// Copyright (C) 1999-2018 // Smithsonian Astrophysical Observatory, Cambridge, MA, USA // For conditions of distribution and use, see copyright notice in "copyright" #ifndef __marker_h__ #define __marker_h__ #include #include "vector.h" #include "vector3d.h" #include "callback.h" #include "list.h" #include "tag.h" #include "coord.h" #include "xml.h" #define POINTSIZE 11 class Base; class FitsImage; class Vector; class Marker { public: // Select-- user may select the marker // Highlite-- user may highlite the marker // Edit-- user may edit the marker // Move-- user may move the marker // Rotate-- user may rotate the marker // Delete-- user may delete the marker // Fixed-- marker is fixed in size (not scaled based on zoom) // Include-- marker is 'included' or 'excluded' ie '+' or '-' // Source-- marker is a 'source' or 'background' marker // Dash-- render with dashed line // Hide-- hidden marker enum Property {NONE=0, SELECT=1, HIGHLITE=2, EDIT=4, MOVE=8, ROTATE=16, DELETE=32, FIXED=64, INCLUDE=128, SOURCE=256, DASH=512}; enum RenderMode {SRC,XOR}; enum HandleMode {HANDLES,NOHANDLES}; enum AnalysisTask {STATS,PLOT2D,PLOT3D,RADIAL,PANDA,HISTOGRAM}; enum AnalysisMethod {SUM,AVERAGE}; private: Vector* arrow2D(const Vector&, const Vector&, Coord::InternalSystem); Vector* arrow3D(const Vector&, const Vector&, Coord::InternalSystem); protected: int id; char type_[64]; Base* parent; Vector center; // ref coordinates BBox bbox; // canvas coordinates BBox allBBox; // canvas coordinates double angle; // radians Vector* handle; // canvas coordinates int numHandle; char* colorName; unsigned long color; int lineWidth; unsigned short properties; int selected; int highlited; float dlist[2]; char* text; Tk_Font tkfont_; Tk_Font psfont_; char* comment; Display* display; GC gc; GC gcxor; int doCB; List tags; List callbacks; Marker* previous_; Marker* next_; Vector* arrow(const Vector&, const Vector&, Coord::InternalSystem); char* XMLCol[XMLNUMCOL]; int analysisHistogram_; static const char* analysisHistogramCB_[]; int analysisPlot2d_; static const char* analysisPlot2dCB_[]; int analysisPlot3d_; static const char* analysisPlot3dCB_[]; int analysisPanda_; static const char* analysisPandaCB_[]; int analysisRadial_; static const char* analysisRadialCB_[]; int analysisStats_; static const char* analysisStatsCB_[]; char ra[32]; // tmp storage char dec[32]; // tmp storage protected: virtual void renderX(Drawable, Coord::InternalSystem, RenderMode) =0; virtual void renderXInclude(Drawable drawable, Coord::InternalSystem, RenderMode mode); virtual void renderXText(Drawable, Coord::InternalSystem, RenderMode); void renderXArrow(Drawable, const Vector&, const Vector&, Coord::InternalSystem, GC); void renderXHandles(Drawable); virtual GC renderXGC(RenderMode); virtual void renderXLineDash(GC); void renderXLineNoDash(GC); virtual void renderPS(int mode) =0; virtual void renderPSInclude(int); virtual void renderPSText(int); void renderPSArrow(const Vector&, const Vector&, Coord::InternalSystem); virtual void renderPSGC(int); virtual void renderPSLineDash(); void renderPSLineNoDash(); void renderPSColor(int, XColor*); #ifdef MAC_OSX_TK virtual void renderMACOSX() =0; virtual void renderMACOSXInclude(); virtual void renderMACOSXText(); void renderMACOSXArrow(const Vector&, const Vector&, Coord::InternalSystem); virtual void renderMACOSXGC(); virtual void renderMACOSXLineDash(); void renderMACOSXLineNoDash(); #endif #ifdef __WIN32 virtual void renderWIN32() =0; virtual void renderWIN32Include(); virtual void renderWIN32Text(); void renderWIN32Arrow(const Vector&, const Vector&, Coord::InternalSystem); virtual void renderWIN32GC(); virtual void renderWIN32LineDash(); void renderWIN32LineNoDash(); #endif void analysisXYResult(char*, char*, double*, double*, int); void analysisXYEResult(char*, char*, char*, double*, double*, double*, int); void analysisXYEResult(double*, double*, double*, int); void analysisXYEEResult(char*, char*, char*, char*, double*, double*, double*, double*, int); void setMatrices(Coord::InternalSystem, Matrix*, Matrix*); double calcAngle(); Vector modifyArrow(const Vector&, const Vector&, Coord::InternalSystem); virtual void updateHandles() =0; virtual void calcAllBBox(); void initFonts(const char*); void listPre(ostream&, Coord::CoordSystem, Coord::SkyFrame, FitsImage*, int, int); virtual void listPost(ostream&, int, int); void listCiaoPre(ostream&); void listCiaoPost(ostream&, int); void listProsPost(ostream&, int); void listSAOtngPre(ostream&, int); void listSAOtngPost(ostream&, int); void listSAOimagePre(ostream&); void listSAOimagePost(ostream&, int); void listProps(ostream&); void listProperties(ostream&, int); void XMLRowInit(); void XMLRow(XMLColName,int); void XMLRow(XMLColName,char*); void XMLRow(XMLColName,char**, int); void XMLRowProps(FitsImage*, Coord::CoordSystem); void XMLRowEnd(ostream&); void XMLRowProp(XMLColName, Property); void XMLRowCenter(FitsImage* fits, Coord::CoordSystem sys, Coord::SkyFrame sky, Coord::SkyFormat format) {XMLRowPoint(fits, sys, sky, format, center);} void XMLRowPoint(FitsImage*, Coord::CoordSystem, Coord::SkyFrame, Coord::SkyFormat, Vector); void XMLRowPoint(FitsImage*, Coord::CoordSystem, Coord::SkyFrame, Coord::SkyFormat, Vector*, int); void XMLRowRadiusX(FitsImage*, Coord::CoordSystem, Vector); void XMLRowRadiusX(FitsImage*, Coord::CoordSystem, Vector*, int); void XMLRowRadius(FitsImage*, Coord::CoordSystem, Vector); void XMLRowRadius(FitsImage*, Coord::CoordSystem, Vector*, int); void XMLRowAng(Coord::CoordSystem, Coord::SkyFrame); void XMLRowAng(Coord::CoordSystem, Coord::SkyFrame, double*, int); char* XMLQuote(char*); public: Marker(Base* p, const Vector& v, double ang); Marker(Base* p, const Vector& v, double ang, const char* clr, int* dsh, int w, const char* f, const char* t, unsigned short prop, const char* c, const List& tag, const List& cb); Marker(const Marker&); virtual ~Marker(); virtual Matrix fwdMatrix(); virtual Matrix bckMatrix(); virtual Vector fwdMap(const Vector&, Coord::InternalSystem); virtual Vector bckMap(const Vector&, Coord::InternalSystem); virtual void x11(Drawable, Coord::InternalSystem, int, RenderMode,HandleMode); virtual void ps(int,int); #ifdef MAC_OSX_TK virtual void macosx(int); #endif #ifdef __WIN32 virtual void win32(int); #endif virtual Marker* dup() =0; void newIdentity(); virtual void updateBBox(); virtual void updateCoords(const Matrix&); virtual void moveTo(const Vector& v); virtual void moveBegin(); virtual void move(const Vector& v); virtual void moveEnd(); virtual void centroid(); virtual void editBegin(int); virtual void edit(const Vector& v, int h); virtual void editEnd(); virtual void rotateBegin(); virtual void rotate(const Vector& v, int h); virtual void rotateEnd(); // assume Coord::CANVAS virtual int isIn(const Vector& vv) {return bbox.isIn(vv);} virtual int isIn(const Vector& vv, Coord::InternalSystem sys); virtual int isIn(const Vector& vv, Coord::InternalSystem sys, int nn) {return isIn(vv,sys);} virtual int isIn(const Vector& vv, Coord::InternalSystem sys, int nn, int aa) {return isIn(vv,sys);} // assume Coord::REF virtual int isIn(const Vector& vv, const Matrix& bck); virtual int isIn(const Vector& vv, const Matrix& bck, int nn) {return isIn(vv,bck);} virtual int isIn(const Vector& vv, const Matrix& bck, int nn, int aa) {return isIn(vv,bck);} void setAngle(double); double getAngle() {return angle;} int getNumHandle() {return numHandle;} Vector getHandle(int); virtual int getSegment(const Vector&) {return 0;} virtual void list(ostream&, Coord::CoordSystem, Coord::SkyFrame, Coord::SkyFormat, int, int) =0; virtual void listXML(ostream&, Coord::CoordSystem, Coord::SkyFrame, Coord::SkyFormat) {} virtual void listCiao(ostream&, Coord::CoordSystem, int) {} virtual void listSAOtng(ostream&,Coord::CoordSystem,Coord::SkyFrame,Coord::SkyFormat, int) {} virtual void listPros(ostream&, Coord::CoordSystem, Coord::SkyFrame, Coord::SkyFormat, int) {} virtual void listSAOimage(ostream&, int) {} virtual void listXY(ostream&, Coord::CoordSystem, Coord::SkyFrame, Coord::SkyFormat, int); const BBox& getBBox() {return bbox;} const BBox& getAllBBox() {return allBBox;} int isVisible(const BBox&); void select(); void unselect(); void toggleSelect(); int isSelected() {return selected;} void highlite(); void unhighlite(); void toggleHighlite(); int isHighlited() {return highlited;} void key(); void setColor(const char*); const char* getColorName() {return colorName;} void setLineWidth(int); int getLineWidth() {return lineWidth;} void setText(const char*); const char* getText() {return text;} void setFont(const char*); const char* getFont(); void addTag(const char*); void editTag(const char*, const char*); void deleteTags(); void deleteTag(int); void deleteTag(const char*); const char* getTag(); const char* getNextTag(); const char* getTag(int); int hasTag(const char*); int onHandle(const Vector& v); int getId() {return id;} const char* getType() {return type_;} Vector getCenter() {return center;} int canSelect() {return (properties & SELECT) ? 1:0;} int canHighlite() {return (properties & HIGHLITE) ? 1:0;} int canEdit() {return (properties & EDIT) ? 1:0;} int canMove() {return (properties & MOVE) ? 1:0;} int canRotate() {return (properties & ROTATE) ? 1:0;} int canDelete() {return (properties & DELETE) ? 1:0;} int isFixed() {return (properties & FIXED) ? 1:0;} void setProperty(unsigned short, int); int getProperty(unsigned short); unsigned short getProperty() {return properties;} int addCallBack(CallBack::Type, const char*, const char*); int deleteCallBack(CallBack::Type, const char*); void deleteCallBack(CallBack::Type); void doCallBack(CallBack::Type); Marker* previous() {return previous_;} void setPrevious(Marker* m) {previous_ = m;} Marker* next() {return next_;} void setNext(Marker* m) {next_ = m;} void enableCB() {doCB = 1;} void disableCB() {doCB = 0;} void deleteCBs(); virtual void analysis(AnalysisTask, int) {} virtual void analysisHistogram(char*, char*, int) {} virtual void analysisRadial(char*, char*, char*, Coord::CoordSystem) {} virtual void analysisStats(Coord::CoordSystem, Coord::SkyFrame) {} virtual void analysisPanda(Coord::CoordSystem) {} virtual void analysisPlot2d(char*, char*, char*, char*, Coord::CoordSystem, Coord::SkyFrame, Marker::AnalysisMethod) {} virtual void analysisPlot3d(char*, char*, Coord::CoordSystem, Coord::SkyFrame, Marker::AnalysisMethod) {} // special composite funtionality virtual void setComposite(const Matrix&, double); void setComposite(const char*, int, int); }; #endif