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author | @RandyMcMillan <randy.lee.mcmillan@gmail.com> | 2020-02-12 01:20:05 (GMT) |
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committer | GitHub <noreply@github.com> | 2020-02-12 01:20:05 (GMT) |
commit | 029e8401b7741cc0964b5f38d2c2264749dbff6b (patch) | |
tree | 6bf753aa1dfa3e9285e9a53aa9dd85ee62c913e9 | |
parent | b138dd296a206e92ebec09b540bb88a1539563e4 (diff) | |
download | cpython-029e8401b7741cc0964b5f38d2c2264749dbff6b.zip cpython-029e8401b7741cc0964b5f38d2c2264749dbff6b.tar.gz cpython-029e8401b7741cc0964b5f38d2c2264749dbff6b.tar.bz2 |
docs: macos - change "versiona" to "versions" (GH-18467)
-rw-r--r-- | Mac/README.rst | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Mac/README.rst b/Mac/README.rst index 4f2e2ce..ec7d873 100644 --- a/Mac/README.rst +++ b/Mac/README.rst @@ -49,7 +49,7 @@ macOS specific arguments to configure system header files in their traditional locations, like ``/usr/include`` and ``/System/Library/Frameworks``; instead they are found within a MacOSX SDK. The Apple-supplied build tools handle this transparently and current - versiona of Python now handle this as well. So it is no longer necessary, + versions of Python now handle this as well. So it is no longer necessary, and since macOS 10.14, no longer possible to force the installation of system headers with ``xcode-select``. |