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author | Fred Drake <fdrake@acm.org> | 1997-12-04 14:36:52 (GMT) |
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committer | Fred Drake <fdrake@acm.org> | 1997-12-04 14:36:52 (GMT) |
commit | 0d3b4f8bebd989cc918f6111445847046f6f3bd4 (patch) | |
tree | 738cf5eb4ce60f2efdc37568c41c347dda3310fd /Doc | |
parent | 98b032a7c0da30347a6e188481ce851aee5c3165 (diff) | |
download | cpython-0d3b4f8bebd989cc918f6111445847046f6f3bd4.zip cpython-0d3b4f8bebd989cc918f6111445847046f6f3bd4.tar.gz cpython-0d3b4f8bebd989cc918f6111445847046f6f3bd4.tar.bz2 |
Fixed unresolved reference problem; this module wasn't \label{}ed.
Remove spurious underscore following book title. Added specific reference to
a Win32 networking book.
Changed \indexsubitem from (in module SocketServer) to (SocketServer protocol),
since it's talking about a protocol supported by a collection of classes.
Diffstat (limited to 'Doc')
-rw-r--r-- | Doc/lib/libsocksvr.tex | 9 | ||||
-rw-r--r-- | Doc/libsocksvr.tex | 9 |
2 files changed, 10 insertions, 8 deletions
diff --git a/Doc/lib/libsocksvr.tex b/Doc/lib/libsocksvr.tex index a45b948..0cee090 100644 --- a/Doc/lib/libsocksvr.tex +++ b/Doc/lib/libsocksvr.tex @@ -1,8 +1,9 @@ \section{Standard Module \sectcode{SocketServer}} +\label{module-SocketServer} \stmodindex{SocketServer} The \code{SocketServer} module simplifies the task of writing network -servers. +servers. There are four basic server classes: \code{TCPServer} uses the Internet TCP protocol, which provides for continuous streams of data @@ -12,8 +13,8 @@ lost while in transit. The more infrequently used \code{UnixStreamServer} and \code{UnixDatagramServer} classes are similar, but use Unix domain sockets; they're not available on non-Unix platforms. For more details on network programming, consult -a book such as W. Richard Steven's \emph{Unix Network Programming}_ or -XXX (a Windows equivalent). +a book such as W. Richard Steven's \emph{UNIX Network Programming} +or Ralph Davis's \emph{Win32 Network Programming}. These four classes process requests \dfn{synchronously}; each request must be completed before the next request can be started. This isn't @@ -36,7 +37,7 @@ many requests. Server classes have the same external methods and attributes, no matter what network protocol they use: -\renewcommand{\indexsubitem}{(in module SocketServer)} +\renewcommand{\indexsubitem}{(SocketServer protocol)} %XXX should data and methods be intermingled, or separate? % how should the distinction between class and instance variables be diff --git a/Doc/libsocksvr.tex b/Doc/libsocksvr.tex index a45b948..0cee090 100644 --- a/Doc/libsocksvr.tex +++ b/Doc/libsocksvr.tex @@ -1,8 +1,9 @@ \section{Standard Module \sectcode{SocketServer}} +\label{module-SocketServer} \stmodindex{SocketServer} The \code{SocketServer} module simplifies the task of writing network -servers. +servers. There are four basic server classes: \code{TCPServer} uses the Internet TCP protocol, which provides for continuous streams of data @@ -12,8 +13,8 @@ lost while in transit. The more infrequently used \code{UnixStreamServer} and \code{UnixDatagramServer} classes are similar, but use Unix domain sockets; they're not available on non-Unix platforms. For more details on network programming, consult -a book such as W. Richard Steven's \emph{Unix Network Programming}_ or -XXX (a Windows equivalent). +a book such as W. Richard Steven's \emph{UNIX Network Programming} +or Ralph Davis's \emph{Win32 Network Programming}. These four classes process requests \dfn{synchronously}; each request must be completed before the next request can be started. This isn't @@ -36,7 +37,7 @@ many requests. Server classes have the same external methods and attributes, no matter what network protocol they use: -\renewcommand{\indexsubitem}{(in module SocketServer)} +\renewcommand{\indexsubitem}{(SocketServer protocol)} %XXX should data and methods be intermingled, or separate? % how should the distinction between class and instance variables be |