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authorTim Peters <tim.peters@gmail.com>2001-02-19 08:36:41 (GMT)
committerTim Peters <tim.peters@gmail.com>2001-02-19 08:36:41 (GMT)
commit373d151666da7201453412e5a3f03db345c512aa (patch)
tree8fadb761347c7c0da70c0a2dd6ee7e61a698e503
parent3e50242127113e9e4e190e3d43ec99698a20dc2b (diff)
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More typos. libwinsound.tex typo noted by Peter Funk (thanks!).
-rw-r--r--Doc/lib/libwinsound.tex2
-rw-r--r--PC/winsound.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/Doc/lib/libwinsound.tex b/Doc/lib/libwinsound.tex
index 317e206..53b7256 100644
--- a/Doc/lib/libwinsound.tex
+++ b/Doc/lib/libwinsound.tex
@@ -22,7 +22,7 @@ two functions and several constants.
sound should last. If the system is not
able to beep the speaker, \exception{RuntimeError} is raised.
\strong{Note:} Under Windows 95 and 98, the Windows \cfunction{Beep()}
- function exists but is useless (it ignores its arguments). In rhat
+ function exists but is useless (it ignores its arguments). In that
case Python simulates it via direct port manipulation (added in version
2.1). It's unknown whether that will work on all systems.
\versionadded{1.6}
diff --git a/PC/winsound.c b/PC/winsound.c
index de80a9f..b3b1bae 100644
--- a/PC/winsound.c
+++ b/PC/winsound.c
@@ -129,7 +129,7 @@ sound_beep(PyObject *self, PyObject *args)
* particular port addresses and running at particular clock speeds,
* and the poor sound card folks have been forced to emulate that in
* all particulars ever since. But NT and 2000 don't support port
- * manipulation, Don't know about WinME; guessing it's like 98.
+ * manipulation. Don't know about WinME; guessing it's like 98.
*/
if (whichOS == WinNT2000) {