <= 1.0) {
+ double toutx = (xout - p->x) / dx;
+ double touty = (yout - p->y) / dy;
+ double tout1 = MIN(toutx, touty);
+
+ if ((tin2 > 0.0) || (tout1 > 0.0)) {
+ if (tin2 <= tout1) {
+ if (tin2 > 0.0) {
+ if (tinx > tiny) {
+ AddVertex(xin, p->y + tinx * dy);
+ } else {
+ AddVertex(p->x + tiny * dx, yin);
+ }
+ }
+ if (tout1 < 1.0) {
+ if (toutx < touty) {
+ AddVertex(xout, p->y + toutx * dy);
+ } else {
+ AddVertex(p->x + touty * dx, yout);
+ }
+ } else {
+ AddVertex(q->x, q->y);
+ }
+ } else {
+ if (tinx > tiny) {
+ AddVertex(xin, yout);
+ } else {
+ AddVertex(xout, yin);
+ }
+
+ }
+ }
+ }
+ }
+ }
+ if (count > 0) {
+ LastVertex(clipPts[0].x, clipPts[0].y);
+ }
+ return count;
+}
+
+/*
+ *---------------------------------------------------------------------------
+ * Computes the projection of a point on a line. The line (given by two
+ * points), is assumed the be infinite.
+ *
+ * Compute the slope (angle) of the line and rotate it 90 degrees. Using
+ * the slope-intercept method (we know the second line from the sample
+ * test point and the computed slope), then find the intersection of both
+ * lines. This will be the projection of the sample point on the first
+ * line.
+ *---------------------------------------------------------------------------
+ */
+Point2d Blt::getProjection(int x, int y, Point2d *p, Point2d *q)
+{
+ double dx = p->x - q->x;
+ double dy = p->y - q->y;
+
+ /* Test for horizontal and vertical lines */
+ Point2d t;
+ if (fabs(dx) < DBL_EPSILON) {
+ t.x = p->x;
+ t.y = (double)y;
+ }
+ else if (fabs(dy) < DBL_EPSILON) {
+ t.x = (double)x;
+ t.y = p->y;
+ }
+ else {
+ /* Compute the slope and intercept of PQ. */
+ double m1 = (dy / dx);
+ double b1 = p->y - (p->x * m1);
+
+ /*
+ * Compute the slope and intercept of a second line segment: one that
+ * intersects through sample X-Y coordinate with a slope perpendicular
+ * to original line.
+ */
+
+ /* Find midpoint of PQ. */
+ double midX = (p->x + q->x) * 0.5;
+ double midY = (p->y + q->y) * 0.5;
+
+ /* Rotate the line 90 degrees */
+ double ax = midX - (0.5 * dy);
+ double ay = midY - (0.5 * -dx);
+ double bx = midX + (0.5 * dy);
+ double by = midY + (0.5 * -dx);
+
+ double m2 = (ay - by) / (ax - bx);
+ double b2 = y - (x * m2);
+
+ /*
+ * Given the equations of two lines which contain the same point,
+ *
+ * y = m1 * x + b1
+ * y = m2 * x + b2
+ *
+ * solve for the intersection.
+ *
+ * x = (b2 - b1) / (m1 - m2)
+ * y = m1 * x + b1
+ *
+ */
+
+ t.x = (b2 - b1) / (m1 - m2);
+ t.y = m1 * t.x + b1;
+ }
+
+ return t;
+}
+
+Graph* Blt::getGraphFromWindowData(Tk_Window tkwin)
+{
+ while (tkwin) {
+ TkWindow* winPtr = (TkWindow*)tkwin;
+ if (winPtr->instanceData != NULL) {
+ Graph* graphPtr = (Graph*)winPtr->instanceData;
+ if (graphPtr)
+ return graphPtr;
+ }
+ tkwin = Tk_Parent(tkwin);
+ }
+ return NULL;
+}
+