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// Copyright (C) 1999-2018
// Smithsonian Astrophysical Observatory, Cambridge, MA, USA
// For conditions of distribution and use, see copyright notice in "copyright"
#ifndef __marker_h__
#define __marker_h__
#include <tk.h>
#include "vector.h"
#include "vector3d.h"
#include "callback.h"
#include "list.h"
#include "tag.h"
#include "coord.h"
#include "xml.h"
#define POINTSIZE 11
class Base;
class FitsImage;
class Vector;
class Marker {
public:
// Select-- user may select the marker
// Highlite-- user may highlite the marker
// Edit-- user may edit the marker
// Move-- user may move the marker
// Rotate-- user may rotate the marker
// Delete-- user may delete the marker
// Fixed-- marker is fixed in size (not scaled based on zoom)
// Include-- marker is 'included' or 'excluded' ie '+' or '-'
// Source-- marker is a 'source' or 'background' marker
// Dash-- render with dashed line
// Hide-- hidden marker
enum Property {NONE=0, SELECT=1, HIGHLITE=2, EDIT=4, MOVE=8, ROTATE=16,
DELETE=32, FIXED=64, INCLUDE=128, SOURCE=256, DASH=512};
enum RenderMode {SRC,XOR};
enum HandleMode {HANDLES,NOHANDLES};
enum AnalysisTask {STATS,PLOT2D,PLOT3D,RADIAL,PANDA,HISTOGRAM};
enum AnalysisMethod {SUM,AVERAGE};
private:
Vector* arrow2D(const Vector&, const Vector&, Coord::InternalSystem);
Vector* arrow3D(const Vector&, const Vector&, Coord::InternalSystem);
protected:
int id;
char type_[64];
Base* parent;
Vector center; // ref coordinates
BBox bbox; // canvas coordinates
BBox allBBox; // canvas coordinates
double angle; // radians
Vector* handle; // canvas coordinates
int numHandle;
char* colorName;
unsigned long color;
int lineWidth;
unsigned short properties;
int selected;
int highlited;
RenderMode renderMode;
float dlist[2];
char* text;
Tk_Font tkfont_;
Tk_Font psfont_;
char* comment;
Display* display;
GC gc;
GC gcxor;
int doCB;
List<Tag> tags;
List<CallBack> callbacks;
Marker* previous_;
Marker* next_;
Vector* arrow(const Vector&, const Vector&, Coord::InternalSystem);
char* XMLCol[XMLNUMCOL];
int analysisHistogram_;
static const char* analysisHistogramCB_[];
int analysisPlot2d_;
static const char* analysisPlot2dCB_[];
int analysisPlot3d_;
static const char* analysisPlot3dCB_[];
int analysisPanda_;
static const char* analysisPandaCB_[];
int analysisRadial_;
static const char* analysisRadialCB_[];
int analysisStats_;
static const char* analysisStatsCB_[];
char ra[32]; // tmp storage
char dec[32]; // tmp storage
protected:
virtual void renderX(Drawable, Coord::InternalSystem, RenderMode) =0;
virtual void renderXInclude(Drawable drawable, Coord::InternalSystem, RenderMode mode);
virtual void renderXText(Drawable, Coord::InternalSystem, RenderMode);
void renderXArrow(Drawable, const Vector&, const Vector&, Coord::InternalSystem, GC);
void renderXHandles(Drawable);
virtual GC renderXGC(RenderMode);
virtual void renderXLineDash(GC);
void renderXLineNoDash(GC);
virtual void renderPS(int mode) =0;
virtual void renderPSInclude(int);
virtual void renderPSText(int);
void renderPSArrow(const Vector&, const Vector&, Coord::InternalSystem);
virtual void renderPSGC(int);
virtual void renderPSLineDash();
void renderPSLineNoDash();
void renderPSColor(int, XColor*);
#ifdef MAC_OSX_TK
virtual void renderMACOSX() =0;
virtual void renderMACOSXInclude();
virtual void renderMACOSXText();
void renderMACOSXArrow(const Vector&, const Vector&, Coord::InternalSystem);
virtual void renderMACOSXGC();
virtual void renderMACOSXLineDash();
void renderMACOSXLineNoDash();
#endif
#ifdef __WIN32
virtual void renderWIN32() =0;
virtual void renderWIN32Include();
virtual void renderWIN32Text();
void renderWIN32Arrow(const Vector&, const Vector&, Coord::InternalSystem);
virtual void renderWIN32GC();
virtual void renderWIN32LineDash();
void renderWIN32LineNoDash();
#endif
void analysisXYResult(char*, char*, double*, double*, int);
void analysisXYEResult(char*, char*, char*, double*, double*, double*, int);
void analysisXYEEResult(char*, char*, char*, char*,
double*, double*, double*, double*, int);
void setMatrices(Coord::InternalSystem, Matrix*, Matrix*);
double calcAngle();
Vector modifyArrow(const Vector&, const Vector&, Coord::InternalSystem);
virtual void updateHandles() =0;
virtual void calcAllBBox();
void initFonts(const char*);
void listPre(ostream&, Coord::CoordSystem, Coord::SkyFrame,
FitsImage*, int, int);
virtual void listPost(ostream&, int, int);
void listCiaoPre(ostream&);
void listCiaoPost(ostream&, int);
void listProsPost(ostream&, int);
void listSAOtngPre(ostream&, int);
void listSAOtngPost(ostream&, int);
void listSAOimagePre(ostream&);
void listSAOimagePost(ostream&, int);
void listProps(ostream&);
void listProperties(ostream&, int);
void XMLRowInit();
void XMLRow(XMLColName,int);
void XMLRow(XMLColName,char*);
void XMLRow(XMLColName,char**, int);
void XMLRowProps(FitsImage*, Coord::CoordSystem);
void XMLRowEnd(ostream&);
void XMLRowProp(XMLColName, Property);
void XMLRowCenter(FitsImage* fits, Coord::CoordSystem sys, Coord::SkyFrame sky, Coord::SkyFormat format) {XMLRowPoint(fits, sys, sky, format, center);}
void XMLRowPoint(FitsImage*, Coord::CoordSystem, Coord::SkyFrame, Coord::SkyFormat, Vector);
void XMLRowPoint(FitsImage*, Coord::CoordSystem, Coord::SkyFrame, Coord::SkyFormat, Vector*, int);
void XMLRowRadiusX(FitsImage*, Coord::CoordSystem, Vector);
void XMLRowRadiusX(FitsImage*, Coord::CoordSystem, Vector*, int);
void XMLRowRadius(FitsImage*, Coord::CoordSystem, Vector);
void XMLRowRadius(FitsImage*, Coord::CoordSystem, Vector*, int);
void XMLRowAng(Coord::CoordSystem, Coord::SkyFrame);
void XMLRowAng(Coord::CoordSystem, Coord::SkyFrame, double*, int);
char* XMLQuote(char*);
public:
Marker(Base* p, const Vector& v, double ang);
Marker(Base* p, const Vector& v, double ang,
const char* clr, int* dsh,
int w, const char* f, const char* t,
unsigned short prop, const char* c,
const List<Tag>& tag, const List<CallBack>& cb);
Marker(const Marker&);
virtual ~Marker();
virtual Matrix fwdMatrix();
virtual Matrix bckMatrix();
virtual Vector fwdMap(const Vector&, Coord::InternalSystem);
virtual Vector bckMap(const Vector&, Coord::InternalSystem);
virtual void x11(Drawable, Coord::InternalSystem, int, HandleMode);
virtual void ps(int,int);
#ifdef MAC_OSX_TK
virtual void macosx(int);
#endif
#ifdef __WIN32
virtual void win32(int);
#endif
virtual Marker* dup() =0;
void newIdentity();
virtual void updateBBox();
virtual void updateCoords(const Matrix&);
virtual void moveTo(const Vector& v);
virtual void moveBegin();
virtual void move(const Vector& v);
virtual void moveEnd();
virtual void centroid();
virtual void editBegin(int);
virtual void edit(const Vector& v, int h);
virtual void editEnd();
virtual void rotateBegin();
virtual void rotate(const Vector& v, int h);
virtual void rotateEnd();
// assume Coord::CANVAS
virtual int isIn(const Vector& vv) {return bbox.isIn(vv);}
virtual int isIn(const Vector& vv, Coord::InternalSystem sys);
virtual int isIn(const Vector& vv, Coord::InternalSystem sys, int nn)
{return isIn(vv,sys);}
virtual int isIn(const Vector& vv, Coord::InternalSystem sys, int nn, int aa)
{return isIn(vv,sys);}
// assume Coord::REF
virtual int isIn(const Vector& vv, const Matrix& bck);
virtual int isIn(const Vector& vv, const Matrix& bck, int nn)
{return isIn(vv,bck);}
virtual int isIn(const Vector& vv, const Matrix& bck, int nn, int aa)
{return isIn(vv,bck);}
void setAngle(double);
double getAngle() {return angle;}
int getNumHandle() {return numHandle;}
Vector getHandle(int);
virtual int getSegment(const Vector&) {return 0;}
virtual void list(ostream&, Coord::CoordSystem, Coord::SkyFrame, Coord::SkyFormat, int, int) =0;
virtual void listXML(ostream&, Coord::CoordSystem, Coord::SkyFrame, Coord::SkyFormat) {}
virtual void listCiao(ostream&, Coord::CoordSystem, int) {}
virtual void listSAOtng(ostream&,Coord::CoordSystem,Coord::SkyFrame,Coord::SkyFormat, int) {}
virtual void listPros(ostream&, Coord::CoordSystem, Coord::SkyFrame, Coord::SkyFormat, int) {}
virtual void listSAOimage(ostream&, int) {}
virtual void listXY(ostream&, Coord::CoordSystem, Coord::SkyFrame, Coord::SkyFormat, int);
const BBox& getBBox() {return bbox;}
const BBox& getAllBBox() {return allBBox;}
int isVisible(const BBox&);
void select();
void unselect();
void toggleSelect();
int isSelected() {return selected;}
void highlite();
void unhighlite();
void toggleHighlite();
int isHighlited() {return highlited;}
void setRenderMode(RenderMode rr) {renderMode = rr;}
RenderMode getRenderMode() {return renderMode;}
void key();
void setColor(const char*);
const char* getColorName() {return colorName;}
void setLineWidth(int);
int getLineWidth() {return lineWidth;}
void setText(const char*);
const char* getText() {return text;}
void setFont(const char*);
const char* getFont();
void addTag(const char*);
void editTag(const char*, const char*);
void deleteTags();
void deleteTag(int);
void deleteTag(const char*);
const char* getTag();
const char* getNextTag();
const char* getTag(int);
int hasTag(const char*);
int onHandle(const Vector& v);
int getId() {return id;}
const char* getType() {return type_;}
Vector getCenter() {return center;}
int canSelect() {return (properties & SELECT) ? 1:0;}
int canHighlite() {return (properties & HIGHLITE) ? 1:0;}
int canEdit() {return (properties & EDIT) ? 1:0;}
int canMove() {return (properties & MOVE) ? 1:0;}
int canRotate() {return (properties & ROTATE) ? 1:0;}
int canDelete() {return (properties & DELETE) ? 1:0;}
int isFixed() {return (properties & FIXED) ? 1:0;}
void setProperty(unsigned short, int);
int getProperty(unsigned short);
unsigned short getProperty() {return properties;}
int addCallBack(CallBack::Type, const char*, const char*);
int deleteCallBack(CallBack::Type, const char*);
void deleteCallBack(CallBack::Type);
void doCallBack(CallBack::Type);
Marker* previous() {return previous_;}
void setPrevious(Marker* m) {previous_ = m;}
Marker* next() {return next_;}
void setNext(Marker* m) {next_ = m;}
void enableCB() {doCB = 1;}
void disableCB() {doCB = 0;}
void deleteCBs();
virtual void analysis(AnalysisTask, int) {}
virtual void analysisHistogram(char*, char*, int) {}
virtual void analysisRadial(char*, char*, char*, Coord::CoordSystem) {}
virtual void analysisStats(Coord::CoordSystem, Coord::SkyFrame) {}
virtual void analysisPanda(char*, char*, char*, Coord::CoordSystem, int) {}
virtual void analysisPlot2d(char*, char*, char*, char*,
Coord::CoordSystem, Coord::SkyFrame,
Marker::AnalysisMethod) {}
virtual void analysisPlot3d(char*, char*, Coord::CoordSystem,
Coord::SkyFrame, Marker::AnalysisMethod) {}
// special composite funtionality
virtual void setComposite(const Matrix&, double);
void setComposite(const char*, int, int);
};
#endif
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