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author | Tim Peters <tim.peters@gmail.com> | 2002-07-15 17:58:03 (GMT) |
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committer | Tim Peters <tim.peters@gmail.com> | 2002-07-15 17:58:03 (GMT) |
commit | e561dc231e31a304b69e66979fc9cc773b7668de (patch) | |
tree | 1ad5a58863daedceb017ce09891b240e750e6ed5 | |
parent | a65523a151c29a227626bfc4377899de92bd67e9 (diff) | |
download | cpython-e561dc231e31a304b69e66979fc9cc773b7668de.zip cpython-e561dc231e31a304b69e66979fc9cc773b7668de.tar.gz cpython-e561dc231e31a304b69e66979fc9cc773b7668de.tar.bz2 |
XXXROUNDUP(): Turns out this fixed Andrew MacIntyre's memory-mgmt
disaster too, so this change is here to stay. Beefed up the comments
and added some stats Andrew reported. Also a small change to the
macro body, to make it obvious how XXXROUNDUP(0) ends up returning 0.
See SF patch 578297 for context.
Not a bugfix candidate, as the functional changes here have already
been backported to the 2.2 line (this patch just improves clarity).
-rw-r--r-- | Parser/node.c | 43 |
1 files changed, 33 insertions, 10 deletions
diff --git a/Parser/node.c b/Parser/node.c index 9ed34b8..780c230 100644 --- a/Parser/node.c +++ b/Parser/node.c @@ -34,21 +34,44 @@ fancy_roundup(int n) } /* A gimmick to make massive numbers of reallocs quicker. The result is - * a number >= the input. For n=0 we must return 0. - * For n=1, we return 1, to avoid wasting memory in common 1-child nodes - * (XXX are those actually common?). - * Else for n <= 128, round up to the closest multiple of 4. Why 4? - * Rounding up to a multiple of an exact power of 2 is very efficient. - * Else call fancy_roundup() to grow proportionately to n. We've got an + * a number >= the input. In PyNode_AddChild, it's used like so, when + * we're about to add child number current_size + 1: + * + * if XXXROUNDUP(current_size) < XXXROUNDUP(current_size + 1): + * allocate space for XXXROUNDUP(current_size + 1) total children + * else: + * we already have enough space + * + * Since a node starts out empty, we must have + * + * XXXROUNDUP(0) < XXXROUNDUP(1) + * + * so that we allocate space for the first child. One-child nodes are very + * common (presumably that would change if we used a more abstract form + * of syntax tree), so to avoid wasting memory it's desirable that + * XXXROUNDUP(1) == 1. That in turn forces XXXROUNDUP(0) == 0. + * + * Else for 2 <= n <= 128, we round up to the closest multiple of 4. Why 4? + * Rounding up to a multiple of an exact power of 2 is very efficient, and + * most nodes with more than one child have <= 4 kids. + * + * Else we call fancy_roundup() to grow proportionately to n. We've got an * extreme case then (like test_longexp.py), and on many platforms doing * anything less than proportional growth leads to exorbitant runtime * (e.g., MacPython), or extreme fragmentation of user address space (e.g., * Win98). - * This would be straightforward if a node stored its current capacity. The - * code is tricky to avoid that. + * + * In a run of compileall across the 2.3a0 Lib directory, Andrew MacIntyre + * reported that, with this scheme, 89% of PyMem_RESIZE calls in + * PyNode_AddChild passed 1 for the size, and 9% passed 4. So this usually + * wastes very little memory, but is very effective at sidestepping + * platform-realloc disasters on vulnernable platforms. + * + * Note that this would be straightforward if a node stored its current + * capacity. The code is tricky to avoid that. */ -#define XXXROUNDUP(n) ((n) == 1 ? 1 : \ - (n) <= 128 ? (((n) + 3) & ~3) : \ +#define XXXROUNDUP(n) ((n) <= 1 ? (n) : \ + (n) <= 128 ? (((n) + 3) & ~3) : \ fancy_roundup(n)) |