#tab plotparser.tab.tcl %{ %} #include defs.fin %% a4 {return $A4_} add {return $ADD_} aligned {return $ALIGNED_} arrow {return $ARROW_} auto {return $AUTO_} axesnumbers {return $AXESNUMBERS_} axestitle {return $AXESTITLE_} axis {return $AXIS_} background {return $BACKGROUND_} bar {return $BAR_} barmode {return $BARMODE_} bottom {return $BOTTOM_} cap {return $CAP_} catrom {return $CATROM_} circle {return $CIRCLE_} clear {return $CLEAR_} close {return $CLOSE_} color {return $COLOR_} colour {return $COLOR_} column {return $COLUMN_} command {return $COMMAND_} cross {return $CROSS_} cubic {return $CUBIC_} dash {return $DASH_} data {return $DATA_} dataset {return $DATASET_} delete {return $DELETE_} destination {return $DESTINATION_} diamond {return $DIAMOND_} discrete {return $DISCRETE_} dup {return $DUP_} duplicate {return $DUPLICATE_} error {return $ERROR_} errorbar {return $ERRORBAR_} export {return $EXPORT_} family {return $FAMILY_} file {return $FILE_} filename {return $FILENAME_} fill {return $FILL_} fillcolor {return $FILLCOLOR_} fillcolour {return $FILLCOLOR_} flat {return $FLAT_} flip {return $FLIP_} font {return $FONT_} format {return $FORMAT_} graph {return $GRAPH_} gray {return $GRAY_} grid {return $GRID_} groove {return $GROOVE_} labels {return $LABELS_} landscape {return $LANDSCAPE_} layout {return $LAYOUT_} left {return $LEFT_} legal {return $LEGAL_} legend {return $LEGEND_} legendtitle {return $LEGENDTITLE_} letter {return $LETTER_} line {return $LINE_} linear {return $LINEAR_} list {return $LIST_} load {return $LOAD_} loadconfig {return $LOADCONFIG_} log {return $LOG_} max {return $MAX_} min {return $MIN_} mode {return $MODE_} name {return $NAME_} none {return $NONE_} normal {return $NORMAL_} new {return $NEW_} numbers {return $NUMBERS_} orient {return $ORIENT_} orientation {return $ORIENTATION_} overlap {return $OVERLAP_} page {return $PAGE_} pagesetup {return $PAGESETUP_} pagesize {return $PAGESIZE_} palette {return $PALETTE_} plus {return $PLUS_} pointer {return $POINTER_} portrait {return $PORTRAIT_} position {return $POSITION_} poster {return $POSTER_} print {return $PRINT_} printer {return $PRINTER_} quadratic {return $QUADRATIC_} raised {return $RAISED_} range {return $RANGE_} relief {return $RELIEF_} rgb {return $RGB_} right {return $RIGHT_} row {return $ROW_} save {return $SAVE_} saveconfig {return $SAVECONFIG_} scale {return $SCALE_} scatter {return $SCATTER_} scross {return $SCROSS_} select {return $SELECT_} shape {return $SHAPE_} show {return $SHOW_} size {return $SIZE_} slant {return $SLANT_} smooth {return $SMOOTH_} solid {return $SOLID_} splus {return $SPLUS_} square {return $SQUARE_} stacked {return $STACKED_} stats {return $STATS_} statistics {return $STATISTICS_} stdin {return $STDIN_} step {return $STEP_} strip {return $STRIP_} style {return $STYLE_} sunken {return $SUNKEN_} tabloid {return $TABLOID_} title {return $TITLE_} top {return $TOP_} triangle {return $TRIANGLE_} type {return $TYPE_} view {return $VIEW_} weight {return $WEIGHT_} width {return $WIDTH_} zoom {return $ZOOM_} xy {return $XY_} xyex {return $XYEX_} xyey {return $XYEY_} xyexey {return $XYEXEY_} linearlinear {return $LINEARLINEAR_} loglinear {return $LOGLINEAR_} linearlog {return $LINEARLOG_} loglog {return $LOGLOG_} xaxis {return $XAXIS_} yaxis {return $YAXIS_} gif {return $GIF_} tiff {return $TIFF_} jpeg {return $JPEG_} png {return $PNG_} none {return $NONE_} packbits {return $PACKBITS_} deflate {return $DEFLATE_} #include yesno.fin #include fonts.fin #include numeric.fin #include string.fin #include ws.fin %%