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authorGuido van Rossum <guido@python.org>1996-07-30 18:57:18 (GMT)
committerGuido van Rossum <guido@python.org>1996-07-30 18:57:18 (GMT)
commit89cb67bb642ee958d9f095728c99e943e994ca54 (patch)
tree24f176f21636ab7b3a5cd1cec9948b4e3a1315ff /Demo/tkinter/matt
parentc30e95f4b0fa266df678fe4e307ff6c19a3f9e73 (diff)
downloadcpython-89cb67bb642ee958d9f095728c99e943e994ca54.zip
cpython-89cb67bb642ee958d9f095728c99e943e994ca54.tar.gz
cpython-89cb67bb642ee958d9f095728c99e943e994ca54.tar.bz2
Updated for Python 1.4
Diffstat (limited to 'Demo/tkinter/matt')
-rw-r--r--Demo/tkinter/matt/00-HELLO-WORLD.py15
-rw-r--r--Demo/tkinter/matt/animation-simple.py13
-rw-r--r--Demo/tkinter/matt/animation-w-velocity-ctrl.py23
-rw-r--r--Demo/tkinter/matt/bind-w-mult-calls-p-type.py5
-rw-r--r--Demo/tkinter/matt/canvas-demo-simple.py14
-rw-r--r--Demo/tkinter/matt/canvas-gridding.py23
-rw-r--r--Demo/tkinter/matt/canvas-moving-or-creating.py45
-rw-r--r--Demo/tkinter/matt/canvas-moving-w-mouse.py30
-rw-r--r--Demo/tkinter/matt/canvas-mult-item-sel.py52
-rw-r--r--Demo/tkinter/matt/canvas-reading-tag-info.py22
-rw-r--r--Demo/tkinter/matt/canvas-w-widget-draw-el.py19
-rw-r--r--Demo/tkinter/matt/canvas-with-scrollbars.py43
-rw-r--r--Demo/tkinter/matt/dialog-box.py81
-rw-r--r--Demo/tkinter/matt/entry-with-shared-variable.py6
-rw-r--r--Demo/tkinter/matt/killing-window-w-wm.py5
-rw-r--r--Demo/tkinter/matt/menu-all-types-of-entries.py146
-rw-r--r--Demo/tkinter/matt/menu-simple.py53
-rw-r--r--Demo/tkinter/matt/not-what-you-might-think-1.py18
-rw-r--r--Demo/tkinter/matt/not-what-you-might-think-2.py21
-rw-r--r--Demo/tkinter/matt/packer-and-placer-together.py22
-rw-r--r--Demo/tkinter/matt/packer-simple.py21
-rw-r--r--Demo/tkinter/matt/placer-simple.py22
-rw-r--r--Demo/tkinter/matt/pong-demo-1.py25
-rw-r--r--Demo/tkinter/matt/printing-coords-of-items.py41
-rw-r--r--Demo/tkinter/matt/radiobutton-simple.py48
-rw-r--r--Demo/tkinter/matt/rubber-band-box-demo-1.py21
-rw-r--r--Demo/tkinter/matt/rubber-line-demo-1.py19
-rw-r--r--Demo/tkinter/matt/slider-demo-1.py34
-rw-r--r--Demo/tkinter/matt/subclass-existing-widgets.py14
-rw-r--r--Demo/tkinter/matt/two-radio-groups.py66
-rw-r--r--Demo/tkinter/matt/window-creation-more.py24
-rw-r--r--Demo/tkinter/matt/window-creation-simple.py17
-rw-r--r--Demo/tkinter/matt/window-creation-w-location.py18
33 files changed, 445 insertions, 581 deletions
diff --git a/Demo/tkinter/matt/00-HELLO-WORLD.py b/Demo/tkinter/matt/00-HELLO-WORLD.py
index 9e8ccf4..a32941b 100644
--- a/Demo/tkinter/matt/00-HELLO-WORLD.py
+++ b/Demo/tkinter/matt/00-HELLO-WORLD.py
@@ -8,18 +8,15 @@ class Test(Frame):
print "hi"
def createWidgets(self):
- self.QUIT = Button(self, {'text': 'QUIT',
- 'fg': 'red',
- 'command': self.quit})
+ self.QUIT = Button(self, text='QUIT', foreground='red',
+ command=self.quit)
- self.QUIT.pack({'side': 'left', 'fill': 'both'})
-
+ self.QUIT.pack(side=LEFT, fill=BOTH)
# a hello button
- self.hi_there = Button(self, {'text': 'Hello',
- 'command' : self.printit})
- self.hi_there.pack({'side': 'left'})
-
+ self.hi_there = Button(self, text='Hello',
+ command=self.printit)
+ self.hi_there.pack(side=LEFT)
def __init__(self, master=None):
Frame.__init__(self, master)
diff --git a/Demo/tkinter/matt/animation-simple.py b/Demo/tkinter/matt/animation-simple.py
index 0158793..435d6fa 100644
--- a/Demo/tkinter/matt/animation-simple.py
+++ b/Demo/tkinter/matt/animation-simple.py
@@ -7,16 +7,15 @@ class Test(Frame):
print "hi"
def createWidgets(self):
- self.QUIT = Button(self, {'text': 'QUIT',
- 'fg': 'red',
- 'command': self.quit})
- self.QUIT.pack({'side': 'left', 'fill': 'both'})
+ self.QUIT = Button(self, text='QUIT', foreground='red',
+ command=self.quit)
+ self.QUIT.pack(side=LEFT, fill=BOTH)
- self.draw = Canvas(self, {"width" : "5i", "height" : "5i"})
+ self.draw = Canvas(self, width="5i", height="5i")
# all of these work..
- self.draw.create_polygon("0", "0", "10", "0", "10", "10", "0" , "10", {"tags" : "thing"})
- self.draw.pack({'side': 'left'})
+ self.draw.create_rectangle(0, 0, 10, 10, tags="thing", fill="blue")
+ self.draw.pack(side=LEFT)
def moveThing(self, *args):
# move 1/10 of an inch every 1/10 sec (1" per second, smoothly)
diff --git a/Demo/tkinter/matt/animation-w-velocity-ctrl.py b/Demo/tkinter/matt/animation-w-velocity-ctrl.py
index d16e8a0..a45f3f0 100644
--- a/Demo/tkinter/matt/animation-w-velocity-ctrl.py
+++ b/Demo/tkinter/matt/animation-w-velocity-ctrl.py
@@ -6,29 +6,24 @@ from Tkinter import *
# Tkinter is smart enough to start the system if it's not already going.
-
-
class Test(Frame):
def printit(self):
print "hi"
def createWidgets(self):
- self.QUIT = Button(self, {'text': 'QUIT',
- 'fg': 'red',
- 'command': self.quit})
- self.QUIT.pack({'side': 'bottom', 'fill': 'both'})
+ self.QUIT = Button(self, text='QUIT', foreground='red',
+ command=self.quit)
+ self.QUIT.pack(side=BOTTOM, fill=BOTH)
- self.draw = Canvas(self, {"width" : "5i", "height" : "5i"})
+ self.draw = Canvas(self, width="5i", height="5i")
- self.speed = Scale(self, {"orient": "horiz",
- "from" : -100,
- "to" : 100})
+ self.speed = Scale(self, orient=HORIZONTAL, from_=-100, to=100)
- self.speed.pack({'side': 'bottom', "fill" : "x"})
+ self.speed.pack(side=BOTTOM, fill=X)
# all of these work..
- self.draw.create_polygon("0", "0", "10", "0", "10", "10", "0" , "10", {"tags" : "thing"})
- self.draw.pack({'side': 'left'})
+ self.draw.create_rectangle(0, 0, 10, 10, tags="thing", fill="blue")
+ self.draw.pack(side=LEFT)
def moveThing(self, *args):
velocity = self.speed.get()
@@ -37,8 +32,6 @@ class Test(Frame):
self.draw.move("thing", str, str)
self.after(10, self.moveThing)
-
-
def __init__(self, master=None):
Frame.__init__(self, master)
Pack.config(self)
diff --git a/Demo/tkinter/matt/bind-w-mult-calls-p-type.py b/Demo/tkinter/matt/bind-w-mult-calls-p-type.py
index 62beb09..0907e41 100644
--- a/Demo/tkinter/matt/bind-w-mult-calls-p-type.py
+++ b/Demo/tkinter/matt/bind-w-mult-calls-p-type.py
@@ -18,8 +18,9 @@ class App(Frame):
# Note that here is where we bind a completely different callback to
# the same event. We pass "+" here to indicate that we wish to ADD
- # this callback to the list associated with this event type. Not specifying "+" would
- # simply override whatever callback was defined on this event.
+ # this callback to the list associated with this event type.
+ # Not specifying "+" would simply override whatever callback was
+ # defined on this event.
self.entrythingy.bind('<Key-Return>', self.print_something_else, "+")
def print_contents(self, event):
diff --git a/Demo/tkinter/matt/canvas-demo-simple.py b/Demo/tkinter/matt/canvas-demo-simple.py
index c8ebfa7..d989626 100644
--- a/Demo/tkinter/matt/canvas-demo-simple.py
+++ b/Demo/tkinter/matt/canvas-demo-simple.py
@@ -7,18 +7,16 @@ class Test(Frame):
print "hi"
def createWidgets(self):
- self.QUIT = Button(self, {'text': 'QUIT',
- 'fg': 'red',
- 'command': self.quit})
- self.QUIT.pack({'side': 'bottom', 'fill': 'both'})
+ self.QUIT = Button(self, text='QUIT', foreground='red',
+ command=self.quit)
+ self.QUIT.pack(side=BOTTOM, fill=BOTH)
- self.draw = Canvas(self, {"width" : "5i", "height" : "5i"})
+ self.draw = Canvas(self, width="5i", height="5i")
# see the other demos for other ways of specifying coords for a polygon
- self.draw.create_polygon("0i", "0i", "3i", "0i", "3i", "3i", "0i" , "3i")
-
- self.draw.pack({'side': 'left'})
+ self.draw.create_rectangle(0, 0, "3i", "3i", fill="black")
+ self.draw.pack(side=LEFT)
def __init__(self, master=None):
Frame.__init__(self, master)
diff --git a/Demo/tkinter/matt/canvas-gridding.py b/Demo/tkinter/matt/canvas-gridding.py
index 3524084..b200ea4 100644
--- a/Demo/tkinter/matt/canvas-gridding.py
+++ b/Demo/tkinter/matt/canvas-gridding.py
@@ -10,15 +10,15 @@ class Test(Frame):
print "hi"
def createWidgets(self):
- self.QUIT = Button(self, {'text': 'QUIT',
- 'bg': 'red',
- 'fg': 'white',
- 'height' : 3,
- 'command': self.quit})
- self.QUIT.pack({'side': 'bottom', 'fill': 'both'})
+ self.QUIT = Button(self, text='QUIT',
+ background='red',
+ foreground='white',
+ height=3,
+ command=self.quit)
+ self.QUIT.pack(side=BOTTOM, fill=BOTH)
- self.canvasObject = Canvas(self, {"width" : "5i", "height" : "5i"})
- self.canvasObject.pack({'side': 'left'})
+ self.canvasObject = Canvas(self, width="5i", height="5i")
+ self.canvasObject.pack(side=LEFT)
def mouseDown(self, event):
# canvas x and y take the screen coords from the event and translate
@@ -29,12 +29,13 @@ class Test(Frame):
def mouseMotion(self, event):
# canvas x and y take the screen coords from the event and translate
# them into the coordinate system of the canvas object
- x = self.canvasObject.canvasx(event.x, self.griddingsize)
- y = self.canvasObject.canvasy(event.y, self.griddingsize)
+ x = self.canvasObject.canvasx(event.x, self.griddingSize)
+ y = self.canvasObject.canvasy(event.y, self.griddingSize)
if (self.startx != event.x) and (self.starty != event.y) :
self.canvasObject.delete(self.rubberbandBox)
- self.rubberbandBox = self.canvasObject.create_rectangle(self.startx, self.starty, x, y)
+ self.rubberbandBox = self.canvasObject.create_rectangle(
+ self.startx, self.starty, x, y)
# this flushes the output, making sure that
# the rectangle makes it to the screen
# before the next event is handled
diff --git a/Demo/tkinter/matt/canvas-moving-or-creating.py b/Demo/tkinter/matt/canvas-moving-or-creating.py
index f58cc97..f14a6dc 100644
--- a/Demo/tkinter/matt/canvas-moving-or-creating.py
+++ b/Demo/tkinter/matt/canvas-moving-or-creating.py
@@ -9,26 +9,24 @@ class Test(Frame):
###################################################################
def mouseDown(self, event):
# see if we're inside a dot. If we are, it
- # gets tagged as "current" for free by tk.
-
- if not event.widget.find_withtag("current"):
+ # gets tagged as CURRENT for free by tk.
+ if not event.widget.find_withtag(CURRENT):
# there is no dot here, so we can make one,
# and bind some interesting behavior to it.
# ------
-
- # create a dot, and mark it as current
- fred = self.draw.create_oval(event.x - 10, event.y -10, event.x +10, event.y + 10,
- {"fill" : "green", "tag" : "current"})
+ # create a dot, and mark it as CURRENT
+ fred = self.draw.create_oval(
+ event.x - 10, event.y -10, event.x +10, event.y + 10,
+ fill="green", tags=CURRENT)
self.draw.bind(fred, "<Any-Enter>", self.mouseEnter)
self.draw.bind(fred, "<Any-Leave>", self.mouseLeave)
-
+
self.lastx = event.x
self.lasty = event.y
-
-
+
def mouseMove(self, event):
- self.draw.move("current", event.x - self.lastx, event.y - self.lasty)
+ self.draw.move(CURRENT, event.x - self.lastx, event.y - self.lasty)
self.lastx = event.x
self.lasty = event.y
@@ -36,25 +34,22 @@ class Test(Frame):
###### Event callbacks for canvas ITEMS (stuff drawn on the canvas)
###################################################################
def mouseEnter(self, event):
- # the "current" tag is applied to the object the cursor is over.
+ # the CURRENT tag is applied to the object the cursor is over.
# this happens automatically.
- self.draw.itemconfig("current", {"fill" : "red"})
-
+ self.draw.itemconfig(CURRENT, fill="red")
+
def mouseLeave(self, event):
- # the "current" tag is applied to the object the cursor is over.
+ # the CURRENT tag is applied to the object the cursor is over.
# this happens automatically.
- self.draw.itemconfig("current", {"fill" : "blue"})
-
+ self.draw.itemconfig(CURRENT, fill="blue")
def createWidgets(self):
- self.QUIT = Button(self, {'text': 'QUIT',
- 'fg': 'red',
- 'command': self.quit})
- self.QUIT.pack({'side': 'left', 'fill': 'both'})
- self.draw = Canvas(self, {"width" : "5i", "height" : "5i"})
- self.draw.pack({'side': 'left'})
-
-
+ self.QUIT = Button(self, text='QUIT', foreground='red',
+ command=self.quit)
+ self.QUIT.pack(side=LEFT, fill=BOTH)
+ self.draw = Canvas(self, width="5i", height="5i")
+ self.draw.pack(side=LEFT)
+
Widget.bind(self.draw, "<1>", self.mouseDown)
Widget.bind(self.draw, "<B1-Motion>", self.mouseMove)
diff --git a/Demo/tkinter/matt/canvas-moving-w-mouse.py b/Demo/tkinter/matt/canvas-moving-w-mouse.py
index f07e658..447e290 100644
--- a/Demo/tkinter/matt/canvas-moving-w-mouse.py
+++ b/Demo/tkinter/matt/canvas-moving-w-mouse.py
@@ -10,11 +10,10 @@ class Test(Frame):
# remember where the mouse went down
self.lastx = event.x
self.lasty = event.y
-
-
+
def mouseMove(self, event):
- # whatever the mouse is over gets tagged as "current" for free by tk.
- self.draw.move("current", event.x - self.lastx, event.y - self.lasty)
+ # whatever the mouse is over gets tagged as CURRENT for free by tk.
+ self.draw.move(CURRENT, event.x - self.lastx, event.y - self.lasty)
self.lastx = event.x
self.lasty = event.y
@@ -22,27 +21,24 @@ class Test(Frame):
###### Event callbacks for canvas ITEMS (stuff drawn on the canvas)
###################################################################
def mouseEnter(self, event):
- # the "current" tag is applied to the object the cursor is over.
+ # the CURRENT tag is applied to the object the cursor is over.
# this happens automatically.
- self.draw.itemconfig("current", {"fill" : "red"})
+ self.draw.itemconfig(CURRENT, fill="red")
def mouseLeave(self, event):
- # the "current" tag is applied to the object the cursor is over.
+ # the CURRENT tag is applied to the object the cursor is over.
# this happens automatically.
- self.draw.itemconfig("current", {"fill" : "blue"})
-
+ self.draw.itemconfig(CURRENT, fill="blue")
def createWidgets(self):
- self.QUIT = Button(self, {'text': 'QUIT',
- 'fg': 'red',
- 'command': self.quit})
- self.QUIT.pack({'side': 'left', 'fill': 'both'})
- self.draw = Canvas(self, {"width" : "5i", "height" : "5i"})
- self.draw.pack({'side': 'left'})
-
+ self.QUIT = Button(self, text='QUIT', foreground='red',
+ command=self.quit)
+ self.QUIT.pack(side=LEFT, fill=BOTH)
+ self.draw = Canvas(self, width="5i", height="5i")
+ self.draw.pack(side=LEFT)
fred = self.draw.create_oval(0, 0, 20, 20,
- {"fill" : "green", "tag" : "selected"})
+ fill="green", tags="selected")
self.draw.tag_bind(fred, "<Any-Enter>", self.mouseEnter)
self.draw.tag_bind(fred, "<Any-Leave>", self.mouseLeave)
diff --git a/Demo/tkinter/matt/canvas-mult-item-sel.py b/Demo/tkinter/matt/canvas-mult-item-sel.py
index 1e49ba6..2368733 100644
--- a/Demo/tkinter/matt/canvas-mult-item-sel.py
+++ b/Demo/tkinter/matt/canvas-mult-item-sel.py
@@ -11,20 +11,20 @@ class Test(Frame):
###################################################################
def mouseDown(self, event):
# see if we're inside a dot. If we are, it
- # gets tagged as "current" for free by tk.
+ # gets tagged as CURRENT for free by tk.
- if not event.widget.find_withtag("current"):
+ if not event.widget.find_withtag(CURRENT):
# we clicked outside of all dots on the canvas. unselect all.
# re-color everything back to an unselected color
- self.draw.itemconfig("selected", {"fill" : UNSELECTED_COLOR})
+ self.draw.itemconfig("selected", fill=UNSELECTED_COLOR)
# unselect everything
self.draw.dtag("selected")
else:
# mark as "selected" the thing the cursor is under
- self.draw.addtag("selected", "withtag", "current")
+ self.draw.addtag("selected", "withtag", CURRENT)
# color it as selected
- self.draw.itemconfig("selected", {"fill": SELECTED_COLOR})
+ self.draw.itemconfig("selected", fill=SELECTED_COLOR)
self.lastx = event.x
self.lasty = event.y
@@ -38,40 +38,36 @@ class Test(Frame):
def makeNewDot(self):
# create a dot, and mark it as current
fred = self.draw.create_oval(0, 0, 20, 20,
- {"fill" : SELECTED_COLOR, "tag" : "current"})
+ fill=SELECTED_COLOR, tags=CURRENT)
# and make it selected
- self.draw.addtag("selected", "withtag", "current")
+ self.draw.addtag("selected", "withtag", CURRENT)
def createWidgets(self):
- self.QUIT = Button(self, {'text': 'QUIT',
- 'fg': 'red',
- 'command': self.quit})
+ self.QUIT = Button(self, text='QUIT', foreground='red',
+ command=self.quit)
################
# make the canvas and bind some behavior to it
################
- self.draw = Canvas(self, {"width" : "5i", "height" : "5i"})
+ self.draw = Canvas(self, width="5i", height="5i")
Widget.bind(self.draw, "<1>", self.mouseDown)
Widget.bind(self.draw, "<B1-Motion>", self.mouseMove)
-
# and other things.....
- self.button = Button(self, {"text" : "make a new dot",
- "command" : self.makeNewDot,
- "fg" : "blue"})
-
- self.label = Message(self,
- {"width" : "5i",
- "text" : SELECTED_COLOR + " dots are selected and can be dragged.\n" +
- UNSELECTED_COLOR + " are not selected.\n" +
- "Click in a dot to select it.\n" +
- "Click on empty space to deselect all dots." })
-
- self.QUIT.pack({'side': 'bottom', 'fill': 'both'})
- self.label.pack({"side" : "bottom", "fill" : "x", "expand" : 1})
- self.button.pack({"side" : "bottom", "fill" : "x"})
- self.draw.pack({'side': 'left'})
-
+ self.button = Button(self, text="make a new dot", foreground="blue",
+ command=self.makeNewDot)
+
+ message = ("%s dots are selected and can be dragged.\n"
+ "%s are not selected.\n"
+ "Click in a dot to select it.\n"
+ "Click on empty space to deselect all dots."
+ ) % (SELECTED_COLOR, UNSELECTED_COLOR)
+ self.label = Message(self, width="5i", text=message)
+
+ self.QUIT.pack(side=BOTTOM, fill=BOTH)
+ self.label.pack(side=BOTTOM, fill=X, expand=1)
+ self.button.pack(side=BOTTOM, fill=X)
+ self.draw.pack(side=LEFT)
def __init__(self, master=None):
Frame.__init__(self, master)
diff --git a/Demo/tkinter/matt/canvas-reading-tag-info.py b/Demo/tkinter/matt/canvas-reading-tag-info.py
index 1478621..7044691 100644
--- a/Demo/tkinter/matt/canvas-reading-tag-info.py
+++ b/Demo/tkinter/matt/canvas-reading-tag-info.py
@@ -6,17 +6,16 @@ class Test(Frame):
print "hi"
def createWidgets(self):
- self.QUIT = Button(self, {'text': 'QUIT',
- 'fg': 'red',
- 'command': self.quit})
- self.QUIT.pack({'side': 'bottom', 'fill': 'both'})
+ self.QUIT = Button(self, text='QUIT', foreground='red',
+ command=self.quit)
+ self.QUIT.pack(side=BOTTOM, fill=BOTH)
- self.drawing = Canvas(self, {"width" : "5i", "height" : "5i"})
+ self.drawing = Canvas(self, width="5i", height="5i")
# make a shape
- pgon = self.drawing.create_polygon("10", "10", "110", "10", "110", "110", "10" , "110",
- {"fill" : "red",
- "tags" : "weee foo groo"})
+ pgon = self.drawing.create_polygon(
+ 10, 10, 110, 10, 110, 110, 10 , 110,
+ fill="red", tags=("weee", "foo", "groo"))
# this is how you query an object for its attributes
# config options FOR CANVAS ITEMS always come back in tuples of length 5.
@@ -31,15 +30,14 @@ class Test(Frame):
option_value = self.drawing.itemconfig(pgon, "stipple")
print "pgon's current stipple value is -->", option_value[4], "<--"
option_value = self.drawing.itemconfig(pgon, "fill")
- print "pgon's current fill value is -->", option_value[4], "<-- when he is usually colored -->", option_value[3], "<--"
+ print "pgon's current fill value is -->", option_value[4], "<--"
+ print " when he is usually colored -->", option_value[3], "<--"
## here we print out all the tags associated with this object
option_value = self.drawing.itemconfig(pgon, "tags")
print "pgon's tags are", option_value[4]
- self.drawing.pack({'side': 'left'})
-
-
+ self.drawing.pack(side=LEFT)
def __init__(self, master=None):
Frame.__init__(self, master)
diff --git a/Demo/tkinter/matt/canvas-w-widget-draw-el.py b/Demo/tkinter/matt/canvas-w-widget-draw-el.py
index 5453859..a1bb3b5 100644
--- a/Demo/tkinter/matt/canvas-w-widget-draw-el.py
+++ b/Demo/tkinter/matt/canvas-w-widget-draw-el.py
@@ -7,15 +7,14 @@ class Test(Frame):
print "hi"
def createWidgets(self):
- self.QUIT = Button(self, {'text': 'QUIT',
- 'fg': 'red',
- 'command': self.quit})
- self.QUIT.pack({'side': 'bottom', 'fill': 'both'})
+ self.QUIT = Button(self, text='QUIT', foreground='red',
+ command=self.quit)
+ self.QUIT.pack(side=BOTTOM, fill=BOTH)
- self.draw = Canvas(self, {"width" : "5i", "height" : "5i"})
+ self.draw = Canvas(self, width="5i", height="5i")
- self.button = Button(self, {"text" : "this is a button",
- "command" : self.printhi})
+ self.button = Button(self, text="this is a button",
+ command=self.printhi)
# note here the coords are given in pixels (form the
# upper right and corner of the window, as usual for X)
@@ -23,11 +22,9 @@ class Test(Frame):
# whatever...use the "anchor" option to control what point of the
# widget (in this case the button) gets mapped to the given x, y.
# you can specify corners, edges, center, etc...
- self.draw.create_window(300, 300, {"window" : self.button})
-
- self.draw.pack({'side': 'left'})
-
+ self.draw.create_window(300, 300, window=self.button)
+ self.draw.pack(side=LEFT)
def __init__(self, master=None):
Frame.__init__(self, master)
diff --git a/Demo/tkinter/matt/canvas-with-scrollbars.py b/Demo/tkinter/matt/canvas-with-scrollbars.py
index d249822..60c7b13 100644
--- a/Demo/tkinter/matt/canvas-with-scrollbars.py
+++ b/Demo/tkinter/matt/canvas-with-scrollbars.py
@@ -10,27 +10,23 @@ class Test(Frame):
print "hi"
def createWidgets(self):
- self.question = Label(self, {"text": "Can Find The BLUE Square??????",
- Pack : {"side" : "top"}})
-
- self.QUIT = Button(self, {'text': 'QUIT',
- 'bg': 'red',
- "height" : "3",
- 'command': self.quit})
- self.QUIT.pack({'side': 'bottom', 'fill': 'both'})
- spacer = Frame(self, {"height" : "0.25i",
- Pack : {"side" : "bottom"}})
+ self.question = Label(self, text="Can Find The BLUE Square??????")
+ self.question.pack()
+
+ self.QUIT = Button(self, text='QUIT', background='red',
+ height=3, command=self.quit)
+ self.QUIT.pack(side=BOTTOM, fill=BOTH)
+ spacer = Frame(self, height="0.25i")
+ spacer.pack(side=BOTTOM)
# notice that the scroll region (20" x 20") is larger than
# displayed size of the widget (5" x 5")
- self.draw = Canvas(self, {"width" : "5i",
- "height" : "5i",
- "bg" : "white",
- "scrollregion" : "0i 0i 20i 20i"})
+ self.draw = Canvas(self, width="5i", height="5i",
+ background="white",
+ scrollregion=(0, 0, "20i", "20i"))
-
- self.draw.scrollX = Scrollbar(self, {"orient" : "horizontal"})
- self.draw.scrollY = Scrollbar(self, {"orient" : "vertical"})
+ self.draw.scrollX = Scrollbar(self, orient=HORIZONTAL)
+ self.draw.scrollY = Scrollbar(self, orient=VERTICAL)
# now tie the three together. This is standard boilerplate text
self.draw['xscrollcommand'] = self.draw.scrollX.set
@@ -40,16 +36,13 @@ class Test(Frame):
# draw something. Note that the first square
# is visible, but you need to scroll to see the second one.
- self.draw.create_polygon("0i", "0i", "3.5i", "0i", "3.5i", "3.5i", "0i" , "3.5i")
- self.draw.create_polygon("10i", "10i", "13.5i", "10i", "13.5i", "13.5i", "10i" , "13.5i", "-fill", "blue")
+ self.draw.create_rectangle(0, 0, "3.5i", "3.5i", fill="black")
+ self.draw.create_rectangle("10i", "10i", "13.5i", "13.5i", fill="blue")
-
# pack 'em up
- self.draw.scrollX.pack({'side': 'bottom',
- "fill" : "x"})
- self.draw.scrollY.pack({'side': 'right',
- "fill" : "y"})
- self.draw.pack({'side': 'left'})
+ self.draw.scrollX.pack(side=BOTTOM, fill=X)
+ self.draw.scrollY.pack(side=RIGHT, fill=Y)
+ self.draw.pack(side=LEFT)
def scrollCanvasX(self, *args):
diff --git a/Demo/tkinter/matt/dialog-box.py b/Demo/tkinter/matt/dialog-box.py
index e40c72e..cbfe29f 100644
--- a/Demo/tkinter/matt/dialog-box.py
+++ b/Demo/tkinter/matt/dialog-box.py
@@ -1,58 +1,57 @@
from Tkinter import *
+from Dialog import Dialog
-# this shows how to create a new window with a button in it that can create new windows
+# this shows how to create a new window with a button in it
+# that can create new windows
class Test(Frame):
def printit(self):
print "hi"
def makeWindow(self):
- # there is no Tkinter interface to the dialog box. Making one would mean putting
- # a few wrapper functions in the Tkinter.py file.
- # even better is to put in a SUIT-like selection of commonly-used dialogs.
- # the parameters to this call are as follows:
-
- fred = Toplevel() # a toplevel window that the dialog goes into
-
+ """Create a top-level dialog with some buttons.
- # this function returns the index of teh button chosen. In this case, 0 for "yes" and 1 for "no"
-
- print self.tk.call("tk_dialog", # the command name
- fred, # the name of a toplevel window
- "fred the dialog box", # the title on the window
- "click on a choice", # the message to appear in the window
- "info", # the bitmap (if any) to appear. If no bitmap is desired, pass ""
- # legal values here are:
- # string what it looks like
- # ----------------------------------------------
- # error a circle with a slash through it
- # grey25 grey square
- # grey50 darker grey square
- # hourglass use for "wait.."
- # info a large, lower case "i"
- # questhead a human head with a "?" in it
- # question a large "?"
- # warning a large "!"
- # @fname any X bitmap where fname is the path to the file
- #
- "0", # the index of the default button choice. hitting return selects this
- "yes", "no") # all remaining parameters are the labels for the
- # buttons that appear left to right in the dialog box
+ This uses the Dialog class, which is a wrapper around the Tcl/Tk
+ tk_dialog script. The function returns 0 if the user clicks 'yes'
+ or 1 if the user clicks 'no'.
+ """
+ # the parameters to this call are as follows:
+ d = Dialog(
+ self, ## name of a toplevel window
+ title="fred the dialog box",## title on the window
+ text="click on a choice", ## message to appear in window
+ bitmap="info", ## bitmap (if any) to appear;
+ ## if none, use ""
+ # legal values here are:
+ # string what it looks like
+ # ----------------------------------------------
+ # error a circle with a slash through it
+ # grey25 grey square
+ # grey50 darker grey square
+ # hourglass use for "wait.."
+ # info a large, lower case "i"
+ # questhead a human head with a "?" in it
+ # question a large "?"
+ # warning a large "!"
+ # @fname X bitmap where fname is the path to the file
+ #
+ default=0, # the index of the default button choice.
+ # hitting return selects this
+ strings=("yes", "no"))
+ # values of the 'strings' key are the labels for the
+ # buttons that appear left to right in the dialog box
+ return d.num
-
def createWidgets(self):
- self.QUIT = Button(self, {'text': 'QUIT',
- 'fg': 'red',
- 'command': self.quit})
-
- self.QUIT.pack({'side': 'left', 'fill': 'both'})
-
+ self.QUIT = Button(self, text='QUIT', foreground='red',
+ command=self.quit)
+ self.QUIT.pack(side=LEFT, fill=BOTH)
# a hello button
- self.hi_there = Button(self, {'text': 'Make a New Window',
- 'command' : self.makeWindow})
- self.hi_there.pack({'side': 'left'})
+ self.hi_there = Button(self, text='Make a New Window',
+ command=self.makeWindow)
+ self.hi_there.pack(side=LEFT)
def __init__(self, master=None):
diff --git a/Demo/tkinter/matt/entry-with-shared-variable.py b/Demo/tkinter/matt/entry-with-shared-variable.py
index 5eb8c5a..58fdfac 100644
--- a/Demo/tkinter/matt/entry-with-shared-variable.py
+++ b/Demo/tkinter/matt/entry-with-shared-variable.py
@@ -11,10 +11,10 @@ class App(Frame):
self.entrythingy = Entry()
self.entrythingy.pack()
- self.button = Button(self, {"text" : "Uppercase The Entry", "command" : self.upper})
+ self.button = Button(self, text="Uppercase The Entry",
+ command=self.upper)
self.button.pack()
-
# here we have the text in the entry widget tied to a variable.
# changes in the variable are echoed in the widget and vice versa.
# Very handy.
@@ -22,7 +22,7 @@ class App(Frame):
# the other variable types that can be shadowed
self.contents = StringVar()
self.contents.set("this is a variable")
- self.entrythingy.config({"textvariable":self.contents})
+ self.entrythingy.config(textvariable=self.contents)
# and here we get a callback when the user hits return. we could
# make the key that triggers the callback anything we wanted to.
diff --git a/Demo/tkinter/matt/killing-window-w-wm.py b/Demo/tkinter/matt/killing-window-w-wm.py
index 6ec3464..805a6bc 100644
--- a/Demo/tkinter/matt/killing-window-w-wm.py
+++ b/Demo/tkinter/matt/killing-window-w-wm.py
@@ -15,9 +15,8 @@ class Test(Frame):
def createWidgets(self):
# a hello button
- self.hi_there = Button(self, {'text': 'Hello'})
- self.hi_there.pack({'side': 'left'})
-
+ self.hi_there = Button(self, text='Hello')
+ self.hi_there.pack(side=LEFT)
def __init__(self, master=None):
Frame.__init__(self, master)
diff --git a/Demo/tkinter/matt/menu-all-types-of-entries.py b/Demo/tkinter/matt/menu-all-types-of-entries.py
index 5341ca2..1ac51c8 100644
--- a/Demo/tkinter/matt/menu-all-types-of-entries.py
+++ b/Demo/tkinter/matt/menu-all-types-of-entries.py
@@ -37,7 +37,6 @@ from Tkinter import *
def new_file():
print "opening new file"
-
def open_file():
print "opening OLD file"
@@ -55,53 +54,43 @@ def print_anchovies():
def makeCommandMenu():
# make menu button
- Command_button = Menubutton(mBar, {'text': 'Simple Button Commands',
- 'underline': 0,
- Pack: {'side': 'left',
- 'padx': '2m'}})
+ Command_button = Menubutton(mBar, text='Simple Button Commands',
+ underline=0)
+ Command_button.pack(side=LEFT, padx="2m")
# make the pulldown part of the File menu. The parameter passed is the master.
# we attach it to the button as a python attribute called "menu" by convention.
# hopefully this isn't too confusing...
Command_button.menu = Menu(Command_button)
-
# just to be cute, let's disable the undo option:
- Command_button.menu.add('command', {"label" : "Undo"} )
+ Command_button.menu.add_command(label="Undo")
# undo is the 0th entry...
- Command_button.menu.entryconfig(0, {"state" : "disabled"})
-
- Command_button.menu.add('command', {'label': 'New...',
-
- 'underline': 0,
- 'command' : new_file})
-
-
- Command_button.menu.add('command', {'label': 'Open...',
- 'underline': 0,
- 'command' : open_file})
-
- Command_button.menu.add('command', {'label': 'Different Font',
- 'underline': 0,
- 'font' : '-*-helvetica-*-r-*-*-*-180-*-*-*-*-*-*',
- 'command' : print_something})
+ Command_button.menu.entryconfig(0, state=DISABLED)
+
+ Command_button.menu.add_command(label='New...', underline=0,
+ command=new_file)
+ Command_button.menu.add_command(label='Open...', underline=0,
+ command=open_file)
+ Command_button.menu.add_command(label='Different Font', underline=0,
+ font='-*-helvetica-*-r-*-*-*-180-*-*-*-*-*-*',
+ command=print_something)
# we can make bitmaps be menu entries too. File format is X11 bitmap.
# if you use XV, save it under X11 bitmap format. duh-uh.,..
-# Command_button.menu.add('command', {'bitmap' : '@/home/mjc4y/ftp/tcl/tk3.6/library/demos/bitmaps/face'})
- Command_button.menu.add('command', {'bitmap' : '@/home/mjc4y/dilbert/project.status.is.doomed.last.panel.bm'})
+ Command_button.menu.add_command(
+ bitmap="info")
+ #bitmap='@/home/mjc4y/dilbert/project.status.is.doomed.last.panel.bm')
# this is just a line
Command_button.menu.add('separator')
# change the color
- Command_button.menu.add('command', {'label': 'Quit',
- 'underline': 0,
- 'background' : 'red',
- 'activebackground' : 'green',
- 'command': 'exit'})
-
-
+ Command_button.menu.add_command(label='Quit', underline=0,
+ background='red',
+ activebackground='green',
+ command=Command_button.quit)
+
# set up a pointer from the file menubutton back to the file menu
Command_button['menu'] = Command_button.menu
@@ -111,10 +100,8 @@ def makeCommandMenu():
def makeCascadeMenu():
# make menu button
- Cascade_button = Menubutton(mBar, {'text': 'Cascading Menus',
- 'underline': 0,
- Pack: {'side': 'left',
- 'padx': '2m'}})
+ Cascade_button = Menubutton(mBar, text='Cascading Menus', underline=0)
+ Cascade_button.pack(side=LEFT, padx="2m")
# the primary pulldown
Cascade_button.menu = Menu(Cascade_button)
@@ -126,24 +113,24 @@ def makeCascadeMenu():
Cascade_button.menu.choices.wierdones = Menu(Cascade_button.menu.choices)
# then you define the menus from the deepest level on up.
- Cascade_button.menu.choices.wierdones.add('command', {'label' : 'avacado'})
- Cascade_button.menu.choices.wierdones.add('command', {'label' : 'belgian endive'})
- Cascade_button.menu.choices.wierdones.add('command', {'label' : 'beefaroni'})
+ Cascade_button.menu.choices.wierdones.add_command(label='avacado')
+ Cascade_button.menu.choices.wierdones.add_command(label='belgian endive')
+ Cascade_button.menu.choices.wierdones.add_command(label='beefaroni')
# definition of the menu one level up...
- Cascade_button.menu.choices.add('command', {'label' : 'Chocolate'})
- Cascade_button.menu.choices.add('command', {'label' : 'Vanilla'})
- Cascade_button.menu.choices.add('command', {'label' : 'TuttiFruiti'})
- Cascade_button.menu.choices.add('command', {'label' : 'WopBopaLoopBapABopBamBoom'})
- Cascade_button.menu.choices.add('command', {'label' : 'Rocky Road'})
- Cascade_button.menu.choices.add('command', {'label' : 'BubbleGum'})
- Cascade_button.menu.choices.add('cascade', {'label' : 'Wierd Flavors',
- 'menu' : Cascade_button.menu.choices.wierdones})
+ Cascade_button.menu.choices.add_command(label='Chocolate')
+ Cascade_button.menu.choices.add_command(label='Vanilla')
+ Cascade_button.menu.choices.add_command(label='TuttiFruiti')
+ Cascade_button.menu.choices.add_command(label='WopBopaLoopBapABopBamBoom')
+ Cascade_button.menu.choices.add_command(label='Rocky Road')
+ Cascade_button.menu.choices.add_command(label='BubbleGum')
+ Cascade_button.menu.choices.add_cascade(
+ label='Wierd Flavors',
+ menu=Cascade_button.menu.choices.wierdones)
# and finally, the definition for the top level
- Cascade_button.menu.add('cascade', {'label' : 'more choices',
- 'menu' : Cascade_button.menu.choices})
-
+ Cascade_button.menu.add_cascade(label='more choices',
+ menu=Cascade_button.menu.choices)
Cascade_button['menu'] = Cascade_button.menu
@@ -152,10 +139,9 @@ def makeCascadeMenu():
def makeCheckbuttonMenu():
global fred
# make menu button
- Checkbutton_button = Menubutton(mBar, {'text': 'Checkbutton Menus',
- 'underline': 0,
- Pack: {'side': 'left',
- 'padx': '2m'}})
+ Checkbutton_button = Menubutton(mBar, text='Checkbutton Menus',
+ underline=0)
+ Checkbutton_button.pack(side=LEFT, padx='2m')
# the primary pulldown
Checkbutton_button.menu = Menu(Checkbutton_button)
@@ -163,13 +149,13 @@ def makeCheckbuttonMenu():
# and all the check buttons. Note that the "variable" "onvalue" and "offvalue" options
# are not supported correctly at present. You have to do all your application
# work through the calback.
- Checkbutton_button.menu.add('checkbutton', {'label': 'Pepperoni'})
- Checkbutton_button.menu.add('checkbutton', {'label': 'Sausage'})
- Checkbutton_button.menu.add('checkbutton', {'label': 'Extra Cheese'})
+ Checkbutton_button.menu.add_checkbutton(label='Pepperoni')
+ Checkbutton_button.menu.add_checkbutton(label='Sausage')
+ Checkbutton_button.menu.add_checkbutton(label='Extra Cheese')
# so here's a callback
- Checkbutton_button.menu.add('checkbutton', {'label': 'Anchovy',
- 'command' : print_anchovies})
+ Checkbutton_button.menu.add_checkbutton(label='Anchovy',
+ command=print_anchovies)
# and start with anchovies selected to be on. Do this by
# calling invoke on this menu option. To refer to the "anchovy" menu
@@ -196,10 +182,9 @@ def makeCheckbuttonMenu():
def makeRadiobuttonMenu():
# make menu button
- Radiobutton_button = Menubutton(mBar, {'text': 'Radiobutton Menus',
- 'underline': 0,
- Pack: {'side': 'left',
- 'padx': '2m'}})
+ Radiobutton_button = Menubutton(mBar, text='Radiobutton Menus',
+ underline=0)
+ Radiobutton_button.pack(side=LEFT, padx='2m')
# the primary pulldown
Radiobutton_button.menu = Menu(Radiobutton_button)
@@ -207,16 +192,16 @@ def makeRadiobuttonMenu():
# and all the Radio buttons. Note that the "variable" "onvalue" and "offvalue" options
# are not supported correctly at present. You have to do all your application
# work through the calback.
- Radiobutton_button.menu.add('radiobutton', {'label': 'Republican'})
- Radiobutton_button.menu.add('radiobutton', {'label': 'Democrat'})
- Radiobutton_button.menu.add('radiobutton', {'label': 'Libertarian'})
- Radiobutton_button.menu.add('radiobutton', {'label': 'Commie'})
- Radiobutton_button.menu.add('radiobutton', {'label': 'Facist'})
- Radiobutton_button.menu.add('radiobutton', {'label': 'Labor Party'})
- Radiobutton_button.menu.add('radiobutton', {'label': 'Torie'})
- Radiobutton_button.menu.add('radiobutton', {'label': 'Independent'})
- Radiobutton_button.menu.add('radiobutton', {'label': 'Anarchist'})
- Radiobutton_button.menu.add('radiobutton', {'label': 'No Opinion'})
+ Radiobutton_button.menu.add_radiobutton(label='Republican')
+ Radiobutton_button.menu.add_radiobutton(label='Democrat')
+ Radiobutton_button.menu.add_radiobutton(label='Libertarian')
+ Radiobutton_button.menu.add_radiobutton(label='Commie')
+ Radiobutton_button.menu.add_radiobutton(label='Facist')
+ Radiobutton_button.menu.add_radiobutton(label='Labor Party')
+ Radiobutton_button.menu.add_radiobutton(label='Torie')
+ Radiobutton_button.menu.add_radiobutton(label='Independent')
+ Radiobutton_button.menu.add_radiobutton(label='Anarchist')
+ Radiobutton_button.menu.add_radiobutton(label='No Opinion')
# set up a pointer from the file menubutton back to the file menu
Radiobutton_button['menu'] = Radiobutton_button.menu
@@ -225,25 +210,22 @@ def makeRadiobuttonMenu():
def makeDisabledMenu():
- Dummy_button = Menubutton(mBar, {'text': 'Dead Menu',
- 'underline': 0,
- Pack: {'side': 'left',
- 'padx': '2m'}})
+ Dummy_button = Menubutton(mBar, text='Dead Menu', underline=0)
+ Dummy_button.pack(side=LEFT, padx='2m')
# this is the standard way of turning off a whole menu
- Dummy_button["state"] = "disabled"
+ Dummy_button["state"] = DISABLED
return Dummy_button
+
#################################################
#### Main starts here ...
root = Tk()
# make a menu bar
-mBar = Frame(root, {'relief': 'raised',
- 'bd': 2,
- Pack: {'side': 'top',
- 'fill': 'x'}})
+mBar = Frame(root, relief=RAISED, borderwidth=2)
+mBar.pack(fill=X)
Command_button = makeCommandMenu()
Cascade_button = makeCascadeMenu()
diff --git a/Demo/tkinter/matt/menu-simple.py b/Demo/tkinter/matt/menu-simple.py
index 1f46e21..16172dd 100644
--- a/Demo/tkinter/matt/menu-simple.py
+++ b/Demo/tkinter/matt/menu-simple.py
@@ -43,33 +43,23 @@ def open_file():
def makeFileMenu():
# make menu button : "File"
- File_button = Menubutton(mBar, {'text': 'File',
- 'underline': 0,
- Pack: {'side': 'left',
- 'padx': '1m'}})
-
- # make the pulldown part of the File menu. The parameter passed is the master.
- # we attach it to the File button as a python attribute called "menu" by convention.
- # hopefully this isn't too confusing...
+ File_button = Menubutton(mBar, text='File', underline=0)
+ File_button.pack(side=LEFT, padx="1m")
File_button.menu = Menu(File_button)
# add an item. The first param is a menu entry type,
# must be one of: "cascade", "checkbutton", "command", "radiobutton", "seperator"
# see menu-demo-2.py for examples of use
- File_button.menu.add('command', {'label': 'New...',
- 'underline': 0,
- 'command' : new_file})
-
-
- File_button.menu.add('command', {'label': 'Open...',
- 'underline': 0,
- 'command' : open_file})
+ File_button.menu.add_command(label='New...', underline=0,
+ command=new_file)
- File_button.menu.add('command', {'label': 'Quit',
- 'underline': 0,
- 'command': 'exit'})
+ File_button.menu.add_command(label='Open...', underline=0,
+ command=open_file)
+ File_button.menu.add_command(label='Quit', underline=0,
+ command='exit')
+
# set up a pointer from the file menubutton back to the file menu
File_button['menu'] = File_button.menu
@@ -78,22 +68,20 @@ def makeFileMenu():
def makeEditMenu():
- Edit_button = Menubutton(mBar, {'text': 'Edit',
- 'underline': 0,
- Pack: {'side': 'left',
- 'padx' : '1m'}})
+ Edit_button = Menubutton(mBar, text='Edit', underline=0)
+ Edit_button.pack(side=LEFT, padx="1m")
Edit_button.menu = Menu(Edit_button)
# just to be cute, let's disable the undo option:
- Edit_button.menu.add('command', {"label" : "Undo"} )
+ Edit_button.menu.add('command', label="Undo")
# undo is the 0th entry...
- Edit_button.menu.entryconfig(0, {"state" : "disabled"})
+ Edit_button.menu.entryconfig(0, state=DISABLED)
# and these are just for show. No "command" callbacks attached.
- Edit_button.menu.add('command', {"label" : "Cut"} )
- Edit_button.menu.add('command', {"label" : "Copy"} )
- Edit_button.menu.add('command', {"label" : "Paste"} )
-
+ Edit_button.menu.add_command(label="Cut")
+ Edit_button.menu.add_command(label="Copy")
+ Edit_button.menu.add_command(label="Paste")
+
# set up a pointer from the file menubutton back to the file menu
Edit_button['menu'] = Edit_button.menu
@@ -107,10 +95,8 @@ root = Tk()
# make a menu bar
-mBar = Frame(root, {'relief': 'raised',
- 'bd': 2,
- Pack: {'side': 'top',
- 'fill': 'x'}})
+mBar = Frame(root, relief=RAISED, borderwidth=2)
+mBar.pack(fill=X)
File_button = makeFileMenu()
Edit_button = makeEditMenu()
@@ -119,7 +105,6 @@ Edit_button = makeEditMenu()
# This allows for scanning from one menubutton to the next.
mBar.tk_menuBar(File_button, Edit_button)
-
root.title('menu demo')
root.iconname('packer')
diff --git a/Demo/tkinter/matt/not-what-you-might-think-1.py b/Demo/tkinter/matt/not-what-you-might-think-1.py
index 6f5481e..24de2ef 100644
--- a/Demo/tkinter/matt/not-what-you-might-think-1.py
+++ b/Demo/tkinter/matt/not-what-you-might-think-1.py
@@ -4,19 +4,15 @@ from Tkinter import *
class Test(Frame):
def createWidgets(self):
- self.Gpanel = Frame(self, {'width': '1i',
- 'height' : '1i',
- 'bg' : 'green'})
- self.Gpanel.pack({'side' : 'left'})
-
+ self.Gpanel = Frame(self, width='1i', height='1i',
+ background='green')
+ self.Gpanel.pack(side=LEFT)
# a QUIT button
- self.Gpanel.QUIT = Button(self.Gpanel, {'text': 'QUIT',
- 'fg': 'red',
- 'command': self.quit})
- self.Gpanel.QUIT.pack( {'side': 'left'})
-
-
+ self.Gpanel.QUIT = Button(self.Gpanel, text='QUIT',
+ foreground='red',
+ command=self.quit)
+ self.Gpanel.QUIT.pack(side=LEFT)
def __init__(self, master=None):
diff --git a/Demo/tkinter/matt/not-what-you-might-think-2.py b/Demo/tkinter/matt/not-what-you-might-think-2.py
index dd6c2ec..c01854e 100644
--- a/Demo/tkinter/matt/not-what-you-might-think-2.py
+++ b/Demo/tkinter/matt/not-what-you-might-think-2.py
@@ -4,25 +4,18 @@ from Tkinter import *
class Test(Frame):
def createWidgets(self):
- self.Gpanel = Frame(self, {'width': '1i',
- 'height' : '1i',
- 'bg' : 'green'})
+ self.Gpanel = Frame(self, width='1i', height='1i',
+ background='green')
# this line turns off the recalculation of geometry by masters.
- self.Gpanel.tk.call('pack', 'propagate', str(self.Gpanel), "0")
-
- self.Gpanel.pack({'side' : 'left'})
-
+ self.Gpanel.propagate(0)
+ self.Gpanel.pack(side=LEFT)
# a QUIT button
- self.Gpanel.QUIT = Button(self.Gpanel, {'text': 'QUIT',
- 'fg': 'red',
- 'command': self.quit})
- self.Gpanel.QUIT.pack( {'side': 'left'})
-
-
-
+ self.Gpanel.QUIT = Button(self.Gpanel, text='QUIT', foreground='red',
+ command=self.quit)
+ self.Gpanel.QUIT.pack(side=LEFT)
def __init__(self, master=None):
Frame.__init__(self, master)
diff --git a/Demo/tkinter/matt/packer-and-placer-together.py b/Demo/tkinter/matt/packer-and-placer-together.py
index 64b3821..4ceec54 100644
--- a/Demo/tkinter/matt/packer-and-placer-together.py
+++ b/Demo/tkinter/matt/packer-and-placer-together.py
@@ -5,8 +5,7 @@ from Tkinter import *
def do_motion(event):
- app.button.place({'x' : event.x,
- 'y' : event.y})
+ app.button.place(x=event.x, y=event.y)
def dothis():
print 'calling me!'
@@ -16,27 +15,20 @@ def createWidgets(top):
# and the window containing is 400x400. We do this
# simply to show that this is possible. The rest of the
# area is inaccesssible.
- f = Frame(top, {'width' : '200',
- 'height' : '200',
- 'bg' : 'green'})
+ f = Frame(top, width=200, height=200, background='green')
# note that we use a different manager here.
# This way, the top level frame widget resizes when the
# application window does.
- f.pack({'fill' : 'both',
- 'expand' : 1})
+ f.pack(fill=BOTH, expand=1)
# now make a button
- f.button = Button(f, {'fg' : 'red',
- 'text' : 'amazing',
- 'command' : dothis})
-
+ f.button = Button(f, foreground='red', text='amazing', command=dothis)
+
# and place it so that the nw corner is
# 1/2 way along the top X edge of its' parent
- f.button.place({'relx' : '0.5',
- 'rely' : '0.0',
- 'anchor' : 'nw'})
-
+ f.button.place(relx=0.5, rely=0.0, anchor=NW)
+
# allow the user to move the button SUIT-style.
f.bind('<Control-Shift-Motion>', do_motion)
diff --git a/Demo/tkinter/matt/packer-simple.py b/Demo/tkinter/matt/packer-simple.py
index 4519a72..7773cae 100644
--- a/Demo/tkinter/matt/packer-simple.py
+++ b/Demo/tkinter/matt/packer-simple.py
@@ -7,23 +7,20 @@ class Test(Frame):
def createWidgets(self):
# a hello button
- self.QUIT = Button(self, {'text': 'QUIT',
- 'fg': 'red',
- 'command': self.quit})
-
- self.QUIT.pack({'side': 'left', 'fill': 'both'})
+ self.QUIT = Button(self, text='QUIT', foreground='red',
+ command=self.quit)
+ self.QUIT.pack(side=LEFT, fill=BOTH)
+ self.hi_there = Button(self, text='Hello',
+ command=self.printit)
+ self.hi_there.pack(side=LEFT)
- self.hi_there = Button(self, {'text': 'Hello',
- 'command' : self.printit})
- self.hi_there.pack({'side': 'left'})
+ # note how Packer defaults to side=TOP
- # note how Packer defaults to {'side': 'top'}
-
- self.guy2 = Button(self, {'text': 'button 2'})
+ self.guy2 = Button(self, text='button 2')
self.guy2.pack()
- self.guy3 = Button(self, {'text': 'button 3'})
+ self.guy3 = Button(self, text='button 3')
self.guy3.pack()
def __init__(self, master=None):
diff --git a/Demo/tkinter/matt/placer-simple.py b/Demo/tkinter/matt/placer-simple.py
index 724cb97..b7cae7e 100644
--- a/Demo/tkinter/matt/placer-simple.py
+++ b/Demo/tkinter/matt/placer-simple.py
@@ -3,8 +3,7 @@ from Tkinter import *
# This is a program that tests the placer geom manager
def do_motion(event):
- app.button.place({'x' : event.x,
- 'y' : event.y})
+ app.button.place(x=event.x, y=event.y)
def dothis():
print 'calling me!'
@@ -14,27 +13,20 @@ def createWidgets(top):
# and the window containing is 400x400. We do this
# simply to show that this is possible. The rest of the
# area is inaccesssible.
- f = Frame(top, {'width' : '200',
- 'height' : '200',
- 'bg' : 'green'})
+ f = Frame(top, width=200, height=200, background='green')
# place it so the upper left hand corner of
# the frame is in the upper left corner of
# the parent
- f.place({'relx' : '0.0',
- 'rely' : '0.0'})
+ f.place(relx=0.0, rely=0.0)
# now make a button
- f.button = Button(f, {'fg' : 'red',
- 'text' : 'amazing',
- 'command' : dothis})
-
+ f.button = Button(f, foreground='red', text='amazing', command=dothis)
+
# and place it so that the nw corner is
# 1/2 way along the top X edge of its' parent
- f.button.place({'relx' : '0.5',
- 'rely' : '0.0',
- 'anchor' : 'nw'})
-
+ f.button.place(relx=0.5, rely=0.0, anchor=NW)
+
# allow the user to move the button SUIT-style.
f.bind('<Control-Shift-Motion>', do_motion)
diff --git a/Demo/tkinter/matt/pong-demo-1.py b/Demo/tkinter/matt/pong-demo-1.py
index 7d405c1..dacaa38 100644
--- a/Demo/tkinter/matt/pong-demo-1.py
+++ b/Demo/tkinter/matt/pong-demo-1.py
@@ -5,31 +5,28 @@ import string
class Pong(Frame):
def createWidgets(self):
- self.QUIT = Button(self, {'text': 'QUIT',
- 'fg': 'red',
- 'command': self.quit})
- self.QUIT.pack({'side': 'left', 'fill': 'both'})
+ self.QUIT = Button(self, text='QUIT', foreground='red',
+ command=self.quit)
+ self.QUIT.pack(side=LEFT, fill=BOTH)
## The playing field
- self.draw = Canvas(self, {"width" : "5i", "height" : "5i"})
+ self.draw = Canvas(self, width="5i", height="5i")
## The speed control for the ball
- self.speed = Scale(self, {"orient": "horiz",
- "label" : "ball speed",
- "from" : -100,
- "to" : 100})
+ self.speed = Scale(self, orient=HORIZONTAL, label="ball speed",
+ from_=-100, to=100)
- self.speed.pack({'side': 'bottom', "fill" : "x"})
+ self.speed.pack(side=BOTTOM, fill=X)
# The ball
- self.ball = self.draw.create_oval("0i", "0i", "0.10i", "0.10i", {"fill" : "red"})
+ self.ball = self.draw.create_oval("0i", "0i", "0.10i", "0.10i",
+ fill="red")
self.x = 0.05
self.y = 0.05
self.velocity_x = 0.3
self.velocity_y = 0.5
- self.draw.pack({'side': 'left'})
-
+ self.draw.pack(side=LEFT)
def moveBall(self, *args):
if (self.x > 5.0) or (self.x < 0.0):
@@ -44,8 +41,6 @@ class Pong(Frame):
self.draw.move(self.ball, `deltax` + "i", `deltay` + "i")
self.after(10, self.moveBall)
-
-
def __init__(self, master=None):
Frame.__init__(self, master)
diff --git a/Demo/tkinter/matt/printing-coords-of-items.py b/Demo/tkinter/matt/printing-coords-of-items.py
index 2440378..6400fd8 100644
--- a/Demo/tkinter/matt/printing-coords-of-items.py
+++ b/Demo/tkinter/matt/printing-coords-of-items.py
@@ -8,26 +8,23 @@ class Test(Frame):
###################################################################
def mouseDown(self, event):
# see if we're inside a dot. If we are, it
- # gets tagged as "current" for free by tk.
+ # gets tagged as CURRENT for free by tk.
- if not event.widget.find_withtag("current"):
+ if not event.widget.find_withtag(CURRENT):
# there is no dot here, so we can make one,
# and bind some interesting behavior to it.
# ------
-
# create a dot, and mark it as current
- fred = self.draw.create_oval(event.x - 10, event.y -10, event.x +10, event.y + 10,
- {"fill" : "green", "tag" : "current"})
-
- self.draw.bind(fred, "<Any-Enter>", self.mouseEnter)
- self.draw.bind(fred, "<Any-Leave>", self.mouseLeave)
-
+ fred = self.draw.create_oval(
+ event.x - 10, event.y -10, event.x +10, event.y + 10,
+ fill="green")
+ self.draw.tag_bind(fred, "<Enter>", self.mouseEnter)
+ self.draw.tag_bind(fred, "<Leave>", self.mouseLeave)
self.lastx = event.x
self.lasty = event.y
-
-
+
def mouseMove(self, event):
- self.draw.move("current", event.x - self.lastx, event.y - self.lasty)
+ self.draw.move(CURRENT, event.x - self.lastx, event.y - self.lasty)
self.lastx = event.x
self.lasty = event.y
@@ -37,23 +34,21 @@ class Test(Frame):
def mouseEnter(self, event):
# the "current" tag is applied to the object the cursor is over.
# this happens automatically.
- self.draw.itemconfig("current", {"fill" : "red"})
- print self.tk.splitlist(self.draw.coords("current"))
+ self.draw.itemconfig(CURRENT, fill="red")
+ print self.draw.coords(CURRENT)
def mouseLeave(self, event):
# the "current" tag is applied to the object the cursor is over.
# this happens automatically.
- self.draw.itemconfig("current", {"fill" : "blue"})
+ self.draw.itemconfig(CURRENT, fill="blue")
def createWidgets(self):
- self.QUIT = Button(self, {'text': 'QUIT',
- 'fg': 'red',
- 'command': self.quit})
- self.QUIT.pack({'side': 'left', 'fill': 'both'})
- self.draw = Canvas(self, {"width" : "5i", "height" : "5i"})
- self.draw.pack({'side': 'left'})
-
-
+ self.QUIT = Button(self, text='QUIT', foreground='red',
+ command=self.quit)
+ self.QUIT.pack(side=LEFT, fill=BOTH)
+ self.draw = Canvas(self, width="5i", height="5i")
+ self.draw.pack(side=LEFT)
+
Widget.bind(self.draw, "<1>", self.mouseDown)
Widget.bind(self.draw, "<B1-Motion>", self.mouseMove)
diff --git a/Demo/tkinter/matt/radiobutton-simple.py b/Demo/tkinter/matt/radiobutton-simple.py
index a94a74c..65dfe52 100644
--- a/Demo/tkinter/matt/radiobutton-simple.py
+++ b/Demo/tkinter/matt/radiobutton-simple.py
@@ -26,34 +26,30 @@ class Test(Frame):
# 'variable' is the name of the variable that all these radio buttons share
# 'value' is the value this variable takes on when the radio button is selected
# 'anchor' makes the text appear left justified (default is centered. ick)
- self.radioframe.choc = Radiobutton (self.radioframe, {"text" : "Chocolate Flavor",
- "variable" : self.flavor,
- "value" : "chocolate",
- "anchor" : "w",
- Pack : {"side" : "top", "fill" : "x"}})
-
- self.radioframe.straw = Radiobutton (self.radioframe, {"text" : "Strawberry Flavor",
- "variable" : self.flavor,
- "anchor" : "w",
- "value" : "strawberry",
- Pack : {"side" : "top", "fill" : "x"}})
-
- self.radioframe.lemon = Radiobutton (self.radioframe, {"text" : "Lemon Flavor",
- "anchor" : "w",
- "variable" : self.flavor,
- "value" : "lemon",
- Pack : {"side" : "top", "fill" : "x"}})
-
+ self.radioframe.choc = Radiobutton(
+ self.radioframe, text="Chocolate Flavor",
+ variable=self.flavor, value="chocolate",
+ anchor=W)
+ self.radioframe.choc.pack(fill=X)
+
+ self.radioframe.straw = Radiobutton(
+ self.radioframe, text="Strawberry Flavor",
+ variable=self.flavor, value="strawberry",
+ anchor=W)
+ self.radioframe.straw.pack(fill=X)
+
+ self.radioframe.lemon = Radiobutton(
+ self.radioframe, text="Lemon Flavor",
+ variable=self.flavor, value="lemon",
+ anchor=W)
+ self.radioframe.lemon.pack(fill=X)
# this is a text entry that lets you type in the name of a flavor too.
- self.entry = Entry(self, {"textvariable" : self.flavor,
- Pack : {"side" : "top", "fill" : "x"}})
- self.QUIT = Button(self, {'text': 'QUIT',
- 'fg': 'red',
- 'command': self.quit})
-
- self.QUIT.pack({'side': 'bottom', 'fill': 'both'})
-
+ self.entry = Entry(self, textvariable=self.flavor)
+ self.entry.pack(fill=X)
+ self.QUIT = Button(self, text='QUIT', foreground='red',
+ command=self.quit)
+ self.QUIT.pack(side=BOTTOM, fill=BOTH)
def __init__(self, master=None):
diff --git a/Demo/tkinter/matt/rubber-band-box-demo-1.py b/Demo/tkinter/matt/rubber-band-box-demo-1.py
index 8d382ca..5196bf7 100644
--- a/Demo/tkinter/matt/rubber-band-box-demo-1.py
+++ b/Demo/tkinter/matt/rubber-band-box-demo-1.py
@@ -5,15 +5,15 @@ class Test(Frame):
print "hi"
def createWidgets(self):
- self.QUIT = Button(self, {'text': 'QUIT',
- 'bg': 'red',
- 'fg': 'white',
- 'height' : 3,
- 'command': self.quit})
- self.QUIT.pack({'side': 'bottom', 'fill': 'both'})
+ self.QUIT = Button(self, text='QUIT',
+ background='red',
+ foreground='white',
+ height=3,
+ command=self.quit)
+ self.QUIT.pack(side=BOTTOM, fill=BOTH)
- self.canvasObject = Canvas(self, {"width" : "5i", "height" : "5i"})
- self.canvasObject.pack({'side': 'left'})
+ self.canvasObject = Canvas(self, width="5i", height="5i")
+ self.canvasObject.pack(side=LEFT)
def mouseDown(self, event):
# canvas x and y take the screen coords from the event and translate
@@ -29,7 +29,8 @@ class Test(Frame):
if (self.startx != event.x) and (self.starty != event.y) :
self.canvasObject.delete(self.rubberbandBox)
- self.rubberbandBox = self.canvasObject.create_rectangle(self.startx, self.starty, x, y)
+ self.rubberbandBox = self.canvasObject.create_rectangle(
+ self.startx, self.starty, x, y)
# this flushes the output, making sure that
# the rectangle makes it to the screen
# before the next event is handled
@@ -50,7 +51,7 @@ class Test(Frame):
Widget.bind(self.canvasObject, "<Button-1>", self.mouseDown)
Widget.bind(self.canvasObject, "<Button1-Motion>", self.mouseMotion)
Widget.bind(self.canvasObject, "<Button1-ButtonRelease>", self.mouseUp)
-
+
test = Test()
diff --git a/Demo/tkinter/matt/rubber-line-demo-1.py b/Demo/tkinter/matt/rubber-line-demo-1.py
index 8dd1070..f6d8535 100644
--- a/Demo/tkinter/matt/rubber-line-demo-1.py
+++ b/Demo/tkinter/matt/rubber-line-demo-1.py
@@ -5,15 +5,15 @@ class Test(Frame):
print "hi"
def createWidgets(self):
- self.QUIT = Button(self, {'text': 'QUIT',
- 'bg': 'red',
- 'fg': 'white',
- 'height' : 3,
- 'command': self.quit})
- self.QUIT.pack({'side': 'bottom', 'fill': 'both'})
+ self.QUIT = Button(self, text='QUIT',
+ background='red',
+ foreground='white',
+ height=3,
+ command=self.quit)
+ self.QUIT.pack(side=BOTTOM, fill=BOTH)
- self.canvasObject = Canvas(self, {"width" : "5i", "height" : "5i"})
- self.canvasObject.pack({'side': 'left'})
+ self.canvasObject = Canvas(self, width="5i", height="5i")
+ self.canvasObject.pack(side=LEFT)
def mouseDown(self, event):
# canvas x and y take the screen coords from the event and translate
@@ -29,7 +29,8 @@ class Test(Frame):
if (self.startx != event.x) and (self.starty != event.y) :
self.canvasObject.delete(self.rubberbandLine)
- self.rubberbandLine = self.canvasObject.create_line(self.startx, self.starty, x, y)
+ self.rubberbandLine = self.canvasObject.create_line(
+ self.startx, self.starty, x, y)
# this flushes the output, making sure that
# the rectangle makes it to the screen
# before the next event is handled
diff --git a/Demo/tkinter/matt/slider-demo-1.py b/Demo/tkinter/matt/slider-demo-1.py
index 0d487ab..40395df 100644
--- a/Demo/tkinter/matt/slider-demo-1.py
+++ b/Demo/tkinter/matt/slider-demo-1.py
@@ -11,25 +11,21 @@ class Test(Frame):
self.slider.set(0)
def createWidgets(self):
- self.slider = Scale(self, {"from" : 0,
- 'to': 100,
- "orient" : "horizontal",
- "length" : "3i",
- "label" : "happy slider",
- 'command' : self.print_value})
-
- self.reset = Button(self, {'text': 'reset slider',
- 'command': self.reset})
-
-
- self.QUIT = Button(self, {'text': 'QUIT',
- 'fg': 'red',
- 'command': self.quit})
-
-
- self.slider.pack({'side': 'left'})
- self.reset.pack({'side': 'left'})
- self.QUIT.pack({'side': 'left', 'fill': 'both'})
+ self.slider = Scale(self, from_=0, to=100,
+ orient=HORIZONTAL,
+ length="3i",
+ label="happy slider",
+ command=self.print_value)
+
+ self.reset = Button(self, text='reset slider',
+ command=self.reset)
+
+ self.QUIT = Button(self, text='QUIT', foreground='red',
+ command=self.quit)
+
+ self.slider.pack(side=LEFT)
+ self.reset.pack(side=LEFT)
+ self.QUIT.pack(side=LEFT, fill=BOTH)
def __init__(self, master=None):
Frame.__init__(self, master)
diff --git a/Demo/tkinter/matt/subclass-existing-widgets.py b/Demo/tkinter/matt/subclass-existing-widgets.py
index 3a0e196..e79dd5c 100644
--- a/Demo/tkinter/matt/subclass-existing-widgets.py
+++ b/Demo/tkinter/matt/subclass-existing-widgets.py
@@ -11,22 +11,18 @@ class New_Button(Button):
def createWidgets(top):
f = Frame(top)
f.pack()
- f.QUIT = Button(f, {'text': 'QUIT',
- 'fg': 'red',
- 'command': top.quit})
-
- f.QUIT.pack({'side': 'left', 'fill': 'both'})
+ f.QUIT = Button(f, text='QUIT', foreground='red', command=top.quit)
+ f.QUIT.pack(side=LEFT, fill=BOTH)
# a hello button
- f.hi_there = New_Button(f, {'text': 'Hello'})
+ f.hi_there = New_Button(f, text='Hello')
# we do this on a different line because we need to reference f.hi_there
- f.hi_there.config({'command' : f.hi_there.callback})
- f.hi_there.pack({'side': 'left'})
+ f.hi_there.config(command=f.hi_there.callback)
+ f.hi_there.pack(side=LEFT)
f.hi_there.counter = 43
-
root = Tk()
createWidgets(root)
root.mainloop()
diff --git a/Demo/tkinter/matt/two-radio-groups.py b/Demo/tkinter/matt/two-radio-groups.py
index f65c8a9..5c17333 100644
--- a/Demo/tkinter/matt/two-radio-groups.py
+++ b/Demo/tkinter/matt/two-radio-groups.py
@@ -19,29 +19,27 @@ from Tkinter import *
-def makePoliticalParties():
+def makePoliticalParties(var):
# make menu button
- Radiobutton_button = Menubutton(mBar, {'text': 'Political Party',
- 'underline': 0,
- Pack: {'side': 'left',
- 'padx': '2m'}})
+ Radiobutton_button = Menubutton(mBar, text='Political Party',
+ underline=0)
+ Radiobutton_button.pack(side=LEFT, padx='2m')
# the primary pulldown
Radiobutton_button.menu = Menu(Radiobutton_button)
- Radiobutton_button.menu.add('radiobutton', {'label': 'Republican',
- 'variable' : party,
- 'value' : 1})
+ Radiobutton_button.menu.add_radiobutton(label='Republican',
+ variable=var, value=1)
Radiobutton_button.menu.add('radiobutton', {'label': 'Democrat',
- 'variable' : party,
+ 'variable' : var,
'value' : 2})
Radiobutton_button.menu.add('radiobutton', {'label': 'Libertarian',
- 'variable' : party,
+ 'variable' : var,
'value' : 3})
- party.set(2)
+ var.set(2)
# set up a pointer from the file menubutton back to the file menu
Radiobutton_button['menu'] = Radiobutton_button.menu
@@ -49,29 +47,26 @@ def makePoliticalParties():
return Radiobutton_button
-def makeFlavors():
+def makeFlavors(var):
# make menu button
- Radiobutton_button = Menubutton(mBar, {'text': 'Flavors',
- 'underline': 0,
- Pack: {'side': 'left',
- 'padx': '2m'}})
+ Radiobutton_button = Menubutton(mBar, text='Flavors',
+ underline=0)
+ Radiobutton_button.pack(side=LEFT, padx='2m')
+
# the primary pulldown
Radiobutton_button.menu = Menu(Radiobutton_button)
- Radiobutton_button.menu.add('radiobutton', {'label': 'Strawberry',
- 'variable' : flavor,
- 'value' : 'Strawberry'})
+ Radiobutton_button.menu.add_radiobutton(label='Strawberry',
+ variable=var, value='Strawberry')
- Radiobutton_button.menu.add('radiobutton', {'label': 'Chocolate',
- 'variable' : flavor,
- 'value' : 'Chocolate'})
+ Radiobutton_button.menu.add_radiobutton(label='Chocolate',
+ variable=var, value='Chocolate')
- Radiobutton_button.menu.add('radiobutton', {'label': 'Rocky Road',
- 'variable' : flavor,
- 'value' : 'Rocky Road'})
+ Radiobutton_button.menu.add_radiobutton(label='Rocky Road',
+ variable=var, value='Rocky Road')
# choose a default
- flavor.set("Chocolate")
+ var.set("Chocolate")
# set up a pointer from the file menubutton back to the file menu
Radiobutton_button['menu'] = Radiobutton_button.menu
@@ -82,7 +77,7 @@ def makeFlavors():
def printStuff():
print "party is", party.get()
print "flavor is", flavor.get()
- print ""
+ print
#################################################
#### Main starts here ...
@@ -90,27 +85,24 @@ root = Tk()
# make a menu bar
-mBar = Frame(root, {'relief': 'raised',
- 'bd': 2,
- Pack: {'side': 'top',
- 'fill': 'x'}})
+mBar = Frame(root, relief=RAISED, borderwidth=2)
+mBar.pack(fill=X)
# make two application variables,
# one to control each radio button set
party = IntVar()
flavor = StringVar()
-Radiobutton_button = makePoliticalParties()
-Radiobutton_button2 = makeFlavors()
+Radiobutton_button = makePoliticalParties(party)
+Radiobutton_button2 = makeFlavors(flavor)
# finally, install the buttons in the menu bar.
# This allows for scanning from one menubutton to the next.
mBar.tk_menuBar(Radiobutton_button, Radiobutton_button2)
-b = Button(root, {"text": "print party and flavor",
- "command" : printStuff,
- "fg": "red"})
-b.pack({"side" : "top"})
+b = Button(root, text="print party and flavor", foreground="red",
+ command=printStuff)
+b.pack(side=TOP)
root.title('menu demo')
root.iconname('menu demo')
diff --git a/Demo/tkinter/matt/window-creation-more.py b/Demo/tkinter/matt/window-creation-more.py
index e8d4a35..492027a 100644
--- a/Demo/tkinter/matt/window-creation-more.py
+++ b/Demo/tkinter/matt/window-creation-more.py
@@ -1,6 +1,7 @@
from Tkinter import *
-# this shows how to create a new window with a button in it that can create new windows
+# this shows how to create a new window with a button in it
+# that can create new windows
class Test(Frame):
def printit(self):
@@ -8,24 +9,21 @@ class Test(Frame):
def makeWindow(self):
fred = Toplevel()
- fred.label = Button(fred, {'text': "This is window number " + `self.windownum` + "." ,
- 'command' : self.makeWindow})
+ fred.label = Button(fred,
+ text="This is window number %d." % self.windownum,
+ command=self.makeWindow)
fred.label.pack()
self.windownum = self.windownum + 1
def createWidgets(self):
- self.QUIT = Button(self, {'text': 'QUIT',
- 'fg': 'red',
- 'command': self.quit})
-
- self.QUIT.pack({'side': 'left', 'fill': 'both'})
-
+ self.QUIT = Button(self, text='QUIT', foreground='red',
+ command=self.quit)
+ self.QUIT.pack(side=LEFT, fill=BOTH)
# a hello button
- self.hi_there = Button(self, {'text': 'Make a New Window',
- 'command' : self.makeWindow})
- self.hi_there.pack({'side': 'left'})
-
+ self.hi_there = Button(self, text='Make a New Window',
+ command=self.makeWindow)
+ self.hi_there.pack(side=LEFT)
def __init__(self, master=None):
Frame.__init__(self, master)
diff --git a/Demo/tkinter/matt/window-creation-simple.py b/Demo/tkinter/matt/window-creation-simple.py
index d881abe..969fefb 100644
--- a/Demo/tkinter/matt/window-creation-simple.py
+++ b/Demo/tkinter/matt/window-creation-simple.py
@@ -8,22 +8,19 @@ class Test(Frame):
def makeWindow(self):
fred = Toplevel()
- fred.label = Label(fred, {'text': "Here's a new window",})
+ fred.label = Label(fred, text="Here's a new window")
fred.label.pack()
def createWidgets(self):
- self.QUIT = Button(self, {'text': 'QUIT',
- 'fg': 'red',
- 'command': self.quit})
+ self.QUIT = Button(self, text='QUIT', foreground='red',
+ command=self.quit)
- self.QUIT.pack({'side': 'left', 'fill': 'both'})
-
+ self.QUIT.pack(side=LEFT, fill=BOTH)
# a hello button
- self.hi_there = Button(self, {'text': 'Make a New Window',
- 'command' : self.makeWindow})
- self.hi_there.pack({'side': 'left'})
-
+ self.hi_there = Button(self, text='Make a New Window',
+ command=self.makeWindow)
+ self.hi_there.pack(side=LEFT)
def __init__(self, master=None):
Frame.__init__(self, master)
diff --git a/Demo/tkinter/matt/window-creation-w-location.py b/Demo/tkinter/matt/window-creation-w-location.py
index 8f9ad47..7958335 100644
--- a/Demo/tkinter/matt/window-creation-w-location.py
+++ b/Demo/tkinter/matt/window-creation-w-location.py
@@ -4,15 +4,15 @@ import sys
sys.path.append("/users/mjc4y/projects/python/tkinter/utils")
from TkinterUtils import *
-# this shows how to create a new window with a button in it that can create new windows
+# this shows how to create a new window with a button in it that
+# can create new windows
class Test(Frame):
def makeWindow(self, *args):
fred = Toplevel()
- fred.label = Canvas (fred, {"width" : "2i",
- "height" : "2i"})
+ fred.label = Canvas (fred, width="2i", height="2i")
fred.label.create_line("0", "0", "2i", "2i")
fred.label.create_line("0", "2i", "2i", "0")
@@ -22,14 +22,12 @@ class Test(Frame):
def createWidgets(self):
self.QUIT = QuitButton(self)
- self.QUIT.pack({'side': 'left', 'fill': 'both'})
+ self.QUIT.pack(side=LEFT, fill=BOTH)
-
- self.makeWindow = Button(self, {'text': 'Make a New Window',
- 'width' : 50,
- 'height' : 20,
- 'command' : self.makeWindow})
- self.makeWindow.pack({'side': 'left'})
+ self.makeWindow = Button(self, text='Make a New Window',
+ width=50, height=20,
+ command=self.makeWindow)
+ self.makeWindow.pack(side=LEFT)
def __init__(self, master=None):
Frame.__init__(self, master)