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authorFred Drake <fdrake@acm.org>2003-07-02 12:27:43 (GMT)
committerFred Drake <fdrake@acm.org>2003-07-02 12:27:43 (GMT)
commit2884d6de1553c0e29a7602fd68aa2ae9243bf689 (patch)
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parente2ff8be761a5c4958572d2aa6c9ee247e3c90c85 (diff)
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Fix a variety of small markup nits.
Diffstat (limited to 'Doc/dist/dist.tex')
-rw-r--r--Doc/dist/dist.tex10
1 files changed, 5 insertions, 5 deletions
diff --git a/Doc/dist/dist.tex b/Doc/dist/dist.tex
index 768b14d..dd204be 100644
--- a/Doc/dist/dist.tex
+++ b/Doc/dist/dist.tex
@@ -190,12 +190,12 @@ following glossary of common Python terms:
\file{.pyo} files). Sometimes referred to as a ``pure module.''
\item[extension module] a module written in the low-level language of
- the Python implementation: C/C++ for Python, Java for Jython.
+ the Python implementation: C/\Cpp{} for Python, Java for Jython.
Typically contained in a single dynamically loadable pre-compiled
file, e.g. a shared object (\file{.so}) file for Python extensions on
\UNIX, a DLL (given the \file{.pyd} extension) for Python extensions
on Windows, or a Java class file for Jython extensions. (Note that
- currently, the Distutils only handles C/C++ extensions for Python.)
+ currently, the Distutils only handles C/\Cpp{} extensions for Python.)
\item[package] a module that contains other modules; typically contained
in a directory in the filesystem and distinguished from other
@@ -471,16 +471,16 @@ source files: \file{.cc} and \file{.cpp} seem to be recognized by both
However, you can also include SWIG interface (\file{.i}) files in the
list; the \command{build\_ext} command knows how to deal with SWIG
extensions: it will run SWIG on the interface file and compile the
-resulting C/C++ file into your extension.
+resulting C/\Cpp{} file into your extension.
\XXX{SWIG support is rough around the edges and largely untested;
- especially SWIG support of C++ extensions! Explain in more detail
+ especially SWIG support for \Cpp{} extensions! Explain in more detail
here when the interface firms up.}
On some platforms, you can include non-source files that are processed
by the compiler and included in your extension. Currently, this just
means Windows message text (\file{.mc}) files and resource definition
-(\file{.rc}) files for Visual C++. These will be compiled to binary resource
+(\file{.rc}) files for Visual \Cpp. These will be compiled to binary resource
(\file{.res}) files and linked into the executable.