/* *+ * Name: * palGeoc * Purpose: * Convert geodetic position to geocentric * Language: * Starlink ANSI C * Type of Module: * Library routine * Invocation: * void palGeoc( double p, double h, double * r, double *z ); * Arguments: * p = double (Given) * latitude (radians) * h = double (Given) * height above reference spheroid (geodetic, metres) * r = double * (Returned) * distance from Earth axis (AU) * z = double * (Returned) * distance from plane of Earth equator (AU) * Description: * Convert geodetic position to geocentric. * Authors: * PTW: Patrick T. Wallace * TIMJ: Tim Jenness (JAC, Hawaii) * {enter_new_authors_here} * Notes: * - Geocentric latitude can be obtained by evaluating atan2(z,r) * - Uses WGS84 reference ellipsoid and calls eraGd2gc * History: * 2012-03-01 (TIMJ): * Initial version moved from palOne2One * Adapted with permission from the Fortran SLALIB library. * {enter_further_changes_here} * Copyright: * Copyright (C) 2004 Patrick T. Wallace * Copyright (C) 2012 Science and Technology Facilities Council. * All Rights Reserved. * Licence: * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation, either * version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General * License along with this program. If not, see * . * Bugs: * {note_any_bugs_here} *- */ #include "pal.h" #include "pal1sofa.h" void palGeoc ( double p, double h, double *r, double *z ) { double xyz[3]; const double elong = 0.0; /* Use zero longitude */ const double AU = 1.49597870E11; /* WGS84 looks to be the closest match */ eraGd2gc( ERFA_WGS84, elong, p, h, xyz ); *r = xyz[0] / (AU * cos(elong) ); *z = xyz[2] / AU; }