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author | Georg Brandl <georg@python.org> | 2007-08-15 14:27:07 (GMT) |
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committer | Georg Brandl <georg@python.org> | 2007-08-15 14:27:07 (GMT) |
commit | 739c01d47b9118d04e5722333f0e6b4d0c8bdd9e (patch) | |
tree | f82b450d291927fc1758b96d981aa0610947b529 /Doc/tut/tut.tex | |
parent | 2d1649094402ef393ea2b128ba2c08c3937e6b93 (diff) | |
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diff --git a/Doc/tut/tut.tex b/Doc/tut/tut.tex deleted file mode 100644 index b39cd47..0000000 --- a/Doc/tut/tut.tex +++ /dev/null @@ -1,5935 +0,0 @@ -\documentclass{manual} -\usepackage[T1]{fontenc} -\usepackage{textcomp} - -% Things to do: -% Should really move the Python startup file info to an appendix - -\title{Python Tutorial} - -\input{boilerplate} - -\makeindex - -\begin{document} - -\maketitle - -\ifhtml -\chapter*{Front Matter\label{front}} -\fi - -\input{copyright} - -\begin{abstract} - -\noindent -Python is an easy to learn, powerful programming language. It has -efficient high-level data structures and a simple but effective -approach to object-oriented programming. Python's elegant syntax and -dynamic typing, together with its interpreted nature, make it an ideal -language for scripting and rapid application development in many areas -on most platforms. - -The Python interpreter and the extensive standard library are freely -available in source or binary form for all major platforms from the -Python Web site, \url{http://www.python.org/}, and may be freely -distributed. The same site also contains distributions of and -pointers to many free third party Python modules, programs and tools, -and additional documentation. - -The Python interpreter is easily extended with new functions and data -types implemented in C or \Cpp{} (or other languages callable from C). -Python is also suitable as an extension language for customizable -applications. - -This tutorial introduces the reader informally to the basic concepts -and features of the Python language and system. It helps to have a -Python interpreter handy for hands-on experience, but all examples are -self-contained, so the tutorial can be read off-line as well. - -For a description of standard objects and modules, see the -\citetitle[../lib/lib.html]{Python Library Reference} document. The -\citetitle[../ref/ref.html]{Python Reference Manual} gives a more -formal definition of the language. To write extensions in C or -\Cpp, read \citetitle[../ext/ext.html]{Extending and Embedding the -Python Interpreter} and \citetitle[../api/api.html]{Python/C API -Reference}. There are also several books covering Python in depth. - -This tutorial does not attempt to be comprehensive and cover every -single feature, or even every commonly used feature. Instead, it -introduces many of Python's most noteworthy features, and will give -you a good idea of the language's flavor and style. After reading it, -you will be able to read and write Python modules and programs, and -you will be ready to learn more about the various Python library -modules described in the \citetitle[../lib/lib.html]{Python Library -Reference}. - -\end{abstract} - -\tableofcontents - - -\chapter{Whetting Your Appetite \label{intro}} - -If you do much work on computers, eventually you find that there's -some task you'd like to automate. For example, you may wish to -perform a search-and-replace over a large number of text files, or -rename and rearrange a bunch of photo files in a complicated way. -Perhaps you'd like to write a small custom database, or a specialized -GUI application, or a simple game. - -If you're a professional software developer, you may have to work with -several C/\Cpp/Java libraries but find the usual -write/compile/test/re-compile cycle is too slow. Perhaps you're -writing a test suite for such a library and find writing the testing -code a tedious task. Or maybe you've written a program that could use -an extension language, and you don't want to design and implement a -whole new language for your application. - -Python is just the language for you. - -You could write a {\UNIX} shell script or Windows batch files for some -of these tasks, but shell scripts are best at moving around files and -changing text data, not well-suited for GUI applications or games. -You could write a C/{\Cpp}/Java program, but it can take a lot of -development time to get even a first-draft program. Python is simpler -to use, available on Windows, MacOS X, and {\UNIX} operating systems, -and will help you get the job done more quickly. - -Python is simple to use, but it is a real programming language, -offering much more structure and support for large programs than shell -scripts or batch files can offer. On the other hand, Python also -offers much more error checking than C, and, being a -\emph{very-high-level language}, it has high-level data types built -in, such as flexible arrays and dictionaries. Because of its more -general data types Python is applicable to a much larger problem -domain than Awk or even Perl, yet many things are at -least as easy in Python as in those languages. - -Python allows you to split your program into modules that can be -reused in other Python programs. It comes with a large collection of -standard modules that you can use as the basis of your programs --- or -as examples to start learning to program in Python. Some of these -modules provide things like file I/O, system calls, -sockets, and even interfaces to graphical user interface toolkits like Tk. - -Python is an interpreted language, which can save you considerable time -during program development because no compilation and linking is -necessary. The interpreter can be used interactively, which makes it -easy to experiment with features of the language, to write throw-away -programs, or to test functions during bottom-up program development. -It is also a handy desk calculator. - -Python enables programs to be written compactly and readably. Programs -written in Python are typically much shorter than equivalent C, -\Cpp{}, or Java programs, for several reasons: -\begin{itemize} -\item -the high-level data types allow you to express complex operations in a -single statement; -\item -statement grouping is done by indentation instead of beginning and ending -brackets; -\item -no variable or argument declarations are necessary. -\end{itemize} - -Python is \emph{extensible}: if you know how to program in C it is easy -to add a new built-in function or module to the interpreter, either to -perform critical operations at maximum speed, or to link Python -programs to libraries that may only be available in binary form (such -as a vendor-specific graphics library). Once you are really hooked, -you can link the Python interpreter into an application written in C -and use it as an extension or command language for that application. - -By the way, the language is named after the BBC show ``Monty Python's -Flying Circus'' and has nothing to do with nasty reptiles. Making -references to Monty Python skits in documentation is not only allowed, -it is encouraged! - -%\section{Where From Here \label{where}} - -Now that you are all excited about Python, you'll want to examine it -in some more detail. Since the best way to learn a language is -to use it, the tutorial invites you to play with the Python interpreter -as you read. - -In the next chapter, the mechanics of using the interpreter are -explained. This is rather mundane information, but essential for -trying out the examples shown later. - -The rest of the tutorial introduces various features of the Python -language and system through examples, beginning with simple -expressions, statements and data types, through functions and modules, -and finally touching upon advanced concepts like exceptions -and user-defined classes. - -\chapter{Using the Python Interpreter \label{using}} - -\section{Invoking the Interpreter \label{invoking}} - -The Python interpreter is usually installed as -\file{/usr/local/bin/python} on those machines where it is available; -putting \file{/usr/local/bin} in your \UNIX{} shell's search path -makes it possible to start it by typing the command - -\begin{verbatim} -python -\end{verbatim} - -to the shell. Since the choice of the directory where the interpreter -lives is an installation option, other places are possible; check with -your local Python guru or system administrator. (E.g., -\file{/usr/local/python} is a popular alternative location.) - -On Windows machines, the Python installation is usually placed in -\file{C:\e Python30}, though you can change this when you're running -the installer. To add this directory to your path, -you can type the following command into the command prompt in a DOS box: - -\begin{verbatim} -set path=%path%;C:\python30 -\end{verbatim} - - -Typing an end-of-file character (\kbd{Control-D} on \UNIX, -\kbd{Control-Z} on Windows) at the primary prompt causes the -interpreter to exit with a zero exit status. If that doesn't work, -you can exit the interpreter by typing the following commands: -\samp{import sys; sys.exit()}. - -The interpreter's line-editing features usually aren't very -sophisticated. On \UNIX, whoever installed the interpreter may have -enabled support for the GNU readline library, which adds more -elaborate interactive editing and history features. Perhaps the -quickest check to see whether command line editing is supported is -typing Control-P to the first Python prompt you get. If it beeps, you -have command line editing; see Appendix \ref{interacting} for an -introduction to the keys. If nothing appears to happen, or if -\code{\^P} is echoed, command line editing isn't available; you'll -only be able to use backspace to remove characters from the current -line. - -The interpreter operates somewhat like the \UNIX{} shell: when called -with standard input connected to a tty device, it reads and executes -commands interactively; when called with a file name argument or with -a file as standard input, it reads and executes a \emph{script} from -that file. - -A second way of starting the interpreter is -\samp{\program{python} \programopt{-c} \var{command} [arg] ...}, which -executes the statement(s) in \var{command}, analogous to the shell's -\programopt{-c} option. Since Python statements often contain spaces -or other characters that are special to the shell, it is best to quote -\var{command} in its entirety with double quotes. - -Some Python modules are also useful as scripts. These can be invoked using -\samp{\program{python} \programopt{-m} \var{module} [arg] ...}, which -executes the source file for \var{module} as if you had spelled out its -full name on the command line. - -Note that there is a difference between \samp{python file} and -\samp{python <file}. In the latter case, input requests from the -program, such as calling \code{sys.stdin.read()}, are -satisfied from \emph{file}. Since this file has already been read -until the end by the parser before the program starts executing, the -program will encounter end-of-file immediately. In the former case -(which is usually what you want) they are satisfied from whatever file -or device is connected to standard input of the Python interpreter. - -When a script file is used, it is sometimes useful to be able to run -the script and enter interactive mode afterwards. This can be done by -passing \programopt{-i} before the script. (This does not work if the -script is read from standard input, for the same reason as explained -in the previous paragraph.) - -\subsection{Argument Passing \label{argPassing}} - -When known to the interpreter, the script name and additional -arguments thereafter are passed to the script in the variable -\code{sys.argv}, which is a list of strings. Its length is at least -one; when no script and no arguments are given, \code{sys.argv[0]} is -an empty string. When the script name is given as \code{'-'} (meaning -standard input), \code{sys.argv[0]} is set to \code{'-'}. When -\programopt{-c} \var{command} is used, \code{sys.argv[0]} is set to -\code{'-c'}. When \programopt{-m} \var{module} is used, \code{sys.argv[0]} -is set to the full name of the located module. Options found after -\programopt{-c} \var{command} or \programopt{-m} \var{module} are not consumed -by the Python interpreter's option processing but left in \code{sys.argv} for -the command or module to handle. - -\subsection{Interactive Mode \label{interactive}} - -When commands are read from a tty, the interpreter is said to be in -\emph{interactive mode}. In this mode it prompts for the next command -with the \emph{primary prompt}, usually three greater-than signs -(\samp{>>>~}); for continuation lines it prompts with the -\emph{secondary prompt}, by default three dots (\samp{...~}). -The interpreter prints a welcome message stating its version number -and a copyright notice before printing the first prompt: - -\begin{verbatim} -python -Python 1.5.2b2 (#1, Feb 28 1999, 00:02:06) [GCC 2.8.1] on sunos5 -Copyright 1991-1995 Stichting Mathematisch Centrum, Amsterdam ->>> -\end{verbatim} - -Continuation lines are needed when entering a multi-line construct. -As an example, take a look at this \keyword{if} statement: - -\begin{verbatim} ->>> the_world_is_flat = 1 ->>> if the_world_is_flat: -... print "Be careful not to fall off!" -... -Be careful not to fall off! -\end{verbatim} - - -\section{The Interpreter and Its Environment \label{interp}} - -\subsection{Error Handling \label{error}} - -When an error occurs, the interpreter prints an error -message and a stack trace. In interactive mode, it then returns to -the primary prompt; when input came from a file, it exits with a -nonzero exit status after printing -the stack trace. (Exceptions handled by an \keyword{except} clause in a -\keyword{try} statement are not errors in this context.) Some errors are -unconditionally fatal and cause an exit with a nonzero exit; this -applies to internal inconsistencies and some cases of running out of -memory. All error messages are written to the standard error stream; -normal output from executed commands is written to standard -output. - -Typing the interrupt character (usually Control-C or DEL) to the -primary or secondary prompt cancels the input and returns to the -primary prompt.\footnote{ - A problem with the GNU Readline package may prevent this. -} -Typing an interrupt while a command is executing raises the -\exception{KeyboardInterrupt} exception, which may be handled by a -\keyword{try} statement. - -\subsection{Executable Python Scripts \label{scripts}} - -On BSD'ish \UNIX{} systems, Python scripts can be made directly -executable, like shell scripts, by putting the line - -\begin{verbatim} -#! /usr/bin/env python -\end{verbatim} - -(assuming that the interpreter is on the user's \envvar{PATH}) at the -beginning of the script and giving the file an executable mode. The -\samp{\#!} must be the first two characters of the file. On some -platforms, this first line must end with a \UNIX-style line ending -(\character{\e n}), not a Mac OS (\character{\e r}) or Windows -(\character{\e r\e n}) line ending. Note that -the hash, or pound, character, \character{\#}, is used to start a -comment in Python. - -The script can be given an executable mode, or permission, using the -\program{chmod} command: - -\begin{verbatim} -$ chmod +x myscript.py -\end{verbatim} % $ <-- bow to font-lock - - -\subsection{Source Code Encoding} - -It is possible to use encodings different than \ASCII{} in Python source -files. The best way to do it is to put one more special comment line -right after the \code{\#!} line to define the source file encoding: - -\begin{alltt} -# -*- coding: \var{encoding} -*- -\end{alltt} - -With that declaration, all characters in the source file will be treated as -having the encoding \var{encoding}, and it will be -possible to directly write Unicode string literals in the selected -encoding. The list of possible encodings can be found in the -\citetitle[../lib/lib.html]{Python Library Reference}, in the section -on \ulink{\module{codecs}}{../lib/module-codecs.html}. - -For example, to write Unicode literals including the Euro currency -symbol, the ISO-8859-15 encoding can be used, with the Euro symbol -having the ordinal value 164. This script will print the value 8364 -(the Unicode codepoint corresponding to the Euro symbol) and then -exit: - -\begin{alltt} -# -*- coding: iso-8859-15 -*- - -currency = u"\texteuro" -print ord(currency) -\end{alltt} - -If your editor supports saving files as \code{UTF-8} with a UTF-8 -\emph{byte order mark} (aka BOM), you can use that instead of an -encoding declaration. IDLE supports this capability if -\code{Options/General/Default Source Encoding/UTF-8} is set. Notice -that this signature is not understood in older Python releases (2.2 -and earlier), and also not understood by the operating system for -script files with \code{\#!} lines (only used on \UNIX{} systems). - -By using UTF-8 (either through the signature or an encoding -declaration), characters of most languages in the world can be used -simultaneously in string literals and comments. Using non-\ASCII{} -characters in identifiers is not supported. To display all these -characters properly, your editor must recognize that the file is -UTF-8, and it must use a font that supports all the characters in the -file. - -\subsection{The Interactive Startup File \label{startup}} - -% XXX This should probably be dumped in an appendix, since most people -% don't use Python interactively in non-trivial ways. - -When you use Python interactively, it is frequently handy to have some -standard commands executed every time the interpreter is started. You -can do this by setting an environment variable named -\envvar{PYTHONSTARTUP} to the name of a file containing your start-up -commands. This is similar to the \file{.profile} feature of the -\UNIX{} shells. - -This file is only read in interactive sessions, not when Python reads -commands from a script, and not when \file{/dev/tty} is given as the -explicit source of commands (which otherwise behaves like an -interactive session). It is executed in the same namespace where -interactive commands are executed, so that objects that it defines or -imports can be used without qualification in the interactive session. -You can also change the prompts \code{sys.ps1} and \code{sys.ps2} in -this file. - -If you want to read an additional start-up file from the current -directory, you can program this in the global start-up file using code -like \samp{if os.path.isfile('.pythonrc.py'): -exec(open('.pythonrc.py')).read()}. If you want to use the startup file in a -script, you must do this explicitly in the script: - -\begin{verbatim} -import os -filename = os.environ.get('PYTHONSTARTUP') -if filename and os.path.isfile(filename): - exec(open(filename).read()) -\end{verbatim} - - -\chapter{An Informal Introduction to Python \label{informal}} - -In the following examples, input and output are distinguished by the -presence or absence of prompts (\samp{>>>~} and \samp{...~}): to repeat -the example, you must type everything after the prompt, when the -prompt appears; lines that do not begin with a prompt are output from -the interpreter. % -%\footnote{ -% I'd prefer to use different fonts to distinguish input -% from output, but the amount of LaTeX hacking that would require -% is currently beyond my ability. -%} -Note that a secondary prompt on a line by itself in an example means -you must type a blank line; this is used to end a multi-line command. - -Many of the examples in this manual, even those entered at the -interactive prompt, include comments. Comments in Python start with -the hash character, \character{\#}, and extend to the end of the -physical line. A comment may appear at the start of a line or -following whitespace or code, but not within a string literal. A hash -character within a string literal is just a hash character. - -Some examples: - -\begin{verbatim} -# this is the first comment -SPAM = 1 # and this is the second comment - # ... and now a third! -STRING = "# This is not a comment." -\end{verbatim} - - -\section{Using Python as a Calculator \label{calculator}} - -Let's try some simple Python commands. Start the interpreter and wait -for the primary prompt, \samp{>>>~}. (It shouldn't take long.) - -\subsection{Numbers \label{numbers}} - -The interpreter acts as a simple calculator: you can type an -expression at it and it will write the value. Expression syntax is -straightforward: the operators \code{+}, \code{-}, \code{*} and -\code{/} work just like in most other languages (for example, Pascal -or C); parentheses can be used for grouping. For example: - -\begin{verbatim} ->>> 2+2 -4 ->>> # This is a comment -... 2+2 -4 ->>> 2+2 # and a comment on the same line as code -4 ->>> (50-5*6)/4 -5 ->>> # Integer division returns the floor: -... 7/3 -2 ->>> 7/-3 --3 -\end{verbatim} - -The equal sign (\character{=}) is used to assign a value to a variable. -Afterwards, no result is displayed before the next interactive prompt: - -\begin{verbatim} ->>> width = 20 ->>> height = 5*9 ->>> width * height -900 -\end{verbatim} - -A value can be assigned to several variables simultaneously: - -\begin{verbatim} ->>> x = y = z = 0 # Zero x, y and z ->>> x -0 ->>> y -0 ->>> z -0 -\end{verbatim} - -There is full support for floating point; operators with mixed type -operands convert the integer operand to floating point: - -\begin{verbatim} ->>> 3 * 3.75 / 1.5 -7.5 ->>> 7.0 / 2 -3.5 -\end{verbatim} - -Complex numbers are also supported; imaginary numbers are written with -a suffix of \samp{j} or \samp{J}. Complex numbers with a nonzero -real component are written as \samp{(\var{real}+\var{imag}j)}, or can -be created with the \samp{complex(\var{real}, \var{imag})} function. - -\begin{verbatim} ->>> 1j * 1J -(-1+0j) ->>> 1j * complex(0,1) -(-1+0j) ->>> 3+1j*3 -(3+3j) ->>> (3+1j)*3 -(9+3j) ->>> (1+2j)/(1+1j) -(1.5+0.5j) -\end{verbatim} - -Complex numbers are always represented as two floating point numbers, -the real and imaginary part. To extract these parts from a complex -number \var{z}, use \code{\var{z}.real} and \code{\var{z}.imag}. - -\begin{verbatim} ->>> a=1.5+0.5j ->>> a.real -1.5 ->>> a.imag -0.5 -\end{verbatim} - -The conversion functions to floating point and integer -(\function{float()}, \function{int()} and \function{long()}) don't -work for complex numbers --- there is no one correct way to convert a -complex number to a real number. Use \code{abs(\var{z})} to get its -magnitude (as a float) or \code{z.real} to get its real part. - -\begin{verbatim} ->>> a=3.0+4.0j ->>> float(a) -Traceback (most recent call last): - File "<stdin>", line 1, in ? -TypeError: can't convert complex to float; use abs(z) ->>> a.real -3.0 ->>> a.imag -4.0 ->>> abs(a) # sqrt(a.real**2 + a.imag**2) -5.0 ->>> -\end{verbatim} - -In interactive mode, the last printed expression is assigned to the -variable \code{_}. This means that when you are using Python as a -desk calculator, it is somewhat easier to continue calculations, for -example: - -\begin{verbatim} ->>> tax = 12.5 / 100 ->>> price = 100.50 ->>> price * tax -12.5625 ->>> price + _ -113.0625 ->>> round(_, 2) -113.06 ->>> -\end{verbatim} - -This variable should be treated as read-only by the user. Don't -explicitly assign a value to it --- you would create an independent -local variable with the same name masking the built-in variable with -its magic behavior. - -\subsection{Strings \label{strings}} - -Besides numbers, Python can also manipulate strings, which can be -expressed in several ways. They can be enclosed in single quotes or -double quotes: - -\begin{verbatim} ->>> 'spam eggs' -'spam eggs' ->>> 'doesn\'t' -"doesn't" ->>> "doesn't" -"doesn't" ->>> '"Yes," he said.' -'"Yes," he said.' ->>> "\"Yes,\" he said." -'"Yes," he said.' ->>> '"Isn\'t," she said.' -'"Isn\'t," she said.' -\end{verbatim} - -String literals can span multiple lines in several ways. Continuation -lines can be used, with a backslash as the last character on the line -indicating that the next line is a logical continuation of the line: - -\begin{verbatim} -hello = "This is a rather long string containing\n\ -several lines of text just as you would do in C.\n\ - Note that whitespace at the beginning of the line is\ - significant." - -print hello -\end{verbatim} - -Note that newlines still need to be embedded in the string using -\code{\e n}; the newline following the trailing backslash is -discarded. This example would print the following: - -\begin{verbatim} -This is a rather long string containing -several lines of text just as you would do in C. - Note that whitespace at the beginning of the line is significant. -\end{verbatim} - -If we make the string literal a ``raw'' string, however, the -\code{\e n} sequences are not converted to newlines, but the backslash -at the end of the line, and the newline character in the source, are -both included in the string as data. Thus, the example: - -\begin{verbatim} -hello = r"This is a rather long string containing\n\ -several lines of text much as you would do in C." - -print hello -\end{verbatim} - -would print: - -\begin{verbatim} -This is a rather long string containing\n\ -several lines of text much as you would do in C. -\end{verbatim} - -Or, strings can be surrounded in a pair of matching triple-quotes: -\code{"""} or \code{'\code{'}'}. End of lines do not need to be escaped -when using triple-quotes, but they will be included in the string. - -\begin{verbatim} -print """ -Usage: thingy [OPTIONS] - -h Display this usage message - -H hostname Hostname to connect to -""" -\end{verbatim} - -produces the following output: - -\begin{verbatim} -Usage: thingy [OPTIONS] - -h Display this usage message - -H hostname Hostname to connect to -\end{verbatim} - -The interpreter prints the result of string operations in the same way -as they are typed for input: inside quotes, and with quotes and other -funny characters escaped by backslashes, to show the precise -value. The string is enclosed in double quotes if the string contains -a single quote and no double quotes, else it's enclosed in single -quotes. (The \keyword{print} statement, described later, can be used -to write strings without quotes or escapes.) - -Strings can be concatenated (glued together) with the -\code{+} operator, and repeated with \code{*}: - -\begin{verbatim} ->>> word = 'Help' + 'A' ->>> word -'HelpA' ->>> '<' + word*5 + '>' -'<HelpAHelpAHelpAHelpAHelpA>' -\end{verbatim} - -Two string literals next to each other are automatically concatenated; -the first line above could also have been written \samp{word = 'Help' -'A'}; this only works with two literals, not with arbitrary string -expressions: - -\begin{verbatim} ->>> 'str' 'ing' # <- This is ok -'string' ->>> 'str'.strip() + 'ing' # <- This is ok -'string' ->>> 'str'.strip() 'ing' # <- This is invalid - File "<stdin>", line 1, in ? - 'str'.strip() 'ing' - ^ -SyntaxError: invalid syntax -\end{verbatim} - -Strings can be subscripted (indexed); like in C, the first character -of a string has subscript (index) 0. There is no separate character -type; a character is simply a string of size one. Like in Icon, -substrings can be specified with the \emph{slice notation}: two indices -separated by a colon. - -\begin{verbatim} ->>> word[4] -'A' ->>> word[0:2] -'He' ->>> word[2:4] -'lp' -\end{verbatim} - -Slice indices have useful defaults; an omitted first index defaults to -zero, an omitted second index defaults to the size of the string being -sliced. - -\begin{verbatim} ->>> word[:2] # The first two characters -'He' ->>> word[2:] # Everything except the first two characters -'lpA' -\end{verbatim} - -Unlike a C string, Python strings cannot be changed. Assigning to an -indexed position in the string results in an error: - -\begin{verbatim} ->>> word[0] = 'x' -Traceback (most recent call last): - File "<stdin>", line 1, in ? -TypeError: object doesn't support item assignment ->>> word[:1] = 'Splat' -Traceback (most recent call last): - File "<stdin>", line 1, in ? -TypeError: object doesn't support slice assignment -\end{verbatim} - -However, creating a new string with the combined content is easy and -efficient: - -\begin{verbatim} ->>> 'x' + word[1:] -'xelpA' ->>> 'Splat' + word[4] -'SplatA' -\end{verbatim} - -Here's a useful invariant of slice operations: -\code{s[:i] + s[i:]} equals \code{s}. - -\begin{verbatim} ->>> word[:2] + word[2:] -'HelpA' ->>> word[:3] + word[3:] -'HelpA' -\end{verbatim} - -Degenerate slice indices are handled gracefully: an index that is too -large is replaced by the string size, an upper bound smaller than the -lower bound returns an empty string. - -\begin{verbatim} ->>> word[1:100] -'elpA' ->>> word[10:] -'' ->>> word[2:1] -'' -\end{verbatim} - -Indices may be negative numbers, to start counting from the right. -For example: - -\begin{verbatim} ->>> word[-1] # The last character -'A' ->>> word[-2] # The last-but-one character -'p' ->>> word[-2:] # The last two characters -'pA' ->>> word[:-2] # Everything except the last two characters -'Hel' -\end{verbatim} - -But note that -0 is really the same as 0, so it does not count from -the right! - -\begin{verbatim} ->>> word[-0] # (since -0 equals 0) -'H' -\end{verbatim} - -Out-of-range negative slice indices are truncated, but don't try this -for single-element (non-slice) indices: - -\begin{verbatim} ->>> word[-100:] -'HelpA' ->>> word[-10] # error -Traceback (most recent call last): - File "<stdin>", line 1, in ? -IndexError: string index out of range -\end{verbatim} - -One way to remember how slices work is to think of the indices as -pointing \emph{between} characters, with the left edge of the first -character numbered 0. Then the right edge of the last character of a -string of \var{n} characters has index \var{n}, for example: - -\begin{verbatim} - +---+---+---+---+---+ - | H | e | l | p | A | - +---+---+---+---+---+ - 0 1 2 3 4 5 --5 -4 -3 -2 -1 -\end{verbatim} - -The first row of numbers gives the position of the indices 0...5 in -the string; the second row gives the corresponding negative indices. -The slice from \var{i} to \var{j} consists of all characters between -the edges labeled \var{i} and \var{j}, respectively. - -For non-negative indices, the length of a slice is the difference of -the indices, if both are within bounds. For example, the length of -\code{word[1:3]} is 2. - -The built-in function \function{len()} returns the length of a string: - -\begin{verbatim} ->>> s = 'supercalifragilisticexpialidocious' ->>> len(s) -34 -\end{verbatim} - - -\begin{seealso} - \seetitle[../lib/typesseq.html]{Sequence Types}% - {Strings, and the Unicode strings described in the next - section, are examples of \emph{sequence types}, and - support the common operations supported by such types.} - \seetitle[../lib/string-methods.html]{String Methods}% - {Both strings and Unicode strings support a large number of - methods for basic transformations and searching.} - \seetitle[../lib/typesseq-strings.html]{String Formatting Operations}% - {The formatting operations invoked when strings and Unicode - strings are the left operand of the \code{\%} operator are - described in more detail here.} -\end{seealso} - - -\subsection{Unicode Strings \label{unicodeStrings}} -\sectionauthor{Marc-Andre Lemburg}{mal@lemburg.com} - -Starting with Python 2.0 a new data type for storing text data is -available to the programmer: the Unicode object. It can be used to -store and manipulate Unicode data (see \url{http://www.unicode.org/}) -and integrates well with the existing string objects, providing -auto-conversions where necessary. - -Unicode has the advantage of providing one ordinal for every character -in every script used in modern and ancient texts. Previously, there -were only 256 possible ordinals for script characters. Texts were -typically bound to a code page which mapped the ordinals to script -characters. This lead to very much confusion especially with respect -to internationalization (usually written as \samp{i18n} --- -\character{i} + 18 characters + \character{n}) of software. Unicode -solves these problems by defining one code page for all scripts. - -Creating Unicode strings in Python is just as simple as creating -normal strings: - -\begin{verbatim} ->>> u'Hello World !' -u'Hello World !' -\end{verbatim} - -The small \character{u} in front of the quote indicates that a -Unicode string is supposed to be created. If you want to include -special characters in the string, you can do so by using the Python -\emph{Unicode-Escape} encoding. The following example shows how: - -\begin{verbatim} ->>> u'Hello\u0020World !' -u'Hello World !' -\end{verbatim} - -The escape sequence \code{\e u0020} indicates to insert the Unicode -character with the ordinal value 0x0020 (the space character) at the -given position. - -Other characters are interpreted by using their respective ordinal -values directly as Unicode ordinals. If you have literal strings -in the standard Latin-1 encoding that is used in many Western countries, -you will find it convenient that the lower 256 characters -of Unicode are the same as the 256 characters of Latin-1. - -For experts, there is also a raw mode just like the one for normal -strings. You have to prefix the opening quote with 'ur' to have -Python use the \emph{Raw-Unicode-Escape} encoding. It will only apply -the above \code{\e uXXXX} conversion if there is an uneven number of -backslashes in front of the small 'u'. - -\begin{verbatim} ->>> ur'Hello\u0020World !' -u'Hello World !' ->>> ur'Hello\\u0020World !' -u'Hello\\\\u0020World !' -\end{verbatim} - -The raw mode is most useful when you have to enter lots of -backslashes, as can be necessary in regular expressions. - -Apart from these standard encodings, Python provides a whole set of -other ways of creating Unicode strings on the basis of a known -encoding. - -The built-in function \function{unicode()}\bifuncindex{unicode} provides -access to all registered Unicode codecs (COders and DECoders). Some of -the more well known encodings which these codecs can convert are -\emph{Latin-1}, \emph{ASCII}, \emph{UTF-8}, and \emph{UTF-16}. -The latter two are variable-length encodings that store each Unicode -character in one or more bytes. The default encoding is -normally set to \ASCII, which passes through characters in the range -0 to 127 and rejects any other characters with an error. -When a Unicode string is printed, written to a file, or converted -with \function{str()}, conversion takes place using this default encoding. - -\begin{verbatim} ->>> u"abc" -u'abc' ->>> str(u"abc") -'abc' ->>> u"äöü" -u'\xe4\xf6\xfc' ->>> str(u"äöü") -Traceback (most recent call last): - File "<stdin>", line 1, in ? -UnicodeEncodeError: 'ascii' codec can't encode characters in position 0-2: ordinal not in range(128) -\end{verbatim} - -To convert a Unicode string into an 8-bit string using a specific -encoding, Unicode objects provide an \function{encode()} method -that takes one argument, the name of the encoding. Lowercase names -for encodings are preferred. - -\begin{verbatim} ->>> u"äöü".encode('utf-8') -'\xc3\xa4\xc3\xb6\xc3\xbc' -\end{verbatim} - -If you have data in a specific encoding and want to produce a -corresponding Unicode string from it, you can use the -\function{unicode()} function with the encoding name as the second -argument. - -\begin{verbatim} ->>> unicode('\xc3\xa4\xc3\xb6\xc3\xbc', 'utf-8') -u'\xe4\xf6\xfc' -\end{verbatim} - -\subsection{Lists \label{lists}} - -Python knows a number of \emph{compound} data types, used to group -together other values. The most versatile is the \emph{list}, which -can be written as a list of comma-separated values (items) between -square brackets. List items need not all have the same type. - -\begin{verbatim} ->>> a = ['spam', 'eggs', 100, 1234] ->>> a -['spam', 'eggs', 100, 1234] -\end{verbatim} - -Like string indices, list indices start at 0, and lists can be sliced, -concatenated and so on: - -\begin{verbatim} ->>> a[0] -'spam' ->>> a[3] -1234 ->>> a[-2] -100 ->>> a[1:-1] -['eggs', 100] ->>> a[:2] + ['bacon', 2*2] -['spam', 'eggs', 'bacon', 4] ->>> 3*a[:3] + ['Boo!'] -['spam', 'eggs', 100, 'spam', 'eggs', 100, 'spam', 'eggs', 100, 'Boo!'] -\end{verbatim} - -Unlike strings, which are \emph{immutable}, it is possible to change -individual elements of a list: - -\begin{verbatim} ->>> a -['spam', 'eggs', 100, 1234] ->>> a[2] = a[2] + 23 ->>> a -['spam', 'eggs', 123, 1234] -\end{verbatim} - -Assignment to slices is also possible, and this can even change the size -of the list or clear it entirely: - -\begin{verbatim} ->>> # Replace some items: -... a[0:2] = [1, 12] ->>> a -[1, 12, 123, 1234] ->>> # Remove some: -... a[0:2] = [] ->>> a -[123, 1234] ->>> # Insert some: -... a[1:1] = ['bletch', 'xyzzy'] ->>> a -[123, 'bletch', 'xyzzy', 1234] ->>> # Insert (a copy of) itself at the beginning ->>> a[:0] = a ->>> a -[123, 'bletch', 'xyzzy', 1234, 123, 'bletch', 'xyzzy', 1234] ->>> # Clear the list: replace all items with an empty list ->>> a[:] = [] ->>> a -[] -\end{verbatim} - -The built-in function \function{len()} also applies to lists: - -\begin{verbatim} ->>> len(a) -8 -\end{verbatim} - -It is possible to nest lists (create lists containing other lists), -for example: - -\begin{verbatim} ->>> q = [2, 3] ->>> p = [1, q, 4] ->>> len(p) -3 ->>> p[1] -[2, 3] ->>> p[1][0] -2 ->>> p[1].append('xtra') # See section 5.1 ->>> p -[1, [2, 3, 'xtra'], 4] ->>> q -[2, 3, 'xtra'] -\end{verbatim} - -Note that in the last example, \code{p[1]} and \code{q} really refer to -the same object! We'll come back to \emph{object semantics} later. - -\section{First Steps Towards Programming \label{firstSteps}} - -Of course, we can use Python for more complicated tasks than adding -two and two together. For instance, we can write an initial -sub-sequence of the \emph{Fibonacci} series as follows: - -\begin{verbatim} ->>> # Fibonacci series: -... # the sum of two elements defines the next -... a, b = 0, 1 ->>> while b < 10: -... print b -... a, b = b, a+b -... -1 -1 -2 -3 -5 -8 -\end{verbatim} - -This example introduces several new features. - -\begin{itemize} - -\item -The first line contains a \emph{multiple assignment}: the variables -\code{a} and \code{b} simultaneously get the new values 0 and 1. On the -last line this is used again, demonstrating that the expressions on -the right-hand side are all evaluated first before any of the -assignments take place. The right-hand side expressions are evaluated -from the left to the right. - -\item -The \keyword{while} loop executes as long as the condition (here: -\code{b < 10}) remains true. In Python, like in C, any non-zero -integer value is true; zero is false. The condition may also be a -string or list value, in fact any sequence; anything with a non-zero -length is true, empty sequences are false. The test used in the -example is a simple comparison. The standard comparison operators are -written the same as in C: \code{<} (less than), \code{>} (greater than), -\code{==} (equal to), \code{<=} (less than or equal to), -\code{>=} (greater than or equal to) and \code{!=} (not equal to). - -\item -The \emph{body} of the loop is \emph{indented}: indentation is Python's -way of grouping statements. Python does not (yet!) provide an -intelligent input line editing facility, so you have to type a tab or -space(s) for each indented line. In practice you will prepare more -complicated input for Python with a text editor; most text editors have -an auto-indent facility. When a compound statement is entered -interactively, it must be followed by a blank line to indicate -completion (since the parser cannot guess when you have typed the last -line). Note that each line within a basic block must be indented by -the same amount. - -\item -The \keyword{print} statement writes the value of the expression(s) it is -given. It differs from just writing the expression you want to write -(as we did earlier in the calculator examples) in the way it handles -multiple expressions and strings. Strings are printed without quotes, -and a space is inserted between items, so you can format things nicely, -like this: - -\begin{verbatim} ->>> i = 256*256 ->>> print 'The value of i is', i -The value of i is 65536 -\end{verbatim} - -A trailing comma avoids the newline after the output: - -\begin{verbatim} ->>> a, b = 0, 1 ->>> while b < 1000: -... print b, -... a, b = b, a+b -... -1 1 2 3 5 8 13 21 34 55 89 144 233 377 610 987 -\end{verbatim} - -Note that the interpreter inserts a newline before it prints the next -prompt if the last line was not completed. - -\end{itemize} - - -\chapter{More Control Flow Tools \label{moreControl}} - -Besides the \keyword{while} statement just introduced, Python knows -the usual control flow statements known from other languages, with -some twists. - -\section{\keyword{if} Statements \label{if}} - -Perhaps the most well-known statement type is the -\keyword{if} statement. For example: - -\begin{verbatim} ->>> def raw_input(prompt): -... import sys -... sys.stdout.write(prompt) -... sys.stdout.flush() -... return sys.stdin.readline() -... ->>> x = int(raw_input("Please enter an integer: ")) ->>> if x < 0: -... x = 0 -... print 'Negative changed to zero' -... elif x == 0: -... print 'Zero' -... elif x == 1: -... print 'Single' -... else: -... print 'More' -... -\end{verbatim} - -There can be zero or more \keyword{elif} parts, and the -\keyword{else} part is optional. The keyword `\keyword{elif}' is -short for `else if', and is useful to avoid excessive indentation. An -\keyword{if} \ldots\ \keyword{elif} \ldots\ \keyword{elif} \ldots\ sequence -% Weird spacings happen here if the wrapping of the source text -% gets changed in the wrong way. -is a substitute for the \keyword{switch} or -\keyword{case} statements found in other languages. - - -\section{\keyword{for} Statements \label{for}} - -The \keyword{for}\stindex{for} statement in Python differs a bit from -what you may be used to in C or Pascal. Rather than always -iterating over an arithmetic progression of numbers (like in Pascal), -or giving the user the ability to define both the iteration step and -halting condition (as C), Python's -\keyword{for}\stindex{for} statement iterates over the items of any -sequence (a list or a string), in the order that they appear in -the sequence. For example (no pun intended): -% One suggestion was to give a real C example here, but that may only -% serve to confuse non-C programmers. - -\begin{verbatim} ->>> # Measure some strings: -... a = ['cat', 'window', 'defenestrate'] ->>> for x in a: -... print x, len(x) -... -cat 3 -window 6 -defenestrate 12 -\end{verbatim} - -It is not safe to modify the sequence being iterated over in the loop -(this can only happen for mutable sequence types, such as lists). If -you need to modify the list you are iterating over (for example, to -duplicate selected items) you must iterate over a copy. The slice -notation makes this particularly convenient: - -\begin{verbatim} ->>> for x in a[:]: # make a slice copy of the entire list -... if len(x) > 6: a.insert(0, x) -... ->>> a -['defenestrate', 'cat', 'window', 'defenestrate'] -\end{verbatim} - - -\section{The \function{range()} Function \label{range}} - -If you do need to iterate over a sequence of numbers, the built-in -function \function{range()} comes in handy. It generates lists -containing arithmetic progressions: - -\begin{verbatim} ->>> range(10) -[0, 1, 2, 3, 4, 5, 6, 7, 8, 9] -\end{verbatim} - -The given end point is never part of the generated list; -\code{range(10)} generates a list of 10 values, the legal -indices for items of a sequence of length 10. It is possible to let -the range start at another number, or to specify a different increment -(even negative; sometimes this is called the `step'): - -\begin{verbatim} ->>> range(5, 10) -[5, 6, 7, 8, 9] ->>> range(0, 10, 3) -[0, 3, 6, 9] ->>> range(-10, -100, -30) -[-10, -40, -70] -\end{verbatim} - -To iterate over the indices of a sequence, combine -\function{range()} and \function{len()} as follows: - -\begin{verbatim} ->>> a = ['Mary', 'had', 'a', 'little', 'lamb'] ->>> for i in range(len(a)): -... print i, a[i] -... -0 Mary -1 had -2 a -3 little -4 lamb -\end{verbatim} - - -\section{\keyword{break} and \keyword{continue} Statements, and - \keyword{else} Clauses on Loops - \label{break}} - -The \keyword{break} statement, like in C, breaks out of the smallest -enclosing \keyword{for} or \keyword{while} loop. - -The \keyword{continue} statement, also borrowed from C, continues -with the next iteration of the loop. - -Loop statements may have an \code{else} clause; it is executed when -the loop terminates through exhaustion of the list (with -\keyword{for}) or when the condition becomes false (with -\keyword{while}), but not when the loop is terminated by a -\keyword{break} statement. This is exemplified by the following loop, -which searches for prime numbers: - -\begin{verbatim} ->>> for n in range(2, 10): -... for x in range(2, n): -... if n % x == 0: -... print n, 'equals', x, '*', n/x -... break -... else: -... # loop fell through without finding a factor -... print n, 'is a prime number' -... -2 is a prime number -3 is a prime number -4 equals 2 * 2 -5 is a prime number -6 equals 2 * 3 -7 is a prime number -8 equals 2 * 4 -9 equals 3 * 3 -\end{verbatim} - - -\section{\keyword{pass} Statements \label{pass}} - -The \keyword{pass} statement does nothing. -It can be used when a statement is required syntactically but the -program requires no action. -For example: - -\begin{verbatim} ->>> while True: -... pass # Busy-wait for keyboard interrupt -... -\end{verbatim} - - -\section{Defining Functions \label{functions}} - -We can create a function that writes the Fibonacci series to an -arbitrary boundary: - -\begin{verbatim} ->>> def fib(n): # write Fibonacci series up to n -... """Print a Fibonacci series up to n.""" -... a, b = 0, 1 -... while b < n: -... print b, -... a, b = b, a+b -... ->>> # Now call the function we just defined: -... fib(2000) -1 1 2 3 5 8 13 21 34 55 89 144 233 377 610 987 1597 -\end{verbatim} - -The keyword \keyword{def} introduces a function \emph{definition}. It -must be followed by the function name and the parenthesized list of -formal parameters. The statements that form the body of the function -start at the next line, and must be indented. The first statement of -the function body can optionally be a string literal; this string -literal is the function's \index{documentation strings}documentation -string, or \dfn{docstring}.\index{docstrings}\index{strings, documentation} - -There are tools which use docstrings to automatically produce online -or printed documentation, or to let the user interactively browse -through code; it's good practice to include docstrings in code that -you write, so try to make a habit of it. - -The \emph{execution} of a function introduces a new symbol table used -for the local variables of the function. More precisely, all variable -assignments in a function store the value in the local symbol table; -whereas variable references first look in the local symbol table, then -in the global symbol table, and then in the table of built-in names. -Thus, global variables cannot be directly assigned a value within a -function (unless named in a \keyword{global} statement), although -they may be referenced. - -The actual parameters (arguments) to a function call are introduced in -the local symbol table of the called function when it is called; thus, -arguments are passed using \emph{call by value} (where the -\emph{value} is always an object \emph{reference}, not the value of -the object).\footnote{ - Actually, \emph{call by object reference} would be a better - description, since if a mutable object is passed, the caller - will see any changes the callee makes to it (items - inserted into a list). -} When a function calls another function, a new local symbol table is -created for that call. - -A function definition introduces the function name in the current -symbol table. The value of the function name -has a type that is recognized by the interpreter as a user-defined -function. This value can be assigned to another name which can then -also be used as a function. This serves as a general renaming -mechanism: - -\begin{verbatim} ->>> fib -<function fib at 10042ed0> ->>> f = fib ->>> f(100) -1 1 2 3 5 8 13 21 34 55 89 -\end{verbatim} - -You might object that \code{fib} is not a function but a procedure. In -Python, like in C, procedures are just functions that don't return a -value. In fact, technically speaking, procedures do return a value, -albeit a rather boring one. This value is called \code{None} (it's a -built-in name). Writing the value \code{None} is normally suppressed by -the interpreter if it would be the only value written. You can see it -if you really want to: - -\begin{verbatim} ->>> print fib(0) -None -\end{verbatim} - -It is simple to write a function that returns a list of the numbers of -the Fibonacci series, instead of printing it: - -\begin{verbatim} ->>> def fib2(n): # return Fibonacci series up to n -... """Return a list containing the Fibonacci series up to n.""" -... result = [] -... a, b = 0, 1 -... while b < n: -... result.append(b) # see below -... a, b = b, a+b -... return result -... ->>> f100 = fib2(100) # call it ->>> f100 # write the result -[1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89] -\end{verbatim} - -This example, as usual, demonstrates some new Python features: - -\begin{itemize} - -\item -The \keyword{return} statement returns with a value from a function. -\keyword{return} without an expression argument returns \code{None}. -Falling off the end of a procedure also returns \code{None}. - -\item -The statement \code{result.append(b)} calls a \emph{method} of the list -object \code{result}. A method is a function that `belongs' to an -object and is named \code{obj.methodname}, where \code{obj} is some -object (this may be an expression), and \code{methodname} is the name -of a method that is defined by the object's type. Different types -define different methods. Methods of different types may have the -same name without causing ambiguity. (It is possible to define your -own object types and methods, using \emph{classes}, as discussed later -in this tutorial.) -The method \method{append()} shown in the example is defined for -list objects; it adds a new element at the end of the list. In this -example it is equivalent to \samp{result = result + [b]}, but more -efficient. - -\end{itemize} - -\section{More on Defining Functions \label{defining}} - -It is also possible to define functions with a variable number of -arguments. There are three forms, which can be combined. - -\subsection{Default Argument Values \label{defaultArgs}} - -The most useful form is to specify a default value for one or more -arguments. This creates a function that can be called with fewer -arguments than it is defined to allow. For example: - -\begin{verbatim} -def raw_input(prompt): - import sys - sys.stdout.write(prompt) - sys.stdout.flush() - return sys.stdin.readline() - -def ask_ok(prompt, retries=4, complaint='Yes or no, please!'): - while True: - ok = raw_input(prompt) - if ok in ('y', 'ye', 'yes'): return True - if ok in ('n', 'no', 'nop', 'nope'): return False - retries = retries - 1 - if retries < 0: raise IOError, 'refusenik user' - print complaint -\end{verbatim} - -This function can be called either like this: -\code{ask_ok('Do you really want to quit?')} or like this: -\code{ask_ok('OK to overwrite the file?', 2)}. - -This example also introduces the \keyword{in} keyword. This tests -whether or not a sequence contains a certain value. - -The default values are evaluated at the point of function definition -in the \emph{defining} scope, so that - -\begin{verbatim} -i = 5 - -def f(arg=i): - print arg - -i = 6 -f() -\end{verbatim} - -will print \code{5}. - -\strong{Important warning:} The default value is evaluated only once. -This makes a difference when the default is a mutable object such as a -list, dictionary, or instances of most classes. For example, the -following function accumulates the arguments passed to it on -subsequent calls: - -\begin{verbatim} -def f(a, L=[]): - L.append(a) - return L - -print f(1) -print f(2) -print f(3) -\end{verbatim} - -This will print - -\begin{verbatim} -[1] -[1, 2] -[1, 2, 3] -\end{verbatim} - -If you don't want the default to be shared between subsequent calls, -you can write the function like this instead: - -\begin{verbatim} -def f(a, L=None): - if L is None: - L = [] - L.append(a) - return L -\end{verbatim} - -\subsection{Keyword Arguments \label{keywordArgs}} - -Functions can also be called using -keyword arguments of the form \samp{\var{keyword} = \var{value}}. For -instance, the following function: - -\begin{verbatim} -def parrot(voltage, state='a stiff', action='voom', type='Norwegian Blue'): - print "-- This parrot wouldn't", action, - print "if you put", voltage, "volts through it." - print "-- Lovely plumage, the", type - print "-- It's", state, "!" -\end{verbatim} - -could be called in any of the following ways: - -\begin{verbatim} -parrot(1000) -parrot(action = 'VOOOOOM', voltage = 1000000) -parrot('a thousand', state = 'pushing up the daisies') -parrot('a million', 'bereft of life', 'jump') -\end{verbatim} - -but the following calls would all be invalid: - -\begin{verbatim} -parrot() # required argument missing -parrot(voltage=5.0, 'dead') # non-keyword argument following keyword -parrot(110, voltage=220) # duplicate value for argument -parrot(actor='John Cleese') # unknown keyword -\end{verbatim} - -In general, an argument list must have any positional arguments -followed by any keyword arguments, where the keywords must be chosen -from the formal parameter names. It's not important whether a formal -parameter has a default value or not. No argument may receive a -value more than once --- formal parameter names corresponding to -positional arguments cannot be used as keywords in the same calls. -Here's an example that fails due to this restriction: - -\begin{verbatim} ->>> def function(a): -... pass -... ->>> function(0, a=0) -Traceback (most recent call last): - File "<stdin>", line 1, in ? -TypeError: function() got multiple values for keyword argument 'a' -\end{verbatim} - -When a final formal parameter of the form \code{**\var{name}} is -present, it receives a \ulink{dictionary}{../lib/typesmapping.html} -containing all keyword arguments except for those corresponding to -a formal parameter. This may be -combined with a formal parameter of the form -\code{*\var{name}} (described in the next subsection) which receives a -tuple containing the positional arguments beyond the formal parameter -list. (\code{*\var{name}} must occur before \code{**\var{name}}.) -For example, if we define a function like this: - -\begin{verbatim} -def cheeseshop(kind, *arguments, **keywords): - print "-- Do you have any", kind, '?' - print "-- I'm sorry, we're all out of", kind - for arg in arguments: print arg - print '-'*40 - keys = keywords.keys() - keys.sort() - for kw in keys: print kw, ':', keywords[kw] -\end{verbatim} - -It could be called like this: - -\begin{verbatim} -cheeseshop('Limburger', "It's very runny, sir.", - "It's really very, VERY runny, sir.", - client='John Cleese', - shopkeeper='Michael Palin', - sketch='Cheese Shop Sketch') -\end{verbatim} - -and of course it would print: - -\begin{verbatim} --- Do you have any Limburger ? --- I'm sorry, we're all out of Limburger -It's very runny, sir. -It's really very, VERY runny, sir. ----------------------------------------- -client : John Cleese -shopkeeper : Michael Palin -sketch : Cheese Shop Sketch -\end{verbatim} - -Note that the \method{sort()} method of the list of keyword argument -names is called before printing the contents of the \code{keywords} -dictionary; if this is not done, the order in which the arguments are -printed is undefined. - - -\subsection{Arbitrary Argument Lists \label{arbitraryArgs}} - -Finally, the least frequently used option is to specify that a -function can be called with an arbitrary number of arguments. These -arguments will be wrapped up in a tuple. Before the variable number -of arguments, zero or more normal arguments may occur. - -\begin{verbatim} -def fprintf(file, format, *args): - file.write(format % args) -\end{verbatim} - - -\subsection{Unpacking Argument Lists \label{unpacking-arguments}} - -The reverse situation occurs when the arguments are already in a list -or tuple but need to be unpacked for a function call requiring separate -positional arguments. For instance, the built-in \function{range()} -function expects separate \var{start} and \var{stop} arguments. If they -are not available separately, write the function call with the -\code{*}-operator to unpack the arguments out of a list or tuple: - -\begin{verbatim} ->>> range(3, 6) # normal call with separate arguments -[3, 4, 5] ->>> args = [3, 6] ->>> range(*args) # call with arguments unpacked from a list -[3, 4, 5] -\end{verbatim} - -In the same fashion, dictionaries can deliver keyword arguments with the -\code{**}-operator: - -\begin{verbatim} ->>> def parrot(voltage, state='a stiff', action='voom'): -... print "-- This parrot wouldn't", action, -... print "if you put", voltage, "volts through it.", -... print "E's", state, "!" -... ->>> d = {"voltage": "four million", "state": "bleedin' demised", "action": "VOOM"} ->>> parrot(**d) --- This parrot wouldn't VOOM if you put four million volts through it. E's bleedin' demised ! -\end{verbatim} - - -\subsection{Lambda Forms \label{lambda}} - -By popular demand, a few features commonly found in functional -programming languages like Lisp have been added to Python. With the -\keyword{lambda} keyword, small anonymous functions can be created. -Here's a function that returns the sum of its two arguments: -\samp{lambda a, b: a+b}. Lambda forms can be used wherever function -objects are required. They are syntactically restricted to a single -expression. Semantically, they are just syntactic sugar for a normal -function definition. Like nested function definitions, lambda forms -can reference variables from the containing scope: - -\begin{verbatim} ->>> def make_incrementor(n): -... return lambda x: x + n -... ->>> f = make_incrementor(42) ->>> f(0) -42 ->>> f(1) -43 -\end{verbatim} - - -\subsection{Documentation Strings \label{docstrings}} - -There are emerging conventions about the content and formatting of -documentation strings. -\index{docstrings}\index{documentation strings} -\index{strings, documentation} - -The first line should always be a short, concise summary of the -object's purpose. For brevity, it should not explicitly state the -object's name or type, since these are available by other means -(except if the name happens to be a verb describing a function's -operation). This line should begin with a capital letter and end with -a period. - -If there are more lines in the documentation string, the second line -should be blank, visually separating the summary from the rest of the -description. The following lines should be one or more paragraphs -describing the object's calling conventions, its side effects, etc. - -The Python parser does not strip indentation from multi-line string -literals in Python, so tools that process documentation have to strip -indentation if desired. This is done using the following convention. -The first non-blank line \emph{after} the first line of the string -determines the amount of indentation for the entire documentation -string. (We can't use the first line since it is generally adjacent -to the string's opening quotes so its indentation is not apparent in -the string literal.) Whitespace ``equivalent'' to this indentation is -then stripped from the start of all lines of the string. Lines that -are indented less should not occur, but if they occur all their -leading whitespace should be stripped. Equivalence of whitespace -should be tested after expansion of tabs (to 8 spaces, normally). - -Here is an example of a multi-line docstring: - -\begin{verbatim} ->>> def my_function(): -... """Do nothing, but document it. -... -... No, really, it doesn't do anything. -... """ -... pass -... ->>> print my_function.__doc__ -Do nothing, but document it. - - No, really, it doesn't do anything. - -\end{verbatim} - - - -\chapter{Data Structures \label{structures}} - -This chapter describes some things you've learned about already in -more detail, and adds some new things as well. - - -\section{More on Lists \label{moreLists}} - -The list data type has some more methods. Here are all of the methods -of list objects: - -\begin{methoddesc}[list]{append}{x} -Add an item to the end of the list; -equivalent to \code{a[len(a):] = [\var{x}]}. -\end{methoddesc} - -\begin{methoddesc}[list]{extend}{L} -Extend the list by appending all the items in the given list; -equivalent to \code{a[len(a):] = \var{L}}. -\end{methoddesc} - -\begin{methoddesc}[list]{insert}{i, x} -Insert an item at a given position. The first argument is the index -of the element before which to insert, so \code{a.insert(0, \var{x})} -inserts at the front of the list, and \code{a.insert(len(a), \var{x})} -is equivalent to \code{a.append(\var{x})}. -\end{methoddesc} - -\begin{methoddesc}[list]{remove}{x} -Remove the first item from the list whose value is \var{x}. -It is an error if there is no such item. -\end{methoddesc} - -\begin{methoddesc}[list]{pop}{\optional{i}} -Remove the item at the given position in the list, and return it. If -no index is specified, \code{a.pop()} removes and returns the last item -in the list. (The square brackets -around the \var{i} in the method signature denote that the parameter -is optional, not that you should type square brackets at that -position. You will see this notation frequently in the -\citetitle[../lib/lib.html]{Python Library Reference}.) -\end{methoddesc} - -\begin{methoddesc}[list]{index}{x} -Return the index in the list of the first item whose value is \var{x}. -It is an error if there is no such item. -\end{methoddesc} - -\begin{methoddesc}[list]{count}{x} -Return the number of times \var{x} appears in the list. -\end{methoddesc} - -\begin{methoddesc}[list]{sort}{} -Sort the items of the list, in place. -\end{methoddesc} - -\begin{methoddesc}[list]{reverse}{} -Reverse the elements of the list, in place. -\end{methoddesc} - -An example that uses most of the list methods: - -\begin{verbatim} ->>> a = [66.25, 333, 333, 1, 1234.5] ->>> print a.count(333), a.count(66.25), a.count('x') -2 1 0 ->>> a.insert(2, -1) ->>> a.append(333) ->>> a -[66.25, 333, -1, 333, 1, 1234.5, 333] ->>> a.index(333) -1 ->>> a.remove(333) ->>> a -[66.25, -1, 333, 1, 1234.5, 333] ->>> a.reverse() ->>> a -[333, 1234.5, 1, 333, -1, 66.25] ->>> a.sort() ->>> a -[-1, 1, 66.25, 333, 333, 1234.5] -\end{verbatim} - - -\subsection{Using Lists as Stacks \label{lists-as-stacks}} -\sectionauthor{Ka-Ping Yee}{ping@lfw.org} - -The list methods make it very easy to use a list as a stack, where the -last element added is the first element retrieved (``last-in, -first-out''). To add an item to the top of the stack, use -\method{append()}. To retrieve an item from the top of the stack, use -\method{pop()} without an explicit index. For example: - -\begin{verbatim} ->>> stack = [3, 4, 5] ->>> stack.append(6) ->>> stack.append(7) ->>> stack -[3, 4, 5, 6, 7] ->>> stack.pop() -7 ->>> stack -[3, 4, 5, 6] ->>> stack.pop() -6 ->>> stack.pop() -5 ->>> stack -[3, 4] -\end{verbatim} - - -\subsection{Using Lists as Queues \label{lists-as-queues}} -\sectionauthor{Ka-Ping Yee}{ping@lfw.org} - -You can also use a list conveniently as a queue, where the first -element added is the first element retrieved (``first-in, -first-out''). To add an item to the back of the queue, use -\method{append()}. To retrieve an item from the front of the queue, -use \method{pop()} with \code{0} as the index. For example: - -\begin{verbatim} ->>> queue = ["Eric", "John", "Michael"] ->>> queue.append("Terry") # Terry arrives ->>> queue.append("Graham") # Graham arrives ->>> queue.pop(0) -'Eric' ->>> queue.pop(0) -'John' ->>> queue -['Michael', 'Terry', 'Graham'] -\end{verbatim} - - -\subsection{Functional Programming Tools \label{functional}} - -There are two built-in functions that are very useful when used with -lists: \function{filter()} and \function{map()}. - -\samp{filter(\var{function}, \var{sequence})} returns a sequence -consisting of those items from the -sequence for which \code{\var{function}(\var{item})} is true. -If \var{sequence} is a \class{string} or \class{tuple}, the result will -be of the same type; otherwise, it is always a \class{list}. -For example, to compute some primes: - -\begin{verbatim} ->>> def f(x): return x % 2 != 0 and x % 3 != 0 -... ->>> filter(f, range(2, 25)) -[5, 7, 11, 13, 17, 19, 23] -\end{verbatim} - -\samp{map(\var{function}, \var{sequence})} calls -\code{\var{function}(\var{item})} for each of the sequence's items and -returns a list of the return values. For example, to compute some -cubes: - -\begin{verbatim} ->>> def cube(x): return x*x*x -... ->>> map(cube, range(1, 11)) -[1, 8, 27, 64, 125, 216, 343, 512, 729, 1000] -\end{verbatim} - -More than one sequence may be passed; the function must then have as -many arguments as there are sequences and is called with the -corresponding item from each sequence (or \code{None} if some sequence -is shorter than another). For example: - -\begin{verbatim} ->>> seq = range(8) ->>> def add(x, y): return x+y -... ->>> map(add, seq, seq) -[0, 2, 4, 6, 8, 10, 12, 14] -\end{verbatim} -\versionadded{2.3} - -\subsection{List Comprehensions} - -List comprehensions provide a concise way to create lists without resorting -to use of \function{map()}, \function{filter()} and/or \keyword{lambda}. -The resulting list definition tends often to be clearer than lists built -using those constructs. Each list comprehension consists of an expression -followed by a \keyword{for} clause, then zero or more \keyword{for} or -\keyword{if} clauses. The result will be a list resulting from evaluating -the expression in the context of the \keyword{for} and \keyword{if} clauses -which follow it. If the expression would evaluate to a tuple, it must be -parenthesized. - -\begin{verbatim} ->>> freshfruit = [' banana', ' loganberry ', 'passion fruit '] ->>> [weapon.strip() for weapon in freshfruit] -['banana', 'loganberry', 'passion fruit'] ->>> vec = [2, 4, 6] ->>> [3*x for x in vec] -[6, 12, 18] ->>> [3*x for x in vec if x > 3] -[12, 18] ->>> [3*x for x in vec if x < 2] -[] ->>> [[x,x**2] for x in vec] -[[2, 4], [4, 16], [6, 36]] ->>> [x, x**2 for x in vec] # error - parens required for tuples - File "<stdin>", line 1, in ? - [x, x**2 for x in vec] - ^ -SyntaxError: invalid syntax ->>> [(x, x**2) for x in vec] -[(2, 4), (4, 16), (6, 36)] ->>> vec1 = [2, 4, 6] ->>> vec2 = [4, 3, -9] ->>> [x*y for x in vec1 for y in vec2] -[8, 6, -18, 16, 12, -36, 24, 18, -54] ->>> [x+y for x in vec1 for y in vec2] -[6, 5, -7, 8, 7, -5, 10, 9, -3] ->>> [vec1[i]*vec2[i] for i in range(len(vec1))] -[8, 12, -54] -\end{verbatim} - -List comprehensions are much more flexible than \function{map()} and can be -applied to complex expressions and nested functions: - -\begin{verbatim} ->>> [str(round(355/113.0, i)) for i in range(1,6)] -['3.1', '3.14', '3.142', '3.1416', '3.14159'] -\end{verbatim} - - -\section{The \keyword{del} statement \label{del}} - -There is a way to remove an item from a list given its index instead -of its value: the \keyword{del} statement. This differs from the -\method{pop()} method which returns a value. The \keyword{del} -statement can also be used to remove slices from a list or clear the -entire list (which we did earlier by assignment of an empty list to -the slice). For example: - -\begin{verbatim} ->>> a = [-1, 1, 66.25, 333, 333, 1234.5] ->>> del a[0] ->>> a -[1, 66.25, 333, 333, 1234.5] ->>> del a[2:4] ->>> a -[1, 66.25, 1234.5] ->>> del a[:] ->>> a -[] -\end{verbatim} - -\keyword{del} can also be used to delete entire variables: - -\begin{verbatim} ->>> del a -\end{verbatim} - -Referencing the name \code{a} hereafter is an error (at least until -another value is assigned to it). We'll find other uses for -\keyword{del} later. - - -\section{Tuples and Sequences \label{tuples}} - -We saw that lists and strings have many common properties, such as -indexing and slicing operations. They are two examples of -\ulink{\emph{sequence} data types}{../lib/typesseq.html}. Since -Python is an evolving language, other sequence data types may be -added. There is also another standard sequence data type: the -\emph{tuple}. - -A tuple consists of a number of values separated by commas, for -instance: - -\begin{verbatim} ->>> t = 12345, 54321, 'hello!' ->>> t[0] -12345 ->>> t -(12345, 54321, 'hello!') ->>> # Tuples may be nested: -... u = t, (1, 2, 3, 4, 5) ->>> u -((12345, 54321, 'hello!'), (1, 2, 3, 4, 5)) -\end{verbatim} - -As you see, on output tuples are always enclosed in parentheses, so -that nested tuples are interpreted correctly; they may be input with -or without surrounding parentheses, although often parentheses are -necessary anyway (if the tuple is part of a larger expression). - -Tuples have many uses. For example: (x, y) coordinate pairs, employee -records from a database, etc. Tuples, like strings, are immutable: it -is not possible to assign to the individual items of a tuple (you can -simulate much of the same effect with slicing and concatenation, -though). It is also possible to create tuples which contain mutable -objects, such as lists. - -A special problem is the construction of tuples containing 0 or 1 -items: the syntax has some extra quirks to accommodate these. Empty -tuples are constructed by an empty pair of parentheses; a tuple with -one item is constructed by following a value with a comma -(it is not sufficient to enclose a single value in parentheses). -Ugly, but effective. For example: - -\begin{verbatim} ->>> empty = () ->>> singleton = 'hello', # <-- note trailing comma ->>> len(empty) -0 ->>> len(singleton) -1 ->>> singleton -('hello',) -\end{verbatim} - -The statement \code{t = 12345, 54321, 'hello!'} is an example of -\emph{tuple packing}: the values \code{12345}, \code{54321} and -\code{'hello!'} are packed together in a tuple. The reverse operation -is also possible: - -\begin{verbatim} ->>> x, y, z = t -\end{verbatim} - -This is called, appropriately enough, \emph{sequence unpacking}. -Sequence unpacking requires the list of variables on the left to -have the same number of elements as the length of the sequence. Note -that multiple assignment is really just a combination of tuple packing -and sequence unpacking! - -There is a small bit of asymmetry here: packing multiple values -always creates a tuple, and unpacking works for any sequence. - -% XXX Add a bit on the difference between tuples and lists. - - -\section{Sets \label{sets}} - -Python also includes a data type for \emph{sets}. A set is an unordered -collection with no duplicate elements. Basic uses include membership -testing and eliminating duplicate entries. Set objects also support -mathematical operations like union, intersection, difference, and -symmetric difference. - -Here is a brief demonstration: - -\begin{verbatim} ->>> basket = ['apple', 'orange', 'apple', 'pear', 'orange', 'banana'] ->>> fruit = set(basket) # create a set without duplicates ->>> fruit -set(['orange', 'pear', 'apple', 'banana']) ->>> 'orange' in fruit # fast membership testing -True ->>> 'crabgrass' in fruit -False - ->>> # Demonstrate set operations on unique letters from two words -... ->>> a = set('abracadabra') ->>> b = set('alacazam') ->>> a # unique letters in a -set(['a', 'r', 'b', 'c', 'd']) ->>> a - b # letters in a but not in b -set(['r', 'd', 'b']) ->>> a | b # letters in either a or b -set(['a', 'c', 'r', 'd', 'b', 'm', 'z', 'l']) ->>> a & b # letters in both a and b -set(['a', 'c']) ->>> a ^ b # letters in a or b but not both -set(['r', 'd', 'b', 'm', 'z', 'l']) -\end{verbatim} - - -\section{Dictionaries \label{dictionaries}} - -Another useful data type built into Python is the -\ulink{\emph{dictionary}}{../lib/typesmapping.html}. -Dictionaries are sometimes found in other languages as ``associative -memories'' or ``associative arrays''. Unlike sequences, which are -indexed by a range of numbers, dictionaries are indexed by \emph{keys}, -which can be any immutable type; strings and numbers can always be -keys. Tuples can be used as keys if they contain only strings, -numbers, or tuples; if a tuple contains any mutable object either -directly or indirectly, it cannot be used as a key. You can't use -lists as keys, since lists can be modified in place using -index assignments, slice assignments, or methods like -\method{append()} and \method{extend()}. - -It is best to think of a dictionary as an unordered set of -\emph{key: value} pairs, with the requirement that the keys are unique -(within one dictionary). -A pair of braces creates an empty dictionary: \code{\{\}}. -Placing a comma-separated list of key:value pairs within the -braces adds initial key:value pairs to the dictionary; this is also the -way dictionaries are written on output. - -The main operations on a dictionary are storing a value with some key -and extracting the value given the key. It is also possible to delete -a key:value pair -with \code{del}. -If you store using a key that is already in use, the old value -associated with that key is forgotten. It is an error to extract a -value using a non-existent key. - -The \method{keys()} method of a dictionary object returns a list of all -the keys used in the dictionary, in arbitrary order (if you want it -sorted, just apply the \method{sort()} method to the list of keys). To -check whether a single key is in the dictionary, either use the dictionary's -\method{has_key()} method or the \keyword{in} keyword. - -Here is a small example using a dictionary: - -\begin{verbatim} ->>> tel = {'jack': 4098, 'sape': 4139} ->>> tel['guido'] = 4127 ->>> tel -{'sape': 4139, 'guido': 4127, 'jack': 4098} ->>> tel['jack'] -4098 ->>> del tel['sape'] ->>> tel['irv'] = 4127 ->>> tel -{'guido': 4127, 'irv': 4127, 'jack': 4098} ->>> tel.keys() -['guido', 'irv', 'jack'] ->>> tel.has_key('guido') -True ->>> 'guido' in tel -True -\end{verbatim} - -The \function{dict()} constructor builds dictionaries directly from -lists of key-value pairs stored as tuples. When the pairs form a -pattern, list comprehensions can compactly specify the key-value list. - -\begin{verbatim} ->>> dict([('sape', 4139), ('guido', 4127), ('jack', 4098)]) -{'sape': 4139, 'jack': 4098, 'guido': 4127} ->>> dict([(x, x**2) for x in (2, 4, 6)]) # use a list comprehension -{2: 4, 4: 16, 6: 36} -\end{verbatim} - -Later in the tutorial, we will learn about Generator Expressions -which are even better suited for the task of supplying key-values pairs to -the \function{dict()} constructor. - -When the keys are simple strings, it is sometimes easier to specify -pairs using keyword arguments: - -\begin{verbatim} ->>> dict(sape=4139, guido=4127, jack=4098) -{'sape': 4139, 'jack': 4098, 'guido': 4127} -\end{verbatim} - - -\section{Looping Techniques \label{loopidioms}} - -When looping through dictionaries, the key and corresponding value can -be retrieved at the same time using the \method{iteritems()} method. - -\begin{verbatim} ->>> knights = {'gallahad': 'the pure', 'robin': 'the brave'} ->>> for k, v in knights.iteritems(): -... print k, v -... -gallahad the pure -robin the brave -\end{verbatim} - -When looping through a sequence, the position index and corresponding -value can be retrieved at the same time using the -\function{enumerate()} function. - -\begin{verbatim} ->>> for i, v in enumerate(['tic', 'tac', 'toe']): -... print i, v -... -0 tic -1 tac -2 toe -\end{verbatim} - -To loop over two or more sequences at the same time, the entries -can be paired with the \function{zip()} function. - -\begin{verbatim} ->>> questions = ['name', 'quest', 'favorite color'] ->>> answers = ['lancelot', 'the holy grail', 'blue'] ->>> for q, a in zip(questions, answers): -... print 'What is your %s? It is %s.' % (q, a) -... -What is your name? It is lancelot. -What is your quest? It is the holy grail. -What is your favorite color? It is blue. -\end{verbatim} - -To loop over a sequence in reverse, first specify the sequence -in a forward direction and then call the \function{reversed()} -function. - -\begin{verbatim} ->>> for i in reversed(range(1,10,2)): -... print i -... -9 -7 -5 -3 -1 -\end{verbatim} - -To loop over a sequence in sorted order, use the \function{sorted()} -function which returns a new sorted list while leaving the source -unaltered. - -\begin{verbatim} ->>> basket = ['apple', 'orange', 'apple', 'pear', 'orange', 'banana'] ->>> for f in sorted(set(basket)): -... print f -... -apple -banana -orange -pear -\end{verbatim} - -\section{More on Conditions \label{conditions}} - -The conditions used in \code{while} and \code{if} statements can -contain any operators, not just comparisons. - -The comparison operators \code{in} and \code{not in} check whether a value -occurs (does not occur) in a sequence. The operators \code{is} and -\code{is not} compare whether two objects are really the same object; this -only matters for mutable objects like lists. All comparison operators -have the same priority, which is lower than that of all numerical -operators. - -Comparisons can be chained. For example, \code{a < b == c} tests -whether \code{a} is less than \code{b} and moreover \code{b} equals -\code{c}. - -Comparisons may be combined using the Boolean operators \code{and} and -\code{or}, and the outcome of a comparison (or of any other Boolean -expression) may be negated with \code{not}. These have lower -priorities than comparison operators; between them, \code{not} has -the highest priority and \code{or} the lowest, so that -\code{A and not B or C} is equivalent to \code{(A and (not B)) or C}. -As always, parentheses can be used to express the desired composition. - -The Boolean operators \code{and} and \code{or} are so-called -\emph{short-circuit} operators: their arguments are evaluated from -left to right, and evaluation stops as soon as the outcome is -determined. For example, if \code{A} and \code{C} are true but -\code{B} is false, \code{A and B and C} does not evaluate the -expression \code{C}. When used as a general value and not as a -Boolean, the return value of a short-circuit operator is the last -evaluated argument. - -It is possible to assign the result of a comparison or other Boolean -expression to a variable. For example, - -\begin{verbatim} ->>> string1, string2, string3 = '', 'Trondheim', 'Hammer Dance' ->>> non_null = string1 or string2 or string3 ->>> non_null -'Trondheim' -\end{verbatim} - -Note that in Python, unlike C, assignment cannot occur inside expressions. -C programmers may grumble about this, but it avoids a common class of -problems encountered in C programs: typing \code{=} in an expression when -\code{==} was intended. - - -\section{Comparing Sequences and Other Types \label{comparing}} - -Sequence objects may be compared to other objects with the same -sequence type. The comparison uses \emph{lexicographical} ordering: -first the first two items are compared, and if they differ this -determines the outcome of the comparison; if they are equal, the next -two items are compared, and so on, until either sequence is exhausted. -If two items to be compared are themselves sequences of the same type, -the lexicographical comparison is carried out recursively. If all -items of two sequences compare equal, the sequences are considered -equal. If one sequence is an initial sub-sequence of the other, the -shorter sequence is the smaller (lesser) one. Lexicographical -ordering for strings uses the \ASCII{} ordering for individual -characters. Some examples of comparisons between sequences of the -same type: - -\begin{verbatim} -(1, 2, 3) < (1, 2, 4) -[1, 2, 3] < [1, 2, 4] -'ABC' < 'C' < 'Pascal' < 'Python' -(1, 2, 3, 4) < (1, 2, 4) -(1, 2) < (1, 2, -1) -(1, 2, 3) == (1.0, 2.0, 3.0) -(1, 2, ('aa', 'ab')) < (1, 2, ('abc', 'a'), 4) -\end{verbatim} - -Note that comparing objects of different types is legal. The outcome -is deterministic but arbitrary: the types are ordered by their name. -Thus, a list is always smaller than a string, a string is always -smaller than a tuple, etc. \footnote{ - The rules for comparing objects of different types should - not be relied upon; they may change in a future version of - the language. -} Mixed numeric types are compared according to their numeric value, so -0 equals 0.0, etc. - - -\chapter{Modules \label{modules}} - -If you quit from the Python interpreter and enter it again, the -definitions you have made (functions and variables) are lost. -Therefore, if you want to write a somewhat longer program, you are -better off using a text editor to prepare the input for the interpreter -and running it with that file as input instead. This is known as creating a -\emph{script}. As your program gets longer, you may want to split it -into several files for easier maintenance. You may also want to use a -handy function that you've written in several programs without copying -its definition into each program. - -To support this, Python has a way to put definitions in a file and use -them in a script or in an interactive instance of the interpreter. -Such a file is called a \emph{module}; definitions from a module can be -\emph{imported} into other modules or into the \emph{main} module (the -collection of variables that you have access to in a script -executed at the top level -and in calculator mode). - -A module is a file containing Python definitions and statements. The -file name is the module name with the suffix \file{.py} appended. Within -a module, the module's name (as a string) is available as the value of -the global variable \code{__name__}. For instance, use your favorite text -editor to create a file called \file{fibo.py} in the current directory -with the following contents: - -\begin{verbatim} -# Fibonacci numbers module - -def fib(n): # write Fibonacci series up to n - a, b = 0, 1 - while b < n: - print b, - a, b = b, a+b - -def fib2(n): # return Fibonacci series up to n - result = [] - a, b = 0, 1 - while b < n: - result.append(b) - a, b = b, a+b - return result -\end{verbatim} - -Now enter the Python interpreter and import this module with the -following command: - -\begin{verbatim} ->>> import fibo -\end{verbatim} - -This does not enter the names of the functions defined in \code{fibo} -directly in the current symbol table; it only enters the module name -\code{fibo} there. -Using the module name you can access the functions: - -\begin{verbatim} ->>> fibo.fib(1000) -1 1 2 3 5 8 13 21 34 55 89 144 233 377 610 987 ->>> fibo.fib2(100) -[1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89] ->>> fibo.__name__ -'fibo' -\end{verbatim} - -If you intend to use a function often you can assign it to a local name: - -\begin{verbatim} ->>> fib = fibo.fib ->>> fib(500) -1 1 2 3 5 8 13 21 34 55 89 144 233 377 -\end{verbatim} - - -\section{More on Modules \label{moreModules}} - -A module can contain executable statements as well as function -definitions. -These statements are intended to initialize the module. -They are executed only the -\emph{first} time the module is imported somewhere.\footnote{ - In fact function definitions are also `statements' that are - `executed'; the execution enters the function name in the - module's global symbol table. -} - -Each module has its own private symbol table, which is used as the -global symbol table by all functions defined in the module. -Thus, the author of a module can use global variables in the module -without worrying about accidental clashes with a user's global -variables. -On the other hand, if you know what you are doing you can touch a -module's global variables with the same notation used to refer to its -functions, -\code{modname.itemname}. - -Modules can import other modules. It is customary but not required to -place all \keyword{import} statements at the beginning of a module (or -script, for that matter). The imported module names are placed in the -importing module's global symbol table. - -There is a variant of the \keyword{import} statement that imports -names from a module directly into the importing module's symbol -table. For example: - -\begin{verbatim} ->>> from fibo import fib, fib2 ->>> fib(500) -1 1 2 3 5 8 13 21 34 55 89 144 233 377 -\end{verbatim} - -This does not introduce the module name from which the imports are taken -in the local symbol table (so in the example, \code{fibo} is not -defined). - -There is even a variant to import all names that a module defines: - -\begin{verbatim} ->>> from fibo import * ->>> fib(500) -1 1 2 3 5 8 13 21 34 55 89 144 233 377 -\end{verbatim} - -This imports all names except those beginning with an underscore -(\code{_}). - -\subsection{Executing modules as scripts \label{modulesAsScripts}} - -When you run a Python module with - -\begin{verbatim} -python fibo.py <arguments> -\end{verbatim} - -the code in the module will be executed, just as if you imported it, but -with the \code{__name__} set to \code{"__main__"}. That means that by -adding this code at the end of your module: - -\begin{verbatim} -if __name__ == "__main__": - import sys - fib(int(sys.argv[1])) -\end{verbatim} - -you can make the file usable as a script as well as an importable module, -because the code that parses the command line only runs if the module is -executed as the ``main'' file: - -\begin{verbatim} -$ python fibo.py 50 -1 1 2 3 5 8 13 21 34 -\end{verbatim} - -If the module is imported, the code is not run: - -\begin{verbatim} ->>> import fibo ->>> -\end{verbatim} - -This is often used either to provide a convenient user interface to a -module, or for testing purposes (running the module as a script executes -a test suite). - - -\subsection{The Module Search Path \label{searchPath}} - -\indexiii{module}{search}{path} -When a module named \module{spam} is imported, the interpreter searches -for a file named \file{spam.py} in the current directory, -and then in the list of directories specified by -the environment variable \envvar{PYTHONPATH}. This has the same syntax as -the shell variable \envvar{PATH}, that is, a list of -directory names. When \envvar{PYTHONPATH} is not set, or when the file -is not found there, the search continues in an installation-dependent -default path; on \UNIX, this is usually \file{.:/usr/local/lib/python}. - -Actually, modules are searched in the list of directories given by the -variable \code{sys.path} which is initialized from the directory -containing the input script (or the current directory), -\envvar{PYTHONPATH} and the installation-dependent default. This allows -Python programs that know what they're doing to modify or replace the -module search path. Note that because the directory containing the -script being run is on the search path, it is important that the -script not have the same name as a standard module, or Python will -attempt to load the script as a module when that module is imported. -This will generally be an error. See section~\ref{standardModules}, -``Standard Modules,'' for more information. - - -\subsection{``Compiled'' Python files} - -As an important speed-up of the start-up time for short programs that -use a lot of standard modules, if a file called \file{spam.pyc} exists -in the directory where \file{spam.py} is found, this is assumed to -contain an already-``byte-compiled'' version of the module \module{spam}. -The modification time of the version of \file{spam.py} used to create -\file{spam.pyc} is recorded in \file{spam.pyc}, and the -\file{.pyc} file is ignored if these don't match. - -Normally, you don't need to do anything to create the -\file{spam.pyc} file. Whenever \file{spam.py} is successfully -compiled, an attempt is made to write the compiled version to -\file{spam.pyc}. It is not an error if this attempt fails; if for any -reason the file is not written completely, the resulting -\file{spam.pyc} file will be recognized as invalid and thus ignored -later. The contents of the \file{spam.pyc} file are platform -independent, so a Python module directory can be shared by machines of -different architectures. - -Some tips for experts: - -\begin{itemize} - -\item -When the Python interpreter is invoked with the \programopt{-O} flag, -optimized code is generated and stored in \file{.pyo} files. The -optimizer currently doesn't help much; it only removes -\keyword{assert} statements. When \programopt{-O} is used, \emph{all} -bytecode is optimized; \code{.pyc} files are ignored and \code{.py} -files are compiled to optimized bytecode. - -\item -Passing two \programopt{-O} flags to the Python interpreter -(\programopt{-OO}) will cause the bytecode compiler to perform -optimizations that could in some rare cases result in malfunctioning -programs. Currently only \code{__doc__} strings are removed from the -bytecode, resulting in more compact \file{.pyo} files. Since some -programs may rely on having these available, you should only use this -option if you know what you're doing. - -\item -A program doesn't run any faster when it is read from a \file{.pyc} or -\file{.pyo} file than when it is read from a \file{.py} file; the only -thing that's faster about \file{.pyc} or \file{.pyo} files is the -speed with which they are loaded. - -\item -When a script is run by giving its name on the command line, the -bytecode for the script is never written to a \file{.pyc} or -\file{.pyo} file. Thus, the startup time of a script may be reduced -by moving most of its code to a module and having a small bootstrap -script that imports that module. It is also possible to name a -\file{.pyc} or \file{.pyo} file directly on the command line. - -\item -It is possible to have a file called \file{spam.pyc} (or -\file{spam.pyo} when \programopt{-O} is used) without a file -\file{spam.py} for the same module. This can be used to distribute a -library of Python code in a form that is moderately hard to reverse -engineer. - -\item -The module \ulink{\module{compileall}}{../lib/module-compileall.html}% -{} \refstmodindex{compileall} can create \file{.pyc} files (or -\file{.pyo} files when \programopt{-O} is used) for all modules in a -directory. - -\end{itemize} - - -\section{Standard Modules \label{standardModules}} - -Python comes with a library of standard modules, described in a separate -document, the \citetitle[../lib/lib.html]{Python Library Reference} -(``Library Reference'' hereafter). Some modules are built into the -interpreter; these provide access to operations that are not part of -the core of the language but are nevertheless built in, either for -efficiency or to provide access to operating system primitives such as -system calls. The set of such modules is a configuration option which -also depends on the underlying platform For example, -the \module{winreg} module is only provided on Windows systems. -One particular module deserves some -attention: \ulink{\module{sys}}{../lib/module-sys.html}% -\refstmodindex{sys}, which is built into every -Python interpreter. The variables \code{sys.ps1} and -\code{sys.ps2} define the strings used as primary and secondary -prompts: - -\begin{verbatim} ->>> import sys ->>> sys.ps1 -'>>> ' ->>> sys.ps2 -'... ' ->>> sys.ps1 = 'C> ' -C> print 'Yuck!' -Yuck! -C> - -\end{verbatim} - -These two variables are only defined if the interpreter is in -interactive mode. - -The variable \code{sys.path} is a list of strings that determines the -interpreter's search path for modules. It is initialized to a default -path taken from the environment variable \envvar{PYTHONPATH}, or from -a built-in default if \envvar{PYTHONPATH} is not set. You can modify -it using standard list operations: - -\begin{verbatim} ->>> import sys ->>> sys.path.append('/ufs/guido/lib/python') -\end{verbatim} - -\section{The \function{dir()} Function \label{dir}} - -The built-in function \function{dir()} is used to find out which names -a module defines. It returns a sorted list of strings: - -\begin{verbatim} ->>> import fibo, sys ->>> dir(fibo) -['__name__', 'fib', 'fib2'] ->>> dir(sys) -['__displayhook__', '__doc__', '__excepthook__', '__name__', '__stderr__', - '__stdin__', '__stdout__', '_getframe', 'api_version', 'argv', - 'builtin_module_names', 'byteorder', 'callstats', 'copyright', - 'displayhook', 'exc_info', 'excepthook', - 'exec_prefix', 'executable', 'exit', 'getdefaultencoding', 'getdlopenflags', - 'getrecursionlimit', 'getrefcount', 'hexversion', 'maxint', 'maxunicode', - 'meta_path', 'modules', 'path', 'path_hooks', 'path_importer_cache', - 'platform', 'prefix', 'ps1', 'ps2', 'setcheckinterval', 'setdlopenflags', - 'setprofile', 'setrecursionlimit', 'settrace', 'stderr', 'stdin', 'stdout', - 'version', 'version_info', 'warnoptions'] -\end{verbatim} - -Without arguments, \function{dir()} lists the names you have defined -currently: - -\begin{verbatim} ->>> a = [1, 2, 3, 4, 5] ->>> import fibo ->>> fib = fibo.fib ->>> dir() -['__builtins__', '__doc__', '__file__', '__name__', 'a', 'fib', 'fibo', 'sys'] -\end{verbatim} - -Note that it lists all types of names: variables, modules, functions, etc. - -\function{dir()} does not list the names of built-in functions and -variables. If you want a list of those, they are defined in the -standard module \module{__builtin__}\refbimodindex{__builtin__}: - -\begin{verbatim} ->>> import __builtin__ ->>> dir(__builtin__) -['ArithmeticError', 'AssertionError', 'AttributeError', 'DeprecationWarning', - 'EOFError', 'Ellipsis', 'EnvironmentError', 'Exception', 'False', - 'FloatingPointError', 'FutureWarning', 'IOError', 'ImportError', - 'IndentationError', 'IndexError', 'KeyError', 'KeyboardInterrupt', - 'LookupError', 'MemoryError', 'NameError', 'None', 'NotImplemented', - 'NotImplementedError', 'OSError', 'OverflowError', - 'PendingDeprecationWarning', 'ReferenceError', 'RuntimeError', - 'RuntimeWarning', 'StopIteration', 'SyntaxError', - 'SyntaxWarning', 'SystemError', 'SystemExit', 'TabError', 'True', - 'TypeError', 'UnboundLocalError', 'UnicodeDecodeError', - 'UnicodeEncodeError', 'UnicodeError', 'UnicodeTranslateError', - 'UserWarning', 'ValueError', 'Warning', 'WindowsError', - 'ZeroDivisionError', '_', '__debug__', '__doc__', '__import__', - '__name__', 'abs', 'basestring', 'bool', 'buffer', - 'chr', 'classmethod', 'cmp', 'compile', - 'complex', 'copyright', 'credits', 'delattr', 'dict', 'dir', 'divmod', - 'enumerate', 'eval', 'exec', 'exit', 'filter', 'float', - 'frozenset', 'getattr', 'globals', 'hasattr', 'hash', 'help', 'hex', - 'id', 'input', 'int', 'isinstance', 'issubclass', 'iter', - 'len', 'license', 'list', 'locals', 'map', 'max', 'min', - 'object', 'oct', 'open', 'ord', 'pow', 'property', 'quit', 'range', - 'repr', 'reversed', 'round', 'set', - 'setattr', 'slice', 'sorted', 'staticmethod', 'str', 'sum', 'super', - 'tuple', 'type', 'vars', 'zip'] -\end{verbatim} - - -\section{Packages \label{packages}} - -Packages are a way of structuring Python's module namespace -by using ``dotted module names''. For example, the module name -\module{A.B} designates a submodule named \samp{B} in a package named -\samp{A}. Just like the use of modules saves the authors of different -modules from having to worry about each other's global variable names, -the use of dotted module names saves the authors of multi-module -packages like NumPy or the Python Imaging Library from having to worry -about each other's module names. - -Suppose you want to design a collection of modules (a ``package'') for -the uniform handling of sound files and sound data. There are many -different sound file formats (usually recognized by their extension, -for example: \file{.wav}, \file{.aiff}, \file{.au}), so you may need -to create and maintain a growing collection of modules for the -conversion between the various file formats. There are also many -different operations you might want to perform on sound data (such as -mixing, adding echo, applying an equalizer function, creating an -artificial stereo effect), so in addition you will be writing a -never-ending stream of modules to perform these operations. Here's a -possible structure for your package (expressed in terms of a -hierarchical filesystem): - -\begin{verbatim} -sound/ Top-level package - __init__.py Initialize the sound package - formats/ Subpackage for file format conversions - __init__.py - wavread.py - wavwrite.py - aiffread.py - aiffwrite.py - auread.py - auwrite.py - ... - effects/ Subpackage for sound effects - __init__.py - echo.py - surround.py - reverse.py - ... - filters/ Subpackage for filters - __init__.py - equalizer.py - vocoder.py - karaoke.py - ... -\end{verbatim} - -When importing the package, Python searches through the directories -on \code{sys.path} looking for the package subdirectory. - -The \file{__init__.py} files are required to make Python treat the -directories as containing packages; this is done to prevent -directories with a common name, such as \samp{string}, from -unintentionally hiding valid modules that occur later on the module -search path. In the simplest case, \file{__init__.py} can just be an -empty file, but it can also execute initialization code for the -package or set the \code{__all__} variable, described later. - -Users of the package can import individual modules from the -package, for example: - -\begin{verbatim} -import sound.effects.echo -\end{verbatim} - -This loads the submodule \module{sound.effects.echo}. It must be referenced -with its full name. - -\begin{verbatim} -sound.effects.echo.echofilter(input, output, delay=0.7, atten=4) -\end{verbatim} - -An alternative way of importing the submodule is: - -\begin{verbatim} -from sound.effects import echo -\end{verbatim} - -This also loads the submodule \module{echo}, and makes it available without -its package prefix, so it can be used as follows: - -\begin{verbatim} -echo.echofilter(input, output, delay=0.7, atten=4) -\end{verbatim} - -Yet another variation is to import the desired function or variable directly: - -\begin{verbatim} -from sound.effects.echo import echofilter -\end{verbatim} - -Again, this loads the submodule \module{echo}, but this makes its function -\function{echofilter()} directly available: - -\begin{verbatim} -echofilter(input, output, delay=0.7, atten=4) -\end{verbatim} - -Note that when using \code{from \var{package} import \var{item}}, the -item can be either a submodule (or subpackage) of the package, or some -other name defined in the package, like a function, class or -variable. The \code{import} statement first tests whether the item is -defined in the package; if not, it assumes it is a module and attempts -to load it. If it fails to find it, an -\exception{ImportError} exception is raised. - -Contrarily, when using syntax like \code{import -\var{item.subitem.subsubitem}}, each item except for the last must be -a package; the last item can be a module or a package but can't be a -class or function or variable defined in the previous item. - -\subsection{Importing * From a Package \label{pkg-import-star}} -%The \code{__all__} Attribute - -\ttindex{__all__} -Now what happens when the user writes \code{from sound.effects import -*}? Ideally, one would hope that this somehow goes out to the -filesystem, finds which submodules are present in the package, and -imports them all. Unfortunately, this operation does not work very -well on Windows platforms, where the filesystem does not -always have accurate information about the case of a filename! On -these platforms, there is no guaranteed way to know whether a file -\file{ECHO.PY} should be imported as a module \module{echo}, -\module{Echo} or \module{ECHO}. (For example, Windows 95 has the -annoying practice of showing all file names with a capitalized first -letter.) The DOS 8+3 filename restriction adds another interesting -problem for long module names. - -The only solution is for the package author to provide an explicit -index of the package. The import statement uses the following -convention: if a package's \file{__init__.py} code defines a list -named \code{__all__}, it is taken to be the list of module names that -should be imported when \code{from \var{package} import *} is -encountered. It is up to the package author to keep this list -up-to-date when a new version of the package is released. Package -authors may also decide not to support it, if they don't see a use for -importing * from their package. For example, the file -\file{sounds/effects/__init__.py} could contain the following code: - -\begin{verbatim} -__all__ = ["echo", "surround", "reverse"] -\end{verbatim} - -This would mean that \code{from sound.effects import *} would -import the three named submodules of the \module{sound} package. - -If \code{__all__} is not defined, the statement \code{from sound.effects -import *} does \emph{not} import all submodules from the package -\module{sound.effects} into the current namespace; it only ensures that the -package \module{sound.effects} has been imported (possibly running any -initialization code in \file{__init__.py}) and then imports whatever names are -defined in the package. This includes any names defined (and -submodules explicitly loaded) by \file{__init__.py}. It also includes any -submodules of the package that were explicitly loaded by previous -import statements. Consider this code: - -\begin{verbatim} -import sound.effects.echo -import sound.effects.surround -from sound.effects import * -\end{verbatim} - -In this example, the echo and surround modules are imported in the -current namespace because they are defined in the -\module{sound.effects} package when the \code{from...import} statement -is executed. (This also works when \code{__all__} is defined.) - -Note that in general the practice of importing \code{*} from a module or -package is frowned upon, since it often causes poorly readable code. -However, it is okay to use it to save typing in interactive sessions, -and certain modules are designed to export only names that follow -certain patterns. - -Remember, there is nothing wrong with using \code{from Package -import specific_submodule}! In fact, this is the -recommended notation unless the importing module needs to use -submodules with the same name from different packages. - - -\subsection{Intra-package References} - -The submodules often need to refer to each other. For example, the -\module{surround} module might use the \module{echo} module. In fact, -such references are so common that the \keyword{import} statement -first looks in the containing package before looking in the standard -module search path. Thus, the \module{surround} module can simply use -\code{import echo} or \code{from echo import echofilter}. If the -imported module is not found in the current package (the package of -which the current module is a submodule), the \keyword{import} -statement looks for a top-level module with the given name. - -When packages are structured into subpackages (as with the -\module{sound} package in the example), you can use absolute -imports to refer to submodules of siblings packages. -For example, if the module \module{sound.filters.vocoder} needs to -use the \module{echo} module in the \module{sound.effects} package, -it can use \code{from sound.effects import echo}. - -Starting with Python 2.5, in addition to the implicit relative imports -described above, you can also write explicit relative imports with the -\code{from module import name} form of import statement. These explicit -relative imports use leading dots to indicate the current and parent -packages involved in the relative import. From the \module{surround} -module for example, you might use: - -\begin{verbatim} -from . import echo -from .. import formats -from ..filters import equalizer -\end{verbatim} - -Note that both explicit and implicit relative imports are based on the -name of the current module. Since the name of the main module is always -\code{"__main__"}, modules intended for use as the main module of a -Python application should always use absolute imports. - -\subsection{Packages in Multiple Directories} - -Packages support one more special attribute, \member{__path__}. This -is initialized to be a list containing the name of the directory -holding the package's \file{__init__.py} before the code in that file -is executed. This variable can be modified; doing so affects future -searches for modules and subpackages contained in the package. - -While this feature is not often needed, it can be used to extend the -set of modules found in a package. - - - -\chapter{Input and Output \label{io}} - -There are several ways to present the output of a program; data can be -printed in a human-readable form, or written to a file for future use. -This chapter will discuss some of the possibilities. - - -\section{Fancier Output Formatting \label{formatting}} - -So far we've encountered two ways of writing values: \emph{expression -statements} and the \keyword{print} statement. (A third way is using -the \method{write()} method of file objects; the standard output file -can be referenced as \code{sys.stdout}. See the Library Reference for -more information on this.) - -Often you'll want more control over the formatting of your output than -simply printing space-separated values. There are two ways to format -your output; the first way is to do all the string handling yourself; -using string slicing and concatenation operations you can create any -layout you can imagine. The standard module -\module{string}\refstmodindex{string} contains some useful operations -for padding strings to a given column width; these will be discussed -shortly. The second way is to use the \code{\%} operator with a -string as the left argument. The \code{\%} operator interprets the -left argument much like a \cfunction{sprintf()}-style format -string to be applied to the right argument, and returns the string -resulting from this formatting operation. - -One question remains, of course: how do you convert values to strings? -Luckily, Python has ways to convert any value to a string: pass it to -the \function{repr()} or \function{str()} functions. Reverse quotes -(\code{``}) are equivalent to \function{repr()}, but they are no -longer used in modern Python code and will likely not be in future -versions of the language. - -The \function{str()} function is meant to return representations of -values which are fairly human-readable, while \function{repr()} is -meant to generate representations which can be read by the interpreter -(or will force a \exception{SyntaxError} if there is not equivalent -syntax). For objects which don't have a particular representation for -human consumption, \function{str()} will return the same value as -\function{repr()}. Many values, such as numbers or structures like -lists and dictionaries, have the same representation using either -function. Strings and floating point numbers, in particular, have two -distinct representations. - -Some examples: - -\begin{verbatim} ->>> s = 'Hello, world.' ->>> str(s) -'Hello, world.' ->>> repr(s) -"'Hello, world.'" ->>> str(0.1) -'0.1' ->>> repr(0.1) -'0.10000000000000001' ->>> x = 10 * 3.25 ->>> y = 200 * 200 ->>> s = 'The value of x is ' + repr(x) + ', and y is ' + repr(y) + '...' ->>> print s -The value of x is 32.5, and y is 40000... ->>> # The repr() of a string adds string quotes and backslashes: -... hello = 'hello, world\n' ->>> hellos = repr(hello) ->>> print hellos -'hello, world\n' ->>> # The argument to repr() may be any Python object: -... repr((x, y, ('spam', 'eggs'))) -"(32.5, 40000, ('spam', 'eggs'))" ->>> # reverse quotes are convenient in interactive sessions: -... `x, y, ('spam', 'eggs')` -"(32.5, 40000, ('spam', 'eggs'))" -\end{verbatim} - -Here are two ways to write a table of squares and cubes: - -\begin{verbatim} ->>> for x in range(1, 11): -... print repr(x).rjust(2), repr(x*x).rjust(3), -... # Note trailing comma on previous line -... print repr(x*x*x).rjust(4) -... - 1 1 1 - 2 4 8 - 3 9 27 - 4 16 64 - 5 25 125 - 6 36 216 - 7 49 343 - 8 64 512 - 9 81 729 -10 100 1000 - ->>> for x in range(1,11): -... print '%2d %3d %4d' % (x, x*x, x*x*x) -... - 1 1 1 - 2 4 8 - 3 9 27 - 4 16 64 - 5 25 125 - 6 36 216 - 7 49 343 - 8 64 512 - 9 81 729 -10 100 1000 -\end{verbatim} - -(Note that in the first example, one space between each column was -added by the way \keyword{print} works: it always adds spaces between -its arguments.) - -This example demonstrates the \method{rjust()} method of string objects, -which right-justifies a string in a field of a given width by padding -it with spaces on the left. There are similar methods -\method{ljust()} and \method{center()}. These -methods do not write anything, they just return a new string. If -the input string is too long, they don't truncate it, but return it -unchanged; this will mess up your column lay-out but that's usually -better than the alternative, which would be lying about a value. (If -you really want truncation you can always add a slice operation, as in -\samp{x.ljust(n)[:n]}.) - -There is another method, \method{zfill()}, which pads a -numeric string on the left with zeros. It understands about plus and -minus signs: - -\begin{verbatim} ->>> '12'.zfill(5) -'00012' ->>> '-3.14'.zfill(7) -'-003.14' ->>> '3.14159265359'.zfill(5) -'3.14159265359' -\end{verbatim} - -Using the \code{\%} operator looks like this: - -\begin{verbatim} ->>> import math ->>> print 'The value of PI is approximately %5.3f.' % math.pi -The value of PI is approximately 3.142. -\end{verbatim} - -If there is more than one format in the string, you need to pass a -tuple as right operand, as in this example: - -\begin{verbatim} ->>> table = {'Sjoerd': 4127, 'Jack': 4098, 'Dcab': 7678} ->>> for name, phone in table.items(): -... print '%-10s ==> %10d' % (name, phone) -... -Jack ==> 4098 -Dcab ==> 7678 -Sjoerd ==> 4127 -\end{verbatim} - -Most formats work exactly as in C and require that you pass the proper -type; however, if you don't you get an exception, not a core dump. -The \code{\%s} format is more relaxed: if the corresponding argument is -not a string object, it is converted to string using the -\function{str()} built-in function. Using \code{*} to pass the width -or precision in as a separate (integer) argument is supported. The -C formats \code{\%n} and \code{\%p} are not supported. - -If you have a really long format string that you don't want to split -up, it would be nice if you could reference the variables to be -formatted by name instead of by position. This can be done by using -form \code{\%(name)format}, as shown here: - -\begin{verbatim} ->>> table = {'Sjoerd': 4127, 'Jack': 4098, 'Dcab': 8637678} ->>> print 'Jack: %(Jack)d; Sjoerd: %(Sjoerd)d; Dcab: %(Dcab)d' % table -Jack: 4098; Sjoerd: 4127; Dcab: 8637678 -\end{verbatim} - -This is particularly useful in combination with the new built-in -\function{vars()} function, which returns a dictionary containing all -local variables. - -\section{Reading and Writing Files \label{files}} - -% Opening files -\function{open()}\bifuncindex{open} returns a file -object\obindex{file}, and is most commonly used with two arguments: -\samp{open(\var{filename}, \var{mode})}. - -\begin{verbatim} ->>> f=open('/tmp/workfile', 'w') ->>> print f -<open file '/tmp/workfile', mode 'w' at 80a0960> -\end{verbatim} - -The first argument is a string containing the filename. The second -argument is another string containing a few characters describing the -way in which the file will be used. \var{mode} can be \code{'r'} when -the file will only be read, \code{'w'} for only writing (an existing -file with the same name will be erased), and \code{'a'} opens the file -for appending; any data written to the file is automatically added to -the end. \code{'r+'} opens the file for both reading and writing. -The \var{mode} argument is optional; \code{'r'} will be assumed if -it's omitted. - -On Windows and the Macintosh, \code{'b'} appended to the -mode opens the file in binary mode, so there are also modes like -\code{'rb'}, \code{'wb'}, and \code{'r+b'}. Windows makes a -distinction between text and binary files; the end-of-line characters -in text files are automatically altered slightly when data is read or -written. This behind-the-scenes modification to file data is fine for -\ASCII{} text files, but it'll corrupt binary data like that in \file{JPEG} or -\file{EXE} files. Be very careful to use binary mode when reading and -writing such files. - -\subsection{Methods of File Objects \label{fileMethods}} - -The rest of the examples in this section will assume that a file -object called \code{f} has already been created. - -To read a file's contents, call \code{f.read(\var{size})}, which reads -some quantity of data and returns it as a string. \var{size} is an -optional numeric argument. When \var{size} is omitted or negative, -the entire contents of the file will be read and returned; it's your -problem if the file is twice as large as your machine's memory. -Otherwise, at most \var{size} bytes are read and returned. If the end -of the file has been reached, \code{f.read()} will return an empty -string (\code {""}). -\begin{verbatim} ->>> f.read() -'This is the entire file.\n' ->>> f.read() -'' -\end{verbatim} - -\code{f.readline()} reads a single line from the file; a newline -character (\code{\e n}) is left at the end of the string, and is only -omitted on the last line of the file if the file doesn't end in a -newline. This makes the return value unambiguous; if -\code{f.readline()} returns an empty string, the end of the file has -been reached, while a blank line is represented by \code{'\e n'}, a -string containing only a single newline. - -\begin{verbatim} ->>> f.readline() -'This is the first line of the file.\n' ->>> f.readline() -'Second line of the file\n' ->>> f.readline() -'' -\end{verbatim} - -\code{f.readlines()} returns a list containing all the lines of data -in the file. If given an optional parameter \var{sizehint}, it reads -that many bytes from the file and enough more to complete a line, and -returns the lines from that. This is often used to allow efficient -reading of a large file by lines, but without having to load the -entire file in memory. Only complete lines will be returned. - -\begin{verbatim} ->>> f.readlines() -['This is the first line of the file.\n', 'Second line of the file\n'] -\end{verbatim} - -An alternate approach to reading lines is to loop over the file object. -This is memory efficient, fast, and leads to simpler code: - -\begin{verbatim} ->>> for line in f: - print line, - -This is the first line of the file. -Second line of the file -\end{verbatim} - -The alternative approach is simpler but does not provide as fine-grained -control. Since the two approaches manage line buffering differently, -they should not be mixed. - -\code{f.write(\var{string})} writes the contents of \var{string} to -the file, returning \code{None}. - -\begin{verbatim} ->>> f.write('This is a test\n') -\end{verbatim} - -To write something other than a string, it needs to be converted to a -string first: - -\begin{verbatim} ->>> value = ('the answer', 42) ->>> s = str(value) ->>> f.write(s) -\end{verbatim} - -\code{f.tell()} returns an integer giving the file object's current -position in the file, measured in bytes from the beginning of the -file. To change the file object's position, use -\samp{f.seek(\var{offset}, \var{from_what})}. The position is -computed from adding \var{offset} to a reference point; the reference -point is selected by the \var{from_what} argument. A -\var{from_what} value of 0 measures from the beginning of the file, 1 -uses the current file position, and 2 uses the end of the file as the -reference point. \var{from_what} can be omitted and defaults to 0, -using the beginning of the file as the reference point. - -\begin{verbatim} ->>> f = open('/tmp/workfile', 'r+') ->>> f.write('0123456789abcdef') ->>> f.seek(5) # Go to the 6th byte in the file ->>> f.read(1) -'5' ->>> f.seek(-3, 2) # Go to the 3rd byte before the end ->>> f.read(1) -'d' -\end{verbatim} - -When you're done with a file, call \code{f.close()} to close it and -free up any system resources taken up by the open file. After calling -\code{f.close()}, attempts to use the file object will automatically fail. - -\begin{verbatim} ->>> f.close() ->>> f.read() -Traceback (most recent call last): - File "<stdin>", line 1, in ? -ValueError: I/O operation on closed file -\end{verbatim} - -File objects have some additional methods, such as -\method{isatty()} and \method{truncate()} which are less frequently -used; consult the Library Reference for a complete guide to file -objects. - -\subsection{The \module{pickle} Module \label{pickle}} -\refstmodindex{pickle} - -Strings can easily be written to and read from a file. Numbers take a -bit more effort, since the \method{read()} method only returns -strings, which will have to be passed to a function like -\function{int()}, which takes a string like \code{'123'} and -returns its numeric value 123. However, when you want to save more -complex data types like lists, dictionaries, or class instances, -things get a lot more complicated. - -Rather than have users be constantly writing and debugging code to -save complicated data types, Python provides a standard module called -\ulink{\module{pickle}}{../lib/module-pickle.html}. This is an -amazing module that can take almost -any Python object (even some forms of Python code!), and convert it to -a string representation; this process is called \dfn{pickling}. -Reconstructing the object from the string representation is called -\dfn{unpickling}. Between pickling and unpickling, the string -representing the object may have been stored in a file or data, or -sent over a network connection to some distant machine. - -If you have an object \code{x}, and a file object \code{f} that's been -opened for writing, the simplest way to pickle the object takes only -one line of code: - -\begin{verbatim} -pickle.dump(x, f) -\end{verbatim} - -To unpickle the object again, if \code{f} is a file object which has -been opened for reading: - -\begin{verbatim} -x = pickle.load(f) -\end{verbatim} - -(There are other variants of this, used when pickling many objects or -when you don't want to write the pickled data to a file; consult the -complete documentation for -\ulink{\module{pickle}}{../lib/module-pickle.html} in the -\citetitle[../lib/]{Python Library Reference}.) - -\ulink{\module{pickle}}{../lib/module-pickle.html} is the standard way -to make Python objects which can be stored and reused by other -programs or by a future invocation of the same program; the technical -term for this is a \dfn{persistent} object. Because -\ulink{\module{pickle}}{../lib/module-pickle.html} is so widely used, -many authors who write Python extensions take care to ensure that new -data types such as matrices can be properly pickled and unpickled. - - - -\chapter{Errors and Exceptions \label{errors}} - -Until now error messages haven't been more than mentioned, but if you -have tried out the examples you have probably seen some. There are -(at least) two distinguishable kinds of errors: -\emph{syntax errors} and \emph{exceptions}. - -\section{Syntax Errors \label{syntaxErrors}} - -Syntax errors, also known as parsing errors, are perhaps the most common -kind of complaint you get while you are still learning Python: - -\begin{verbatim} ->>> while True print 'Hello world' - File "<stdin>", line 1, in ? - while True print 'Hello world' - ^ -SyntaxError: invalid syntax -\end{verbatim} - -The parser repeats the offending line and displays a little `arrow' -pointing at the earliest point in the line where the error was -detected. The error is caused by (or at least detected at) the token -\emph{preceding} the arrow: in the example, the error is detected at -the keyword \keyword{print}, since a colon (\character{:}) is missing -before it. File name and line number are printed so you know where to -look in case the input came from a script. - -\section{Exceptions \label{exceptions}} - -Even if a statement or expression is syntactically correct, it may -cause an error when an attempt is made to execute it. -Errors detected during execution are called \emph{exceptions} and are -not unconditionally fatal: you will soon learn how to handle them in -Python programs. Most exceptions are not handled by programs, -however, and result in error messages as shown here: - -\begin{verbatim} ->>> 10 * (1/0) -Traceback (most recent call last): - File "<stdin>", line 1, in ? -ZeroDivisionError: integer division or modulo by zero ->>> 4 + spam*3 -Traceback (most recent call last): - File "<stdin>", line 1, in ? -NameError: name 'spam' is not defined ->>> '2' + 2 -Traceback (most recent call last): - File "<stdin>", line 1, in ? -TypeError: cannot concatenate 'str' and 'int' objects -\end{verbatim} - -The last line of the error message indicates what happened. -Exceptions come in different types, and the type is printed as part of -the message: the types in the example are -\exception{ZeroDivisionError}, \exception{NameError} and -\exception{TypeError}. -The string printed as the exception type is the name of the built-in -exception that occurred. This is true for all built-in -exceptions, but need not be true for user-defined exceptions (although -it is a useful convention). -Standard exception names are built-in identifiers (not reserved -keywords). - -The rest of the line provides detail based on the type of exception -and what caused it. - -The preceding part of the error message shows the context where the -exception happened, in the form of a stack traceback. -In general it contains a stack traceback listing source lines; however, -it will not display lines read from standard input. - -The \citetitle[../lib/module-exceptions.html]{Python Library -Reference} lists the built-in exceptions and their meanings. - - -\section{Handling Exceptions \label{handling}} - -It is possible to write programs that handle selected exceptions. -Look at the following example, which asks the user for input until a -valid integer has been entered, but allows the user to interrupt the -program (using \kbd{Control-C} or whatever the operating system -supports); note that a user-generated interruption is signalled by -raising the \exception{KeyboardInterrupt} exception. - -\begin{verbatim} ->>> def raw_input(prompt): -... import sys -... sys.stdout.write(prompt) -... sys.stdout.flush() -... return sys.stdin.readline() -... ->>> while True: -... try: -... x = int(raw_input("Please enter a number: ")) -... break -... except ValueError: -... print "Oops! That was no valid number. Try again..." -... -\end{verbatim} - -The \keyword{try} statement works as follows. - -\begin{itemize} -\item -First, the \emph{try clause} (the statement(s) between the -\keyword{try} and \keyword{except} keywords) is executed. - -\item -If no exception occurs, the \emph{except\ clause} is skipped and -execution of the \keyword{try} statement is finished. - -\item -If an exception occurs during execution of the try clause, the rest of -the clause is skipped. Then if its type matches the exception named -after the \keyword{except} keyword, the except clause is executed, and -then execution continues after the \keyword{try} statement. - -\item -If an exception occurs which does not match the exception named in the -except clause, it is passed on to outer \keyword{try} statements; if -no handler is found, it is an \emph{unhandled exception} and execution -stops with a message as shown above. - -\end{itemize} - -A \keyword{try} statement may have more than one except clause, to -specify handlers for different exceptions. At most one handler will -be executed. Handlers only handle exceptions that occur in the -corresponding try clause, not in other handlers of the same -\keyword{try} statement. An except clause may name multiple exceptions -as a parenthesized tuple, for example: - -\begin{verbatim} -... except (RuntimeError, TypeError, NameError): -... pass -\end{verbatim} - -The last except clause may omit the exception name(s), to serve as a -wildcard. Use this with extreme caution, since it is easy to mask a -real programming error in this way! It can also be used to print an -error message and then re-raise the exception (allowing a caller to -handle the exception as well): - -\begin{verbatim} -import sys - -try: - f = open('myfile.txt') - s = f.readline() - i = int(s.strip()) -except IOError as e: - (errno, strerror) = e - print "I/O error(%s): %s" % (e.errno, e.strerror) -except ValueError: - print "Could not convert data to an integer." -except: - print "Unexpected error:", sys.exc_info()[0] - raise -\end{verbatim} - -The \keyword{try} \ldots\ \keyword{except} statement has an optional -\emph{else clause}, which, when present, must follow all except -clauses. It is useful for code that must be executed if the try -clause does not raise an exception. For example: - -\begin{verbatim} -for arg in sys.argv[1:]: - try: - f = open(arg, 'r') - except IOError: - print 'cannot open', arg - else: - print arg, 'has', len(f.readlines()), 'lines' - f.close() -\end{verbatim} - -The use of the \keyword{else} clause is better than adding additional -code to the \keyword{try} clause because it avoids accidentally -catching an exception that wasn't raised by the code being protected -by the \keyword{try} \ldots\ \keyword{except} statement. - - -When an exception occurs, it may have an associated value, also known as -the exception's \emph{argument}. -The presence and type of the argument depend on the exception type. - -The except clause may specify a variable after the exception name (or tuple). -The variable is bound to an exception instance with the arguments stored -in \code{instance.args}. For convenience, the exception instance -defines \method{__getitem__} and \method{__str__} so the arguments can -be accessed or printed directly without having to reference \code{.args}. - -But use of \code{.args} is discouraged. Instead, the preferred use is to pass -a single argument to an exception (which can be a tuple if multiple arguments -are needed) and have it bound to the \code{message} attribute. One may also -instantiate an exception first before raising it and add any attributes to it -as desired. - -\begin{verbatim} ->>> try: -... raise Exception('spam', 'eggs') -... except Exception as inst: -... print type(inst) # the exception instance -... print inst.args # arguments stored in .args -... print inst # __str__ allows args to printed directly -... x, y = inst # __getitem__ allows args to be unpacked directly -... print 'x =', x -... print 'y =', y -... -<type 'Exception'> -('spam', 'eggs') -('spam', 'eggs') -x = spam -y = eggs -\end{verbatim} - -If an exception has an argument, it is printed as the last part -(`detail') of the message for unhandled exceptions. - -Exception handlers don't just handle exceptions if they occur -immediately in the try clause, but also if they occur inside functions -that are called (even indirectly) in the try clause. -For example: - -\begin{verbatim} ->>> def this_fails(): -... x = 1/0 -... ->>> try: -... this_fails() -... except ZeroDivisionError as detail: -... print 'Handling run-time error:', detail -... -Handling run-time error: integer division or modulo by zero -\end{verbatim} - - -\section{Raising Exceptions \label{raising}} - -The \keyword{raise} statement allows the programmer to force a -specified exception to occur. -For example: - -\begin{verbatim} ->>> raise NameError, 'HiThere' -Traceback (most recent call last): - File "<stdin>", line 1, in ? -NameError: HiThere -\end{verbatim} - -The first argument to \keyword{raise} names the exception to be -raised. The optional second argument specifies the exception's -argument. Alternatively, the above could be written as -\code{raise NameError('HiThere')}. Either form works fine, but there -seems to be a growing stylistic preference for the latter. - -If you need to determine whether an exception was raised but don't -intend to handle it, a simpler form of the \keyword{raise} statement -allows you to re-raise the exception: - -\begin{verbatim} ->>> try: -... raise NameError, 'HiThere' -... except NameError: -... print 'An exception flew by!' -... raise -... -An exception flew by! -Traceback (most recent call last): - File "<stdin>", line 2, in ? -NameError: HiThere -\end{verbatim} - - -\section{User-defined Exceptions \label{userExceptions}} - -Programs may name their own exceptions by creating a new exception -class. Exceptions should typically be derived from the -\exception{Exception} class, either directly or indirectly. For -example: - -\begin{verbatim} ->>> class MyError(Exception): -... def __init__(self, value): -... self.value = value -... def __str__(self): -... return repr(self.value) -... ->>> try: -... raise MyError(2*2) -... except MyError as e: -... print 'My exception occurred, value:', e.value -... -My exception occurred, value: 4 ->>> raise MyError, 'oops!' -Traceback (most recent call last): - File "<stdin>", line 1, in ? -__main__.MyError: 'oops!' -\end{verbatim} - -In this example, the default \method{__init__} of \class{Exception} -has been overridden. The new behavior simply creates the \var{value} -attribute. This replaces the default behavior of creating the -\var{args} attribute. - -Exception classes can be defined which do anything any other class can -do, but are usually kept simple, often only offering a number of -attributes that allow information about the error to be extracted by -handlers for the exception. When creating a module that can raise -several distinct errors, a common practice is to create a base class -for exceptions defined by that module, and subclass that to create -specific exception classes for different error conditions: - -\begin{verbatim} -class Error(Exception): - """Base class for exceptions in this module.""" - pass - -class InputError(Error): - """Exception raised for errors in the input. - - Attributes: - expression -- input expression in which the error occurred - message -- explanation of the error - """ - - def __init__(self, expression, message): - self.expression = expression - self.message = message - -class TransitionError(Error): - """Raised when an operation attempts a state transition that's not - allowed. - - Attributes: - previous -- state at beginning of transition - next -- attempted new state - message -- explanation of why the specific transition is not allowed - """ - - def __init__(self, previous, next, message): - self.previous = previous - self.next = next - self.message = message -\end{verbatim} - -Most exceptions are defined with names that end in ``Error,'' similar -to the naming of the standard exceptions. - -Many standard modules define their own exceptions to report errors -that may occur in functions they define. More information on classes -is presented in chapter \ref{classes}, ``Classes.'' - - -\section{Defining Clean-up Actions \label{cleanup}} - -The \keyword{try} statement has another optional clause which is -intended to define clean-up actions that must be executed under all -circumstances. For example: - -\begin{verbatim} ->>> try: -... raise KeyboardInterrupt -... finally: -... print 'Goodbye, world!' -... -Goodbye, world! -Traceback (most recent call last): - File "<stdin>", line 2, in ? -KeyboardInterrupt -\end{verbatim} - -A \emph{finally clause} is always executed before leaving the -\keyword{try} statement, whether an exception has occurred or not. -When an exception has occurred in the \keyword{try} clause and has not -been handled by an \keyword{except} clause (or it has occurred in a -\keyword{except} or \keyword{else} clause), it is re-raised after the -\keyword{finally} clause has been executed. The \keyword{finally} clause -is also executed ``on the way out'' when any other clause of the -\keyword{try} statement is left via a \keyword{break}, \keyword{continue} -or \keyword{return} statement. A more complicated example (having -\keyword{except} and \keyword{finally} clauses in the same \keyword{try} -statement works as of Python 2.5): - -\begin{verbatim} ->>> def divide(x, y): -... try: -... result = x / y -... except ZeroDivisionError: -... print "division by zero!" -... else: -... print "result is", result -... finally: -... print "executing finally clause" -... ->>> divide(2, 1) -result is 2 -executing finally clause ->>> divide(2, 0) -division by zero! -executing finally clause ->>> divide("2", "1") -executing finally clause -Traceback (most recent call last): - File "<stdin>", line 1, in ? - File "<stdin>", line 3, in divide -TypeError: unsupported operand type(s) for /: 'str' and 'str' -\end{verbatim} - -As you can see, the \keyword{finally} clause is executed in any -event. The \exception{TypeError} raised by dividing two strings -is not handled by the \keyword{except} clause and therefore -re-raised after the \keyword{finally} clauses has been executed. - -In real world applications, the \keyword{finally} clause is useful -for releasing external resources (such as files or network connections), -regardless of whether the use of the resource was successful. - - -\section{Predefined Clean-up Actions \label{cleanup-with}} - -Some objects define standard clean-up actions to be undertaken when -the object is no longer needed, regardless of whether or not the -operation using the object succeeded or failed. -Look at the following example, which tries to open a file and print -its contents to the screen. - -\begin{verbatim} -for line in open("myfile.txt"): - print line -\end{verbatim} - -The problem with this code is that it leaves the file open for an -indeterminate amount of time after the code has finished executing. -This is not an issue in simple scripts, but can be a problem for -larger applications. The \keyword{with} statement allows -objects like files to be used in a way that ensures they are -always cleaned up promptly and correctly. - -\begin{verbatim} -with open("myfile.txt") as f: - for line in f: - print line -\end{verbatim} - -After the statement is executed, the file \var{f} is always closed, -even if a problem was encountered while processing the lines. Other -objects which provide predefined clean-up actions will indicate -this in their documentation. - - -\chapter{Classes \label{classes}} - -Python's class mechanism adds classes to the language with a minimum -of new syntax and semantics. It is a mixture of the class mechanisms -found in \Cpp{} and Modula-3. As is true for modules, classes in Python -do not put an absolute barrier between definition and user, but rather -rely on the politeness of the user not to ``break into the -definition.'' The most important features of classes are retained -with full power, however: the class inheritance mechanism allows -multiple base classes, a derived class can override any methods of its -base class or classes, and a method can call the method of a base class with the -same name. Objects can contain an arbitrary amount of private data. - -In \Cpp{} terminology, all class members (including the data members) are -\emph{public}, and all member functions are \emph{virtual}. There are -no special constructors or destructors. As in Modula-3, there are no -shorthands for referencing the object's members from its methods: the -method function is declared with an explicit first argument -representing the object, which is provided implicitly by the call. As -in Smalltalk, classes themselves are objects, albeit in the wider -sense of the word: in Python, all data types are objects. This -provides semantics for importing and renaming. Unlike -\Cpp{} and Modula-3, built-in types can be used as base classes for -extension by the user. Also, like in \Cpp{} but unlike in Modula-3, most -built-in operators with special syntax (arithmetic operators, -subscripting etc.) can be redefined for class instances. - -\section{A Word About Terminology \label{terminology}} - -Lacking universally accepted terminology to talk about classes, I will -make occasional use of Smalltalk and \Cpp{} terms. (I would use Modula-3 -terms, since its object-oriented semantics are closer to those of -Python than \Cpp, but I expect that few readers have heard of it.) - -Objects have individuality, and multiple names (in multiple scopes) -can be bound to the same object. This is known as aliasing in other -languages. This is usually not appreciated on a first glance at -Python, and can be safely ignored when dealing with immutable basic -types (numbers, strings, tuples). However, aliasing has an -(intended!) effect on the semantics of Python code involving mutable -objects such as lists, dictionaries, and most types representing -entities outside the program (files, windows, etc.). This is usually -used to the benefit of the program, since aliases behave like pointers -in some respects. For example, passing an object is cheap since only -a pointer is passed by the implementation; and if a function modifies -an object passed as an argument, the caller will see the change --- this -eliminates the need for two different argument passing mechanisms as in -Pascal. - - -\section{Python Scopes and Name Spaces \label{scopes}} - -Before introducing classes, I first have to tell you something about -Python's scope rules. Class definitions play some neat tricks with -namespaces, and you need to know how scopes and namespaces work to -fully understand what's going on. Incidentally, knowledge about this -subject is useful for any advanced Python programmer. - -Let's begin with some definitions. - -A \emph{namespace} is a mapping from names to objects. Most -namespaces are currently implemented as Python dictionaries, but -that's normally not noticeable in any way (except for performance), -and it may change in the future. Examples of namespaces are: the set -of built-in names (functions such as \function{abs()}, and built-in -exception names); the global names in a module; and the local names in -a function invocation. In a sense the set of attributes of an object -also form a namespace. The important thing to know about namespaces -is that there is absolutely no relation between names in different -namespaces; for instance, two different modules may both define a -function ``maximize'' without confusion --- users of the modules must -prefix it with the module name. - -By the way, I use the word \emph{attribute} for any name following a -dot --- for example, in the expression \code{z.real}, \code{real} is -an attribute of the object \code{z}. Strictly speaking, references to -names in modules are attribute references: in the expression -\code{modname.funcname}, \code{modname} is a module object and -\code{funcname} is an attribute of it. In this case there happens to -be a straightforward mapping between the module's attributes and the -global names defined in the module: they share the same namespace! -\footnote{ - Except for one thing. Module objects have a secret read-only - attribute called \member{__dict__} which returns the dictionary - used to implement the module's namespace; the name - \member{__dict__} is an attribute but not a global name. - Obviously, using this violates the abstraction of namespace - implementation, and should be restricted to things like - post-mortem debuggers. -} - -Attributes may be read-only or writable. In the latter case, -assignment to attributes is possible. Module attributes are writable: -you can write \samp{modname.the_answer = 42}. Writable attributes may -also be deleted with the \keyword{del} statement. For example, -\samp{del modname.the_answer} will remove the attribute -\member{the_answer} from the object named by \code{modname}. - -Name spaces are created at different moments and have different -lifetimes. The namespace containing the built-in names is created -when the Python interpreter starts up, and is never deleted. The -global namespace for a module is created when the module definition -is read in; normally, module namespaces also last until the -interpreter quits. The statements executed by the top-level -invocation of the interpreter, either read from a script file or -interactively, are considered part of a module called -\module{__main__}, so they have their own global namespace. (The -built-in names actually also live in a module; this is called -\module{__builtin__}.) - -The local namespace for a function is created when the function is -called, and deleted when the function returns or raises an exception -that is not handled within the function. (Actually, forgetting would -be a better way to describe what actually happens.) Of course, -recursive invocations each have their own local namespace. - -A \emph{scope} is a textual region of a Python program where a -namespace is directly accessible. ``Directly accessible'' here means -that an unqualified reference to a name attempts to find the name in -the namespace. - -Although scopes are determined statically, they are used dynamically. -At any time during execution, there are at least three nested scopes whose -namespaces are directly accessible: the innermost scope, which is searched -first, contains the local names; the namespaces of any enclosing -functions, which are searched starting with the nearest enclosing scope; -the middle scope, searched next, contains the current module's global names; -and the outermost scope (searched last) is the namespace containing built-in -names. - -If a name is declared global, then all references and assignments go -directly to the middle scope containing the module's global names. -Otherwise, all variables found outside of the innermost scope are read-only -(an attempt to write to such a variable will simply create a \emph{new} -local variable in the innermost scope, leaving the identically named -outer variable unchanged). - -Usually, the local scope references the local names of the (textually) -current function. Outside functions, the local scope references -the same namespace as the global scope: the module's namespace. -Class definitions place yet another namespace in the local scope. - -It is important to realize that scopes are determined textually: the -global scope of a function defined in a module is that module's -namespace, no matter from where or by what alias the function is -called. On the other hand, the actual search for names is done -dynamically, at run time --- however, the language definition is -evolving towards static name resolution, at ``compile'' time, so don't -rely on dynamic name resolution! (In fact, local variables are -already determined statically.) - -A special quirk of Python is that assignments always go into the -innermost scope. Assignments do not copy data --- they just -bind names to objects. The same is true for deletions: the statement -\samp{del x} removes the binding of \code{x} from the namespace -referenced by the local scope. In fact, all operations that introduce -new names use the local scope: in particular, import statements and -function definitions bind the module or function name in the local -scope. (The \keyword{global} statement can be used to indicate that -particular variables live in the global scope.) - - -\section{A First Look at Classes \label{firstClasses}} - -Classes introduce a little bit of new syntax, three new object types, -and some new semantics. - - -\subsection{Class Definition Syntax \label{classDefinition}} - -The simplest form of class definition looks like this: - -\begin{verbatim} -class ClassName: - <statement-1> - . - . - . - <statement-N> -\end{verbatim} - -Class definitions, like function definitions -(\keyword{def} statements) must be executed before they have any -effect. (You could conceivably place a class definition in a branch -of an \keyword{if} statement, or inside a function.) - -In practice, the statements inside a class definition will usually be -function definitions, but other statements are allowed, and sometimes -useful --- we'll come back to this later. The function definitions -inside a class normally have a peculiar form of argument list, -dictated by the calling conventions for methods --- again, this is -explained later. - -When a class definition is entered, a new namespace is created, and -used as the local scope --- thus, all assignments to local variables -go into this new namespace. In particular, function definitions bind -the name of the new function here. - -When a class definition is left normally (via the end), a \emph{class -object} is created. This is basically a wrapper around the contents -of the namespace created by the class definition; we'll learn more -about class objects in the next section. The original local scope -(the one in effect just before the class definition was entered) is -reinstated, and the class object is bound here to the class name given -in the class definition header (\class{ClassName} in the example). - - -\subsection{Class Objects \label{classObjects}} - -Class objects support two kinds of operations: attribute references -and instantiation. - -\emph{Attribute references} use the standard syntax used for all -attribute references in Python: \code{obj.name}. Valid attribute -names are all the names that were in the class's namespace when the -class object was created. So, if the class definition looked like -this: - -\begin{verbatim} -class MyClass: - "A simple example class" - i = 12345 - def f(self): - return 'hello world' -\end{verbatim} - -then \code{MyClass.i} and \code{MyClass.f} are valid attribute -references, returning an integer and a function object, respectively. -Class attributes can also be assigned to, so you can change the value -of \code{MyClass.i} by assignment. \member{__doc__} is also a valid -attribute, returning the docstring belonging to the class: \code{"A -simple example class"}. - -Class \emph{instantiation} uses function notation. Just pretend that -the class object is a parameterless function that returns a new -instance of the class. For example (assuming the above class): - -\begin{verbatim} -x = MyClass() -\end{verbatim} - -creates a new \emph{instance} of the class and assigns this object to -the local variable \code{x}. - -The instantiation operation (``calling'' a class object) creates an -empty object. Many classes like to create objects with instances -customized to a specific initial state. -Therefore a class may define a special method named -\method{__init__()}, like this: - -\begin{verbatim} - def __init__(self): - self.data = [] -\end{verbatim} - -When a class defines an \method{__init__()} method, class -instantiation automatically invokes \method{__init__()} for the -newly-created class instance. So in this example, a new, initialized -instance can be obtained by: - -\begin{verbatim} -x = MyClass() -\end{verbatim} - -Of course, the \method{__init__()} method may have arguments for -greater flexibility. In that case, arguments given to the class -instantiation operator are passed on to \method{__init__()}. For -example, - -\begin{verbatim} ->>> class Complex: -... def __init__(self, realpart, imagpart): -... self.r = realpart -... self.i = imagpart -... ->>> x = Complex(3.0, -4.5) ->>> x.r, x.i -(3.0, -4.5) -\end{verbatim} - - -\subsection{Instance Objects \label{instanceObjects}} - -Now what can we do with instance objects? The only operations -understood by instance objects are attribute references. There are -two kinds of valid attribute names, data attributes and methods. - -\emph{data attributes} correspond to -``instance variables'' in Smalltalk, and to ``data members'' in -\Cpp. Data attributes need not be declared; like local variables, -they spring into existence when they are first assigned to. For -example, if \code{x} is the instance of \class{MyClass} created above, -the following piece of code will print the value \code{16}, without -leaving a trace: - -\begin{verbatim} -x.counter = 1 -while x.counter < 10: - x.counter = x.counter * 2 -print x.counter -del x.counter -\end{verbatim} - -The other kind of instance attribute reference is a \emph{method}. -A method is a function that ``belongs to'' an -object. (In Python, the term method is not unique to class instances: -other object types can have methods as well. For example, list objects have -methods called append, insert, remove, sort, and so on. However, -in the following discussion, we'll use the term method exclusively to mean -methods of class instance objects, unless explicitly stated otherwise.) - -Valid method names of an instance object depend on its class. By -definition, all attributes of a class that are function -objects define corresponding methods of its instances. So in our -example, \code{x.f} is a valid method reference, since -\code{MyClass.f} is a function, but \code{x.i} is not, since -\code{MyClass.i} is not. But \code{x.f} is not the same thing as -\code{MyClass.f} --- it is a \obindex{method}\emph{method object}, not -a function object. - - -\subsection{Method Objects \label{methodObjects}} - -Usually, a method is called right after it is bound: - -\begin{verbatim} -x.f() -\end{verbatim} - -In the \class{MyClass} example, this will return the string \code{'hello world'}. -However, it is not necessary to call a method right away: -\code{x.f} is a method object, and can be stored away and called at a -later time. For example: - -\begin{verbatim} -xf = x.f -while True: - print xf() -\end{verbatim} - -will continue to print \samp{hello world} until the end of time. - -What exactly happens when a method is called? You may have noticed -that \code{x.f()} was called without an argument above, even though -the function definition for \method{f} specified an argument. What -happened to the argument? Surely Python raises an exception when a -function that requires an argument is called without any --- even if -the argument isn't actually used... - -Actually, you may have guessed the answer: the special thing about -methods is that the object is passed as the first argument of the -function. In our example, the call \code{x.f()} is exactly equivalent -to \code{MyClass.f(x)}. In general, calling a method with a list of -\var{n} arguments is equivalent to calling the corresponding function -with an argument list that is created by inserting the method's object -before the first argument. - -If you still don't understand how methods work, a look at the -implementation can perhaps clarify matters. When an instance -attribute is referenced that isn't a data attribute, its class is -searched. If the name denotes a valid class attribute that is a -function object, a method object is created by packing (pointers to) -the instance object and the function object just found together in an -abstract object: this is the method object. When the method object is -called with an argument list, it is unpacked again, a new argument -list is constructed from the instance object and the original argument -list, and the function object is called with this new argument list. - - -\section{Random Remarks \label{remarks}} - -% [These should perhaps be placed more carefully...] - - -Data attributes override method attributes with the same name; to -avoid accidental name conflicts, which may cause hard-to-find bugs in -large programs, it is wise to use some kind of convention that -minimizes the chance of conflicts. Possible conventions include -capitalizing method names, prefixing data attribute names with a small -unique string (perhaps just an underscore), or using verbs for methods -and nouns for data attributes. - - -Data attributes may be referenced by methods as well as by ordinary -users (``clients'') of an object. In other words, classes are not -usable to implement pure abstract data types. In fact, nothing in -Python makes it possible to enforce data hiding --- it is all based -upon convention. (On the other hand, the Python implementation, -written in C, can completely hide implementation details and control -access to an object if necessary; this can be used by extensions to -Python written in C.) - - -Clients should use data attributes with care --- clients may mess up -invariants maintained by the methods by stamping on their data -attributes. Note that clients may add data attributes of their own to -an instance object without affecting the validity of the methods, as -long as name conflicts are avoided --- again, a naming convention can -save a lot of headaches here. - - -There is no shorthand for referencing data attributes (or other -methods!) from within methods. I find that this actually increases -the readability of methods: there is no chance of confusing local -variables and instance variables when glancing through a method. - - -Often, the first argument of a method is called -\code{self}. This is nothing more than a convention: the name -\code{self} has absolutely no special meaning to Python. (Note, -however, that by not following the convention your code may be less -readable to other Python programmers, and it is also conceivable that -a \emph{class browser} program might be written that relies upon such a -convention.) - - -Any function object that is a class attribute defines a method for -instances of that class. It is not necessary that the function -definition is textually enclosed in the class definition: assigning a -function object to a local variable in the class is also ok. For -example: - -\begin{verbatim} -# Function defined outside the class -def f1(self, x, y): - return min(x, x+y) - -class C: - f = f1 - def g(self): - return 'hello world' - h = g -\end{verbatim} - -Now \code{f}, \code{g} and \code{h} are all attributes of class -\class{C} that refer to function objects, and consequently they are all -methods of instances of \class{C} --- \code{h} being exactly equivalent -to \code{g}. Note that this practice usually only serves to confuse -the reader of a program. - - -Methods may call other methods by using method attributes of the -\code{self} argument: - -\begin{verbatim} -class Bag: - def __init__(self): - self.data = [] - def add(self, x): - self.data.append(x) - def addtwice(self, x): - self.add(x) - self.add(x) -\end{verbatim} - -Methods may reference global names in the same way as ordinary -functions. The global scope associated with a method is the module -containing the class definition. (The class itself is never used as a -global scope!) While one rarely encounters a good reason for using -global data in a method, there are many legitimate uses of the global -scope: for one thing, functions and modules imported into the global -scope can be used by methods, as well as functions and classes defined -in it. Usually, the class containing the method is itself defined in -this global scope, and in the next section we'll find some good -reasons why a method would want to reference its own class! - - -\section{Inheritance \label{inheritance}} - -Of course, a language feature would not be worthy of the name ``class'' -without supporting inheritance. The syntax for a derived class -definition looks like this: - -\begin{verbatim} -class DerivedClassName(BaseClassName): - <statement-1> - . - . - . - <statement-N> -\end{verbatim} - -The name \class{BaseClassName} must be defined in a scope containing -the derived class definition. In place of a base class name, other -arbitrary expressions are also allowed. This can be useful, for -example, when the base class is defined in another module: - -\begin{verbatim} -class DerivedClassName(modname.BaseClassName): -\end{verbatim} - -Execution of a derived class definition proceeds the same as for a -base class. When the class object is constructed, the base class is -remembered. This is used for resolving attribute references: if a -requested attribute is not found in the class, the search proceeds to look in the -base class. This rule is applied recursively if the base class itself -is derived from some other class. - -There's nothing special about instantiation of derived classes: -\code{DerivedClassName()} creates a new instance of the class. Method -references are resolved as follows: the corresponding class attribute -is searched, descending down the chain of base classes if necessary, -and the method reference is valid if this yields a function object. - -Derived classes may override methods of their base classes. Because -methods have no special privileges when calling other methods of the -same object, a method of a base class that calls another method -defined in the same base class may end up calling a method of -a derived class that overrides it. (For \Cpp{} programmers: all methods -in Python are effectively \keyword{virtual}.) - -An overriding method in a derived class may in fact want to extend -rather than simply replace the base class method of the same name. -There is a simple way to call the base class method directly: just -call \samp{BaseClassName.methodname(self, arguments)}. This is -occasionally useful to clients as well. (Note that this only works if -the base class is defined or imported directly in the global scope.) - - -\subsection{Multiple Inheritance \label{multiple}} - -Python supports a limited form of multiple inheritance as well. A -class definition with multiple base classes looks like this: - -\begin{verbatim} -class DerivedClassName(Base1, Base2, Base3): - <statement-1> - . - . - . - <statement-N> -\end{verbatim} - -For old-style classes, the only rule is depth-first, -left-to-right. Thus, if an attribute is not found in -\class{DerivedClassName}, it is searched in \class{Base1}, then -(recursively) in the base classes of \class{Base1}, and only if it is -not found there, it is searched in \class{Base2}, and so on. - -(To some people breadth first --- searching \class{Base2} and -\class{Base3} before the base classes of \class{Base1} --- looks more -natural. However, this would require you to know whether a particular -attribute of \class{Base1} is actually defined in \class{Base1} or in -one of its base classes before you can figure out the consequences of -a name conflict with an attribute of \class{Base2}. The depth-first -rule makes no differences between direct and inherited attributes of -\class{Base1}.) - -For new-style classes, the method resolution order changes dynamically -to support cooperative calls to \function{super()}. This approach -is known in some other multiple-inheritance languages as call-next-method -and is more powerful than the super call found in single-inheritance languages. - -With new-style classes, dynamic ordering is necessary because all -cases of multiple inheritance exhibit one or more diamond relationships -(where one at least one of the parent classes can be accessed through -multiple paths from the bottommost class). For example, all new-style -classes inherit from \class{object}, so any case of multiple inheritance -provides more than one path to reach \class{object}. To keep the -base classes from being accessed more than once, the dynamic algorithm -linearizes the search order in a way that preserves the left-to-right -ordering specified in each class, that calls each parent only once, and -that is monotonic (meaning that a class can be subclassed without affecting -the precedence order of its parents). Taken together, these properties -make it possible to design reliable and extensible classes with -multiple inheritance. For more detail, see -\url{http://www.python.org/download/releases/2.3/mro/}. - - -\section{Private Variables \label{private}} - -There is limited support for class-private -identifiers. Any identifier of the form \code{__spam} (at least two -leading underscores, at most one trailing underscore) is textually -replaced with \code{_classname__spam}, where \code{classname} is the -current class name with leading underscore(s) stripped. This mangling -is done without regard to the syntactic position of the identifier, so -it can be used to define class-private instance and class variables, -methods, variables stored in globals, and even variables stored in instances. -private to this class on instances of \emph{other} classes. Truncation -may occur when the mangled name would be longer than 255 characters. -Outside classes, or when the class name consists of only underscores, -no mangling occurs. - -Name mangling is intended to give classes an easy way to define -``private'' instance variables and methods, without having to worry -about instance variables defined by derived classes, or mucking with -instance variables by code outside the class. Note that the mangling -rules are designed mostly to avoid accidents; it still is possible for -a determined soul to access or modify a variable that is considered -private. This can even be useful in special circumstances, such as in -the debugger, and that's one reason why this loophole is not closed. -(Buglet: derivation of a class with the same name as the base class -makes use of private variables of the base class possible.) - -Notice that code passed to \code{exec()} or \code{eval()} -does not consider the classname of the invoking -class to be the current class; this is similar to the effect of the -\code{global} statement, the effect of which is likewise restricted to -code that is byte-compiled together. The same restriction applies to -\code{getattr()}, \code{setattr()} and \code{delattr()}, as well as -when referencing \code{__dict__} directly. - - -\section{Odds and Ends \label{odds}} - -Sometimes it is useful to have a data type similar to the Pascal -``record'' or C ``struct'', bundling together a few named data -items. An empty class definition will do nicely: - -\begin{verbatim} -class Employee: - pass - -john = Employee() # Create an empty employee record - -# Fill the fields of the record -john.name = 'John Doe' -john.dept = 'computer lab' -john.salary = 1000 -\end{verbatim} - -A piece of Python code that expects a particular abstract data type -can often be passed a class that emulates the methods of that data -type instead. For instance, if you have a function that formats some -data from a file object, you can define a class with methods -\method{read()} and \method{readline()} that get the data from a string -buffer instead, and pass it as an argument.% (Unfortunately, this -%technique has its limitations: a class can't define operations that -%are accessed by special syntax such as sequence subscripting or -%arithmetic operators, and assigning such a ``pseudo-file'' to -%\code{sys.stdin} will not cause the interpreter to read further input -%from it.) - - -Instance method objects have attributes, too: \code{m.im_self} is the -instance object with the method \method{m}, and \code{m.im_func} is the -function object corresponding to the method. - - -\section{Exceptions Are Classes Too\label{exceptionClasses}} - -User-defined exceptions are identified by classes as well. Using this -mechanism it is possible to create extensible hierarchies of exceptions. - -There are two new valid (semantic) forms for the raise statement: - -\begin{verbatim} -raise Class, instance - -raise instance -\end{verbatim} - -In the first form, \code{instance} must be an instance of -\class{Class} or of a class derived from it. The second form is a -shorthand for: - -\begin{verbatim} -raise instance.__class__, instance -\end{verbatim} - -A class in an except clause is compatible with an exception if it is the same -class or a base class thereof (but not the other way around --- an -except clause listing a derived class is not compatible with a base -class). For example, the following code will print B, C, D in that -order: - -\begin{verbatim} -class B: - pass -class C(B): - pass -class D(C): - pass - -for c in [B, C, D]: - try: - raise c() - except D: - print "D" - except C: - print "C" - except B: - print "B" -\end{verbatim} - -Note that if the except clauses were reversed (with -\samp{except B} first), it would have printed B, B, B --- the first -matching except clause is triggered. - -When an error message is printed for an unhandled exception, the -exception's class name is printed, then a colon and a space, and -finally the instance converted to a string using the built-in function -\function{str()}. - - -\section{Iterators\label{iterators}} - -By now you have probably noticed that most container objects can be looped -over using a \keyword{for} statement: - -\begin{verbatim} -for element in [1, 2, 3]: - print element -for element in (1, 2, 3): - print element -for key in {'one':1, 'two':2}: - print key -for char in "123": - print char -for line in open("myfile.txt"): - print line -\end{verbatim} - -This style of access is clear, concise, and convenient. The use of iterators -pervades and unifies Python. Behind the scenes, the \keyword{for} -statement calls \function{iter()} on the container object. The -function returns an iterator object that defines the method -\method{__next__()} which accesses elements in the container one at a -time. When there are no more elements, \method{__next__()} raises a -\exception{StopIteration} exception which tells the \keyword{for} loop -to terminate. You can call the \method{__next__()} method using the -\function{next()} builtin; this example shows how it all works: - -\begin{verbatim} ->>> s = 'abc' ->>> it = iter(s) ->>> it -<iterator object at 0x00A1DB50> ->>> next(it) -'a' ->>> next(it) -'b' ->>> next(it) -'c' ->>> next(it) - -Traceback (most recent call last): - File "<stdin>", line 1, in ? - next(it) -StopIteration -\end{verbatim} - -Having seen the mechanics behind the iterator protocol, it is easy to add -iterator behavior to your classes. Define a \method{__iter__()} method -which returns an object with a \method{__next__()} method. If the class defines -\method{__next__()}, then \method{__iter__()} can just return \code{self}: - -\begin{verbatim} -class Reverse: - "Iterator for looping over a sequence backwards" - def __init__(self, data): - self.data = data - self.index = len(data) - def __iter__(self): - return self - def __next__(self): - if self.index == 0: - raise StopIteration - self.index = self.index - 1 - return self.data[self.index] - ->>> for char in Reverse('spam'): -... print char -... -m -a -p -s -\end{verbatim} - - -\section{Generators\label{generators}} - -Generators are a simple and powerful tool for creating iterators. They are -written like regular functions but use the \keyword{yield} statement whenever -they want to return data. Each time \function{next()} is called on it, the -generator resumes where it left-off (it remembers all the data values and -which statement was last executed). An example shows that generators can -be trivially easy to create: - -\begin{verbatim} -def reverse(data): - for index in range(len(data)-1, -1, -1): - yield data[index] - ->>> for char in reverse('golf'): -... print char -... -f -l -o -g -\end{verbatim} - -Anything that can be done with generators can also be done with class based -iterators as described in the previous section. What makes generators so -compact is that the \method{__iter__()} and \method{__next__()} methods are -created automatically. - -Another key feature is that the local variables and execution state -are automatically saved between calls. This made the function easier to write -and much more clear than an approach using instance variables like -\code{self.index} and \code{self.data}. - -In addition to automatic method creation and saving program state, when -generators terminate, they automatically raise \exception{StopIteration}. -In combination, these features make it easy to create iterators with no -more effort than writing a regular function. - -\section{Generator Expressions\label{genexps}} - -Some simple generators can be coded succinctly as expressions using a syntax -similar to list comprehensions but with parentheses instead of brackets. These -expressions are designed for situations where the generator is used right -away by an enclosing function. Generator expressions are more compact but -less versatile than full generator definitions and tend to be more memory -friendly than equivalent list comprehensions. - -Examples: - -\begin{verbatim} ->>> sum(i*i for i in range(10)) # sum of squares -285 - ->>> xvec = [10, 20, 30] ->>> yvec = [7, 5, 3] ->>> sum(x*y for x,y in zip(xvec, yvec)) # dot product -260 - ->>> from math import pi, sin ->>> sine_table = dict((x, sin(x*pi/180)) for x in range(0, 91)) - ->>> unique_words = set(word for line in page for word in line.split()) - ->>> valedictorian = max((student.gpa, student.name) for student in graduates) - ->>> data = 'golf' ->>> list(data[i] for i in range(len(data)-1,-1,-1)) -['f', 'l', 'o', 'g'] - -\end{verbatim} - - - -\chapter{Brief Tour of the Standard Library \label{briefTour}} - - -\section{Operating System Interface\label{os-interface}} - -The \ulink{\module{os}}{../lib/module-os.html} -module provides dozens of functions for interacting with the -operating system: - -\begin{verbatim} ->>> import os ->>> os.system('time 0:02') -0 ->>> os.getcwd() # Return the current working directory -'C:\\Python30' ->>> os.chdir('/server/accesslogs') -\end{verbatim} - -Be sure to use the \samp{import os} style instead of -\samp{from os import *}. This will keep \function{os.open()} from -shadowing the builtin \function{open()} function which operates much -differently. - -\bifuncindex{help} -The builtin \function{dir()} and \function{help()} functions are useful -as interactive aids for working with large modules like \module{os}: - -\begin{verbatim} ->>> import os ->>> dir(os) -<returns a list of all module functions> ->>> help(os) -<returns an extensive manual page created from the module's docstrings> -\end{verbatim} - -For daily file and directory management tasks, the -\ulink{\module{shutil}}{../lib/module-shutil.html} -module provides a higher level interface that is easier to use: - -\begin{verbatim} ->>> import shutil ->>> shutil.copyfile('data.db', 'archive.db') ->>> shutil.move('/build/executables', 'installdir') -\end{verbatim} - - -\section{File Wildcards\label{file-wildcards}} - -The \ulink{\module{glob}}{../lib/module-glob.html} -module provides a function for making file lists from directory -wildcard searches: - -\begin{verbatim} ->>> import glob ->>> glob.glob('*.py') -['primes.py', 'random.py', 'quote.py'] -\end{verbatim} - - -\section{Command Line Arguments\label{command-line-arguments}} - -Common utility scripts often need to process command line arguments. -These arguments are stored in the -\ulink{\module{sys}}{../lib/module-sys.html}\ module's \var{argv} -attribute as a list. For instance the following output results from -running \samp{python demo.py one two three} at the command line: - -\begin{verbatim} ->>> import sys ->>> print sys.argv -['demo.py', 'one', 'two', 'three'] -\end{verbatim} - -The \ulink{\module{getopt}}{../lib/module-getopt.html} -module processes \var{sys.argv} using the conventions of the \UNIX{} -\function{getopt()} function. More powerful and flexible command line -processing is provided by the -\ulink{\module{optparse}}{../lib/module-optparse.html} module. - - -\section{Error Output Redirection and Program Termination\label{stderr}} - -The \ulink{\module{sys}}{../lib/module-sys.html} -module also has attributes for \var{stdin}, \var{stdout}, and -\var{stderr}. The latter is useful for emitting warnings and error -messages to make them visible even when \var{stdout} has been redirected: - -\begin{verbatim} ->>> sys.stderr.write('Warning, log file not found starting a new one\n') -Warning, log file not found starting a new one -\end{verbatim} - -The most direct way to terminate a script is to use \samp{sys.exit()}. - - -\section{String Pattern Matching\label{string-pattern-matching}} - -The \ulink{\module{re}}{../lib/module-re.html} -module provides regular expression tools for advanced string processing. -For complex matching and manipulation, regular expressions offer succinct, -optimized solutions: - -\begin{verbatim} ->>> import re ->>> re.findall(r'\bf[a-z]*', 'which foot or hand fell fastest') -['foot', 'fell', 'fastest'] ->>> re.sub(r'(\b[a-z]+) \1', r'\1', 'cat in the the hat') -'cat in the hat' -\end{verbatim} - -When only simple capabilities are needed, string methods are preferred -because they are easier to read and debug: - -\begin{verbatim} ->>> 'tea for too'.replace('too', 'two') -'tea for two' -\end{verbatim} - -\section{Mathematics\label{mathematics}} - -The \ulink{\module{math}}{../lib/module-math.html} module gives -access to the underlying C library functions for floating point math: - -\begin{verbatim} ->>> import math ->>> math.cos(math.pi / 4.0) -0.70710678118654757 ->>> math.log(1024, 2) -10.0 -\end{verbatim} - -The \ulink{\module{random}}{../lib/module-random.html} -module provides tools for making random selections: - -\begin{verbatim} ->>> import random ->>> random.choice(['apple', 'pear', 'banana']) -'apple' ->>> random.sample(range(100), 10) # sampling without replacement -[30, 83, 16, 4, 8, 81, 41, 50, 18, 33] ->>> random.random() # random float -0.17970987693706186 ->>> random.randrange(6) # random integer chosen from range(6) -4 -\end{verbatim} - - -\section{Internet Access\label{internet-access}} - -There are a number of modules for accessing the internet and processing -internet protocols. Two of the simplest are -\ulink{\module{urllib2}}{../lib/module-urllib2.html} -for retrieving data from urls and -\ulink{\module{smtplib}}{../lib/module-smtplib.html} -for sending mail: - -\begin{verbatim} ->>> import urllib2 ->>> for line in urllib2.urlopen('http://tycho.usno.navy.mil/cgi-bin/timer.pl'): -... if 'EST' in line or 'EDT' in line: # look for Eastern Time -... print line - -<BR>Nov. 25, 09:43:32 PM EST - ->>> import smtplib ->>> server = smtplib.SMTP('localhost') ->>> server.sendmail('soothsayer@example.org', 'jcaesar@example.org', -"""To: jcaesar@example.org -From: soothsayer@example.org - -Beware the Ides of March. -""") ->>> server.quit() -\end{verbatim} - - -\section{Dates and Times\label{dates-and-times}} - -The \ulink{\module{datetime}}{../lib/module-datetime.html} module -supplies classes for manipulating dates and times in both simple -and complex ways. While date and time arithmetic is supported, the -focus of the implementation is on efficient member extraction for -output formatting and manipulation. The module also supports objects -that are timezone aware. - -\begin{verbatim} -# dates are easily constructed and formatted ->>> from datetime import date ->>> now = date.today() ->>> now -datetime.date(2003, 12, 2) ->>> now.strftime("%m-%d-%y. %d %b %Y is a %A on the %d day of %B.") -'12-02-03. 02 Dec 2003 is a Tuesday on the 02 day of December.' - -# dates support calendar arithmetic ->>> birthday = date(1964, 7, 31) ->>> age = now - birthday ->>> age.days -14368 -\end{verbatim} - - -\section{Data Compression\label{data-compression}} - -Common data archiving and compression formats are directly supported -by modules including: -\ulink{\module{zlib}}{../lib/module-zlib.html}, -\ulink{\module{gzip}}{../lib/module-gzip.html}, -\ulink{\module{bz2}}{../lib/module-bz2.html}, -\ulink{\module{zipfile}}{../lib/module-zipfile.html}, and -\ulink{\module{tarfile}}{../lib/module-tarfile.html}. - -\begin{verbatim} ->>> import zlib ->>> s = 'witch which has which witches wrist watch' ->>> len(s) -41 ->>> t = zlib.compress(s) ->>> len(t) -37 ->>> zlib.decompress(t) -'witch which has which witches wrist watch' ->>> zlib.crc32(s) -226805979 -\end{verbatim} - - -\section{Performance Measurement\label{performance-measurement}} - -Some Python users develop a deep interest in knowing the relative -performance of different approaches to the same problem. -Python provides a measurement tool that answers those questions -immediately. - -For example, it may be tempting to use the tuple packing and unpacking -feature instead of the traditional approach to swapping arguments. -The \ulink{\module{timeit}}{../lib/module-timeit.html} module -quickly demonstrates a modest performance advantage: - -\begin{verbatim} ->>> from timeit import Timer ->>> Timer('t=a; a=b; b=t', 'a=1; b=2').timeit() -0.57535828626024577 ->>> Timer('a,b = b,a', 'a=1; b=2').timeit() -0.54962537085770791 -\end{verbatim} - -In contrast to \module{timeit}'s fine level of granularity, the -\ulink{\module{profile}}{../lib/module-profile.html} and \module{pstats} -modules provide tools for identifying time critical sections in larger blocks -of code. - - -\section{Quality Control\label{quality-control}} - -One approach for developing high quality software is to write tests for -each function as it is developed and to run those tests frequently during -the development process. - -The \ulink{\module{doctest}}{../lib/module-doctest.html} module provides -a tool for scanning a module and validating tests embedded in a program's -docstrings. Test construction is as simple as cutting-and-pasting a -typical call along with its results into the docstring. This improves -the documentation by providing the user with an example and it allows the -doctest module to make sure the code remains true to the documentation: - -\begin{verbatim} -def average(values): - """Computes the arithmetic mean of a list of numbers. - - >>> print average([20, 30, 70]) - 40.0 - """ - return sum(values, 0.0) / len(values) - -import doctest -doctest.testmod() # automatically validate the embedded tests -\end{verbatim} - -The \ulink{\module{unittest}}{../lib/module-unittest.html} module is not -as effortless as the \module{doctest} module, but it allows a more -comprehensive set of tests to be maintained in a separate file: - -\begin{verbatim} -import unittest - -class TestStatisticalFunctions(unittest.TestCase): - - def test_average(self): - self.assertEqual(average([20, 30, 70]), 40.0) - self.assertEqual(round(average([1, 5, 7]), 1), 4.3) - self.assertRaises(ZeroDivisionError, average, []) - self.assertRaises(TypeError, average, 20, 30, 70) - -unittest.main() # Calling from the command line invokes all tests -\end{verbatim} - -\section{Batteries Included\label{batteries-included}} - -Python has a ``batteries included'' philosophy. This is best seen -through the sophisticated and robust capabilities of its larger -packages. For example: - -\begin{itemize} -\item The \ulink{\module{xmlrpclib}}{../lib/module-xmlrpclib.html} and - \ulink{\module{SimpleXMLRPCServer}}{../lib/module-SimpleXMLRPCServer.html} - modules make implementing remote procedure calls into an almost trivial task. - Despite the modules names, no direct knowledge or handling of XML is needed. -\item The \ulink{\module{email}}{../lib/module-email.html} package is a library - for managing email messages, including MIME and other RFC 2822-based message - documents. Unlike \module{smtplib} and \module{poplib} which actually send - and receive messages, the email package has a complete toolset for building - or decoding complex message structures (including attachments) and for - implementing internet encoding and header protocols. -\item The \ulink{\module{xml.dom}}{../lib/module-xml.dom.html} and - \ulink{\module{xml.sax}}{../lib/module-xml.sax.html} packages provide robust - support for parsing this popular data interchange format. Likewise, the - \ulink{\module{csv}}{../lib/module-csv.html} module supports direct reads and - writes in a common database format. Together, these modules and packages - greatly simplify data interchange between python applications and other - tools. -\item Internationalization is supported by a number of modules including - \ulink{\module{gettext}}{../lib/module-gettext.html}, - \ulink{\module{locale}}{../lib/module-locale.html}, and the - \ulink{\module{codecs}}{../lib/module-codecs.html} package. -\end{itemize} - -\chapter{Brief Tour of the Standard Library -- Part II\label{briefTourTwo}} - -This second tour covers more advanced modules that support professional -programming needs. These modules rarely occur in small scripts. - - -\section{Output Formatting\label{output-formatting}} - -The \ulink{\module{repr}}{../lib/module-repr.html} module provides a -version of \function{repr()} customized for abbreviated displays of large -or deeply nested containers: - -\begin{verbatim} - >>> import repr - >>> repr.repr(set('supercalifragilisticexpialidocious')) - "set(['a', 'c', 'd', 'e', 'f', 'g', ...])" -\end{verbatim} - -The \ulink{\module{pprint}}{../lib/module-pprint.html} module offers -more sophisticated control over printing both built-in and user defined -objects in a way that is readable by the interpreter. When the result -is longer than one line, the ``pretty printer'' adds line breaks and -indentation to more clearly reveal data structure: - -\begin{verbatim} - >>> import pprint - >>> t = [[[['black', 'cyan'], 'white', ['green', 'red']], [['magenta', - ... 'yellow'], 'blue']]] - ... - >>> pprint.pprint(t, width=30) - [[[['black', 'cyan'], - 'white', - ['green', 'red']], - [['magenta', 'yellow'], - 'blue']]] -\end{verbatim} - -The \ulink{\module{textwrap}}{../lib/module-textwrap.html} module -formats paragraphs of text to fit a given screen width: - -\begin{verbatim} - >>> import textwrap - >>> doc = """The wrap() method is just like fill() except that it returns - ... a list of strings instead of one big string with newlines to separate - ... the wrapped lines.""" - ... - >>> print textwrap.fill(doc, width=40) - The wrap() method is just like fill() - except that it returns a list of strings - instead of one big string with newlines - to separate the wrapped lines. -\end{verbatim} - -The \ulink{\module{locale}}{../lib/module-locale.html} module accesses -a database of culture specific data formats. The grouping attribute -of locale's format function provides a direct way of formatting numbers -with group separators: - -\begin{verbatim} - >>> import locale - >>> locale.setlocale(locale.LC_ALL, 'English_United States.1252') - 'English_United States.1252' - >>> conv = locale.localeconv() # get a mapping of conventions - >>> x = 1234567.8 - >>> locale.format("%d", x, grouping=True) - '1,234,567' - >>> locale.format("%s%.*f", (conv['currency_symbol'], - ... conv['frac_digits'], x), grouping=True) - '$1,234,567.80' -\end{verbatim} - - -\section{Templating\label{templating}} - -The \ulink{\module{string}}{../lib/module-string.html} module includes a -versatile \class{Template} class with a simplified syntax suitable for -editing by end-users. This allows users to customize their applications -without having to alter the application. - -The format uses placeholder names formed by \samp{\$} with valid Python -identifiers (alphanumeric characters and underscores). Surrounding the -placeholder with braces allows it to be followed by more alphanumeric letters -with no intervening spaces. Writing \samp{\$\$} creates a single escaped -\samp{\$}: - -\begin{verbatim} ->>> from string import Template ->>> t = Template('${village}folk send $$10 to $cause.') ->>> t.substitute(village='Nottingham', cause='the ditch fund') -'Nottinghamfolk send $10 to the ditch fund.' -\end{verbatim} - -The \method{substitute} method raises a \exception{KeyError} when a -placeholder is not supplied in a dictionary or a keyword argument. For -mail-merge style applications, user supplied data may be incomplete and the -\method{safe_substitute} method may be more appropriate --- it will leave -placeholders unchanged if data is missing: - -\begin{verbatim} ->>> t = Template('Return the $item to $owner.') ->>> d = dict(item='unladen swallow') ->>> t.substitute(d) -Traceback (most recent call last): - . . . -KeyError: 'owner' ->>> t.safe_substitute(d) -'Return the unladen swallow to $owner.' -\end{verbatim} - -Template subclasses can specify a custom delimiter. For example, a batch -renaming utility for a photo browser may elect to use percent signs for -placeholders such as the current date, image sequence number, or file format: - -\begin{verbatim} ->>> import time, os.path, sys ->>> def raw_input(prompt): -... sys.stdout.write(prompt) -... sys.stdout.flush() -... return sys.stdin.readline() -... ->>> photofiles = ['img_1074.jpg', 'img_1076.jpg', 'img_1077.jpg'] ->>> class BatchRename(Template): -... delimiter = '%' ->>> fmt = raw_input('Enter rename style (%d-date %n-seqnum %f-format): ') -Enter rename style (%d-date %n-seqnum %f-format): Ashley_%n%f - ->>> t = BatchRename(fmt) ->>> date = time.strftime('%d%b%y') ->>> for i, filename in enumerate(photofiles): -... base, ext = os.path.splitext(filename) -... newname = t.substitute(d=date, n=i, f=ext) -... print '%s --> %s' % (filename, newname) - -img_1074.jpg --> Ashley_0.jpg -img_1076.jpg --> Ashley_1.jpg -img_1077.jpg --> Ashley_2.jpg -\end{verbatim} - -Another application for templating is separating program logic from the -details of multiple output formats. This makes it possible to substitute -custom templates for XML files, plain text reports, and HTML web reports. - - -\section{Working with Binary Data Record Layouts\label{binary-formats}} - -The \ulink{\module{struct}}{../lib/module-struct.html} module provides -\function{pack()} and \function{unpack()} functions for working with -variable length binary record formats. The following example shows how -to loop through header information in a ZIP file (with pack codes -\code{"H"} and \code{"L"} representing two and four byte unsigned -numbers respectively): - -\begin{verbatim} - import struct - - data = open('myfile.zip', 'rb').read() - start = 0 - for i in range(3): # show the first 3 file headers - start += 14 - fields = struct.unpack('LLLHH', data[start:start+16]) - crc32, comp_size, uncomp_size, filenamesize, extra_size = fields - - start += 16 - filename = data[start:start+filenamesize] - start += filenamesize - extra = data[start:start+extra_size] - print filename, hex(crc32), comp_size, uncomp_size - - start += extra_size + comp_size # skip to the next header -\end{verbatim} - - -\section{Multi-threading\label{multi-threading}} - -Threading is a technique for decoupling tasks which are not sequentially -dependent. Threads can be used to improve the responsiveness of -applications that accept user input while other tasks run in the -background. A related use case is running I/O in parallel with -computations in another thread. - -The following code shows how the high level -\ulink{\module{threading}}{../lib/module-threading.html} module can run -tasks in background while the main program continues to run: - -\begin{verbatim} - import threading, zipfile - - class AsyncZip(threading.Thread): - def __init__(self, infile, outfile): - threading.Thread.__init__(self) - self.infile = infile - self.outfile = outfile - def run(self): - f = zipfile.ZipFile(self.outfile, 'w', zipfile.ZIP_DEFLATED) - f.write(self.infile) - f.close() - print 'Finished background zip of: ', self.infile - - background = AsyncZip('mydata.txt', 'myarchive.zip') - background.start() - print 'The main program continues to run in foreground.' - - background.join() # Wait for the background task to finish - print 'Main program waited until background was done.' -\end{verbatim} - -The principal challenge of multi-threaded applications is coordinating -threads that share data or other resources. To that end, the threading -module provides a number of synchronization primitives including locks, -events, condition variables, and semaphores. - -While those tools are powerful, minor design errors can result in -problems that are difficult to reproduce. So, the preferred approach -to task coordination is to concentrate all access to a resource -in a single thread and then use the -\ulink{\module{Queue}}{../lib/module-Queue.html} module to feed that -thread with requests from other threads. Applications using -\class{Queue} objects for inter-thread communication and coordination -are easier to design, more readable, and more reliable. - - -\section{Logging\label{logging}} - -The \ulink{\module{logging}}{../lib/module-logging.html} module offers -a full featured and flexible logging system. At its simplest, log -messages are sent to a file or to \code{sys.stderr}: - -\begin{verbatim} - import logging - logging.debug('Debugging information') - logging.info('Informational message') - logging.warning('Warning:config file %s not found', 'server.conf') - logging.error('Error occurred') - logging.critical('Critical error -- shutting down') -\end{verbatim} - -This produces the following output: - -\begin{verbatim} - WARNING:root:Warning:config file server.conf not found - ERROR:root:Error occurred - CRITICAL:root:Critical error -- shutting down -\end{verbatim} - -By default, informational and debugging messages are suppressed and the -output is sent to standard error. Other output options include routing -messages through email, datagrams, sockets, or to an HTTP Server. New -filters can select different routing based on message priority: -\constant{DEBUG}, \constant{INFO}, \constant{WARNING}, \constant{ERROR}, -and \constant{CRITICAL}. - -The logging system can be configured directly from Python or can be -loaded from a user editable configuration file for customized logging -without altering the application. - - -\section{Weak References\label{weak-references}} - -Python does automatic memory management (reference counting for most -objects and garbage collection to eliminate cycles). The memory is -freed shortly after the last reference to it has been eliminated. - -This approach works fine for most applications but occasionally there -is a need to track objects only as long as they are being used by -something else. Unfortunately, just tracking them creates a reference -that makes them permanent. The -\ulink{\module{weakref}}{../lib/module-weakref.html} module provides -tools for tracking objects without creating a reference. When the -object is no longer needed, it is automatically removed from a weakref -table and a callback is triggered for weakref objects. Typical -applications include caching objects that are expensive to create: - -\begin{verbatim} - >>> import weakref, gc - >>> class A: - ... def __init__(self, value): - ... self.value = value - ... def __repr__(self): - ... return str(self.value) - ... - >>> a = A(10) # create a reference - >>> d = weakref.WeakValueDictionary() - >>> d['primary'] = a # does not create a reference - >>> d['primary'] # fetch the object if it is still alive - 10 - >>> del a # remove the one reference - >>> gc.collect() # run garbage collection right away - 0 - >>> d['primary'] # entry was automatically removed - Traceback (most recent call last): - File "<pyshell#108>", line 1, in -toplevel- - d['primary'] # entry was automatically removed - File "C:/python30/lib/weakref.py", line 46, in __getitem__ - o = self.data[key]() - KeyError: 'primary' -\end{verbatim} - -\section{Tools for Working with Lists\label{list-tools}} - -Many data structure needs can be met with the built-in list type. -However, sometimes there is a need for alternative implementations -with different performance trade-offs. - -The \ulink{\module{array}}{../lib/module-array.html} module provides an -\class{array()} object that is like a list that stores only homogenous -data and stores it more compactly. The following example shows an array -of numbers stored as two byte unsigned binary numbers (typecode -\code{"H"}) rather than the usual 16 bytes per entry for regular lists -of python int objects: - -\begin{verbatim} - >>> from array import array - >>> a = array('H', [4000, 10, 700, 22222]) - >>> sum(a) - 26932 - >>> a[1:3] - array('H', [10, 700]) -\end{verbatim} - -The \ulink{\module{collections}}{../lib/module-collections.html} module -provides a \class{deque()} object that is like a list with faster -appends and pops from the left side but slower lookups in the middle. -These objects are well suited for implementing queues and breadth first -tree searches: - -\begin{verbatim} - >>> from collections import deque - >>> d = deque(["task1", "task2", "task3"]) - >>> d.append("task4") - >>> print "Handling", d.popleft() - Handling task1 - - unsearched = deque([starting_node]) - def breadth_first_search(unsearched): - node = unsearched.popleft() - for m in gen_moves(node): - if is_goal(m): - return m - unsearched.append(m) -\end{verbatim} - -In addition to alternative list implementations, the library also offers -other tools such as the \ulink{\module{bisect}}{../lib/module-bisect.html} -module with functions for manipulating sorted lists: - -\begin{verbatim} - >>> import bisect - >>> scores = [(100, 'perl'), (200, 'tcl'), (400, 'lua'), (500, 'python')] - >>> bisect.insort(scores, (300, 'ruby')) - >>> scores - [(100, 'perl'), (200, 'tcl'), (300, 'ruby'), (400, 'lua'), (500, 'python')] -\end{verbatim} - -The \ulink{\module{heapq}}{../lib/module-heapq.html} module provides -functions for implementing heaps based on regular lists. The lowest -valued entry is always kept at position zero. This is useful for -applications which repeatedly access the smallest element but do not -want to run a full list sort: - -\begin{verbatim} - >>> from heapq import heapify, heappop, heappush - >>> data = [1, 3, 5, 7, 9, 2, 4, 6, 8, 0] - >>> heapify(data) # rearrange the list into heap order - >>> heappush(data, -5) # add a new entry - >>> [heappop(data) for i in range(3)] # fetch the three smallest entries - [-5, 0, 1] -\end{verbatim} - - -\section{Decimal Floating Point Arithmetic\label{decimal-fp}} - -The \ulink{\module{decimal}}{../lib/module-decimal.html} module offers a -\class{Decimal} datatype for decimal floating point arithmetic. Compared to -the built-in \class{float} implementation of binary floating point, the new -class is especially helpful for financial applications and other uses which -require exact decimal representation, control over precision, control over -rounding to meet legal or regulatory requirements, tracking of significant -decimal places, or for applications where the user expects the results to -match calculations done by hand. - -For example, calculating a 5\%{} tax on a 70 cent phone charge gives -different results in decimal floating point and binary floating point. -The difference becomes significant if the results are rounded to the -nearest cent: - -\begin{verbatim} ->>> from decimal import * ->>> Decimal('0.70') * Decimal('1.05') -Decimal("0.7350") ->>> .70 * 1.05 -0.73499999999999999 -\end{verbatim} - -The \class{Decimal} result keeps a trailing zero, automatically inferring four -place significance from multiplicands with two place significance. Decimal reproduces -mathematics as done by hand and avoids issues that can arise when binary -floating point cannot exactly represent decimal quantities. - -Exact representation enables the \class{Decimal} class to perform -modulo calculations and equality tests that are unsuitable for binary -floating point: - -\begin{verbatim} ->>> Decimal('1.00') % Decimal('.10') -Decimal("0.00") ->>> 1.00 % 0.10 -0.09999999999999995 - ->>> sum([Decimal('0.1')]*10) == Decimal('1.0') -True ->>> sum([0.1]*10) == 1.0 -False -\end{verbatim} - -The \module{decimal} module provides arithmetic with as much precision as -needed: - -\begin{verbatim} ->>> getcontext().prec = 36 ->>> Decimal(1) / Decimal(7) -Decimal("0.142857142857142857142857142857142857") -\end{verbatim} - - - -\chapter{What Now? \label{whatNow}} - -Reading this tutorial has probably reinforced your interest in using -Python --- you should be eager to apply Python to solving your -real-world problems. Where should you go to learn more? - -This tutorial is part of Python's documentation set. -Some other documents in the set are: - -\begin{itemize} - -\item \citetitle[../lib/lib.html]{Python Library Reference}: - -You should browse through this manual, which gives complete (though -terse) reference material about types, functions, and the modules in -the standard library. The standard Python distribution includes a -\emph{lot} of additional code. There are modules to read \UNIX{} -mailboxes, retrieve documents via HTTP, generate random numbers, parse -command-line options, write CGI programs, compress data, and many other tasks. -Skimming through the Library Reference will give you an idea of -what's available. - -\item \citetitle[../inst/inst.html]{Installing Python Modules} -explains how to install external modules written by other Python -users. - -\item \citetitle[../ref/ref.html]{Language Reference}: A detailed -explanation of Python's syntax and semantics. It's heavy reading, -but is useful as a complete guide to the language itself. - -\end{itemize} - -More Python resources: - -\begin{itemize} - -\item \url{http://www.python.org}: The major Python Web site. It contains -code, documentation, and pointers to Python-related pages around the -Web. This Web site is mirrored in various places around the -world, such as Europe, Japan, and Australia; a mirror may be faster -than the main site, depending on your geographical location. - -\item \url{http://docs.python.org}: Fast access to Python's -documentation. - -\item \url{http://cheeseshop.python.org}: -The Python Package Index, nicknamed the Cheese Shop, -is an index of user-created Python modules that are available for -download. Once you begin releasing code, you can register it -here so that others can find it. - -\item \url{http://aspn.activestate.com/ASPN/Python/Cookbook/}: The -Python Cookbook is a sizable collection of code examples, larger -modules, and useful scripts. Particularly notable contributions are -collected in a book also titled \citetitle{Python Cookbook} (O'Reilly -\& Associates, ISBN 0-596-00797-3.) - -\end{itemize} - - -For Python-related questions and problem reports, you can post to the -newsgroup \newsgroup{comp.lang.python}, or send them to the mailing -list at \email{python-list@python.org}. The newsgroup and mailing list -are gatewayed, so messages posted to one will automatically be -forwarded to the other. There are around 120 postings a day (with peaks -up to several hundred), -% Postings figure based on average of last six months activity as -% reported by www.egroups.com; Jan. 2000 - June 2000: 21272 msgs / 182 -% days = 116.9 msgs / day and steadily increasing. -asking (and answering) questions, suggesting new features, and -announcing new modules. Before posting, be sure to check the list of -\ulink{Frequently Asked Questions}{http://www.python.org/doc/faq/} (also called the FAQ), or look for it in the -\file{Misc/} directory of the Python source distribution. Mailing -list archives are available at \url{http://mail.python.org/pipermail/}. -The FAQ answers many of the questions that come up again and again, -and may already contain the solution for your problem. - - -\appendix - -\chapter{Interactive Input Editing and History Substitution\label{interacting}} - -Some versions of the Python interpreter support editing of the current -input line and history substitution, similar to facilities found in -the Korn shell and the GNU Bash shell. This is implemented using the -\emph{GNU Readline} library, which supports Emacs-style and vi-style -editing. This library has its own documentation which I won't -duplicate here; however, the basics are easily explained. The -interactive editing and history described here are optionally -available in the \UNIX{} and Cygwin versions of the interpreter. - -This chapter does \emph{not} document the editing facilities of Mark -Hammond's PythonWin package or the Tk-based environment, IDLE, -distributed with Python. The command line history recall which -operates within DOS boxes on NT and some other DOS and Windows flavors -is yet another beast. - -\section{Line Editing \label{lineEditing}} - -If supported, input line editing is active whenever the interpreter -prints a primary or secondary prompt. The current line can be edited -using the conventional Emacs control characters. The most important -of these are: \kbd{C-A} (Control-A) moves the cursor to the beginning -of the line, \kbd{C-E} to the end, \kbd{C-B} moves it one position to -the left, \kbd{C-F} to the right. Backspace erases the character to -the left of the cursor, \kbd{C-D} the character to its right. -\kbd{C-K} kills (erases) the rest of the line to the right of the -cursor, \kbd{C-Y} yanks back the last killed string. -\kbd{C-underscore} undoes the last change you made; it can be repeated -for cumulative effect. - -\section{History Substitution \label{history}} - -History substitution works as follows. All non-empty input lines -issued are saved in a history buffer, and when a new prompt is given -you are positioned on a new line at the bottom of this buffer. -\kbd{C-P} moves one line up (back) in the history buffer, -\kbd{C-N} moves one down. Any line in the history buffer can be -edited; an asterisk appears in front of the prompt to mark a line as -modified. Pressing the \kbd{Return} key passes the current line to -the interpreter. \kbd{C-R} starts an incremental reverse search; -\kbd{C-S} starts a forward search. - -\section{Key Bindings \label{keyBindings}} - -The key bindings and some other parameters of the Readline library can -be customized by placing commands in an initialization file called -\file{\~{}/.inputrc}. Key bindings have the form - -\begin{verbatim} -key-name: function-name -\end{verbatim} - -or - -\begin{verbatim} -"string": function-name -\end{verbatim} - -and options can be set with - -\begin{verbatim} -set option-name value -\end{verbatim} - -For example: - -\begin{verbatim} -# I prefer vi-style editing: -set editing-mode vi - -# Edit using a single line: -set horizontal-scroll-mode On - -# Rebind some keys: -Meta-h: backward-kill-word -"\C-u": universal-argument -"\C-x\C-r": re-read-init-file -\end{verbatim} - -Note that the default binding for \kbd{Tab} in Python is to insert a -\kbd{Tab} character instead of Readline's default filename completion -function. If you insist, you can override this by putting - -\begin{verbatim} -Tab: complete -\end{verbatim} - -in your \file{\~{}/.inputrc}. (Of course, this makes it harder to -type indented continuation lines if you're accustomed to using -\kbd{Tab} for that purpose.) - -Automatic completion of variable and module names is optionally -available. To enable it in the interpreter's interactive mode, add -the following to your startup file:\footnote{ - Python will execute the contents of a file identified by the - \envvar{PYTHONSTARTUP} environment variable when you start an - interactive interpreter.} -\refstmodindex{rlcompleter}\refbimodindex{readline} - -\begin{verbatim} -import rlcompleter, readline -readline.parse_and_bind('tab: complete') -\end{verbatim} - -This binds the \kbd{Tab} key to the completion function, so hitting -the \kbd{Tab} key twice suggests completions; it looks at Python -statement names, the current local variables, and the available module -names. For dotted expressions such as \code{string.a}, it will -evaluate the expression up to the final \character{.} and then -suggest completions from the attributes of the resulting object. Note -that this may execute application-defined code if an object with a -\method{__getattr__()} method is part of the expression. - -A more capable startup file might look like this example. Note that -this deletes the names it creates once they are no longer needed; this -is done since the startup file is executed in the same namespace as -the interactive commands, and removing the names avoids creating side -effects in the interactive environment. You may find it convenient -to keep some of the imported modules, such as -\ulink{\module{os}}{../lib/module-os.html}, which turn -out to be needed in most sessions with the interpreter. - -\begin{verbatim} -# Add auto-completion and a stored history file of commands to your Python -# interactive interpreter. Requires Python 2.0+, readline. Autocomplete is -# bound to the Esc key by default (you can change it - see readline docs). -# -# Store the file in ~/.pystartup, and set an environment variable to point -# to it: "export PYTHONSTARTUP=/max/home/itamar/.pystartup" in bash. -# -# Note that PYTHONSTARTUP does *not* expand "~", so you have to put in the -# full path to your home directory. - -import atexit -import os -import readline -import rlcompleter - -historyPath = os.path.expanduser("~/.pyhistory") - -def save_history(historyPath=historyPath): - import readline - readline.write_history_file(historyPath) - -if os.path.exists(historyPath): - readline.read_history_file(historyPath) - -atexit.register(save_history) -del os, atexit, readline, rlcompleter, save_history, historyPath -\end{verbatim} - - -\section{Commentary \label{commentary}} - -This facility is an enormous step forward compared to earlier versions -of the interpreter; however, some wishes are left: It would be nice if -the proper indentation were suggested on continuation lines (the -parser knows if an indent token is required next). The completion -mechanism might use the interpreter's symbol table. A command to -check (or even suggest) matching parentheses, quotes, etc., would also -be useful. - - -\chapter{Floating Point Arithmetic: Issues and Limitations\label{fp-issues}} -\sectionauthor{Tim Peters}{tim_one@users.sourceforge.net} - -Floating-point numbers are represented in computer hardware as -base 2 (binary) fractions. For example, the decimal fraction - -\begin{verbatim} -0.125 -\end{verbatim} - -has value 1/10 + 2/100 + 5/1000, and in the same way the binary fraction - -\begin{verbatim} -0.001 -\end{verbatim} - -has value 0/2 + 0/4 + 1/8. These two fractions have identical values, -the only real difference being that the first is written in base 10 -fractional notation, and the second in base 2. - -Unfortunately, most decimal fractions cannot be represented exactly as -binary fractions. A consequence is that, in general, the decimal -floating-point numbers you enter are only approximated by the binary -floating-point numbers actually stored in the machine. - -The problem is easier to understand at first in base 10. Consider the -fraction 1/3. You can approximate that as a base 10 fraction: - -\begin{verbatim} -0.3 -\end{verbatim} - -or, better, - -\begin{verbatim} -0.33 -\end{verbatim} - -or, better, - -\begin{verbatim} -0.333 -\end{verbatim} - -and so on. No matter how many digits you're willing to write down, the -result will never be exactly 1/3, but will be an increasingly better -approximation of 1/3. - -In the same way, no matter how many base 2 digits you're willing to -use, the decimal value 0.1 cannot be represented exactly as a base 2 -fraction. In base 2, 1/10 is the infinitely repeating fraction - -\begin{verbatim} -0.0001100110011001100110011001100110011001100110011... -\end{verbatim} - -Stop at any finite number of bits, and you get an approximation. This -is why you see things like: - -\begin{verbatim} ->>> 0.1 -0.10000000000000001 -\end{verbatim} - -On most machines today, that is what you'll see if you enter 0.1 at -a Python prompt. You may not, though, because the number of bits -used by the hardware to store floating-point values can vary across -machines, and Python only prints a decimal approximation to the true -decimal value of the binary approximation stored by the machine. On -most machines, if Python were to print the true decimal value of -the binary approximation stored for 0.1, it would have to display - -\begin{verbatim} ->>> 0.1 -0.1000000000000000055511151231257827021181583404541015625 -\end{verbatim} - -instead! The Python prompt uses the builtin -\function{repr()} function to obtain a string version of everything it -displays. For floats, \code{repr(\var{float})} rounds the true -decimal value to 17 significant digits, giving - -\begin{verbatim} -0.10000000000000001 -\end{verbatim} - -\code{repr(\var{float})} produces 17 significant digits because it -turns out that's enough (on most machines) so that -\code{eval(repr(\var{x})) == \var{x}} exactly for all finite floats -\var{x}, but rounding to 16 digits is not enough to make that true. - -Note that this is in the very nature of binary floating-point: this is -not a bug in Python, and it is not a bug in your code either. You'll -see the same kind of thing in all languages that support your -hardware's floating-point arithmetic (although some languages may -not \emph{display} the difference by default, or in all output modes). - -Python's builtin \function{str()} function produces only 12 -significant digits, and you may wish to use that instead. It's -unusual for \code{eval(str(\var{x}))} to reproduce \var{x}, but the -output may be more pleasant to look at: - -\begin{verbatim} ->>> print str(0.1) -0.1 -\end{verbatim} - -It's important to realize that this is, in a real sense, an illusion: -the value in the machine is not exactly 1/10, you're simply rounding -the \emph{display} of the true machine value. - -Other surprises follow from this one. For example, after seeing - -\begin{verbatim} ->>> 0.1 -0.10000000000000001 -\end{verbatim} - -you may be tempted to use the \function{round()} function to chop it -back to the single digit you expect. But that makes no difference: - -\begin{verbatim} ->>> round(0.1, 1) -0.10000000000000001 -\end{verbatim} - -The problem is that the binary floating-point value stored for "0.1" -was already the best possible binary approximation to 1/10, so trying -to round it again can't make it better: it was already as good as it -gets. - -Another consequence is that since 0.1 is not exactly 1/10, -summing ten values of 0.1 may not yield exactly 1.0, either: - -\begin{verbatim} ->>> sum = 0.0 ->>> for i in range(10): -... sum += 0.1 -... ->>> sum -0.99999999999999989 -\end{verbatim} - -Binary floating-point arithmetic holds many surprises like this. The -problem with "0.1" is explained in precise detail below, in the -"Representation Error" section. See -\citetitle[http://www.lahey.com/float.htm]{The Perils of Floating -Point} for a more complete account of other common surprises. - -As that says near the end, ``there are no easy answers.'' Still, -don't be unduly wary of floating-point! The errors in Python float -operations are inherited from the floating-point hardware, and on most -machines are on the order of no more than 1 part in 2**53 per -operation. That's more than adequate for most tasks, but you do need -to keep in mind that it's not decimal arithmetic, and that every float -operation can suffer a new rounding error. - -While pathological cases do exist, for most casual use of -floating-point arithmetic you'll see the result you expect in the end -if you simply round the display of your final results to the number of -decimal digits you expect. \function{str()} usually suffices, and for -finer control see the discussion of Python's \code{\%} format -operator: the \code{\%g}, \code{\%f} and \code{\%e} format codes -supply flexible and easy ways to round float results for display. - - -\section{Representation Error - \label{fp-error}} - -This section explains the ``0.1'' example in detail, and shows how -you can perform an exact analysis of cases like this yourself. Basic -familiarity with binary floating-point representation is assumed. - -\dfn{Representation error} refers to the fact that some (most, actually) -decimal fractions cannot be represented exactly as binary (base 2) -fractions. This is the chief reason why Python (or Perl, C, \Cpp, -Java, Fortran, and many others) often won't display the exact decimal -number you expect: - -\begin{verbatim} ->>> 0.1 -0.10000000000000001 -\end{verbatim} - -Why is that? 1/10 is not exactly representable as a binary fraction. -Almost all machines today (November 2000) use IEEE-754 floating point -arithmetic, and almost all platforms map Python floats to IEEE-754 -"double precision". 754 doubles contain 53 bits of precision, so on -input the computer strives to convert 0.1 to the closest fraction it can -of the form \var{J}/2**\var{N} where \var{J} is an integer containing -exactly 53 bits. Rewriting - -\begin{verbatim} - 1 / 10 ~= J / (2**N) -\end{verbatim} - -as - -\begin{verbatim} -J ~= 2**N / 10 -\end{verbatim} - -and recalling that \var{J} has exactly 53 bits (is \code{>= 2**52} but -\code{< 2**53}), the best value for \var{N} is 56: - -\begin{verbatim} ->>> 2**52 -4503599627370496L ->>> 2**53 -9007199254740992L ->>> 2**56/10 -7205759403792793L -\end{verbatim} - -That is, 56 is the only value for \var{N} that leaves \var{J} with -exactly 53 bits. The best possible value for \var{J} is then that -quotient rounded: - -\begin{verbatim} ->>> q, r = divmod(2**56, 10) ->>> r -6L -\end{verbatim} - -Since the remainder is more than half of 10, the best approximation is -obtained by rounding up: - -\begin{verbatim} ->>> q+1 -7205759403792794L -\end{verbatim} - -Therefore the best possible approximation to 1/10 in 754 double -precision is that over 2**56, or - -\begin{verbatim} -7205759403792794 / 72057594037927936 -\end{verbatim} - -Note that since we rounded up, this is actually a little bit larger than -1/10; if we had not rounded up, the quotient would have been a little -bit smaller than 1/10. But in no case can it be \emph{exactly} 1/10! - -So the computer never ``sees'' 1/10: what it sees is the exact -fraction given above, the best 754 double approximation it can get: - -\begin{verbatim} ->>> .1 * 2**56 -7205759403792794.0 -\end{verbatim} - -If we multiply that fraction by 10**30, we can see the (truncated) -value of its 30 most significant decimal digits: - -\begin{verbatim} ->>> 7205759403792794 * 10**30 / 2**56 -100000000000000005551115123125L -\end{verbatim} - -meaning that the exact number stored in the computer is approximately -equal to the decimal value 0.100000000000000005551115123125. Rounding -that to 17 significant digits gives the 0.10000000000000001 that Python -displays (well, will display on any 754-conforming platform that does -best-possible input and output conversions in its C library --- yours may -not!). - -\chapter{History and License} -\input{license} - -\input{glossary} - -\input{tut.ind} - -\end{document} |