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authorFred Drake <fdrake@acm.org>2000-10-14 04:53:31 (GMT)
committerFred Drake <fdrake@acm.org>2000-10-14 04:53:31 (GMT)
commit658865c370bbf8bb3081cc0489fc2ed818dab92a (patch)
tree82041e42d8df15096bc71b93f6d9d2471be28753 /Doc/mac/libframework.tex
parentf459a09e9a1541b3540b8699cd837d82740e3b36 (diff)
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Chris Barker <cbarker@jps.net>:
Added summary of the strengths and weaknesses of the FrameWork module and fixed some typos.
Diffstat (limited to 'Doc/mac/libframework.tex')
-rw-r--r--Doc/mac/libframework.tex27
1 files changed, 20 insertions, 7 deletions
diff --git a/Doc/mac/libframework.tex b/Doc/mac/libframework.tex
index 31f8a47..8723d73 100644
--- a/Doc/mac/libframework.tex
+++ b/Doc/mac/libframework.tex
@@ -18,7 +18,20 @@ handling.
The \module{FrameWork} is still very much work-in-progress, and the
documentation describes only the most important functionality, and not
in the most logical manner at that. Examine the source or the examples
-for more details.
+for more details. The following are some comments posted on the
+MacPython newsgroup about the strengths and limitations of
+\module{FrameWork}:
+
+\begin{quotation}
+The strong point of \module{FrameWork} is that it allows you to break
+into the control-flow at many different places. \refmodule{W}, for
+instance, uses a different way to enable/disable menus and that plugs
+right in leaving the rest intact. The weak points of
+\module{FrameWork} are that it has no abstract command interface (but
+that shouldn't be difficult), that it's dialog support is minimal and
+that it's control/toolbar support is non-existent.
+\end{quotation}
+
The \module{FrameWork} module defines the following functions:
@@ -42,13 +55,13 @@ at the end).
\end{funcdesc}
\begin{funcdesc}{MenuItem}{menu, title\optional{, shortcut, callback}}
-Create a menu item object. The arguments are the menu to crate the
-item it, the item title string and optionally the keyboard shortcut
+Create a menu item object. The arguments are the menu to create, the
+item item title string and optionally the keyboard shortcut
and a callback routine. The callback is called with the arguments
menu-id, item number within menu (1-based), current front window and
the event record.
-In stead of a callable object the callback can also be a string. In
+Instead of a callable object the callback can also be a string. In
this case menu selection causes the lookup of a method in the topmost
window and the application. The method name is the callback string
with \code{'domenu_'} prepended.
@@ -79,8 +92,8 @@ Creates a modeless dialog window.
Return a \code{(\var{left}, \var{top}, \var{right}, \var{bottom})}
tuple suitable for creation of a window of given width and height. The
window will be staggered with respect to previous windows, and an
-attempt is made to keep the whole window on-screen. The window will
-however always be exact the size given, so parts may be offscreen.
+attempt is made to keep the whole window on-screen. However, the window will
+however always be the exact size given, so parts may be offscreen.
\end{funcdesc}
\begin{funcdesc}{setwatchcursor}{}
@@ -266,7 +279,7 @@ it returns the correct number or \code{None}.
\begin{methoddesc}[ScrolledWindow]{do_activate}{onoff, event}
Takes care of dimming/highlighting scrollbars when a window becomes
-frontmost vv. If you override this method call this one at the end of
+frontmost. If you override this method, call this one at the end of
your method.
\end{methoddesc}