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// Copyright (C) 1999-2016
// Smithsonian Astrophysical Observatory, Cambridge, MA, USA
// For conditions of distribution and use, see copyright notice in "copyright"
#ifndef __context_h__
#define __context_h__
#include <pthread.h>
#include "base.h"
#include "colorscale.h"
#include "coord.h"
#include "frscale.h"
#include "list.h"
#include "fitsmask.h"
#include "fitsimage.h"
#include "head.h"
class FVContour;
class FitsZBound {
public:
int zmin;
int zmax;
public:
FitsZBound() {zmin= zmax=0;}
FitsZBound(int z0, int z1) {zmin=z0; zmax=z1;}
FitsZBound(const FitsZBound &bb) {zmin=bb.zmin; zmax=bb.zmax;}
void set(int z0, int z1) {zmin=z0; zmax=z1;}
};
ostream& operator<<(ostream&, const FitsZBound&);
class Context {
public:
enum SmoothFunction {BOXCAR, TOPHAT, GAUSSIAN};
protected:
Base* parent_;
FrScale frScale;
int shareWCS_;
int manageAxes_;
int axesOrder_;
int baxis_[FTY_MAXAXES]; // the first two are ignored
int* naxis_; // the first two are ignored
int slice_[FTY_MAXAXES]; // the first two are ignored
int mosaicCount_;
Base::MosaicType mosaicType;
Coord::CoordSystem mosaicSystem;
FitsHist::Function binFunction_;
Vector binFactor_;
int binBufferSize_;
int binDepth_;
Vector blockFactor_;
int doSmooth_;
SmoothFunction smoothFunction_;
int smoothRadius_;
FitsZBound iparams; // image bbox
FitsZBound cparams; // crop bbox
FVContour fvcontour_;
List<ContourLevel> auxcontours_;
int hasContour_;
int hasAuxContour_;
protected:
void binFinish();
int blockMask();
int nhdu();
void loadFinishMask();
void loadFinishMosaic(FitsImage*);
int loadFinishMosaicMask();
int processMosaicKeywords(FitsImage*);
void updateClip(FrScale*);
void updateClipGlobal(FrScale*);
void updateClipLocal(FrScale*);
void contourList(ostream&, Coord::CoordSystem, Coord::SkyFrame,
List<ContourLevel>&);
void reorderAxis(char*, char**, int, int, int, size_t);
void reorderThread(void*, char*, void* (void*), int*);
pthread_t* thread_;
public:
FitsImage* bfits_;
FitsImage* fits;
FitsImage* cfits;
List <FitsMask> mask;
public:
Context();
~Context();
FVContour& fvcontour() {return fvcontour_;}
List<ContourLevel>& auxcontours() {return auxcontours_;}
void analysis();
int axesOrder() {return axesOrder_;}
Matrix bin(const Vector&);
Matrix binCenter();
Matrix binCursor();
int block();
void bltHist(char*, char*, int);
int calcSlice();
void contourAppendAux(ContourLevel*);
void contourCreateFV(const char* color, int width, int dash,
FVContour::Method method, int numlevel,
int smooth,
FrScale::ColorScaleType colorScaleType,
float expo,
FrScale::ClipMode clipMode, float,
FrScale::ClipScope clipScope,
double low, double high, const char* level);
void contourDeleteFV();
void contourDeleteAux();
void contourListFV(ostream&, Coord::CoordSystem, Coord::SkyFrame);
void contourListAux(ostream&, Coord::CoordSystem, Coord::SkyFrame);
void contourLoadAux(istream&);
void contourLoadAux(istream&, const char*, int, int);
void contourLoadAux(istream&, Coord::CoordSystem, Coord::SkyFrame,
const char*, int, int);
void contourPS(Widget::PSColorSpace cs);
void contourX11(Pixmap, Coord::InternalSystem, int, int);
#ifdef MAC_OSX_TK
void contourMacOSX();
#endif
#ifdef __WIN32
void contourWin32();
#endif
void deleteFits(FitsImage*);
int fitsCount();
Vector getClip(FrScale::ClipMode, FrScale::ClipScope, float);
Vector getClip();
FitsZBound* getDataParams(FrScale::SecMode); // return bbox in IMAGE
Vector getMinMax();
int hasContour() {return hasContour_;}
int hasContourAux() {return hasAuxContour_;}
double* histequ() {return frScale.histequ(fits);}
Coord::Orientation IRAFOrientation(Coord::Orientation oo)
{return parent_->IRAFOrientation(oo);}
int isMosaic() {return mosaicCount_>1 ? 1 : 0;}
int isCube() {return nhdu()>1 ? 1 : 0;}
int load(Base::MemType, const char*, FitsImage*, Base::LayerType);
int loadExtCube(Base::MemType, const char*, FitsImage*);
int loadSlice(Base::MemType, const char*, FitsImage*);
int loadMosaic(Base::MemType, const char*, FitsImage*,
Base::LayerType, Base::MosaicType, Coord::CoordSystem);
int loadMosaicImage(Base::MemType, const char*, FitsImage*,
Base::LayerType, Base::MosaicType, Coord::CoordSystem);
int loadMosaicWFPC2(Base::MemType, const char*, FitsImage*);
void loadInit(int, Base::MosaicType, Coord::CoordSystem);
int loadFinish();
int naxis(int ii) {return naxis_[ii];}
int naxes();
int nthreads() {return parent_->nthreads_;}
void parent(Base* pp) {parent_ = pp;}
void reorderAxes();
void reorderWCSi(FitsHead*, char*, int, char);
void reorderWCSij(FitsHead*, char*, int, char);
void resetSecMode();
int slice(int ii) {return slice_[ii];}
void setAxesOrder(int);
void setBinFunction(FitsHist::Function f) {binFunction_ = f;}
void setBinFactor(const Vector&);
void setBinToFactor(const Vector&);
void setBinBufferSize(int s) {binBufferSize_ = s;}
void setBinDepth(int d) {binDepth_ = d < 1 ? 1 : d;}
FitsHist::Function binFunction() {return binFunction_;}
Vector binFactor() {return binFactor_;}
int binBufferSize() {return binBufferSize_;}
int binDepth() {return binDepth_;}
Vector setBlockFactor(const Vector&);
Vector setBlockToFactor(const Vector&);
const Vector& blockFactor() {return blockFactor_;}
void setCrop3dParams();
void setCrop3dParams(int,int);
void setCrop3dParams(double, double);
void setIIS();
void resetIIS();
void setSmooth(int ss) {doSmooth_ =ss;}
void setSmooth(int ss, SmoothFunction ff, int rr)
{doSmooth_=ss; smoothFunction_=ff; smoothRadius_=rr;}
int hasSmooth() {return doSmooth_;}
SmoothFunction smoothFunction() {return smoothFunction_;}
int smoothRadius() {return smoothRadius_;}
int shareWCS() {return shareWCS_;}
void unload();
void updateBinFileNames();
void clearHist();
void updateClip();
void updateContours();
void updateContours(const Matrix&);
void updateSlice(int, int);
int updateClipScope(FrScale::ClipScope);
int updateClipMode(FrScale::ClipMode);
int updateClipMode(float);
int updateMinMax(FrScale::MinMaxMode, int);
// backward compatibility backup
int updateMinMaxMode(FrScale::MinMaxMode);
// backward compatibility backup
int updateMinMaxSample(int);
int updateUser(float,float);
int updateZscale(float, int, int);
// backward compatibility backup
int updateZscaleContrast(float);
// backward compatibility backup
int updateZscaleSample(int);
// backward compatibility backup
int updateZscaleLine(int);
int updateDataSec(int);
int updateExpo(double);
FrScale::ColorScaleType colorScaleType() {return frScale.colorScaleType();}
FrScale::ClipScope clipScope() {return frScale.clipScope();}
FrScale::ClipMode clipMode() {return frScale.clipMode();}
int datasec() {return frScale.datasec();}
float expo() {return frScale.expo();}
double low() {return frScale.low();}
double high() {return frScale.high();}
int minmaxSample() {return frScale.minmaxSample();}
FrScale::MinMaxMode minmaxMode() {return frScale.minmaxMode();}
FrScale::SecMode secMode() {return frScale.secMode();}
float autoCutPer() {return frScale.autoCutPer();}
float zContrast() {return frScale.zContrast();}
int zSample() {return frScale.zSample();}
int zLine() {return frScale.zLine();}
double ulow() {return frScale.ulow();}
double uhigh() {return frScale.uhigh();}
void setClipScope(FrScale::ClipScope ss) {frScale.setClipScope(ss);}
void setColorScaleType(FrScale::ColorScaleType tt)
{frScale.setColorScaleType(tt);}
void setSecMode(FrScale::SecMode);
};
#endif
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