1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
|
// Copyright (C) 1999-2018
// Smithsonian Astrophysical Observatory, Cambridge, MA, USA
// For conditions of distribution and use, see copyright notice in "copyright"
#ifndef __point_h__
#define __point_h__
#include "marker.h"
class Point : public Marker {
public:
enum PointShape {CIRCLE,BOX,DIAMOND,CROSS,EX,ARROW,BOXCIRCLE};
protected:
PointShape shape_;
char* shapestr_;
int size_;
protected:
Vector* generateCircle(Coord::InternalSystem, int);
Vector* generateBox(Coord::InternalSystem);
Vector* generateDiamond(Coord::InternalSystem);
Vector* generateCross(Coord::InternalSystem);
Vector* generateEx(Coord::InternalSystem);
Vector* generateArrow(Coord::InternalSystem);
void renderXCircle(Drawable, Coord::InternalSystem, RenderMode, int);
void renderXBox(Drawable drawable, Coord::InternalSystem sys, RenderMode mode);
void renderXLineDash(GC lgc);
void renderPSCircle(int,int);
void renderPSBox(int);
void renderPSLineDash();
#ifdef MAC_OSX_TK
void renderMACOSXCircle(int);
void renderMACOSXBox();
void renderMACOSXLineDash();
#endif
#ifdef __WIN32
void renderWIN32Circle(int);
void renderWIN32Box();
void renderWIN32LineDash();
#endif
void shapeStr(PointShape);
void updateHandles();
int isInRef(const Vector&);
public:
Point(Base* p, const Vector& ctr);
Point(Base* p, const Vector& ctr,
PointShape shape, int size,
const char* clr, int* dsh,
int wth, const char* fnt, const char* txt,
unsigned short prop, const char* cmt,
const List<Tag>& tg, const List<CallBack>& cb);
Point(const Point&);
virtual ~Point();
virtual Marker* dup() {return new Point(*this);}
void renderX(Drawable, Coord::InternalSystem, RenderMode);
void renderPS(int mode);
#ifdef MAC_OSX_TK
void renderMACOSX();
#endif
#ifdef __WIN32
void renderWIN32();
#endif
const char* shape() {return shapestr_;}
void setShape(PointShape);
int size() {return size_;}
void setSize(int);
void editBegin(int) {}
void edit(const Vector& v, int h) {}
void editEnd() {}
void rotateBegin() {}
void rotate(const Vector& v, int h) {}
void rotateEnd() {}
void analysis(AnalysisTask, int);
void analysisPlot3d(char*, char*, Coord::CoordSystem sys, Coord::SkyFrame sky,
Marker::AnalysisMethod);
int isIn(const Vector& vv, Coord::InternalSystem sys)
{return isInRef(bckMap(vv,sys));}
int isIn(const Vector& vv, const Matrix& bck)
{return isInRef(vv*bck);}
void list(ostream&, Coord::CoordSystem, Coord::SkyFrame, Coord::SkyFormat, int, int);
void listXML(ostream&, Coord::CoordSystem, Coord::SkyFrame, Coord::SkyFormat);
void listPost(ostream&, int, int);
virtual void listCiao(ostream&, Coord::CoordSystem, int);
virtual void listPros(ostream&, Coord::CoordSystem, Coord::SkyFrame, Coord::SkyFormat, int);
virtual void listSAOtng(ostream&, Coord::CoordSystem, Coord::SkyFrame, Coord::SkyFormat, int);
virtual void listSAOimage(ostream&, int);
};
#endif
|