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diff --git a/doc/barchart.html b/doc/barchart.html new file mode 100644 index 0000000..0f314c2 --- /dev/null +++ b/doc/barchart.html @@ -0,0 +1,1640 @@ +<HTML> +<BODY> +<PRE> +<!-- Manpage converted by man2html 3.0.1 --> + +</PRE> +<H2>SYNOPSIS</H2><PRE> + <B>barchart</B> <I>pathName</I> ?<I>option</I> <I>value</I>?... + + +</PRE> +<H2>DESCRIPTION</H2><PRE> + The <B>barchart</B> command creates a bar chart for plotting two-dimensional + data (X-Y coordinates). A bar chart is a graphic means of comparing + numbers by displaying bars of lengths proportional to the y-coordinates + of the points they represented. The bar chart has many configurable + components: coordinate axes, elements, legend, grid lines, cross hairs, + etc. They allow you to customize the look and feel of the graph. + + +</PRE> +<H2>INTRODUCTION</H2><PRE> + The <B>barchart</B> command creates a new window for plotting two-dimensional + data (X-Y coordinates), using bars of various lengths to represent the + data points. The bars are drawn in a rectangular area displayed in the + center of the new window. This is the <I>plotting</I> <I>area</I>. The coordinate + axes are drawn in the margins surrounding the plotting area. By + default, the legend is drawn in the right margin. The title is dis- + played in top margin. + + A <B>barchart</B> widget has several configurable components: coordinate axes, + data elements, legend, grid, cross hairs, pens, postscript, and annota- + tion markers. Each component can be queried or modified. + + axis Up to four coordinate axes (two X-coordinate and two Y-coor- + dinate axes) can be displayed, but you can create and use any + number of axes. Axes control what region of data is displayed + and how the data is scaled. Each axis consists of the axis + line, title, major and minor ticks, and tick labels. Tick + labels display the value at each major tick. + + crosshairs + Cross hairs are used to position the mouse pointer relative + to the X and Y coordinate axes. Two perpendicular lines, + intersecting at the current location of the mouse, extend + across the plotting area to the coordinate axes. + + element An element represents a set of data to be plotted. It con- + tains an x and y vector of values representing the data + points. Each data point is displayed as a bar where the + length of the bar is proportional to the ordinate (Y-coordi- + nate) of the data point. The appearance of the bar, such as + its color, stipple, or relief is configurable. + + A special case exists when two or more data points have the + same abscissa (X-coordinate). By default, the bars are over- + layed, one on top of the other. The bars are drawn in the + order of the element display list. But you can also config- + ure the bars to be displayed in two other ways. They may be + displayed as a stack, where each bar (with the same abscissa) + is stacked on the previous. Or they can be drawn side-by- + side as thin bars. The width of each bar is a function of + + pen Pens define attributes for elements. Data elements use pens + to specify how they should be drawn. A data element may use + many pens at once. Here the particular pen used for a data + point is determined from each element's weight vector (see + the element's <B>-weight</B> and <B>-style</B> options). + + postscript + The widget can generate encapsulated PostScript output. This + component has several options to configure how the PostScript + is generated. + + +</PRE> +<H2>SYNTAX</H2><PRE> + <B>barchart</B> <I>pathName</I> ?<I>option</I> <I>value</I>?... The <B>barchart</B> command creates a new + window <I>pathName</I> and makes it into a <B>barchart</B> widget. At the time this + command is invoked, there must not exist a window named <I>pathName</I>, but + <I>pathName</I>'s parent must exist. Additional options may be specified on + the command line or in the option database to configure aspects of the + graph such as its colors and font. See the <B>configure</B> operation below + for the exact details about what <I>option</I> and <I>value</I> pairs are valid. + + If successful, <B>barchart</B> returns the path name of the widget. It also + creates a new Tcl command by the same name. You can use this command + to invoke various operations that query or modify the graph. The gen- + eral form is: <I>pathName</I> <I>operation</I> ?<I>arg</I>?... Both <I>operation</I> and its argu- + ments determine the exact behavior of the command. The operations + available for the graph are described in the <B>BARCHART</B> <B>OPERATIONS</B> sec- + tion. + + The command can also be used to access components of the graph. <I>path-</I> + <I>Name</I> <I>component</I> <I>operation</I> ?<I>arg</I>?... The operation, now located after the + name of the component, is the function to be performed on that compo- + nent. Each component has its own set of operations that manipulate that + component. They will be described below in their own sections. + + +</PRE> +<H2>EXAMPLE</H2><PRE> + The <B>barchart</B> command creates a new bar chart. # Create a new bar + chart. Plotting area is black. barchart .b -plotbackground black A + new Tcl command .b is created. This command can be used to query and + modify the bar chart. For example, to change the title of the graph to + "My Plot", you use the new command and the <B>configure</B> operation. # + Change the title. .b configure -title "My Plot" To add data elements, + you use the command and the <B>element</B> component. # Create a new element + named "e1" .b element create e1 \ -xdata { 1 2 3 4 5 6 7 8 9 10 } + \ -ydata { 26.18 50.46 72.85 93.31 111.86 128.47 143.14 + 155.85 166.60 175.38 } The element's X-Y coordinates are + specified using lists of numbers. Alternately, BLT vectors could be + used to hold the X-Y coordinates. # Create two vectors and add them to + the barchart. vector xVector yVector xVector set { 1 2 3 4 5 6 7 8 9 + 10 } yVector set { 26.18 50.46 72.85 93.31 111.86 128.47 143.14 155.85 + 166.60 175.38 } n.b element create e1 -xdata xVector -ydata yVec- + tor The advantage of using vectors is that when you modify one, the + sure we change the bar width too. .b configure -barwidth 0.2 The + height of each bar is proportional to the ordinate (Y-coordinate) of + the data point. + + If two or more data points have the same abscissa (X-coordinate value), + the bars representing those data points may be drawn in various ways. + The default is to overlay the bars, one on top of the other. The + ordering is determined from the of element display list. If the + stacked mode is selected (using the <B>-barmode</B> configuration option), the + bars are stacked, each bar above the previous. # Display the elements + as stacked. .b configure -barmode stacked If the aligned mode is + selected, the bars having the same x-coordinates are displayed side by + side. The width of each bar is a fraction of its normal width, based + upon the number of bars with the same x-coordinate. # Display the ele- + ments side-by-side. .b configure -barmode aligned By default, the ele- + ment's label in the legend will be also e1. You can change the label, + or specify no legend entry, again using the element's <B>configure</B> opera- + tion. # Don't display "e1" in the legend. .b element configure e1 + -label "" You can configure more than just the element's label. An + element has many attributes such as stipple, foreground and background + colors, relief, etc. .b element configure e1 -fg red -bg pink \ + -stipple gray50 Four coordinate axes are automatically created: x, + x2, y, and y2. And by default, elements are mapped onto the axes x and + y. This can be changed with the <B>-mapx</B> and <B>-mapy</B> options. # Map "e1" + on the alternate y axis "y2". .b element configure e1 -mapy y2 Axes + can be configured in many ways too. For example, you change the scale + of the Y-axis from linear to log using the <B>axis</B> component. # Y-axis is + log scale. .b axis configure y -logscale yes One important way axes + are used is to zoom in on a particular data region. Zooming is done by + simply specifying new axis limits using the <B>-min</B> and <B>-max</B> configuration + options. .b axis configure x -min 1.0 -max 1.5 .b axis configure y + -min 12.0 -max 55.15 To zoom interactively, you link the<B>axis</B> <B>configure</B> + operations with some user interaction (such as pressing the mouse but- + ton), using the <B>bind</B> command. To convert between screen and graph + coordinates, use the <B>invtransform</B> operation. # Click the button to set + a new minimum bind .b <ButtonPress-1> { + %W axis configure x -min [%W axis invtransform x %x] + %W axis configure x -min [%W axis invtransform x %y] } By default, + the limits of the axis are determined from data values. To reset back + to the default limits, set the <B>-min</B> and <B>-max</B> options to the empty + value. # Reset the axes to autoscale again. .b axis configure x -min + {} -max {} .b axis configure y -min {} -max {} By default, the legend + is drawn in the right margin. You can change this or any legend con- + figuration options using the <B>legend</B> component. # Configure the legend + font, color, and relief .b legend configure -position left -relief + raised \ -font fixed -fg blue To prevent the legend from being + displayed, turn on the <B>-hide</B> option. # Don't display the legend. .b + legend configure -hide yes The <B>barchart</B> has simple drawing procedures + called markers. They can be used to highlight or annotate data in the + graph. The types of markers available are bitmaps, polygons, lines, or + windows. Markers can be used, for example, to mark or brush points. + For example there may be a line marker which indicates some low-water + chart into file "file.ps" .b postscript output file.ps -maxpect yes + -decorations no This generates a file file.ps containing the encapsu- + lated PostScript of the graph. The option <B>-maxpect</B> says to scale the + plot to the size of the page. Turning off the <B>-decorations</B> option + denotes that no borders or color backgrounds should be drawn (i.e. the + background of the margins, legend, and plotting area will be white). + + +</PRE> +<H2>SYNTAX</H2><PRE> + <B>barchart</B> <I>pathName</I> ?<I>option</I> <I>value</I>?... The <B>barchart</B> command creates a new + window <I>pathName</I> and makes it into a barchart widget. At the time this + command is invoked, there must not exist a window named <I>pathName</I>, but + <I>pathName</I>'s parent must exist. Additional options may may be specified + on the command line or in the option database to configure aspects of + the bar chart such as its colors and font. See the <B>configure</B> operation + below for the exact details as to what <I>option</I> and <I>value</I> pairs are + valid. + + If successful, <B>barchart</B> returns <I>pathName</I>. It also creates a new Tcl + command <I>pathName</I>. This command may be used to invoke various opera- + tions to query or modify the bar chart. It has the general form: <I>path-</I> + <I>Name</I> <I>operation</I> ?<I>arg</I>?... Both <I>operation</I> and its arguments determine the + exact behavior of the command. The operations available for the bar + chart are described in the following section. + + +</PRE> +<H2>BARCHART OPERATIONS</H2><PRE> + <I>pathName</I> <B>bar</B> <I>elemName</I> ?<I>option</I> <I>value</I>?... + Creates a new barchart element <I>elemName</I>. It's an error if an + element <I>elemName</I> already exists. See the manual for <B>barchart</B> + for details about what <I>option</I> and <I>value</I> pairs are valid. + + <I>pathName</I> <B>cget</B> <I>option</I> + Returns the current value of the configuration option given by + <I>option</I>. <I>Option</I> may be any option described below for the <B>con-</B> + <B>figure</B> operation. + + <I>pathName</I> <B>configure</B> ?<I>option</I> <I>value</I>?... + Queries or modifies the configuration options of the graph. If + <I>option</I> isn't specified, a list describing the current options + for <I>pathName</I> is returned. If <I>option</I> is specified, but not + <I>value</I>, then a list describing <I>option</I> is returned. If one or + more <I>option</I> and <I>value</I> pairs are specified, then for each pair, + the option <I>option</I> is set to <I>value</I>. The following options are + valid. + + <B>-background</B> <I>color</I> + Sets the background color. This includes the margins and + legend, but not the plotting area. + + <B>-barmode</B> <I>mode</I> + Indicates how related bar elements will be drawn. + Related elements have data points with the same abscissas + (X-coordinates). <I>Mode</I> indicates how those segments should + + <B>-barwidth</B> <I>value</I> + Specifies the width of the bars. This value can be over- + rided by the individual elements using their <B>-barwidth</B> + configuration option. <I>Value</I> is the width in terms of + graph-coordinates. The default width is 1.0. + + <B>-borderwidth</B> <I>pixels</I> + Sets the width of the 3-D border around the outside edge + of the widget. The <B>-relief</B> option determines if the bor- + der is to be drawn. The default is 2. + + <B>-bottommargin</B> <I>pixels</I> + Specifies the size of the margin below the X-coordinate + axis. If <I>pixels</I> is 0, the size of the margin is selected + automatically. The default is 0. + + <B>-bufferelements</B> <I>boolean</I> + Indicates whether an internal pixmap to buffer the dis- + play of data elements should be used. If <I>boolean</I> is + true, data elements are drawn to an internal pixmap. + This option is especially useful when the graph is + redrawn frequently while the remains data unchanged (for + example, moving a marker across the plot). See the <B>SPEED</B> + <B>TIPS</B> section. The default is 1. + + <B>-cursor</B> <I>cursor</I> + Specifies the widget's cursor. The default cursor is + crosshair. + + <B>-font</B> <I>fontName</I> + Specifies the font of the graph title. The default is + *-Helvetica-Bold-R-Normal-*-18-180-*. + + <B>-halo</B> <I>pixels</I> + Specifies a maximum distance to consider when searching + for the closest data point (see the element's <B>closest</B> + operation below). Data points further than <I>pixels</I> away + are ignored. The default is 0.5i. + + <B>-height</B> <I>pixels</I> + Specifies the requested height of widget. The default is + 4i. + + <B>-invertxy</B> <I>boolean</I> + Indicates whether the placement X-axis and Y-axis should + be inverted. If <I>boolean</I> is true, the X and Y axes are + swapped. The default is 0. + + <B>-justify</B> <I>justify</I> + Specifies how the title should be justified. This mat- + ters only when the title contains more than one line of + area. The <B>-plotrelief</B> option determines if a border is + drawn. The default is 2. + + <B>-plotpadx</B> <I>pad</I> + Sets the amount of padding to be added to the left and + right sides of the plotting area. <I>Pad</I> can be a list of + one or two screen distances. If <I>pad</I> has two elements, + the left side of the plotting area entry is padded by the + first distance and the right side by the second. If <I>pad</I> + is just one distance, both the left and right sides are + padded evenly. The default is 8. + + <B>-plotpady</B> <I>pad</I> + Sets the amount of padding to be added to the top and + bottom of the plotting area. <I>Pad</I> can be a list of one or + two screen distances. If <I>pad</I> has two elements, the top + of the plotting area is padded by the first distance and + the bottom by the second. If <I>pad</I> is just one distance, + both the top and bottom are padded evenly. The default + is 8. + + <B>-plotrelief</B> <I>relief</I> + Specifies the 3-D effect for the plotting area. <I>Relief</I> + specifies how the interior of the plotting area should + appear relative to rest of the graph; for example, raised + means the plot should appear to protrude from the graph, + relative to the surface of the graph. The default is + sunken. + + <B>-relief</B> <I>relief</I> + Specifies the 3-D effect for the barchart widget. <I>Relief</I> + specifies how the graph should appear relative to widget + it is packed into; for example, raised means the graph + should appear to protrude. The default is flat. + + <B>-rightmargin</B> <I>pixels</I> + Sets the size of margin from the plotting area to the + right edge of the window. By default, the legend is + drawn in this margin. If <I>pixels</I> is than 1, the margin + size is selected automatically. + + <B>-takefocus</B> <I>focus</I> + Provides information used when moving the focus from win- + dow to window via keyboard traversal (e.g., Tab and + Shift-Tab). If <I>focus</I> is 0, this means that this window + should be skipped entirely during keyboard traversal. 1 + means that the this window should always receive the + input focus. An empty value means that the traversal + scripts make the decision whether to focus on the window. + The default is "". + + <B>-tile</B> <I>image</I> + <B>-width</B> <I>pixels</I> + Specifies the requested width of the widget. The default + is 5i. + + <I>pathName</I> <B>crosshairs</B> <I>operation</I> ?<I>arg</I>? + See the <B>CROSSHAIRS</B> <B>COMPONENT</B> section. + + <I>pathName</I> <B>element</B> <I>operation</I> ?<I>arg</I>?... + See the <B>ELEMENT</B> <B>COMPONENTS</B> section. + + <I>pathName</I> <B>extents</B> <I>item</I> + Returns the size of a particular item in the graph. <I>Item</I> must + be either leftmargin, rightmargin, topmargin, bottommargin, + plotwidth, or plotheight. + + <I>pathName</I> <B>grid</B> <I>operation</I> ?<I>arg</I>?... + See the <B>GRID</B> <B>COMPONENT</B> section. + + <I>pathName</I> <B>invtransform</B> <I>winX</I> <I>winY</I> + Performs an inverse coordinate transformation, mapping window + coordinates back to graph-coordinates, using the standard X-axis + and Y-axis. Returns a list of containing the X-Y graph-coordi- + nates. + + <I>pathName</I> <B>inside</B> <I>x</I> <I>y</I> + Returns 1 is the designated screen-coordinate (<I>x</I> and <I>y</I>) is + inside the plotting area and 0 otherwise. + + <I>pathName</I> <B>legend</B> <I>operation</I> ?<I>arg</I>?... + See the <B>LEGEND</B> <B>COMPONENT</B> section. + + <I>pathName</I> <B>line</B> <B>operation</B> <B>arg</B>... + The operation is the same as <B>element</B>. + + <I>pathName</I> <B>marker</B> <I>operation</I> ?<I>arg</I>?... + See the <B>MARKER</B> <B>COMPONENTS</B> section. + + <I>pathName</I> <B>metafile</B> ?<I>fileName</I>? + <I>This</I> <I>operation</I> <I>is</I> <I>for</I> <I>Window</I> <I>platforms</I> <I>only</I>. Creates a Windows + enhanced metafile of the barchart. If present, <I>fileName</I> is the + file name of the new metafile. Otherwise, the metafile is auto- + matically added to the clipboard. + + <I>pathName</I> <B>postscript</B> <I>operation</I> ?<I>arg</I>?... + See the <B>POSTSCRIPT</B> <B>COMPONENT</B> section. + + <I>pathName</I> <B>snap</B> <I>photoName</I> + Takes a snapshot of the graph and stores the contents in the + photo image <I>photoName</I>. <I>PhotoName</I> is the name of a Tk photo + image that must already exist. + + <I>pathName</I> <B>transform</B> <I>x</I> <I>y</I> + A graph is composed of several components: coordinate axes, data ele- + ments, legend, grid, cross hairs, postscript, and annotation markers. + Instead of one big set of configuration options and operations, the + graph is partitioned, where each component has its own configuration + options and operations that specifically control that aspect or part of + the graph. + + <B>AXIS</B> <B>COMPONENTS</B> + Four coordinate axes are automatically created: two X-coordinate axes + (x and x2) and two Y-coordinate axes (y, and y2). By default, the axis + x is located in the bottom margin, y in the left margin, x2 in the top + margin, and y2 in the right margin. + + An axis consists of the axis line, title, major and minor ticks, and + tick labels. Major ticks are drawn at uniform intervals along the + axis. Each tick is labeled with its coordinate value. Minor ticks are + drawn at uniform intervals within major ticks. + + The range of the axis controls what region of data is plotted. Data + points outside the minimum and maximum limits of the axis are not plot- + ted. By default, the minimum and maximum limits are determined from + the data, but you can reset either limit. + + You can create and use several axes. To create an axis, invoke the axis + component and its create operation. # Create a new axis called "tem- + perature" .b axis create temperature You map data elements to an axis + using the element's -mapy and -mapx configuration options. They specify + the coordinate axes an element is mapped onto. # Now map the tempera- + ture data to this axis. .b element create "temp" -xdata $x -ydata + $tempData \ + -mapy temperature While you can have many axes, only four axes can + be displayed simultaneously. They are drawn in each of the margins + surrounding the plotting area. The axes x and y are drawn in the bot- + tom and left margins. The axes x2 and y2 are drawn in top and right + margins. Only x and y are shown by default. Note that the axes can + have different scales. + + To display a different axis, you invoke one of the following compo- + nents: <B>xaxis</B>, <B>yaxis</B>, <B>x2axis</B>, and <B>y2axis</B>. The <B>use</B> operation designates + the axis to be drawn in the corresponding margin: <B>xaxis</B> in the bottom, + <B>yaxis</B> in the left, <B>x2axis</B> in the top, and <B>y2axis</B> in the right. # Dis- + play the axis temperature in the left margin. .b yaxis use temperature + + You can configure axes in many ways. The axis scale can be linear or + logarithmic. The values along the axis can either monotonically + increase or decrease. If you need custom tick labels, you can specify + a Tcl procedure to format the label any way you wish. You can control + how ticks are drawn, by changing the major tick interval or the number + of minor ticks. You can define non-uniform tick intervals, such as for + time-series plots. + + + <B>-autorange</B> <I>range</I> + Sets the range of values for the axis to <I>range</I>. The axis + limits are automatically reset to display the most recent + data points in this range. If <I>range</I> is 0.0, the range is + determined from the limits of the data. If <B>-min</B> or <B>-max</B> + are specified, they override this option. The default is + 0.0. + + <B>-color</B> <I>color</I> + Sets the color of the axis and tick labels. The default + is black. + + <B>-command</B> <I>prefix</I> + Specifies a Tcl command to be invoked when formatting the + axis tick labels. <I>Prefix</I> is a string containing the name + of a Tcl proc and any extra arguments for the procedure. + This command is invoked for each major tick on the axis. + Two additional arguments are passed to the procedure: the + pathname of the widget and the current the numeric value + of the tick. The procedure returns the formatted tick + label. If "" is returned, no label will appear next to + the tick. You can get the standard tick labels again by + setting <I>prefix</I> to "". The default is "". + + Please note that this procedure is invoked while the bar + chart is redrawn. You may query the widget's configura- + tion options. But do not reset options, because this can + have unexpected results. + + <B>-descending</B> <I>boolean</I> + Indicates whether the values along the axis are monotoni- + cally increasing or decreasing. If <I>boolean</I> is true, the + axis values will be decreasing. The default is 0. + + <B>-hide</B> <I>boolean</I> + Indicates whether the axis is displayed. + + <B>-justify</B> <I>justify</I> + Specifies how the axis title should be justified. This + matters only when the axis title contains more than one + line of text. <I>Justify</I> must be left, right, or center. + The default is center. + + <B>-limits</B> <I>formatStr</I> + Specifies a printf-like description to format the minimum + and maximum limits of the axis. The limits are displayed + at the top/bottom or left/right sides of the plotting + area. <I>FormatStr</I> is a list of one or two format descrip- + tions. If one description is supplied, both the minimum + and maximum limits are formatted in the same way. If + two, the first designates the format for the minimum + limit, the second for the maximum. If "" is given as + data points tightly, at the outermost data points, or + loosely, at the outer tick intervals. This is relevant + only when the axis limit is automatically calculated. If + <I>boolean</I> is true, the axis range is "loose". The default + is 0. + + <B>-majorticks</B> <I>majorList</I> + Specifies where to display major axis ticks. You can use + this option to display ticks at non-uniform intervals. + <I>MajorList</I> is a list of axis coordinates designating the + location of major ticks. No minor ticks are drawn. If + <I>majorList</I> is "", major ticks will be automatically com- + puted. The default is "". + + <B>-max</B> <I>value</I> + Sets the maximum limit of <I>axisName</I>. Any data point + greater than <I>value</I> is not displayed. If <I>value</I> is "", the + maximum limit is calculated using the largest data value. + The default is "". + + <B>-min</B> <I>value</I> + Sets the minimum limit of <I>axisName</I>. Any data point less + than <I>value</I> is not displayed. If <I>value</I> is "", the minimum + limit is calculated using the smallest data value. The + default is "". + + <B>-minorticks</B> <I>minorList</I> + Specifies where to display minor axis ticks. You can use + this option to display minor ticks at non-uniform inter- + vals. <I>MinorList</I> is a list of real values, ranging from + 0.0 to 1.0, designating the placement of a minor tick. + No minor ticks are drawn if the <B>-majortick</B> option is also + set. If <I>minorList</I> is "", minor ticks will be automati- + cally computed. The default is "". + + <B>-rotate</B> <I>theta</I> + Specifies the how many degrees to rotate the axis tick + labels. <I>Theta</I> is a real value representing the number of + degrees to rotate the tick labels. The default is 0.0 + degrees. + + <B>-shiftby</B> <I>value</I> + Specifies how much to automatically shift the range of + the axis. When the new data exceeds the current axis + maximum, the maximum is increased in increments of <I>value</I>. + You can use this option to prevent the axis limits from + being recomputed at each new time point. If <I>value</I> is 0.0, + then no automatic shifting is down. The default is 0.0. + + <B>-showticks</B> <I>boolean</I> + Indicates whether axis ticks should be drawn. If <I>boolean</I> + is true, ticks are drawn. If false, only the axis line + + <B>-tickfont</B> <I>fontName</I> + Specifies the font for axis tick labels. The default is + *-Courier-Bold-R-Normal-*-100-*. + + <B>-ticklength</B> <I>pixels</I> + Sets the length of major and minor ticks (minor ticks are + half the length of major ticks). If <I>pixels</I> is less than + zero, the axis will be inverted with ticks drawn pointing + towards the plot. The default is 0.1i. + + <B>-title</B> <I>text</I> + Sets the title of the axis. If <I>text</I> is "", no axis title + will be displayed. + + <B>-titlecolor</B> <I>color</I> + Sets the color of the axis title. The default is black. + + <B>-titlefont</B> <I>fontName</I> + Specifies the font for axis title. The default is *-Hel- + vetica-Bold-R-Normal-*-14-140-*. + + Axis configuration options may be also be set by the <B>option</B> com- + mand. The resource class is Axis. The resource names are the + names of the axes (such as x or x2). option add *Bar- + chart.Axis.Color blue option add *Barchart.x.LogScale true + option add *Barchart.x2.LogScale false + + <I>pathName</I> <B>axis</B> <B>create</B> <I>axisName</I> ?<I>option</I> <I>value</I>?... + Creates a new axis by the name <I>axisName</I>. No axis by the same + name can already exist. <I>Option</I> and <I>value</I> are described in above + in the axis <B>configure</B> operation. + + <I>pathName</I> <B>axis</B> <B>delete</B> ?<I>axisName</I>?... + Deletes the named axes. An axis is not really deleted until it + is not longer in use, so it's safe to delete axes mapped to ele- + ments. + + <I>pathName</I> <B>axis</B> <B>invtransform</B> <I>axisName</I> <I>value</I> + Performs the inverse transformation, changing the screen-coordi- + nate <I>value</I> to a graph-coordinate, mapping the value mapped to + <I>axisName</I>. Returns the graph-coordinate. + + <I>pathName</I> <B>axis</B> <B>limits</B> <I>axisName</I> + Returns a list of the minimum and maximum limits for <I>axisName</I>. + The order of the list is min max. + + <I>pathName</I> <B>axis</B> <B>names</B> ?<I>pattern</I>?... + Returns a list of axes matching zero or more patterns. If no + <I>pattern</I> argument is give, the names of all axes are returned. + + <I>pathName</I> <B>axis</B> <B>transform</B> <I>axisName</I> <I>value</I> + Transforms the coordinate <I>value</I> to a screen-coordinate by map- + + right Y-axis. + + They implicitly control the axis that is currently using to that loca- + tion. By default, <B>xaxis</B> uses the x axis, <B>yaxis</B> uses y, <B>x2axis</B> uses x2, + and <B>y2axis</B> uses y2. These components can be more convenient to use + than always determining what axes are current being displayed by the + graph. + + The following operations are available for axes. They mirror exactly + the operations of the <B>axis</B> component. The <I>axis</I> argument must be <B>xaxis</B>, + <B>x2axis</B>, <B>yaxis</B>, or <B>y2axis</B>. + + <I>pathName</I> <I>axis</I> <B>cget</B> <I>option</I> + + <I>pathName</I> <I>axis</I> <B>configure</B> ?<I>option</I> <I>value</I>?... + + <I>pathName</I> <I>axis</I> <B>invtransform</B> <I>value</I> + + <I>pathName</I> <I>axis</I> <B>limits</B> + + <I>pathName</I> <I>axis</I> <B>transform</B> <I>value</I> + + <I>pathName</I> <I>axis</I> <B>use</B> ?<I>axisName</I>? + Designates the axis <I>axisName</I> is to be displayed at this loca- + tion. <I>AxisName</I> can not be already in use at another location. + This command returns the name of the axis currently using this + location. + + <B>CROSSHAIRS</B> <B>COMPONENT</B> + Cross hairs consist of two intersecting lines (one vertical and one + horizontal) drawn completely across the plotting area. They are used + to position the mouse in relation to the coordinate axes. Cross hairs + differ from line markers in that they are implemented using XOR drawing + primitives. This means that they can be quickly drawn and erased with- + out redrawing the entire widget. + + The following operations are available for cross hairs: + + <I>pathName</I> <B>crosshairs</B> <B>cget</B> <I>option</I> + Returns the current value of the cross hairs configuration + option given by <I>option</I>. <I>Option</I> may be any option described + below for the cross hairs <B>configure</B> operation. + + <I>pathName</I> <B>crosshairs</B> <B>configure</B> ?<I>option</I> <I>value</I>?... + Queries or modifies the configuration options of the cross + hairs. If <I>option</I> isn't specified, a list describing all the + current options for the cross hairs is returned. If <I>option</I> is + specified, but not <I>value</I>, then a list describing <I>option</I> is + returned. If one or more <I>option</I> and <I>value</I> pairs are specified, + then for each pair, the cross hairs option <I>option</I> is set to + <I>value</I>. The following options are available for cross hairs. + + <B>-linewidth</B> <I>pixels</I> + Set the width of the cross hair lines. The default is 1. + + <B>-position</B> <I>pos</I> + Specifies the screen position where the cross hairs + intersect. <I>Pos</I> must be in the form "<I>@x,y</I>", where <I>x</I> and <I>y</I> + are the window coordinates of the intersection. + + Cross hairs configuration options may be also be set by the + <B>option</B> command. The resource name and class are crosshairs and + Crosshairs respectively. option add *Bar- + chart.Crosshairs.LineWidth 2 option add *Bar- + chart.Crosshairs.Color red + + <I>pathName</I> <B>crosshairs</B> <B>off</B> + Turns off the cross hairs. + + <I>pathName</I> <B>crosshairs</B> <B>on</B> + Turns on the display of the cross hairs. + + <I>pathName</I> <B>crosshairs</B> <B>toggle</B> + Toggles the current state of the cross hairs, alternately map- + ping and unmapping the cross hairs. + + +</PRE> +<H2>ELEMENTS</H2><PRE> + A data element represents a set of data. It contains x and y vectors + which are the coordinates of the data points. Elements are displayed + as bars where the length of the bar is proportional to the ordinate of + the data point. Elements also control the appearance of the data, such + as the color, stipple, relief, etc. + + When new data elements are created, they are automatically added to a + list of displayed elements. The display list controls what elements + are drawn and in what order. + + The following operations are available for elements. + + <I>pathName</I> <B>element</B> <B>activate</B> <I>elemName</I> ?<I>index</I>?... + Specifies the data points of element <I>elemName</I> to be drawn using + active foreground and background colors. <I>ElemName</I> is the name + of the element and <I>index</I> is a number representing the index of + the data point. If no indices are present then all data points + become active. + + <I>pathName</I> <B>element</B> <B>bind</B> <I>tagName</I> ?<I>sequence</I>? ?<I>command</I>? + Associates <I>command</I> with <I>tagName</I> such that whenever the event + sequence given by <I>sequence</I> occurs for an element with this tag, + <I>command</I> will be invoked. The syntax is similar to the <B>bind</B> com- + mand except that it operates on graph elements, rather than wid- + gets. See the <B>bind</B> manual entry for complete details on <I>sequence</I> + and the substitutions performed on <I>command</I> before invoking it. + + + <I>pathName</I> <B>element</B> <B>closest</B> <I>x</I> <I>y</I> ?<I>option</I> <I>value</I>?... ?<I>elemName</I>?... + Finds the data point representing the bar closest to the window + coordinates <I>x</I> and <I>y</I> in the element <I>elemName</I>. <I>ElemName</I> is the + name of an element, which must be currently displayed. If no + elements are specified, then all displayed elements are + searched. It returns a key-value list containing the name of + the closest element, the index of its closest point, and the + graph-coordinates of the point. If no data point within the + threshold distance can be found, "" is returned. The following + <I>option</I>-<I>value</I> pairs are available. + + <B>-halo</B> <I>pixels</I> + Specifies a threshold distance where selected data points + are ignored. <I>Pixels</I> is a valid screen distance, such as + 2 or 1.2i. If this option isn't specified, then it + defaults to the value of the <B>barchart</B>'s <B>-halo</B> option. + + <I>pathName</I> <B>element</B> <B>configure</B> <I>elemName</I> ?<I>elemName</I>... ?<I>option</I> <I>value</I>?... + Queries or modifies the configuration options for elements. + Several elements can be modified at the same time. If <I>option</I> + isn't specified, a list describing all the current options for + <I>elemName</I> is returned. If <I>option</I> is specified, but not <I>value</I>, + then a list describing the option <I>option</I> is returned. If one or + more <I>option</I> and <I>value</I> pairs are specified, then for each pair, + the element option <I>option</I> is set to <I>value</I>. The following + options are valid for elements. + + <B>-activepen</B> <I>penName</I> + Specifies pen to use to draw active element. If <I>penName</I> + is "", no active elements will be drawn. The default is + activeLine. + + <B>-bindtags</B> <I>tagList</I> + Specifies the binding tags for the element. <I>TagList</I> is a + list of binding tag names. The tags and their order will + determine how events for elements. Each tag in the list + matching the current event sequence will have its Tcl + command executed. Implicitly the name of the element is + always the first tag in the list. The default value is + all. + + <B>-background</B> <I>color</I> + Sets the the color of the border around each bar. The + default is white. + + <B>-barwidth</B> <I>value</I> + Specifies the width the bars drawn for the element. + <I>Value</I> is the width in X-coordinates. If this option + isn't specified, the width of each bar is the value of + the widget's <B>-barwidth</B> option. + + a list of numeric expressions representing the X-Y coor- + dinate pairs of each data point. + + <B>-foreground</B> <I>color</I> + Sets the color of the interior of the bars. + + <B>-hide</B> <I>boolean</I> + Indicates whether the element is displayed. The default + is no. + + <B>-label</B> <I>text</I> + Sets the element's label in the legend. If <I>text</I> is "", + the element will have no entry in the legend. The + default label is the element's name. + + <B>-mapx</B> <I>xAxis</I> + Selects the X-axis to map the element's X-coordinates + onto. <I>XAxis</I> must be the name of an axis. The default is + x. + + <B>-mapy</B> <I>yAxis</I> + Selects the Y-axis to map the element's Y-coordinates + onto. <I>YAxis</I> must be the name of an axis. The default is + y. + + <B>-relief</B> <I>string</I> + Specifies the 3-D effect desired for bars. <I>Relief</I> indi- + cates how the interior of the bar should appear relative + to the surface of the chart; for example, raised means + the bar should appear to protrude from the surface of the + plotting area. The default is raised. + + <B>-stipple</B> <I>bitmap</I> + Specifies a stipple pattern with which to draw the bars. + If <I>bitmap</I> is "", then the bar is drawn in a solid fash- + ion. + + <B>-xdata</B> <I>xVector</I> + Specifies the x-coordinate vector of the data. <I>XVector</I> + is the name of a BLT vector or a list of numeric expres- + sions. + + <B>-ydata</B> <I>yVector</I> + Specifies the y-coordinate vector of the data. <I>YVector</I> + is the name of a BLT vector or a list of numeric expres- + sions. + + Element configuration options may also be set by the <B>option</B> com- + mand. The resource names in the option database are prefixed + by elem. option add *Barchart.Element.background blue + + <I>pathName</I> <B>element</B> <B>create</B> <I>elemName</I> ?<I>option</I> <I>value</I>?... + + <I>pathName</I> <B>element</B> <B>exists</B> <I>elemName</I> + Returns 1 if an element <I>elemName</I> currently exists and 0 other- + wise. + + <I>pathName</I> <B>element</B> <B>names</B> ?<I>pattern</I>?... + Returns the elements matching one or more pattern. If no <I>pat-</I> + <I>tern</I> is given, the names of all elements is returned. + + <I>pathName</I> <B>element</B> <B>show</B> ?<I>nameList</I>? + Queries or modifies the element display list. The element dis- + play list designates the elements drawn and in what order. + <I>NameList</I> is a list of elements to be displayed in the order they + are named. If there is no <I>nameList</I> argument, the current dis- + play list is returned. + + <I>pathName</I> <B>element</B> <B>type</B> <I>elemName</I> + Returns the type of <I>elemName</I>. If the element is a bar element, + the commands returns the string "bar", otherwise it returns + "line". + + <B>GRID</B> <B>COMPONENT</B> + Grid lines extend from the major and minor ticks of each axis horizon- + tally or vertically across the plotting area. The following operations + are available for grid lines. + + <I>pathName</I> <B>grid</B> <B>cget</B> <I>option</I> + Returns the current value of the grid line configuration option + given by <I>option</I>. <I>Option</I> may be any option described below for + the grid <B>configure</B> operation. + + <I>pathName</I> <B>grid</B> <B>configure</B> ?<I>option</I> <I>value</I>?... + Queries or modifies the configuration options for grid lines. + If <I>option</I> isn't specified, a list describing all the current + grid options for <I>pathName</I> is returned. If <I>option</I> is specified, + but not <I>value</I>, then a list describing <I>option</I> is returned. If + one or more <I>option</I> and <I>value</I> pairs are specified, then for each + pair, the grid line option <I>option</I> is set to <I>value</I>. The follow- + ing options are valid for grid lines. + + <B>-color</B> <I>color</I> + Sets the color of the grid lines. The default is black. + + <B>-dashes</B> <I>dashList</I> + Sets the dash style of the grid lines. <I>DashList</I> is a list + of up to 11 numbers that alternately represent the + lengths of the dashes and gaps on the grid lines. Each + number must be between 1 and 255. If <I>dashList</I> is "", the + grid will be solid lines. + + <B>-hide</B> <I>boolean</I> + Indicates whether the grid should be drawn. If <I>boolean</I> is + + <B>-minor</B> <I>boolean</I> + Indicates whether the grid lines should be drawn for + minor ticks. If <I>boolean</I> is true, the lines will appear + at minor tick intervals. The default is 1. + + Grid configuration options may also be set by the <B>option</B> com- + mand. The resource name and class are grid and Grid respec- + tively. option add *Barchart.grid.LineWidth 2 option add *Bar- + chart.Grid.Color black + + <I>pathName</I> <B>grid</B> <B>off</B> + Turns off the display the grid lines. + + <I>pathName</I> <B>grid</B> <B>on</B> + Turns on the display the grid lines. + + <I>pathName</I> <B>grid</B> <B>toggle</B> + Toggles the display of the grid. + + <B>LEGEND</B> <B>COMPONENT</B> + The legend displays a list of the data elements. Each entry consists + of the element's symbol and label. The legend can appear in any margin + (the default location is in the right margin). It can also be posi- + tioned anywhere within the plotting area. + + The following operations are valid for the legend. + + <I>pathName</I> <B>legend</B> <B>activate</B> <I>pattern</I>... + Selects legend entries to be drawn using the active legend col- + ors and relief. All entries whose element names match <I>pattern</I> + are selected. To be selected, the element name must match only + one <I>pattern</I>. + + <I>pathName</I> <B>legend</B> <B>bind</B> <I>tagName</I> ?<I>sequence</I>? ?<I>command</I>? + Associates <I>command</I> with <I>tagName</I> such that whenever the event + sequence given by <I>sequence</I> occurs for a legend entry with this + tag, <I>command</I> will be invoked. Implicitly the element names in + the entry are tags. The syntax is similar to the <B>bind</B> command + except that it operates on legend entries, rather than widgets. + See the <B>bind</B> manual entry for complete details on <I>sequence</I> and + the substitutions performed on <I>command</I> before invoking it. + + If all arguments are specified then a new binding is created, + replacing any existing binding for the same <I>sequence</I> and <I>tag-</I> + <I>Name</I>. If the first character of <I>command</I> is + then <I>command</I> aug- + ments an existing binding rather than replacing it. If no <I>com-</I> + <I>mand</I> argument is provided then the command currently associated + with <I>tagName</I> and <I>sequence</I> (it's an error occurs if there's no + such binding) is returned. If both <I>command</I> and <I>sequence</I> are + missing then a list of all the event sequences for which bind- + ings have been defined for <I>tagName</I>. + + <B>-activebackground</B> <I>color</I> + Sets the background color for active legend entries. All + legend entries marked active (see the legend <B>activate</B> + operation) are drawn using this background color. + + <B>-activeborderwidth</B> <I>pixels</I> + Sets the width of the 3-D border around the outside edge + of the active legend entries. The default is 2. + + <B>-activeforeground</B> <I>color</I> + Sets the foreground color for active legend entries. All + legend entries marked as active (see the legend <B>activate</B> + operation) are drawn using this foreground color. + + <B>-activerelief</B> <I>relief</I> + Specifies the 3-D effect desired for active legend + entries. <I>Relief</I> denotes how the interior of the entry + should appear relative to the legend; for example, raised + means the entry should appear to protrude from the leg- + end, relative to the surface of the legend. The default + is flat. + + <B>-anchor</B> <I>anchor</I> + Tells how to position the legend relative to the posi- + tioning point for the legend. This is dependent on the + value of the <B>-position</B> option. The default is center. + + left or right + The anchor describes how to position the leg- + end vertically. + + top or bottom + The anchor describes how to position the leg- + end horizontally. + + @x,y The anchor specifies how to position the leg- + end relative to the positioning point. For + example, if <I>anchor</I> is center then the legend + is centered on the point; if <I>anchor</I> is n then + the legend will be drawn such that the top + center point of the rectangular region occu- + pied by the legend will be at the positioning + point. + + plotarea The anchor specifies how to position the leg- + end relative to the plotting area. For exam- + ple, if <I>anchor</I> is center then the legend is + centered in the plotting area; if <I>anchor</I> is + ne then the legend will be drawn such that + occupies the upper right corner of the plot- + ting area. + + of the legend (if such border is being drawn; the <B>relief</B> + option determines this). The default is 2 pixels. + + <B>-font</B> <I>fontName</I> + <I>FontName</I> specifies a font to use when drawing the labels + of each element into the legend. The default is *-Hel- + vetica-Bold-R-Normal-*-12-120-*. + + <B>-foreground</B> <I>color</I> + Sets the foreground color of the text drawn for the ele- + ment's label. The default is black. + + <B>-hide</B> <I>boolean</I> + Indicates whether the legend should be displayed. If + <I>boolean</I> is true, the legend will not be draw. The + default is no. + + <B>-ipadx</B> <I>pad</I> + Sets the amount of internal padding to be added to the + width of each legend entry. <I>Pad</I> can be a list of one or + two screen distances. If <I>pad</I> has two elements, the left + side of the legend entry is padded by the first distance + and the right side by the second. If <I>pad</I> is just one + distance, both the left and right sides are padded + evenly. The default is 2. + + <B>-ipady</B> <I>pad</I> + Sets an amount of internal padding to be added to the + height of each legend entry. <I>Pad</I> can be a list of one or + two screen distances. If <I>pad</I> has two elements, the top + of the entry is padded by the first distance and the bot- + tom by the second. If <I>pad</I> is just one distance, both the + top and bottom of the entry are padded evenly. The + default is 2. + + <B>-padx</B> <I>pad</I> + Sets the padding to the left and right exteriors of the + legend. <I>Pad</I> can be a list of one or two screen dis- + tances. If <I>pad</I> has two elements, the left side of the + legend is padded by the first distance and the right side + by the second. If <I>pad</I> has just one distance, both the + left and right sides are padded evenly. The default is + 4. + + <B>-pady</B> <I>pad</I> + Sets the padding above and below the legend. <I>Pad</I> can be + a list of one or two screen distances. If <I>pad</I> has two + elements, the area above the legend is padded by the + first distance and the area below by the second. If <I>pad</I> + is just one distance, both the top and bottom areas are + padded evenly. The default is 0. + + drawn on top of any elements that may overlap it. The + default is no. + + <B>-relief</B> <I>relief</I> + Specifies the 3-D effect for the border around the leg- + end. <I>Relief</I> specifies how the interior of the legend + should appear relative to the bar chart; for example, + raised means the legend should appear to protrude from + the bar chart, relative to the surface of the bar chart. + The default is sunken. + + Legend configuration options may also be set by the <B>option</B> com- + mand. The resource name and class are legend and Legend respec- + tively. option add *Barchart.legend.Foreground blue option add + *Barchart.Legend.Relief raised + + <I>pathName</I> <B>legend</B> <B>deactivate</B> <I>pattern</I>... + Selects legend entries to be drawn using the normal legend col- + ors and relief. All entries whose element names match <I>pattern</I> + are selected. To be selected, the element name must match only + one <I>pattern</I>. + + <I>pathName</I> <B>legend</B> <B>get</B> <I>pos</I> + Returns the name of the element whose entry is at the screen + position <I>pos</I> in the legend. <I>Pos</I> must be in the form "<I>@x,y</I>", + where <I>x</I> and <I>y</I> are window coordinates. If the given coordinates + do not lie over a legend entry, "" is returned. + + <B>PEN</B> <B>COMPONENTS</B> + Pens define attributes for elements. Pens mirror the configuration + options of data elements that pertain to how symbols and lines are + drawn. Data elements use pens to determine how they are drawn. A data + element may use several pens at once. In this case, the pen used for a + particular data point is determined from each element's weight vector + (see the element's <B>-weight</B> and <B>-style</B> options). + + One pen, called activeBar, is automatically created. It's used as the + default active pen for elements. So you can change the active + attributes for all elements by simply reconfiguring this pen. .g pen + configure "activeBar" -fg green -bg green4 You can create and use sev- + eral pens. To create a pen, invoke the pen component and its create + operation. .g pen create myPen You map pens to a data element using + either the element's <B>-pen</B> or <B>-activepen</B> options. .g element create + "e1" -xdata $x -ydata $tempData \ + -pen myPen An element can use several pens at once. This is done by + specifying the name of the pen in the element's style list (see the + <B>-styles</B> option). .g element configure "e1" -styles { myPen 2.0 3.0 } + This says that any data point with a weight between 2.0 and 3.0 is to + be drawn using the pen myPen. All other points are drawn with the ele- + ment's default attributes. + + The following operations are available for pen components. + <I>value</I>. The following options are valid for pens. + + <B>-background</B> <I>color</I> + Sets the the color of the border around each bar. The + default is white. + + <B>-borderwidth</B> <I>pixels</I> + Sets the border width of the 3-D border drawn around the + outside of each bar. The <B>-relief</B> option determines if + such a border is drawn. <I>Pixels</I> must be a valid screen + distance like 2 or 0.25i. The default is 2. + + <B>-foreground</B> <I>color</I> + Sets the color of the interior of the bars. + + <B>-relief</B> <I>string</I> + Specifies the 3-D effect desired for bars. <I>Relief</I> indi- + cates how the interior of the bar should appear relative + to the surface of the chart; for example, raised means + the bar should appear to protrude from the bar chart, + relative to the surface of the plotting area. The + default is raised. + + <B>-stipple</B> <I>bitmap</I> + Specifies a stipple pattern with which to draw the bars. + If <I>bitmap</I> is "", then the bar is drawn in a solid fash- + ion. + + <B>-type</B> <I>elemType</I> + Specifies the type of element the pen is to be used with. + This option should only be employed when creating the + pen. This is for those that wish to mix different types + of elements (bars and lines) on the same graph. The + default type is "bar". + + Pen configuration options may be also be set by the <B>option</B> com- + mand. The resource class is Pen. The resource names are the + names of the pens. option add *Barchart.Pen.Foreground + blue option add *Barchart.activeBar.foreground green + + <I>pathName</I> <B>pen</B> <B>create</B> <I>penName</I> ?<I>option</I> <I>value</I>?... + Creates a new pen by the name <I>penName</I>. No pen by the same name + can already exist. <I>Option</I> and <I>value</I> are described in above in + the pen <B>configure</B> operation. + + <I>pathName</I> <B>pen</B> <B>delete</B> ?<I>penName</I>?... + Deletes the named pens. A pen is not really deleted until it is + not longer in use, so it's safe to delete pens mapped to ele- + ments. + + <I>pathName</I> <B>pen</B> <B>names</B> ?<I>pattern</I>?... + Returns a list of pens matching zero or more patterns. If no + <I>option</I>. <I>Option</I> may be any option described below for the post- + script <B>configure</B> operation. + + <I>pathName</I> <B>postscript</B> <B>configure</B> ?<I>option</I> <I>value</I>?... + Queries or modifies the configuration options for PostScript + generation. If <I>option</I> isn't specified, a list describing the + current postscript options for <I>pathName</I> is returned. If <I>option</I> + is specified, but not <I>value</I>, then a list describing <I>option</I> is + returned. If one or more <I>option</I> and <I>value</I> pairs are specified, + then for each pair, the postscript option <I>option</I> is set to + <I>value</I>. The following postscript options are available. + + <B>-center</B> <I>boolean</I> + Indicates whether the plot should be centered on the + PostScript page. If <I>boolean</I> is false, the plot will be + placed in the upper left corner of the page. The default + is 1. + + <B>-colormap</B> <I>varName</I> + <I>VarName</I> must be the name of a global array variable that + specifies a color mapping from the X color name to Post- + Script. Each element of <I>varName</I> must consist of Post- + Script code to set a particular color value (e.g. ``1.0 + 1.0 0.0 setrgbcolor''). When generating color informa- + tion in PostScript, the array variable <I>varName</I> is checked + if an element of the name as the color exists. If so, it + uses its value as the PostScript command to set the + color. If this option hasn't been specified, or if there + isn't an entry in <I>varName</I> for a given color, then it uses + the red, green, and blue intensities from the X color. + + <B>-colormode</B> <I>mode</I> + Specifies how to output color information. <I>Mode</I> must be + either color (for full color output), gray (convert all + colors to their gray-scale equivalents) or mono (convert + foreground colors to black and background colors to + white). The default mode is color. + + <B>-fontmap</B> <I>varName</I> + <I>VarName</I> must be the name of a global array variable that + specifies a font mapping from the X font name to Post- + Script. Each element of <I>varName</I> must consist of a Tcl + list with one or two elements; the name and point size of + a PostScript font. When outputting PostScript commands + for a particular font, the array variable <I>varName</I> is + checked to see if an element by the specified font + exists. If there is such an element, then the font + information contained in that element is used in the + PostScript output. (If the point size is omitted from + the list, the point size of the X font is used). Other- + wise the X font is examined in an attempt to guess what + PostScript font to use. This works only for fonts whose + widget's height. The default is 0. + + <B>-landscape</B> <I>boolean</I> + If <I>boolean</I> is true, this specifies the printed area is to + be rotated 90 degrees. In non-rotated output the X-axis + of the printed area runs along the short dimension of the + page (``portrait'' orientation); in rotated output the + X-axis runs along the long dimension of the page (``land- + scape'' orientation). Defaults to 0. + + <B>-maxpect</B> <I>boolean</I> + Indicates to scale the plot so that it fills the Post- + Script page. The aspect ratio of the barchart is still + retained. The default is 0. + + <B>-padx</B> <I>pad</I> + Sets the horizontal padding for the left and right page + borders. The borders are exterior to the plot. <I>Pad</I> can + be a list of one or two screen distances. If <I>pad</I> has two + elements, the left border is padded by the first distance + and the right border by the second. If <I>pad</I> has just one + distance, both the left and right borders are padded + evenly. The default is 1i. + + <B>-pady</B> <I>pad</I> + Sets the vertical padding for the top and bottom page + borders. The borders are exterior to the plot. <I>Pad</I> can + be a list of one or two screen distances. If <I>pad</I> has two + elements, the top border is padded by the first distance + and the bottom border by the second. If <I>pad</I> has just one + distance, both the top and bottom borders are padded + evenly. The default is 1i. + + <B>-paperheight</B> <I>pixels</I> + Sets the height of the postscript page. This can be used + to select between different page sizes (letter, A4, etc). + The default height is 11.0i. + + <B>-paperwidth</B> <I>pixels</I> + Sets the width of the postscript page. This can be used + to select between different page sizes (letter, A4, etc). + The default width is 8.5i. + + <B>-width</B> <I>pixels</I> + Sets the width of the plot. This lets you generate a + plot of a width different from that of the widget. If + <I>pixels</I> is 0, the width is the same as the widget's width. + The default is 0. + + Postscript configuration options may be also be set by the + <B>option</B> command. The resource name and class are postscript and + Postscript respectively. option add *Barchart.postscript.Deco- + + with a particular element, so that when the element is hidden or un- + hidden, so is the marker. By default, markers are the last items + drawn, so that data elements will appear in behind them. You can + change this by configuring the <B>-under</B> option. + + Markers, in contrast to elements, don't affect the scaling of the coor- + dinate axes. They can also have <I>elastic</I> coordinates (specified by -Inf + and Inf respectively) that translate into the minimum or maximum limit + of the axis. For example, you can place a marker so it always remains + in the lower left corner of the plotting area, by using the coordinates + -Inf,-Inf. + + The following operations are available for markers. + + <I>pathName</I> <B>marker</B> <B>after</B> <I>markerId</I> ?<I>afterId</I>? + Changes the order of the markers, drawing the first marker after + the second. If no second <I>afterId</I> argument is specified, the + marker is placed at the end of the display list. This command + can be used to control how markers are displayed since markers + are drawn in the order of this display list. + + <I>pathName</I> <B>marker</B> <B>before</B> <I>markerId</I> ?<I>beforeId</I>? + Changes the order of the markers, drawing the first marker + before the second. If no second <I>beforeId</I> argument is specified, + the marker is placed at the beginning of the display list. This + command can be used to control how markers are displayed since + markers are drawn in the order of this display list. + + <I>pathName</I> <B>marker</B> <B>bind</B> <I>tagName</I> ?<I>sequence</I>? ?<I>command</I>? + Associates <I>command</I> with <I>tagName</I> such that whenever the event + sequence given by <I>sequence</I> occurs for a marker with this tag, + <I>command</I> will be invoked. The syntax is similar to the <B>bind</B> com- + mand except that it operates on graph markers, rather than wid- + gets. See the <B>bind</B> manual entry for complete details on <I>sequence</I> + and the substitutions performed on <I>command</I> before invoking it. + + If all arguments are specified then a new binding is created, + replacing any existing binding for the same <I>sequence</I> and <I>tag-</I> + <I>Name</I>. If the first character of <I>command</I> is + then <I>command</I> aug- + ments an existing binding rather than replacing it. If no <I>com-</I> + <I>mand</I> argument is provided then the command currently associated + with <I>tagName</I> and <I>sequence</I> (it's an error occurs if there's no + such binding) is returned. If both <I>command</I> and <I>sequence</I> are + missing then a list of all the event sequences for which bind- + ings have been defined for <I>tagName</I>. + + <I>pathName</I> <B>marker</B> <B>cget</B> <I>option</I> + Returns the current value of the marker configuration option + given by <I>option</I>. <I>Option</I> may be any option described below in + the <B>configure</B> operation. + + <I>pathName</I> <B>marker</B> <B>configure</B> <I>markerId</I> ?<I>option</I> <I>value</I>?... + determine how events for markers are handled. Each tag + in the list matching the current event sequence will have + its Tcl command executed. Implicitly the name of the + marker is always the first tag in the list. The default + value is all. + + <B>-coords</B> <I>coordList</I> + Specifies the coordinates of the marker. <I>CoordList</I> is a + list of graph-coordinates. The number of coordinates + required is dependent on the type of marker. Text, + image, and window markers need only two coordinates (an + X-Y coordinate). Bitmap markers can take either two or + four coordinates (if four, they represent the corners of + the bitmap). Line markers need at least four coordinates, + polygons at least six. If <I>coordList</I> is "", the marker + will not be displayed. The default is "". + + <B>-element</B> <I>elemName</I> + Links the marker with the element <I>elemName</I>. The marker + is drawn only if the element is also currently displayed + (see the element's <B>show</B> operation). If <I>elemName</I> is "", + the marker is always drawn. The default is "". + + <B>-hide</B> <I>boolean</I> + Indicates whether the marker is drawn. If <I>boolean</I> is + true, the marker is not drawn. The default is no. + + <B>-mapx</B> <I>xAxis</I> + Specifies the X-axis to map the marker's X-coordinates + onto. <I>XAxis</I> must the name of an axis. The default is x. + + <B>-mapy</B> <I>yAxis</I> + Specifies the Y-axis to map the marker's Y-coordinates + onto. <I>YAxis</I> must the name of an axis. The default is y. + + <B>-name</B> <I>markerId</I> + Changes the identifier for the marker. The identifier + <I>markerId</I> can not already be used by another marker. If + this option isn't specified, the marker's name is + uniquely generated. + + <B>-under</B> <I>boolean</I> + Indicates whether the marker is drawn below/above data + elements. If <I>boolean</I> is true, the marker is be drawn + underneath the data elements. Otherwise, the marker is + drawn on top of the element. The default is 0. + + <B>-xoffset</B> <I>pixels</I> + Specifies a screen distance to offset the marker horizon- + tally. <I>Pixels</I> is a valid screen distance, such as 2 or + 1.2i. The default is 0. + + Creates a marker of the selected type. <I>Type</I> may be either text, + line, bitmap, image, polygon, or window. This command returns + the marker identifier, used as the <I>markerId</I> argument in the + other marker-related commands. If the <B>-name</B> option is used, + this overrides the normal marker identifier. If the name pro- + vided is already used for another marker, the new marker will + replace the old. + + <I>pathName</I> <B>marker</B> <B>delete</B> ?<I>name</I>?... + Removes one of more markers. The graph will automatically be + redrawn without the marker.. + + <I>pathName</I> <B>marker</B> <B>exists</B> <I>markerId</I> + Returns 1 if the marker <I>markerId</I> exists and 0 otherwise. + + <I>pathName</I> <B>marker</B> <B>names</B> ?<I>pattern</I>? + Returns the names of all the markers that currently exist. If + <I>pattern</I> is supplied, only those markers whose names match it + will be returned. + + <I>pathName</I> <B>marker</B> <B>type</B> <I>markerId</I> + Returns the type of the marker given by <I>markerId</I>, such as line + or text. If <I>markerId</I> is not a valid a marker identifier, "" is + returned. + + <B>BITMAP</B> <B>MARKERS</B> + A bitmap marker displays a bitmap. The size of the bitmap is con- + trolled by the number of coordinates specified. If two coordinates, + they specify the position of the top-left corner of the bitmap. The + bitmap retains its normal width and height. If four coordinates, the + first and second pairs of coordinates represent the corners of the bit- + map. The bitmap will be stretched or reduced as necessary to fit into + the bounding rectangle. + + Bitmap markers are created with the marker's <B>create</B> operation in the + form: <I>pathName</I> <B>marker</B> <B>create</B> <B>bitmap</B> ?<I>option</I> <I>value</I>?... There may be + many <I>option</I>-<I>value</I> pairs, each sets a configuration options for the + marker. These same <I>option</I>-<I>value</I> pairs may be used with the marker's + <B>configure</B> operation. + + The following options are specific to bitmap markers: + + <B>-background</B> <I>color</I> + Same as the <B>-fill</B> option. + + <B>-bitmap</B> <I>bitmap</I> + Specifies the bitmap to be displayed. If <I>bitmap</I> is "", the + marker will not be displayed. The default is "". + + <B>-fill</B> <I>color</I> + Sets the background color of the bitmap. If <I>color</I> is the empty + string, no background will be transparent. The default back- + + <B>-rotate</B> <I>theta</I> + Sets the rotation of the bitmap. <I>Theta</I> is a real number repre- + senting the angle of rotation in degrees. The marker is first + rotated and then placed according to its anchor position. The + default rotation is 0.0. + + <B>IMAGE</B> <B>MARKERS</B> + A image marker displays an image. Image markers are created with the + marker's <B>create</B> operation in the form: <I>pathName</I> <B>marker</B> <B>create</B> <B>image</B> + ?<I>option</I> <I>value</I>?... There may be many <I>option</I>-<I>value</I> pairs, each sets a + configuration option for the marker. These same <I>option</I>-<I>value</I> pairs may + be used with the marker's <B>configure</B> operation. + + The following options are specific to image markers: + + <B>-anchor</B> <I>anchor</I> + <I>Anchor</I> tells how to position the image relative to the position- + ing point for the image. For example, if <I>anchor</I> is center then + the image is centered on the point; if <I>anchor</I> is n then the + image will be drawn such that the top center point of the rect- + angular region occupied by the image will be at the positioning + point. This option defaults to center. + + <B>-image</B> <I>image</I> + Specifies the image to be drawn. If <I>image</I> is "", the marker + will not be drawn. The default is "". + + <B>LINE</B> <B>MARKERS</B> + A line marker displays one or more connected line segments. Line mark- + ers are created with marker's <B>create</B> operation in the form: <I>pathName</I> + <B>marker</B> <B>create</B> <B>line</B> ?<I>option</I> <I>value</I>?... There may be many <I>option</I>-<I>value</I> + pairs, each sets a configuration option for the marker. These same + <I>option</I>-<I>value</I> pairs may be used with the marker's <B>configure</B> operation. + + The following options are specific to line markers: + + <B>-dashes</B> <I>dashList</I> + Sets the dash style of the line. <I>DashList</I> is a list of up to 11 + numbers that alternately represent the lengths of the dashes and + gaps on the line. Each number must be between 1 and 255. If + <I>dashList</I> is "", the marker line will be solid. + + <B>-fill</B> <I>color</I> + Sets the background color of the line. This color is used with + striped lines (see the <B>-fdashesoption).</B> <B>If</B> <I>color</I> is the empty + string, no background color is drawn (the line will be dashed, + not striped). The default background color is "". + + <B>-linewidth</B> <I>pixels</I> + Sets the width of the lines. The default width is 0. + + in the form: <I>pathName</I> <B>marker</B> <B>create</B> <B>polygon</B> ?<I>option</I> <I>value</I>?... There + may be many <I>option</I>-<I>value</I> pairs, each sets a configuration option for + the marker. These same <I>option</I>-<I>value</I> pairs may be used with the <B>marker</B> + <B>configure</B> command to change the marker's configuration. The following + options are supported for polygon markers: + + <B>-dashes</B> <I>dashList</I> + Sets the dash style of the outline of the polygon. <I>DashList</I> is a + list of up to 11 numbers that alternately represent the lengths + of the dashes and gaps on the outline. Each number must be + between 1 and 255. If <I>dashList</I> is "", the outline will be a + solid line. + + <B>-fill</B> <I>color</I> + Sets the fill color of the polygon. If <I>color</I> is "", then the + interior of the polygon is transparent. The default is white. + + <B>-linewidth</B> <I>pixels</I> + Sets the width of the outline of the polygon. If <I>pixels</I> is zero, + no outline is drawn. The default is 0. + + <B>-outline</B> <I>color</I> + Sets the color of the outline of the polygon. If the polygon is + stippled (see the <B>-stipple</B> option), then this represents the + foreground color of the stipple. The default is black. + + <B>-stipple</B> <I>bitmap</I> + Specifies that the polygon should be drawn with a stippled pat- + tern rather than a solid color. <I>Bitmap</I> specifies a bitmap to use + as the stipple pattern. If <I>bitmap</I> is "", then the polygon is + filled with a solid color (if the <B>-fill</B> option is set). The + default is "". + + <B>TEXT</B> <B>MARKERS</B> + A text marker displays a string of characters on one or more lines of + text. Embedded newlines cause line breaks. They may be used to anno- + tate regions of the graph. Text markers are created with the <B>create</B> + operation in the form: <I>pathName</I> <B>marker</B> <B>create</B> <B>text</B> ?<I>option</I> <I>value</I>?... + There may be many <I>option</I>-<I>value</I> pairs, each sets a configuration option + for the text marker. These same <I>option</I>-<I>value</I> pairs may be used with + the marker's <B>configure</B> operation. + + The following options are specific to text markers: + + <B>-anchor</B> <I>anchor</I> + <I>Anchor</I> tells how to position the text relative to the position- + ing point for the text. For example, if <I>anchor</I> is center then + the text is centered on the point; if <I>anchor</I> is n then the text + will be drawn such that the top center point of the rectangular + region occupied by the text will be at the positioning point. + This default is center. + + + <B>-justify</B> <I>justify</I> + Specifies how the text should be justified. This matters only + when the marker contains more than one line of text. <I>Justify</I> + must be left, right, or center. The default is center. + + <B>-outline</B> <I>color</I> + Sets the color of the text. The default value is black. + + <B>-padx</B> <I>pad</I> + Sets the padding to the left and right exteriors of the text. + <I>Pad</I> can be a list of one or two screen distances. If <I>pad</I> has + two elements, the left side of the text is padded by the first + distance and the right side by the second. If <I>pad</I> has just one + distance, both the left and right sides are padded evenly. The + default is 4. + + <B>-pady</B> <I>pad</I> + Sets the padding above and below the text. <I>Pad</I> can be a list of + one or two screen distances. If <I>pad</I> has two elements, the area + above the text is padded by the first distance and the area + below by the second. If <I>pad</I> is just one distance, both the top + and bottom areas are padded evenly. The default is 4. + + <B>-rotate</B> <I>theta</I> + Specifies the number of degrees to rotate the text. <I>Theta</I> is a + real number representing the angle of rotation. The marker is + first rotated along its center and is then drawn according to + its anchor position. The default is 0.0. + + <B>-text</B> <I>text</I> + Specifies the text of the marker. The exact way the text is + displayed may be affected by other options such as <B>-anchor</B> or + <B>-rotate</B>. + + <B>WINDOW</B> <B>MARKERS</B> + A window marker displays a widget at a given position. Window markers + are created with the marker's <B>create</B> operation in the form: <I>pathName</I> + <B>marker</B> <B>create</B> <B>window</B> ?<I>option</I> <I>value</I>?... There may be many <I>option</I>-<I>value</I> + pairs, each sets a configuration option for the marker. These same + <I>option</I>-<I>value</I> pairs may be used with the marker's <B>configure</B> command. + + The following options are specific to window markers: + + <B>-anchor</B> <I>anchor</I> + <I>Anchor</I> tells how to position the widget relative to the posi- + tioning point for the widget. For example, if <I>anchor</I> is center + then the widget is centered on the point; if <I>anchor</I> is n then + the widget will be displayed such that the top center point of + the rectangular region occupied by the widget will be at the + positioning point. This option defaults to center. + + +</PRE> +<H2>GRAPH COMPONENT BINDINGS</H2><PRE> + Specific barchart components, such as elements, markers and legend + entries, can have a command trigger when event occurs in them, much + like canvas items in Tk's canvas widget. Not all event sequences are + valid. The only binding events that may be specified are those related + to the mouse and keyboard (such as <B>Enter</B>, <B>Leave</B>, <B>ButtonPress</B>, <B>Motion</B>, + and <B>KeyPress</B>). + + Only one element or marker can be picked during an event. This means, + that if the mouse is directly over both an element and a marker, only + the uppermost component is selected. This isn't true for legend + entries. Both a legend entry and an element (or marker) binding com- + mands will be invoked if both items are picked. + + It is possible for multiple bindings to match a particular event. This + could occur, for example, if one binding is associated with the element + name and another is associated with one of the element's tags (see the + <B>-bindtags</B> option). When this occurs, all of the matching bindings are + invoked. A binding associated with the element name is invoked first, + followed by one binding for each of the element's bindtags. If there + are multiple matching bindings for a single tag, then only the most + specific binding is invoked. A continue command in a binding script + terminates that script, and a break command terminates that script and + skips any remaining scripts for the event, just as for the bind com- + mand. + + The <B>-bindtags</B> option for these components controls addition tag names + which can be matched. Implicitly elements and markers always have tags + matching their names. Setting the value of the <B>-bindtags</B> option + doesn't change this. + + +</PRE> +<H2>C LANGUAGE API</H2><PRE> + You can manipulate data elements from the C language. There may be + situations where it is too expensive to translate the data values from + ASCII strings. Or you might want to read data in a special file for- + mat. + + Data can manipulated from the C language using BLT vectors. You spec- + ify the X-Y data coordinates of an element as vectors and manipulate + the vector from C. The barchart will be redrawn automatically after + the vectors are updated. + + From Tcl, create the vectors and configure the element to use them. + vector X Y .g element configure line1 -xdata X -ydata Y To set data + points from C, you pass the values as arrays of doubles using the + <B>Blt_ResetVector</B> call. The vector is reset with the new data and at the + next idle point (when Tk re-enters its event loop), the graph will be + redrawn automatically. #include <tcl.h> #include <blt.h> + + register int i; Blt_Vector *xVec, *yVec; double x[50], y[50]; + + /* Get the BLT vectors "X" and "Y" (created above from Tcl) */ if + There may be cases where the bar chart needs to be drawn and updated as + quickly as possible. If drawing speed becomes a big problem, here are + a few tips to speed up displays. + + <B>o</B> Try to minimize the number of data points. The more data points + looked at, the more work the bar chart must do. + + <B>o</B> If your data is generated as floating point values, the time required + to convert the data values to and from ASCII strings can be signifi- + cant, especially when there any many data points. You can avoid the + redundant string-to-decimal conversions using the C API to BLT vec- + tors. + + <B>o</B> Don't stipple or dash the element. Solid bars are much faster. + + <B>o</B> If you update data elements frequently, try turning off the widget's + <B>-bufferelements</B> option. When the bar chart is first displayed, it + draws data elements into an internal pixmap. The pixmap acts as a + cache, so that when the bar chart needs to be redrawn again, and the + data elements or coordinate axes haven't changed, the pixmap is sim- + ply copied to the screen. This is especially useful when you are + using markers to highlight points and regions on the bar chart. But + if the bar chart is updated frequently, changing either the element + data or coordinate axes, the buffering becomes redundant. + + +</PRE> +<H2>LIMITATIONS</H2><PRE> + Auto-scale routines do not use requested min/max limits as boundaries + when the axis is logarithmically scaled. + + The PostScript output generated for polygons with more than 1500 points + may exceed the limits of some printers (See PostScript Language Refer- + ence Manual, page 568). The work-around is to break the polygon into + separate pieces. + + +</PRE> +<H2>KEYWORDS</H2><PRE> + bar chart, widget + + + +BLT BLT_VERSION barchart(n) +</PRE> +<HR> +<ADDRESS> +Man(1) output converted with +<a href="http://www.oac.uci.edu/indiv/ehood/man2html.html">man2html</a> +</ADDRESS> +</BODY> +</HTML> diff --git a/doc/graph.html b/doc/graph.html new file mode 100644 index 0000000..412c817 --- /dev/null +++ b/doc/graph.html @@ -0,0 +1,1751 @@ +<HTML> +<BODY> +<PRE> +<!-- Manpage converted by man2html 3.0.1 --> + +</PRE> +<H2>SYNOPSIS</H2><PRE> + <B>graph</B> <I>pathName</I> ?<I>option</I> <I>value</I>?... + + +</PRE> +<H2>DESCRIPTION</H2><PRE> + The <B>graph</B> command creates a graph for plotting two-dimensional data + (X-Y coordinates). It has many configurable components: coordinate + axes, elements, legend, grid lines, cross hairs, etc. They allow you + to customize the look and feel of the graph. + + +</PRE> +<H2>INTRODUCTION</H2><PRE> + The <B>graph</B> command creates a new window for plotting two-dimensional + data (X-Y coordinates). Data points are plotted in a rectangular area + displayed in the center of the new window. This is the <I>plotting</I> <I>area</I>. + The coordinate axes are drawn in the margins around the plotting area. + By default, the legend is displayed in the right margin. The title is + displayed in top margin. + + The <B>graph</B> widget is composed of several components: coordinate axes, + data elements, legend, grid, cross hairs, pens, postscript, and annota- + tion markers. + + axis The graph has four standard axes (x, x2, y, and y2), but you + can create and display any number of axes. Axes control what + region of data is displayed and how the data is scaled. Each + axis consists of the axis line, title, major and minor ticks, + and tick labels. Tick labels display the value at each major + tick. + + crosshairs + Cross hairs are used to position the mouse pointer relative + to the X and Y coordinate axes. Two perpendicular lines, + intersecting at the current location of the mouse, extend + across the plotting area to the coordinate axes. + + element An element represents a set of data points. Elements can be + plotted with a symbol at each data point and lines connecting + the points. The appearance of the element, such as its sym- + bol, line width, and color is configurable. + + grid Extends the major and minor ticks of the X-axis and/or Y-axis + across the plotting area. + + legend The legend displays the name and symbol of each data element. + The legend can be drawn in any margin or in the plotting + area. + + marker Markers are used annotate or highlight areas of the graph. + For example, you could use a polygon marker to fill an area + under a curve, or a text marker to label a particular data + point. Markers come in various forms: text strings, bitmaps, + connected line segments, images, polygons, or embedded wid- + gets. + + <B>graph</B> <I>pathName</I> ?<I>option</I> <I>value</I>?... The <B>graph</B> command creates a new win- + dow <I>pathName</I> and makes it into a <B>graph</B> widget. At the time this com- + mand is invoked, there must not exist a window named <I>pathName</I>, but + <I>pathName</I>'s parent must exist. Additional options may be specified on + the command line or in the option database to configure aspects of the + graph such as its colors and font. See the <B>configure</B> operation below + for the exact details about what <I>option</I> and <I>value</I> pairs are valid. + + If successful, <B>graph</B> returns the path name of the widget. It also cre- + ates a new Tcl command by the same name. You can use this command to + invoke various operations that query or modify the graph. The general + form is: <I>pathName</I> <I>operation</I> ?<I>arg</I>?... Both <I>operation</I> and its arguments + determine the exact behavior of the command. The operations available + for the graph are described in the <B>GRAPH</B> <B>OPERATIONS</B> section. + + The command can also be used to access components of the graph. <I>path-</I> + <I>Name</I> <I>component</I> <I>operation</I> ?<I>arg</I>?... The operation, now located after the + name of the component, is the function to be performed on that compo- + nent. Each component has its own set of operations that manipulate that + component. They will be described below in their own sections. + + +</PRE> +<H2>EXAMPLE</H2><PRE> + The <B>graph</B> command creates a new graph. # Create a new graph. Plotting + area is black. graph .g -plotbackground black A new Tcl command .g is + also created. This command can be used to query and modify the graph. + For example, to change the title of the graph to "My Plot", you use the + new command and the graph's <B>configure</B> operation. # Change the title. + .g configure -title "My Plot" A graph has several components. To access + a particular component you use the component's name. For example, to + add data elements, you use the new command and the <B>element</B> component. + # Create a new element named "line1" .g element create line1 \ + -xdata { 0.2 0.4 0.6 0.8 1.0 1.2 1.4 1.6 1.8 2.0 } \ -ydata { + 26.18 50.46 72.85 93.31 111.86 128.47 143.14 155.85 166.60 + 175.38 } The element's X-Y coordinates are specified using lists of + numbers. Alternately, BLT vectors could be used to hold the X-Y coor- + dinates. # Create two vectors and add them to the graph. vector xVec + yVec xVec set { 0.2 0.4 0.6 0.8 1.0 1.2 1.4 1.6 1.8 2.0 } yVec set { + 26.18 50.46 72.85 93.31 111.86 128.47 143.14 155.85 166.60 175.38 + } .g element create line1 -xdata xVec -ydata yVec The advantage of + using vectors is that when you modify one, the graph is automatically + redrawn to reflect the new values. # Change the y coordinate of the + first point. set <B>yVector(0)</B> 25.18 An element named e1 is now created + in .b. It is automatically added to the display list of elements. You + can use this list to control in what order elements are displayed. To + query or reset the element display list, you use the element's <B>show</B> + operation. # Get the current display list set elemList [.b element + show] # Remove the first element so it won't be displayed. .b element + show [lrange $elemList 0 end] The element will be displayed by as many + bars as there are data points (in this case there are ten). The bars + will be drawn centered at the x-coordinate of the data point. All the + bars will have the same attributes (colors, stipple, etc). The width + of each bar is by default one unit. You can change this with using the + example, you change the scale of the Y-axis from linear to log using + the <B>axis</B> component. # Y-axis is log scale. .g axis configure y + -logscale yes One important way axes are used is to zoom in on a par- + ticular data region. Zooming is done by simply specifying new axis + limits using the <B>-min</B> and <B>-max</B> configuration options. .g axis config- + ure x -min 1.0 -max 1.5 .g axis configure y -min 12.0 -max 55.15 To + zoom interactively, you link the <B>axis</B> <B>configure</B> operations with some + user interaction (such as pressing the mouse button), using the <B>bind</B> + command. To convert between screen and graph coordinates, use the + <B>invtransform</B> operation. # Click the button to set a new minimum bind + .g <ButtonPress-1> { + %W axis configure x -min [%W axis invtransform x %x] + %W axis configure x -min [%W axis invtransform x %y] } By default, + the limits of the axis are determined from data values. To reset back + to the default limits, set the <B>-min</B> and <B>-max</B> options to the empty + value. # Reset the axes to autoscale again. .g axis configure x -min + {} -max {} .g axis configure y -min {} -max {} By default, the legend + is drawn in the right margin. You can change this or any legend con- + figuration options using the <B>legend</B> component. # Configure the legend + font, color, and relief .g legend configure -position left -relief + raised \ -font fixed -fg blue To prevent the legend from being + displayed, turn on the <B>-hide</B> option. # Don't display the legend. .g + legend configure -hide yes The <B>graph</B> widget has simple drawing proce- + dures called markers. They can be used to highlight or annotate data + in the graph. The types of markers available are bitmaps, images, poly- + gons, lines, or windows. Markers can be used, for example, to mark or + brush points. In this example, is a text marker that labels the data + first point. Markers are created using the <B>marker</B> component. # Create + a label for the first data point of "line1". .g marker create text + -name first_marker -coords { 0.2 26.18 } \ -text "start" -anchor + se -xoffset -10 -yoffset -10 This creates a text marker named + first_marker. It will display the text "start" near the coordinates of + the first data point. The <B>-anchor</B>, <B>-xoffset</B>, and <B>-yoffset</B> options are + used to display the marker above and to the left of the data point, so + that the data point isn't covered by the marker. By default, markers + are drawn last, on top of data. You can change this with the <B>-under</B> + option. # Draw the label before elements are drawn. .g marker config- + ure first_marker -under yes You can add cross hairs or grid lines using + the <B>crosshairs</B> and <B>grid</B> components. # Display both cross hairs and + grid lines. .g crosshairs configure -hide no -color red .g grid con- + figure -hide no -dashes { 2 2 } # Set up a binding to reposition the + crosshairs. bind .g <Motion> { + .g crosshairs configure -position @%x,%y } The crosshairs are repo- + sitioned as the mouse pointer is moved in the graph. The pointer X-Y + coordinates define the center of the crosshairs. + + Finally, to get hardcopy of the graph, use the <B>postscript</B> component. # + Print the graph into file "file.ps" .g postscript output file.ps -max- + pect yes -decorations no This generates a file file.ps containing the + encapsulated PostScript of the graph. The option <B>-maxpect</B> says to + scale the plot to the size of the page. Turning off the <B>-decorations</B> + option denotes that no borders or color backgrounds should be drawn + <I>option</I>. <I>Option</I> may be any option described below for the <B>con-</B> + <B>figure</B> operation. + + <I>pathName</I> <B>configure</B> ?<I>option</I> <I>value</I>?... + Queries or modifies the configuration options of the graph. If + <I>option</I> isn't specified, a list describing the current options + for <I>pathName</I> is returned. If <I>option</I> is specified, but not + <I>value</I>, then a list describing <I>option</I> is returned. If one or + more <I>option</I> and <I>value</I> pairs are specified, then for each pair, + the option <I>option</I> is set to <I>value</I>. The following options are + valid. + + <B>-aspect</B> <I>width/height</I> + Force a fixed aspect ratio of <I>width/height</I>, a floating + point number. + + <B>-background</B> <I>color</I> + Sets the background color. This includes the margins and + legend, but not the plotting area. + + <B>-borderwidth</B> <I>pixels</I> + Sets the width of the 3-D border around the outside edge + of the widget. The <B>-relief</B> option determines if the bor- + der is to be drawn. The default is 2. + + <B>-bottommargin</B> <I>pixels</I> + If non-zero, overrides the computed size of the margin + extending below the X-coordinate axis. If <I>pixels</I> is 0, + the automatically computed size is used. The default is + 0. + + <B>-bufferelements</B> <I>boolean</I> + Indicates whether an internal pixmap to buffer the dis- + play of data elements should be used. If <I>boolean</I> is + true, data elements are drawn to an internal pixmap. + This option is especially useful when the graph is + redrawn frequently while the remains data unchanged (for + example, moving a marker across the plot). See the <B>SPEED</B> + <B>TIPS</B> section. The default is 1. + + <B>-cursor</B> <I>cursor</I> + Specifies the widget's cursor. The default cursor is + crosshair. + + <B>-font</B> <I>fontName</I> + Specifies the font of the graph title. The default is + *-Helvetica-Bold-R-Normal-*-18-180-*. + + <B>-halo</B> <I>pixels</I> + Specifies a maximum distance to consider when searching + for the closest data point (see the element's <B>closest</B> + operation below). Data points further than <I>pixels</I> away + text. <I>Justify</I> must be left, right, or center. The + default is center. + + <B>-leftmargin</B> <I>pixels</I> + If non-zero, overrides the computed size of the margin + extending from the left edge of the window to the Y-coor- + dinate axis. If <I>pixels</I> is 0, the automatically computed + size is used. The default is 0. + + <B>-plotbackground</B> <I>color</I> + Specifies the background color of the plotting area. The + default is white. + + <B>-plotborderwidth</B> <I>pixels</I> + Sets the width of the 3-D border around the plotting + area. The <B>-plotrelief</B> option determines if a border is + drawn. The default is 2. + + <B>-plotpadx</B> <I>pad</I> + Sets the amount of padding to be added to the left and + right sides of the plotting area. <I>Pad</I> can be a list of + one or two screen distances. If <I>pad</I> has two elements, + the left side of the plotting area entry is padded by the + first distance and the right side by the second. If <I>pad</I> + is just one distance, both the left and right sides are + padded evenly. The default is 8. + + <B>-plotpady</B> <I>pad</I> + Sets the amount of padding to be added to the top and + bottom of the plotting area. <I>Pad</I> can be a list of one or + two screen distances. If <I>pad</I> has two elements, the top + of the plotting area is padded by the first distance and + the bottom by the second. If <I>pad</I> is just one distance, + both the top and bottom are padded evenly. The default + is 8. + + <B>-plotrelief</B> <I>relief</I> + Specifies the 3-D effect for the plotting area. <I>Relief</I> + specifies how the interior of the plotting area should + appear relative to rest of the graph; for example, raised + means the plot should appear to protrude from the graph, + relative to the surface of the graph. The default is + sunken. + + <B>-relief</B> <I>relief</I> + Specifies the 3-D effect for the graph widget. <I>Relief</I> + specifies how the graph should appear relative to widget + it is packed into; for example, raised means the graph + should appear to protrude. The default is flat. + + <B>-rightmargin</B> <I>pixels</I> + If non-zero, overrides the computed size of the margin + + <B>-tile</B> <I>image</I> + Specifies a tiled background for the widget. If <I>image</I> + isn't "", the background is tiled using <I>image</I>. Other- + wise, the normal background color is drawn (see the + <B>-background</B> option). <I>Image</I> must be an image created + using the Tk <B>image</B> command. The default is "". + + <B>-title</B> <I>text</I> + Sets the title to <I>text</I>. If <I>text</I> is "", no title will be + displayed. + + <B>-topmargin</B> <I>pixels</I> + If non-zero, overrides the computed size of the margin + above the x2 axis. If <I>pixels</I> is 0, the automatically + computed size is used. The default is 0. + + <B>-width</B> <I>pixels</I> + Specifies the requested width of the widget. The default + is 5i. + + <I>pathName</I> <B>crosshairs</B> <I>operation</I> ?<I>arg</I>? + See the <B>CROSSHAIRS</B> <B>COMPONENT</B> section. + + <I>pathName</I> <B>element</B> <I>operation</I> ?<I>arg</I>?... + See the <B>ELEMENT</B> <B>COMPONENTS</B> section. + + <I>pathName</I> <B>extents</B> <I>item</I> + Returns the size of a particular item in the graph. <I>Item</I> must + be either leftmargin, rightmargin, topmargin, bottommargin, + plotwidth, or plotheight. + + <I>pathName</I> <B>grid</B> <I>operation</I> ?<I>arg</I>?... + See the <B>GRID</B> <B>COMPONENT</B> section. + + <I>pathName</I> <B>invtransform</B> <I>winX</I> <I>winY</I> + Performs an inverse coordinate transformation, mapping window + coordinates back to graph coordinates, using the standard X-axis + and Y-axis. Returns a list of containing the X-Y graph coordi- + nates. + + <I>pathName</I> <B>inside</B> <I>x</I> <I>y</I> + Returns 1 is the designated screen coordinate (<I>x</I> and <I>y</I>) is + inside the plotting area and 0 otherwise. + + <I>pathName</I> <B>legend</B> <I>operation</I> ?<I>arg</I>?... + See the <B>LEGEND</B> <B>COMPONENT</B> section. + + <I>pathName</I> <B>line</B> <B>operation</B> <B>arg</B>... + The operation is the same as <B>element</B>. + + <I>pathName</I> <B>marker</B> <I>operation</I> ?<I>arg</I>?... + photo Saves a Tk photo image. <I>OutputName</I> represents + the name of a Tk photo image that must already + have been created. + + wmf Saves an Aldus Placeable Metafile. <I>OutputName</I> + represents the filename where the metafile is + written. If <I>outputName</I> is CLIPBOARD, then out- + put is written directly to the Windows clip- + board. This format is available only under + Microsoft Windows. + + emf Saves an Enhanced Metafile. <I>OutputName</I> repre- + sents the filename where the metafile is writ- + ten. If <I>outputName</I> is CLIPBOARD, then output + is written directly to the Windows clipboard. + This format is available only under Microsoft + Windows. + + <B>-height</B> <I>size</I> + Specifies the height of the graph. <I>Size</I> is a screen + distance. The graph will be redrawn using this dimen- + sion, rather than its current window height. + + <B>-width</B> <I>size</I> + Specifies the width of the graph. <I>Size</I> is a screen + distance. The graph will be redrawn using this dimen- + sion, rather than its current window width. + + <I>pathName</I> <B>transform</B> <I>x</I> <I>y</I> + Performs a coordinate transformation, mapping graph coordinates + to window coordinates, using the standard X-axis and Y-axis. + Returns a list containing the X-Y screen coordinates. + + <I>pathName</I> <B>xaxis</B> <I>operation</I> ?<I>arg</I>?... + + <I>pathName</I> <B>x2axis</B> <I>operation</I> ?<I>arg</I>?... + + <I>pathName</I> <B>yaxis</B> <I>operation</I> ?<I>arg</I>?... + + <I>pathName</I> <B>y2axis</B> <I>operation</I> ?<I>arg</I>?... + See the <B>AXIS</B> <B>COMPONENTS</B> section. + + +</PRE> +<H2>GRAPH COMPONENTS</H2><PRE> + A graph is composed of several components: coordinate axes, data ele- + ments, legend, grid, cross hairs, postscript, and annotation markers. + Instead of one big set of configuration options and operations, the + graph is partitioned, where each component has its own configuration + options and operations that specifically control that aspect or part of + the graph. + + <B>AXIS</B> <B>COMPONENTS</B> + Four coordinate axes are automatically created: two X-coordinate axes + You can have several axes. To create an axis, invoke the axis component + and its create operation. # Create a new axis called "tempAxis" .g + axis create tempAxis You map data elements to an axis using the ele- + ment's -mapy and -mapx configuration options. They specify the coordi- + nate axes an element is mapped onto. # Now map the tempAxis data to + this axis. .g element create "e1" -xdata $x -ydata $y -mapy tempAxis + Any number of axes can be displayed simultaneously. They are drawn in + the margins surrounding the plotting area. The default axes x and y + are drawn in the bottom and left margins. The axes x2 and y2 are drawn + in top and right margins. By default, only x and y are shown. Note + that the axes can have different scales. + + To display a different axis or more than one axis, you invoke one of + the following components: <B>xaxis</B>, <B>yaxis</B>, <B>x2axis</B>, and <B>y2axis</B>. Each com- + ponent has a <B>use</B> operation that designates the axis (or axes) to be + drawn in that corresponding margin: <B>xaxis</B> in the bottom, <B>yaxis</B> in the + left, <B>x2axis</B> in the top, and <B>y2axis</B> in the right. # Display the axis + tempAxis in the left margin. .g yaxis use tempAxis The <B>use</B> operation + takes a list of axis names as its last argument. This is the list of + axes to be drawn in this margin. + + You can configure axes in many ways. The axis scale can be linear or + logarithmic. The values along the axis can either monotonically + increase or decrease. If you need custom tick labels, you can specify + a Tcl procedure to format the label any way you wish. You can control + how ticks are drawn, by changing the major tick interval or the number + of minor ticks. You can define non-uniform tick intervals, such as for + time-series plots. + + + <I>pathName</I> <B>axis</B> <B>bind</B> <I>tagName</I> ?<I>sequence</I>? ?<I>command</I>? + Associates <I>command</I> with <I>tagName</I> such that whenever the event + sequence given by <I>sequence</I> occurs for an axis with this tag, + <I>command</I> will be invoked. The syntax is similar to the <B>bind</B> com- + mand except that it operates on graph axes, rather than widgets. + See the <B>bind</B> manual entry for complete details on <I>sequence</I> and + the substitutions performed on <I>command</I> before invoking it. + + If all arguments are specified then a new binding is created, + replacing any existing binding for the same <I>sequence</I> and <I>tag-</I> + <I>Name</I>. If the first character of <I>command</I> is + then <I>command</I> aug- + ments an existing binding rather than replacing it. If no <I>com-</I> + <I>mand</I> argument is provided then the command currently associated + with <I>tagName</I> and <I>sequence</I> (it's an error occurs if there's no + such binding) is returned. If both <I>command</I> and <I>sequence</I> are + missing then a list of all the event sequences for which bind- + ings have been defined for <I>tagName</I>. + + <I>pathName</I> <B>axis</B> <B>cget</B> <I>axisName</I> <I>option</I> + Returns the current value of the option given by <I>option</I> for + <I>axisName</I>. <I>Option</I> may be any option described below for the axis + <B>configure</B> operation. + the list matching the current event sequence will have + its Tcl command executed. Implicitly the name of the + element is always the first tag in the list. The default + value is all. + + <B>-color</B> <I>color</I> + Sets the color of the axis and tick labels. The default + is black. + + <B>-command</B> <I>prefix</I> + Specifies a Tcl command to be invoked when formatting the + axis tick labels. <I>Prefix</I> is a string containing the name + of a Tcl proc and any extra arguments for the procedure. + This command is invoked for each major tick on the axis. + Two additional arguments are passed to the procedure: the + pathname of the widget and the current the numeric value + of the tick. The procedure returns the formatted tick + label. If "" is returned, no label will appear next to + the tick. You can get the standard tick labels again by + setting <I>prefix</I> to "". The default is "". + + Please note that this procedure is invoked while the + graph is redrawn. You may query configuration options. + But do not them, because this can have unexpected + results. + + <B>-descending</B> <I>boolean</I> + Indicates whether the values along the axis are monotoni- + cally increasing or decreasing. If <I>boolean</I> is true, the + axis values will be decreasing. The default is 0. + + <B>-hide</B> <I>boolean</I> + Indicates if the axis is displayed. If <I>boolean</I> is false + the axis will be displayed. Any element mapped to the + axis is displayed regardless. The default value is 0. + + <B>-justify</B> <I>justify</I> + Specifies how the axis title should be justified. This + matters only when the axis title contains more than one + line of text. <I>Justify</I> must be left, right, or center. + The default is center. + + <B>-limits</B> <I>formatStr</I> + Specifies a printf-like description to format the minimum + and maximum limits of the axis. The limits are displayed + at the top/bottom or left/right sides of the plotting + area. <I>FormatStr</I> is a list of one or two format descrip- + tions. If one description is supplied, both the minimum + and maximum limits are formatted in the same way. If + two, the first designates the format for the minimum + limit, the second for the maximum. If "" is given as + either description, then the that limit will not be dis- + loosely, at the outer tick intervals. If the axis limit + is set with the -min or -max option, the axes are dis- + played tightly. If <I>boolean</I> is true, the axis range is + "loose". The default is 0. + + <B>-majorticks</B> <I>majorList</I> + Specifies where to display major axis ticks. You can use + this option to display ticks at non-uniform intervals. + <I>MajorList</I> is a list of axis coordinates designating the + location of major ticks. No minor ticks are drawn. If + <I>majorList</I> is "", major ticks will be automatically com- + puted. The default is "". + + <B>-max</B> <I>value</I> + Sets the maximum limit of <I>axisName</I>. Any data point + greater than <I>value</I> is not displayed. If <I>value</I> is "", the + maximum limit is calculated using the largest data value. + The default is "". + + <B>-min</B> <I>value</I> + Sets the minimum limit of <I>axisName</I>. Any data point less + than <I>value</I> is not displayed. If <I>value</I> is "", the minimum + limit is calculated using the smallest data value. The + default is "". + + <B>-minorticks</B> <I>minorList</I> + Specifies where to display minor axis ticks. You can use + this option to display minor ticks at non-uniform inter- + vals. <I>MinorList</I> is a list of real values, ranging from + 0.0 to 1.0, designating the placement of a minor tick. + No minor ticks are drawn if the <B>-majortick</B> option is also + set. If <I>minorList</I> is "", minor ticks will be automati- + cally computed. The default is "". + + <B>-rotate</B> <I>theta</I> + Specifies the how many degrees to rotate the axis tick + labels. <I>Theta</I> is a real value representing the number of + degrees to rotate the tick labels. The default is 0.0 + degrees. + + <B>-scrollcommand</B> <I>command</I> + Specify the prefix for a command used to communicate with + scrollbars for this axis, such as <I>.sbar</I> <I>set</I>. + + <B>-scrollmax</B> <I>value</I> + Sets the maximum limit of the axis scroll region. If + <I>value</I> is "", the maximum limit is calculated using the + largest data value. The default is "". + + <B>-scrollmin</B> <I>value</I> + Sets the minimum limit of axis scroll region. If <I>value</I> + is "", the minimum limit is calculated using the smallest + Indicates how many minor axis ticks are to be drawn. For + example, if <I>number</I> is two, only one minor tick is drawn. + If <I>number</I> is one, no minor ticks are displayed. The + default is 2. + + <B>-tickfont</B> <I>fontName</I> + Specifies the font for axis tick labels. The default is + *-Courier-Bold-R-Normal-*-100-*. + + <B>-ticklength</B> <I>pixels</I> + Sets the length of major and minor ticks (minor ticks are + half the length of major ticks). If <I>pixels</I> is less than + zero, the axis will be inverted with ticks drawn pointing + towards the plot. The default is 0.1i. + + <B>-title</B> <I>text</I> + Sets the title of the axis. If <I>text</I> is "", no axis title + will be displayed. + + <B>-titlealternate</B> <I>boolean</I> + Indicates to display the axis title in its alternate + location. Normally the axis title is centered along the + axis. This option places the axis either to the right + (horizontal axes) or above (vertical axes) the axis. The + default is 0. + + <B>-titlecolor</B> <I>color</I> + Sets the color of the axis title. The default is black. + + <B>-titlefont</B> <I>fontName</I> + Specifies the font for axis title. The default is *-Hel- + vetica-Bold-R-Normal-*-14-140-*. + + Axis configuration options may be also be set by the <B>option</B> com- + mand. The resource class is Axis. The resource names are the + names of the axes (such as x or x2). option add + *Graph.Axis.Color blue option add *Graph.x.LogScale true + option add *Graph.x2.LogScale false + + <I>pathName</I> <B>axis</B> <B>create</B> <I>axisName</I> ?<I>option</I> <I>value</I>?... + Creates a new axis by the name <I>axisName</I>. No axis by the same + name can already exist. <I>Option</I> and <I>value</I> are described in above + in the axis <B>configure</B> operation. + + <I>pathName</I> <B>axis</B> <B>delete</B> ?<I>axisName</I>?... + Deletes the named axes. An axis is not really deleted until it + is not longer in use, so it's safe to delete axes mapped to ele- + ments. + + <I>pathName</I> <B>axis</B> <B>invtransform</B> <I>axisName</I> <I>value</I> + Performs the inverse transformation, changing the screen coordi- + nate <I>value</I> to a graph coordinate, mapping the value mapped to + + <I>pathName</I> <B>axis</B> <B>view</B> <I>axisName</I> + Change the viewable area of this axis. Use as an argument to a + scrollbar's "<I>-command</I>". + + The default axes are x, y, x2, and y2. But you can display more than + four axes simultaneously. You can also swap in a different axis with + <B>use</B> operation of the special axis components: <B>xaxis</B>, <B>x2axis</B>, <B>yaxis</B>, and + <B>y2axis</B>. .g create axis temp .g create axis time ... .g xaxis use temp + .g yaxis use time Only the axes specified for use are displayed on the + screen. + + The <B>xaxis</B>, <B>x2axis</B>, <B>yaxis</B>, and <B>y2axis</B> components operate on an axis + location rather than a specific axis like the more general <B>axis</B> compo- + nent does. They implicitly control the axis that is currently using to + that location. By default, <B>xaxis</B> uses the x axis, <B>yaxis</B> uses y, <B>x2axis</B> + uses x2, and <B>y2axis</B> uses y2. When more than one axis is displayed in a + margin, it represents the first axis displayed. + + The following operations are available for axes. They mirror exactly + the operations of the <B>axis</B> component. The <I>axis</I> argument must be <B>xaxis</B>, + <B>x2axis</B>, <B>yaxis</B>, or <B>y2axis</B>. This feature is deprecated since more than + one axis can now be used a margin. You should only use the <B>xaxis</B>, + <B>x2axis</B>, <B>yaxis</B>, and <B>y2axis</B> components with the <B>use</B> operation. For all + other operations, use the general <B>axis</B> component instead. + + <I>pathName</I> <I>axis</I> <B>cget</B> <I>option</I> + + <I>pathName</I> <I>axis</I> <B>configure</B> ?<I>option</I> <I>value</I>?... + + <I>pathName</I> <I>axis</I> <B>invtransform</B> <I>value</I> + + <I>pathName</I> <I>axis</I> <B>limits</B> + + <I>pathName</I> <I>axis</I> <B>transform</B> <I>value</I> + + <I>pathName</I> <I>axis</I> <B>use</B> ?<I>axisName</I>? + Designates the axis <I>axisName</I> is to be displayed at this loca- + tion. <I>AxisName</I> can not be already in use at another location. + This command returns the name of the axis currently using this + location. + + <B>CROSSHAIRS</B> <B>COMPONENT</B> + Cross hairs consist of two intersecting lines (one vertical and one + horizontal) drawn completely across the plotting area. They are used + to position the mouse in relation to the coordinate axes. Cross hairs + differ from line markers in that they are implemented using XOR drawing + primitives. This means that they can be quickly drawn and erased with- + out redrawing the entire graph. + + The following operations are available for cross hairs: + + <B>-color</B> <I>color</I> + Sets the color of the cross hairs. The default is black. + + <B>-dashes</B> <I>dashList</I> + Sets the dash style of the cross hairs. <I>DashList</I> is a + list of up to 11 numbers that alternately represent the + lengths of the dashes and gaps on the cross hair lines. + Each number must be between 1 and 255. If <I>dashList</I> is + "", the cross hairs will be solid lines. + + <B>-hide</B> <I>boolean</I> + Indicates whether cross hairs are drawn. If <I>boolean</I> is + true, cross hairs are not drawn. The default is yes. + + <B>-linewidth</B> <I>pixels</I> + Set the width of the cross hair lines. The default is 1. + + <B>-position</B> <I>pos</I> + Specifies the screen position where the cross hairs + intersect. <I>Pos</I> must be in the form "<I>@x,y</I>", where <I>x</I> and <I>y</I> + are the window coordinates of the intersection. + + Cross hairs configuration options may be also be set by the + <B>option</B> command. The resource name and class are crosshairs and + Crosshairs respectively. option add *Graph.Crosshairs.LineWidth + 2 option add *Graph.Crosshairs.Color red + + <I>pathName</I> <B>crosshairs</B> <B>off</B> + Turns off the cross hairs. + + <I>pathName</I> <B>crosshairs</B> <B>on</B> + Turns on the display of the cross hairs. + + <I>pathName</I> <B>crosshairs</B> <B>toggle</B> + Toggles the current state of the cross hairs, alternately map- + ping and unmapping the cross hairs. + + <B>ELEMENT</B> <B>COMPONENTS</B> + A data element represents a set of data. It contains x and y vectors + containing the coordinates of the data points. Elements can be dis- + played with a symbol at each data point and lines connecting the + points. Elements also control the appearance of the data, such as the + symbol type, line width, color etc. + + When new data elements are created, they are automatically added to a + list of displayed elements. The display list controls what elements + are drawn and in what order. + + The following operations are available for elements. + + <I>pathName</I> <B>element</B> <B>activate</B> <I>elemName</I> ?<I>index</I>?... + Specifies the data points of element <I>elemName</I> to be drawn using + replacing any existing binding for the same <I>sequence</I> and <I>tag-</I> + <I>Name</I>. If the first character of <I>command</I> is + then <I>command</I> aug- + ments an existing binding rather than replacing it. If no <I>com-</I> + <I>mand</I> argument is provided then the command currently associated + with <I>tagName</I> and <I>sequence</I> (it's an error occurs if there's no + such binding) is returned. If both <I>command</I> and <I>sequence</I> are + missing then a list of all the event sequences for which bind- + ings have been defined for <I>tagName</I>. + + <I>pathName</I> <B>element</B> <B>cget</B> <I>elemName</I> <I>option</I> + Returns the current value of the element configuration option + given by <I>option</I>. <I>Option</I> may be any of the options described + below for the element <B>configure</B> operation. + + <I>pathName</I> <B>element</B> <B>closest</B> <I>x</I> <I>y</I> ?<I>option</I> <I>value</I>?... ?<I>elemName</I>?... + Searches for the data point closest to the window coordinates <I>x</I> + and <I>y</I>. By default, all elements are searched. Hidden elements + (see the <B>-hide</B> option is false) are ignored. You can limit the + search by specifying only the elements you want to be consid- + ered. <I>ElemName</I> must be the name of an element that can not be + hidden. It returns a key-value list containing the name of the + closest element, the index of the closest data point, and the + graph-coordinates of the point. Returns "", if no data point + within the threshold distance can be found. The following + <I>option</I>-<I>value</I> pairs are available. + + <B>-along</B> <I>direction</I> + Search for the closest element using the following crite- + ria: + + x Find closest element vertically from the given X- + coordinate. + + y Find the closest element horizontally from the + given Y-coordinate. + + both Find the closest element for the given point + (using both the X and Y coordinates). + + <B>-halo</B> <I>pixels</I> + Specifies a threshold distance where selected data points + are ignored. <I>Pixels</I> is a valid screen distance, such as + 2 or 1.2i. If this option isn't specified, then it + defaults to the value of the graph's <B>-halo</B> option. + + <B>-interpolate</B> <I>string</I> + Indicates whether to consider projections that lie along + the line segments connecting data points when searching + for the closest point. The default value is 0. The val- + ues for <I>string</I> are described below. + + no Search only for the closest data point. + + <B>-activepen</B> <I>penName</I> + Specifies pen to use to draw active element. If <I>penName</I> + is "", no active elements will be drawn. The default is + activeLine. + + <B>-areabackground</B> <I>color</I> + Specifies the background color of the area under the + curve. The background area color is drawn only for bit- + maps (see the <B>-areapattern</B> option). If <I>color</I> is "", the + background is transparent. The default is black. + + <B>-areaforeground</B> <I>color</I> + Specifies the foreground color of the area under the + curve. The default is black. + + <B>-areapattern</B> <I>pattern</I> + Specifies how to fill the area under the curve. <I>Pattern</I> + may be the name of a Tk bitmap, solid, or "". If + "solid", then the area under the curve is drawn with the + color designated by the <B>-areaforeground</B> option. If a + bitmap, then the bitmap is stippled across the area. + Here the bitmap colors are controlled by the <B>-areafore-</B> + <B>ground</B> and <B>-areabackground</B> options. If <I>pattern</I> is "", no + filled area is drawn. The default is "". + + <B>-areatile</B> <I>image</I> + Specifies the name of a Tk image to be used to tile the + area under the curve. This option supersedes the <B>-areap-</B> + <B>attern</B> option. <I>Image</I> must be a photo image. If <I>image</I> is + "", no tiling is performed. The default is "". + + <B>-bindtags</B> <I>tagList</I> + Specifies the binding tags for the element. <I>TagList</I> is a + list of binding tag names. The tags and their order will + determine how events are handled for elements. Each tag + in the list matching the current event sequence will have + its Tcl command executed. Implicitly the name of the + element is always the first tag in the list. The default + value is all. + + <B>-color</B> <I>color</I> + Sets the color of the traces connecting the data points. + + <B>-dashes</B> <I>dashList</I> + Sets the dash style of element line. <I>DashList</I> is a list + of up to 11 numbers that alternately represent the + lengths of the dashes and gaps on the element line. Each + number must be between 1 and 255. If <I>dashList</I> is "", the + lines will be solid. + + <B>-data</B> <I>coordList</I> + Specifies the X-Y coordinates of the data. <I>CoordList</I> is + Sets the element's label in the legend. If <I>text</I> is "", + the element will have no entry in the legend. The + default label is the element's name. + + <B>-linewidth</B> <I>pixels</I> + Sets the width of the connecting lines between data + points. If <I>pixels</I> is 0, no connecting lines will be + drawn between symbols. The default is 0. + + <B>-mapx</B> <I>xAxis</I> + Selects the X-axis to map the element's X-coordinates + onto. <I>XAxis</I> must be the name of an axis. The default is + x. + + <B>-mapy</B> <I>yAxis</I> + Selects the Y-axis to map the element's Y-coordinates + onto. <I>YAxis</I> must be the name of an axis. The default is + y. + + <B>-offdash</B> <I>color</I> + Sets the color of the stripes when traces are dashed (see + the <B>-dashes</B> option). If <I>color</I> is "", then the "off" pix- + els will represent gaps instead of stripes. If <I>color</I> is + defcolor, then the color will be the same as the <B>-color</B> + option. The default is defcolor. + + <B>-outline</B> <I>color</I> + Sets the color or the outline around each symbol. If + <I>color</I> is "", then no outline is drawn. If <I>color</I> is def- + color, then the color will be the same as the <B>-color</B> + option. The default is defcolor. + + <B>-pen</B> <I>penname</I> + Set the pen to use for this element. + + <B>-outlinewidth</B> <I>pixels</I> + Sets the width of the outline bordering each symbol. If + <I>pixels</I> is 0, no outline will be drawn. The default is 1. + + <B>-pixels</B> <I>pixels</I> + Sets the size of symbols. If <I>pixels</I> is 0, no symbols + will be drawn. The default is 0.125i. + + <B>-scalesymbols</B> <I>boolean</I> + If <I>boolean</I> is true, the size of the symbols drawn for + <I>elemName</I> will change with scale of the X-axis and Y-axis. + At the time this option is set, the current ranges of the + axes are saved as the normalized scales (i.e scale factor + is 1.0) and the element is drawn at its designated size + (see the <B>-pixels</B> option). As the scale of the axes + change, the symbol will be scaled according to the + smaller of the X-axis and Y-axis scales. If <I>boolean</I> is + dratic spline is used. The default is <I>linear</I>. + + <B>-styles</B> <I>styleList</I> + Specifies what pen to use based on the range of weights + given. <I>StyleList</I> is a list of style specifications. Each + style specification, in turn, is a list consisting of a + pen name, and optionally a minimum and maximum range. + Data points whose weight (see the <B>-weight</B> option) falls + in this range, are drawn with this pen. If no range is + specified it defaults to the index of the pen in the + list. Note that this affects only symbol attributes. + Line attributes, such as line width, dashes, etc. are + ignored. + + <B>-symbol</B> <I>symbol</I> + Specifies the symbol for data points. <I>Symbol</I> can be + either square, circle, diamond, plus, cross, splus, + scross, triangle, "" (where no symbol is drawn), or a + bitmap. Bitmaps are specified as "<I>source</I> ?<I>mask</I>?", where + <I>source</I> is the name of the bitmap, and <I>mask</I> is the bit- + map's optional mask. The default is circle. + + <B>-trace</B> <I>direction</I> + Indicates whether connecting lines between data points + (whose X-coordinate values are either increasing or + decreasing) are drawn. <I>Direction</I> must be increasing, + decreasing, or both. For example, if <I>direction</I> is + increasing, connecting lines will be drawn only between + those data points where X-coordinate values are monotoni- + cally increasing. If <I>direction</I> is both, connecting lines + will be draw between all data points. The default is + both. + + <B>-weights</B> <I>wVec</I> + Specifies the weights of the individual data points. + This, with the list pen styles (see the <B>-styles</B> option), + controls how data points are drawn. <I>WVec</I> is the name of + a BLT vector or a list of numeric expressions represent- + ing the weights for each data point. + + <B>-xdata</B> <I>xVec</I> + Specifies the X-coordinates of the data. <I>XVec</I> is the + name of a BLT vector or a list of numeric expressions. + + <B>-ydata</B> <I>yVec</I> + Specifies the Y-coordinates of the data. <I>YVec</I> is the + name of a BLT vector or a list of numeric expressions. + + Element configuration options may also be set by the <B>option</B> com- + mand. The resource class is Element. The resource name is the + name of the element. option add *Graph.Element.symbol line + option add *Graph.e1.symbol line + + <I>pathName</I> <B>element</B> <B>exists</B> <I>elemName</I> + Returns 1 if an element <I>elemName</I> currently exists and 0 other- + wise. + + <I>pathName</I> <B>element</B> <B>names</B> ?<I>pattern</I>?... + Returns the elements matching one or more pattern. If no <I>pat-</I> + <I>tern</I> is given, the names of all elements is returned. + + <I>pathName</I> <B>element</B> <B>show</B> ?<I>nameList</I>? + Queries or modifies the element display list. The element dis- + play list designates the elements drawn and in what order. + <I>NameList</I> is a list of elements to be displayed in the order they + are named. If there is no <I>nameList</I> argument, the current dis- + play list is returned. + + <I>pathName</I> <B>element</B> <B>type</B> <I>elemName</I> + Returns the type of <I>elemName</I>. If the element is a bar element, + the commands returns the string "bar", otherwise it returns + "line". + + <B>GRID</B> <B>COMPONENT</B> + Grid lines extend from the major and minor ticks of each axis horizon- + tally or vertically across the plotting area. The following operations + are available for grid lines. + + <I>pathName</I> <B>grid</B> <B>cget</B> <I>option</I> + Returns the current value of the grid line configuration option + given by <I>option</I>. <I>Option</I> may be any option described below for + the grid <B>configure</B> operation. + + <I>pathName</I> <B>grid</B> <B>configure</B> ?<I>option</I> <I>value</I>?... + Queries or modifies the configuration options for grid lines. + If <I>option</I> isn't specified, a list describing all the current + grid options for <I>pathName</I> is returned. If <I>option</I> is specified, + but not <I>value</I>, then a list describing <I>option</I> is returned. If + one or more <I>option</I> and <I>value</I> pairs are specified, then for each + pair, the grid line option <I>option</I> is set to <I>value</I>. The follow- + ing options are valid for grid lines. + + <B>-color</B> <I>color</I> + Sets the color of the grid lines. The default is black. + + <B>-dashes</B> <I>dashList</I> + Sets the dash style of the grid lines. <I>DashList</I> is a list + of up to 11 numbers that alternately represent the + lengths of the dashes and gaps on the grid lines. Each + number must be between 1 and 255. If <I>dashList</I> is "", the + grid will be solid lines. + + <B>-hide</B> <I>boolean</I> + Indicates whether the grid should be drawn. If <I>boolean</I> is + + <B>-minor</B> <I>boolean</I> + Indicates whether the grid lines should be drawn for + minor ticks. If <I>boolean</I> is true, the lines will appear + at minor tick intervals. The default is 1. + + Grid configuration options may also be set by the <B>option</B> com- + mand. The resource name and class are grid and Grid respec- + tively. option add *Graph.grid.LineWidth 2 option add + *Graph.Grid.Color black + + <I>pathName</I> <B>grid</B> <B>off</B> + Turns off the display the grid lines. + + <I>pathName</I> <B>grid</B> <B>on</B> + Turns on the display the grid lines. + + <I>pathName</I> <B>grid</B> <B>toggle</B> + Toggles the display of the grid. + + <B>LEGEND</B> <B>COMPONENT</B> + The legend displays a list of the data elements. Each entry consists + of the element's symbol and label. The legend can appear in any margin + (the default location is in the right margin). It can also be posi- + tioned anywhere within the plotting area. + + The following operations are valid for the legend. + + <I>pathName</I> <B>legend</B> <B>activate</B> <I>pattern</I>... + Selects legend entries to be drawn using the active legend col- + ors and relief. All entries whose element names match <I>pattern</I> + are selected. To be selected, the element name must match only + one <I>pattern</I>. + + <I>pathName</I> <B>legend</B> <B>bind</B> <I>tagName</I> ?<I>sequence</I>? ?<I>command</I>? + Associates <I>command</I> with <I>tagName</I> such that whenever the event + sequence given by <I>sequence</I> occurs for a legend entry with this + tag, <I>command</I> will be invoked. Implicitly the element names in + the entry are tags. The syntax is similar to the <B>bind</B> command + except that it operates on legend entries, rather than widgets. + See the <B>bind</B> manual entry for complete details on <I>sequence</I> and + the substitutions performed on <I>command</I> before invoking it. + + If all arguments are specified then a new binding is created, + replacing any existing binding for the same <I>sequence</I> and <I>tag-</I> + <I>Name</I>. If the first character of <I>command</I> is + then <I>command</I> aug- + ments an existing binding rather than replacing it. If no <I>com-</I> + <I>mand</I> argument is provided then the command currently associated + with <I>tagName</I> and <I>sequence</I> (it's an error occurs if there's no + such binding) is returned. If both <I>command</I> and <I>sequence</I> are + missing then a list of all the event sequences for which bind- + ings have been defined for <I>tagName</I>. + + <B>-activebackground</B> <I>color</I> + Sets the background color for active legend entries. All + legend entries marked active (see the legend <B>activate</B> + operation) are drawn using this background color. + + <B>-activeborderwidth</B> <I>pixels</I> + Sets the width of the 3-D border around the outside edge + of the active legend entries. The default is 2. + + <B>-activeforeground</B> <I>color</I> + Sets the foreground color for active legend entries. All + legend entries marked as active (see the legend <B>activate</B> + operation) are drawn using this foreground color. + + <B>-activerelief</B> <I>relief</I> + Specifies the 3-D effect desired for active legend + entries. <I>Relief</I> denotes how the interior of the entry + should appear relative to the legend; for example, raised + means the entry should appear to protrude from the leg- + end, relative to the surface of the legend. The default + is flat. + + <B>-anchor</B> <I>anchor</I> + Tells how to position the legend relative to the posi- + tioning point for the legend. This is dependent on the + value of the <B>-position</B> option. The default is center. + + left or right + The anchor describes how to position the leg- + end vertically. + + top or bottom + The anchor describes how to position the leg- + end horizontally. + + @x,y The anchor specifies how to position the leg- + end relative to the positioning point. For + example, if <I>anchor</I> is center then the legend + is centered on the point; if <I>anchor</I> is n then + the legend will be drawn such that the top + center point of the rectangular region occu- + pied by the legend will be at the positioning + point. + + plotarea The anchor specifies how to position the leg- + end relative to the plotting area. For exam- + ple, if <I>anchor</I> is center then the legend is + centered in the plotting area; if <I>anchor</I> is + ne then the legend will be drawn such that + occupies the upper right corner of the plot- + ting area. + + Sets the width of the 3-D border around the outside edge + of the legend (if such border is being drawn; the <B>relief</B> + option determines this). The default is 2 pixels. + + <B>-font</B> <I>fontName</I> + <I>FontName</I> specifies a font to use when drawing the labels + of each element into the legend. The default is *-Hel- + vetica-Bold-R-Normal-*-12-120-*. + + <B>-foreground</B> <I>color</I> + Sets the foreground color of the text drawn for the ele- + ment's label. The default is black. + + <B>-hide</B> <I>boolean</I> + Indicates whether the legend should be displayed. If + <I>boolean</I> is true, the legend will not be draw. The + default is no. + + <B>-ipadx</B> <I>pad</I> + Sets the amount of internal padding to be added to the + width of each legend entry. <I>Pad</I> can be a list of one or + two screen distances. If <I>pad</I> has two elements, the left + side of the legend entry is padded by the first distance + and the right side by the second. If <I>pad</I> is just one + distance, both the left and right sides are padded + evenly. The default is 2. + + <B>-ipady</B> <I>pad</I> + Sets an amount of internal padding to be added to the + height of each legend entry. <I>Pad</I> can be a list of one or + two screen distances. If <I>pad</I> has two elements, the top + of the entry is padded by the first distance and the bot- + tom by the second. If <I>pad</I> is just one distance, both the + top and bottom of the entry are padded evenly. The + default is 2. + + <B>-padx</B> <I>pad</I> + Sets the padding to the left and right exteriors of the + legend. <I>Pad</I> can be a list of one or two screen dis- + tances. If <I>pad</I> has two elements, the left side of the + legend is padded by the first distance and the right side + by the second. If <I>pad</I> has just one distance, both the + left and right sides are padded evenly. The default is + 4. + + <B>-pady</B> <I>pad</I> + Sets the padding above and below the legend. <I>Pad</I> can be + a list of one or two screen distances. If <I>pad</I> has two + elements, the area above the legend is padded by the + first distance and the area below by the second. If <I>pad</I> + is just one distance, both the top and bottom areas are + padded evenly. The default is 0. + plotting area. If <I>boolean</I> is true, the legend will be + drawn on top of any elements that may overlap it. The + default is no. + + <B>-relief</B> <I>relief</I> + Specifies the 3-D effect for the border around the leg- + end. <I>Relief</I> specifies how the interior of the legend + should appear relative to the graph; for example, raised + means the legend should appear to protrude from the + graph, relative to the surface of the graph. The default + is sunken. + + Legend configuration options may also be set by the <B>option</B> com- + mand. The resource name and class are legend and Legend respec- + tively. option add *Graph.legend.Foreground blue option add + *Graph.Legend.Relief raised + + <I>pathName</I> <B>legend</B> <B>deactivate</B> <I>pattern</I>... + Selects legend entries to be drawn using the normal legend col- + ors and relief. All entries whose element names match <I>pattern</I> + are selected. To be selected, the element name must match only + one <I>pattern</I>. + + <I>pathName</I> <B>legend</B> <B>get</B> <I>pos</I> + Returns the name of the element whose entry is at the screen + position <I>pos</I> in the legend. <I>Pos</I> must be in the form "<I>@x,y</I>", + where <I>x</I> and <I>y</I> are window coordinates. If the given coordinates + do not lie over a legend entry, "" is returned. + + <B>PEN</B> <B>COMPONENTS</B> + Pens define attributes (both symbol and line style) for elements. Pens + mirror the configuration options of data elements that pertain to how + symbols and lines are drawn. Data elements use pens to determine how + they are drawn. A data element may use several pens at once. In this + case, the pen used for a particular data point is determined from each + element's weight vector (see the element's <B>-weight</B> and <B>-style</B> options). + + One pen, called activeLine, is automatically created. It's used as the + default active pen for elements. So you can change the active + attributes for all elements by simply reconfiguring this pen. .g pen + configure "activeLine" -color green You can create and use several + pens. To create a pen, invoke the pen component and its create opera- + tion. .g pen create myPen You map pens to a data element using either + the element's <B>-pen</B> or <B>-activepen</B> options. .g element create "line1" + -xdata $x -ydata $tempData \ + -pen myPen An element can use several pens at once. This is done by + specifying the name of the pen in the element's style list (see the + <B>-styles</B> option). .g element configure "line1" -styles { myPen 2.0 3.0 + } This says that any data point with a weight between 2.0 and 3.0 is to + be drawn using the pen myPen. All other points are drawn with the ele- + ment's default attributes. + + specified, then for each pair, the pen option <I>option</I> is set to + <I>value</I>. The following options are valid for pens. + + <B>-color</B> <I>color</I> + Sets the color of the traces connecting the data points. + + <B>-dashes</B> <I>dashList</I> + Sets the dash style of element line. <I>DashList</I> is a list + of up to 11 numbers that alternately represent the + lengths of the dashes and gaps on the element line. Each + number must be between 1 and 255. If <I>dashList</I> is "", the + lines will be solid. + + <B>-fill</B> <I>color</I> + Sets the interior color of symbols. If <I>color</I> is "", then + the interior of the symbol is transparent. If <I>color</I> is + defcolor, then the color will be the same as the <B>-color</B> + option. The default is defcolor. + + <B>-linewidth</B> <I>pixels</I> + Sets the width of the connecting lines between data + points. If <I>pixels</I> is 0, no connecting lines will be + drawn between symbols. The default is 0. + + <B>-offdash</B> <I>color</I> + Sets the color of the stripes when traces are dashed (see + the <B>-dashes</B> option). If <I>color</I> is "", then the "off" pix- + els will represent gaps instead of stripes. If <I>color</I> is + defcolor, then the color will be the same as the <B>-color</B> + option. The default is defcolor. + + <B>-outline</B> <I>color</I> + Sets the color or the outline around each symbol. If + <I>color</I> is "", then no outline is drawn. If <I>color</I> is def- + color, then the color will be the same as the <B>-color</B> + option. The default is defcolor. + + <B>-outlinewidth</B> <I>pixels</I> + Sets the width of the outline bordering each symbol. If + <I>pixels</I> is 0, no outline will be drawn. The default is 1. + + <B>-pixels</B> <I>pixels</I> + Sets the size of symbols. If <I>pixels</I> is 0, no symbols + will be drawn. The default is 0.125i. + + <B>-symbol</B> <I>symbol</I> + Specifies the symbol for data points. <I>Symbol</I> can be + either square, circle, diamond, plus, cross, splus, + scross, triangle, "" (where no symbol is drawn), or a + bitmap. Bitmaps are specified as "<I>source</I> ?<I>mask</I>?", where + <I>source</I> is the name of the bitmap, and <I>mask</I> is the bit- + map's optional mask. The default is circle. + + Creates a new pen by the name <I>penName</I>. No pen by the same name + can already exist. <I>Option</I> and <I>value</I> are described in above in + the pen <B>configure</B> operation. + + <I>pathName</I> <B>pen</B> <B>delete</B> ?<I>penName</I>?... + Deletes the named pens. A pen is not really deleted until it is + not longer in use, so it's safe to delete pens mapped to ele- + ments. + + <I>pathName</I> <B>pen</B> <B>names</B> ?<I>pattern</I>?... + Returns a list of pens matching zero or more patterns. If no + <I>pattern</I> argument is give, the names of all pens are returned. + + <B>POSTSCRIPT</B> <B>COMPONENT</B> + The graph can generate encapsulated PostScript output. There are sev- + eral configuration options you can specify to control how the plot will + be generated. You can change the page dimensions and borders. The + plot itself can be scaled, centered, or rotated to landscape. The + PostScript output can be written directly to a file or returned through + the interpreter. + + The following postscript operations are available. + + <I>pathName</I> <B>postscript</B> <B>cget</B> <I>option</I> + Returns the current value of the postscript option given by + <I>option</I>. <I>Option</I> may be any option described below for the post- + script <B>configure</B> operation. + + <I>pathName</I> <B>postscript</B> <B>configure</B> ?<I>option</I> <I>value</I>?... + Queries or modifies the configuration options for PostScript + generation. If <I>option</I> isn't specified, a list describing the + current postscript options for <I>pathName</I> is returned. If <I>option</I> + is specified, but not <I>value</I>, then a list describing <I>option</I> is + returned. If one or more <I>option</I> and <I>value</I> pairs are specified, + then for each pair, the postscript option <I>option</I> is set to + <I>value</I>. The following postscript options are available. + + <B>-center</B> <I>boolean</I> + Indicates whether the plot should be centered on the + PostScript page. If <I>boolean</I> is false, the plot will be + placed in the upper left corner of the page. The default + is 1. + + <B>-colormap</B> <I>varName</I> + <I>VarName</I> must be the name of a global array variable that + specifies a color mapping from the X color name to Post- + Script. Each element of <I>varName</I> must consist of Post- + Script code to set a particular color value (e.g. ``1.0 + 1.0 0.0 setrgbcolor''). When generating color informa- + tion in PostScript, the array variable <I>varName</I> is checked + if an element of the name as the color exists. If so, it + uses its value as the PostScript command to set the + Script. Each element of <I>varName</I> must consist of a Tcl + list with one or two elements; the name and point size of + a PostScript font. When outputting PostScript commands + for a particular font, the array variable <I>varName</I> is + checked to see if an element by the specified font + exists. If there is such an element, then the font + information contained in that element is used in the + PostScript output. (If the point size is omitted from + the list, the point size of the X font is used). Other- + wise the X font is examined in an attempt to guess what + PostScript font to use. This works only for fonts whose + foundry property is <I>Adobe</I> (such as Times, Helvetica, + Courier, etc.). If all of this fails then the font + defaults to Helvetica-Bold. + + <B>-decorations</B> <I>boolean</I> + Indicates whether PostScript commands to generate color + backgrounds and 3-D borders will be output. If <I>boolean</I> + is false, the background will be white and no 3-D borders + will be generated. The default is 1. + + <B>-height</B> <I>pixels</I> + Sets the height of the plot. This lets you print the + graph with a height different from the one drawn on the + screen. If <I>pixels</I> is 0, the height is the same as the + widget's height. The default is 0. + + <B>-landscape</B> <I>boolean</I> + If <I>boolean</I> is true, this specifies the printed area is to + be rotated 90 degrees. In non-rotated output the X-axis + of the printed area runs along the short dimension of the + page (``portrait'' orientation); in rotated output the + X-axis runs along the long dimension of the page (``land- + scape'' orientation). Defaults to 0. + + <B>-maxpect</B> <I>boolean</I> + Indicates to scale the plot so that it fills the Post- + Script page. The aspect ratio of the graph is still + retained. The default is 0. + + <B>-padx</B> <I>pad</I> + Sets the horizontal padding for the left and right page + borders. The borders are exterior to the plot. <I>Pad</I> can + be a list of one or two screen distances. If <I>pad</I> has two + elements, the left border is padded by the first distance + and the right border by the second. If <I>pad</I> has just one + distance, both the left and right borders are padded + evenly. The default is 1i. + + <B>-pady</B> <I>pad</I> + Sets the vertical padding for the top and bottom page + borders. The borders are exterior to the plot. <I>Pad</I> can + The default width is 8.5i. + + <B>-width</B> <I>pixels</I> + Sets the width of the plot. This lets you generate a + plot of a width different from that of the widget. If + <I>pixels</I> is 0, the width is the same as the widget's width. + The default is 0. + + Postscript configuration options may be also be set by the + <B>option</B> command. The resource name and class are postscript and + Postscript respectively. option add *Graph.postscript.Decora- + tions false option add *Graph.Postscript.Landscape true + + <I>pathName</I> <B>postscript</B> <B>output</B> ?<I>fileName</I>? ?<I>option</I> <I>value</I>?... + Outputs a file of encapsulated PostScript. If a <I>fileName</I> argu- + ment isn't present, the command returns the PostScript. If any + <I>option-value</I> pairs are present, they set configuration options + controlling how the PostScript is generated. <I>Option</I> and <I>value</I> + can be anything accepted by the postscript <B>configure</B> operation + above. + + <B>MARKER</B> <B>COMPONENTS</B> + Markers are simple drawing procedures used to annotate or highlight + areas of the graph. Markers have various types: text strings, bitmaps, + images, connected lines, windows, or polygons. They can be associated + with a particular element, so that when the element is hidden or un- + hidden, so is the marker. By default, markers are the last items + drawn, so that data elements will appear in behind them. You can + change this by configuring the <B>-under</B> option. + + Markers, in contrast to elements, don't affect the scaling of the coor- + dinate axes. They can also have <I>elastic</I> coordinates (specified by -Inf + and Inf respectively) that translate into the minimum or maximum limit + of the axis. For example, you can place a marker so it always remains + in the lower left corner of the plotting area, by using the coordinates + -Inf,-Inf. + + The following operations are available for markers. + + <I>pathName</I> <B>marker</B> <B>after</B> <I>markerId</I> ?<I>afterId</I>? + Changes the order of the markers, drawing the first marker after + the second. If no second <I>afterId</I> argument is specified, the + marker is placed at the end of the display list. This command + can be used to control how markers are displayed since markers + are drawn in the order of this display list. + + <I>pathName</I> <B>marker</B> <B>before</B> <I>markerId</I> ?<I>beforeId</I>? + Changes the order of the markers, drawing the first marker + before the second. If no second <I>beforeId</I> argument is specified, + the marker is placed at the beginning of the display list. This + command can be used to control how markers are displayed since + markers are drawn in the order of this display list. + with <I>tagName</I> and <I>sequence</I> (it's an error occurs if there's no + such binding) is returned. If both <I>command</I> and <I>sequence</I> are + missing then a list of all the event sequences for which bind- + ings have been defined for <I>tagName</I>. + + <I>pathName</I> <B>marker</B> <B>cget</B> <I>option</I> + Returns the current value of the marker configuration option + given by <I>option</I>. <I>Option</I> may be any option described below in + the <B>configure</B> operation. + + <I>pathName</I> <B>marker</B> <B>configure</B> <I>markerId</I> ?<I>option</I> <I>value</I>?... + Queries or modifies the configuration options for markers. If + <I>option</I> isn't specified, a list describing the current options + for <I>markerId</I> is returned. If <I>option</I> is specified, but not + <I>value</I>, then a list describing <I>option</I> is returned. If one or + more <I>option</I> and <I>value</I> pairs are specified, then for each pair, + the marker option <I>option</I> is set to <I>value</I>. + + The following options are valid for all markers. Each type of + marker also has its own type-specific options. They are + described in the sections below. + + <B>-bindtags</B> <I>tagList</I> + Specifies the binding tags for the marker. <I>TagList</I> is a + list of binding tag names. The tags and their order will + determine how events for markers are handled. Each tag + in the list matching the current event sequence will have + its Tcl command executed. Implicitly the name of the + marker is always the first tag in the list. The default + value is all. + + <B>-coords</B> <I>coordList</I> + Specifies the coordinates of the marker. <I>CoordList</I> is a + list of graph coordinates. The number of coordinates + required is dependent on the type of marker. Text, + image, and window markers need only two coordinates (an + X-Y coordinate). Bitmap markers can take either two or + four coordinates (if four, they represent the corners of + the bitmap). Line markers need at least four coordinates, + polygons at least six. If <I>coordList</I> is "", the marker + will not be displayed. The default is "". + + <B>-element</B> <I>elemName</I> + Links the marker with the element <I>elemName</I>. The marker + is drawn only if the element is also currently displayed + (see the element's <B>show</B> operation). If <I>elemName</I> is "", + the marker is always drawn. The default is "". + + <B>-hide</B> <I>boolean</I> + Indicates whether the marker is drawn. If <I>boolean</I> is + true, the marker is not drawn. The default is no. + + <B>-under</B> <I>boolean</I> + Indicates whether the marker is drawn below/above data + elements. If <I>boolean</I> is true, the marker is be drawn + underneath the data element symbols and lines. Other- + wise, the marker is drawn on top of the element. The + default is 0. + + <B>-xoffset</B> <I>pixels</I> + Specifies a screen distance to offset the marker horizon- + tally. <I>Pixels</I> is a valid screen distance, such as 2 or + 1.2i. The default is 0. + + <B>-yoffset</B> <I>pixels</I> + Specifies a screen distance to offset the markers verti- + cally. <I>Pixels</I> is a valid screen distance, such as 2 or + 1.2i. The default is 0. + + Marker configuration options may also be set by the <B>option</B> com- + mand. The resource class is either BitmapMarker, ImageMarker, + LineMarker, PolygonMarker, TextMarker, or WindowMarker, depend- + ing on the type of marker. The resource name is the name of the + marker. option add *Graph.TextMarker.Foreground white option + add *Graph.BitmapMarker.Foreground white option add + *Graph.m1.Background blue + + <I>pathName</I> <B>marker</B> <B>create</B> <I>type</I> ?<I>option</I> <I>value</I>?... + Creates a marker of the selected type. <I>Type</I> may be either text, + line, bitmap, image, polygon, or window. This command returns + the marker identifier, used as the <I>markerId</I> argument in the + other marker-related commands. If the <B>-name</B> option is used, + this overrides the normal marker identifier. If the name pro- + vided is already used for another marker, the new marker will + replace the old. + + <I>pathName</I> <B>marker</B> <B>delete</B> ?<I>name</I>?... + Removes one of more markers. The graph will automatically be + redrawn without the marker.. + + <I>pathName</I> <B>marker</B> <B>exists</B> <I>markerId</I> + Returns 1 if the marker <I>markerId</I> exists and 0 otherwise. + + <I>pathName</I> <B>marker</B> <B>names</B> ?<I>pattern</I>? + Returns the names of all the markers that currently exist. If + <I>pattern</I> is supplied, only those markers whose names match it + will be returned. + + <I>pathName</I> <B>marker</B> <B>type</B> <I>markerId</I> + Returns the type of the marker given by <I>markerId</I>, such as line + or text. If <I>markerId</I> is not a valid a marker identifier, "" is + returned. + + <B>BITMAP</B> <B>MARKERS</B> + The following options are specific to bitmap markers: + + <B>-background</B> <I>color</I> + Same as the <B>-fill</B> option. + + <B>-bitmap</B> <I>bitmap</I> + Specifies the bitmap to be displayed. If <I>bitmap</I> is "", the + marker will not be displayed. The default is "". + + <B>-fill</B> <I>color</I> + Sets the background color of the bitmap. If <I>color</I> is the empty + string, no background will be transparent. The default back- + ground color is "". + + <B>-foreground</B> <I>color</I> + Same as the <B>-outline</B> option. + + <B>-mask</B> <I>mask</I> + Specifies a mask for the bitmap to be displayed. This mask is a + bitmap itself, denoting the pixels that are transparent. If + <I>mask</I> is "", all pixels of the bitmap will be drawn. The default + is "". + + <B>-outline</B> <I>color</I> + Sets the foreground color of the bitmap. The default value is + black. + + <B>-rotate</B> <I>theta</I> + Sets the rotation of the bitmap. <I>Theta</I> is a real number repre- + senting the angle of rotation in degrees. The marker is first + rotated and then placed according to its anchor position. The + default rotation is 0.0. + + <B>IMAGE</B> <B>MARKERS</B> + A image marker displays an image. Image markers are created with the + marker's <B>create</B> operation in the form: <I>pathName</I> <B>marker</B> <B>create</B> <B>image</B> + ?<I>option</I> <I>value</I>?... There may be many <I>option</I>-<I>value</I> pairs, each sets a + configuration option for the marker. These same <I>option</I>-<I>value</I> pairs may + be used with the marker's <B>configure</B> operation. + + The following options are specific to image markers: + + <B>-anchor</B> <I>anchor</I> + <I>Anchor</I> tells how to position the image relative to the position- + ing point for the image. For example, if <I>anchor</I> is center then + the image is centered on the point; if <I>anchor</I> is n then the + image will be drawn such that the top center point of the rect- + angular region occupied by the image will be at the positioning + point. This option defaults to center. + + <B>-image</B> <I>image</I> + Specifies the image to be drawn. If <I>image</I> is "", the marker + gaps on the line. Each number must be between 1 and 255. If + <I>dashList</I> is "", the marker line will be solid. + + <B>-fill</B> <I>color</I> + Sets the background color of the line. This color is used with + striped lines (see the <B>-fdashes</B> option). If <I>color</I> is the empty + string, no background color is drawn (the line will be dashed, + not striped). The default background color is "". + + <B>-linewidth</B> <I>pixels</I> + Sets the width of the lines. The default width is 0. + + <B>-outline</B> <I>color</I> + Sets the foreground color of the line. The default value is + black. + + <B>-stipple</B> <I>bitmap</I> + Specifies a stipple pattern used to draw the line, rather than a + solid line. <I>Bitmap</I> specifies a bitmap to use as the stipple + pattern. If <I>bitmap</I> is "", then the line is drawn in a solid + fashion. The default is "". + + <B>POLYGON</B> <B>MARKERS</B> + A polygon marker displays a closed region described as two or more con- + nected line segments. It is assumed the first and last points are con- + nected. Polygon markers are created using the marker <B>create</B> operation + in the form: <I>pathName</I> <B>marker</B> <B>create</B> <B>polygon</B> ?<I>option</I> <I>value</I>?... There + may be many <I>option</I>-<I>value</I> pairs, each sets a configuration option for + the marker. These same <I>option</I>-<I>value</I> pairs may be used with the <B>marker</B> + <B>configure</B> command to change the marker's configuration. The following + options are supported for polygon markers: + + <B>-dashes</B> <I>dashList</I> + Sets the dash style of the outline of the polygon. <I>DashList</I> is a + list of up to 11 numbers that alternately represent the lengths + of the dashes and gaps on the outline. Each number must be + between 1 and 255. If <I>dashList</I> is "", the outline will be a + solid line. + + <B>-fill</B> <I>color</I> + Sets the fill color of the polygon. If <I>color</I> is "", then the + interior of the polygon is transparent. The default is white. + + <B>-linewidth</B> <I>pixels</I> + Sets the width of the outline of the polygon. If <I>pixels</I> is zero, + no outline is drawn. The default is 0. + + <B>-outline</B> <I>color</I> + Sets the color of the outline of the polygon. If the polygon is + stippled (see the <B>-stipple</B> option), then this represents the + foreground color of the stipple. The default is black. + + the marker's <B>configure</B> operation. + + The following options are specific to text markers: + + <B>-anchor</B> <I>anchor</I> + <I>Anchor</I> tells how to position the text relative to the position- + ing point for the text. For example, if <I>anchor</I> is center then + the text is centered on the point; if <I>anchor</I> is n then the text + will be drawn such that the top center point of the rectangular + region occupied by the text will be at the positioning point. + This default is center. + + <B>-background</B> <I>color</I> + Same as the <B>-fill</B> option. + + <B>-font</B> <I>fontName</I> + Specifies the font of the text. The default is *-Helvetica- + Bold-R-Normal-*-120-*. + + <B>-fill</B> <I>color</I> + Sets the background color of the text. If <I>color</I> is the empty + string, no background will be transparent. The default back- + ground color is "". + + <B>-foreground</B> <I>color</I> + Same as the <B>-outline</B> option. + + <B>-justify</B> <I>justify</I> + Specifies how the text should be justified. This matters only + when the marker contains more than one line of text. <I>Justify</I> + must be left, right, or center. The default is center. + + <B>-outline</B> <I>color</I> + Sets the color of the text. The default value is black. + + <B>-padx</B> <I>pad</I> + Sets the padding to the left and right exteriors of the text. + <I>Pad</I> can be a list of one or two screen distances. If <I>pad</I> has + two elements, the left side of the text is padded by the first + distance and the right side by the second. If <I>pad</I> has just one + distance, both the left and right sides are padded evenly. The + default is 4. + + <B>-pady</B> <I>pad</I> + Sets the padding above and below the text. <I>Pad</I> can be a list of + one or two screen distances. If <I>pad</I> has two elements, the area + above the text is padded by the first distance and the area + below by the second. If <I>pad</I> is just one distance, both the top + and bottom areas are padded evenly. The default is 4. + + <B>-rotate</B> <I>theta</I> + Specifies the number of degrees to rotate the text. <I>Theta</I> is a + + <I>option</I>-<I>value</I> pairs may be used with the marker's <B>configure</B> command. + + The following options are specific to window markers: + + <B>-anchor</B> <I>anchor</I> + <I>Anchor</I> tells how to position the widget relative to the posi- + tioning point for the widget. For example, if <I>anchor</I> is center + then the widget is centered on the point; if <I>anchor</I> is n then + the widget will be displayed such that the top center point of + the rectangular region occupied by the widget will be at the + positioning point. This option defaults to center. + + <B>-height</B> <I>pixels</I> + Specifies the height to assign to the marker's window. If this + option isn't specified, or if it is specified as "", then the + window is given whatever height the widget requests internally. + + <B>-width</B> <I>pixels</I> + Specifies the width to assign to the marker's window. If this + option isn't specified, or if it is specified as "", then the + window is given whatever width the widget requests internally. + + <B>-window</B> <I>pathName</I> + Specifies the widget to be managed by the graph. <I>PathName</I> must + be a child of the <B>graph</B> widget. + + +</PRE> +<H2>GRAPH COMPONENT BINDINGS</H2><PRE> + Specific graph components, such as elements, markers and legend + entries, can have a command trigger when event occurs in them, much + like canvas items in Tk's canvas widget. Not all event sequences are + valid. The only binding events that may be specified are those related + to the mouse and keyboard (such as <B>Enter</B>, <B>Leave</B>, <B>ButtonPress</B>, <B>Motion</B>, + and <B>KeyPress</B>). + + Only one element or marker can be picked during an event. This means, + that if the mouse is directly over both an element and a marker, only + the uppermost component is selected. This isn't true for legend + entries. Both a legend entry and an element (or marker) binding com- + mands will be invoked if both items are picked. + + It is possible for multiple bindings to match a particular event. This + could occur, for example, if one binding is associated with the element + name and another is associated with one of the element's tags (see the + <B>-bindtags</B> option). When this occurs, all of the matching bindings are + invoked. A binding associated with the element name is invoked first, + followed by one binding for each of the element's bindtags. If there + are multiple matching bindings for a single tag, then only the most + specific binding is invoked. A continue command in a binding script + terminates that script, and a break command terminates that script and + skips any remaining scripts for the event, just as for the bind com- + mand. + + vectors are updated. + + From Tcl, create the vectors and configure the element to use them. + vector X Y .g element configure line1 -xdata X -ydata Y To set data + points from C, you pass the values as arrays of doubles using the + <B>Blt_ResetVector</B> call. The vector is reset with the new data and at the + next idle point (when Tk re-enters its event loop), the graph will be + redrawn automatically. #include <tcl.h> #include <blt.h> + + register int i; Blt_Vector *xVec, *yVec; double x[50], y[50]; + + /* Get the BLT vectors "X" and "Y" (created above from Tcl) */ if + ((Blt_GetVector(interp, "X", &xVec) != TCL_OK) || + (Blt_GetVector(interp, "Y", &yVec) != TCL_OK)) { + return TCL_ERROR; } + + for (i = 0; i < 50; i++) { + x[i] = i * 0.02; + y[i] = sin(x[i]); } + + /* Put the data into BLT vectors */ if ((Blt_ResetVector(xVec, x, 50, + 50, TCL_VOLATILE) != TCL_OK) || + (Blt_ResetVector(yVec, y, 50, 50, TCL_VOLATILE) != TCL_OK)) { + return TCL_ERROR; } See the <B>vector</B> manual page for more details. + + +</PRE> +<H2>SPEED TIPS</H2><PRE> + There may be cases where the graph needs to be drawn and updated as + quickly as possible. If drawing speed becomes a big problem, here are + a few tips to speed up displays. + + <B>o</B> Try to minimize the number of data points. The more data points the + looked at, the more work the graph must do. + + <B>o</B> If your data is generated as floating point values, the time required + to convert the data values to and from ASCII strings can be signifi- + cant, especially when there any many data points. You can avoid the + redundant string-to-decimal conversions using the C API to BLT vec- + tors. + + <B>o</B> Data elements without symbols are drawn faster than with symbols. + Set the data element's <B>-symbol</B> option to none. If you need to draw + symbols, try using the simple symbols such as splus and scross. + + <B>o</B> Don't stipple or dash the element. Solid lines are much faster. + + <B>o</B> If you update data elements frequently, try turning off the widget's + <B>-bufferelements</B> option. When the graph is first displayed, it draws + data elements into an internal pixmap. The pixmap acts as a cache, + so that when the graph needs to be redrawn again, and the data ele- + ments or coordinate axes haven't changed, the pixmap is simply copied + to the screen. This is especially useful when you are using markers + to highlight points and regions on the graph. But if the graph is + + + +BLT BLT_VERSION graph(n) +</PRE> +<HR> +<ADDRESS> +Man(1) output converted with +<a href="http://www.oac.uci.edu/indiv/ehood/man2html.html">man2html</a> +</ADDRESS> +</BODY> +</HTML> diff --git a/doc/vector.html b/doc/vector.html new file mode 100644 index 0000000..37ad3c3 --- /dev/null +++ b/doc/vector.html @@ -0,0 +1,704 @@ +<HTML> +<BODY> +<PRE> +<!-- Manpage converted by man2html 3.0.1 --> + +</PRE> +<H2>SYNOPSIS</H2><PRE> + <B>blt::vector</B> <B>create</B> <I>vecName</I> ?<I>vecName</I>...? ?<I>switches</I>? + + <B>blt::vector</B> <B>destroy</B> <I>vecName</I> ?<I>vecName</I>...? + + <B>blt::vector</B> <B>expr</B> <I>expression</I> + + <B>blt::vector</B> <B>names</B> ?<I>pattern</I>...? + + +</PRE> +<H2>DESCRIPTION</H2><PRE> + The <B>vector</B> command creates an array of floating point values. The vec- + tor's components can be manipulated in three ways: through a Tcl array + variable, a Tcl command, or the C API. + + +</PRE> +<H2>INTRODUCTION</H2><PRE> + A vector is an ordered set of real numbers. The components of a vector + are indexed by integers. + + Vectors are common data structures for many applications. For example, + a graph may use two vectors to represent the X-Y coordinates of the + data plotted. The graph will automatically be redrawn when the vectors + are updated or changed. By using vectors, you can separate data analy- + sis from the graph widget. This makes it easier, for example, to add + data transformations, such as splines. It's possible to plot the same + data to in multiple graphs, where each graph presents a different view + or scale of the data. + + You could try to use Tcl's associative arrays as vectors. Tcl arrays + are easy to use. You can access individual elements randomly by speci- + fying the index, or the set the entire array by providing a list of + index and value pairs for each element. The disadvantages of associa- + tive arrays as vectors lie in the fact they are implemented as hash + tables. + + <B>o</B> There's no implied ordering to the associative arrays. If you used + vectors for plotting, you would want to insure the second component + comes after the first, an so on. This isn't possible since arrays + are actually hash tables. For example, you can't get a range of val- + ues between two indices. Nor can you sort an array. + + <B>o</B> Arrays consume lots of memory when the number of elements becomes + large (tens of thousands). This is because each element's index and + value are stored as strings in the hash table. + + <B>o</B> The C programming interface is unwieldy. Normally with vectors, you + would like to view the Tcl array as you do a C array, as an array of + floats or doubles. But with hash tables, you must convert both the + index and value to and from decimal strings, just to access an ele- + ment in the array. This makes it cumbersome to perform operations on + the array as a whole. + + The <B>vector</B> command tries to overcome these disadvantages while still + 0.0. In addition, both a Tcl command and array variable, both named y, + are created. You can use either the command or variable to query or + modify components of the vector. # Set the first value. set <B>y(0)</B> 9.25 + puts "y has [y length] components" The array y can be used to read or + set individual components of the vector. Vector components are indexed + from zero. The array index must be a number less than the number of + components. For example, it's an error if you try to set the 51st ele- + ment of y. # This is an error. The vector only has 50 components. set + <B>y(50)</B> 0.02 You can also specify a range of indices using a colon (:) to + separate the first and last indices of the range. # Set the first six + components of y set y(0:5) 25.2 If you don't include an index, then it + will default to the first and/or last component of the vector. # Print + out all the components of y puts "y = $y(:)" There are special non- + numeric indices. The index end, specifies the last component of the + vector. It's an error to use this index if the vector is empty (length + is zero). The index ++end can be used to extend the vector by one com- + ponent and initialize it to a specific value. You can't read from the + array using this index, though. # Extend the vector by one component. + set y(++end) 0.02 The other special indices are min and max. They + return the current smallest and largest components of the vector. # + Print the bounds of the vector puts "min=$y(min) max=$y(max)" To delete + components from a vector, simply unset the corresponding array element. + In the following example, the first component of y is deleted. All the + remaining components of y will be moved down by one index as the length + of the vector is reduced by one. # Delete the first component unset + <B>y(0)</B> puts "new first element is $<B>y(0)</B>" The vector's Tcl command can + also be used to query or set the vector. # Create and set the compo- + nents of a new vector blt::vector create x x set { 0.02 0.04 0.06 0.08 + 0.10 0.12 0.14 0.16 0.18 0.20 } Here we've created a vector x without a + initial length specification. In this case, the length is zero. The + <B>set</B> operation resets the vector, extending it and setting values for + each new component. + + There are several operations for vectors. The <B>range</B> operation lists + the components of a vector between two indices. # List the components + puts "x = [x range 0 end]" You can search for a particular value using + the <B>search</B> operation. It returns a list of indices of the components + with the same value. If no component has the same value, it returns + "". # Find the index of the biggest component set indices [x search + $x(max)] Other operations copy, append, or sort vectors. You can + append vectors or new values onto an existing vector with the <B>append</B> + operation. # Append assorted vectors and values to x x append x2 x3 { + 2.3 4.5 } x4 The <B>sort</B> operation sorts the vector. If any additional + vectors are specified, they are rearranged in the same order as the + vector. For example, you could use it to sort data points represented + by x and y vectors. # Sort the data points x sort y The vector x is + sorted while the components of y are rearranged so that the original + x,y coordinate pairs are retained. + + The <B>expr</B> operation lets you perform arithmetic on vectors. The result + is stored in the vector. # Add the two vectors and a scalar x expr { x + + y } x expr { x * 2 } When a vector is modified, resized, or deleted, + Vectors are created using the <B>vector</B> <B>create</B> operation. Th <B>create</B> oper- + ation can be invoked in one of three forms: + + <B>blt::vector</B> <B>create</B> <I>vecName</I> + This creates a new vector <I>vecName</I> which initially has no compo- + nents. + + <B>blt::vector</B> <B>create</B> <I>vecName</I>(<I>size</I>) + This second form creates a new vector which will contain <I>size</I> + number of components. The components will be indexed starting + from zero (0). The default value for the components is 0.0. + + <B>blt::vector</B> <B>create</B> <I>vecName</I>(<I>first</I>:<I>last</I>) + The last form creates a new vector of indexed <I>first</I> through + <I>last</I>. <I>First</I> and <I>last</I> can be any integer value so long as <I>first</I> + is less than <I>last</I>. + + Vector names must start with a letter and consist of letters, digits, + or underscores. # Error: must start with letter blt::vector create + 1abc You can automatically generate vector names using the "#auto" vec- + tor name. The <B>create</B> operation will generate a unique vector name. + set vec [blt::vector create #auto] puts "$vec has [$vec length] compo- + nents" + + <B>VECTOR</B> <B>INDICES</B> + Vectors are indexed by integers. You can access the individual vector + components via its array variable or Tcl command. The string repre- + senting the index can be an integer, a numeric expression, a range, or + a special keyword. + + The index must lie within the current range of the vector, otherwise an + an error message is returned. Normally the indices of a vector are + start from 0. But you can use the <B>offset</B> operation to change a vec- + tor's indices on-the-fly. puts $<B>vecName(0)</B> vecName offset -5 puts + $vecName(-5) You can also use numeric expressions as indices. The + result of the expression must be an integer value. set n 21 set vec- + Name($n+3) 50.2 The following special non-numeric indices are avail- + able: min, max, end, and ++end. puts "min = $vecName($min)" set vec- + Name(end) -1.2 The indices min and max will return the minimum and max- + imum values of the vector. The index end returns the value of the last + component in the vector. The index ++end is used to append new value + onto the vector. It automatically extends the vector by one component + and sets its value. # Append an new component to the end set vec- + Name(++end) 3.2 A range of indices can be indicated by a colon (:). # + Set the first six components to 1.0 set vecName(0:5) 1.0 If no index is + supplied the first or last component is assumed. # Print the values of + all the components puts $vecName(:) + + +</PRE> +<H2>VECTOR OPERATIONS</H2><PRE> + <B>blt::vector</B> <B>create</B> <I>vecName</I>?(<I>size</I>)?... ?<I>switches</I>? + The <B>create</B> operation creates a new vector <I>vecName</I>. Both a Tcl + command and array variable <I>vecName</I> are also created. The name + then no variable will be mapped. You can always map a + variable back to the vector using the vector's <B>variable</B> + operation. + + <B>-command</B> <I>cmdName</I> + Maps a Tcl command to the vector. The vector can be + accessed using <I>cmdName</I> and one of the vector instance + operations. A Tcl command by that name cannot already + exist. If <I>cmdName</I> is the empty string, no command map- + ping will be made. + + <B>-watchunset</B> <I>boolean</I> + Indicates that the vector should automatically delete + itself if the variable associated with the vector is + unset. By default, the vector will not be deleted. This + is different from previous releases. Set <I>boolean</I> to + "true" to get the old behavior. + + <B>blt::vector</B> <B>destroy</B> <I>vecName</I> ?<I>vecName...</I>? + Deletes one or more vectors. Both the Tcl command and array + variable are removed also. + + <B>blt::vector</B> <B>expr</B> <I>expression</I> + All binary operators take vectors as operands (remember that + numbers are treated as one-component vectors). The exact action + of binary operators depends upon the length of the second oper- + and. If the second operand has only one component, then each + element of the first vector operand is computed by that value. + For example, the expression "x * 2" multiples all elements of + the vector x by 2. If the second operand has more than one com- + ponent, both operands must be the same length. Each pair of + corresponding elements are computed. So "x + y" adds the the + first components of x and y together, the second, and so on. + + The valid operators are listed below, grouped in decreasing + order of precedence: + + <B>-</B> <B>!</B> Unary minus and logical NOT. The unary + minus flips the sign of each component in + the vector. The logical not operator + returns a vector of whose values are 0.0 or + 1.0. For each non-zero component 1.0 is + returned, 0.0 otherwise. + + <B>^</B> Exponentiation. + + <B>*</B> <B>/</B> <B>%</B> Multiply, divide, remainder. + + <B>+</B> <B>-</B> Add and subtract. + + <B><<</B> <B>>></B> Left and right shift. Circularly shifts the + values of the vector (not implemented yet). + + <B>&&</B> Logical AND. Produces a 1 result if both + operands are non-zero, 0 otherwise. + + <B>||</B> Logical OR. Produces a 0 result if both op- + erands are zero, 1 otherwise. + + <I>x</I><B>?</B><I>y</I><B>:</B><I>z</I> If-then-else, as in C. (Not implemented + yet). + + See the C manual for more details on the results produced by + each operator. All of the binary operators group left-to-right + within the same precedence level. + + Several mathematical functions are supported for vectors. Each + of the following functions invokes the math library function of + the same name; see the manual entries for the library functions + for details on what they do. The operation is applied to all + elements of the vector returning the results. + <B>acos</B> <B>cos</B> <B>hypot</B> <B>sinh</B> + <B>asin</B> <B>cosh</B> <B>log</B> <B>sqrt</B> + <B>atan</B> <B>exp</B> <B>log10</B> <B>tan</B> + <B>ceil</B> <B>floor</B> <B>sin</B> <B>tanh</B> Additional functions + are: + + <B>abs</B> Returns the absolute value of each component. + + <B>random</B> Returns a vector of non-negative values uniformly dis- + tributed between [0.0, 1.0) using <I>drand48</I>. The seed + comes from the internal clock of the machine or may be + set manual with the srandom function. + + <B>round</B> Rounds each component of the vector. + + <B>srandom</B> Initializes the random number generator using <I>srand48</I>. + The high order 32-bits are set using the integral por- + tion of the first vector component. All other compo- + nents are ignored. The low order 16-bits are set to + an arbitrary value. + + The following functions return a single value. + + <B>adev</B> Returns the average deviation (defined as the sum of + the absolute values of the differences between compo- + nent and the mean, divided by the length of the vec- + tor). + + <B>kurtosis</B> Returns the degree of peakedness (fourth moment) of + the vector. + + <B>length</B> Returns the number of components in the vector. + + <B>max</B> Returns the vector's maximum value. + root of the variance) of the vector. + + <B>skew</B> Returns the skewness (or third moment) of the vector. + This characterizes the degree of asymmetry of the vec- + tor about the mean. + + <B>sum</B> Returns the sum of the components. + + <B>var</B> Returns the variance of the vector. The sum of the + squared differences between each component and the + mean is computed. The variance is the sum divided by + the length of the vector minus 1. + + The last set returns a vector of the same length as the argu- + ment. + + <B>norm</B> Scales the values of the vector to lie in the range + [0.0..1.0]. + + <B>sort</B> Returns the vector components sorted in ascending + order. + + <B>vector</B> <B>names</B> ?<I>pattern</I>? + + +</PRE> +<H2>INSTANCE OPERATIONS</H2><PRE> + You can also use the vector's Tcl command to query or modify it. The + general form is <I>vecName</I> <I>operation</I> ?<I>arg</I>?... Both <I>operation</I> and its + arguments determine the exact behavior of the command. The operations + available for vectors are listed below. + + <I>vecName</I> <B>append</B> <I>item</I> ?<I>item</I>?... + Appends the component values from <I>item</I> to <I>vecName</I>. <I>Item</I> can be + either the name of a vector or a list of numeric values. + + <I>vecName</I> <B>binread</B> <I>channel</I> ?<I>length</I>? ?<I>switches</I>? + Reads binary values from a Tcl channel. Values are either + appended to the end of the vector or placed at a given index + (using the <B>-at</B> option), overwriting existing values. Data is + read until EOF is found on the channel or a specified number of + values <I>length</I> are read (note that this is not necessarily the + same as the number of bytes). The following switches are sup- + ported: + + <B>-swap</B> Swap bytes and words. The default endian is the host + machine. + + <B>-at</B> <I>index</I> + New values will start at vector index <I>index</I>. This will + overwrite any current values. + + <B>-format</B> <I>format</I> + Specifies the format of the data. <I>Format</I> can be one of + + This command removes the index and value strings from the array. + This is useful when the vector is large. + + <I>vecName</I> <B>delete</B> <I>index</I> ?<I>index</I>?... + Deletes the <I>index</I>th component from the vector <I>vecName</I>. <I>Index</I> is + the index of the element to be deleted. This is the same as + unsetting the array variable element <I>index</I>. The vector is com- + pacted after all the indices have been deleted. + + <I>vecName</I> <B>dup</B> <I>destName</I> + Copies <I>vecName</I> to <I>destName</I>. <I>DestName</I> is the name of a destina- + tion vector. If a vector <I>destName</I> already exists, it is over- + written with the components of <I>vecName</I>. Otherwise a new vector + is created. + + <I>vecName</I> <B>expr</B> <I>expression</I> + Computes the expression and resets the values of the vector + accordingly. Both scalar and vector math operations are + allowed. All values in expressions are either real numbers or + names of vectors. All numbers are treated as one component vec- + tors. + + <I>vecName</I> <B>length</B> ?<I>newSize</I>? + Queries or resets the number of components in <I>vecName</I>. <I>NewSize</I> + is a number specifying the new size of the vector. If <I>newSize</I> + is smaller than the current size of <I>vecName</I>, <I>vecName</I> is trun- + cated. If <I>newSize</I> is greater, the vector is extended and the + new components are initialized to 0.0. If no <I>newSize</I> argument + is present, the current length of the vector is returned. + + <I>vecName</I> <B>merge</B> <I>srcName</I> ?<I>srcName</I>?... + Merges the named vectors into a single vector. The resulting + vector is formed by merging the components of each source vector + one index at a time. + + <I>vecName</I> <B>notify</B> <I>keyword</I> + Controls how vector clients are notified of changes to the vec- + tor. The exact behavior is determined by <I>keyword</I>. + + always Indicates that clients are to be notified immediately + whenever the vector is updated. + + never Indicates that no clients are to be notified. + + whenidle + Indicates that clients are to be notified at the next + idle point whenever the vector is updated. + + now If any client notifications is currently pending, they + are notified immediately. + + cancel Cancels pending notifications of clients using the vec- + interval between each of the original components will contain a + <I>density</I> number of new components, whose values are evenly dis- + tributed between the original components values. This is useful + for generating abscissas to be interpolated along a spline. + + <I>vecName</I> <B>range</B> <I>firstIndex</I> ?<I>lastIndex</I>?... + Returns a list of numeric values representing the vector compo- + nents between two indices. Both <I>firstIndex</I> and <I>lastIndex</I> are + indices representing the range of components to be returned. If + <I>lastIndex</I> is less than <I>firstIndex</I>, the components are listed in + reverse order. + + <I>vecName</I> <B>search</B> <I>value</I> ?<I>value</I>? + Searches for a value or range of values among the components of + <I>vecName</I>. If one <I>value</I> argument is given, a list of indices of + the components which equal <I>value</I> is returned. If a second <I>value</I> + is also provided, then the indices of all components which lie + within the range of the two values are returned. If no compo- + nents are found, then "" is returned. + + <I>vecName</I> <B>set</B> <I>item</I> + Resets the components of the vector to <I>item</I>. <I>Item</I> can be either + a list of numeric expressions or another vector. + + <I>vecName</I> <B>seq</B> <I>start</I> ?<I>finish</I>? ?<I>step</I>? + Generates a sequence of values starting with the value <I>start</I>. + <I>Finish</I> indicates the terminating value of the sequence. The + vector is automatically resized to contain just the sequence. + If three arguments are present, <I>step</I> designates the interval. + + With only two arguments (no <I>finish</I> argument), the sequence will + continue until the vector is filled. With one argument, the + interval defaults to 1.0. + + <I>vecName</I> <B>sort</B> ?<B>-reverse</B>? ?<I>argName</I>?... + Sorts the vector <I>vecName</I> in increasing order. If the <B>-reverse</B> + flag is present, the vector is sorted in decreasing order. If + other arguments <I>argName</I> are present, they are the names of vec- + tors which will be rearranged in the same manner as <I>vecName</I>. + Each vector must be the same length as <I>vecName</I>. You could use + this to sort the x vector of a graph, while still retaining the + same x,y coordinate pairs in a y vector. + + <I>vecName</I> <B>variable</B> <I>varName</I> + Maps a Tcl variable to the vector, creating another means for + accessing the vector. The variable <I>varName</I> can't already exist. + This overrides any current variable mapping the vector may have. + + +</PRE> +<H2>C LANGUAGE API</H2><PRE> + You can create, modify, and destroy vectors from C code, using library + routines. You need to include the header file blt.h. It contains the + definition of the structure <B>Blt_Vector</B>, which represents the vector. + + <B>Blt_CreateVector</B> + + Synopsis: int <B>Blt_CreateVector</B> (<I>interp</I>, <I>vecName</I>, <I>length</I>, <I>vecPtrPtr</I>) + Tcl_Interp *<I>interp</I>; char *<I>vecName</I>; int <I>length</I>; Blt_Vec- + tor **<I>vecPtrPtr</I>; + + Description: + Creates a new vector <I>vecName</I> with a length of <I>length</I>. + <B>Blt_CreateVector</B> creates both a new Tcl command and array + variable <I>vecName</I>. Neither a command nor variable named + <I>vecName</I> can already exist. A pointer to the vector is + placed into <I>vecPtrPtr</I>. + + Results: Returns TCL_OK if the vector is successfully created. If + <I>length</I> is negative, a Tcl variable or command <I>vecName</I> + already exists, or memory cannot be allocated for the vec- + tor, then TCL_ERROR is returned and <I>interp->result</I> will + contain an error message. + + + <B>Blt_DeleteVectorByName</B> + + Synopsis: int <B>Blt_DeleteVectorByName</B> (<I>interp</I>, <I>vecName</I>) + Tcl_Interp *<I>interp</I>; char *<I>vecName</I>; + + Description: + Removes the vector <I>vecName</I>. <I>VecName</I> is the name of a vec- + tor which must already exist. Both the Tcl command and + array variable <I>vecName</I> are destroyed. All clients of the + vector will be notified immediately that the vector has + been destroyed. + + Results: Returns TCL_OK if the vector is successfully deleted. If + <I>vecName</I> is not the name a vector, then TCL_ERROR is + returned and <I>interp->result</I> will contain an error message. + + + <B>Blt_DeleteVector</B> + + Synopsis: int <B>Blt_DeleteVector</B> (<I>vecPtr</I>) + Blt_Vector *<I>vecPtr</I>; + + Description: + Removes the vector pointed to by <I>vecPtr</I>. <I>VecPtr</I> is a + pointer to a vector, typically set by <B>Blt_GetVector</B> or + <B>Blt_CreateVector</B>. Both the Tcl command and array variable + of the vector are destroyed. All clients of the vector + will be notified immediately that the vector has been + destroyed. + + Results: Returns TCL_OK if the vector is successfully deleted. If + + Results: Returns TCL_OK if the vector is successfully retrieved. If + <I>vecName</I> is not the name of a vector, then TCL_ERROR is + returned and <I>interp->result</I> will contain an error message. + + + <B>Blt_ResetVector</B> + + + Synopsis: int <B>Blt_ResetVector</B> (<I>vecPtr</I>, <I>dataArr</I>, <I>numVal-</I> + <I>ues</I>, <I>arraySize</I>, <I>freeProc</I>) + Blt_Vector *<I>vecPtr</I>; double *<I>dataArr</I>; int *<I>numValues</I>; int + *<I>arraySize</I>; Tcl_FreeProc *<I>freeProc</I>; + + Description: + Resets the components of the vector pointed to by <I>vecPtr</I>. + Calling <B>Blt_ResetVector</B> will trigger the vector to dispatch + notifications to its clients. <I>DataArr</I> is the array of dou- + bles which represents the vector data. <I>NumValues</I> is the + number of elements in the array. <I>ArraySize</I> is the actual + size of the array (the array may be bigger than the number + of values stored in it). <I>FreeProc</I> indicates how the storage + for the vector component array (<I>dataArr</I>) was allocated. It + is used to determine how to reallocate memory when the vec- + tor is resized or destroyed. It must be TCL_DYNAMIC, + TCL_STATIC, TCL_VOLATILE, or a pointer to a function to + free the memory allocated for the vector array. If <I>freeProc</I> + is TCL_VOLATILE, it indicates that <I>dataArr</I> must be copied + and saved. If <I>freeProc</I> is TCL_DYNAMIC, it indicates that + <I>dataArr</I> was dynamically allocated and that Tcl should free + <I>dataArr</I> if necessary. Static indicates that nothing should + be done to release storage for <I>dataArr</I>. + + Results: Returns TCL_OK if the vector is successfully resized. If + <I>newSize</I> is negative, a vector <I>vecName</I> does not exist, or + memory cannot be allocated for the vector, then TCL_ERROR + is returned and <I>interp->result</I> will contain an error mes- + sage. + + + <B>Blt_ResizeVector</B> + + Synopsis: int <B>Blt_ResizeVector</B> (<I>vecPtr</I>, <I>newSize</I>) + Blt_Vector *<I>vecPtr</I>; int <I>newSize</I>; + + Description: + Resets the length of the vector pointed to by <I>vecPtr</I> to + <I>newSize</I>. If <I>newSize</I> is smaller than the current size of + the vector, it is truncated. If <I>newSize</I> is greater, the + vector is extended and the new components are initialized + to 0.0. Calling <B>Blt_ResetVector</B> will trigger the vector to + dispatch notifications. + + Results: Returns 1 if a vector <I>vecName</I> exists and 0 otherwise. + + + If your application needs to be notified when a vector changes, it + can allocate a unique <I>client</I> <I>identifier</I> for itself. Using this iden- + tifier, you can then register a call-back to be made whenever the + vector is updated or destroyed. By default, the call-backs are made + at the next idle point. This can be changed to occur at the time the + vector is modified. An application can allocate more than one iden- + tifier for any vector. When the client application is done with the + vector, it should free the identifier. + + The call-back routine must of the following type. + + typedef void (<B>Blt_VectorChangedProc</B>) (Tcl_Interp *<I>interp</I>, + ClientData <I>clientData</I>, Blt_VectorNotify <I>notify</I>); + + <I>ClientData</I> is passed to this routine whenever it is called. You can + use this to pass information to the call-back. The <I>notify</I> argument + indicates whether the vector has been updated of destroyed. It is an + enumerated type. + + typedef enum { + BLT_VECTOR_NOTIFY_UPDATE=1, + BLT_VECTOR_NOTIFY_DESTROY=2 } <B>Blt_VectorNotify</B>; + + + <B>Blt_AllocVectorId</B> + + Synopsis: Blt_VectorId <B>Blt_AllocVectorId</B> (<I>interp</I>, <I>vecName</I>) + Tcl_Interp *<I>interp</I>; char *<I>vecName</I>; + + Description: + Allocates an client identifier for with the vector <I>vec-</I> + <I>Name</I>. This identifier can be used to specify a call- + back which is triggered when the vector is updated or + destroyed. + + Results: Returns a client identifier if successful. If <I>vecName</I> + is not the name of a vector, then NULL is returned and + <I>interp->result</I> will contain an error message. + + + <B>Blt_GetVectorById</B> + + Synopsis: int <B>Blt_GetVector</B> (<I>interp</I>, <I>clientId</I>, <I>vecPtrPtr</I>) + Tcl_Interp *<I>interp</I>; Blt_VectorId <I>clientId</I>; Blt_Vector + **<I>vecPtrPtr</I>; + + Description: + Retrieves the vector used by <I>clientId</I>. <I>ClientId</I> is a + + Description: + Specifies a call-back routine to be called whenever the + vector associated with <I>clientId</I> is updated or deleted. + <I>Proc</I> is a pointer to call-back routine and must be of + the type <B>Blt_VectorChangedProc</B>. <I>ClientData</I> is a one- + word value to be passed to the routine when it is + invoked. If <I>proc</I> is NULL, then the client is not noti- + fied. + + Results: The designated call-back procedure will be invoked when + the vector is updated or destroyed. + + + <B>Blt_FreeVectorId</B> + + Synopsis: void <B>Blt_FreeVectorId</B> (<I>clientId</I>); + Blt_VectorId <I>clientId</I>; + + Description: + Frees the client identifier. Memory allocated for the + identifier is released. The client will no longer be + notified when the vector is modified. + + Results: The designated call-back procedure will be no longer be + invoked when the vector is updated or destroyed. + + + <B>Blt_NameOfVectorId</B> + + Synopsis: char *<B>Blt_NameOfVectorId</B> (<I>clientId</I>); + Blt_VectorId <I>clientId</I>; + + Description: + Retrieves the name of the vector associated with the + client identifier <I>clientId</I>. + + Results: Returns the name of the vector associated with <I>clientId</I>. + If <I>clientId</I> is not an identifier or the vector has been + destroyed, NULL is returned. + + + <B>Blt_InstallIndexProc</B> + + Synopsis: void <B>Blt_InstallIndexProc</B> (<I>indexName</I>, <I>procPtr</I>) + char *<I>indexName</I>; Blt_VectorIndexProc *<I>procPtr</I>; + + Description: + Registers a function to be called to retrieved the index + <I>indexName</I> from the vector's array variable. + + typedef double Blt_VectorIndexProc(Vector *vecPtr); + + difference what the initial size of the vector is since it will be + reset shortly. The vector is updated when <B>lt_ResetVector</B> is called. + Blt_ResetVector makes the changes visible to the Tcl interface and + other vector clients (such as a graph widget). + + #include <tcl.h> #include <blt.h> Blt_Vector + *vecPtr; double *newArr; FILE *f; struct stat statBuf; int numBytes, + numValues; + + f = fopen("binary.dat", "r"); fstat(fileno(f), &statBuf); numBytes = + (int)statBuf.st_size; + + /* Allocate an array big enough to hold all the data */ newArr = (dou- + ble *)malloc(numBytes); numValues = numBytes / sizeof(double); + fread((void *)newArr, numValues, sizeof(double), f); fclose(f); + + if (Blt_VectorExists(interp, "data")) { + if (Blt_GetVector(interp, "data", &vecPtr) != TCL_OK) { + return TCL_ERROR; + } } else { + if (Blt_CreateVector(interp, "data", 0, &vecPtr) != TCL_OK) { + return TCL_ERROR; + } } /* + * Reset the vector. Clients will be notified when Tk is idle. + * TCL_DYNAMIC tells the vector to free the memory allocated + * if it needs to reallocate or destroy the vector. + */ if (Blt_ResetVector(vecPtr, newArr, numValues, numValues, + TCL_DYNAMIC) != TCL_OK) { + return TCL_ERROR; } + + +</PRE> +<H2>INCOMPATIBILITIES</H2><PRE> + In previous versions, if the array variable isn't global (i.e. local to + a Tcl procedure), the vector is automatically destroyed when the proce- + dure returns. proc doit {} { + # Temporary vector x + vector <B>x(10)</B> + set <B>x(9)</B> 2.0 + ... } + + This has changed. Variables are not automatically destroyed when their + variable is unset. You can restore the old behavior by setting the + "-watchunset" switch. + + +</PRE> +<H2>KEYWORDS</H2><PRE> + vector, graph, widget + + + +BLT BLT_VERSION blt::vector(n) +</PRE> +<HR> +<ADDRESS> +Man(1) output converted with +<a href="http://www.oac.uci.edu/indiv/ehood/man2html.html">man2html</a> +</ADDRESS> +</BODY> +</HTML> |