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author | Skip Montanaro <skip@pobox.com> | 2003-09-24 16:51:23 (GMT) |
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committer | Skip Montanaro <skip@pobox.com> | 2003-09-24 16:51:23 (GMT) |
commit | 757dedc1a38f220eff067115bc1d162c21f577cd (patch) | |
tree | 59fc3d1f74e740f70fdd7cc5be2a21798e4564fc /Doc | |
parent | 2348afd3f898c5f4070717b5e45eb3a02e34ce3c (diff) | |
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first cut at a glossary
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-rw-r--r-- | Doc/tut/glossary.tex | 265 |
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diff --git a/Doc/tut/glossary.tex b/Doc/tut/glossary.tex new file mode 100644 index 0000000..a77ade8 --- /dev/null +++ b/Doc/tut/glossary.tex @@ -0,0 +1,265 @@ +\chapter{Glossary\label{glossary}} + +%%% keep the entries sorted and include at least one \index{} item for each + +\begin{description} + +\index{...} +\item[...]{The typical Python prompt of the interactive shell when entering +code for an indented code block.} + +\index{>>>} +\item[>>>]{The typical Python prompt of the interactive shell. Often seen +for code examples that can be tried right away in the interpreter.} + +\index{__slots__} +\item[__slots__]{A declaration inside a new-style class that saves +memory by pre-declaring space for instance attributes and eliminating +instance dictionaries. Though popular, the technique is somewhat tricky to +get right and is best reserved for rare cases where there are large numbers +of instances in a memory critical application.} + +\index{BDFL} +\item[BDFL]{Benevolent Dictator For Life, a.k.a. \ulink{Guido van +Rossum}{http://www.python.org/~guido/}, Python's creator.} + +\index{byte code} +\item[byte code]{The internal represenatation of a Python program in the +interpreter. The byte code is also cached in the \code{.pyc} and +{}\code{.pyo} files so that executing the same file is faster the second +time (compilation from source to byte code can be saved). This +"intermediate language" is said to run on a "virtual machine" that calls the +subroutines corresponding to each bytecode.} + +\index{classic class} +\item[classic class]{Any class which does not inherit from \class{object}. +See new-style class.} + +\index{coercion} +\item[coercion]{Converting data from one type to another. For example, +int(3.15) coerces the floating point number to the integer, 3. Most +mathematical operations have rules for coercing their arguments to a common +type. For instance, adding 3 + 4.5, causes the integer 3 to be coerced to +be a float (3.0) before adding to 4.5 resulting in the float 7.5.} + +\index{descriptor} +\item[descriptor]{Any object that defines the methods __get__(), __set__(), +or __delete__(). When a class attribute is a descriptor, its special +binding behavior is triggered upon attribute lookup. Normally, writing +{}\var{a.b} looks up the object \var{b} in the class dictionary for \var{a}, +but if \var{b} is a descriptor, the defined method gets called. +Understanding descriptors is a key to a deep understanding of Python because +they are the basis for many features including functions, +methods,properties, class methods, static methods, and reference to super +classes.} + +\index{dictionary} +\item[dictionary]{An associative array, where arbitrary keys are mapped to +values. The use of `dict` much resembles that for `list`, but the keys can +be any object with a `__hash__` function, not just integers starting from +zero. Called a hash in Perl.} + +\index{EAFP} +\item[EAFP]{Easier to ask for forgiveness than permission. This common +Python coding style assumes the existance of valid keys or attributes and +catches exceptions if the assumption proves false. This clean and fast +style is characterized by the presence of many `try` and `except` statments. +The technique contrasts with the '''LBYL''' style that is common in many +other languages such as C.} + +\index{__future__} +\item[__future__]{A pseudo module which programmers can use to enable +new language features which are not compatible with the current interpreter. +For example, the expression \code{11 / 4} currently evaluates to \code{2}. +If the module in which it is executed had enabled ``true division`` by +executing} + +\begin{verbatim} +from __future__ import division +\end{verbatim} + +the expression \code{11 / 4} would evaluate to \code{2.75}. By actually +importing the __future__ module and evaluating its variables, you can see +when a new feature was first added to the language and when it will becode +the default: + +\begin{verbatim} +>>> import __future__ +>>> __future__.division +_Feature((2, 2, 0, 'alpha', 2), (3, 0, 0, 'alpha', 0), 8192) +\end{verbatim} + +\index{generator} +\item[generator]{A function that returns an iterator. It looks like a +normal function except that the \keyword{yield} keyword is used instead of +{}\keyword{return}. Generator functions often contain one or more +{}\keyword{for} or \keyword{while} loops that \keyword{yield} elements back to +the caller. The function execution is stopped at the \keyword{yield} keyword +(returning the result) and is resumed there when the next element is +requested by calling the \function{next()} method of the returned iterator.} + +\index{GIL} +\item[GIL]{See \em{global interpreter lock}.} + +\index{global interpreter lock} +\item[global interpreter lock]{the lock used by Python threads to assure +that only one thread can be run at a time. This simplifies Python by +assuring that no two processes can access the same memory at the same time. +Locking the entire interpreter makes it easier for the interpreter to be +multi-threaded, at the expense of some parallelism on multi-processor +machines. Efforts have been made in the past to create a "free-threaded" +interpreter (one which locks shared data at a much finer granularity), but +performance suffered in the common single-processor case.} + +\index{IDLE} +\item[IDLE]{an Integrated Development Environment for Python. IDLE is a +basic editor and intepreter environment that ships with the standard +distribution of Python. Good for beginners and those on a budget, it also +serves as clear example code for those wanting to implement a moderately +sophisticated, multi-platform GUI application.} + +\index{immutable} +\item[immutable]{A object with fixed value. Immutable objects are numbers, +strings or tuples (and more). Such an object cannot be altered. A new object +has to be created if a different value has to be stored. They play an +important role in places where a constant hash value is needed. For example +as a key in a dictionary.} + +\index{integer division} +\item[integer division]{Mathematical division discarding any remainder. For +example, the expression \code{11 / 4} currently evaluates to 2 in contrast +to the 2.75 returned by float division. Also called "floor division". When +dividing two integers the outcome will always be another integer (having the +floor function applied to it). However, if one of the operands is another +numeric type (such as a float), the result will be coerced (see coercion) to +a common type. For example, a integer divided by a float will result in a +float value, possibly with a decimal fraction. Integer division can be +forced by using the \code{//} operator instead of the \code{/} operator. +See also, __future__.} + +\index{interactive} +\item[interactive]{Python has an interactive interpreter which means that +you can try out things and directly see its result. Just launch +{}\code{python} with no arguments (possibly by selecting it from your +computer's main menu). It is a very powerful way to test out new ideas or +inspect modules and packages (remember \code{help(x)}).} + +\index{interpreted} +\item[interpreted]{Python is an interpreted language, opposed to a compiled +one. This means that the source files can be run right away without first +making an executable which is then run. Interpreted languages typicaly have +a shorter development/debug cycle than compiled ones. See also +{}\em{interactive}.} + +\index{iterable} +\item[iterable]{A container object capable of returning its members one at a +time. Examples of iterables include all sequence types (\class{list}, +{}\class{str}, \class{tuple}, etc.) and some non-sequence types like +{}\class{dict} and \class{file} and objects of any classes you define with +an \function{__iter__} or \function{__getitem__} method. Iterables can be +used in a \keyword{for} loop and in many other places where a sequence is +needed (\function{zip}, \function{map}, ...). When an iterable object is +passed as an argument to the builtin function \function{iter()}, it returns +an iterator for the object. This iterator is good for one pass over the set +of values. When using iterables, it is usually not necessary to call +{}\function{iter()} or deal with iterator objects yourself - the \code{for} +statement does that automatically for you, creating a temporary unnamed +variable to hold the iterator for the duration of the loop. See also +iterator, sequence and generator.} + +\index{iterator} +\item[iterator]{An object representing a stream of data. Repeated calls to +the iterator's \function{next()} method return successive items in the +stream. When no more data is available a \exception{StopIteration} +exception is raised instead. At this point the iterator object is exhausted +and any further calls to its \function{next()} method just raise +{}\exception{StopIteration} again. Iterators are required to have an +{}\function{__iter__()} method that returns the iterator object itself so +every iterator is also iterable and may be used in most places where other +iterables are accepted. One notable exception is code that attempts +multiple iteration passes. A container object (such as a list) produces a +fresh new iterator each time you pass it to the \function{iter()} function +or use it in a \function{for} loop. Attempting this with an iterator will +just return the same exhausted iterator object from the second iteration +pass and on, making it appear like an empty container.} + +\index{list comprehension} +\item[list comprehension]{A compact way to process all or a subset of elements +in a sequence and return a list with the results. \code{result = ["0x\%02x" +\% x for x in range(256) if x \% 2 == 0]} generates a list of strings +containing hex numbers (0x..) that are even and in the range from 0 to 255. +The \keyword{if} clause is optional. If omitted, all elements in +{}\code{range(256)} are processed in that case.} + +\index{mapping} +\item[mapping]{A container object (such as \class{dict}) that supports +arbitrary key lookups using the special method \function{__getitem__()}.} + +\index{metaclass} +\item[metaclass]{The class of a class. Class definitions create a class +name, a class dictionary, and a list of base classes. The metaclass is +responsible for taking those three arguments and creating the class. Most +object oriented programming languages provide a default implementation. +What makes Python special is that it is possible to create custom +metaclasses. Most users never need this tool, but when the need arises, +metaclasses can provide powerful, elegant solutions. They have been used +for logging attribute access, adding thread-safety, tracking object +creation, implementing singletons, and many other tasks.} + +\index{LBYL} +\item[LBYL]{Look before you leap. This coding style explicitly tests for +pre-conditions before making calls or lookups. This style contrasts with +the EAFP approach and is characterized the presence of many \keyword{if} +statements.} + +\index{mutable} +\item[mutable]{Mutable objects can change their value but keep their +\function{id()}. See also immutable.} + +\index{namespace} +\item[namespace]{The place where a variable is stored. Namespaces are +implemented as dictionary. There is the local, global and builtins +namespace and the nested namespaces in objects (in methods). Namespaces +support modularity by preventing naming conflicts. For instance, the +functions \function{__builtins__.open()} and \function{os.open()} are +distinguished by their namespaces. Namespaces also aid readability and +maintainabilty by making it clear which modules implement a function. For +instance, writing \function{random.seed()} or \function{itertools.izip()} +makes it clear that those functions are implemented by the \module{random} +and \module{itertools} modules respectively.} + +\index{nested scope} +\item[nested scope]{The ability to refer to a variable in an enclosing +definition. For instance, a function defined inside another function can +refer to variables in the outer function. Note that nested scopes work only +for reference and not for assignment which will always write to the +innermost scope. In contrast, local variables both read and write in the +innermost scope. Likewise, global variables read and write to the global +namespace.} + +\index{new-style class} +\item[new-style class]{Any class that inherits from \class{object}. This +includes all built-in types like \class{list} and \class{dict}. Only new +style classes can use Python's newer, versatile features like +{}\var{__slots__}, descriptors, properties, \var{__getattribute__}, class +methods, and static methods.} + +\index{Python3000} +\item[Python3000]{A mythical python release, allowed not to be backward +compatible, with telepathic interface.} + +\index{sequence} +\item[sequence]{An iterable which supports efficient element access using +integer indices via the \function{__getitem__} and \function{__len()__} +special methods. Some builtin sequence types are \class{list}, \class{str}, +{}\class{tuple}, and \class{unicode}. Note that \class{dict} also supports +{}\function{__getitem__} and \function{__len__}, but is considered a mapping +rather than a sequence because the lookups use arbitrary immutable keys +rather than integers.} + +\index{Zen of Python} +\item[Zen of Python]{listing of Python design principles and philosophies +that are helpful in understanding and using the language. The listing can +be found by typing "import this" at the interactive prompt.} + +\end{description} |