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author | Fred Drake <fdrake@acm.org> | 2001-08-20 19:30:29 (GMT) |
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committer | Fred Drake <fdrake@acm.org> | 2001-08-20 19:30:29 (GMT) |
commit | cc8f44b8847d65ba62b3d34bf4b7613414ba0fae (patch) | |
tree | 701be3a763a37672598eae3a6c3c2e540f608b32 /Doc | |
parent | 1ba6bada67b2eca079b13f2deebff91696df909b (diff) | |
download | cpython-cc8f44b8847d65ba62b3d34bf4b7613414ba0fae.zip cpython-cc8f44b8847d65ba62b3d34bf4b7613414ba0fae.tar.gz cpython-cc8f44b8847d65ba62b3d34bf4b7613414ba0fae.tar.bz2 |
Split "Extending & Embedding" into separate files, one per chapter.
Diffstat (limited to 'Doc')
-rw-r--r-- | Doc/Makefile.deps | 5 | ||||
-rw-r--r-- | Doc/ext/embedding.tex | 317 | ||||
-rw-r--r-- | Doc/ext/ext.tex | 3163 | ||||
-rw-r--r-- | Doc/ext/extending.tex | 1695 | ||||
-rw-r--r-- | Doc/ext/newtypes.tex | 798 | ||||
-rw-r--r-- | Doc/ext/unix.tex | 189 | ||||
-rw-r--r-- | Doc/ext/windows.tex | 151 |
7 files changed, 3160 insertions, 3158 deletions
diff --git a/Doc/Makefile.deps b/Doc/Makefile.deps index d9738dc..ca658f7 100644 --- a/Doc/Makefile.deps +++ b/Doc/Makefile.deps @@ -26,6 +26,11 @@ DOCFILES= $(HOWTOSTYLES) \ doc/doc.tex EXTFILES= ext/ext.tex $(MANSTYLES) $(INDEXSTYLES) $(COMMONTEX) \ + ext/extending.tex \ + ext/newtypes.tex \ + ext/unix.tex \ + ext/windows.tex \ + ext/embedding.tex \ texinputs/reportingbugs.tex TUTFILES= tut/tut.tex $(MANSTYLES) $(COMMONTEX) diff --git a/Doc/ext/embedding.tex b/Doc/ext/embedding.tex new file mode 100644 index 0000000..3afdd48 --- /dev/null +++ b/Doc/ext/embedding.tex @@ -0,0 +1,317 @@ +\chapter{Embedding Python in Another Application + \label{embedding}} + +The previous chapters discussed how to extend Python, that is, how to +extend the functionality of Python by attaching a library of C +functions to it. It is also possible to do it the other way around: +enrich your C/\Cpp{} application by embedding Python in it. Embedding +provides your application with the ability to implement some of the +functionality of your application in Python rather than C or \Cpp. +This can be used for many purposes; one example would be to allow +users to tailor the application to their needs by writing some scripts +in Python. You can also use it yourself if some of the functionality +can be written in Python more easily. + +Embedding Python is similar to extending it, but not quite. The +difference is that when you extend Python, the main program of the +application is still the Python interpreter, while if you embed +Python, the main program may have nothing to do with Python --- +instead, some parts of the application occasionally call the Python +interpreter to run some Python code. + +So if you are embedding Python, you are providing your own main +program. One of the things this main program has to do is initialize +the Python interpreter. At the very least, you have to call the +function \cfunction{Py_Initialize()} (on Mac OS, call +\cfunction{PyMac_Initialize()} instead). There are optional calls to +pass command line arguments to Python. Then later you can call the +interpreter from any part of the application. + +There are several different ways to call the interpreter: you can pass +a string containing Python statements to +\cfunction{PyRun_SimpleString()}, or you can pass a stdio file pointer +and a file name (for identification in error messages only) to +\cfunction{PyRun_SimpleFile()}. You can also call the lower-level +operations described in the previous chapters to construct and use +Python objects. + +A simple demo of embedding Python can be found in the directory +\file{Demo/embed/} of the source distribution. + + +\begin{seealso} + \seetitle[../api/api.html]{Python/C API Reference Manual}{The + details of Python's C interface are given in this manual. + A great deal of necessary information can be found here.} +\end{seealso} + + +\section{Very High Level Embedding + \label{high-level-embedding}} + +The simplest form of embedding Python is the use of the very +high level interface. This interface is intended to execute a +Python script without needing to interact with the application +directly. This can for example be used to perform some operation +on a file. + +\begin{verbatim} +#include <Python.h> + +int main() +{ + Py_Initialize(); + PyRun_SimpleString("from time import time,ctime\n" + "print 'Today is',ctime(time())\n"); + Py_Finalize(); + return 0; +} +\end{verbatim} + +The above code first initializes the Python interpreter with +\cfunction{Py_Initialize()}, followed by the execution of a hard-coded +Python script that print the date and time. Afterwards, the +\cfunction{Py_Finalize()} call shuts the interpreter down, followed by +the end of the program. In a real program, you may want to get the +Python script from another source, perhaps a text-editor routine, a +file, or a database. Getting the Python code from a file can better +be done by using the \cfunction{PyRun_SimpleFile()} function, which +saves you the trouble of allocating memory space and loading the file +contents. + + +\section{Beyond Very High Level Embedding: An overview + \label{lower-level-embedding}} + +The high level interface gives you the ability to execute +arbitrary pieces of Python code from your application, but +exchanging data values is quite cumbersome to say the least. If +you want that, you should use lower level calls. At the cost of +having to write more C code, you can achieve almost anything. + +It should be noted that extending Python and embedding Python +is quite the same activity, despite the different intent. Most +topics discussed in the previous chapters are still valid. To +show this, consider what the extension code from Python to C +really does: + +\begin{enumerate} + \item Convert data values from Python to C, + \item Perform a function call to a C routine using the + converted values, and + \item Convert the data values from the call from C to Python. +\end{enumerate} + +When embedding Python, the interface code does: + +\begin{enumerate} + \item Convert data values from C to Python, + \item Perform a function call to a Python interface routine + using the converted values, and + \item Convert the data values from the call from Python to C. +\end{enumerate} + +As you can see, the data conversion steps are simply swapped to +accomodate the different direction of the cross-language transfer. +The only difference is the routine that you call between both +data conversions. When extending, you call a C routine, when +embedding, you call a Python routine. + +This chapter will not discuss how to convert data from Python +to C and vice versa. Also, proper use of references and dealing +with errors is assumed to be understood. Since these aspects do not +differ from extending the interpreter, you can refer to earlier +chapters for the required information. + + +\section{Pure Embedding + \label{pure-embedding}} + +The first program aims to execute a function in a Python +script. Like in the section about the very high level interface, +the Python interpreter does not directly interact with the +application (but that will change in th next section). + +The code to run a function defined in a Python script is: + +\verbatiminput{run-func.c} + +This code loads a Python script using \code{argv[1]}, and calls the +function named in \code{argv[2]}. Its integer arguments are the other +values of the \code{argv} array. If you compile and link this +program (let's call the finished executable \program{call}), and use +it to execute a Python script, such as: + +\begin{verbatim} +def multiply(a,b): + print "Thy shall add", a, "times", b + c = 0 + for i in range(0, a): + c = c + b + return c +\end{verbatim} + +then the result should be: + +\begin{verbatim} +$ call multiply 3 2 +Thy shall add 3 times 2 +Result of call: 6 +\end{verbatim} % $ + +Although the program is quite large for its functionality, most of the +code is for data conversion between Python and C, and for error +reporting. The interesting part with respect to embedding Python +starts with + +\begin{verbatim} + Py_Initialize(); + pName = PyString_FromString(argv[1]); + /* Error checking of pName left out */ + pModule = PyImport_Import(pName); +\end{verbatim} + +After initializing the interpreter, the script is loaded using +\cfunction{PyImport_Import()}. This routine needs a Python string +as its argument, which is constructed using the +\cfunction{PyString_FromString()} data conversion routine. + +\begin{verbatim} + pDict = PyModule_GetDict(pModule); + /* pDict is a borrowed reference */ + + pFunc = PyDict_GetItemString(pDict, argv[2]); + /* pFun is a borrowed reference */ + + if (pFunc && PyCallable_Check(pFunc)) { + ... + } +\end{verbatim} + +Once the script is loaded, its dictionary is retrieved with +\cfunction{PyModule_GetDict()}. The dictionary is then searched using +the normal dictionary access routines for the function name. If the +name exists, and the object retunred is callable, you can safely +assume that it is a function. The program then proceeds by +constructing a tuple of arguments as normal. The call to the python +function is then made with: + +\begin{verbatim} + pValue = PyObject_CallObject(pFunc, pArgs); +\end{verbatim} + +Upon return of the function, \code{pValue} is either \NULL{} or it +contains a reference to the return value of the function. Be sure to +release the reference after examining the value. + + +\section{Extending Embedded Python + \label{extending-with-embedding}} + +Until now, the embedded Python interpreter had no access to +functionality from the application itself. The Python API allows this +by extending the embedded interpreter. That is, the embedded +interpreter gets extended with routines provided by the application. +While it sounds complex, it is not so bad. Simply forget for a while +that the application starts the Python interpreter. Instead, consider +the application to be a set of subroutines, and write some glue code +that gives Python access to those routines, just like you would write +a normal Python extension. For example: + +\begin{verbatim} +static int numargs=0; + +/* Return the number of arguments of the application command line */ +static PyObject* +emb_numargs(PyObject *self, PyObject *args) +{ + if(!PyArg_ParseTuple(args, ":numargs")) + return NULL; + return Py_BuildValue("i", numargs); +} + +static PyMethodDef EmbMethods[]={ + {"numargs", emb_numargs, METH_VARARGS}, + {NULL, NULL} +}; +\end{verbatim} + +Insert the above code just above the \cfunction{main()} function. +Also, insert the following two statements directly after +\cfunction{Py_Initialize()}: + +\begin{verbatim} + numargs = argc; + Py_InitModule("emb", EmbMethods); +\end{verbatim} + +These two lines initialize the \code{numargs} variable, and make the +\function{emb.numargs()} function accessible to the embedded Python +interpreter. With these extensions, the Python script can do things +like + +\begin{verbatim} +import emb +print "Number of arguments", emb.numargs() +\end{verbatim} + +In a real application, the methods will expose an API of the +application to Python. + + +%\section{For the future} +% +%You don't happen to have a nice library to get textual +%equivalents of numeric values do you :-) ? +%Callbacks here ? (I may be using information from that section +%?!) +%threads +%code examples do not really behave well if errors happen +% (what to watch out for) + + +\section{Embedding Python in \Cpp{} + \label{embeddingInCplusplus}} + +It is also possible to embed Python in a \Cpp{} program; precisely how this +is done will depend on the details of the \Cpp{} system used; in general you +will need to write the main program in \Cpp{}, and use the \Cpp{} compiler +to compile and link your program. There is no need to recompile Python +itself using \Cpp{}. + + +\section{Linking Requirements + \label{link-reqs}} + +While the \program{configure} script shipped with the Python sources +will correctly build Python to export the symbols needed by +dynamically linked extensions, this is not automatically inherited by +applications which embed the Python library statically, at least on +\UNIX. This is an issue when the application is linked to the static +runtime library (\file{libpython.a}) and needs to load dynamic +extensions (implemented as \file{.so} files). + +The problem is that some entry points are defined by the Python +runtime solely for extension modules to use. If the embedding +application does not use any of these entry points, some linkers will +not include those entries in the symbol table of the finished +executable. Some additional options are needed to inform the linker +not to remove these symbols. + +Determining the right options to use for any given platform can be +quite difficult, but fortunately the Python configuration already has +those values. To retrieve them from an installed Python interpreter, +start an interactive interpreter and have a short session like this: + +\begin{verbatim} +>>> import distutils.sysconfig +>>> distutils.sysconfig.get_config_var('LINKFORSHARED') +'-Xlinker -export-dynamic' +\end{verbatim} +\refstmodindex{distutils.sysconfig} + +The contents of the string presented will be the options that should +be used. If the string is empty, there's no need to add any +additional options. The \constant{LINKFORSHARED} definition +corresponds to the variable of the same name in Python's top-level +\file{Makefile}. diff --git a/Doc/ext/ext.tex b/Doc/ext/ext.tex index 9b45172..9ad6523 100644 --- a/Doc/ext/ext.tex +++ b/Doc/ext/ext.tex @@ -50,3164 +50,11 @@ For a detailed description of the whole Python/C API, see the separate \tableofcontents -\chapter{Extending Python with C or \Cpp{} \label{intro}} - - -It is quite easy to add new built-in modules to Python, if you know -how to program in C. Such \dfn{extension modules} can do two things -that can't be done directly in Python: they can implement new built-in -object types, and they can call C library functions and system calls. - -To support extensions, the Python API (Application Programmers -Interface) defines a set of functions, macros and variables that -provide access to most aspects of the Python run-time system. The -Python API is incorporated in a C source file by including the header -\code{"Python.h"}. - -The compilation of an extension module depends on its intended use as -well as on your system setup; details are given in later chapters. - - -\section{A Simple Example - \label{simpleExample}} - -Let's create an extension module called \samp{spam} (the favorite food -of Monty Python fans...) and let's say we want to create a Python -interface to the C library function \cfunction{system()}.\footnote{An -interface for this function already exists in the standard module -\module{os} --- it was chosen as a simple and straightfoward example.} -This function takes a null-terminated character string as argument and -returns an integer. We want this function to be callable from Python -as follows: - -\begin{verbatim} ->>> import spam ->>> status = spam.system("ls -l") -\end{verbatim} - -Begin by creating a file \file{spammodule.c}. (Historically, if a -module is called \samp{spam}, the C file containing its implementation -is called \file{spammodule.c}; if the module name is very long, like -\samp{spammify}, the module name can be just \file{spammify.c}.) - -The first line of our file can be: - -\begin{verbatim} -#include <Python.h> -\end{verbatim} - -which pulls in the Python API (you can add a comment describing the -purpose of the module and a copyright notice if you like). - -All user-visible symbols defined by \code{"Python.h"} have a prefix of -\samp{Py} or \samp{PY}, except those defined in standard header files. -For convenience, and since they are used extensively by the Python -interpreter, \code{"Python.h"} includes a few standard header files: -\code{<stdio.h>}, \code{<string.h>}, \code{<errno.h>}, and -\code{<stdlib.h>}. If the latter header file does not exist on your -system, it declares the functions \cfunction{malloc()}, -\cfunction{free()} and \cfunction{realloc()} directly. - -The next thing we add to our module file is the C function that will -be called when the Python expression \samp{spam.system(\var{string})} -is evaluated (we'll see shortly how it ends up being called): - -\begin{verbatim} -static PyObject * -spam_system(self, args) - PyObject *self; - PyObject *args; -{ - char *command; - int sts; - - if (!PyArg_ParseTuple(args, "s", &command)) - return NULL; - sts = system(command); - return Py_BuildValue("i", sts); -} -\end{verbatim} - -There is a straightforward translation from the argument list in -Python (for example, the single expression \code{"ls -l"}) to the -arguments passed to the C function. The C function always has two -arguments, conventionally named \var{self} and \var{args}. - -The \var{self} argument is only used when the C function implements a -built-in method, not a function. In the example, \var{self} will -always be a \NULL{} pointer, since we are defining a function, not a -method. (This is done so that the interpreter doesn't have to -understand two different types of C functions.) - -The \var{args} argument will be a pointer to a Python tuple object -containing the arguments. Each item of the tuple corresponds to an -argument in the call's argument list. The arguments are Python -objects --- in order to do anything with them in our C function we have -to convert them to C values. The function \cfunction{PyArg_ParseTuple()} -in the Python API checks the argument types and converts them to C -values. It uses a template string to determine the required types of -the arguments as well as the types of the C variables into which to -store the converted values. More about this later. - -\cfunction{PyArg_ParseTuple()} returns true (nonzero) if all arguments have -the right type and its components have been stored in the variables -whose addresses are passed. It returns false (zero) if an invalid -argument list was passed. In the latter case it also raises an -appropriate exception so the calling function can return -\NULL{} immediately (as we saw in the example). - - -\section{Intermezzo: Errors and Exceptions - \label{errors}} - -An important convention throughout the Python interpreter is the -following: when a function fails, it should set an exception condition -and return an error value (usually a \NULL{} pointer). Exceptions -are stored in a static global variable inside the interpreter; if this -variable is \NULL{} no exception has occurred. A second global -variable stores the ``associated value'' of the exception (the second -argument to \keyword{raise}). A third variable contains the stack -traceback in case the error originated in Python code. These three -variables are the C equivalents of the Python variables -\code{sys.exc_type}, \code{sys.exc_value} and \code{sys.exc_traceback} (see -the section on module \module{sys} in the -\citetitle[../lib/lib.html]{Python Library Reference}). It is -important to know about them to understand how errors are passed -around. - -The Python API defines a number of functions to set various types of -exceptions. - -The most common one is \cfunction{PyErr_SetString()}. Its arguments -are an exception object and a C string. The exception object is -usually a predefined object like \cdata{PyExc_ZeroDivisionError}. The -C string indicates the cause of the error and is converted to a -Python string object and stored as the ``associated value'' of the -exception. - -Another useful function is \cfunction{PyErr_SetFromErrno()}, which only -takes an exception argument and constructs the associated value by -inspection of the global variable \cdata{errno}. The most -general function is \cfunction{PyErr_SetObject()}, which takes two object -arguments, the exception and its associated value. You don't need to -\cfunction{Py_INCREF()} the objects passed to any of these functions. - -You can test non-destructively whether an exception has been set with -\cfunction{PyErr_Occurred()}. This returns the current exception object, -or \NULL{} if no exception has occurred. You normally don't need -to call \cfunction{PyErr_Occurred()} to see whether an error occurred in a -function call, since you should be able to tell from the return value. - -When a function \var{f} that calls another function \var{g} detects -that the latter fails, \var{f} should itself return an error value -(usually \NULL{} or \code{-1}). It should \emph{not} call one of the -\cfunction{PyErr_*()} functions --- one has already been called by \var{g}. -\var{f}'s caller is then supposed to also return an error indication -to \emph{its} caller, again \emph{without} calling \cfunction{PyErr_*()}, -and so on --- the most detailed cause of the error was already -reported by the function that first detected it. Once the error -reaches the Python interpreter's main loop, this aborts the currently -executing Python code and tries to find an exception handler specified -by the Python programmer. - -(There are situations where a module can actually give a more detailed -error message by calling another \cfunction{PyErr_*()} function, and in -such cases it is fine to do so. As a general rule, however, this is -not necessary, and can cause information about the cause of the error -to be lost: most operations can fail for a variety of reasons.) - -To ignore an exception set by a function call that failed, the exception -condition must be cleared explicitly by calling \cfunction{PyErr_Clear()}. -The only time C code should call \cfunction{PyErr_Clear()} is if it doesn't -want to pass the error on to the interpreter but wants to handle it -completely by itself (possibly by trying something else, or pretending -nothing went wrong). - -Every failing \cfunction{malloc()} call must be turned into an -exception --- the direct caller of \cfunction{malloc()} (or -\cfunction{realloc()}) must call \cfunction{PyErr_NoMemory()} and -return a failure indicator itself. All the object-creating functions -(for example, \cfunction{PyInt_FromLong()}) already do this, so this -note is only relevant to those who call \cfunction{malloc()} directly. - -Also note that, with the important exception of -\cfunction{PyArg_ParseTuple()} and friends, functions that return an -integer status usually return a positive value or zero for success and -\code{-1} for failure, like \UNIX{} system calls. - -Finally, be careful to clean up garbage (by making -\cfunction{Py_XDECREF()} or \cfunction{Py_DECREF()} calls for objects -you have already created) when you return an error indicator! - -The choice of which exception to raise is entirely yours. There are -predeclared C objects corresponding to all built-in Python exceptions, -such as \cdata{PyExc_ZeroDivisionError}, which you can use directly. -Of course, you should choose exceptions wisely --- don't use -\cdata{PyExc_TypeError} to mean that a file couldn't be opened (that -should probably be \cdata{PyExc_IOError}). If something's wrong with -the argument list, the \cfunction{PyArg_ParseTuple()} function usually -raises \cdata{PyExc_TypeError}. If you have an argument whose value -must be in a particular range or must satisfy other conditions, -\cdata{PyExc_ValueError} is appropriate. - -You can also define a new exception that is unique to your module. -For this, you usually declare a static object variable at the -beginning of your file: - -\begin{verbatim} -static PyObject *SpamError; -\end{verbatim} - -and initialize it in your module's initialization function -(\cfunction{initspam()}) with an exception object (leaving out -the error checking for now): - -\begin{verbatim} -void -initspam() -{ - PyObject *m, *d; - - m = Py_InitModule("spam", SpamMethods); - d = PyModule_GetDict(m); - SpamError = PyErr_NewException("spam.error", NULL, NULL); - PyDict_SetItemString(d, "error", SpamError); -} -\end{verbatim} - -Note that the Python name for the exception object is -\exception{spam.error}. The \cfunction{PyErr_NewException()} function -may create a class with the base class being \exception{Exception} -(unless another class is passed in instead of \NULL), described in the -\citetitle[../lib/lib.html]{Python Library Reference} under ``Built-in -Exceptions.'' - -Note also that the \cdata{SpamError} variable retains a reference to -the newly created exception class; this is intentional! Since the -exception could be removed from the module by external code, an owned -reference to the class is needed to ensure that it will not be -discarded, causing \cdata{SpamError} to become a dangling pointer. -Should it become a dangling pointer, C code which raises the exception -could cause a core dump or other unintended side effects. - - -\section{Back to the Example - \label{backToExample}} - -Going back to our example function, you should now be able to -understand this statement: - -\begin{verbatim} - if (!PyArg_ParseTuple(args, "s", &command)) - return NULL; -\end{verbatim} - -It returns \NULL{} (the error indicator for functions returning -object pointers) if an error is detected in the argument list, relying -on the exception set by \cfunction{PyArg_ParseTuple()}. Otherwise the -string value of the argument has been copied to the local variable -\cdata{command}. This is a pointer assignment and you are not supposed -to modify the string to which it points (so in Standard C, the variable -\cdata{command} should properly be declared as \samp{const char -*command}). - -The next statement is a call to the \UNIX{} function -\cfunction{system()}, passing it the string we just got from -\cfunction{PyArg_ParseTuple()}: - -\begin{verbatim} - sts = system(command); -\end{verbatim} - -Our \function{spam.system()} function must return the value of -\cdata{sts} as a Python object. This is done using the function -\cfunction{Py_BuildValue()}, which is something like the inverse of -\cfunction{PyArg_ParseTuple()}: it takes a format string and an -arbitrary number of C values, and returns a new Python object. -More info on \cfunction{Py_BuildValue()} is given later. - -\begin{verbatim} - return Py_BuildValue("i", sts); -\end{verbatim} - -In this case, it will return an integer object. (Yes, even integers -are objects on the heap in Python!) - -If you have a C function that returns no useful argument (a function -returning \ctype{void}), the corresponding Python function must return -\code{None}. You need this idiom to do so: - -\begin{verbatim} - Py_INCREF(Py_None); - return Py_None; -\end{verbatim} - -\cdata{Py_None} is the C name for the special Python object -\code{None}. It is a genuine Python object rather than a \NULL{} -pointer, which means ``error'' in most contexts, as we have seen. - - -\section{The Module's Method Table and Initialization Function - \label{methodTable}} - -I promised to show how \cfunction{spam_system()} is called from Python -programs. First, we need to list its name and address in a ``method -table'': - -\begin{verbatim} -static PyMethodDef SpamMethods[] = { - ... - {"system", spam_system, METH_VARARGS}, - ... - {NULL, NULL} /* Sentinel */ -}; -\end{verbatim} - -Note the third entry (\samp{METH_VARARGS}). This is a flag telling -the interpreter the calling convention to be used for the C -function. It should normally always be \samp{METH_VARARGS} or -\samp{METH_VARARGS | METH_KEYWORDS}; a value of \code{0} means that an -obsolete variant of \cfunction{PyArg_ParseTuple()} is used. - -When using only \samp{METH_VARARGS}, the function should expect -the Python-level parameters to be passed in as a tuple acceptable for -parsing via \cfunction{PyArg_ParseTuple()}; more information on this -function is provided below. - -The \constant{METH_KEYWORDS} bit may be set in the third field if -keyword arguments should be passed to the function. In this case, the -C function should accept a third \samp{PyObject *} parameter which -will be a dictionary of keywords. Use -\cfunction{PyArg_ParseTupleAndKeywords()} to parse the arguments to -such a function. - -The method table must be passed to the interpreter in the module's -initialization function. The initialization function must be named -\cfunction{init\var{name}()}, where \var{name} is the name of the -module, and should be the only non-\keyword{static} item defined in -the module file: - -\begin{verbatim} -void -initspam() -{ - (void) Py_InitModule("spam", SpamMethods); -} -\end{verbatim} - -Note that for \Cpp, this method must be declared \code{extern "C"}. - -When the Python program imports module \module{spam} for the first -time, \cfunction{initspam()} is called. (See below for comments about -embedding Python.) It calls -\cfunction{Py_InitModule()}, which creates a ``module object'' (which -is inserted in the dictionary \code{sys.modules} under the key -\code{"spam"}), and inserts built-in function objects into the newly -created module based upon the table (an array of \ctype{PyMethodDef} -structures) that was passed as its second argument. -\cfunction{Py_InitModule()} returns a pointer to the module object -that it creates (which is unused here). It aborts with a fatal error -if the module could not be initialized satisfactorily, so the caller -doesn't need to check for errors. - -When embedding Python, the \cfunction{initspam()} function is not -called automatically unless there's an entry in the -\cdata{_PyImport_Inittab} table. The easiest way to handle this is to -statically initialize your statically-linked modules by directly -calling \cfunction{initspam()} after the call to -\cfunction{Py_Initialize()} or \cfunction{PyMac_Initialize()}: - -\begin{verbatim} -int main(int argc, char **argv) -{ - /* Pass argv[0] to the Python interpreter */ - Py_SetProgramName(argv[0]); - - /* Initialize the Python interpreter. Required. */ - Py_Initialize(); - - /* Add a static module */ - initspam(); -\end{verbatim} - -An example may be found in the file \file{Demo/embed/demo.c} in the -Python source distribution. - -\strong{Note:} Removing entries from \code{sys.modules} or importing -compiled modules into multiple interpreters within a process (or -following a \cfunction{fork()} without an intervening -\cfunction{exec()}) can create problems for some extension modules. -Extension module authors should exercise caution when initializing -internal data structures. -Note also that the \function{reload()} function can be used with -extension modules, and will call the module initialization function -(\cfunction{initspam()} in the example), but will not load the module -again if it was loaded from a dynamically loadable object file -(\file{.so} on \UNIX, \file{.dll} on Windows). - -A more substantial example module is included in the Python source -distribution as \file{Modules/xxmodule.c}. This file may be used as a -template or simply read as an example. The \program{modulator.py} -script included in the source distribution or Windows install provides -a simple graphical user interface for declaring the functions and -objects which a module should implement, and can generate a template -which can be filled in. The script lives in the -\file{Tools/modulator/} directory; see the \file{README} file there -for more information. - - -\section{Compilation and Linkage - \label{compilation}} - -There are two more things to do before you can use your new extension: -compiling and linking it with the Python system. If you use dynamic -loading, the details depend on the style of dynamic loading your -system uses; see the chapters about building extension modules on -\UNIX{} (chapter \ref{building-on-unix}) and Windows (chapter -\ref{building-on-windows}) for more information about this. -% XXX Add information about MacOS - -If you can't use dynamic loading, or if you want to make your module a -permanent part of the Python interpreter, you will have to change the -configuration setup and rebuild the interpreter. Luckily, this is -very simple: just place your file (\file{spammodule.c} for example) in -the \file{Modules/} directory of an unpacked source distribution, add -a line to the file \file{Modules/Setup.local} describing your file: - -\begin{verbatim} -spam spammodule.o -\end{verbatim} - -and rebuild the interpreter by running \program{make} in the toplevel -directory. You can also run \program{make} in the \file{Modules/} -subdirectory, but then you must first rebuild \file{Makefile} -there by running `\program{make} Makefile'. (This is necessary each -time you change the \file{Setup} file.) - -If your module requires additional libraries to link with, these can -be listed on the line in the configuration file as well, for instance: - -\begin{verbatim} -spam spammodule.o -lX11 -\end{verbatim} - -\section{Calling Python Functions from C - \label{callingPython}} - -So far we have concentrated on making C functions callable from -Python. The reverse is also useful: calling Python functions from C. -This is especially the case for libraries that support so-called -``callback'' functions. If a C interface makes use of callbacks, the -equivalent Python often needs to provide a callback mechanism to the -Python programmer; the implementation will require calling the Python -callback functions from a C callback. Other uses are also imaginable. - -Fortunately, the Python interpreter is easily called recursively, and -there is a standard interface to call a Python function. (I won't -dwell on how to call the Python parser with a particular string as -input --- if you're interested, have a look at the implementation of -the \programopt{-c} command line option in \file{Python/pythonmain.c} -from the Python source code.) - -Calling a Python function is easy. First, the Python program must -somehow pass you the Python function object. You should provide a -function (or some other interface) to do this. When this function is -called, save a pointer to the Python function object (be careful to -\cfunction{Py_INCREF()} it!) in a global variable --- or wherever you -see fit. For example, the following function might be part of a module -definition: - -\begin{verbatim} -static PyObject *my_callback = NULL; - -static PyObject * -my_set_callback(dummy, args) - PyObject *dummy, *args; -{ - PyObject *result = NULL; - PyObject *temp; - - if (PyArg_ParseTuple(args, "O:set_callback", &temp)) { - if (!PyCallable_Check(temp)) { - PyErr_SetString(PyExc_TypeError, "parameter must be callable"); - return NULL; - } - Py_XINCREF(temp); /* Add a reference to new callback */ - Py_XDECREF(my_callback); /* Dispose of previous callback */ - my_callback = temp; /* Remember new callback */ - /* Boilerplate to return "None" */ - Py_INCREF(Py_None); - result = Py_None; - } - return result; -} -\end{verbatim} - -This function must be registered with the interpreter using the -\constant{METH_VARARGS} flag; this is described in section -\ref{methodTable}, ``The Module's Method Table and Initialization -Function.'' The \cfunction{PyArg_ParseTuple()} function and its -arguments are documented in section \ref{parseTuple}, ``Extracting -Parameters in Extension Functions.'' - -The macros \cfunction{Py_XINCREF()} and \cfunction{Py_XDECREF()} -increment/decrement the reference count of an object and are safe in -the presence of \NULL{} pointers (but note that \var{temp} will not be -\NULL{} in this context). More info on them in section -\ref{refcounts}, ``Reference Counts.'' - -Later, when it is time to call the function, you call the C function -\cfunction{PyEval_CallObject()}. This function has two arguments, both -pointers to arbitrary Python objects: the Python function, and the -argument list. The argument list must always be a tuple object, whose -length is the number of arguments. To call the Python function with -no arguments, pass an empty tuple; to call it with one argument, pass -a singleton tuple. \cfunction{Py_BuildValue()} returns a tuple when its -format string consists of zero or more format codes between -parentheses. For example: - -\begin{verbatim} - int arg; - PyObject *arglist; - PyObject *result; - ... - arg = 123; - ... - /* Time to call the callback */ - arglist = Py_BuildValue("(i)", arg); - result = PyEval_CallObject(my_callback, arglist); - Py_DECREF(arglist); -\end{verbatim} - -\cfunction{PyEval_CallObject()} returns a Python object pointer: this is -the return value of the Python function. \cfunction{PyEval_CallObject()} is -``reference-count-neutral'' with respect to its arguments. In the -example a new tuple was created to serve as the argument list, which -is \cfunction{Py_DECREF()}-ed immediately after the call. - -The return value of \cfunction{PyEval_CallObject()} is ``new'': either it -is a brand new object, or it is an existing object whose reference -count has been incremented. So, unless you want to save it in a -global variable, you should somehow \cfunction{Py_DECREF()} the result, -even (especially!) if you are not interested in its value. - -Before you do this, however, it is important to check that the return -value isn't \NULL{}. If it is, the Python function terminated by -raising an exception. If the C code that called -\cfunction{PyEval_CallObject()} is called from Python, it should now -return an error indication to its Python caller, so the interpreter -can print a stack trace, or the calling Python code can handle the -exception. If this is not possible or desirable, the exception should -be cleared by calling \cfunction{PyErr_Clear()}. For example: - -\begin{verbatim} - if (result == NULL) - return NULL; /* Pass error back */ - ...use result... - Py_DECREF(result); -\end{verbatim} - -Depending on the desired interface to the Python callback function, -you may also have to provide an argument list to -\cfunction{PyEval_CallObject()}. In some cases the argument list is -also provided by the Python program, through the same interface that -specified the callback function. It can then be saved and used in the -same manner as the function object. In other cases, you may have to -construct a new tuple to pass as the argument list. The simplest way -to do this is to call \cfunction{Py_BuildValue()}. For example, if -you want to pass an integral event code, you might use the following -code: - -\begin{verbatim} - PyObject *arglist; - ... - arglist = Py_BuildValue("(l)", eventcode); - result = PyEval_CallObject(my_callback, arglist); - Py_DECREF(arglist); - if (result == NULL) - return NULL; /* Pass error back */ - /* Here maybe use the result */ - Py_DECREF(result); -\end{verbatim} - -Note the placement of \samp{Py_DECREF(arglist)} immediately after the -call, before the error check! Also note that strictly spoken this -code is not complete: \cfunction{Py_BuildValue()} may run out of -memory, and this should be checked. - - -\section{Extracting Parameters in Extension Functions - \label{parseTuple}} - -The \cfunction{PyArg_ParseTuple()} function is declared as follows: - -\begin{verbatim} -int PyArg_ParseTuple(PyObject *arg, char *format, ...); -\end{verbatim} - -The \var{arg} argument must be a tuple object containing an argument -list passed from Python to a C function. The \var{format} argument -must be a format string, whose syntax is explained below. The -remaining arguments must be addresses of variables whose type is -determined by the format string. For the conversion to succeed, the -\var{arg} object must match the format and the format must be -exhausted. On success, \cfunction{PyArg_ParseTuple()} returns true, -otherwise it returns false and raises an appropriate exception. - -Note that while \cfunction{PyArg_ParseTuple()} checks that the Python -arguments have the required types, it cannot check the validity of the -addresses of C variables passed to the call: if you make mistakes -there, your code will probably crash or at least overwrite random bits -in memory. So be careful! - -A format string consists of zero or more ``format units''. A format -unit describes one Python object; it is usually a single character or -a parenthesized sequence of format units. With a few exceptions, a -format unit that is not a parenthesized sequence normally corresponds -to a single address argument to \cfunction{PyArg_ParseTuple()}. In the -following description, the quoted form is the format unit; the entry -in (round) parentheses is the Python object type that matches the -format unit; and the entry in [square] brackets is the type of the C -variable(s) whose address should be passed. (Use the \samp{\&} -operator to pass a variable's address.) - -Note that any Python object references which are provided to the -caller are \emph{borrowed} references; do not decrement their -reference count! - -\begin{description} - -\item[\samp{s} (string or Unicode object) {[char *]}] -Convert a Python string or Unicode object to a C pointer to a -character string. You must not provide storage for the string -itself; a pointer to an existing string is stored into the character -pointer variable whose address you pass. The C string is -null-terminated. The Python string must not contain embedded null -bytes; if it does, a \exception{TypeError} exception is raised. -Unicode objects are converted to C strings using the default -encoding. If this conversion fails, an \exception{UnicodeError} is -raised. - -\item[\samp{s\#} (string, Unicode or any read buffer compatible object) -{[char *, int]}] -This variant on \samp{s} stores into two C variables, the first one a -pointer to a character string, the second one its length. In this -case the Python string may contain embedded null bytes. Unicode -objects pass back a pointer to the default encoded string version of the -object if such a conversion is possible. All other read buffer -compatible objects pass back a reference to the raw internal data -representation. - -\item[\samp{z} (string or \code{None}) {[char *]}] -Like \samp{s}, but the Python object may also be \code{None}, in which -case the C pointer is set to \NULL{}. - -\item[\samp{z\#} (string or \code{None} or any read buffer compatible object) -{[char *, int]}] -This is to \samp{s\#} as \samp{z} is to \samp{s}. - -\item[\samp{u} (Unicode object) {[Py_UNICODE *]}] -Convert a Python Unicode object to a C pointer to a null-terminated -buffer of 16-bit Unicode (UTF-16) data. As with \samp{s}, there is no need -to provide storage for the Unicode data buffer; a pointer to the -existing Unicode data is stored into the Py_UNICODE pointer variable whose -address you pass. - -\item[\samp{u\#} (Unicode object) {[Py_UNICODE *, int]}] -This variant on \samp{u} stores into two C variables, the first one -a pointer to a Unicode data buffer, the second one its length. - -\item[\samp{es} (string, Unicode object or character buffer compatible -object) {[const char *encoding, char **buffer]}] -This variant on \samp{s} is used for encoding Unicode and objects -convertible to Unicode into a character buffer. It only works for -encoded data without embedded \NULL{} bytes. - -The variant reads one C variable and stores into two C variables, the -first one a pointer to an encoding name string (\var{encoding}), and the -second a pointer to a pointer to a character buffer (\var{**buffer}, -the buffer used for storing the encoded data). - -The encoding name must map to a registered codec. If set to \NULL{}, -the default encoding is used. - -\cfunction{PyArg_ParseTuple()} will allocate a buffer of the needed -size using \cfunction{PyMem_NEW()}, copy the encoded data into this -buffer and adjust \var{*buffer} to reference the newly allocated -storage. The caller is responsible for calling -\cfunction{PyMem_Free()} to free the allocated buffer after usage. - -\item[\samp{et} (string, Unicode object or character buffer compatible -object) {[const char *encoding, char **buffer]}] -Same as \samp{es} except that string objects are passed through without -recoding them. Instead, the implementation assumes that the string -object uses the encoding passed in as parameter. - -\item[\samp{es\#} (string, Unicode object or character buffer compatible -object) {[const char *encoding, char **buffer, int *buffer_length]}] -This variant on \samp{s\#} is used for encoding Unicode and objects -convertible to Unicode into a character buffer. It reads one C -variable and stores into three C variables, the first one a pointer to -an encoding name string (\var{encoding}), the second a pointer to a -pointer to a character buffer (\var{**buffer}, the buffer used for -storing the encoded data) and the third one a pointer to an integer -(\var{*buffer_length}, the buffer length). - -The encoding name must map to a registered codec. If set to \NULL{}, -the default encoding is used. - -There are two modes of operation: - -If \var{*buffer} points a \NULL{} pointer, -\cfunction{PyArg_ParseTuple()} will allocate a buffer of the needed -size using \cfunction{PyMem_NEW()}, copy the encoded data into this -buffer and adjust \var{*buffer} to reference the newly allocated -storage. The caller is responsible for calling -\cfunction{PyMem_Free()} to free the allocated buffer after usage. - -If \var{*buffer} points to a non-\NULL{} pointer (an already allocated -buffer), \cfunction{PyArg_ParseTuple()} will use this location as -buffer and interpret \var{*buffer_length} as buffer size. It will then -copy the encoded data into the buffer and 0-terminate it. Buffer -overflow is signalled with an exception. - -In both cases, \var{*buffer_length} is set to the length of the -encoded data without the trailing 0-byte. - -\item[\samp{et\#} (string, Unicode object or character buffer compatible -object) {[const char *encoding, char **buffer]}] -Same as \samp{es\#} except that string objects are passed through without -recoding them. Instead, the implementation assumes that the string -object uses the encoding passed in as parameter. - -\item[\samp{b} (integer) {[char]}] -Convert a Python integer to a tiny int, stored in a C \ctype{char}. - -\item[\samp{h} (integer) {[short int]}] -Convert a Python integer to a C \ctype{short int}. - -\item[\samp{i} (integer) {[int]}] -Convert a Python integer to a plain C \ctype{int}. - -\item[\samp{l} (integer) {[long int]}] -Convert a Python integer to a C \ctype{long int}. - -\item[\samp{c} (string of length 1) {[char]}] -Convert a Python character, represented as a string of length 1, to a -C \ctype{char}. - -\item[\samp{f} (float) {[float]}] -Convert a Python floating point number to a C \ctype{float}. - -\item[\samp{d} (float) {[double]}] -Convert a Python floating point number to a C \ctype{double}. - -\item[\samp{D} (complex) {[Py_complex]}] -Convert a Python complex number to a C \ctype{Py_complex} structure. - -\item[\samp{O} (object) {[PyObject *]}] -Store a Python object (without any conversion) in a C object pointer. -The C program thus receives the actual object that was passed. The -object's reference count is not increased. The pointer stored is not -\NULL{}. - -\item[\samp{O!} (object) {[\var{typeobject}, PyObject *]}] -Store a Python object in a C object pointer. This is similar to -\samp{O}, but takes two C arguments: the first is the address of a -Python type object, the second is the address of the C variable (of -type \ctype{PyObject *}) into which the object pointer is stored. -If the Python object does not have the required type, -\exception{TypeError} is raised. - -\item[\samp{O\&} (object) {[\var{converter}, \var{anything}]}] -Convert a Python object to a C variable through a \var{converter} -function. This takes two arguments: the first is a function, the -second is the address of a C variable (of arbitrary type), converted -to \ctype{void *}. The \var{converter} function in turn is called as -follows: - -\var{status}\code{ = }\var{converter}\code{(}\var{object}, \var{address}\code{);} - -where \var{object} is the Python object to be converted and -\var{address} is the \ctype{void *} argument that was passed to -\cfunction{PyArg_ConvertTuple()}. The returned \var{status} should be -\code{1} for a successful conversion and \code{0} if the conversion -has failed. When the conversion fails, the \var{converter} function -should raise an exception. - -\item[\samp{S} (string) {[PyStringObject *]}] -Like \samp{O} but requires that the Python object is a string object. -Raises \exception{TypeError} if the object is not a string object. -The C variable may also be declared as \ctype{PyObject *}. - -\item[\samp{U} (Unicode string) {[PyUnicodeObject *]}] -Like \samp{O} but requires that the Python object is a Unicode object. -Raises \exception{TypeError} if the object is not a Unicode object. -The C variable may also be declared as \ctype{PyObject *}. - -\item[\samp{t\#} (read-only character buffer) {[char *, int]}] -Like \samp{s\#}, but accepts any object which implements the read-only -buffer interface. The \ctype{char *} variable is set to point to the -first byte of the buffer, and the \ctype{int} is set to the length of -the buffer. Only single-segment buffer objects are accepted; -\exception{TypeError} is raised for all others. - -\item[\samp{w} (read-write character buffer) {[char *]}] -Similar to \samp{s}, but accepts any object which implements the -read-write buffer interface. The caller must determine the length of -the buffer by other means, or use \samp{w\#} instead. Only -single-segment buffer objects are accepted; \exception{TypeError} is -raised for all others. - -\item[\samp{w\#} (read-write character buffer) {[char *, int]}] -Like \samp{s\#}, but accepts any object which implements the -read-write buffer interface. The \ctype{char *} variable is set to -point to the first byte of the buffer, and the \ctype{int} is set to -the length of the buffer. Only single-segment buffer objects are -accepted; \exception{TypeError} is raised for all others. - -\item[\samp{(\var{items})} (tuple) {[\var{matching-items}]}] -The object must be a Python sequence whose length is the number of -format units in \var{items}. The C arguments must correspond to the -individual format units in \var{items}. Format units for sequences -may be nested. - -\strong{Note:} Prior to Python version 1.5.2, this format specifier -only accepted a tuple containing the individual parameters, not an -arbitrary sequence. Code which previously caused -\exception{TypeError} to be raised here may now proceed without an -exception. This is not expected to be a problem for existing code. - -\end{description} - -It is possible to pass Python long integers where integers are -requested; however no proper range checking is done --- the most -significant bits are silently truncated when the receiving field is -too small to receive the value (actually, the semantics are inherited -from downcasts in C --- your mileage may vary). - -A few other characters have a meaning in a format string. These may -not occur inside nested parentheses. They are: - -\begin{description} - -\item[\samp{|}] -Indicates that the remaining arguments in the Python argument list are -optional. The C variables corresponding to optional arguments should -be initialized to their default value --- when an optional argument is -not specified, \cfunction{PyArg_ParseTuple()} does not touch the contents -of the corresponding C variable(s). - -\item[\samp{:}] -The list of format units ends here; the string after the colon is used -as the function name in error messages (the ``associated value'' of -the exception that \cfunction{PyArg_ParseTuple()} raises). - -\item[\samp{;}] -The list of format units ends here; the string after the semicolon is -used as the error message \emph{instead} of the default error message. -Clearly, \samp{:} and \samp{;} mutually exclude each other. - -\end{description} - -Some example calls: - -\begin{verbatim} - int ok; - int i, j; - long k, l; - char *s; - int size; - - ok = PyArg_ParseTuple(args, ""); /* No arguments */ - /* Python call: f() */ -\end{verbatim} - -\begin{verbatim} - ok = PyArg_ParseTuple(args, "s", &s); /* A string */ - /* Possible Python call: f('whoops!') */ -\end{verbatim} - -\begin{verbatim} - ok = PyArg_ParseTuple(args, "lls", &k, &l, &s); /* Two longs and a string */ - /* Possible Python call: f(1, 2, 'three') */ -\end{verbatim} - -\begin{verbatim} - ok = PyArg_ParseTuple(args, "(ii)s#", &i, &j, &s, &size); - /* A pair of ints and a string, whose size is also returned */ - /* Possible Python call: f((1, 2), 'three') */ -\end{verbatim} - -\begin{verbatim} - { - char *file; - char *mode = "r"; - int bufsize = 0; - ok = PyArg_ParseTuple(args, "s|si", &file, &mode, &bufsize); - /* A string, and optionally another string and an integer */ - /* Possible Python calls: - f('spam') - f('spam', 'w') - f('spam', 'wb', 100000) */ - } -\end{verbatim} - -\begin{verbatim} - { - int left, top, right, bottom, h, v; - ok = PyArg_ParseTuple(args, "((ii)(ii))(ii)", - &left, &top, &right, &bottom, &h, &v); - /* A rectangle and a point */ - /* Possible Python call: - f(((0, 0), (400, 300)), (10, 10)) */ - } -\end{verbatim} - -\begin{verbatim} - { - Py_complex c; - ok = PyArg_ParseTuple(args, "D:myfunction", &c); - /* a complex, also providing a function name for errors */ - /* Possible Python call: myfunction(1+2j) */ - } -\end{verbatim} - - -\section{Keyword Parameters for Extension Functions - \label{parseTupleAndKeywords}} - -The \cfunction{PyArg_ParseTupleAndKeywords()} function is declared as -follows: - -\begin{verbatim} -int PyArg_ParseTupleAndKeywords(PyObject *arg, PyObject *kwdict, - char *format, char **kwlist, ...); -\end{verbatim} - -The \var{arg} and \var{format} parameters are identical to those of the -\cfunction{PyArg_ParseTuple()} function. The \var{kwdict} parameter -is the dictionary of keywords received as the third parameter from the -Python runtime. The \var{kwlist} parameter is a \NULL{}-terminated -list of strings which identify the parameters; the names are matched -with the type information from \var{format} from left to right. On -success, \cfunction{PyArg_ParseTupleAndKeywords()} returns true, -otherwise it returns false and raises an appropriate exception. - -\strong{Note:} Nested tuples cannot be parsed when using keyword -arguments! Keyword parameters passed in which are not present in the -\var{kwlist} will cause \exception{TypeError} to be raised. - -Here is an example module which uses keywords, based on an example by -Geoff Philbrick (\email{philbrick@hks.com}):% -\index{Philbrick, Geoff} - -\begin{verbatim} -#include <stdio.h> -#include "Python.h" - -static PyObject * -keywdarg_parrot(self, args, keywds) - PyObject *self; - PyObject *args; - PyObject *keywds; -{ - int voltage; - char *state = "a stiff"; - char *action = "voom"; - char *type = "Norwegian Blue"; - - static char *kwlist[] = {"voltage", "state", "action", "type", NULL}; - - if (!PyArg_ParseTupleAndKeywords(args, keywds, "i|sss", kwlist, - &voltage, &state, &action, &type)) - return NULL; - - printf("-- This parrot wouldn't %s if you put %i Volts through it.\n", - action, voltage); - printf("-- Lovely plumage, the %s -- It's %s!\n", type, state); - - Py_INCREF(Py_None); - - return Py_None; -} - -static PyMethodDef keywdarg_methods[] = { - /* The cast of the function is necessary since PyCFunction values - * only take two PyObject* parameters, and keywdarg_parrot() takes - * three. - */ - {"parrot", (PyCFunction)keywdarg_parrot, METH_VARARGS|METH_KEYWORDS}, - {NULL, NULL} /* sentinel */ -}; - -void -initkeywdarg() -{ - /* Create the module and add the functions */ - Py_InitModule("keywdarg", keywdarg_methods); -} -\end{verbatim} - - -\section{Building Arbitrary Values - \label{buildValue}} - -This function is the counterpart to \cfunction{PyArg_ParseTuple()}. It is -declared as follows: - -\begin{verbatim} -PyObject *Py_BuildValue(char *format, ...); -\end{verbatim} - -It recognizes a set of format units similar to the ones recognized by -\cfunction{PyArg_ParseTuple()}, but the arguments (which are input to the -function, not output) must not be pointers, just values. It returns a -new Python object, suitable for returning from a C function called -from Python. - -One difference with \cfunction{PyArg_ParseTuple()}: while the latter -requires its first argument to be a tuple (since Python argument lists -are always represented as tuples internally), -\cfunction{Py_BuildValue()} does not always build a tuple. It builds -a tuple only if its format string contains two or more format units. -If the format string is empty, it returns \code{None}; if it contains -exactly one format unit, it returns whatever object is described by -that format unit. To force it to return a tuple of size 0 or one, -parenthesize the format string. - -When memory buffers are passed as parameters to supply data to build -objects, as for the \samp{s} and \samp{s\#} formats, the required data -is copied. Buffers provided by the caller are never referenced by the -objects created by \cfunction{Py_BuildValue()}. In other words, if -your code invokes \cfunction{malloc()} and passes the allocated memory -to \cfunction{Py_BuildValue()}, your code is responsible for -calling \cfunction{free()} for that memory once -\cfunction{Py_BuildValue()} returns. - -In the following description, the quoted form is the format unit; the -entry in (round) parentheses is the Python object type that the format -unit will return; and the entry in [square] brackets is the type of -the C value(s) to be passed. - -The characters space, tab, colon and comma are ignored in format -strings (but not within format units such as \samp{s\#}). This can be -used to make long format strings a tad more readable. - -\begin{description} - -\item[\samp{s} (string) {[char *]}] -Convert a null-terminated C string to a Python object. If the C -string pointer is \NULL{}, \code{None} is used. - -\item[\samp{s\#} (string) {[char *, int]}] -Convert a C string and its length to a Python object. If the C string -pointer is \NULL{}, the length is ignored and \code{None} is -returned. - -\item[\samp{z} (string or \code{None}) {[char *]}] -Same as \samp{s}. - -\item[\samp{z\#} (string or \code{None}) {[char *, int]}] -Same as \samp{s\#}. - -\item[\samp{u} (Unicode string) {[Py_UNICODE *]}] -Convert a null-terminated buffer of Unicode (UCS-2) data to a Python -Unicode object. If the Unicode buffer pointer is \NULL, -\code{None} is returned. - -\item[\samp{u\#} (Unicode string) {[Py_UNICODE *, int]}] -Convert a Unicode (UCS-2) data buffer and its length to a Python -Unicode object. If the Unicode buffer pointer is \NULL, the length -is ignored and \code{None} is returned. - -\item[\samp{i} (integer) {[int]}] -Convert a plain C \ctype{int} to a Python integer object. - -\item[\samp{b} (integer) {[char]}] -Same as \samp{i}. - -\item[\samp{h} (integer) {[short int]}] -Same as \samp{i}. - -\item[\samp{l} (integer) {[long int]}] -Convert a C \ctype{long int} to a Python integer object. - -\item[\samp{c} (string of length 1) {[char]}] -Convert a C \ctype{int} representing a character to a Python string of -length 1. - -\item[\samp{d} (float) {[double]}] -Convert a C \ctype{double} to a Python floating point number. - -\item[\samp{f} (float) {[float]}] -Same as \samp{d}. - -\item[\samp{D} (complex) {[Py_complex *]}] -Convert a C \ctype{Py_complex} structure to a Python complex number. - -\item[\samp{O} (object) {[PyObject *]}] -Pass a Python object untouched (except for its reference count, which -is incremented by one). If the object passed in is a \NULL{} -pointer, it is assumed that this was caused because the call producing -the argument found an error and set an exception. Therefore, -\cfunction{Py_BuildValue()} will return \NULL{} but won't raise an -exception. If no exception has been raised yet, -\cdata{PyExc_SystemError} is set. - -\item[\samp{S} (object) {[PyObject *]}] -Same as \samp{O}. - -\item[\samp{U} (object) {[PyObject *]}] -Same as \samp{O}. - -\item[\samp{N} (object) {[PyObject *]}] -Same as \samp{O}, except it doesn't increment the reference count on -the object. Useful when the object is created by a call to an object -constructor in the argument list. - -\item[\samp{O\&} (object) {[\var{converter}, \var{anything}]}] -Convert \var{anything} to a Python object through a \var{converter} -function. The function is called with \var{anything} (which should be -compatible with \ctype{void *}) as its argument and should return a -``new'' Python object, or \NULL{} if an error occurred. - -\item[\samp{(\var{items})} (tuple) {[\var{matching-items}]}] -Convert a sequence of C values to a Python tuple with the same number -of items. - -\item[\samp{[\var{items}]} (list) {[\var{matching-items}]}] -Convert a sequence of C values to a Python list with the same number -of items. - -\item[\samp{\{\var{items}\}} (dictionary) {[\var{matching-items}]}] -Convert a sequence of C values to a Python dictionary. Each pair of -consecutive C values adds one item to the dictionary, serving as key -and value, respectively. - -\end{description} - -If there is an error in the format string, the -\cdata{PyExc_SystemError} exception is raised and \NULL{} returned. - -Examples (to the left the call, to the right the resulting Python value): - -\begin{verbatim} - Py_BuildValue("") None - Py_BuildValue("i", 123) 123 - Py_BuildValue("iii", 123, 456, 789) (123, 456, 789) - Py_BuildValue("s", "hello") 'hello' - Py_BuildValue("ss", "hello", "world") ('hello', 'world') - Py_BuildValue("s#", "hello", 4) 'hell' - Py_BuildValue("()") () - Py_BuildValue("(i)", 123) (123,) - Py_BuildValue("(ii)", 123, 456) (123, 456) - Py_BuildValue("(i,i)", 123, 456) (123, 456) - Py_BuildValue("[i,i]", 123, 456) [123, 456] - Py_BuildValue("{s:i,s:i}", - "abc", 123, "def", 456) {'abc': 123, 'def': 456} - Py_BuildValue("((ii)(ii)) (ii)", - 1, 2, 3, 4, 5, 6) (((1, 2), (3, 4)), (5, 6)) -\end{verbatim} - - -\section{Reference Counts - \label{refcounts}} - -In languages like C or \Cpp{}, the programmer is responsible for -dynamic allocation and deallocation of memory on the heap. In C, -this is done using the functions \cfunction{malloc()} and -\cfunction{free()}. In \Cpp{}, the operators \keyword{new} and -\keyword{delete} are used with essentially the same meaning; they are -actually implemented using \cfunction{malloc()} and -\cfunction{free()}, so we'll restrict the following discussion to the -latter. - -Every block of memory allocated with \cfunction{malloc()} should -eventually be returned to the pool of available memory by exactly one -call to \cfunction{free()}. It is important to call -\cfunction{free()} at the right time. If a block's address is -forgotten but \cfunction{free()} is not called for it, the memory it -occupies cannot be reused until the program terminates. This is -called a \dfn{memory leak}. On the other hand, if a program calls -\cfunction{free()} for a block and then continues to use the block, it -creates a conflict with re-use of the block through another -\cfunction{malloc()} call. This is called \dfn{using freed memory}. -It has the same bad consequences as referencing uninitialized data --- -core dumps, wrong results, mysterious crashes. - -Common causes of memory leaks are unusual paths through the code. For -instance, a function may allocate a block of memory, do some -calculation, and then free the block again. Now a change in the -requirements for the function may add a test to the calculation that -detects an error condition and can return prematurely from the -function. It's easy to forget to free the allocated memory block when -taking this premature exit, especially when it is added later to the -code. Such leaks, once introduced, often go undetected for a long -time: the error exit is taken only in a small fraction of all calls, -and most modern machines have plenty of virtual memory, so the leak -only becomes apparent in a long-running process that uses the leaking -function frequently. Therefore, it's important to prevent leaks from -happening by having a coding convention or strategy that minimizes -this kind of errors. - -Since Python makes heavy use of \cfunction{malloc()} and -\cfunction{free()}, it needs a strategy to avoid memory leaks as well -as the use of freed memory. The chosen method is called -\dfn{reference counting}. The principle is simple: every object -contains a counter, which is incremented when a reference to the -object is stored somewhere, and which is decremented when a reference -to it is deleted. When the counter reaches zero, the last reference -to the object has been deleted and the object is freed. - -An alternative strategy is called \dfn{automatic garbage collection}. -(Sometimes, reference counting is also referred to as a garbage -collection strategy, hence my use of ``automatic'' to distinguish the -two.) The big advantage of automatic garbage collection is that the -user doesn't need to call \cfunction{free()} explicitly. (Another claimed -advantage is an improvement in speed or memory usage --- this is no -hard fact however.) The disadvantage is that for C, there is no -truly portable automatic garbage collector, while reference counting -can be implemented portably (as long as the functions \cfunction{malloc()} -and \cfunction{free()} are available --- which the C Standard guarantees). -Maybe some day a sufficiently portable automatic garbage collector -will be available for C. Until then, we'll have to live with -reference counts. - -\subsection{Reference Counting in Python - \label{refcountsInPython}} - -There are two macros, \code{Py_INCREF(x)} and \code{Py_DECREF(x)}, -which handle the incrementing and decrementing of the reference count. -\cfunction{Py_DECREF()} also frees the object when the count reaches zero. -For flexibility, it doesn't call \cfunction{free()} directly --- rather, it -makes a call through a function pointer in the object's \dfn{type -object}. For this purpose (and others), every object also contains a -pointer to its type object. - -The big question now remains: when to use \code{Py_INCREF(x)} and -\code{Py_DECREF(x)}? Let's first introduce some terms. Nobody -``owns'' an object; however, you can \dfn{own a reference} to an -object. An object's reference count is now defined as the number of -owned references to it. The owner of a reference is responsible for -calling \cfunction{Py_DECREF()} when the reference is no longer -needed. Ownership of a reference can be transferred. There are three -ways to dispose of an owned reference: pass it on, store it, or call -\cfunction{Py_DECREF()}. Forgetting to dispose of an owned reference -creates a memory leak. - -It is also possible to \dfn{borrow}\footnote{The metaphor of -``borrowing'' a reference is not completely correct: the owner still -has a copy of the reference.} a reference to an object. The borrower -of a reference should not call \cfunction{Py_DECREF()}. The borrower must -not hold on to the object longer than the owner from which it was -borrowed. Using a borrowed reference after the owner has disposed of -it risks using freed memory and should be avoided -completely.\footnote{Checking that the reference count is at least 1 -\strong{does not work} --- the reference count itself could be in -freed memory and may thus be reused for another object!} - -The advantage of borrowing over owning a reference is that you don't -need to take care of disposing of the reference on all possible paths -through the code --- in other words, with a borrowed reference you -don't run the risk of leaking when a premature exit is taken. The -disadvantage of borrowing over leaking is that there are some subtle -situations where in seemingly correct code a borrowed reference can be -used after the owner from which it was borrowed has in fact disposed -of it. - -A borrowed reference can be changed into an owned reference by calling -\cfunction{Py_INCREF()}. This does not affect the status of the owner from -which the reference was borrowed --- it creates a new owned reference, -and gives full owner responsibilities (the new owner must -dispose of the reference properly, as well as the previous owner). - - -\subsection{Ownership Rules - \label{ownershipRules}} - -Whenever an object reference is passed into or out of a function, it -is part of the function's interface specification whether ownership is -transferred with the reference or not. - -Most functions that return a reference to an object pass on ownership -with the reference. In particular, all functions whose function it is -to create a new object, such as \cfunction{PyInt_FromLong()} and -\cfunction{Py_BuildValue()}, pass ownership to the receiver. Even if in -fact, in some cases, you don't receive a reference to a brand new -object, you still receive ownership of the reference. For instance, -\cfunction{PyInt_FromLong()} maintains a cache of popular values and can -return a reference to a cached item. - -Many functions that extract objects from other objects also transfer -ownership with the reference, for instance -\cfunction{PyObject_GetAttrString()}. The picture is less clear, here, -however, since a few common routines are exceptions: -\cfunction{PyTuple_GetItem()}, \cfunction{PyList_GetItem()}, -\cfunction{PyDict_GetItem()}, and \cfunction{PyDict_GetItemString()} -all return references that you borrow from the tuple, list or -dictionary. - -The function \cfunction{PyImport_AddModule()} also returns a borrowed -reference, even though it may actually create the object it returns: -this is possible because an owned reference to the object is stored in -\code{sys.modules}. - -When you pass an object reference into another function, in general, -the function borrows the reference from you --- if it needs to store -it, it will use \cfunction{Py_INCREF()} to become an independent -owner. There are exactly two important exceptions to this rule: -\cfunction{PyTuple_SetItem()} and \cfunction{PyList_SetItem()}. These -functions take over ownership of the item passed to them --- even if -they fail! (Note that \cfunction{PyDict_SetItem()} and friends don't -take over ownership --- they are ``normal.'') - -When a C function is called from Python, it borrows references to its -arguments from the caller. The caller owns a reference to the object, -so the borrowed reference's lifetime is guaranteed until the function -returns. Only when such a borrowed reference must be stored or passed -on, it must be turned into an owned reference by calling -\cfunction{Py_INCREF()}. - -The object reference returned from a C function that is called from -Python must be an owned reference --- ownership is tranferred from the -function to its caller. - - -\subsection{Thin Ice - \label{thinIce}} - -There are a few situations where seemingly harmless use of a borrowed -reference can lead to problems. These all have to do with implicit -invocations of the interpreter, which can cause the owner of a -reference to dispose of it. - -The first and most important case to know about is using -\cfunction{Py_DECREF()} on an unrelated object while borrowing a -reference to a list item. For instance: - -\begin{verbatim} -bug(PyObject *list) { - PyObject *item = PyList_GetItem(list, 0); - - PyList_SetItem(list, 1, PyInt_FromLong(0L)); - PyObject_Print(item, stdout, 0); /* BUG! */ -} -\end{verbatim} - -This function first borrows a reference to \code{list[0]}, then -replaces \code{list[1]} with the value \code{0}, and finally prints -the borrowed reference. Looks harmless, right? But it's not! - -Let's follow the control flow into \cfunction{PyList_SetItem()}. The list -owns references to all its items, so when item 1 is replaced, it has -to dispose of the original item 1. Now let's suppose the original -item 1 was an instance of a user-defined class, and let's further -suppose that the class defined a \method{__del__()} method. If this -class instance has a reference count of 1, disposing of it will call -its \method{__del__()} method. - -Since it is written in Python, the \method{__del__()} method can execute -arbitrary Python code. Could it perhaps do something to invalidate -the reference to \code{item} in \cfunction{bug()}? You bet! Assuming -that the list passed into \cfunction{bug()} is accessible to the -\method{__del__()} method, it could execute a statement to the effect of -\samp{del list[0]}, and assuming this was the last reference to that -object, it would free the memory associated with it, thereby -invalidating \code{item}. - -The solution, once you know the source of the problem, is easy: -temporarily increment the reference count. The correct version of the -function reads: - -\begin{verbatim} -no_bug(PyObject *list) { - PyObject *item = PyList_GetItem(list, 0); - - Py_INCREF(item); - PyList_SetItem(list, 1, PyInt_FromLong(0L)); - PyObject_Print(item, stdout, 0); - Py_DECREF(item); -} -\end{verbatim} - -This is a true story. An older version of Python contained variants -of this bug and someone spent a considerable amount of time in a C -debugger to figure out why his \method{__del__()} methods would fail... - -The second case of problems with a borrowed reference is a variant -involving threads. Normally, multiple threads in the Python -interpreter can't get in each other's way, because there is a global -lock protecting Python's entire object space. However, it is possible -to temporarily release this lock using the macro -\code{Py_BEGIN_ALLOW_THREADS}, and to re-acquire it using -\code{Py_END_ALLOW_THREADS}. This is common around blocking I/O -calls, to let other threads use the processor while waiting for the I/O to -complete. Obviously, the following function has the same problem as -the previous one: - -\begin{verbatim} -bug(PyObject *list) { - PyObject *item = PyList_GetItem(list, 0); - Py_BEGIN_ALLOW_THREADS - ...some blocking I/O call... - Py_END_ALLOW_THREADS - PyObject_Print(item, stdout, 0); /* BUG! */ -} -\end{verbatim} - - -\subsection{NULL Pointers - \label{nullPointers}} - -In general, functions that take object references as arguments do not -expect you to pass them \NULL{} pointers, and will dump core (or -cause later core dumps) if you do so. Functions that return object -references generally return \NULL{} only to indicate that an -exception occurred. The reason for not testing for \NULL{} -arguments is that functions often pass the objects they receive on to -other function --- if each function were to test for \NULL{}, -there would be a lot of redundant tests and the code would run more -slowly. - -It is better to test for \NULL{} only at the ``source:'' when a -pointer that may be \NULL{} is received, for example, from -\cfunction{malloc()} or from a function that may raise an exception. - -The macros \cfunction{Py_INCREF()} and \cfunction{Py_DECREF()} -do not check for \NULL{} pointers --- however, their variants -\cfunction{Py_XINCREF()} and \cfunction{Py_XDECREF()} do. - -The macros for checking for a particular object type -(\code{Py\var{type}_Check()}) don't check for \NULL{} pointers --- -again, there is much code that calls several of these in a row to test -an object against various different expected types, and this would -generate redundant tests. There are no variants with \NULL{} -checking. - -The C function calling mechanism guarantees that the argument list -passed to C functions (\code{args} in the examples) is never -\NULL{} --- in fact it guarantees that it is always a tuple.\footnote{ -These guarantees don't hold when you use the ``old'' style -calling convention --- this is still found in much existing code.} - -It is a severe error to ever let a \NULL{} pointer ``escape'' to -the Python user. - -% Frank Stajano: -% A pedagogically buggy example, along the lines of the previous listing, -% would be helpful here -- showing in more concrete terms what sort of -% actions could cause the problem. I can't very well imagine it from the -% description. - - -\section{Writing Extensions in \Cpp{} - \label{cplusplus}} - -It is possible to write extension modules in \Cpp{}. Some restrictions -apply. If the main program (the Python interpreter) is compiled and -linked by the C compiler, global or static objects with constructors -cannot be used. This is not a problem if the main program is linked -by the \Cpp{} compiler. Functions that will be called by the -Python interpreter (in particular, module initalization functions) -have to be declared using \code{extern "C"}. -It is unnecessary to enclose the Python header files in -\code{extern "C" \{...\}} --- they use this form already if the symbol -\samp{__cplusplus} is defined (all recent \Cpp{} compilers define this -symbol). - - -\section{Providing a C API for an Extension Module - \label{using-cobjects}} -\sectionauthor{Konrad Hinsen}{hinsen@cnrs-orleans.fr} - -Many extension modules just provide new functions and types to be -used from Python, but sometimes the code in an extension module can -be useful for other extension modules. For example, an extension -module could implement a type ``collection'' which works like lists -without order. Just like the standard Python list type has a C API -which permits extension modules to create and manipulate lists, this -new collection type should have a set of C functions for direct -manipulation from other extension modules. - -At first sight this seems easy: just write the functions (without -declaring them \keyword{static}, of course), provide an appropriate -header file, and document the C API. And in fact this would work if -all extension modules were always linked statically with the Python -interpreter. When modules are used as shared libraries, however, the -symbols defined in one module may not be visible to another module. -The details of visibility depend on the operating system; some systems -use one global namespace for the Python interpreter and all extension -modules (Windows, for example), whereas others require an explicit -list of imported symbols at module link time (AIX is one example), or -offer a choice of different strategies (most Unices). And even if -symbols are globally visible, the module whose functions one wishes to -call might not have been loaded yet! - -Portability therefore requires not to make any assumptions about -symbol visibility. This means that all symbols in extension modules -should be declared \keyword{static}, except for the module's -initialization function, in order to avoid name clashes with other -extension modules (as discussed in section~\ref{methodTable}). And it -means that symbols that \emph{should} be accessible from other -extension modules must be exported in a different way. - -Python provides a special mechanism to pass C-level information -(pointers) from one extension module to another one: CObjects. -A CObject is a Python data type which stores a pointer (\ctype{void -*}). CObjects can only be created and accessed via their C API, but -they can be passed around like any other Python object. In particular, -they can be assigned to a name in an extension module's namespace. -Other extension modules can then import this module, retrieve the -value of this name, and then retrieve the pointer from the CObject. - -There are many ways in which CObjects can be used to export the C API -of an extension module. Each name could get its own CObject, or all C -API pointers could be stored in an array whose address is published in -a CObject. And the various tasks of storing and retrieving the pointers -can be distributed in different ways between the module providing the -code and the client modules. - -The following example demonstrates an approach that puts most of the -burden on the writer of the exporting module, which is appropriate -for commonly used library modules. It stores all C API pointers -(just one in the example!) in an array of \ctype{void} pointers which -becomes the value of a CObject. The header file corresponding to -the module provides a macro that takes care of importing the module -and retrieving its C API pointers; client modules only have to call -this macro before accessing the C API. - -The exporting module is a modification of the \module{spam} module from -section~\ref{simpleExample}. The function \function{spam.system()} -does not call the C library function \cfunction{system()} directly, -but a function \cfunction{PySpam_System()}, which would of course do -something more complicated in reality (such as adding ``spam'' to -every command). This function \cfunction{PySpam_System()} is also -exported to other extension modules. - -The function \cfunction{PySpam_System()} is a plain C function, -declared \keyword{static} like everything else: - -\begin{verbatim} -static int -PySpam_System(command) - char *command; -{ - return system(command); -} -\end{verbatim} - -The function \cfunction{spam_system()} is modified in a trivial way: - -\begin{verbatim} -static PyObject * -spam_system(self, args) - PyObject *self; - PyObject *args; -{ - char *command; - int sts; - - if (!PyArg_ParseTuple(args, "s", &command)) - return NULL; - sts = PySpam_System(command); - return Py_BuildValue("i", sts); -} -\end{verbatim} - -In the beginning of the module, right after the line - -\begin{verbatim} -#include "Python.h" -\end{verbatim} - -two more lines must be added: - -\begin{verbatim} -#define SPAM_MODULE -#include "spammodule.h" -\end{verbatim} - -The \code{\#define} is used to tell the header file that it is being -included in the exporting module, not a client module. Finally, -the module's initialization function must take care of initializing -the C API pointer array: - -\begin{verbatim} -void -initspam() -{ - PyObject *m; - static void *PySpam_API[PySpam_API_pointers]; - PyObject *c_api_object; - - m = Py_InitModule("spam", SpamMethods); - - /* Initialize the C API pointer array */ - PySpam_API[PySpam_System_NUM] = (void *)PySpam_System; - - /* Create a CObject containing the API pointer array's address */ - c_api_object = PyCObject_FromVoidPtr((void *)PySpam_API, NULL); - - if (c_api_object != NULL) { - /* Create a name for this object in the module's namespace */ - PyObject *d = PyModule_GetDict(m); - - PyDict_SetItemString(d, "_C_API", c_api_object); - Py_DECREF(c_api_object); - } -} -\end{verbatim} - -Note that \code{PySpam_API} is declared \code{static}; otherwise -the pointer array would disappear when \code{initspam} terminates! - -The bulk of the work is in the header file \file{spammodule.h}, -which looks like this: - -\begin{verbatim} -#ifndef Py_SPAMMODULE_H -#define Py_SPAMMODULE_H -#ifdef __cplusplus -extern "C" { -#endif - -/* Header file for spammodule */ - -/* C API functions */ -#define PySpam_System_NUM 0 -#define PySpam_System_RETURN int -#define PySpam_System_PROTO (char *command) - -/* Total number of C API pointers */ -#define PySpam_API_pointers 1 - - -#ifdef SPAM_MODULE -/* This section is used when compiling spammodule.c */ - -static PySpam_System_RETURN PySpam_System PySpam_System_PROTO; - -#else -/* This section is used in modules that use spammodule's API */ - -static void **PySpam_API; - -#define PySpam_System \ - (*(PySpam_System_RETURN (*)PySpam_System_PROTO) PySpam_API[PySpam_System_NUM]) - -#define import_spam() \ -{ \ - PyObject *module = PyImport_ImportModule("spam"); \ - if (module != NULL) { \ - PyObject *module_dict = PyModule_GetDict(module); \ - PyObject *c_api_object = PyDict_GetItemString(module_dict, "_C_API"); \ - if (PyCObject_Check(c_api_object)) { \ - PySpam_API = (void **)PyCObject_AsVoidPtr(c_api_object); \ - } \ - } \ -} - -#endif - -#ifdef __cplusplus -} -#endif - -#endif /* !defined(Py_SPAMMODULE_H */ -\end{verbatim} - -All that a client module must do in order to have access to the -function \cfunction{PySpam_System()} is to call the function (or -rather macro) \cfunction{import_spam()} in its initialization -function: - -\begin{verbatim} -void -initclient() -{ - PyObject *m; - - Py_InitModule("client", ClientMethods); - import_spam(); -} -\end{verbatim} - -The main disadvantage of this approach is that the file -\file{spammodule.h} is rather complicated. However, the -basic structure is the same for each function that is -exported, so it has to be learned only once. - -Finally it should be mentioned that CObjects offer additional -functionality, which is especially useful for memory allocation and -deallocation of the pointer stored in a CObject. The details -are described in the \citetitle[../api/api.html]{Python/C API -Reference Manual} in the section ``CObjects'' and in the -implementation of CObjects (files \file{Include/cobject.h} and -\file{Objects/cobject.c} in the Python source code distribution). - - -\chapter{Defining New Types - \label{defining-new-types}} -\sectionauthor{Michael Hudson}{mwh21@cam.ac.uk} -\sectionauthor{Dave Kuhlman}{dkuhlman@rexx.com} - -As mentioned in the last chapter, Python allows the writer of an -extension module to define new types that can be manipulated from -Python code, much like strings and lists in core Python. - -This is not hard; the code for all extension types follows a pattern, -but there are some details that you need to understand before you can -get started. - -\section{The Basics - \label{dnt-basics}} - -The Python runtime sees all Python objects as variables of type -\ctype{PyObject*}. A \ctype{PyObject} is not a very magnificent -object - it just contains the refcount and a pointer to the object's -``type object''. This is where the action is; the type object -determines which (C) functions get called when, for instance, an -attribute gets looked up on an object or it is multiplied by another -object. I call these C functions ``type methods'' to distinguish them -from things like \code{[].append} (which I will call ``object -methods'' when I get around to them). - -So, if you want to define a new object type, you need to create a new -type object. - -This sort of thing can only be explained by example, so here's a -minimal, but complete, module that defines a new type: - -\begin{verbatim} -#include <Python.h> - -staticforward PyTypeObject noddy_NoddyType; - -typedef struct { - PyObject_HEAD -} noddy_NoddyObject; - -static PyObject* -noddy_new_noddy(PyObject* self, PyObject* args) -{ - noddy_NoddyObject* noddy; - - if (!PyArg_ParseTuple(args,":new_noddy")) - return NULL; - - noddy = PyObject_New(noddy_NoddyObject, &noddy_NoddyType); - - return (PyObject*)noddy; -} - -static void -noddy_noddy_dealloc(PyObject* self) -{ - PyObject_Del(self); -} - -static PyTypeObject noddy_NoddyType = { - PyObject_HEAD_INIT(NULL) - 0, - "Noddy", - sizeof(noddy_NoddyObject), - 0, - noddy_noddy_dealloc, /*tp_dealloc*/ - 0, /*tp_print*/ - 0, /*tp_getattr*/ - 0, /*tp_setattr*/ - 0, /*tp_compare*/ - 0, /*tp_repr*/ - 0, /*tp_as_number*/ - 0, /*tp_as_sequence*/ - 0, /*tp_as_mapping*/ - 0, /*tp_hash */ -}; - -static PyMethodDef noddy_methods[] = { - { "new_noddy", noddy_new_noddy, METH_VARARGS }, - {NULL, NULL} -}; - -DL_EXPORT(void) -initnoddy(void) -{ - noddy_NoddyType.ob_type = &PyType_Type; - - Py_InitModule("noddy", noddy_methods); -} -\end{verbatim} - -Now that's quite a bit to take in at once, but hopefully bits will -seem familiar from the last chapter. - -The first bit that will be new is: - -\begin{verbatim} -staticforward PyTypeObject noddy_NoddyType; -\end{verbatim} - -This names the type object that will be defining further down in the -file. It can't be defined here because its definition has to refer to -functions that have no yet been defined, but we need to be able to -refer to it, hence the declaration. - -The \code{staticforward} is required to placate various brain dead -compilers. - -\begin{verbatim} -typedef struct { - PyObject_HEAD -} noddy_NoddyObject; -\end{verbatim} - -This is what a Noddy object will contain. In this case nothing more -than every Python object contains - a refcount and a pointer to a type -object. These are the fields the \code{PyObject_HEAD} macro brings -in. The reason for the macro is to standardize the layout and to -enable special debugging fields to be brought in debug builds. - -For contrast - -\begin{verbatim} -typedef struct { - PyObject_HEAD - long ob_ival; -} PyIntObject; -\end{verbatim} - -is the corresponding definition for standard Python integers. - -Next up is: - -\begin{verbatim} -static PyObject* -noddy_new_noddy(PyObject* self, PyObject* args) -{ - noddy_NoddyObject* noddy; - - if (!PyArg_ParseTuple(args,":new_noddy")) - return NULL; - - noddy = PyObject_New(noddy_NoddyObject, &noddy_NoddyType); - - return (PyObject*)noddy; -} -\end{verbatim} - -This is in fact just a regular module function, as described in the -last chapter. The reason it gets special mention is that this is -where we create our Noddy object. Defining PyTypeObject structures is -all very well, but if there's no way to actually \emph{create} one -of the wretched things it is not going to do anyone much good. - -Almost always, you create objects with a call of the form: - -\begin{verbatim} -PyObject_New(<type>, &<type object>); -\end{verbatim} - -This allocates the memory and then initializes the object (sets -the reference count to one, makes the \cdata{ob_type} pointer point at -the right place and maybe some other stuff, depending on build options). -You \emph{can} do these steps separately if you have some reason to ---- but at this level we don't bother. - -We cast the return value to a \ctype{PyObject*} because that's what -the Python runtime expects. This is safe because of guarantees about -the layout of structures in the C standard, and is a fairly common C -programming trick. One could declare \cfunction{noddy_new_noddy} to -return a \ctype{noddy_NoddyObject*} and then put a cast in the -definition of \cdata{noddy_methods} further down the file --- it -doesn't make much difference. - -Now a Noddy object doesn't do very much and so doesn't need to -implement many type methods. One you can't avoid is handling -deallocation, so we find - -\begin{verbatim} -static void -noddy_noddy_dealloc(PyObject* self) -{ - PyObject_Del(self); -} -\end{verbatim} - -This is so short as to be self explanatory. This function will be -called when the reference count on a Noddy object reaches \code{0} (or -it is found as part of an unreachable cycle by the cyclic garbage -collector). \cfunction{PyObject_Del()} is what you call when you want -an object to go away. If a Noddy object held references to other -Python objects, one would decref them here. - -Moving on, we come to the crunch --- the type object. - -\begin{verbatim} -static PyTypeObject noddy_NoddyType = { - PyObject_HEAD_INIT(NULL) - 0, - "Noddy", - sizeof(noddy_NoddyObject), - 0, - noddy_noddy_dealloc, /*tp_dealloc*/ - 0, /*tp_print*/ - 0, /*tp_getattr*/ - 0, /*tp_setattr*/ - 0, /*tp_compare*/ - 0, /*tp_repr*/ - 0, /*tp_as_number*/ - 0, /*tp_as_sequence*/ - 0, /*tp_as_mapping*/ - 0, /*tp_hash */ -}; -\end{verbatim} - -Now if you go and look up the definition of \ctype{PyTypeObject} in -\file{object.h} you'll see that it has many, many more fields that the -definition above. The remaining fields will be filled with zeros by -the C compiler, and it's common practice to not specify them -explicitly unless you need them. - -This is so important that I'm going to pick the top of it apart still -further: - -\begin{verbatim} - PyObject_HEAD_INIT(NULL) -\end{verbatim} - -This line is a bit of a wart; what we'd like to write is: - -\begin{verbatim} - PyObject_HEAD_INIT(&PyType_Type) -\end{verbatim} - -as the type of a type object is ``type'', but this isn't strictly -conforming C and some compilers complain. So instead we fill in the -\cdata{ob_type} field of \cdata{noddy_NoddyType} at the earliest -oppourtunity --- in \cfunction{initnoddy()}. - -\begin{verbatim} - 0, -\end{verbatim} - -XXX why does the type info struct start PyObject_*VAR*_HEAD?? - -\begin{verbatim} - "Noddy", -\end{verbatim} - -The name of our type. This will appear in the default textual -representation of our objects and in some error messages, for example: - -\begin{verbatim} ->>> "" + noddy.new_noddy() -Traceback (most recent call last): - File "<stdin>", line 1, in ? -TypeError: cannot add type "Noddy" to string -\end{verbatim} - -\begin{verbatim} - sizeof(noddy_NoddyObject), -\end{verbatim} - -This is so that Python knows how much memory to allocate when you call -\cfunction{PyObject_New}. - -\begin{verbatim} - 0, -\end{verbatim} - -This has to do with variable length objects like lists and strings. -Ignore for now... - -Now we get into the type methods, the things that make your objects -different from the others. Of course, the Noddy object doesn't -implement many of these, but as mentioned above you have to implement -the deallocation function. - -\begin{verbatim} - noddy_noddy_dealloc, /*tp_dealloc*/ -\end{verbatim} - -From here, all the type methods are nil so I won't go over them yet - -that's for the next section! - -Everything else in the file should be familiar, except for this line -in \cfunction{initnoddy}: - -\begin{verbatim} - noddy_NoddyType.ob_type = &PyType_Type; -\end{verbatim} - -This was alluded to above --- the \cdata{noddy_NoddyType} object should -have type ``type'', but \code{\&PyType_Type} is not constant and so -can't be used in its initializer. To work around this, we patch it up -in the module initialization. - -That's it! All that remains is to build it; put the above code in a -file called \file{noddymodule.c} and - -\begin{verbatim} -from distutils.core import setup, Extension -setup(name = "noddy", version = "1.0", - ext_modules = [Extension("noddy", ["noddymodule.c"])]) -\end{verbatim} - -in a file called \file{setup.py}; then typing - -\begin{verbatim} -$ python setup.py build%$ -\end{verbatim} - -at a shell should produce a file \file{noddy.so} in a subdirectory; -move to that directory and fire up Python --- you should be able to -\code{import noddy} and play around with Noddy objects. - -That wasn't so hard, was it? - - -\section{Type Methods - \label{dnt-type-methods}} - -This section aims to give a quick fly-by on the various type methods -you can implement and what they do. - -Here is the definition of \ctype{PyTypeObject}, with some fields only -used in debug builds omitted: - -\begin{verbatim} -typedef struct _typeobject { - PyObject_VAR_HEAD - char *tp_name; /* For printing */ - int tp_basicsize, tp_itemsize; /* For allocation */ - - /* Methods to implement standard operations */ - - destructor tp_dealloc; - printfunc tp_print; - getattrfunc tp_getattr; - setattrfunc tp_setattr; - cmpfunc tp_compare; - reprfunc tp_repr; - - /* Method suites for standard classes */ - - PyNumberMethods *tp_as_number; - PySequenceMethods *tp_as_sequence; - PyMappingMethods *tp_as_mapping; - - /* More standard operations (here for binary compatibility) */ - - hashfunc tp_hash; - ternaryfunc tp_call; - reprfunc tp_str; - getattrofunc tp_getattro; - setattrofunc tp_setattro; - - /* Functions to access object as input/output buffer */ - PyBufferProcs *tp_as_buffer; - - /* Flags to define presence of optional/expanded features */ - long tp_flags; - - char *tp_doc; /* Documentation string */ - - /* Assigned meaning in release 2.0 */ - /* call function for all accessible objects */ - traverseproc tp_traverse; - - /* delete references to contained objects */ - inquiry tp_clear; - - /* Assigned meaning in release 2.1 */ - /* rich comparisons */ - richcmpfunc tp_richcompare; - - /* weak reference enabler */ - long tp_weaklistoffset; - - /* Added in release 2.2 */ - /* Iterators */ - getiterfunc tp_iter; - iternextfunc tp_iternext; - - /* Attribute descriptor and subclassing stuff */ - struct PyMethodDef *tp_methods; - struct memberlist *tp_members; - struct getsetlist *tp_getset; - struct _typeobject *tp_base; - PyObject *tp_dict; - descrgetfunc tp_descr_get; - descrsetfunc tp_descr_set; - long tp_dictoffset; - initproc tp_init; - allocfunc tp_alloc; - newfunc tp_new; - destructor tp_free; /* Low-level free-memory routine */ - PyObject *tp_bases; - PyObject *tp_mro; /* method resolution order */ - PyObject *tp_defined; - -} PyTypeObject; -\end{verbatim} - -Now that's a \emph{lot} of methods. Don't worry too much though - if -you have a type you want to define, the chances are very good that you -will only implement a handful of these. - -As you probably expect by now, we're going to go over this and give -more information about the various handlers. We won't go in the order -they are defined in the structure, because there is a lot of -historical baggage that impacts the ordering of the fields; be sure -your type initializaion keeps the fields in the right order! It's -often easiest to find an example that includes all the fields you need -(even if they're initialized to \code{0}) and then change the values -to suit your new type. - -\begin{verbatim} - char *tp_name; /* For printing */ -\end{verbatim} - -The name of the type - as mentioned in the last section, this will -appear in various places, almost entirely for diagnostic purposes. -Try to choose something that will be helpful in such a situation! - -\begin{verbatim} - int tp_basicsize, tp_itemsize; /* For allocation */ -\end{verbatim} - -These fields tell the runtime how much memory to allocate when new -objects of this typed are created. Python has some builtin support -for variable length structures (think: strings, lists) which is where -the \cdata{tp_itemsize} field comes in. This will be dealt with -later. - -\begin{verbatim} - char *tp_doc; -\end{verbatim} - -Here you can put a string (or its address) that you want returned when -the Python script references \code{obj.__doc__} to retrieve the -docstring. - -Now we come to the basic type methods---the ones most extension types -will implement. - - -\subsection{Finalization and De-allocation} - -\begin{verbatim} - destructor tp_dealloc; -\end{verbatim} - -This function is called when the reference count of the instance of -your type is reduced to zero and the Python interpreter wants to -reclaim it. If your type has memory to free or other clean-up to -perform, put it here. The object itself needs to be freed here as -well. Here is an example of this function: - -\begin{verbatim} -static void -newdatatype_dealloc(newdatatypeobject * obj) -{ - free(obj->obj_UnderlyingDatatypePtr); - PyObject_DEL(obj); -} -\end{verbatim} - - -\subsection{Object Representation} - -In Python, there are three ways to generate a textual representation -of an object: the \function{repr()}\bifuncindex{repr} function (or -equivalent backtick syntax), the \function{str()}\bifuncindex{str} -function, and the \keyword{print} statement. For most objects, the -\keyword{print} statement is equivalent to the \function{str()} -function, but it is possible to special-case printing to a -\ctype{FILE*} if necessary; this should only be done if efficiency is -identified as a problem and profiling suggests that creating a -temporary string object to be written to a file is too expensive. - -These handlers are all optional, and most types at most need to -implement the \member{tp_str} and \member{tp_repr} handlers. - -\begin{verbatim} - reprfunc tp_repr; - reprfunc tp_str; - printfunc tp_print; -\end{verbatim} - -The \member{tp_repr} handler should return a string object containing -a representation of the instance for which it is called. Here is a -simple example: - -\begin{verbatim} -static PyObject * -newdatatype_repr(newdatatypeobject * obj) -{ - char buf[4096]; - sprintf(buf, "Repr-ified_newdatatype{{size:%d}}", - obj->obj_UnderlyingDatatypePtr->size); - return PyString_FromString(buf); -} -\end{verbatim} - -If no \member{tp_repr} handler is specified, the interpreter will -supply a representation that uses the type's \member{tp_name} and a -uniquely-identifying value for the object. - -The \member{tp_str} handler is to \function{str()} what the -\member{tp_repr} handler described above is to \function{repr()}; that -is, it is called when Python code calls \function{str()} on an -instance of your object. It's implementation is very similar to the -\member{tp_repr} function, but the resulting string is intended to be -human consumption. It \member{tp_str} is not specified, the -\member{tp_repr} handler is used instead. - -Here is a simple example: - -\begin{verbatim} -static PyObject * -newdatatype_str(newdatatypeobject * obj) -{ - PyObject *pyString; - char buf[4096]; - sprintf(buf, "Stringified_newdatatype{{size:%d}}", - obj->obj_UnderlyingDatatypePtr->size - ); - pyString = PyString_FromString(buf); - return pyString; -} -\end{verbatim} - -The print function will be called whenever Python needs to "print" an -instance of the type. For example, if 'node' is an instance of type -TreeNode, then the print function is called when Python code calls: - -\begin{verbatim} -print node -\end{verbatim} - -There is a flags argument and one flag, \constant{Py_PRINT_RAW}, and -it suggests that you print without string quotes and possibly without -interpreting escape sequences. - -The print function receives a file object as an argument. You will -likely want to write to that file object. - -Here is a sampe print function: - -\begin{verbatim} -static int -newdatatype_print(newdatatypeobject *obj, FILE *fp, int flags) -{ - if (flags & Py_PRINT_RAW) { - fprintf(fp, "<{newdatatype object--size: %d}>", - obj->obj_UnderlyingDatatypePtr->size); - } - else { - fprintf(fp, "\"<{newdatatype object--size: %d}>\"", - obj->obj_UnderlyingDatatypePtr->size); - } - return 0; -} -\end{verbatim} - - -\subsection{Attribute Management Functions} - -\begin{verbatim} - getattrfunc tp_getattr; - setattrfunc tp_setattr; -\end{verbatim} - -The \member{tp_getattr} handle is called when the object requires an -attribute look-up. It is called in the same situations where the -\method{__getattr__()} method of a class would be called. - -A likely way to handle this is (1) to implement a set of functions -(such as \cfunction{newdatatype_getSize()} and -\cfunction{newdatatype_setSize()} in the example below), (2) provide a -method table listing these functions, and (3) provide a getattr -function that returns the result of a lookup in that table. - -Here is an example: - -\begin{verbatim} -static PyMethodDef newdatatype_methods[] = { - {"getSize", (PyCFunction)newdatatype_getSize, METH_VARARGS}, - {"setSize", (PyCFunction)newdatatype_setSize, METH_VARARGS}, - {NULL, NULL} /* sentinel */ -}; - -static PyObject * -newdatatype_getattr(newdatatypeobject *obj, char *name) -{ - return Py_FindMethod(newdatatype_methods, (PyObject *)obj, name); -} -\end{verbatim} - -The \member{tp_setattr} handler is called when the -\method{__setattr__()} or \method{__delattr__()} method of a class -instance would be called. When an attribute should be deleted, the -third parameter will be \NULL. Here is an example that simply raises -an exception; if this were really all you wanted, the -\member{tp_setattr} handler should be set to \NULL. - -\begin{verbatim} -static int -newdatatype_setattr(newdatatypeobject *obj, char *name, PyObject *v) -{ - char buf[1024]; - sprintf(buf, "Set attribute not supported for attribute %s", name); - PyErr_SetString(PyExc_RuntimeError, buf); - return -1; -} -\end{verbatim} - - -\subsection{Object Comparison} - -\begin{verbatim} - cmpfunc tp_compare; -\end{verbatim} - -The \member{tp_compare} handler is called when comparisons are needed -are the object does not implement the specific rich comparison method -which matches the requested comparison. (It is always used if defined -and the \cfunction{PyObject_Compare()} or \cfunction{PyObject_Cmp()} -functions are used, or if \function{cmp()} is used from Python.) -It is analogous to the \method{__cmp__()} method. This function -should return a negative integer if \var{obj1} is less than -\var{obj2}, \code{0} if they are equal, and a positive integer if -\var{obj1} is greater than -\var{obj2}. - -Here is a sample implementation: - -\begin{verbatim} -static int -newdatatype_compare(newdatatypeobject * obj1, newdatatypeobject * obj2) -{ - long result; - - if (obj1->obj_UnderlyingDatatypePtr->size < - obj2->obj_UnderlyingDatatypePtr->size) { - result = -1; - } - else if (obj1->obj_UnderlyingDatatypePtr->size > - obj2->obj_UnderlyingDatatypePtr->size) { - result = 1; - } - else { - result = 0; - } - return result; -} -\end{verbatim} - - -\subsection{Abstract Protocol Support} - -\begin{verbatim} - tp_as_number; - tp_as_sequence; - tp_as_mapping; -\end{verbatim} - -If you wish your object to be able to act like a number, a sequence, -or a mapping object, then you place the address of a structure that -implements the C type \ctype{PyNumberMethods}, -\ctype{PySequenceMethods}, or \ctype{PyMappingMethods}, respectively. -It is up to you to fill in this structure with appropriate values. You -can find examples of the use of each of these in the \file{Objects} -directory of the Python source distribution. - - -\begin{verbatim} - hashfunc tp_hash; -\end{verbatim} - -This function, if you choose to provide it, should return a hash -number for an instance of your datatype. Here is a moderately -pointless example: - -\begin{verbatim} -static long -newdatatype_hash(newdatatypeobject *obj) -{ - long result; - result = obj->obj_UnderlyingDatatypePtr->size; - result = result * 3; - return result; -} -\end{verbatim} - -\begin{verbatim} - ternaryfunc tp_call; -\end{verbatim} - -This function is called when an instance of your datatype is "called", -for example, if \code{obj1} is an instance of your datatype and the Python -script contains \code{obj1('hello')}, the \member{tp_call} handler is -invoked. - -This function takes three arguments: - -\begin{enumerate} - \item - \var{arg1} is the instance of the datatype which is the subject of - the call. If the call is \code{obj1('hello')}, then \var{arg1} is - \code{obj1}. - - \item - \var{arg2} is a tuple containing the arguments to the call. You - can use \cfunction{PyArg_ParseTuple()} to extract the arguments. - - \item - \var{arg3} is a dictionary of keyword arguments that were passed. - If this is non-\NULL{} and you support keyword arguments, use - \cfunction{PyArg_ParseTupleAndKeywords()} to extract the - arguments. If you do not want to support keyword arguments and - this is non-\NULL, raise a \exception{TypeError} with a message - saying that keyword arguments are not supported. -\end{enumerate} - -Here is a desultory example of the implementation of call function. - -\begin{verbatim} -/* Implement the call function. - * obj1 is the instance receiving the call. - * obj2 is a tuple containing the arguments to the call, in this - * case 3 strings. - */ -static PyObject * -newdatatype_call(newdatatypeobject *obj, PyObject *args, PyObject *other) -{ - PyObject *result; - char *arg1; - char *arg2; - char *arg3; - char buf[4096]; - if (!PyArg_ParseTuple(args, "sss:call", &arg1, &arg2, &arg3)) { - return NULL; - } - sprintf(buf, - "Returning -- value: [%d] arg1: [%s] arg2: [%s] arg3: [%s]\n", - obj->obj_UnderlyingDatatypePtr->size, - arg1, arg2, arg3); - printf(buf); - return PyString_FromString(buf); -} -\end{verbatim} - - -\subsection{More Suggestions} - -Remember that you can omit most of these functions, in which case you -provide \code{0} as a value. - -In the \file{Objects} directory of the Python source distribution, -there is a file \file{xxobject.c}, which is intended to be used as a -template for the implementation of new types. One useful strategy -for implementing a new type is to copy and rename this file, then -read the instructions at the top of it. - -There are type definitions for each of the functions you must -provide. They are in \file{object.h} in the Python include -directory that comes with the source distribution of Python. - -In order to learn how to implement any specific method for your new -datatype, do the following: Download and unpack the Python source -distribution. Go the the \file{Objects} directory, then search the -C source files for \code{tp_} plus the function you want (for -example, \code{tp_print} or \code{tp_compare}). You will find -examples of the function you want to implement. - -When you need to verify that the type of an object is indeed the -object you are implementing and if you use xxobject.c as an starting -template for your implementation, then there is a macro defined for -this purpose. The macro definition will look something like this: - -\begin{verbatim} -#define is_newdatatypeobject(v) ((v)->ob_type == &Newdatatypetype) -\end{verbatim} - -And, a sample of its use might be something like the following: - -\begin{verbatim} - if (!is_newdatatypeobject(objp1) { - PyErr_SetString(PyExc_TypeError, "arg #1 not a newdatatype"); - return NULL; - } -\end{verbatim} - -%For a reasonably extensive example, from which most of the snippits -%above were taken, see \file{newdatatype.c} and \file{newdatatype.h}. - - -\chapter{Building C and \Cpp{} Extensions on \UNIX{} - \label{building-on-unix}} - -\sectionauthor{Jim Fulton}{jim@Digicool.com} - - -%The make file make file, building C extensions on Unix - - -Starting in Python 1.4, Python provides a special make file for -building make files for building dynamically-linked extensions and -custom interpreters. The make file make file builds a make file -that reflects various system variables determined by configure when -the Python interpreter was built, so people building module's don't -have to resupply these settings. This vastly simplifies the process -of building extensions and custom interpreters on Unix systems. - -The make file make file is distributed as the file -\file{Misc/Makefile.pre.in} in the Python source distribution. The -first step in building extensions or custom interpreters is to copy -this make file to a development directory containing extension module -source. - -The make file make file, \file{Makefile.pre.in} uses metadata -provided in a file named \file{Setup}. The format of the \file{Setup} -file is the same as the \file{Setup} (or \file{Setup.dist}) file -provided in the \file{Modules/} directory of the Python source -distribution. The \file{Setup} file contains variable definitions: - -\begin{verbatim} -EC=/projects/ExtensionClass -\end{verbatim} - -and module description lines. It can also contain blank lines and -comment lines that start with \character{\#}. - -A module description line includes a module name, source files, -options, variable references, and other input files, such -as libraries or object files. Consider a simple example: - -\begin{verbatim} -ExtensionClass ExtensionClass.c -\end{verbatim} - -This is the simplest form of a module definition line. It defines a -module, \module{ExtensionClass}, which has a single source file, -\file{ExtensionClass.c}. - -This slightly more complex example uses an \strong{-I} option to -specify an include directory: - -\begin{verbatim} -EC=/projects/ExtensionClass -cPersistence cPersistence.c -I$(EC) -\end{verbatim} % $ <-- bow to font lock - -This example also illustrates the format for variable references. - -For systems that support dynamic linking, the \file{Setup} file should -begin: - -\begin{verbatim} -*shared* -\end{verbatim} - -to indicate that the modules defined in \file{Setup} are to be built -as dynamically linked modules. A line containing only \samp{*static*} -can be used to indicate the subsequently listed modules should be -statically linked. - -Here is a complete \file{Setup} file for building a -\module{cPersistent} module: - -\begin{verbatim} -# Set-up file to build the cPersistence module. -# Note that the text should begin in the first column. -*shared* - -# We need the path to the directory containing the ExtensionClass -# include file. -EC=/projects/ExtensionClass -cPersistence cPersistence.c -I$(EC) -\end{verbatim} % $ <-- bow to font lock - -After the \file{Setup} file has been created, \file{Makefile.pre.in} -is run with the \samp{boot} target to create a make file: - -\begin{verbatim} -make -f Makefile.pre.in boot -\end{verbatim} - -This creates the file, Makefile. To build the extensions, simply -run the created make file: - -\begin{verbatim} -make -\end{verbatim} - -It's not necessary to re-run \file{Makefile.pre.in} if the -\file{Setup} file is changed. The make file automatically rebuilds -itself if the \file{Setup} file changes. - - -\section{Building Custom Interpreters \label{custom-interps}} - -The make file built by \file{Makefile.pre.in} can be run with the -\samp{static} target to build an interpreter: - -\begin{verbatim} -make static -\end{verbatim} - -Any modules defined in the \file{Setup} file before the -\samp{*shared*} line will be statically linked into the interpreter. -Typically, a \samp{*shared*} line is omitted from the -\file{Setup} file when a custom interpreter is desired. - - -\section{Module Definition Options \label{module-defn-options}} - -Several compiler options are supported: - -\begin{tableii}{l|l}{programopt}{Option}{Meaning} - \lineii{-C}{Tell the C pre-processor not to discard comments} - \lineii{-D\var{name}=\var{value}}{Define a macro} - \lineii{-I\var{dir}}{Specify an include directory, \var{dir}} - \lineii{-L\var{dir}}{Specify a link-time library directory, \var{dir}} - \lineii{-R\var{dir}}{Specify a run-time library directory, \var{dir}} - \lineii{-l\var{lib}}{Link a library, \var{lib}} - \lineii{-U\var{name}}{Undefine a macro} -\end{tableii} - -Other compiler options can be included (snuck in) by putting them -in variables. - -Source files can include files with \file{.c}, \file{.C}, \file{.cc}, -\file{.cpp}, \file{.cxx}, and \file{.c++} extensions. - -Other input files include files with \file{.a}, \file{.o}, \file{.sl}, -and \file{.so} extensions. - - -\section{Example \label{module-defn-example}} - -Here is a more complicated example from \file{Modules/Setup.dist}: - -\begin{verbatim} -GMP=/ufs/guido/src/gmp -mpz mpzmodule.c -I$(GMP) $(GMP)/libgmp.a -\end{verbatim} - -which could also be written as: - -\begin{verbatim} -mpz mpzmodule.c -I$(GMP) -L$(GMP) -lgmp -\end{verbatim} - - -\section{Distributing your extension modules - \label{distributing}} - -There are two ways to distribute extension modules for others to use. -The way that allows the easiest cross-platform support is to use the -\module{distutils}\refstmodindex{distutils} package. The manual -\citetitle[../dist/dist.html]{Distributing Python Modules} contains -information on this approach. It is recommended that all new -extensions be distributed using this approach to allow easy building -and installation across platforms. Older extensions should migrate to -this approach as well. - -What follows describes the older approach; there are still many -extensions which use this. - -When distributing your extension modules in source form, make sure to -include a \file{Setup} file. The \file{Setup} file should be named -\file{Setup.in} in the distribution. The make file make file, -\file{Makefile.pre.in}, will copy \file{Setup.in} to \file{Setup} if -the person installing the extension doesn't do so manually. -Distributing a \file{Setup.in} file makes it easy for people to -customize the \file{Setup} file while keeping the original in -\file{Setup.in}. - -It is a good idea to include a copy of \file{Makefile.pre.in} for -people who do not have a source distribution of Python. - -Do not distribute a make file. People building your modules -should use \file{Makefile.pre.in} to build their own make file. A -\file{README} file included in the package should provide simple -instructions to perform the build. - - -\chapter{Building C and \Cpp{} Extensions on Windows - \label{building-on-windows}} - - -This chapter briefly explains how to create a Windows extension module -for Python using Microsoft Visual \Cpp{}, and follows with more -detailed background information on how it works. The explanatory -material is useful for both the Windows programmer learning to build -Python extensions and the \UNIX{} programmer interested in producing -software which can be successfully built on both \UNIX{} and Windows. - - -\section{A Cookbook Approach \label{win-cookbook}} - -\sectionauthor{Neil Schemenauer}{neil_schemenauer@transcanada.com} - -This section provides a recipe for building a Python extension on -Windows. - -Grab the binary installer from \url{http://www.python.org/} and -install Python. The binary installer has all of the required header -files except for \file{pyconfig.h}. - -Get the source distribution and extract it into a convenient location. -Copy the \file{pyconfig.h} from the \file{PC/} directory into the -\file{include/} directory created by the installer. - -Create a \file{Setup} file for your extension module, as described in -chapter \ref{building-on-unix}. - -Get David Ascher's \file{compile.py} script from -\url{http://starship.python.net/crew/da/compile/}. Run the script to -create Microsoft Visual \Cpp{} project files. - -Open the DSW file in Visual \Cpp{} and select \strong{Build}. - -If your module creates a new type, you may have trouble with this line: - -\begin{verbatim} - PyObject_HEAD_INIT(&PyType_Type) -\end{verbatim} - -Change it to: - -\begin{verbatim} - PyObject_HEAD_INIT(NULL) -\end{verbatim} - -and add the following to the module initialization function: - -\begin{verbatim} - MyObject_Type.ob_type = &PyType_Type; -\end{verbatim} - -Refer to section 3 of the -\citetitle[http://www.python.org/doc/FAQ.html]{Python FAQ} for details -on why you must do this. - - -\section{Differences Between \UNIX{} and Windows - \label{dynamic-linking}} -\sectionauthor{Chris Phoenix}{cphoenix@best.com} - - -\UNIX{} and Windows use completely different paradigms for run-time -loading of code. Before you try to build a module that can be -dynamically loaded, be aware of how your system works. - -In \UNIX{}, a shared object (\file{.so}) file contains code to be used by the -program, and also the names of functions and data that it expects to -find in the program. When the file is joined to the program, all -references to those functions and data in the file's code are changed -to point to the actual locations in the program where the functions -and data are placed in memory. This is basically a link operation. - -In Windows, a dynamic-link library (\file{.dll}) file has no dangling -references. Instead, an access to functions or data goes through a -lookup table. So the DLL code does not have to be fixed up at runtime -to refer to the program's memory; instead, the code already uses the -DLL's lookup table, and the lookup table is modified at runtime to -point to the functions and data. - -In \UNIX{}, there is only one type of library file (\file{.a}) which -contains code from several object files (\file{.o}). During the link -step to create a shared object file (\file{.so}), the linker may find -that it doesn't know where an identifier is defined. The linker will -look for it in the object files in the libraries; if it finds it, it -will include all the code from that object file. - -In Windows, there are two types of library, a static library and an -import library (both called \file{.lib}). A static library is like a -\UNIX{} \file{.a} file; it contains code to be included as necessary. -An import library is basically used only to reassure the linker that a -certain identifier is legal, and will be present in the program when -the DLL is loaded. So the linker uses the information from the -import library to build the lookup table for using identifiers that -are not included in the DLL. When an application or a DLL is linked, -an import library may be generated, which will need to be used for all -future DLLs that depend on the symbols in the application or DLL. - -Suppose you are building two dynamic-load modules, B and C, which should -share another block of code A. On \UNIX{}, you would \emph{not} pass -\file{A.a} to the linker for \file{B.so} and \file{C.so}; that would -cause it to be included twice, so that B and C would each have their -own copy. In Windows, building \file{A.dll} will also build -\file{A.lib}. You \emph{do} pass \file{A.lib} to the linker for B and -C. \file{A.lib} does not contain code; it just contains information -which will be used at runtime to access A's code. - -In Windows, using an import library is sort of like using \samp{import -spam}; it gives you access to spam's names, but does not create a -separate copy. On \UNIX{}, linking with a library is more like -\samp{from spam import *}; it does create a separate copy. - - -\section{Using DLLs in Practice \label{win-dlls}} -\sectionauthor{Chris Phoenix}{cphoenix@best.com} - -Windows Python is built in Microsoft Visual \Cpp{}; using other -compilers may or may not work (though Borland seems to). The rest of -this section is MSV\Cpp{} specific. - -When creating DLLs in Windows, you must pass \file{python15.lib} to -the linker. To build two DLLs, spam and ni (which uses C functions -found in spam), you could use these commands: - -\begin{verbatim} -cl /LD /I/python/include spam.c ../libs/python15.lib -cl /LD /I/python/include ni.c spam.lib ../libs/python15.lib -\end{verbatim} - -The first command created three files: \file{spam.obj}, -\file{spam.dll} and \file{spam.lib}. \file{Spam.dll} does not contain -any Python functions (such as \cfunction{PyArg_ParseTuple()}), but it -does know how to find the Python code thanks to \file{python15.lib}. - -The second command created \file{ni.dll} (and \file{.obj} and -\file{.lib}), which knows how to find the necessary functions from -spam, and also from the Python executable. - -Not every identifier is exported to the lookup table. If you want any -other modules (including Python) to be able to see your identifiers, -you have to say \samp{_declspec(dllexport)}, as in \samp{void -_declspec(dllexport) initspam(void)} or \samp{PyObject -_declspec(dllexport) *NiGetSpamData(void)}. - -Developer Studio will throw in a lot of import libraries that you do -not really need, adding about 100K to your executable. To get rid of -them, use the Project Settings dialog, Link tab, to specify -\emph{ignore default libraries}. Add the correct -\file{msvcrt\var{xx}.lib} to the list of libraries. - - -\chapter{Embedding Python in Another Application - \label{embedding}} - -The previous chapters discussed how to extend Python, that is, how to -extend the functionality of Python by attaching a library of C -functions to it. It is also possible to do it the other way around: -enrich your C/\Cpp{} application by embedding Python in it. Embedding -provides your application with the ability to implement some of the -functionality of your application in Python rather than C or \Cpp. -This can be used for many purposes; one example would be to allow -users to tailor the application to their needs by writing some scripts -in Python. You can also use it yourself if some of the functionality -can be written in Python more easily. - -Embedding Python is similar to extending it, but not quite. The -difference is that when you extend Python, the main program of the -application is still the Python interpreter, while if you embed -Python, the main program may have nothing to do with Python --- -instead, some parts of the application occasionally call the Python -interpreter to run some Python code. - -So if you are embedding Python, you are providing your own main -program. One of the things this main program has to do is initialize -the Python interpreter. At the very least, you have to call the -function \cfunction{Py_Initialize()} (on Mac OS, call -\cfunction{PyMac_Initialize()} instead). There are optional calls to -pass command line arguments to Python. Then later you can call the -interpreter from any part of the application. - -There are several different ways to call the interpreter: you can pass -a string containing Python statements to -\cfunction{PyRun_SimpleString()}, or you can pass a stdio file pointer -and a file name (for identification in error messages only) to -\cfunction{PyRun_SimpleFile()}. You can also call the lower-level -operations described in the previous chapters to construct and use -Python objects. - -A simple demo of embedding Python can be found in the directory -\file{Demo/embed/} of the source distribution. - - -\begin{seealso} - \seetitle[../api/api.html]{Python/C API Reference Manual}{The - details of Python's C interface are given in this manual. - A great deal of necessary information can be found here.} -\end{seealso} - - -\section{Very High Level Embedding - \label{high-level-embedding}} - -The simplest form of embedding Python is the use of the very -high level interface. This interface is intended to execute a -Python script without needing to interact with the application -directly. This can for example be used to perform some operation -on a file. - -\begin{verbatim} -#include <Python.h> - -int main() -{ - Py_Initialize(); - PyRun_SimpleString("from time import time,ctime\n" - "print 'Today is',ctime(time())\n"); - Py_Finalize(); - return 0; -} -\end{verbatim} - -The above code first initializes the Python interpreter with -\cfunction{Py_Initialize()}, followed by the execution of a hard-coded -Python script that print the date and time. Afterwards, the -\cfunction{Py_Finalize()} call shuts the interpreter down, followed by -the end of the program. In a real program, you may want to get the -Python script from another source, perhaps a text-editor routine, a -file, or a database. Getting the Python code from a file can better -be done by using the \cfunction{PyRun_SimpleFile()} function, which -saves you the trouble of allocating memory space and loading the file -contents. - - -\section{Beyond Very High Level Embedding: An overview - \label{lower-level-embedding}} - -The high level interface gives you the ability to execute -arbitrary pieces of Python code from your application, but -exchanging data values is quite cumbersome to say the least. If -you want that, you should use lower level calls. At the cost of -having to write more C code, you can achieve almost anything. - -It should be noted that extending Python and embedding Python -is quite the same activity, despite the different intent. Most -topics discussed in the previous chapters are still valid. To -show this, consider what the extension code from Python to C -really does: - -\begin{enumerate} - \item Convert data values from Python to C, - \item Perform a function call to a C routine using the - converted values, and - \item Convert the data values from the call from C to Python. -\end{enumerate} - -When embedding Python, the interface code does: - -\begin{enumerate} - \item Convert data values from C to Python, - \item Perform a function call to a Python interface routine - using the converted values, and - \item Convert the data values from the call from Python to C. -\end{enumerate} - -As you can see, the data conversion steps are simply swapped to -accomodate the different direction of the cross-language transfer. -The only difference is the routine that you call between both -data conversions. When extending, you call a C routine, when -embedding, you call a Python routine. - -This chapter will not discuss how to convert data from Python -to C and vice versa. Also, proper use of references and dealing -with errors is assumed to be understood. Since these aspects do not -differ from extending the interpreter, you can refer to earlier -chapters for the required information. - - -\section{Pure Embedding - \label{pure-embedding}} - -The first program aims to execute a function in a Python -script. Like in the section about the very high level interface, -the Python interpreter does not directly interact with the -application (but that will change in th next section). - -The code to run a function defined in a Python script is: - -\verbatiminput{run-func.c} - -This code loads a Python script using \code{argv[1]}, and calls the -function named in \code{argv[2]}. Its integer arguments are the other -values of the \code{argv} array. If you compile and link this -program (let's call the finished executable \program{call}), and use -it to execute a Python script, such as: - -\begin{verbatim} -def multiply(a,b): - print "Thy shall add", a, "times", b - c = 0 - for i in range(0, a): - c = c + b - return c -\end{verbatim} - -then the result should be: - -\begin{verbatim} -$ call multiply 3 2 -Thy shall add 3 times 2 -Result of call: 6 -\end{verbatim} % $ - -Although the program is quite large for its functionality, most of the -code is for data conversion between Python and C, and for error -reporting. The interesting part with respect to embedding Python -starts with - -\begin{verbatim} - Py_Initialize(); - pName = PyString_FromString(argv[1]); - /* Error checking of pName left out */ - pModule = PyImport_Import(pName); -\end{verbatim} - -After initializing the interpreter, the script is loaded using -\cfunction{PyImport_Import()}. This routine needs a Python string -as its argument, which is constructed using the -\cfunction{PyString_FromString()} data conversion routine. - -\begin{verbatim} - pDict = PyModule_GetDict(pModule); - /* pDict is a borrowed reference */ - - pFunc = PyDict_GetItemString(pDict, argv[2]); - /* pFun is a borrowed reference */ - - if (pFunc && PyCallable_Check(pFunc)) { - ... - } -\end{verbatim} - -Once the script is loaded, its dictionary is retrieved with -\cfunction{PyModule_GetDict()}. The dictionary is then searched using -the normal dictionary access routines for the function name. If the -name exists, and the object retunred is callable, you can safely -assume that it is a function. The program then proceeds by -constructing a tuple of arguments as normal. The call to the python -function is then made with: - -\begin{verbatim} - pValue = PyObject_CallObject(pFunc, pArgs); -\end{verbatim} - -Upon return of the function, \code{pValue} is either \NULL{} or it -contains a reference to the return value of the function. Be sure to -release the reference after examining the value. - - -\section{Extending Embedded Python - \label{extending-with-embedding}} - -Until now, the embedded Python interpreter had no access to -functionality from the application itself. The Python API allows this -by extending the embedded interpreter. That is, the embedded -interpreter gets extended with routines provided by the application. -While it sounds complex, it is not so bad. Simply forget for a while -that the application starts the Python interpreter. Instead, consider -the application to be a set of subroutines, and write some glue code -that gives Python access to those routines, just like you would write -a normal Python extension. For example: - -\begin{verbatim} -static int numargs=0; - -/* Return the number of arguments of the application command line */ -static PyObject* -emb_numargs(PyObject *self, PyObject *args) -{ - if(!PyArg_ParseTuple(args, ":numargs")) - return NULL; - return Py_BuildValue("i", numargs); -} - -static PyMethodDef EmbMethods[]={ - {"numargs", emb_numargs, METH_VARARGS}, - {NULL, NULL} -}; -\end{verbatim} - -Insert the above code just above the \cfunction{main()} function. -Also, insert the following two statements directly after -\cfunction{Py_Initialize()}: - -\begin{verbatim} - numargs = argc; - Py_InitModule("emb", EmbMethods); -\end{verbatim} - -These two lines initialize the \code{numargs} variable, and make the -\function{emb.numargs()} function accessible to the embedded Python -interpreter. With these extensions, the Python script can do things -like - -\begin{verbatim} -import emb -print "Number of arguments", emb.numargs() -\end{verbatim} - -In a real application, the methods will expose an API of the -application to Python. - - -%\section{For the future} -% -%You don't happen to have a nice library to get textual -%equivalents of numeric values do you :-) ? -%Callbacks here ? (I may be using information from that section -%?!) -%threads -%code examples do not really behave well if errors happen -% (what to watch out for) - - -\section{Embedding Python in \Cpp{} - \label{embeddingInCplusplus}} - -It is also possible to embed Python in a \Cpp{} program; precisely how this -is done will depend on the details of the \Cpp{} system used; in general you -will need to write the main program in \Cpp{}, and use the \Cpp{} compiler -to compile and link your program. There is no need to recompile Python -itself using \Cpp{}. - - -\section{Linking Requirements - \label{link-reqs}} - -While the \program{configure} script shipped with the Python sources -will correctly build Python to export the symbols needed by -dynamically linked extensions, this is not automatically inherited by -applications which embed the Python library statically, at least on -\UNIX. This is an issue when the application is linked to the static -runtime library (\file{libpython.a}) and needs to load dynamic -extensions (implemented as \file{.so} files). - -The problem is that some entry points are defined by the Python -runtime solely for extension modules to use. If the embedding -application does not use any of these entry points, some linkers will -not include those entries in the symbol table of the finished -executable. Some additional options are needed to inform the linker -not to remove these symbols. - -Determining the right options to use for any given platform can be -quite difficult, but fortunately the Python configuration already has -those values. To retrieve them from an installed Python interpreter, -start an interactive interpreter and have a short session like this: - -\begin{verbatim} ->>> import distutils.sysconfig ->>> distutils.sysconfig.get_config_var('LINKFORSHARED') -'-Xlinker -export-dynamic' -\end{verbatim} -\refstmodindex{distutils.sysconfig} - -The contents of the string presented will be the options that should -be used. If the string is empty, there's no need to add any -additional options. The \constant{LINKFORSHARED} definition -corresponds to the variable of the same name in Python's top-level -\file{Makefile}. +\input{extending} +\input{newtypes} +\input{unix} +\input{windows} +\input{embedding} \appendix diff --git a/Doc/ext/extending.tex b/Doc/ext/extending.tex new file mode 100644 index 0000000..ee1b678 --- /dev/null +++ b/Doc/ext/extending.tex @@ -0,0 +1,1695 @@ +\chapter{Extending Python with C or \Cpp{} \label{intro}} + + +It is quite easy to add new built-in modules to Python, if you know +how to program in C. Such \dfn{extension modules} can do two things +that can't be done directly in Python: they can implement new built-in +object types, and they can call C library functions and system calls. + +To support extensions, the Python API (Application Programmers +Interface) defines a set of functions, macros and variables that +provide access to most aspects of the Python run-time system. The +Python API is incorporated in a C source file by including the header +\code{"Python.h"}. + +The compilation of an extension module depends on its intended use as +well as on your system setup; details are given in later chapters. + + +\section{A Simple Example + \label{simpleExample}} + +Let's create an extension module called \samp{spam} (the favorite food +of Monty Python fans...) and let's say we want to create a Python +interface to the C library function \cfunction{system()}.\footnote{An +interface for this function already exists in the standard module +\module{os} --- it was chosen as a simple and straightfoward example.} +This function takes a null-terminated character string as argument and +returns an integer. We want this function to be callable from Python +as follows: + +\begin{verbatim} +>>> import spam +>>> status = spam.system("ls -l") +\end{verbatim} + +Begin by creating a file \file{spammodule.c}. (Historically, if a +module is called \samp{spam}, the C file containing its implementation +is called \file{spammodule.c}; if the module name is very long, like +\samp{spammify}, the module name can be just \file{spammify.c}.) + +The first line of our file can be: + +\begin{verbatim} +#include <Python.h> +\end{verbatim} + +which pulls in the Python API (you can add a comment describing the +purpose of the module and a copyright notice if you like). + +All user-visible symbols defined by \code{"Python.h"} have a prefix of +\samp{Py} or \samp{PY}, except those defined in standard header files. +For convenience, and since they are used extensively by the Python +interpreter, \code{"Python.h"} includes a few standard header files: +\code{<stdio.h>}, \code{<string.h>}, \code{<errno.h>}, and +\code{<stdlib.h>}. If the latter header file does not exist on your +system, it declares the functions \cfunction{malloc()}, +\cfunction{free()} and \cfunction{realloc()} directly. + +The next thing we add to our module file is the C function that will +be called when the Python expression \samp{spam.system(\var{string})} +is evaluated (we'll see shortly how it ends up being called): + +\begin{verbatim} +static PyObject * +spam_system(self, args) + PyObject *self; + PyObject *args; +{ + char *command; + int sts; + + if (!PyArg_ParseTuple(args, "s", &command)) + return NULL; + sts = system(command); + return Py_BuildValue("i", sts); +} +\end{verbatim} + +There is a straightforward translation from the argument list in +Python (for example, the single expression \code{"ls -l"}) to the +arguments passed to the C function. The C function always has two +arguments, conventionally named \var{self} and \var{args}. + +The \var{self} argument is only used when the C function implements a +built-in method, not a function. In the example, \var{self} will +always be a \NULL{} pointer, since we are defining a function, not a +method. (This is done so that the interpreter doesn't have to +understand two different types of C functions.) + +The \var{args} argument will be a pointer to a Python tuple object +containing the arguments. Each item of the tuple corresponds to an +argument in the call's argument list. The arguments are Python +objects --- in order to do anything with them in our C function we have +to convert them to C values. The function \cfunction{PyArg_ParseTuple()} +in the Python API checks the argument types and converts them to C +values. It uses a template string to determine the required types of +the arguments as well as the types of the C variables into which to +store the converted values. More about this later. + +\cfunction{PyArg_ParseTuple()} returns true (nonzero) if all arguments have +the right type and its components have been stored in the variables +whose addresses are passed. It returns false (zero) if an invalid +argument list was passed. In the latter case it also raises an +appropriate exception so the calling function can return +\NULL{} immediately (as we saw in the example). + + +\section{Intermezzo: Errors and Exceptions + \label{errors}} + +An important convention throughout the Python interpreter is the +following: when a function fails, it should set an exception condition +and return an error value (usually a \NULL{} pointer). Exceptions +are stored in a static global variable inside the interpreter; if this +variable is \NULL{} no exception has occurred. A second global +variable stores the ``associated value'' of the exception (the second +argument to \keyword{raise}). A third variable contains the stack +traceback in case the error originated in Python code. These three +variables are the C equivalents of the Python variables +\code{sys.exc_type}, \code{sys.exc_value} and \code{sys.exc_traceback} (see +the section on module \module{sys} in the +\citetitle[../lib/lib.html]{Python Library Reference}). It is +important to know about them to understand how errors are passed +around. + +The Python API defines a number of functions to set various types of +exceptions. + +The most common one is \cfunction{PyErr_SetString()}. Its arguments +are an exception object and a C string. The exception object is +usually a predefined object like \cdata{PyExc_ZeroDivisionError}. The +C string indicates the cause of the error and is converted to a +Python string object and stored as the ``associated value'' of the +exception. + +Another useful function is \cfunction{PyErr_SetFromErrno()}, which only +takes an exception argument and constructs the associated value by +inspection of the global variable \cdata{errno}. The most +general function is \cfunction{PyErr_SetObject()}, which takes two object +arguments, the exception and its associated value. You don't need to +\cfunction{Py_INCREF()} the objects passed to any of these functions. + +You can test non-destructively whether an exception has been set with +\cfunction{PyErr_Occurred()}. This returns the current exception object, +or \NULL{} if no exception has occurred. You normally don't need +to call \cfunction{PyErr_Occurred()} to see whether an error occurred in a +function call, since you should be able to tell from the return value. + +When a function \var{f} that calls another function \var{g} detects +that the latter fails, \var{f} should itself return an error value +(usually \NULL{} or \code{-1}). It should \emph{not} call one of the +\cfunction{PyErr_*()} functions --- one has already been called by \var{g}. +\var{f}'s caller is then supposed to also return an error indication +to \emph{its} caller, again \emph{without} calling \cfunction{PyErr_*()}, +and so on --- the most detailed cause of the error was already +reported by the function that first detected it. Once the error +reaches the Python interpreter's main loop, this aborts the currently +executing Python code and tries to find an exception handler specified +by the Python programmer. + +(There are situations where a module can actually give a more detailed +error message by calling another \cfunction{PyErr_*()} function, and in +such cases it is fine to do so. As a general rule, however, this is +not necessary, and can cause information about the cause of the error +to be lost: most operations can fail for a variety of reasons.) + +To ignore an exception set by a function call that failed, the exception +condition must be cleared explicitly by calling \cfunction{PyErr_Clear()}. +The only time C code should call \cfunction{PyErr_Clear()} is if it doesn't +want to pass the error on to the interpreter but wants to handle it +completely by itself (possibly by trying something else, or pretending +nothing went wrong). + +Every failing \cfunction{malloc()} call must be turned into an +exception --- the direct caller of \cfunction{malloc()} (or +\cfunction{realloc()}) must call \cfunction{PyErr_NoMemory()} and +return a failure indicator itself. All the object-creating functions +(for example, \cfunction{PyInt_FromLong()}) already do this, so this +note is only relevant to those who call \cfunction{malloc()} directly. + +Also note that, with the important exception of +\cfunction{PyArg_ParseTuple()} and friends, functions that return an +integer status usually return a positive value or zero for success and +\code{-1} for failure, like \UNIX{} system calls. + +Finally, be careful to clean up garbage (by making +\cfunction{Py_XDECREF()} or \cfunction{Py_DECREF()} calls for objects +you have already created) when you return an error indicator! + +The choice of which exception to raise is entirely yours. There are +predeclared C objects corresponding to all built-in Python exceptions, +such as \cdata{PyExc_ZeroDivisionError}, which you can use directly. +Of course, you should choose exceptions wisely --- don't use +\cdata{PyExc_TypeError} to mean that a file couldn't be opened (that +should probably be \cdata{PyExc_IOError}). If something's wrong with +the argument list, the \cfunction{PyArg_ParseTuple()} function usually +raises \cdata{PyExc_TypeError}. If you have an argument whose value +must be in a particular range or must satisfy other conditions, +\cdata{PyExc_ValueError} is appropriate. + +You can also define a new exception that is unique to your module. +For this, you usually declare a static object variable at the +beginning of your file: + +\begin{verbatim} +static PyObject *SpamError; +\end{verbatim} + +and initialize it in your module's initialization function +(\cfunction{initspam()}) with an exception object (leaving out +the error checking for now): + +\begin{verbatim} +void +initspam() +{ + PyObject *m, *d; + + m = Py_InitModule("spam", SpamMethods); + d = PyModule_GetDict(m); + SpamError = PyErr_NewException("spam.error", NULL, NULL); + PyDict_SetItemString(d, "error", SpamError); +} +\end{verbatim} + +Note that the Python name for the exception object is +\exception{spam.error}. The \cfunction{PyErr_NewException()} function +may create a class with the base class being \exception{Exception} +(unless another class is passed in instead of \NULL), described in the +\citetitle[../lib/lib.html]{Python Library Reference} under ``Built-in +Exceptions.'' + +Note also that the \cdata{SpamError} variable retains a reference to +the newly created exception class; this is intentional! Since the +exception could be removed from the module by external code, an owned +reference to the class is needed to ensure that it will not be +discarded, causing \cdata{SpamError} to become a dangling pointer. +Should it become a dangling pointer, C code which raises the exception +could cause a core dump or other unintended side effects. + + +\section{Back to the Example + \label{backToExample}} + +Going back to our example function, you should now be able to +understand this statement: + +\begin{verbatim} + if (!PyArg_ParseTuple(args, "s", &command)) + return NULL; +\end{verbatim} + +It returns \NULL{} (the error indicator for functions returning +object pointers) if an error is detected in the argument list, relying +on the exception set by \cfunction{PyArg_ParseTuple()}. Otherwise the +string value of the argument has been copied to the local variable +\cdata{command}. This is a pointer assignment and you are not supposed +to modify the string to which it points (so in Standard C, the variable +\cdata{command} should properly be declared as \samp{const char +*command}). + +The next statement is a call to the \UNIX{} function +\cfunction{system()}, passing it the string we just got from +\cfunction{PyArg_ParseTuple()}: + +\begin{verbatim} + sts = system(command); +\end{verbatim} + +Our \function{spam.system()} function must return the value of +\cdata{sts} as a Python object. This is done using the function +\cfunction{Py_BuildValue()}, which is something like the inverse of +\cfunction{PyArg_ParseTuple()}: it takes a format string and an +arbitrary number of C values, and returns a new Python object. +More info on \cfunction{Py_BuildValue()} is given later. + +\begin{verbatim} + return Py_BuildValue("i", sts); +\end{verbatim} + +In this case, it will return an integer object. (Yes, even integers +are objects on the heap in Python!) + +If you have a C function that returns no useful argument (a function +returning \ctype{void}), the corresponding Python function must return +\code{None}. You need this idiom to do so: + +\begin{verbatim} + Py_INCREF(Py_None); + return Py_None; +\end{verbatim} + +\cdata{Py_None} is the C name for the special Python object +\code{None}. It is a genuine Python object rather than a \NULL{} +pointer, which means ``error'' in most contexts, as we have seen. + + +\section{The Module's Method Table and Initialization Function + \label{methodTable}} + +I promised to show how \cfunction{spam_system()} is called from Python +programs. First, we need to list its name and address in a ``method +table'': + +\begin{verbatim} +static PyMethodDef SpamMethods[] = { + ... + {"system", spam_system, METH_VARARGS}, + ... + {NULL, NULL} /* Sentinel */ +}; +\end{verbatim} + +Note the third entry (\samp{METH_VARARGS}). This is a flag telling +the interpreter the calling convention to be used for the C +function. It should normally always be \samp{METH_VARARGS} or +\samp{METH_VARARGS | METH_KEYWORDS}; a value of \code{0} means that an +obsolete variant of \cfunction{PyArg_ParseTuple()} is used. + +When using only \samp{METH_VARARGS}, the function should expect +the Python-level parameters to be passed in as a tuple acceptable for +parsing via \cfunction{PyArg_ParseTuple()}; more information on this +function is provided below. + +The \constant{METH_KEYWORDS} bit may be set in the third field if +keyword arguments should be passed to the function. In this case, the +C function should accept a third \samp{PyObject *} parameter which +will be a dictionary of keywords. Use +\cfunction{PyArg_ParseTupleAndKeywords()} to parse the arguments to +such a function. + +The method table must be passed to the interpreter in the module's +initialization function. The initialization function must be named +\cfunction{init\var{name}()}, where \var{name} is the name of the +module, and should be the only non-\keyword{static} item defined in +the module file: + +\begin{verbatim} +void +initspam() +{ + (void) Py_InitModule("spam", SpamMethods); +} +\end{verbatim} + +Note that for \Cpp, this method must be declared \code{extern "C"}. + +When the Python program imports module \module{spam} for the first +time, \cfunction{initspam()} is called. (See below for comments about +embedding Python.) It calls +\cfunction{Py_InitModule()}, which creates a ``module object'' (which +is inserted in the dictionary \code{sys.modules} under the key +\code{"spam"}), and inserts built-in function objects into the newly +created module based upon the table (an array of \ctype{PyMethodDef} +structures) that was passed as its second argument. +\cfunction{Py_InitModule()} returns a pointer to the module object +that it creates (which is unused here). It aborts with a fatal error +if the module could not be initialized satisfactorily, so the caller +doesn't need to check for errors. + +When embedding Python, the \cfunction{initspam()} function is not +called automatically unless there's an entry in the +\cdata{_PyImport_Inittab} table. The easiest way to handle this is to +statically initialize your statically-linked modules by directly +calling \cfunction{initspam()} after the call to +\cfunction{Py_Initialize()} or \cfunction{PyMac_Initialize()}: + +\begin{verbatim} +int main(int argc, char **argv) +{ + /* Pass argv[0] to the Python interpreter */ + Py_SetProgramName(argv[0]); + + /* Initialize the Python interpreter. Required. */ + Py_Initialize(); + + /* Add a static module */ + initspam(); +\end{verbatim} + +An example may be found in the file \file{Demo/embed/demo.c} in the +Python source distribution. + +\strong{Note:} Removing entries from \code{sys.modules} or importing +compiled modules into multiple interpreters within a process (or +following a \cfunction{fork()} without an intervening +\cfunction{exec()}) can create problems for some extension modules. +Extension module authors should exercise caution when initializing +internal data structures. +Note also that the \function{reload()} function can be used with +extension modules, and will call the module initialization function +(\cfunction{initspam()} in the example), but will not load the module +again if it was loaded from a dynamically loadable object file +(\file{.so} on \UNIX, \file{.dll} on Windows). + +A more substantial example module is included in the Python source +distribution as \file{Modules/xxmodule.c}. This file may be used as a +template or simply read as an example. The \program{modulator.py} +script included in the source distribution or Windows install provides +a simple graphical user interface for declaring the functions and +objects which a module should implement, and can generate a template +which can be filled in. The script lives in the +\file{Tools/modulator/} directory; see the \file{README} file there +for more information. + + +\section{Compilation and Linkage + \label{compilation}} + +There are two more things to do before you can use your new extension: +compiling and linking it with the Python system. If you use dynamic +loading, the details depend on the style of dynamic loading your +system uses; see the chapters about building extension modules on +\UNIX{} (chapter \ref{building-on-unix}) and Windows (chapter +\ref{building-on-windows}) for more information about this. +% XXX Add information about MacOS + +If you can't use dynamic loading, or if you want to make your module a +permanent part of the Python interpreter, you will have to change the +configuration setup and rebuild the interpreter. Luckily, this is +very simple: just place your file (\file{spammodule.c} for example) in +the \file{Modules/} directory of an unpacked source distribution, add +a line to the file \file{Modules/Setup.local} describing your file: + +\begin{verbatim} +spam spammodule.o +\end{verbatim} + +and rebuild the interpreter by running \program{make} in the toplevel +directory. You can also run \program{make} in the \file{Modules/} +subdirectory, but then you must first rebuild \file{Makefile} +there by running `\program{make} Makefile'. (This is necessary each +time you change the \file{Setup} file.) + +If your module requires additional libraries to link with, these can +be listed on the line in the configuration file as well, for instance: + +\begin{verbatim} +spam spammodule.o -lX11 +\end{verbatim} + +\section{Calling Python Functions from C + \label{callingPython}} + +So far we have concentrated on making C functions callable from +Python. The reverse is also useful: calling Python functions from C. +This is especially the case for libraries that support so-called +``callback'' functions. If a C interface makes use of callbacks, the +equivalent Python often needs to provide a callback mechanism to the +Python programmer; the implementation will require calling the Python +callback functions from a C callback. Other uses are also imaginable. + +Fortunately, the Python interpreter is easily called recursively, and +there is a standard interface to call a Python function. (I won't +dwell on how to call the Python parser with a particular string as +input --- if you're interested, have a look at the implementation of +the \programopt{-c} command line option in \file{Python/pythonmain.c} +from the Python source code.) + +Calling a Python function is easy. First, the Python program must +somehow pass you the Python function object. You should provide a +function (or some other interface) to do this. When this function is +called, save a pointer to the Python function object (be careful to +\cfunction{Py_INCREF()} it!) in a global variable --- or wherever you +see fit. For example, the following function might be part of a module +definition: + +\begin{verbatim} +static PyObject *my_callback = NULL; + +static PyObject * +my_set_callback(dummy, args) + PyObject *dummy, *args; +{ + PyObject *result = NULL; + PyObject *temp; + + if (PyArg_ParseTuple(args, "O:set_callback", &temp)) { + if (!PyCallable_Check(temp)) { + PyErr_SetString(PyExc_TypeError, "parameter must be callable"); + return NULL; + } + Py_XINCREF(temp); /* Add a reference to new callback */ + Py_XDECREF(my_callback); /* Dispose of previous callback */ + my_callback = temp; /* Remember new callback */ + /* Boilerplate to return "None" */ + Py_INCREF(Py_None); + result = Py_None; + } + return result; +} +\end{verbatim} + +This function must be registered with the interpreter using the +\constant{METH_VARARGS} flag; this is described in section +\ref{methodTable}, ``The Module's Method Table and Initialization +Function.'' The \cfunction{PyArg_ParseTuple()} function and its +arguments are documented in section \ref{parseTuple}, ``Extracting +Parameters in Extension Functions.'' + +The macros \cfunction{Py_XINCREF()} and \cfunction{Py_XDECREF()} +increment/decrement the reference count of an object and are safe in +the presence of \NULL{} pointers (but note that \var{temp} will not be +\NULL{} in this context). More info on them in section +\ref{refcounts}, ``Reference Counts.'' + +Later, when it is time to call the function, you call the C function +\cfunction{PyEval_CallObject()}. This function has two arguments, both +pointers to arbitrary Python objects: the Python function, and the +argument list. The argument list must always be a tuple object, whose +length is the number of arguments. To call the Python function with +no arguments, pass an empty tuple; to call it with one argument, pass +a singleton tuple. \cfunction{Py_BuildValue()} returns a tuple when its +format string consists of zero or more format codes between +parentheses. For example: + +\begin{verbatim} + int arg; + PyObject *arglist; + PyObject *result; + ... + arg = 123; + ... + /* Time to call the callback */ + arglist = Py_BuildValue("(i)", arg); + result = PyEval_CallObject(my_callback, arglist); + Py_DECREF(arglist); +\end{verbatim} + +\cfunction{PyEval_CallObject()} returns a Python object pointer: this is +the return value of the Python function. \cfunction{PyEval_CallObject()} is +``reference-count-neutral'' with respect to its arguments. In the +example a new tuple was created to serve as the argument list, which +is \cfunction{Py_DECREF()}-ed immediately after the call. + +The return value of \cfunction{PyEval_CallObject()} is ``new'': either it +is a brand new object, or it is an existing object whose reference +count has been incremented. So, unless you want to save it in a +global variable, you should somehow \cfunction{Py_DECREF()} the result, +even (especially!) if you are not interested in its value. + +Before you do this, however, it is important to check that the return +value isn't \NULL{}. If it is, the Python function terminated by +raising an exception. If the C code that called +\cfunction{PyEval_CallObject()} is called from Python, it should now +return an error indication to its Python caller, so the interpreter +can print a stack trace, or the calling Python code can handle the +exception. If this is not possible or desirable, the exception should +be cleared by calling \cfunction{PyErr_Clear()}. For example: + +\begin{verbatim} + if (result == NULL) + return NULL; /* Pass error back */ + ...use result... + Py_DECREF(result); +\end{verbatim} + +Depending on the desired interface to the Python callback function, +you may also have to provide an argument list to +\cfunction{PyEval_CallObject()}. In some cases the argument list is +also provided by the Python program, through the same interface that +specified the callback function. It can then be saved and used in the +same manner as the function object. In other cases, you may have to +construct a new tuple to pass as the argument list. The simplest way +to do this is to call \cfunction{Py_BuildValue()}. For example, if +you want to pass an integral event code, you might use the following +code: + +\begin{verbatim} + PyObject *arglist; + ... + arglist = Py_BuildValue("(l)", eventcode); + result = PyEval_CallObject(my_callback, arglist); + Py_DECREF(arglist); + if (result == NULL) + return NULL; /* Pass error back */ + /* Here maybe use the result */ + Py_DECREF(result); +\end{verbatim} + +Note the placement of \samp{Py_DECREF(arglist)} immediately after the +call, before the error check! Also note that strictly spoken this +code is not complete: \cfunction{Py_BuildValue()} may run out of +memory, and this should be checked. + + +\section{Extracting Parameters in Extension Functions + \label{parseTuple}} + +The \cfunction{PyArg_ParseTuple()} function is declared as follows: + +\begin{verbatim} +int PyArg_ParseTuple(PyObject *arg, char *format, ...); +\end{verbatim} + +The \var{arg} argument must be a tuple object containing an argument +list passed from Python to a C function. The \var{format} argument +must be a format string, whose syntax is explained below. The +remaining arguments must be addresses of variables whose type is +determined by the format string. For the conversion to succeed, the +\var{arg} object must match the format and the format must be +exhausted. On success, \cfunction{PyArg_ParseTuple()} returns true, +otherwise it returns false and raises an appropriate exception. + +Note that while \cfunction{PyArg_ParseTuple()} checks that the Python +arguments have the required types, it cannot check the validity of the +addresses of C variables passed to the call: if you make mistakes +there, your code will probably crash or at least overwrite random bits +in memory. So be careful! + +A format string consists of zero or more ``format units''. A format +unit describes one Python object; it is usually a single character or +a parenthesized sequence of format units. With a few exceptions, a +format unit that is not a parenthesized sequence normally corresponds +to a single address argument to \cfunction{PyArg_ParseTuple()}. In the +following description, the quoted form is the format unit; the entry +in (round) parentheses is the Python object type that matches the +format unit; and the entry in [square] brackets is the type of the C +variable(s) whose address should be passed. (Use the \samp{\&} +operator to pass a variable's address.) + +Note that any Python object references which are provided to the +caller are \emph{borrowed} references; do not decrement their +reference count! + +\begin{description} + +\item[\samp{s} (string or Unicode object) {[char *]}] +Convert a Python string or Unicode object to a C pointer to a +character string. You must not provide storage for the string +itself; a pointer to an existing string is stored into the character +pointer variable whose address you pass. The C string is +null-terminated. The Python string must not contain embedded null +bytes; if it does, a \exception{TypeError} exception is raised. +Unicode objects are converted to C strings using the default +encoding. If this conversion fails, an \exception{UnicodeError} is +raised. + +\item[\samp{s\#} (string, Unicode or any read buffer compatible object) +{[char *, int]}] +This variant on \samp{s} stores into two C variables, the first one a +pointer to a character string, the second one its length. In this +case the Python string may contain embedded null bytes. Unicode +objects pass back a pointer to the default encoded string version of the +object if such a conversion is possible. All other read buffer +compatible objects pass back a reference to the raw internal data +representation. + +\item[\samp{z} (string or \code{None}) {[char *]}] +Like \samp{s}, but the Python object may also be \code{None}, in which +case the C pointer is set to \NULL{}. + +\item[\samp{z\#} (string or \code{None} or any read buffer compatible object) +{[char *, int]}] +This is to \samp{s\#} as \samp{z} is to \samp{s}. + +\item[\samp{u} (Unicode object) {[Py_UNICODE *]}] +Convert a Python Unicode object to a C pointer to a null-terminated +buffer of 16-bit Unicode (UTF-16) data. As with \samp{s}, there is no need +to provide storage for the Unicode data buffer; a pointer to the +existing Unicode data is stored into the Py_UNICODE pointer variable whose +address you pass. + +\item[\samp{u\#} (Unicode object) {[Py_UNICODE *, int]}] +This variant on \samp{u} stores into two C variables, the first one +a pointer to a Unicode data buffer, the second one its length. + +\item[\samp{es} (string, Unicode object or character buffer compatible +object) {[const char *encoding, char **buffer]}] +This variant on \samp{s} is used for encoding Unicode and objects +convertible to Unicode into a character buffer. It only works for +encoded data without embedded \NULL{} bytes. + +The variant reads one C variable and stores into two C variables, the +first one a pointer to an encoding name string (\var{encoding}), and the +second a pointer to a pointer to a character buffer (\var{**buffer}, +the buffer used for storing the encoded data). + +The encoding name must map to a registered codec. If set to \NULL{}, +the default encoding is used. + +\cfunction{PyArg_ParseTuple()} will allocate a buffer of the needed +size using \cfunction{PyMem_NEW()}, copy the encoded data into this +buffer and adjust \var{*buffer} to reference the newly allocated +storage. The caller is responsible for calling +\cfunction{PyMem_Free()} to free the allocated buffer after usage. + +\item[\samp{et} (string, Unicode object or character buffer compatible +object) {[const char *encoding, char **buffer]}] +Same as \samp{es} except that string objects are passed through without +recoding them. Instead, the implementation assumes that the string +object uses the encoding passed in as parameter. + +\item[\samp{es\#} (string, Unicode object or character buffer compatible +object) {[const char *encoding, char **buffer, int *buffer_length]}] +This variant on \samp{s\#} is used for encoding Unicode and objects +convertible to Unicode into a character buffer. It reads one C +variable and stores into three C variables, the first one a pointer to +an encoding name string (\var{encoding}), the second a pointer to a +pointer to a character buffer (\var{**buffer}, the buffer used for +storing the encoded data) and the third one a pointer to an integer +(\var{*buffer_length}, the buffer length). + +The encoding name must map to a registered codec. If set to \NULL{}, +the default encoding is used. + +There are two modes of operation: + +If \var{*buffer} points a \NULL{} pointer, +\cfunction{PyArg_ParseTuple()} will allocate a buffer of the needed +size using \cfunction{PyMem_NEW()}, copy the encoded data into this +buffer and adjust \var{*buffer} to reference the newly allocated +storage. The caller is responsible for calling +\cfunction{PyMem_Free()} to free the allocated buffer after usage. + +If \var{*buffer} points to a non-\NULL{} pointer (an already allocated +buffer), \cfunction{PyArg_ParseTuple()} will use this location as +buffer and interpret \var{*buffer_length} as buffer size. It will then +copy the encoded data into the buffer and 0-terminate it. Buffer +overflow is signalled with an exception. + +In both cases, \var{*buffer_length} is set to the length of the +encoded data without the trailing 0-byte. + +\item[\samp{et\#} (string, Unicode object or character buffer compatible +object) {[const char *encoding, char **buffer]}] +Same as \samp{es\#} except that string objects are passed through without +recoding them. Instead, the implementation assumes that the string +object uses the encoding passed in as parameter. + +\item[\samp{b} (integer) {[char]}] +Convert a Python integer to a tiny int, stored in a C \ctype{char}. + +\item[\samp{h} (integer) {[short int]}] +Convert a Python integer to a C \ctype{short int}. + +\item[\samp{i} (integer) {[int]}] +Convert a Python integer to a plain C \ctype{int}. + +\item[\samp{l} (integer) {[long int]}] +Convert a Python integer to a C \ctype{long int}. + +\item[\samp{c} (string of length 1) {[char]}] +Convert a Python character, represented as a string of length 1, to a +C \ctype{char}. + +\item[\samp{f} (float) {[float]}] +Convert a Python floating point number to a C \ctype{float}. + +\item[\samp{d} (float) {[double]}] +Convert a Python floating point number to a C \ctype{double}. + +\item[\samp{D} (complex) {[Py_complex]}] +Convert a Python complex number to a C \ctype{Py_complex} structure. + +\item[\samp{O} (object) {[PyObject *]}] +Store a Python object (without any conversion) in a C object pointer. +The C program thus receives the actual object that was passed. The +object's reference count is not increased. The pointer stored is not +\NULL{}. + +\item[\samp{O!} (object) {[\var{typeobject}, PyObject *]}] +Store a Python object in a C object pointer. This is similar to +\samp{O}, but takes two C arguments: the first is the address of a +Python type object, the second is the address of the C variable (of +type \ctype{PyObject *}) into which the object pointer is stored. +If the Python object does not have the required type, +\exception{TypeError} is raised. + +\item[\samp{O\&} (object) {[\var{converter}, \var{anything}]}] +Convert a Python object to a C variable through a \var{converter} +function. This takes two arguments: the first is a function, the +second is the address of a C variable (of arbitrary type), converted +to \ctype{void *}. The \var{converter} function in turn is called as +follows: + +\var{status}\code{ = }\var{converter}\code{(}\var{object}, \var{address}\code{);} + +where \var{object} is the Python object to be converted and +\var{address} is the \ctype{void *} argument that was passed to +\cfunction{PyArg_ConvertTuple()}. The returned \var{status} should be +\code{1} for a successful conversion and \code{0} if the conversion +has failed. When the conversion fails, the \var{converter} function +should raise an exception. + +\item[\samp{S} (string) {[PyStringObject *]}] +Like \samp{O} but requires that the Python object is a string object. +Raises \exception{TypeError} if the object is not a string object. +The C variable may also be declared as \ctype{PyObject *}. + +\item[\samp{U} (Unicode string) {[PyUnicodeObject *]}] +Like \samp{O} but requires that the Python object is a Unicode object. +Raises \exception{TypeError} if the object is not a Unicode object. +The C variable may also be declared as \ctype{PyObject *}. + +\item[\samp{t\#} (read-only character buffer) {[char *, int]}] +Like \samp{s\#}, but accepts any object which implements the read-only +buffer interface. The \ctype{char *} variable is set to point to the +first byte of the buffer, and the \ctype{int} is set to the length of +the buffer. Only single-segment buffer objects are accepted; +\exception{TypeError} is raised for all others. + +\item[\samp{w} (read-write character buffer) {[char *]}] +Similar to \samp{s}, but accepts any object which implements the +read-write buffer interface. The caller must determine the length of +the buffer by other means, or use \samp{w\#} instead. Only +single-segment buffer objects are accepted; \exception{TypeError} is +raised for all others. + +\item[\samp{w\#} (read-write character buffer) {[char *, int]}] +Like \samp{s\#}, but accepts any object which implements the +read-write buffer interface. The \ctype{char *} variable is set to +point to the first byte of the buffer, and the \ctype{int} is set to +the length of the buffer. Only single-segment buffer objects are +accepted; \exception{TypeError} is raised for all others. + +\item[\samp{(\var{items})} (tuple) {[\var{matching-items}]}] +The object must be a Python sequence whose length is the number of +format units in \var{items}. The C arguments must correspond to the +individual format units in \var{items}. Format units for sequences +may be nested. + +\strong{Note:} Prior to Python version 1.5.2, this format specifier +only accepted a tuple containing the individual parameters, not an +arbitrary sequence. Code which previously caused +\exception{TypeError} to be raised here may now proceed without an +exception. This is not expected to be a problem for existing code. + +\end{description} + +It is possible to pass Python long integers where integers are +requested; however no proper range checking is done --- the most +significant bits are silently truncated when the receiving field is +too small to receive the value (actually, the semantics are inherited +from downcasts in C --- your mileage may vary). + +A few other characters have a meaning in a format string. These may +not occur inside nested parentheses. They are: + +\begin{description} + +\item[\samp{|}] +Indicates that the remaining arguments in the Python argument list are +optional. The C variables corresponding to optional arguments should +be initialized to their default value --- when an optional argument is +not specified, \cfunction{PyArg_ParseTuple()} does not touch the contents +of the corresponding C variable(s). + +\item[\samp{:}] +The list of format units ends here; the string after the colon is used +as the function name in error messages (the ``associated value'' of +the exception that \cfunction{PyArg_ParseTuple()} raises). + +\item[\samp{;}] +The list of format units ends here; the string after the semicolon is +used as the error message \emph{instead} of the default error message. +Clearly, \samp{:} and \samp{;} mutually exclude each other. + +\end{description} + +Some example calls: + +\begin{verbatim} + int ok; + int i, j; + long k, l; + char *s; + int size; + + ok = PyArg_ParseTuple(args, ""); /* No arguments */ + /* Python call: f() */ +\end{verbatim} + +\begin{verbatim} + ok = PyArg_ParseTuple(args, "s", &s); /* A string */ + /* Possible Python call: f('whoops!') */ +\end{verbatim} + +\begin{verbatim} + ok = PyArg_ParseTuple(args, "lls", &k, &l, &s); /* Two longs and a string */ + /* Possible Python call: f(1, 2, 'three') */ +\end{verbatim} + +\begin{verbatim} + ok = PyArg_ParseTuple(args, "(ii)s#", &i, &j, &s, &size); + /* A pair of ints and a string, whose size is also returned */ + /* Possible Python call: f((1, 2), 'three') */ +\end{verbatim} + +\begin{verbatim} + { + char *file; + char *mode = "r"; + int bufsize = 0; + ok = PyArg_ParseTuple(args, "s|si", &file, &mode, &bufsize); + /* A string, and optionally another string and an integer */ + /* Possible Python calls: + f('spam') + f('spam', 'w') + f('spam', 'wb', 100000) */ + } +\end{verbatim} + +\begin{verbatim} + { + int left, top, right, bottom, h, v; + ok = PyArg_ParseTuple(args, "((ii)(ii))(ii)", + &left, &top, &right, &bottom, &h, &v); + /* A rectangle and a point */ + /* Possible Python call: + f(((0, 0), (400, 300)), (10, 10)) */ + } +\end{verbatim} + +\begin{verbatim} + { + Py_complex c; + ok = PyArg_ParseTuple(args, "D:myfunction", &c); + /* a complex, also providing a function name for errors */ + /* Possible Python call: myfunction(1+2j) */ + } +\end{verbatim} + + +\section{Keyword Parameters for Extension Functions + \label{parseTupleAndKeywords}} + +The \cfunction{PyArg_ParseTupleAndKeywords()} function is declared as +follows: + +\begin{verbatim} +int PyArg_ParseTupleAndKeywords(PyObject *arg, PyObject *kwdict, + char *format, char **kwlist, ...); +\end{verbatim} + +The \var{arg} and \var{format} parameters are identical to those of the +\cfunction{PyArg_ParseTuple()} function. The \var{kwdict} parameter +is the dictionary of keywords received as the third parameter from the +Python runtime. The \var{kwlist} parameter is a \NULL{}-terminated +list of strings which identify the parameters; the names are matched +with the type information from \var{format} from left to right. On +success, \cfunction{PyArg_ParseTupleAndKeywords()} returns true, +otherwise it returns false and raises an appropriate exception. + +\strong{Note:} Nested tuples cannot be parsed when using keyword +arguments! Keyword parameters passed in which are not present in the +\var{kwlist} will cause \exception{TypeError} to be raised. + +Here is an example module which uses keywords, based on an example by +Geoff Philbrick (\email{philbrick@hks.com}):% +\index{Philbrick, Geoff} + +\begin{verbatim} +#include <stdio.h> +#include "Python.h" + +static PyObject * +keywdarg_parrot(self, args, keywds) + PyObject *self; + PyObject *args; + PyObject *keywds; +{ + int voltage; + char *state = "a stiff"; + char *action = "voom"; + char *type = "Norwegian Blue"; + + static char *kwlist[] = {"voltage", "state", "action", "type", NULL}; + + if (!PyArg_ParseTupleAndKeywords(args, keywds, "i|sss", kwlist, + &voltage, &state, &action, &type)) + return NULL; + + printf("-- This parrot wouldn't %s if you put %i Volts through it.\n", + action, voltage); + printf("-- Lovely plumage, the %s -- It's %s!\n", type, state); + + Py_INCREF(Py_None); + + return Py_None; +} + +static PyMethodDef keywdarg_methods[] = { + /* The cast of the function is necessary since PyCFunction values + * only take two PyObject* parameters, and keywdarg_parrot() takes + * three. + */ + {"parrot", (PyCFunction)keywdarg_parrot, METH_VARARGS|METH_KEYWORDS}, + {NULL, NULL} /* sentinel */ +}; + +void +initkeywdarg() +{ + /* Create the module and add the functions */ + Py_InitModule("keywdarg", keywdarg_methods); +} +\end{verbatim} + + +\section{Building Arbitrary Values + \label{buildValue}} + +This function is the counterpart to \cfunction{PyArg_ParseTuple()}. It is +declared as follows: + +\begin{verbatim} +PyObject *Py_BuildValue(char *format, ...); +\end{verbatim} + +It recognizes a set of format units similar to the ones recognized by +\cfunction{PyArg_ParseTuple()}, but the arguments (which are input to the +function, not output) must not be pointers, just values. It returns a +new Python object, suitable for returning from a C function called +from Python. + +One difference with \cfunction{PyArg_ParseTuple()}: while the latter +requires its first argument to be a tuple (since Python argument lists +are always represented as tuples internally), +\cfunction{Py_BuildValue()} does not always build a tuple. It builds +a tuple only if its format string contains two or more format units. +If the format string is empty, it returns \code{None}; if it contains +exactly one format unit, it returns whatever object is described by +that format unit. To force it to return a tuple of size 0 or one, +parenthesize the format string. + +When memory buffers are passed as parameters to supply data to build +objects, as for the \samp{s} and \samp{s\#} formats, the required data +is copied. Buffers provided by the caller are never referenced by the +objects created by \cfunction{Py_BuildValue()}. In other words, if +your code invokes \cfunction{malloc()} and passes the allocated memory +to \cfunction{Py_BuildValue()}, your code is responsible for +calling \cfunction{free()} for that memory once +\cfunction{Py_BuildValue()} returns. + +In the following description, the quoted form is the format unit; the +entry in (round) parentheses is the Python object type that the format +unit will return; and the entry in [square] brackets is the type of +the C value(s) to be passed. + +The characters space, tab, colon and comma are ignored in format +strings (but not within format units such as \samp{s\#}). This can be +used to make long format strings a tad more readable. + +\begin{description} + +\item[\samp{s} (string) {[char *]}] +Convert a null-terminated C string to a Python object. If the C +string pointer is \NULL{}, \code{None} is used. + +\item[\samp{s\#} (string) {[char *, int]}] +Convert a C string and its length to a Python object. If the C string +pointer is \NULL{}, the length is ignored and \code{None} is +returned. + +\item[\samp{z} (string or \code{None}) {[char *]}] +Same as \samp{s}. + +\item[\samp{z\#} (string or \code{None}) {[char *, int]}] +Same as \samp{s\#}. + +\item[\samp{u} (Unicode string) {[Py_UNICODE *]}] +Convert a null-terminated buffer of Unicode (UCS-2) data to a Python +Unicode object. If the Unicode buffer pointer is \NULL, +\code{None} is returned. + +\item[\samp{u\#} (Unicode string) {[Py_UNICODE *, int]}] +Convert a Unicode (UCS-2) data buffer and its length to a Python +Unicode object. If the Unicode buffer pointer is \NULL, the length +is ignored and \code{None} is returned. + +\item[\samp{i} (integer) {[int]}] +Convert a plain C \ctype{int} to a Python integer object. + +\item[\samp{b} (integer) {[char]}] +Same as \samp{i}. + +\item[\samp{h} (integer) {[short int]}] +Same as \samp{i}. + +\item[\samp{l} (integer) {[long int]}] +Convert a C \ctype{long int} to a Python integer object. + +\item[\samp{c} (string of length 1) {[char]}] +Convert a C \ctype{int} representing a character to a Python string of +length 1. + +\item[\samp{d} (float) {[double]}] +Convert a C \ctype{double} to a Python floating point number. + +\item[\samp{f} (float) {[float]}] +Same as \samp{d}. + +\item[\samp{D} (complex) {[Py_complex *]}] +Convert a C \ctype{Py_complex} structure to a Python complex number. + +\item[\samp{O} (object) {[PyObject *]}] +Pass a Python object untouched (except for its reference count, which +is incremented by one). If the object passed in is a \NULL{} +pointer, it is assumed that this was caused because the call producing +the argument found an error and set an exception. Therefore, +\cfunction{Py_BuildValue()} will return \NULL{} but won't raise an +exception. If no exception has been raised yet, +\cdata{PyExc_SystemError} is set. + +\item[\samp{S} (object) {[PyObject *]}] +Same as \samp{O}. + +\item[\samp{U} (object) {[PyObject *]}] +Same as \samp{O}. + +\item[\samp{N} (object) {[PyObject *]}] +Same as \samp{O}, except it doesn't increment the reference count on +the object. Useful when the object is created by a call to an object +constructor in the argument list. + +\item[\samp{O\&} (object) {[\var{converter}, \var{anything}]}] +Convert \var{anything} to a Python object through a \var{converter} +function. The function is called with \var{anything} (which should be +compatible with \ctype{void *}) as its argument and should return a +``new'' Python object, or \NULL{} if an error occurred. + +\item[\samp{(\var{items})} (tuple) {[\var{matching-items}]}] +Convert a sequence of C values to a Python tuple with the same number +of items. + +\item[\samp{[\var{items}]} (list) {[\var{matching-items}]}] +Convert a sequence of C values to a Python list with the same number +of items. + +\item[\samp{\{\var{items}\}} (dictionary) {[\var{matching-items}]}] +Convert a sequence of C values to a Python dictionary. Each pair of +consecutive C values adds one item to the dictionary, serving as key +and value, respectively. + +\end{description} + +If there is an error in the format string, the +\cdata{PyExc_SystemError} exception is raised and \NULL{} returned. + +Examples (to the left the call, to the right the resulting Python value): + +\begin{verbatim} + Py_BuildValue("") None + Py_BuildValue("i", 123) 123 + Py_BuildValue("iii", 123, 456, 789) (123, 456, 789) + Py_BuildValue("s", "hello") 'hello' + Py_BuildValue("ss", "hello", "world") ('hello', 'world') + Py_BuildValue("s#", "hello", 4) 'hell' + Py_BuildValue("()") () + Py_BuildValue("(i)", 123) (123,) + Py_BuildValue("(ii)", 123, 456) (123, 456) + Py_BuildValue("(i,i)", 123, 456) (123, 456) + Py_BuildValue("[i,i]", 123, 456) [123, 456] + Py_BuildValue("{s:i,s:i}", + "abc", 123, "def", 456) {'abc': 123, 'def': 456} + Py_BuildValue("((ii)(ii)) (ii)", + 1, 2, 3, 4, 5, 6) (((1, 2), (3, 4)), (5, 6)) +\end{verbatim} + + +\section{Reference Counts + \label{refcounts}} + +In languages like C or \Cpp{}, the programmer is responsible for +dynamic allocation and deallocation of memory on the heap. In C, +this is done using the functions \cfunction{malloc()} and +\cfunction{free()}. In \Cpp{}, the operators \keyword{new} and +\keyword{delete} are used with essentially the same meaning; they are +actually implemented using \cfunction{malloc()} and +\cfunction{free()}, so we'll restrict the following discussion to the +latter. + +Every block of memory allocated with \cfunction{malloc()} should +eventually be returned to the pool of available memory by exactly one +call to \cfunction{free()}. It is important to call +\cfunction{free()} at the right time. If a block's address is +forgotten but \cfunction{free()} is not called for it, the memory it +occupies cannot be reused until the program terminates. This is +called a \dfn{memory leak}. On the other hand, if a program calls +\cfunction{free()} for a block and then continues to use the block, it +creates a conflict with re-use of the block through another +\cfunction{malloc()} call. This is called \dfn{using freed memory}. +It has the same bad consequences as referencing uninitialized data --- +core dumps, wrong results, mysterious crashes. + +Common causes of memory leaks are unusual paths through the code. For +instance, a function may allocate a block of memory, do some +calculation, and then free the block again. Now a change in the +requirements for the function may add a test to the calculation that +detects an error condition and can return prematurely from the +function. It's easy to forget to free the allocated memory block when +taking this premature exit, especially when it is added later to the +code. Such leaks, once introduced, often go undetected for a long +time: the error exit is taken only in a small fraction of all calls, +and most modern machines have plenty of virtual memory, so the leak +only becomes apparent in a long-running process that uses the leaking +function frequently. Therefore, it's important to prevent leaks from +happening by having a coding convention or strategy that minimizes +this kind of errors. + +Since Python makes heavy use of \cfunction{malloc()} and +\cfunction{free()}, it needs a strategy to avoid memory leaks as well +as the use of freed memory. The chosen method is called +\dfn{reference counting}. The principle is simple: every object +contains a counter, which is incremented when a reference to the +object is stored somewhere, and which is decremented when a reference +to it is deleted. When the counter reaches zero, the last reference +to the object has been deleted and the object is freed. + +An alternative strategy is called \dfn{automatic garbage collection}. +(Sometimes, reference counting is also referred to as a garbage +collection strategy, hence my use of ``automatic'' to distinguish the +two.) The big advantage of automatic garbage collection is that the +user doesn't need to call \cfunction{free()} explicitly. (Another claimed +advantage is an improvement in speed or memory usage --- this is no +hard fact however.) The disadvantage is that for C, there is no +truly portable automatic garbage collector, while reference counting +can be implemented portably (as long as the functions \cfunction{malloc()} +and \cfunction{free()} are available --- which the C Standard guarantees). +Maybe some day a sufficiently portable automatic garbage collector +will be available for C. Until then, we'll have to live with +reference counts. + +\subsection{Reference Counting in Python + \label{refcountsInPython}} + +There are two macros, \code{Py_INCREF(x)} and \code{Py_DECREF(x)}, +which handle the incrementing and decrementing of the reference count. +\cfunction{Py_DECREF()} also frees the object when the count reaches zero. +For flexibility, it doesn't call \cfunction{free()} directly --- rather, it +makes a call through a function pointer in the object's \dfn{type +object}. For this purpose (and others), every object also contains a +pointer to its type object. + +The big question now remains: when to use \code{Py_INCREF(x)} and +\code{Py_DECREF(x)}? Let's first introduce some terms. Nobody +``owns'' an object; however, you can \dfn{own a reference} to an +object. An object's reference count is now defined as the number of +owned references to it. The owner of a reference is responsible for +calling \cfunction{Py_DECREF()} when the reference is no longer +needed. Ownership of a reference can be transferred. There are three +ways to dispose of an owned reference: pass it on, store it, or call +\cfunction{Py_DECREF()}. Forgetting to dispose of an owned reference +creates a memory leak. + +It is also possible to \dfn{borrow}\footnote{The metaphor of +``borrowing'' a reference is not completely correct: the owner still +has a copy of the reference.} a reference to an object. The borrower +of a reference should not call \cfunction{Py_DECREF()}. The borrower must +not hold on to the object longer than the owner from which it was +borrowed. Using a borrowed reference after the owner has disposed of +it risks using freed memory and should be avoided +completely.\footnote{Checking that the reference count is at least 1 +\strong{does not work} --- the reference count itself could be in +freed memory and may thus be reused for another object!} + +The advantage of borrowing over owning a reference is that you don't +need to take care of disposing of the reference on all possible paths +through the code --- in other words, with a borrowed reference you +don't run the risk of leaking when a premature exit is taken. The +disadvantage of borrowing over leaking is that there are some subtle +situations where in seemingly correct code a borrowed reference can be +used after the owner from which it was borrowed has in fact disposed +of it. + +A borrowed reference can be changed into an owned reference by calling +\cfunction{Py_INCREF()}. This does not affect the status of the owner from +which the reference was borrowed --- it creates a new owned reference, +and gives full owner responsibilities (the new owner must +dispose of the reference properly, as well as the previous owner). + + +\subsection{Ownership Rules + \label{ownershipRules}} + +Whenever an object reference is passed into or out of a function, it +is part of the function's interface specification whether ownership is +transferred with the reference or not. + +Most functions that return a reference to an object pass on ownership +with the reference. In particular, all functions whose function it is +to create a new object, such as \cfunction{PyInt_FromLong()} and +\cfunction{Py_BuildValue()}, pass ownership to the receiver. Even if in +fact, in some cases, you don't receive a reference to a brand new +object, you still receive ownership of the reference. For instance, +\cfunction{PyInt_FromLong()} maintains a cache of popular values and can +return a reference to a cached item. + +Many functions that extract objects from other objects also transfer +ownership with the reference, for instance +\cfunction{PyObject_GetAttrString()}. The picture is less clear, here, +however, since a few common routines are exceptions: +\cfunction{PyTuple_GetItem()}, \cfunction{PyList_GetItem()}, +\cfunction{PyDict_GetItem()}, and \cfunction{PyDict_GetItemString()} +all return references that you borrow from the tuple, list or +dictionary. + +The function \cfunction{PyImport_AddModule()} also returns a borrowed +reference, even though it may actually create the object it returns: +this is possible because an owned reference to the object is stored in +\code{sys.modules}. + +When you pass an object reference into another function, in general, +the function borrows the reference from you --- if it needs to store +it, it will use \cfunction{Py_INCREF()} to become an independent +owner. There are exactly two important exceptions to this rule: +\cfunction{PyTuple_SetItem()} and \cfunction{PyList_SetItem()}. These +functions take over ownership of the item passed to them --- even if +they fail! (Note that \cfunction{PyDict_SetItem()} and friends don't +take over ownership --- they are ``normal.'') + +When a C function is called from Python, it borrows references to its +arguments from the caller. The caller owns a reference to the object, +so the borrowed reference's lifetime is guaranteed until the function +returns. Only when such a borrowed reference must be stored or passed +on, it must be turned into an owned reference by calling +\cfunction{Py_INCREF()}. + +The object reference returned from a C function that is called from +Python must be an owned reference --- ownership is tranferred from the +function to its caller. + + +\subsection{Thin Ice + \label{thinIce}} + +There are a few situations where seemingly harmless use of a borrowed +reference can lead to problems. These all have to do with implicit +invocations of the interpreter, which can cause the owner of a +reference to dispose of it. + +The first and most important case to know about is using +\cfunction{Py_DECREF()} on an unrelated object while borrowing a +reference to a list item. For instance: + +\begin{verbatim} +bug(PyObject *list) { + PyObject *item = PyList_GetItem(list, 0); + + PyList_SetItem(list, 1, PyInt_FromLong(0L)); + PyObject_Print(item, stdout, 0); /* BUG! */ +} +\end{verbatim} + +This function first borrows a reference to \code{list[0]}, then +replaces \code{list[1]} with the value \code{0}, and finally prints +the borrowed reference. Looks harmless, right? But it's not! + +Let's follow the control flow into \cfunction{PyList_SetItem()}. The list +owns references to all its items, so when item 1 is replaced, it has +to dispose of the original item 1. Now let's suppose the original +item 1 was an instance of a user-defined class, and let's further +suppose that the class defined a \method{__del__()} method. If this +class instance has a reference count of 1, disposing of it will call +its \method{__del__()} method. + +Since it is written in Python, the \method{__del__()} method can execute +arbitrary Python code. Could it perhaps do something to invalidate +the reference to \code{item} in \cfunction{bug()}? You bet! Assuming +that the list passed into \cfunction{bug()} is accessible to the +\method{__del__()} method, it could execute a statement to the effect of +\samp{del list[0]}, and assuming this was the last reference to that +object, it would free the memory associated with it, thereby +invalidating \code{item}. + +The solution, once you know the source of the problem, is easy: +temporarily increment the reference count. The correct version of the +function reads: + +\begin{verbatim} +no_bug(PyObject *list) { + PyObject *item = PyList_GetItem(list, 0); + + Py_INCREF(item); + PyList_SetItem(list, 1, PyInt_FromLong(0L)); + PyObject_Print(item, stdout, 0); + Py_DECREF(item); +} +\end{verbatim} + +This is a true story. An older version of Python contained variants +of this bug and someone spent a considerable amount of time in a C +debugger to figure out why his \method{__del__()} methods would fail... + +The second case of problems with a borrowed reference is a variant +involving threads. Normally, multiple threads in the Python +interpreter can't get in each other's way, because there is a global +lock protecting Python's entire object space. However, it is possible +to temporarily release this lock using the macro +\code{Py_BEGIN_ALLOW_THREADS}, and to re-acquire it using +\code{Py_END_ALLOW_THREADS}. This is common around blocking I/O +calls, to let other threads use the processor while waiting for the I/O to +complete. Obviously, the following function has the same problem as +the previous one: + +\begin{verbatim} +bug(PyObject *list) { + PyObject *item = PyList_GetItem(list, 0); + Py_BEGIN_ALLOW_THREADS + ...some blocking I/O call... + Py_END_ALLOW_THREADS + PyObject_Print(item, stdout, 0); /* BUG! */ +} +\end{verbatim} + + +\subsection{NULL Pointers + \label{nullPointers}} + +In general, functions that take object references as arguments do not +expect you to pass them \NULL{} pointers, and will dump core (or +cause later core dumps) if you do so. Functions that return object +references generally return \NULL{} only to indicate that an +exception occurred. The reason for not testing for \NULL{} +arguments is that functions often pass the objects they receive on to +other function --- if each function were to test for \NULL{}, +there would be a lot of redundant tests and the code would run more +slowly. + +It is better to test for \NULL{} only at the ``source:'' when a +pointer that may be \NULL{} is received, for example, from +\cfunction{malloc()} or from a function that may raise an exception. + +The macros \cfunction{Py_INCREF()} and \cfunction{Py_DECREF()} +do not check for \NULL{} pointers --- however, their variants +\cfunction{Py_XINCREF()} and \cfunction{Py_XDECREF()} do. + +The macros for checking for a particular object type +(\code{Py\var{type}_Check()}) don't check for \NULL{} pointers --- +again, there is much code that calls several of these in a row to test +an object against various different expected types, and this would +generate redundant tests. There are no variants with \NULL{} +checking. + +The C function calling mechanism guarantees that the argument list +passed to C functions (\code{args} in the examples) is never +\NULL{} --- in fact it guarantees that it is always a tuple.\footnote{ +These guarantees don't hold when you use the ``old'' style +calling convention --- this is still found in much existing code.} + +It is a severe error to ever let a \NULL{} pointer ``escape'' to +the Python user. + +% Frank Stajano: +% A pedagogically buggy example, along the lines of the previous listing, +% would be helpful here -- showing in more concrete terms what sort of +% actions could cause the problem. I can't very well imagine it from the +% description. + + +\section{Writing Extensions in \Cpp{} + \label{cplusplus}} + +It is possible to write extension modules in \Cpp{}. Some restrictions +apply. If the main program (the Python interpreter) is compiled and +linked by the C compiler, global or static objects with constructors +cannot be used. This is not a problem if the main program is linked +by the \Cpp{} compiler. Functions that will be called by the +Python interpreter (in particular, module initalization functions) +have to be declared using \code{extern "C"}. +It is unnecessary to enclose the Python header files in +\code{extern "C" \{...\}} --- they use this form already if the symbol +\samp{__cplusplus} is defined (all recent \Cpp{} compilers define this +symbol). + + +\section{Providing a C API for an Extension Module + \label{using-cobjects}} +\sectionauthor{Konrad Hinsen}{hinsen@cnrs-orleans.fr} + +Many extension modules just provide new functions and types to be +used from Python, but sometimes the code in an extension module can +be useful for other extension modules. For example, an extension +module could implement a type ``collection'' which works like lists +without order. Just like the standard Python list type has a C API +which permits extension modules to create and manipulate lists, this +new collection type should have a set of C functions for direct +manipulation from other extension modules. + +At first sight this seems easy: just write the functions (without +declaring them \keyword{static}, of course), provide an appropriate +header file, and document the C API. And in fact this would work if +all extension modules were always linked statically with the Python +interpreter. When modules are used as shared libraries, however, the +symbols defined in one module may not be visible to another module. +The details of visibility depend on the operating system; some systems +use one global namespace for the Python interpreter and all extension +modules (Windows, for example), whereas others require an explicit +list of imported symbols at module link time (AIX is one example), or +offer a choice of different strategies (most Unices). And even if +symbols are globally visible, the module whose functions one wishes to +call might not have been loaded yet! + +Portability therefore requires not to make any assumptions about +symbol visibility. This means that all symbols in extension modules +should be declared \keyword{static}, except for the module's +initialization function, in order to avoid name clashes with other +extension modules (as discussed in section~\ref{methodTable}). And it +means that symbols that \emph{should} be accessible from other +extension modules must be exported in a different way. + +Python provides a special mechanism to pass C-level information +(pointers) from one extension module to another one: CObjects. +A CObject is a Python data type which stores a pointer (\ctype{void +*}). CObjects can only be created and accessed via their C API, but +they can be passed around like any other Python object. In particular, +they can be assigned to a name in an extension module's namespace. +Other extension modules can then import this module, retrieve the +value of this name, and then retrieve the pointer from the CObject. + +There are many ways in which CObjects can be used to export the C API +of an extension module. Each name could get its own CObject, or all C +API pointers could be stored in an array whose address is published in +a CObject. And the various tasks of storing and retrieving the pointers +can be distributed in different ways between the module providing the +code and the client modules. + +The following example demonstrates an approach that puts most of the +burden on the writer of the exporting module, which is appropriate +for commonly used library modules. It stores all C API pointers +(just one in the example!) in an array of \ctype{void} pointers which +becomes the value of a CObject. The header file corresponding to +the module provides a macro that takes care of importing the module +and retrieving its C API pointers; client modules only have to call +this macro before accessing the C API. + +The exporting module is a modification of the \module{spam} module from +section~\ref{simpleExample}. The function \function{spam.system()} +does not call the C library function \cfunction{system()} directly, +but a function \cfunction{PySpam_System()}, which would of course do +something more complicated in reality (such as adding ``spam'' to +every command). This function \cfunction{PySpam_System()} is also +exported to other extension modules. + +The function \cfunction{PySpam_System()} is a plain C function, +declared \keyword{static} like everything else: + +\begin{verbatim} +static int +PySpam_System(command) + char *command; +{ + return system(command); +} +\end{verbatim} + +The function \cfunction{spam_system()} is modified in a trivial way: + +\begin{verbatim} +static PyObject * +spam_system(self, args) + PyObject *self; + PyObject *args; +{ + char *command; + int sts; + + if (!PyArg_ParseTuple(args, "s", &command)) + return NULL; + sts = PySpam_System(command); + return Py_BuildValue("i", sts); +} +\end{verbatim} + +In the beginning of the module, right after the line + +\begin{verbatim} +#include "Python.h" +\end{verbatim} + +two more lines must be added: + +\begin{verbatim} +#define SPAM_MODULE +#include "spammodule.h" +\end{verbatim} + +The \code{\#define} is used to tell the header file that it is being +included in the exporting module, not a client module. Finally, +the module's initialization function must take care of initializing +the C API pointer array: + +\begin{verbatim} +void +initspam() +{ + PyObject *m; + static void *PySpam_API[PySpam_API_pointers]; + PyObject *c_api_object; + + m = Py_InitModule("spam", SpamMethods); + + /* Initialize the C API pointer array */ + PySpam_API[PySpam_System_NUM] = (void *)PySpam_System; + + /* Create a CObject containing the API pointer array's address */ + c_api_object = PyCObject_FromVoidPtr((void *)PySpam_API, NULL); + + if (c_api_object != NULL) { + /* Create a name for this object in the module's namespace */ + PyObject *d = PyModule_GetDict(m); + + PyDict_SetItemString(d, "_C_API", c_api_object); + Py_DECREF(c_api_object); + } +} +\end{verbatim} + +Note that \code{PySpam_API} is declared \code{static}; otherwise +the pointer array would disappear when \code{initspam} terminates! + +The bulk of the work is in the header file \file{spammodule.h}, +which looks like this: + +\begin{verbatim} +#ifndef Py_SPAMMODULE_H +#define Py_SPAMMODULE_H +#ifdef __cplusplus +extern "C" { +#endif + +/* Header file for spammodule */ + +/* C API functions */ +#define PySpam_System_NUM 0 +#define PySpam_System_RETURN int +#define PySpam_System_PROTO (char *command) + +/* Total number of C API pointers */ +#define PySpam_API_pointers 1 + + +#ifdef SPAM_MODULE +/* This section is used when compiling spammodule.c */ + +static PySpam_System_RETURN PySpam_System PySpam_System_PROTO; + +#else +/* This section is used in modules that use spammodule's API */ + +static void **PySpam_API; + +#define PySpam_System \ + (*(PySpam_System_RETURN (*)PySpam_System_PROTO) PySpam_API[PySpam_System_NUM]) + +#define import_spam() \ +{ \ + PyObject *module = PyImport_ImportModule("spam"); \ + if (module != NULL) { \ + PyObject *module_dict = PyModule_GetDict(module); \ + PyObject *c_api_object = PyDict_GetItemString(module_dict, "_C_API"); \ + if (PyCObject_Check(c_api_object)) { \ + PySpam_API = (void **)PyCObject_AsVoidPtr(c_api_object); \ + } \ + } \ +} + +#endif + +#ifdef __cplusplus +} +#endif + +#endif /* !defined(Py_SPAMMODULE_H */ +\end{verbatim} + +All that a client module must do in order to have access to the +function \cfunction{PySpam_System()} is to call the function (or +rather macro) \cfunction{import_spam()} in its initialization +function: + +\begin{verbatim} +void +initclient() +{ + PyObject *m; + + Py_InitModule("client", ClientMethods); + import_spam(); +} +\end{verbatim} + +The main disadvantage of this approach is that the file +\file{spammodule.h} is rather complicated. However, the +basic structure is the same for each function that is +exported, so it has to be learned only once. + +Finally it should be mentioned that CObjects offer additional +functionality, which is especially useful for memory allocation and +deallocation of the pointer stored in a CObject. The details +are described in the \citetitle[../api/api.html]{Python/C API +Reference Manual} in the section ``CObjects'' and in the +implementation of CObjects (files \file{Include/cobject.h} and +\file{Objects/cobject.c} in the Python source code distribution). diff --git a/Doc/ext/newtypes.tex b/Doc/ext/newtypes.tex new file mode 100644 index 0000000..1741006 --- /dev/null +++ b/Doc/ext/newtypes.tex @@ -0,0 +1,798 @@ +\chapter{Defining New Types + \label{defining-new-types}} +\sectionauthor{Michael Hudson}{mwh21@cam.ac.uk} +\sectionauthor{Dave Kuhlman}{dkuhlman@rexx.com} + +As mentioned in the last chapter, Python allows the writer of an +extension module to define new types that can be manipulated from +Python code, much like strings and lists in core Python. + +This is not hard; the code for all extension types follows a pattern, +but there are some details that you need to understand before you can +get started. + +\section{The Basics + \label{dnt-basics}} + +The Python runtime sees all Python objects as variables of type +\ctype{PyObject*}. A \ctype{PyObject} is not a very magnificent +object - it just contains the refcount and a pointer to the object's +``type object''. This is where the action is; the type object +determines which (C) functions get called when, for instance, an +attribute gets looked up on an object or it is multiplied by another +object. I call these C functions ``type methods'' to distinguish them +from things like \code{[].append} (which I will call ``object +methods'' when I get around to them). + +So, if you want to define a new object type, you need to create a new +type object. + +This sort of thing can only be explained by example, so here's a +minimal, but complete, module that defines a new type: + +\begin{verbatim} +#include <Python.h> + +staticforward PyTypeObject noddy_NoddyType; + +typedef struct { + PyObject_HEAD +} noddy_NoddyObject; + +static PyObject* +noddy_new_noddy(PyObject* self, PyObject* args) +{ + noddy_NoddyObject* noddy; + + if (!PyArg_ParseTuple(args,":new_noddy")) + return NULL; + + noddy = PyObject_New(noddy_NoddyObject, &noddy_NoddyType); + + return (PyObject*)noddy; +} + +static void +noddy_noddy_dealloc(PyObject* self) +{ + PyObject_Del(self); +} + +static PyTypeObject noddy_NoddyType = { + PyObject_HEAD_INIT(NULL) + 0, + "Noddy", + sizeof(noddy_NoddyObject), + 0, + noddy_noddy_dealloc, /*tp_dealloc*/ + 0, /*tp_print*/ + 0, /*tp_getattr*/ + 0, /*tp_setattr*/ + 0, /*tp_compare*/ + 0, /*tp_repr*/ + 0, /*tp_as_number*/ + 0, /*tp_as_sequence*/ + 0, /*tp_as_mapping*/ + 0, /*tp_hash */ +}; + +static PyMethodDef noddy_methods[] = { + { "new_noddy", noddy_new_noddy, METH_VARARGS }, + {NULL, NULL} +}; + +DL_EXPORT(void) +initnoddy(void) +{ + noddy_NoddyType.ob_type = &PyType_Type; + + Py_InitModule("noddy", noddy_methods); +} +\end{verbatim} + +Now that's quite a bit to take in at once, but hopefully bits will +seem familiar from the last chapter. + +The first bit that will be new is: + +\begin{verbatim} +staticforward PyTypeObject noddy_NoddyType; +\end{verbatim} + +This names the type object that will be defining further down in the +file. It can't be defined here because its definition has to refer to +functions that have no yet been defined, but we need to be able to +refer to it, hence the declaration. + +The \code{staticforward} is required to placate various brain dead +compilers. + +\begin{verbatim} +typedef struct { + PyObject_HEAD +} noddy_NoddyObject; +\end{verbatim} + +This is what a Noddy object will contain. In this case nothing more +than every Python object contains - a refcount and a pointer to a type +object. These are the fields the \code{PyObject_HEAD} macro brings +in. The reason for the macro is to standardize the layout and to +enable special debugging fields to be brought in debug builds. + +For contrast + +\begin{verbatim} +typedef struct { + PyObject_HEAD + long ob_ival; +} PyIntObject; +\end{verbatim} + +is the corresponding definition for standard Python integers. + +Next up is: + +\begin{verbatim} +static PyObject* +noddy_new_noddy(PyObject* self, PyObject* args) +{ + noddy_NoddyObject* noddy; + + if (!PyArg_ParseTuple(args,":new_noddy")) + return NULL; + + noddy = PyObject_New(noddy_NoddyObject, &noddy_NoddyType); + + return (PyObject*)noddy; +} +\end{verbatim} + +This is in fact just a regular module function, as described in the +last chapter. The reason it gets special mention is that this is +where we create our Noddy object. Defining PyTypeObject structures is +all very well, but if there's no way to actually \emph{create} one +of the wretched things it is not going to do anyone much good. + +Almost always, you create objects with a call of the form: + +\begin{verbatim} +PyObject_New(<type>, &<type object>); +\end{verbatim} + +This allocates the memory and then initializes the object (sets +the reference count to one, makes the \cdata{ob_type} pointer point at +the right place and maybe some other stuff, depending on build options). +You \emph{can} do these steps separately if you have some reason to +--- but at this level we don't bother. + +We cast the return value to a \ctype{PyObject*} because that's what +the Python runtime expects. This is safe because of guarantees about +the layout of structures in the C standard, and is a fairly common C +programming trick. One could declare \cfunction{noddy_new_noddy} to +return a \ctype{noddy_NoddyObject*} and then put a cast in the +definition of \cdata{noddy_methods} further down the file --- it +doesn't make much difference. + +Now a Noddy object doesn't do very much and so doesn't need to +implement many type methods. One you can't avoid is handling +deallocation, so we find + +\begin{verbatim} +static void +noddy_noddy_dealloc(PyObject* self) +{ + PyObject_Del(self); +} +\end{verbatim} + +This is so short as to be self explanatory. This function will be +called when the reference count on a Noddy object reaches \code{0} (or +it is found as part of an unreachable cycle by the cyclic garbage +collector). \cfunction{PyObject_Del()} is what you call when you want +an object to go away. If a Noddy object held references to other +Python objects, one would decref them here. + +Moving on, we come to the crunch --- the type object. + +\begin{verbatim} +static PyTypeObject noddy_NoddyType = { + PyObject_HEAD_INIT(NULL) + 0, + "Noddy", + sizeof(noddy_NoddyObject), + 0, + noddy_noddy_dealloc, /*tp_dealloc*/ + 0, /*tp_print*/ + 0, /*tp_getattr*/ + 0, /*tp_setattr*/ + 0, /*tp_compare*/ + 0, /*tp_repr*/ + 0, /*tp_as_number*/ + 0, /*tp_as_sequence*/ + 0, /*tp_as_mapping*/ + 0, /*tp_hash */ +}; +\end{verbatim} + +Now if you go and look up the definition of \ctype{PyTypeObject} in +\file{object.h} you'll see that it has many, many more fields that the +definition above. The remaining fields will be filled with zeros by +the C compiler, and it's common practice to not specify them +explicitly unless you need them. + +This is so important that I'm going to pick the top of it apart still +further: + +\begin{verbatim} + PyObject_HEAD_INIT(NULL) +\end{verbatim} + +This line is a bit of a wart; what we'd like to write is: + +\begin{verbatim} + PyObject_HEAD_INIT(&PyType_Type) +\end{verbatim} + +as the type of a type object is ``type'', but this isn't strictly +conforming C and some compilers complain. So instead we fill in the +\cdata{ob_type} field of \cdata{noddy_NoddyType} at the earliest +oppourtunity --- in \cfunction{initnoddy()}. + +\begin{verbatim} + 0, +\end{verbatim} + +XXX why does the type info struct start PyObject_*VAR*_HEAD?? + +\begin{verbatim} + "Noddy", +\end{verbatim} + +The name of our type. This will appear in the default textual +representation of our objects and in some error messages, for example: + +\begin{verbatim} +>>> "" + noddy.new_noddy() +Traceback (most recent call last): + File "<stdin>", line 1, in ? +TypeError: cannot add type "Noddy" to string +\end{verbatim} + +\begin{verbatim} + sizeof(noddy_NoddyObject), +\end{verbatim} + +This is so that Python knows how much memory to allocate when you call +\cfunction{PyObject_New}. + +\begin{verbatim} + 0, +\end{verbatim} + +This has to do with variable length objects like lists and strings. +Ignore for now... + +Now we get into the type methods, the things that make your objects +different from the others. Of course, the Noddy object doesn't +implement many of these, but as mentioned above you have to implement +the deallocation function. + +\begin{verbatim} + noddy_noddy_dealloc, /*tp_dealloc*/ +\end{verbatim} + +From here, all the type methods are nil so I won't go over them yet - +that's for the next section! + +Everything else in the file should be familiar, except for this line +in \cfunction{initnoddy}: + +\begin{verbatim} + noddy_NoddyType.ob_type = &PyType_Type; +\end{verbatim} + +This was alluded to above --- the \cdata{noddy_NoddyType} object should +have type ``type'', but \code{\&PyType_Type} is not constant and so +can't be used in its initializer. To work around this, we patch it up +in the module initialization. + +That's it! All that remains is to build it; put the above code in a +file called \file{noddymodule.c} and + +\begin{verbatim} +from distutils.core import setup, Extension +setup(name = "noddy", version = "1.0", + ext_modules = [Extension("noddy", ["noddymodule.c"])]) +\end{verbatim} + +in a file called \file{setup.py}; then typing + +\begin{verbatim} +$ python setup.py build%$ +\end{verbatim} + +at a shell should produce a file \file{noddy.so} in a subdirectory; +move to that directory and fire up Python --- you should be able to +\code{import noddy} and play around with Noddy objects. + +That wasn't so hard, was it? + + +\section{Type Methods + \label{dnt-type-methods}} + +This section aims to give a quick fly-by on the various type methods +you can implement and what they do. + +Here is the definition of \ctype{PyTypeObject}, with some fields only +used in debug builds omitted: + +\begin{verbatim} +typedef struct _typeobject { + PyObject_VAR_HEAD + char *tp_name; /* For printing */ + int tp_basicsize, tp_itemsize; /* For allocation */ + + /* Methods to implement standard operations */ + + destructor tp_dealloc; + printfunc tp_print; + getattrfunc tp_getattr; + setattrfunc tp_setattr; + cmpfunc tp_compare; + reprfunc tp_repr; + + /* Method suites for standard classes */ + + PyNumberMethods *tp_as_number; + PySequenceMethods *tp_as_sequence; + PyMappingMethods *tp_as_mapping; + + /* More standard operations (here for binary compatibility) */ + + hashfunc tp_hash; + ternaryfunc tp_call; + reprfunc tp_str; + getattrofunc tp_getattro; + setattrofunc tp_setattro; + + /* Functions to access object as input/output buffer */ + PyBufferProcs *tp_as_buffer; + + /* Flags to define presence of optional/expanded features */ + long tp_flags; + + char *tp_doc; /* Documentation string */ + + /* Assigned meaning in release 2.0 */ + /* call function for all accessible objects */ + traverseproc tp_traverse; + + /* delete references to contained objects */ + inquiry tp_clear; + + /* Assigned meaning in release 2.1 */ + /* rich comparisons */ + richcmpfunc tp_richcompare; + + /* weak reference enabler */ + long tp_weaklistoffset; + + /* Added in release 2.2 */ + /* Iterators */ + getiterfunc tp_iter; + iternextfunc tp_iternext; + + /* Attribute descriptor and subclassing stuff */ + struct PyMethodDef *tp_methods; + struct memberlist *tp_members; + struct getsetlist *tp_getset; + struct _typeobject *tp_base; + PyObject *tp_dict; + descrgetfunc tp_descr_get; + descrsetfunc tp_descr_set; + long tp_dictoffset; + initproc tp_init; + allocfunc tp_alloc; + newfunc tp_new; + destructor tp_free; /* Low-level free-memory routine */ + PyObject *tp_bases; + PyObject *tp_mro; /* method resolution order */ + PyObject *tp_defined; + +} PyTypeObject; +\end{verbatim} + +Now that's a \emph{lot} of methods. Don't worry too much though - if +you have a type you want to define, the chances are very good that you +will only implement a handful of these. + +As you probably expect by now, we're going to go over this and give +more information about the various handlers. We won't go in the order +they are defined in the structure, because there is a lot of +historical baggage that impacts the ordering of the fields; be sure +your type initializaion keeps the fields in the right order! It's +often easiest to find an example that includes all the fields you need +(even if they're initialized to \code{0}) and then change the values +to suit your new type. + +\begin{verbatim} + char *tp_name; /* For printing */ +\end{verbatim} + +The name of the type - as mentioned in the last section, this will +appear in various places, almost entirely for diagnostic purposes. +Try to choose something that will be helpful in such a situation! + +\begin{verbatim} + int tp_basicsize, tp_itemsize; /* For allocation */ +\end{verbatim} + +These fields tell the runtime how much memory to allocate when new +objects of this typed are created. Python has some builtin support +for variable length structures (think: strings, lists) which is where +the \cdata{tp_itemsize} field comes in. This will be dealt with +later. + +\begin{verbatim} + char *tp_doc; +\end{verbatim} + +Here you can put a string (or its address) that you want returned when +the Python script references \code{obj.__doc__} to retrieve the +docstring. + +Now we come to the basic type methods---the ones most extension types +will implement. + + +\subsection{Finalization and De-allocation} + +\begin{verbatim} + destructor tp_dealloc; +\end{verbatim} + +This function is called when the reference count of the instance of +your type is reduced to zero and the Python interpreter wants to +reclaim it. If your type has memory to free or other clean-up to +perform, put it here. The object itself needs to be freed here as +well. Here is an example of this function: + +\begin{verbatim} +static void +newdatatype_dealloc(newdatatypeobject * obj) +{ + free(obj->obj_UnderlyingDatatypePtr); + PyObject_DEL(obj); +} +\end{verbatim} + + +\subsection{Object Representation} + +In Python, there are three ways to generate a textual representation +of an object: the \function{repr()}\bifuncindex{repr} function (or +equivalent backtick syntax), the \function{str()}\bifuncindex{str} +function, and the \keyword{print} statement. For most objects, the +\keyword{print} statement is equivalent to the \function{str()} +function, but it is possible to special-case printing to a +\ctype{FILE*} if necessary; this should only be done if efficiency is +identified as a problem and profiling suggests that creating a +temporary string object to be written to a file is too expensive. + +These handlers are all optional, and most types at most need to +implement the \member{tp_str} and \member{tp_repr} handlers. + +\begin{verbatim} + reprfunc tp_repr; + reprfunc tp_str; + printfunc tp_print; +\end{verbatim} + +The \member{tp_repr} handler should return a string object containing +a representation of the instance for which it is called. Here is a +simple example: + +\begin{verbatim} +static PyObject * +newdatatype_repr(newdatatypeobject * obj) +{ + char buf[4096]; + sprintf(buf, "Repr-ified_newdatatype{{size:%d}}", + obj->obj_UnderlyingDatatypePtr->size); + return PyString_FromString(buf); +} +\end{verbatim} + +If no \member{tp_repr} handler is specified, the interpreter will +supply a representation that uses the type's \member{tp_name} and a +uniquely-identifying value for the object. + +The \member{tp_str} handler is to \function{str()} what the +\member{tp_repr} handler described above is to \function{repr()}; that +is, it is called when Python code calls \function{str()} on an +instance of your object. It's implementation is very similar to the +\member{tp_repr} function, but the resulting string is intended to be +human consumption. It \member{tp_str} is not specified, the +\member{tp_repr} handler is used instead. + +Here is a simple example: + +\begin{verbatim} +static PyObject * +newdatatype_str(newdatatypeobject * obj) +{ + PyObject *pyString; + char buf[4096]; + sprintf(buf, "Stringified_newdatatype{{size:%d}}", + obj->obj_UnderlyingDatatypePtr->size + ); + pyString = PyString_FromString(buf); + return pyString; +} +\end{verbatim} + +The print function will be called whenever Python needs to "print" an +instance of the type. For example, if 'node' is an instance of type +TreeNode, then the print function is called when Python code calls: + +\begin{verbatim} +print node +\end{verbatim} + +There is a flags argument and one flag, \constant{Py_PRINT_RAW}, and +it suggests that you print without string quotes and possibly without +interpreting escape sequences. + +The print function receives a file object as an argument. You will +likely want to write to that file object. + +Here is a sampe print function: + +\begin{verbatim} +static int +newdatatype_print(newdatatypeobject *obj, FILE *fp, int flags) +{ + if (flags & Py_PRINT_RAW) { + fprintf(fp, "<{newdatatype object--size: %d}>", + obj->obj_UnderlyingDatatypePtr->size); + } + else { + fprintf(fp, "\"<{newdatatype object--size: %d}>\"", + obj->obj_UnderlyingDatatypePtr->size); + } + return 0; +} +\end{verbatim} + + +\subsection{Attribute Management Functions} + +\begin{verbatim} + getattrfunc tp_getattr; + setattrfunc tp_setattr; +\end{verbatim} + +The \member{tp_getattr} handle is called when the object requires an +attribute look-up. It is called in the same situations where the +\method{__getattr__()} method of a class would be called. + +A likely way to handle this is (1) to implement a set of functions +(such as \cfunction{newdatatype_getSize()} and +\cfunction{newdatatype_setSize()} in the example below), (2) provide a +method table listing these functions, and (3) provide a getattr +function that returns the result of a lookup in that table. + +Here is an example: + +\begin{verbatim} +static PyMethodDef newdatatype_methods[] = { + {"getSize", (PyCFunction)newdatatype_getSize, METH_VARARGS}, + {"setSize", (PyCFunction)newdatatype_setSize, METH_VARARGS}, + {NULL, NULL} /* sentinel */ +}; + +static PyObject * +newdatatype_getattr(newdatatypeobject *obj, char *name) +{ + return Py_FindMethod(newdatatype_methods, (PyObject *)obj, name); +} +\end{verbatim} + +The \member{tp_setattr} handler is called when the +\method{__setattr__()} or \method{__delattr__()} method of a class +instance would be called. When an attribute should be deleted, the +third parameter will be \NULL. Here is an example that simply raises +an exception; if this were really all you wanted, the +\member{tp_setattr} handler should be set to \NULL. + +\begin{verbatim} +static int +newdatatype_setattr(newdatatypeobject *obj, char *name, PyObject *v) +{ + char buf[1024]; + sprintf(buf, "Set attribute not supported for attribute %s", name); + PyErr_SetString(PyExc_RuntimeError, buf); + return -1; +} +\end{verbatim} + + +\subsection{Object Comparison} + +\begin{verbatim} + cmpfunc tp_compare; +\end{verbatim} + +The \member{tp_compare} handler is called when comparisons are needed +are the object does not implement the specific rich comparison method +which matches the requested comparison. (It is always used if defined +and the \cfunction{PyObject_Compare()} or \cfunction{PyObject_Cmp()} +functions are used, or if \function{cmp()} is used from Python.) +It is analogous to the \method{__cmp__()} method. This function +should return a negative integer if \var{obj1} is less than +\var{obj2}, \code{0} if they are equal, and a positive integer if +\var{obj1} is greater than +\var{obj2}. + +Here is a sample implementation: + +\begin{verbatim} +static int +newdatatype_compare(newdatatypeobject * obj1, newdatatypeobject * obj2) +{ + long result; + + if (obj1->obj_UnderlyingDatatypePtr->size < + obj2->obj_UnderlyingDatatypePtr->size) { + result = -1; + } + else if (obj1->obj_UnderlyingDatatypePtr->size > + obj2->obj_UnderlyingDatatypePtr->size) { + result = 1; + } + else { + result = 0; + } + return result; +} +\end{verbatim} + + +\subsection{Abstract Protocol Support} + +\begin{verbatim} + tp_as_number; + tp_as_sequence; + tp_as_mapping; +\end{verbatim} + +If you wish your object to be able to act like a number, a sequence, +or a mapping object, then you place the address of a structure that +implements the C type \ctype{PyNumberMethods}, +\ctype{PySequenceMethods}, or \ctype{PyMappingMethods}, respectively. +It is up to you to fill in this structure with appropriate values. You +can find examples of the use of each of these in the \file{Objects} +directory of the Python source distribution. + + +\begin{verbatim} + hashfunc tp_hash; +\end{verbatim} + +This function, if you choose to provide it, should return a hash +number for an instance of your datatype. Here is a moderately +pointless example: + +\begin{verbatim} +static long +newdatatype_hash(newdatatypeobject *obj) +{ + long result; + result = obj->obj_UnderlyingDatatypePtr->size; + result = result * 3; + return result; +} +\end{verbatim} + +\begin{verbatim} + ternaryfunc tp_call; +\end{verbatim} + +This function is called when an instance of your datatype is "called", +for example, if \code{obj1} is an instance of your datatype and the Python +script contains \code{obj1('hello')}, the \member{tp_call} handler is +invoked. + +This function takes three arguments: + +\begin{enumerate} + \item + \var{arg1} is the instance of the datatype which is the subject of + the call. If the call is \code{obj1('hello')}, then \var{arg1} is + \code{obj1}. + + \item + \var{arg2} is a tuple containing the arguments to the call. You + can use \cfunction{PyArg_ParseTuple()} to extract the arguments. + + \item + \var{arg3} is a dictionary of keyword arguments that were passed. + If this is non-\NULL{} and you support keyword arguments, use + \cfunction{PyArg_ParseTupleAndKeywords()} to extract the + arguments. If you do not want to support keyword arguments and + this is non-\NULL, raise a \exception{TypeError} with a message + saying that keyword arguments are not supported. +\end{enumerate} + +Here is a desultory example of the implementation of call function. + +\begin{verbatim} +/* Implement the call function. + * obj1 is the instance receiving the call. + * obj2 is a tuple containing the arguments to the call, in this + * case 3 strings. + */ +static PyObject * +newdatatype_call(newdatatypeobject *obj, PyObject *args, PyObject *other) +{ + PyObject *result; + char *arg1; + char *arg2; + char *arg3; + char buf[4096]; + if (!PyArg_ParseTuple(args, "sss:call", &arg1, &arg2, &arg3)) { + return NULL; + } + sprintf(buf, + "Returning -- value: [%d] arg1: [%s] arg2: [%s] arg3: [%s]\n", + obj->obj_UnderlyingDatatypePtr->size, + arg1, arg2, arg3); + printf(buf); + return PyString_FromString(buf); +} +\end{verbatim} + + +\subsection{More Suggestions} + +Remember that you can omit most of these functions, in which case you +provide \code{0} as a value. + +In the \file{Objects} directory of the Python source distribution, +there is a file \file{xxobject.c}, which is intended to be used as a +template for the implementation of new types. One useful strategy +for implementing a new type is to copy and rename this file, then +read the instructions at the top of it. + +There are type definitions for each of the functions you must +provide. They are in \file{object.h} in the Python include +directory that comes with the source distribution of Python. + +In order to learn how to implement any specific method for your new +datatype, do the following: Download and unpack the Python source +distribution. Go the the \file{Objects} directory, then search the +C source files for \code{tp_} plus the function you want (for +example, \code{tp_print} or \code{tp_compare}). You will find +examples of the function you want to implement. + +When you need to verify that the type of an object is indeed the +object you are implementing and if you use xxobject.c as an starting +template for your implementation, then there is a macro defined for +this purpose. The macro definition will look something like this: + +\begin{verbatim} +#define is_newdatatypeobject(v) ((v)->ob_type == &Newdatatypetype) +\end{verbatim} + +And, a sample of its use might be something like the following: + +\begin{verbatim} + if (!is_newdatatypeobject(objp1) { + PyErr_SetString(PyExc_TypeError, "arg #1 not a newdatatype"); + return NULL; + } +\end{verbatim} + +%For a reasonably extensive example, from which most of the snippits +%above were taken, see \file{newdatatype.c} and \file{newdatatype.h}. diff --git a/Doc/ext/unix.tex b/Doc/ext/unix.tex new file mode 100644 index 0000000..7e6dfd2 --- /dev/null +++ b/Doc/ext/unix.tex @@ -0,0 +1,189 @@ +\chapter{Building C and \Cpp{} Extensions on \UNIX{} + \label{building-on-unix}} + +\sectionauthor{Jim Fulton}{jim@zope.com} + + +%The make file make file, building C extensions on Unix + + +Starting in Python 1.4, Python provides a special make file for +building make files for building dynamically-linked extensions and +custom interpreters. The make file make file builds a make file +that reflects various system variables determined by configure when +the Python interpreter was built, so people building module's don't +have to resupply these settings. This vastly simplifies the process +of building extensions and custom interpreters on Unix systems. + +The make file make file is distributed as the file +\file{Misc/Makefile.pre.in} in the Python source distribution. The +first step in building extensions or custom interpreters is to copy +this make file to a development directory containing extension module +source. + +The make file make file, \file{Makefile.pre.in} uses metadata +provided in a file named \file{Setup}. The format of the \file{Setup} +file is the same as the \file{Setup} (or \file{Setup.dist}) file +provided in the \file{Modules/} directory of the Python source +distribution. The \file{Setup} file contains variable definitions: + +\begin{verbatim} +EC=/projects/ExtensionClass +\end{verbatim} + +and module description lines. It can also contain blank lines and +comment lines that start with \character{\#}. + +A module description line includes a module name, source files, +options, variable references, and other input files, such +as libraries or object files. Consider a simple example: + +\begin{verbatim} +ExtensionClass ExtensionClass.c +\end{verbatim} + +This is the simplest form of a module definition line. It defines a +module, \module{ExtensionClass}, which has a single source file, +\file{ExtensionClass.c}. + +This slightly more complex example uses an \strong{-I} option to +specify an include directory: + +\begin{verbatim} +EC=/projects/ExtensionClass +cPersistence cPersistence.c -I$(EC) +\end{verbatim} % $ <-- bow to font lock + +This example also illustrates the format for variable references. + +For systems that support dynamic linking, the \file{Setup} file should +begin: + +\begin{verbatim} +*shared* +\end{verbatim} + +to indicate that the modules defined in \file{Setup} are to be built +as dynamically linked modules. A line containing only \samp{*static*} +can be used to indicate the subsequently listed modules should be +statically linked. + +Here is a complete \file{Setup} file for building a +\module{cPersistent} module: + +\begin{verbatim} +# Set-up file to build the cPersistence module. +# Note that the text should begin in the first column. +*shared* + +# We need the path to the directory containing the ExtensionClass +# include file. +EC=/projects/ExtensionClass +cPersistence cPersistence.c -I$(EC) +\end{verbatim} % $ <-- bow to font lock + +After the \file{Setup} file has been created, \file{Makefile.pre.in} +is run with the \samp{boot} target to create a make file: + +\begin{verbatim} +make -f Makefile.pre.in boot +\end{verbatim} + +This creates the file, Makefile. To build the extensions, simply +run the created make file: + +\begin{verbatim} +make +\end{verbatim} + +It's not necessary to re-run \file{Makefile.pre.in} if the +\file{Setup} file is changed. The make file automatically rebuilds +itself if the \file{Setup} file changes. + + +\section{Building Custom Interpreters \label{custom-interps}} + +The make file built by \file{Makefile.pre.in} can be run with the +\samp{static} target to build an interpreter: + +\begin{verbatim} +make static +\end{verbatim} + +Any modules defined in the \file{Setup} file before the +\samp{*shared*} line will be statically linked into the interpreter. +Typically, a \samp{*shared*} line is omitted from the +\file{Setup} file when a custom interpreter is desired. + + +\section{Module Definition Options \label{module-defn-options}} + +Several compiler options are supported: + +\begin{tableii}{l|l}{programopt}{Option}{Meaning} + \lineii{-C}{Tell the C pre-processor not to discard comments} + \lineii{-D\var{name}=\var{value}}{Define a macro} + \lineii{-I\var{dir}}{Specify an include directory, \var{dir}} + \lineii{-L\var{dir}}{Specify a link-time library directory, \var{dir}} + \lineii{-R\var{dir}}{Specify a run-time library directory, \var{dir}} + \lineii{-l\var{lib}}{Link a library, \var{lib}} + \lineii{-U\var{name}}{Undefine a macro} +\end{tableii} + +Other compiler options can be included (snuck in) by putting them +in variables. + +Source files can include files with \file{.c}, \file{.C}, \file{.cc}, +\file{.cpp}, \file{.cxx}, and \file{.c++} extensions. + +Other input files include files with \file{.a}, \file{.o}, \file{.sl}, +and \file{.so} extensions. + + +\section{Example \label{module-defn-example}} + +Here is a more complicated example from \file{Modules/Setup.dist}: + +\begin{verbatim} +GMP=/ufs/guido/src/gmp +mpz mpzmodule.c -I$(GMP) $(GMP)/libgmp.a +\end{verbatim} + +which could also be written as: + +\begin{verbatim} +mpz mpzmodule.c -I$(GMP) -L$(GMP) -lgmp +\end{verbatim} + + +\section{Distributing your extension modules + \label{distributing}} + +There are two ways to distribute extension modules for others to use. +The way that allows the easiest cross-platform support is to use the +\module{distutils}\refstmodindex{distutils} package. The manual +\citetitle[../dist/dist.html]{Distributing Python Modules} contains +information on this approach. It is recommended that all new +extensions be distributed using this approach to allow easy building +and installation across platforms. Older extensions should migrate to +this approach as well. + +What follows describes the older approach; there are still many +extensions which use this. + +When distributing your extension modules in source form, make sure to +include a \file{Setup} file. The \file{Setup} file should be named +\file{Setup.in} in the distribution. The make file make file, +\file{Makefile.pre.in}, will copy \file{Setup.in} to \file{Setup} if +the person installing the extension doesn't do so manually. +Distributing a \file{Setup.in} file makes it easy for people to +customize the \file{Setup} file while keeping the original in +\file{Setup.in}. + +It is a good idea to include a copy of \file{Makefile.pre.in} for +people who do not have a source distribution of Python. + +Do not distribute a make file. People building your modules +should use \file{Makefile.pre.in} to build their own make file. A +\file{README} file included in the package should provide simple +instructions to perform the build. diff --git a/Doc/ext/windows.tex b/Doc/ext/windows.tex new file mode 100644 index 0000000..2068bb9 --- /dev/null +++ b/Doc/ext/windows.tex @@ -0,0 +1,151 @@ +\chapter{Building C and \Cpp{} Extensions on Windows + \label{building-on-windows}} + + +This chapter briefly explains how to create a Windows extension module +for Python using Microsoft Visual \Cpp{}, and follows with more +detailed background information on how it works. The explanatory +material is useful for both the Windows programmer learning to build +Python extensions and the \UNIX{} programmer interested in producing +software which can be successfully built on both \UNIX{} and Windows. + + +\section{A Cookbook Approach \label{win-cookbook}} + +\sectionauthor{Neil Schemenauer}{neil_schemenauer@transcanada.com} + +This section provides a recipe for building a Python extension on +Windows. + +Grab the binary installer from \url{http://www.python.org/} and +install Python. The binary installer has all of the required header +files except for \file{pyconfig.h}. + +Get the source distribution and extract it into a convenient location. +Copy the \file{pyconfig.h} from the \file{PC/} directory into the +\file{include/} directory created by the installer. + +Create a \file{Setup} file for your extension module, as described in +chapter \ref{building-on-unix}. + +Get David Ascher's \file{compile.py} script from +\url{http://starship.python.net/crew/da/compile/}. Run the script to +create Microsoft Visual \Cpp{} project files. + +Open the DSW file in Visual \Cpp{} and select \strong{Build}. + +If your module creates a new type, you may have trouble with this line: + +\begin{verbatim} + PyObject_HEAD_INIT(&PyType_Type) +\end{verbatim} + +Change it to: + +\begin{verbatim} + PyObject_HEAD_INIT(NULL) +\end{verbatim} + +and add the following to the module initialization function: + +\begin{verbatim} + MyObject_Type.ob_type = &PyType_Type; +\end{verbatim} + +Refer to section 3 of the +\citetitle[http://www.python.org/doc/FAQ.html]{Python FAQ} for details +on why you must do this. + + +\section{Differences Between \UNIX{} and Windows + \label{dynamic-linking}} +\sectionauthor{Chris Phoenix}{cphoenix@best.com} + + +\UNIX{} and Windows use completely different paradigms for run-time +loading of code. Before you try to build a module that can be +dynamically loaded, be aware of how your system works. + +In \UNIX{}, a shared object (\file{.so}) file contains code to be used by the +program, and also the names of functions and data that it expects to +find in the program. When the file is joined to the program, all +references to those functions and data in the file's code are changed +to point to the actual locations in the program where the functions +and data are placed in memory. This is basically a link operation. + +In Windows, a dynamic-link library (\file{.dll}) file has no dangling +references. Instead, an access to functions or data goes through a +lookup table. So the DLL code does not have to be fixed up at runtime +to refer to the program's memory; instead, the code already uses the +DLL's lookup table, and the lookup table is modified at runtime to +point to the functions and data. + +In \UNIX{}, there is only one type of library file (\file{.a}) which +contains code from several object files (\file{.o}). During the link +step to create a shared object file (\file{.so}), the linker may find +that it doesn't know where an identifier is defined. The linker will +look for it in the object files in the libraries; if it finds it, it +will include all the code from that object file. + +In Windows, there are two types of library, a static library and an +import library (both called \file{.lib}). A static library is like a +\UNIX{} \file{.a} file; it contains code to be included as necessary. +An import library is basically used only to reassure the linker that a +certain identifier is legal, and will be present in the program when +the DLL is loaded. So the linker uses the information from the +import library to build the lookup table for using identifiers that +are not included in the DLL. When an application or a DLL is linked, +an import library may be generated, which will need to be used for all +future DLLs that depend on the symbols in the application or DLL. + +Suppose you are building two dynamic-load modules, B and C, which should +share another block of code A. On \UNIX{}, you would \emph{not} pass +\file{A.a} to the linker for \file{B.so} and \file{C.so}; that would +cause it to be included twice, so that B and C would each have their +own copy. In Windows, building \file{A.dll} will also build +\file{A.lib}. You \emph{do} pass \file{A.lib} to the linker for B and +C. \file{A.lib} does not contain code; it just contains information +which will be used at runtime to access A's code. + +In Windows, using an import library is sort of like using \samp{import +spam}; it gives you access to spam's names, but does not create a +separate copy. On \UNIX{}, linking with a library is more like +\samp{from spam import *}; it does create a separate copy. + + +\section{Using DLLs in Practice \label{win-dlls}} +\sectionauthor{Chris Phoenix}{cphoenix@best.com} + +Windows Python is built in Microsoft Visual \Cpp{}; using other +compilers may or may not work (though Borland seems to). The rest of +this section is MSV\Cpp{} specific. + +When creating DLLs in Windows, you must pass \file{python15.lib} to +the linker. To build two DLLs, spam and ni (which uses C functions +found in spam), you could use these commands: + +\begin{verbatim} +cl /LD /I/python/include spam.c ../libs/python15.lib +cl /LD /I/python/include ni.c spam.lib ../libs/python15.lib +\end{verbatim} + +The first command created three files: \file{spam.obj}, +\file{spam.dll} and \file{spam.lib}. \file{Spam.dll} does not contain +any Python functions (such as \cfunction{PyArg_ParseTuple()}), but it +does know how to find the Python code thanks to \file{python15.lib}. + +The second command created \file{ni.dll} (and \file{.obj} and +\file{.lib}), which knows how to find the necessary functions from +spam, and also from the Python executable. + +Not every identifier is exported to the lookup table. If you want any +other modules (including Python) to be able to see your identifiers, +you have to say \samp{_declspec(dllexport)}, as in \samp{void +_declspec(dllexport) initspam(void)} or \samp{PyObject +_declspec(dllexport) *NiGetSpamData(void)}. + +Developer Studio will throw in a lot of import libraries that you do +not really need, adding about 100K to your executable. To get rid of +them, use the Project Settings dialog, Link tab, to specify +\emph{ignore default libraries}. Add the correct +\file{msvcrt\var{xx}.lib} to the list of libraries. |