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authorJimmy Yang <codingExpert123@gmail.com>2020-04-08 09:28:59 (GMT)
committerGitHub <noreply@github.com>2020-04-08 09:28:59 (GMT)
commitac2cfe6631b77a2005d8f16f034dbb6154f04ab2 (patch)
treef046e7449cccd57186aaedb138974530c1a6a7da
parentf228bf2300a9d3bf833b1a89336581822e864ae5 (diff)
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Remove extraneous ')' in abstract.h (GH-19146)
-rw-r--r--Include/object.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Include/object.h b/Include/object.h
index 564ba29..6c30809 100644
--- a/Include/object.h
+++ b/Include/object.h
@@ -27,7 +27,7 @@ of data it contains. An object's type is fixed when it is created.
Types themselves are represented as objects; an object contains a
pointer to the corresponding type object. The type itself has a type
pointer pointing to the object representing the type 'type', which
-contains a pointer to itself!).
+contains a pointer to itself!.
Objects do not float around in memory; once allocated an object keeps
the same size and address. Objects that must hold variable-size data