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author | Greg Ward <gward@python.net> | 1999-08-29 18:15:07 (GMT) |
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committer | Greg Ward <gward@python.net> | 1999-08-29 18:15:07 (GMT) |
commit | dbd1276dcb04e8cef458c848b11c996049c9cecb (patch) | |
tree | 9f25d497a18d10b2c77ad93f01ff50f375b55220 | |
parent | ff7e83d6067814a329790cc983f1efa67371ccf8 (diff) | |
download | cpython-dbd1276dcb04e8cef458c848b11c996049c9cecb.zip cpython-dbd1276dcb04e8cef458c848b11c996049c9cecb.tar.gz cpython-dbd1276dcb04e8cef458c848b11c996049c9cecb.tar.bz2 |
Added msvccompiler module exactly as supplied by Perry Stoll.
-rw-r--r-- | Lib/distutils/msvccompiler.py | 317 |
1 files changed, 317 insertions, 0 deletions
diff --git a/Lib/distutils/msvccompiler.py b/Lib/distutils/msvccompiler.py new file mode 100644 index 0000000..ff66f91 --- /dev/null +++ b/Lib/distutils/msvccompiler.py @@ -0,0 +1,317 @@ +"""distutils.ccompiler + +Contains MSVCCompiler, an implementation of the abstract CCompiler class +for the Microsoft Visual Studio """ + + +# created 1999/08/19, Perry Stoll +# +__rcsid__ = "$Id$" + +import os +import sys +from distutils.errors import * +from distutils.ccompiler import CCompiler + + +class MSVCCompiler ( CCompiler) : + """Abstract base class to define the interface that must be implemented + by real compiler abstraction classes. Might have some use as a + place for shared code, but it's not yet clear what code can be + shared between compiler abstraction models for different platforms. + + The basic idea behind a compiler abstraction class is that each + instance can be used for all the compile/link steps in building + a single project. Thus, attributes common to all of those compile + and link steps -- include directories, macros to define, libraries + to link against, etc. -- are attributes of the compiler instance. + To allow for variability in how individual files are treated, + most (all?) of those attributes may be varied on a per-compilation + or per-link basis.""" + + def __init__ (self, + verbose=0, + dry_run=0): + + CCompiler.__init__ (self, verbose, dry_run) + + + # XXX This is a nasty dependency to add on something otherwise + # pretty clean. move it to build_ext under an nt + # specific part. + # shared libraries need to link against python15.lib + self.add_library ( "python" + sys.version[0] + sys.version[2] ) + self.add_library_dir( os.path.join( sys.exec_prefix, 'libs' ) ) + + self.cc = "cl.exe" + self.link = "link.exe" + self.preprocess_options = None + self.compile_options = [ '/nologo' ] + + self.ldflags_shared = ['/DLL', '/nologo'] + self.ldflags_static = [ '/nologo'] + + # XXX things not handled by this compiler abstraction model: + # * client can't provide additional options for a compiler, + # e.g. warning, optimization, debugging flags. Perhaps this + # should be the domain of concrete compiler abstraction classes + # (UnixCCompiler, MSVCCompiler, etc.) -- or perhaps the base + # class should have methods for the common ones. + # * can't put output files (object files, libraries, whatever) + # into a separate directory from their inputs. Should this be + # handled by an 'output_dir' attribute of the whole object, or a + # parameter to the compile/link_* methods, or both? + # * can't completely override the include or library searchg + # path, ie. no "cc -I -Idir1 -Idir2" or "cc -L -Ldir1 -Ldir2". + # I'm not sure how widely supported this is even by Unix + # compilers, much less on other platforms. And I'm even less + # sure how useful it is; maybe for cross-compiling, but + # support for that is a ways off. (And anyways, cross + # compilers probably have a dedicated binary with the + # right paths compiled in. I hope.) + # * can't do really freaky things with the library list/library + # dirs, e.g. "-Ldir1 -lfoo -Ldir2 -lfoo" to link against + # different versions of libfoo.a in different locations. I + # think this is useless without the ability to null out the + # library search path anyways. + + + # -- Worker methods ------------------------------------------------ + # (must be implemented by subclasses) + + _c_extensions = [ '.c' ] + _cpp_extensions = [ '.cc', 'cpp' ] + + _obj_ext = '.obj' + _exe_ext = 'exe' + _shared_lib_ext = '.dll' + _static_lib_ext = '.lib' + + def compile (self, + sources, + macros=None, + includes=None): + """Compile one or more C/C++ source files. 'sources' must be + a list of strings, each one the name of a C/C++ source + file. Return a list of the object filenames generated + (one for each source filename in 'sources'). + + 'macros', if given, must be a list of macro definitions. A + macro definition is either a (name, value) 2-tuple or a (name,) + 1-tuple. The former defines a macro; if the value is None, the + macro is defined without an explicit value. The 1-tuple case + undefines a macro. Later definitions/redefinitions/ + undefinitions take precedence. + + 'includes', if given, must be a list of strings, the directories + to add to the default include file search path for this + compilation only.""" + + if macros is None: + macros = [] + if includes is None: + includes = [] + + objectFiles = [] + + base_pp_opts = _gen_preprocess_options (self.macros + macros, + self.include_dirs + includes) + + base_pp_opts.append('/c') + + for srcFile in sources: + base,ext = os.path.splitext(srcFile) + objFile = base + ".obj" + + if ext in self._c_extensions: + fileOpt = "/Tc" + elif ext in self._cpp_extensions: + fileOpt = "/Tp" + + inputOpt = fileOpt + srcFile + outputOpt = "/Fo" + objFile + + pp_opts = base_pp_opts + [ outputOpt, inputOpt ] + + returnCode = self.spawn( [ self.cc ] + self.compile_options + pp_opts ) + # XXX check for valid return code + + objectFiles.append( objFile ) + + + return objectFiles + + # XXX this is kind of useless without 'link_binary()' or + # 'link_executable()' or something -- or maybe 'link_static_lib()' + # should not exist at all, and we just have 'link_binary()'? + def link_static_lib (self, + objects, + output_libname, + libraries=None, + library_dirs=None): + """Link a bunch of stuff together to create a static library + file. The "bunch of stuff" consists of the list of object + files supplied as 'objects', the extra object files supplied + to 'add_link_object()' and/or 'set_link_objects()', the + libraries supplied to 'add_library()' and/or + 'set_libraries()', and the libraries supplied as 'libraries' + (if any). + + 'output_libname' should be a library name, not a filename; + the filename will be inferred from the library name. + + 'library_dirs', if supplied, should be a list of additional + directories to search on top of the system default and those + supplied to 'add_library_dir()' and/or 'set_library_dirs()'.""" + + if libraries is None: + libraries = [] + if library_dirs is None: + library_dirs = [] + if build_info is None: + build_info = {} + + lib_opts = _gen_lib_options (self.libraries + libraries, + self.library_dirs + library_dirs) + + if build_info.has_key('def_file') : + lib_opts.append('/DEF:' + build_info['def_file'] ) + + ld_args = self.ldflags_static + lib_opts + \ + objects + ['/OUT:' + output_filename] + + self.spawn ( [ self.link ] + ld_args ) + + + def link_shared_lib (self, + objects, + output_libname, + libraries=None, + library_dirs=None, + build_info=None): + """Link a bunch of stuff together to create a shared library + file. Has the same effect as 'link_static_lib()' except + that the filename inferred from 'output_libname' will most + likely be different, and the type of file generated will + almost certainly be different.""" + # XXX should we sanity check the library name? (eg. no + # slashes) + self.link_shared_object (objects, self.shared_library_name(output_libname), + build_info=build_info ) + + def link_shared_object (self, + objects, + output_filename, + libraries=None, + library_dirs=None, + build_info=None): + """Link a bunch of stuff together to create a shared object + file. Much like 'link_shared_lib()', except the output + filename is explicitly supplied as 'output_filename'.""" + if libraries is None: + libraries = [] + if library_dirs is None: + library_dirs = [] + if build_info is None: + build_info = {} + + lib_opts = _gen_lib_options (self.libraries + libraries, + self.library_dirs + library_dirs) + + if build_info.has_key('def_file') : + lib_opts.append('/DEF:' + build_info['def_file'] ) + + ld_args = self.ldflags_shared + lib_opts + \ + objects + ['/OUT:' + output_filename] + + self.spawn ( [ self.link ] + ld_args ) + + + # -- Filename mangling methods ------------------------------------- + + def _change_extensions( self, filenames, newExtension ): + object_filenames = [] + + for srcFile in filenames: + base,ext = os.path.splitext( srcFile ) + # XXX should we strip off any existing path? + object_filenames.append( base + newExtension ) + + return object_filenames + + def object_filenames (self, source_filenames): + """Return the list of object filenames corresponding to each + specified source filename.""" + return self._change_extensions( source_filenames, self._obj_ext ) + + def shared_object_filename (self, source_filename): + """Return the shared object filename corresponding to a + specified source filename.""" + return self._change_extensions( source_filenames, self._shared_lib_ext ) + + def library_filename (self, libname): + """Return the static library filename corresponding to the + specified library name.""" + return "lib%s%s" %( libname, self._static_lib_ext ) + + def shared_library_filename (self, libname): + """Return the shared library filename corresponding to the + specified library name.""" + return "lib%s%s" %( libname, self._shared_lib_ext ) + +# class MSVCCompiler + +def _gen_preprocess_options (macros, includes): + + # XXX it would be nice (mainly aesthetic, and so we don't generate + # stupid-looking command lines) to go over 'macros' and eliminate + # redundant definitions/undefinitions (ie. ensure that only the + # latest mention of a particular macro winds up on the command + # line). I don't think it's essential, though, since most (all?) + # Unix C compilers only pay attention to the latest -D or -U + # mention of a macro on their command line. Similar situation for + # 'includes'. I'm punting on both for now. Anyways, weeding out + # redundancies like this should probably be the province of + # CCompiler, since the data structures used are inherited from it + # and therefore common to all CCompiler classes. + + + pp_opts = [] + for macro in macros: + if len (macro) == 1: # undefine this macro + pp_opts.append ("-U%s" % macro[0]) + elif len (macro) == 2: + if macro[1] is None: # define with no explicit value + pp_opts.append ("-D%s" % macro[0]) + else: + # XXX *don't* need to be clever about quoting the + # macro value here, because we're going to avoid the + # shell at all costs when we spawn the command! + pp_opts.append ("-D%s=%s" % macro) + + for dir in includes: + pp_opts.append ("-I%s" % dir) + + return pp_opts + +def _gen_lib_options (libraries, library_dirs): + + lib_opts = [] + + for dir in library_dirs: + lib_opts.append ("/LIBPATH:%s" % dir) + + # XXX it's important that we *not* remove redundant library mentions! + # sometimes you really do have to say "-lfoo -lbar -lfoo" in order to + # resolve all symbols. I just hope we never have to say "-lfoo obj.o + # -lbar" to get things to work -- that's certainly a possibility, but a + # pretty nasty way to arrange your C code. + + for lib in libraries: + lib_opts.append ("%s.lib" % lib) # import libraries end in .lib + + return lib_opts + +# _gen_lib_options () + + |