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author | Inada Naoki <songofacandy@gmail.com> | 2019-06-03 12:30:58 (GMT) |
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committer | GitHub <noreply@github.com> | 2019-06-03 12:30:58 (GMT) |
commit | 91234a16367b56ca03ee289f7c03a34d4cfec4c8 (patch) | |
tree | 81d13661e09df4712009641eaba30e4599f1b776 /Doc | |
parent | 29ec4228106ed5f970d1c3666614f4a51bad192c (diff) | |
download | cpython-91234a16367b56ca03ee289f7c03a34d4cfec4c8.zip cpython-91234a16367b56ca03ee289f7c03a34d4cfec4c8.tar.gz cpython-91234a16367b56ca03ee289f7c03a34d4cfec4c8.tar.bz2 |
bpo-26219: per opcode cache for LOAD_GLOBAL (GH-12884)
This patch implements per opcode cache mechanism, and use it in
only LOAD_GLOBAL opcode.
Based on Yury's opcache3.patch in bpo-26219.
Diffstat (limited to 'Doc')
-rw-r--r-- | Doc/whatsnew/3.8.rst | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/Doc/whatsnew/3.8.rst b/Doc/whatsnew/3.8.rst index 9474a2f..da97a72 100644 --- a/Doc/whatsnew/3.8.rst +++ b/Doc/whatsnew/3.8.rst @@ -860,6 +860,10 @@ Optimizations methods up to 20--50%. (Contributed by Serhiy Storchaka in :issue:`23867`, :issue:`35582` and :issue:`36127`.) +* ``LOAD_GLOBAL`` instruction now uses new "per opcode cache" mechanism. + It is about 40% faster now. (Contributed by Yury Selivanov and Inada Naoki in + :issue:`26219`.) + Build and C API Changes ======================= |