// Copyright (C) 1999-2018 // Smithsonian Astrophysical Observatory, Cambridge, MA, USA // For conditions of distribution and use, see copyright notice in "copyright" #ifndef __frame3d_h__ #define __frame3d_h__ #include "context.h" #include "frame3dbase.h" #include "colorscale.h" typedef struct { Frame3dBase::RenderMethod renderMethod; int width; float* zbuf; unsigned char* mkzbuf; Context* context; Matrix3d matrix; int* xid; int* yid; int start; int stop; int zstart; int zstop; int rays; int abort; int done; } t_arg; class Frame3d : public Frame3dBase { protected: int cmapID; // current colormap id float bias; // current colormap bias float contrast; // current colormap contrast long* colormapData; int colorCount; // number of dynamic colors ColorScale* colorScale; // current color scale unsigned char* colorCells; // current color values pthread_t* thread_; int status_; t_arg* targ_; int nrays_; int* xid_; int* yid_; Tcl_TimerToken timer_; RayTrace* rt_; RayTrace* rtb_; int rtbcnt_; private: void cancelDetach(); void fillImageDetach(RayTrace*); int bkgDetach(double az, double el); BBox3d imageBounds(int, int, Matrix3d); void ibv3d(Vector3d, Matrix3d&, int, int, double*, double*); int fillImageJoin(RayTrace*); unsigned char* fillImageColor(RayTrace*); RayTrace* findInCache(List&, double, double); void cacheIt(List&, RayTrace*); void reset(); void setKeyFits() {} void pushMatrices(); void pushMagnifierMatrices(); void pushPannerMatrices(); void pushPSMatrices(float, int, int); void unloadFits(); protected: int isFrame3d() {return 1;} unsigned char* fillImage(int width, int height, Coord::InternalSystem); void updateColorCells(unsigned char*, int); int validColorScale() {return colorScale ? 1 : 0;} public: Frame3d(Tcl_Interp*, Tk_Canvas, Tk_Item*); virtual ~Frame3d(); void setTimer(Tcl_TimerToken tt) {timer_ = tt;} int processDetach(); void getColorbarCmd(); void getRGBChannelCmd(); void getRGBSystemCmd(); void getRGBViewCmd(); void getTypeCmd(); void colormapCmd(int, float, float, int, unsigned char*, int); void colormapEndCmd(); void colormapMotionCmd(int id, float b, float c, int i, unsigned char* cells, int cnt) {colormapCmd(id, b, c, i, cells, cnt);} void savePhotoCmd(const char*); }; #endif