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// Copyright (C) 1999-2017
// Smithsonian Astrophysical Observatory, Cambridge, MA, USA
// For conditions of distribution and use, see copyright notice in "copyright"

#include <tkInt.h>

#include "util.h"

// Error in mapping
int maperr= 0;

static char tobuf[1024];

int sexSign;     // used by parser and lex to indicate sign of dms or hms

void swap2(char* src, char* dest) {
  *(dest  ) = *(src+1);
  *(dest+1) = *(src  );
}

void swap4(char* src, char* dest) {
  *(dest  ) = *(src+3);
  *(dest+1) = *(src+2);
  *(dest+2) = *(src+1);
  *(dest+3) = *(src  );
}

void swap8(char* src, char* dest) {
  *(dest  ) = *(src+7);
  *(dest+1) = *(src+6);
  *(dest+2) = *(src+5);
  *(dest+3) = *(src+4);
  *(dest+4) = *(src+3);
  *(dest+5) = *(src+2);
  *(dest+6) = *(src+1);
  *(dest+7) = *(src  );
}

int lsb()
{
  return (*(short *)"\001\000" & 0x0001);
}

char* dupstr(const char* str)
{
  char* copy;
  if (str) {
    copy=new char[strlen(str)+1];
    strcpy(copy,str);
  }
  else
    copy=NULL;

  return copy;
}

char* trim(const char* str)
{
  char* rr = dupstr(str);
  char* ptr = rr;
  while (ptr && *ptr)
    ptr++;
  ptr--;
  while (ptr && (*ptr == ' '))
    ptr--;
  ptr++;
  *ptr = '\0';

  return rr;
}

char* toLower(const char* str)
{
  char* rr = dupstr(str);
  char* ptr = rr;
  while (*ptr) {
    *ptr = (char)(tolower(((int)(*ptr))));
    ptr++;
  }
  return rr;
}

char* toUpper(const char* str)
{
  char* rr = dupstr(str);
  char* ptr = rr;
  while (*ptr) {
    *ptr = (char)(toupper(((int)(*ptr))));
    ptr++;
  }
  return rr;
}

char* toConstLower(const char* str)
{
  strncpy(tobuf,str,1024);
  char* ptr = tobuf;
  while (*ptr) {
    *ptr = (char)(tolower(((int)(*ptr))));
    ptr++;
  }
  return tobuf;
}

char* toConstUpper(const char* str)
{
  strncpy(tobuf,str,1024);
  char* ptr = tobuf;
  while (*ptr) {
    *ptr = (char)(toupper(((int)(*ptr))));
    ptr++;
  }
  return tobuf;
}

double zeroTWOPI(double aa)
{
  if (isnan(aa) || isinf(aa) || (aa == -DBL_MAX) || (aa == DBL_MAX))
    return NAN;

  double rr = aa;
  if (rr>0)
    while (rr>=M_TWOPI)
      rr -= M_TWOPI;
  else
    while (rr<0)
      rr += M_TWOPI;
  return rr;
}

Vector zeroTWOPI(const Vector& vv)
{
  Vector out = vv;
  // we want the first coord to be 0-2Pi
  out[0] = zeroTWOPI(out[0]);
  return out;
}

Vector3d zeroTWOPI(const Vector3d& vv)
{
  Vector3d out = vv;
  // we want the first coord to be 0-2Pi
  out[0] = zeroTWOPI(out[0]);
  return out;
}

double zero360(double aa)
{
  if (isnan(aa) || isinf(aa) || (aa == -DBL_MAX) || (aa == DBL_MAX))
    return NAN;

  double rr = aa;
  if (rr>=0)
    while (rr>360)
      rr -= 360;
  else
    while (rr<0)
      rr += 360;
  return rr;
}

double m180To180(double aa)
{
  if (isnan(aa) || isinf(aa) || (aa == -DBL_MAX) || (aa == DBL_MAX))
    return NAN;

  // incoming 0-360
  double rr = aa;
  if (rr>180)
    rr -= 360;
  return rr;
}

double radToDeg(double aa)
{
  if (isnan(aa) || isinf(aa) || (aa == -DBL_MAX) || (aa == DBL_MAX))
    return NAN;

  double dd = 180.*aa/M_PI;
  return zero360(dd);
}

Vector radToDeg(const Vector& vv)
{
  Vector out = vv;
  // we want the first coord to be 0-360
  out[0] = radToDeg(out[0]);
  out[1] *= 180./M_PI;
  return out;
}

Vector3d radToDeg(const Vector3d& vv)
{
  Vector3d out = vv;
  // we want the first coord to be 0-360
  out[0] = radToDeg(out[0]);
  out[1] *= 180./M_PI;
  return out;
}

double degToRad(double aa)
{
  if (isnan(aa) || isinf(aa) || (aa == -DBL_MAX) || (aa == DBL_MAX))
    return NAN;

  double rr =  M_PI*aa/180.;
  return zeroTWOPI(rr);
}

Vector degToRad(const Vector& vv)
{
  Vector out =vv;
  out[0] *= M_PI/180.;
  out[1] *= M_PI/180.;
  return out;
}

Vector3d degToRad(const Vector3d& vv)
{
  Vector3d out =vv;
  out[0] *= M_PI/180.;
  out[1] *= M_PI/180.;
  return out;
}

double dmsToDegree(int sign, int degree, int min, double sec)
{
  // sign is needed because of -00 vs +00
  return double(sign) * (abs(degree) + (min/60.) + (sec/60./60.));
}

int parseSection(char* lbuf, Vector* v1, Vector* v2)
{
  double x1, y1, x2, y2;
  char d1,d2,d3,d4,d5; // dummy char
  string x(lbuf);
  istringstream str(x);
  str >> d1 >> x1 >> d2 >> x2 >> d3 >> y1 >> d4 >> y2 >> d5;

  // verify input
  if (!(d1=='[' && d2==':' && d3==',' && d4==':' && d5==']'))
    return 0;

  // it looks ok
  *v1 = Vector(x1,y1);
  *v2 = Vector(x2,y2);

  return 1;
}

double parseSEXStr(const char* d)
{
  char* dms = dupstr(d); // its going to get clobbered
  char* ptr = dms;

  int sign = 1;
  int degree = atoi(strtok(ptr,":"));
  int minute = atoi(strtok(NULL,":"));
  float sec = atof(strtok(NULL,":"));

  // assumes the minus sign is the first char
  if (degree != 0)
    sign = degree>0 ? 1 : -1;
  else
    sign = d[0] == '-' ? -1 : 1;

  delete [] dms;

  return dmsToDegree(sign,abs(degree),minute,sec);
}

double parseHMSStr(const char* str)
{
  char* hms = dupstr(str); // its going to get clobbered
  char* ptr = hms;

  int sign = 1;
  int hour = atoi(strtok(ptr,"h"));
  int minute = atoi(strtok(NULL,"m"));
  float second = atof(strtok(NULL,"s"));

  // assumes the minus sign is the first char
  if (hour != 0)
    sign = hour>0 ? 1 : -1;
  else
    sign = str[0] == '-' ? -1 : 1;

  delete [] hms;

  return dmsToDegree(sign,abs(hour),minute,second)/24.*360.;
}

double parseDMSStr(const char* str)
{
  char* dms = dupstr(str); // its going to get clobbered
  char* ptr = dms;

  int sign = 1;
  int degree = atoi(strtok(ptr,"d"));
  int minute = atoi(strtok(NULL,"m"));
  float sec = atof(strtok(NULL,"s"));

  // assumes the minus sign is the first char
  if (degree != 0)
    sign = degree>0 ? 1 : -1;
  else
    sign = str[0] == '-' ? -1 : 1;

  delete [] dms;

  return dmsToDegree(sign,abs(degree),minute,sec);
}

double RGB2Gray(double red, double green, double blue)
{
  return 0.30*red + 0.59*green + 0.11*blue;
}

unsigned char RGB2Gray(unsigned char red, unsigned char green, 
		       unsigned char blue)
{
  // we have a round off problem here, add FLT_EPSILON to kick it over
  return (unsigned char)(0.30*red + 0.59*green + 0.11*blue + FLT_EPSILON);
}

void RGB2CMYK(unsigned char red, unsigned char green, unsigned char blue,
	      unsigned char* cyan, unsigned char* magenta, 
	      unsigned char* yellow, unsigned char* black)
{
  // convert To CMY

  *cyan = UCHAR_MAX-red;
  *magenta = UCHAR_MAX-green;
  *yellow = UCHAR_MAX-blue;
  *black =0;

  // determine black

  *black = UCHAR_MAX;
  if (*cyan < *black)
    *black = *cyan;
  if (*magenta < *black)
    *black = *magenta;
  if (*yellow < *black)
    *black = *yellow;

  // substract out black

  *cyan -= *black;
  *magenta -= *black;
  *yellow -= *black;
}

void RGB2CMYK(unsigned short red, unsigned short green, unsigned short blue,
	      unsigned short* cyan, unsigned short* magenta, 
	      unsigned short* yellow, unsigned short* black)
{
  // convert To CMY

  *cyan = USHRT_MAX-red;
  *magenta = USHRT_MAX-green;
  *yellow = USHRT_MAX-blue;
  *black =0;

  // determine black

  *black = USHRT_MAX;
  if (*cyan < *black)
    *black = *cyan;
  if (*magenta < *black)
    *black = *magenta;
  if (*yellow < *black)
    *black = *yellow;

  // substract out black

  *cyan -= *black;
  *magenta -= *black;
  *yellow -= *black;
}

ostream& psColorGray(XColor* clr, ostream& str)
{
  if (clr) {
    float red = clr->red/float(USHRT_MAX);
    float green = clr->green/float(USHRT_MAX);
    float blue = clr->blue/float(USHRT_MAX);
    str << dec << RGB2Gray(red,green,blue);
  }

  return str;
}

ostream& psColorRGB(XColor* clr, ostream& str)
{
  if (clr) {
    float red = clr->red/float(USHRT_MAX);
    float green = clr->green/float(USHRT_MAX);
    float blue = clr->blue/float(USHRT_MAX);
    str << dec << red << ' ' << green << ' ' << blue;
  }

  return str;
}

ostream& psColorCMYK(XColor* clr, ostream& str)
{
  if (clr) {
    unsigned short cyan;
    unsigned short magenta;
    unsigned short yellow;
    unsigned short black;
    
    RGB2CMYK(clr->red, clr->green, clr->blue, &cyan, &magenta, &yellow, &black);

    str << dec 
	<< cyan/float(USHRT_MAX) << ' ' 
	<< magenta/float(USHRT_MAX) << ' ' 
	<< yellow/float(USHRT_MAX) << ' ' 
	<< black/float(USHRT_MAX);
  }
  return str;
}

char* psStr = NULL; // psQuote returned string
char* psQuote(const char* str)
{
  // we must must quote '(', ')', and '\'
  if (psStr)
    delete [] psStr;

  psStr = new char[strlen(str)*2+1]; // worst case size
  
  char* out = psStr;
  const char* in = str;
  while (in && *in) {
    if (*in == '(' || *in == ')' || *in == '\\')
      *out++ = '\\';
    *out++ = *in++;
  }

  *out++ = '\0'; // terminating char
  return psStr;
}

const char* psFontName(const char* font)
{
  char* str = (char*)font;
  char* ff = str;
  while (*str && *str++ != ' ');
  //  char* zz = str;
  while (*str && *str++ != ' ');
  char* ww = str;
  while (*str && *str++ != ' ');
  char* ss = str;

  if (ff && ww && ss)
    return psFontName(ff,ww,ss);
  else
    return psFonts[0];
}

int psFontSize(const char* font)
{
  char* str = (char*)font;
  while (*str && *str++ != ' ');
  return atoi(str);
}

const char* psFontName(const char* font, const char* weight, const char* slant)
{
  int ptr = 0;
  if (!strncmp(font,"helvetica",4))
    ptr = 0;
  else if (!strncmp(font,"times",4))
    ptr = 4;
  else if (!strncmp(font,"courier",4))
    ptr = 8;

  if (!strncmp(weight,"normal",4))
    ;
  else if (!strncmp(weight,"bold",4))
    ptr +=2;

  if (!strncmp(slant,"roman",4))
    ;
  else if (!strncmp(slant,"italic",4))
    ptr++;

  return psFonts[ptr];
}

int fCompare(const void* a, const void* b)
{
  float* aa = (float*)a;
  float* bb = (float*)b;

  if (*aa < *bb)
    return -1;
  if (*aa > *bb)
    return 1;
  return 0;
}

int dCompare(const void* a, const void* b)
{
  double* aa = (double*)a;
  double* bb = (double*)b;

  if (*aa < *bb)
    return -1;
  if (*aa > *bb)
    return 1;
  return 0;
}

#ifndef NEWWCS
Vector mapLen(const Vector& v, const Matrix& mx)
{
  // remove translation
  Vector t = Vector() * mx;
  Matrix sr = mx * Translate(-t);

  // remove rotation
  Vector r = Vector(1,0) * sr;
  Matrix s = sr * Rotate(r.angle());

  // all that is left is Scaling
  return (v*s).abs();
}
#endif

#if defined (MAC_OSX_TK) || (_WIN32)

int XSetClipRectangles(Display *d, GC gc, int clip_x_origin, int clip_y_origin,
		       XRectangle* rectangles, int n, int ordering)
{
  TkRegion clipRgn = TkCreateRegion();

  while (n--) {
    XRectangle rect = *rectangles;

    rect.x += clip_x_origin;
    rect.y += clip_y_origin;
    TkUnionRectWithRegion(&rect, clipRgn, clipRgn);
    rectangles++;
  }
  TkSetRegion(d, gc, clipRgn);
  TkDestroyRegion(clipRgn);
  return 1;
}

#endif