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author | Brett Cannon <bcannon@gmail.com> | 2011-02-03 22:01:54 (GMT) |
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committer | Brett Cannon <bcannon@gmail.com> | 2011-02-03 22:01:54 (GMT) |
commit | 8045d9781937d022dd8b0e078c84a8c439343e43 (patch) | |
tree | ea83093307a4ae9a260f8903317d8bef990bfc1f /Doc/howto/pyporting.rst | |
parent | 6153604bc700d06c6a280643743c547db7d0d4f6 (diff) | |
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Add a HOWTO on how to port from Python 2 to Python 3.
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-rw-r--r-- | Doc/howto/pyporting.rst | 581 |
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diff --git a/Doc/howto/pyporting.rst b/Doc/howto/pyporting.rst new file mode 100644 index 0000000..77de93e --- /dev/null +++ b/Doc/howto/pyporting.rst @@ -0,0 +1,581 @@ +.. _pyporting-howto: + +********************************* +Porting Python 2 Code to Python 3 +********************************* + +:author: Brett Cannon + +.. topic:: Abstract + + With Python 3 being the future of Python while Python 2 is still in active + use, it is good to have your project available for both major releases of + Python. This guide is meant to help you choose which strategy works best + for your project to support both Python 2 & 3 along with how to execute + that strategy. + + If you are looking to port an extension module instead of pure Python code, + please see http://docs.python.org/py3k/howto/cporting.html . + + +Choosing a Strategy +=================== +When a project makes the decision that it's time to support both Python 2 & 3, +a decision needs to be made as to how to go about accomplishing that goal. +Which strategy goes with will depend on how large the project's existing +codebase is and how much divergence you want from your Python 2 codebase from +your Python 3 one (e.g., starting a new version with Python 3). + +If your project is brand-new or does not have a large codebase, then you may +want to consider writing/porting :ref:`all of your code for Python 3 +and use 3to2 <use_3to2>` to port your code for Python 2. + +If your project has a pre-existing Python 2 codebase and you would like Python +3 support to start off a new branch or version of your project, then you will +most likely want to :ref:`port using 2to3 <use_2to3>`. This will allow you port +your Python 2 code to Python 3 in a semi-automated fashion and begin to +maintain it separately from your Python 2 code. This approach can also work if +your codebase is small and/or simple enough for the translation to occur +quickly. + +Finally, if you want to maintain Python 2 and Python 3 versions of your project +simultaneously and with no differences, then you can write :ref:`Python 2/3 +source-compatible code <use_same_source>`. While the code is not quite as +idiomatic as it would be written just for Python 3 or automating the port from +Python 2, it does makes it easier to continue to do rapid development +regardless of what major version of Python you are developing against at the +time. + +Regardless of which approach you choose, porting is probably not as hard or +time-consuming as you might initially think. You can also tackle the problem +piece-meal as a good portion of porting is simply updating your code to follow +current best practices in a Python 2/3 compatible way. + + +Universal Bits of Advice +------------------------ +Regardless of what strategy you pick, there are a few things you should +consider. + +One is make sure you have a robust test suite. You need to make sure everything +continues to work, just like when you support a new minor version of Python. +This means making sure your test suite is thorough and is ported properly +between Python 2 & 3. You will also most likely want to use something like tox_ +to automate testing between both a Python 2 and Python 3 VM. + +Two, once your project has Python 3 support, make sure to add the proper +classifier on the Cheeseshop_ (PyPI_). To have your project listed as Python 3 +compatible it must have the +`Python 3 classifier <http://pypi.python.org/pypi?:action=browse&c=533>`_ +(from +http://techspot.zzzeek.org/2011/01/24/zzzeek-s-guide-to-python-3-porting/):: + + setup( + name='Your Library', + version='1.0', + classifiers=[ + # make sure to use :: Python *and* :: Python :: 3 so + # that pypi can list the package on the python 3 page + 'Programming Language :: Python', + 'Programming Language :: Python :: 3' + ], + packages=['yourlibrary'], + # make sure to add custom_fixers to the MANIFEST.in + include_package_data=True, + # ... + ) + + +Doing so will cause your project to show up in the +`Python 3 packages list +<http://pypi.python.org/pypi?:action=browse&c=533&show=all>`_. You will know +you set the classifier properly as visiting your project page on the Cheeseshop +will show a Python 3 logo in the upper-left corner of the page. + +Three, the six_ project provides a library which helps iron out differences +between Python 2 & 3. If you find there is a sticky point that is a continual +point of contention in your translation or maintenance of code, consider using +a source-compatible solution relying on six. If you have to create your own +Python 2/3 compatible solution, you can use ``sys.version_info[0] >= 3`` as a +guard. + +Four, read all the approaches. Just because some bit of advice applies to one +approach more than another doesn't mean that some advice doesn't apply to other +strategies. + +Five, drop support for older Python versions if possible. While not a +requirement, `Python 2.5`_) introduced a lot of useful syntax and libraries +which have become idiomatic in Python 3. `Python 2.6`_ introduced future +statements which makes compatibility much easier if you are going from Python 2 +to 3. +`Python 2.7`_ continues the trend in the stdlib. So choose the newest version +of Python for which you believe you believe can be your minimum support version +and work from there. + + +.. _tox: http://codespeak.net/tox/ +.. _Cheeseshop: +.. _PyPI: http://pypi.python.org/ +.. _six: http://packages.python.org/six +.. _Python 2.7: http://www.python.org/2.7.x +.. _Python 2.6: http://www.python.org/2.6.x +.. _Python 2.5: http://www.python.org/2.5.x +.. _Python 2.4: http://www.python.org/2.4.x + + +.. _use_3to2: + +Python 3 and 3to2 +================= +If you are starting a new project or your codebase is small enough, you may +want to consider writing your code for Python 3 and backporting to Python 2 +using 3to2_. Thanks to Python 3 being more strict about things than Python 2 +(e.g., bytes vs. strings), the source translation can be easier and more +straightforward than from Python 2 to 3. Plus it gives you more direct +experience developing in Python 3 which, since it is the future of Python, is a +good thing long-term. + +A drawback of this approach is that 3to2 is a third-party project. This means +that the Python core developers (and thus this guide) can make no promises +about how well 3to2 works at any time. There is nothing to suggest, though, +that 3to2 is not a high-quality project. + + +.. _3to2: https://bitbucket.org/amentajo/lib3to2/overview + + +.. _use_2to3: + +Python 2 and 2to3 +================= +Included with Python since 2.6, 2to3_ tool (and :mod:`lib2to3` module) helps +with porting Python 2 to Python 3 by performing various source translations. +This is a perfect solution for projects which wish to branch their Python 3 +code from their Python 2 codebase and maintain them as independent codebases. +You can even begin preparing to use this approach today by writing +future-compatible Python code which works cleanly in Python 2 in conjunction +with 2to3; all steps outlined below will work with Python 2 code up to the +point when the actual use of 2to3 occurs. + +Use of 2to3 as an on-demand translation step at install time is also possible, +preventing the need to maintain a separate Python 3 codebase, but this approach +does come with some drawbacks. While users will only have to pay the +translation cost once at installation, you as a developer will need to pay the +cost regularly during development. If your codebase is sufficiently large +enough then the translation step ends up acting like a compilation step, +robbing you of the rapid development process you are used to with Python. +Obviously the time required to translate a project will vary, so do an +experimental translation just to see how long it takes to evaluate whether you +prefer this approach compared to using :ref:`use_same_source` or simply keeping +a separate Python 3 codebase. + +Below are the typical steps taken by a project which uses a 2to3-based approach +to supporting Python 2 & 3. + + +Support Python 2.7 +------------------ +As a first step, make sure that your project is compatible with `Python 2.7`_. +This is just good to do as Python 2.7 is the last release of Python 2 and thus +will be used for a rather long time. It also allows for use of the ``-3`` flag +to Python to help discover places in your code which 2to3 cannot handle but are +known to cause issues. + +Try to Support Python 2.6 and Newer Only +---------------------------------------- +While not possible for all projects, if you can support `Python 2.6`_ and newer +**only**, your life will be much easier. Various future statements, stdlib +additions, etc. exist only in Python 2.6 and later which greatly assist in +porting to Python 3. But if you project must keep support for `Python 2.5`_ (or +even `Python 2.4`_) then it is still possible to port to Python 3. + +Below are the benefits you gain if you only have to support Python 2.6 and +newer. Some of these options are personal choice while others are +**strongly** recommended (the ones that are more for personal choice are +labeled as such). If you continue to support older versions of Python then you +at least need to watch out for situations that these solutions fix. + + +``from __future__ import division`` +''''''''''''''''''''''''''''''''''' +While the exact same outcome can be had by using the ``-Qnew`` argument to +Python, using this future statement lifts the requirement that your users use +the flag to get the expected behavior of division in Python 3 (e.g., ``1/2 == +0.5; 1//2 == 0``). + + +``from __future__ import absolute_imports`` +''''''''''''''''''''''''''''''''''''''''''' +Implicit relative imports (e.g., importing ``spam.bacon`` from within +``spam.eggs`` with the statement ``import bacon``) does not work in Python 3. +This future statement moves away from that and allows the use of explicit +relative imports (e.g., ``from . import bacon``). + + +``from __future__ import print_function`` +''''''''''''''''''''''''''''''''''''''''' +This is a personal choice. 2to3 handles the translation from the print +statement to the print function rather well so this is an optional step. This +future statement does help, though, with getting used to typing +``print('Hello, World')`` instead of ``print 'Hello, World'``. + + +``from __future__ import unicode_literals`` +''''''''''''''''''''''''''''''''''''''''''' +Another personal choice. You can always mark what you want to be a (unicode) +string with a ``u`` prefix to get the same effect. But regardless of whether +you use this future statement or not, you **must** make sure you know exactly +which Python 2 strings you want to be bytes, and which are to be strings. This +means you should, **at minimum** mark all strings that are meant to be text +strings with a ``u`` prefix if you do not use this future statement. + + +Bytes literals +'''''''''''''' +This is a **very** important one. The ability to prefix Python 2 strings that +are meant to contain bytes with a ``b`` prefix help to very clearly delineate +what is and is not a Python 3 string. When you run 2to3 on code, all Python 2 +strings become Python 3 strings **unless** they are prefixed with ``b``. + +There are some differences between byte literals in Python 2 and those in +Python 3 thanks to the bytes type just being an alias to ``str`` in Python 2. +Probably the biggest "gotcha" is that indexing results in different values. In +Python 2, the value of ``b'py'[1]`` is ``'y'``, while in Python 3 it's ``121``. +You can avoid this disparity by always slicing at the size of a single element: +``b'py'[1:2]`` is ``'y'`` in Python 2 and ``b'y'`` in Python 3 (i.e., close +enough). + +You cannot concatenate bytes and strings in Python 3. But since in Python +2 has bytes aliased to ``str``, it will succeed: ``b'a' + u'b'`` works in +Python 2, but ``b'a' + 'b'`` in Python 3 is a :exc:`TypeError`. A similar issue +also comes about when doing comparisons between bytes and strings. + + +:mod:`io` Module +'''''''''''''''' +The built-in ``open()`` function in Python 2 always returns a Python 2 string, +not a unicode string. This is problematic as Python 3's :func:`open` returns a +string if a file is not opened as binary and bytes if it is. + +To help with compatibility, use :func:`io.open` instead of the built-in +``open()``. Since :func:`io.open` is essentially the same function in both +Python 2 and Python 3 it will help iron out any issues that might arise. + + +Handle Common "Gotchas" +----------------------- +There are a few things that just consistently come up as sticking points for +people which 2to3 cannot handle automatically or can easily be done in Python 2 +to help modernize your code. + + +Subclass ``object`` +''''''''''''''''''' +New-style classes have been around since Python 2.2. You need to make sure you +are subclassing from ``object`` to avoid odd edge cases involving method +resolution order, etc. This continues to be totally valid in Python 3 (although +unneeded as all classes implicitly inherit from ``object``). + + +Deal With the Bytes/String Dichotomy +'''''''''''''''''''''''''''''''''''' +One of the biggest issues people have when porting code to Python 3 is handling +the bytes/string dichotomy. Because Python 2 allowed the ``str`` type to hold +textual data, people have over the years been rather loose in their delineation +of what ``str`` instances held text compared to bytes. In Python 3 you cannot +be so care-free anymore and need to properly handle the difference. The key +handling this issue to to make sure that **every** string literal in your +Python 2 code is either syntactically of functionally marked as either bytes or +text data. After this is done you then need to make sure your APIs are designed +to either handle a specific type or made to be properly polymorphic. + + +Mark Up Python 2 String Literals +******************************** + +First thing you must do is designate every single string literal in Python 2 +as either textual or bytes data. If you are only supporting Python 2.6 or +newer, this can be accomplished by marking bytes literals with a ``b`` prefix +and then designating textual data with a ``u`` prefix or using the +``unicode_literals`` future statement. + +If your project supports versions of Python pre-dating 2.6, then you should use +the six_ project and its ``b()`` function to denote bytes literals. For text +literals you can either use six's ``u()`` function or use a ``u`` prefix. + + +Decide what APIs Will Accept +**************************** +In Python 2 it was very easy to accidentally create an API that accepted both +bytes and textual data. But in Python 3, thanks to the more strict handling of +disparate types, this loose usage of bytes and text together tends to fail. + +Take the dict ``{b'a': 'bytes', u'a': 'text'}`` in Python 2.6. It creates the +dict ``{u'a': 'text'}`` since ``b'a' == u'a'``. But in Python 3 the equivalent +dict creates ``{b'a': 'bytes', 'a': 'text'}``, i.e., no lost data. Similar +issues can crop up when transitioning Python 2 code to Python 3. + +This means you need to choose what an API is going to accept and create and +consistently stick to that API in both Python 2 and 3. + + +``__str__()``/``__unicode__()`` +''''''''''''''''''''''''''''''' +In Python 2, objects can specify both a string and unicode representation of +themselves. In Python 3, though, there is only a string representation. This +becomes an issue as people can inadvertantly do things in their ``__str__()`` +methods which have unpredictable results (e.g., infinite recursion if you +happen to use the ``unicode(self).encode('utf8')`` idiom as the body of your +``__str__()`` method). + +There are two ways to solve this issue. One is to use a custom 2to3 fixer. The +blog post at http://lucumr.pocoo.org/2011/1/22/forwards-compatible-python/ +specifies how to do this. That will allow 2to3 to change all instances of ``def +__unicode(self): ...`` to ``def __str__(self): ...``. This does require you +define your ``__str__()`` method in Python 2 before your ``__unicode__()`` +method. + +The other option is to use a mixin class. This allows you to only define a +``__unicode__()`` method for your class and let the mixin derive +``__str__()`` for you (code from +http://lucumr.pocoo.org/2011/1/22/forwards-compatible-python/):: + + import sys + + class UnicodeMixin(object): + + """Mixin class to handle defining the proper __str__/__unicode__ + methods in Python 2 or 3.""" + + if sys.version_info[0] >= 3: # Python 3 + def __str__(self): + return self.__unicode__() + else: # Python 2 + def __str__(self): + return self.__unicode__().encode('utf8') + + + class Spam(UnicodeMixin): + + def __unicode__(self): + return u'spam-spam-bacon-spam' # 2to3 will remove the 'u' prefix + + +Specify when opening a file as binary +''''''''''''''''''''''''''''''''''''' +Unless you have been working on Windows, there is a chance you have not always +bothered to add the ``b`` mode when opening a file (e.g., `` + + +Use :func:``codecs.open()`` +''''''''''''''''''''''''''' +If you are not able to limit your Python 2 compatibility to 2.6 or newer (and +thus get to use :func:`io.open`), then you should make sure you use +:func:`codecs.open` over the built-in ``open()`` function. This will make sure +that you get back unicode strings in Python 2 when reading in text and an +instance of ``str`` when dealing with bytes. + + +Don't Index on Exceptions +''''''''''''''''''''''''' +In Python 2, the following worked:: + + >>> exc = Exception(1, 2, 3) + >>> exc.args[1] + 2 + >>> exc[1] # Python 2 only! + 2 + +But in Python 3, indexing directly off of an exception is an error. You need to +make sure to only index on :attr:`BaseException.args` attribute which is a +sequence containing all arguments passed to the :meth:`__init__` method. + +Even better is to use documented attributes the exception provides. + + +Don't use ``__getslice__`` & Friends +'''''''''''''''''''''''''''''''''''' +Been deprecated for a while, but Python 3 finally drops support for +``__getslice__()``, etc. Move completely over to :meth:`__getitem__` and +friends. + + +Stop Using :mod:`doctest` +''''''''''''''''''''''''' +While 2to3 tries to port doctests properly, it's a rather tough thing to do. It +is probably best to simply convert your critical doctests to :mod:`unittest`. + + +Eliminate ``-3`` Warnings +------------------------- +When you run your application's test suite, run it using the ``-3`` flag passed +to Python. This will cause various warnings to be raised during execution about +things that 2to3 cannot handle automatically (e.g., modules that have been +removed). Try to eliminate those warnings to make your code even more portable +to Python 3. + + +Run 2to3 +-------- +Once you have made your Python 2 code future-compatible with Python 3, it's +time to use 2to3_ to actually port your code. + + +Manually +'''''''' +To manually convert source code using 2to3_, you use the ``2to3`` script that +is installed with Python 2.6 and later.:: + + 2to3 <directory or file to convert> + +This will cause 2to3 to write out a diff with all of the fixers applied for the +converted source code. If you would like 2to3 to go ahead and apply the changes +you can pass it the ``-w`` flag:: + + 2to3 -w <stuff to convert> + +There are other flags available to control exactly which fixers are applied, +etc. + + +During Installation +''''''''''''''''''' +When a user installs your project for Python 3, you can have either +:mod:`distutils` or Distribute_ run 2to3_ on your behalf. +For distutils, use the following idiom:: + + try: # Python 3 + from distutils.command.build_py import build_py_2to3 as build_py + except ImportError: # Python 2 + from distutils.command.build_py import build_py + + setup(cmdclass = {'build_py':build_py}, + # ... + ) + +For Distribute:: + + setup(use_2to3=True, + # ... + ) + +This will allow you to not have to distribute a separate Python 3 version of +your project. It does require, though, that when you perform development that +you at least build your project and use the built Python 3 source for testing. + + +Verify & Test +------------- +At this point you should (hopefully) have your project converted in such a way +that it works in Python 3. Verify it by running your unit tests and making sure +nothing has gone awry. If you miss something then figure out how to fix it in +Python 3, backport to your Python 2 code, and run your code through 2to3 again +to verify the fix transforms properly. + + +.. _2to3: http://docs.python.org/py3k/library/2to3.html +.. _Distribute: http://packages.python.org/distribute/ + + +.. _use_same_source: + +Python 2/3 Compatible Source +============================ +While it may seem counter-intuitive, you can write Python code which is +source-compatible between Python 2 & 3. It does lead to code that is not +entirely idiomatic Python (e.g., having to extract the currently raised +exception from ``sys.exc_info()[1]``), but it can be run under Python 2 +**and** Python 3 without using 2to3_ as a translation step. This allows you to +continue to have a rapid development process regardless of whether you are +developing under Python 2 or Python 3. Whether this approach or using +:ref:`use_2to3` works best for you will be a per-project decision. + +To get a complete idea of what issues you will need to deal with, see the +`What's New in Python 3.0`_. Others have reorganized the data in other formats +such as http://docs.pythonsprints.com/python3_porting/py-porting.html . + +The following are some steps to take to try to support both Python 2 & 3 from +the same source code. + + +.. _What's New in Python 3.0: http://docs.python.org/release/3.0/whatsnew/3.0.html + + +Follow The Steps for Using 2to3_ (sans 2to3) +-------------------------------------------- +All of the steps outlined in how to +:ref:`port Python 2 code with 2to3 <use_2to3>` apply +to creating a Python 2/3 codebase. This includes trying only support Python 2.6 +or newer (the :mod:`__future__` statements work in Python 3 without issue), +eliminating warnings that are triggered by ``-3``, etc. + +Essentially you should cover all of the steps short of running 2to3 itself. + + +Use six_ +-------- +The six_ project contains many things to help you write portable Python code. +You should make sure to read its documentation from beginning to end and use +any and all features it provides. That way you will minimize any mistakes you +might make in writing cross-version code. + + +Capturing the Currently Raised Exception +---------------------------------------- +One change between Python 2 and 3 that will require changing how you code is +accessing the currently raised exception. In Python 2 the syntax to access the +current exception is:: + + try: + raise Exception() + except Exception, exc: + # Current exception is 'exc' + pass + +This syntax changed in Python 3 to:: + + try: + raise Exception() + except Exception as exc: + # Current exception is 'exc' + pass + +Because of this syntax change you must change to capturing the current +exception to:: + + try: + raise Exception() + except Exception: + import sys + exc = sys.exc_info()[1] + # Current exception is 'exc' + pass + +You can get more information about the raised exception from +:func:`sys.exc_info` than simply the current exception instance, but you most +likely don't need it. One very key point to understand, though, is **do not +save the traceback to a variable without deleting it**! Because tracebacks +contain references to the current executing frame you will inadvertently create +a circular reference, prevent everything in the frame from being garbage +collected. This can be a massive memory leak if you are not careful. Simply +index into the returned value from :func:`sys.version_info` instead of +assigning the tuple it returns to a variable. + + +Other Resources +=============== +The authors of the following blogs posts and wiki pages deserve special thanks +for making public their tips for porting Python 2 code to Python 3 (and thus +helping provide information for this document): + +* http://docs.pythonsprints.com/python3_porting/py-porting.html +* http://techspot.zzzeek.org/2011/01/24/zzzeek-s-guide-to-python-3-porting/ +* http://dabeaz.blogspot.com/2011/01/porting-py65-and-my-superboard-to.html +* http://lucumr.pocoo.org/2011/1/22/forwards-compatible-python/ +* http://lucumr.pocoo.org/2010/2/11/porting-to-python-3-a-guide/ +* http://wiki.python.org/moin/PortingPythonToPy3k + +If you feel there is something missing from this document that should be added, +please email the python-porting_ mailing list. + +.. _python-porting: http://mail.python.org/mailman/listinfo/python-porting |