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Diffstat (limited to 'ast/pg3d.h')
-rw-r--r-- | ast/pg3d.h | 68 |
1 files changed, 0 insertions, 68 deletions
diff --git a/ast/pg3d.h b/ast/pg3d.h deleted file mode 100644 index e4dab63..0000000 --- a/ast/pg3d.h +++ /dev/null @@ -1,68 +0,0 @@ -#if !defined( PG3D_INCLUDED ) /* Include this file only once */ -#define PG3D_INCLUDED -/* -*+ -* Name: -* pg3d.h - -* Type: -* C include file. - -* Purpose: -* Define the interface to the pg3d module - -* Invocation: -* #include "pg3d.h" - -* Description: -* This include file defines the interface to the pg3d module -* (implemented in file grf3d_pgplot.c) and provides the type -* definitions, function prototypes and macros, etc. needed to -* use this module. -* -* The functions in the pg3d interface provide control of the view -* of the 3D world coordinate system visible on the 2D PGPLOT -* viewport. They are provided for users of the PGPLOT implementation -* of the grf3D interface distributed with AST. No calls to these -* functions are made from within AST itself. - -* Copyright: -* Copyright (C) 2007 Science & Technology Facilities Council. -* All Rights Reserved. - -* Licence: -* This program is free software: you can redistribute it and/or -* modify it under the terms of the GNU Lesser General Public -* License as published by the Free Software Foundation, either -* version 3 of the License, or (at your option) any later -* version. -* -* This program is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -* GNU Lesser General Public License for more details. -* -* You should have received a copy of the GNU Lesser General -* License along with this program. If not, see -* <http://www.gnu.org/licenses/>. - -* Authors: -* DSB: David S. Berry (JACH - UCLan) - -* History: -* 20-JUN-2007 (DSB): -* Original version. -*- -*/ - -int PG3DRotateEye( int, float ); -int PG3DSetCamera( float[3], float[3], float[3], float ); -int PG3DSetEye( float[3] ); -int PG3DSetTarget( float[3] ); -int PG3DSetUp( float[3] ); -int PG3DSetScreen( float ); -int PG3DForward( float ); -int PG3DAutoCamera( float[3], float[3] ); -int PG3DFindNearest( int, float *, float *, float *, int * ); - -#endif |