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author | Victor Stinner <victor.stinner@gmail.com> | 2017-11-24 11:09:24 (GMT) |
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committer | GitHub <noreply@github.com> | 2017-11-24 11:09:24 (GMT) |
commit | 9e87e7776f7ace66baaf7247233afdabd00c2b44 (patch) | |
tree | e43699904e2de8394d7e408b231174f7a87c9b4a /Include | |
parent | 4864a619dc1cc9092780ccf5a6327e8abf66133d (diff) | |
download | cpython-9e87e7776f7ace66baaf7247233afdabd00c2b44.zip cpython-9e87e7776f7ace66baaf7247233afdabd00c2b44.tar.gz cpython-9e87e7776f7ace66baaf7247233afdabd00c2b44.tar.bz2 |
bpo-32096: Remove obj and mem from _PyRuntime (#4532)
bpo-32096, bpo-30860: Partially revert the commit
2ebc5ce42a8a9e047e790aefbf9a94811569b2b6:
* Move structures back from Include/internal/mem.h to
Objects/obmalloc.c
* Remove _PyObject_Initialize() and _PyMem_Initialize()
* Remove Include/internal/pymalloc.h
* Add test_capi.test_pre_initialization_api():
Make sure that it's possible to call Py_DecodeLocale(), and then call
Py_SetProgramName() with the decoded string, before Py_Initialize().
PyMem_RawMalloc() and Py_DecodeLocale() can be called again before
_PyRuntimeState_Init().
Co-Authored-By: Eric Snow <ericsnowcurrently@gmail.com>
Diffstat (limited to 'Include')
-rw-r--r-- | Include/internal/mem.h | 48 | ||||
-rw-r--r-- | Include/internal/pymalloc.h | 443 | ||||
-rw-r--r-- | Include/internal/pystate.h | 2 |
3 files changed, 0 insertions, 493 deletions
diff --git a/Include/internal/mem.h b/Include/internal/mem.h index 471cdf4..a731e30 100644 --- a/Include/internal/mem.h +++ b/Include/internal/mem.h @@ -7,54 +7,6 @@ extern "C" { #include "objimpl.h" #include "pymem.h" -#ifdef WITH_PYMALLOC -#include "internal/pymalloc.h" -#endif - -/* Low-level memory runtime state */ - -struct _pymem_runtime_state { - struct _allocator_runtime_state { - PyMemAllocatorEx mem; - PyMemAllocatorEx obj; - PyMemAllocatorEx raw; - } allocators; -#ifdef WITH_PYMALLOC - /* Array of objects used to track chunks of memory (arenas). */ - struct arena_object* arenas; - /* The head of the singly-linked, NULL-terminated list of available - arena_objects. */ - struct arena_object* unused_arena_objects; - /* The head of the doubly-linked, NULL-terminated at each end, - list of arena_objects associated with arenas that have pools - available. */ - struct arena_object* usable_arenas; - /* Number of slots currently allocated in the `arenas` vector. */ - unsigned int maxarenas; - /* Number of arenas allocated that haven't been free()'d. */ - size_t narenas_currently_allocated; - /* High water mark (max value ever seen) for - * narenas_currently_allocated. */ - size_t narenas_highwater; - /* Total number of times malloc() called to allocate an arena. */ - size_t ntimes_arena_allocated; - poolp usedpools[MAX_POOLS]; - Py_ssize_t num_allocated_blocks; -#endif /* WITH_PYMALLOC */ - size_t serialno; /* incremented on each debug {m,re}alloc */ -}; - -PyAPI_FUNC(void) _PyMem_Initialize(struct _pymem_runtime_state *); - - -/* High-level memory runtime state */ - -struct _pyobj_runtime_state { - PyObjectArenaAllocator allocator_arenas; -}; - -PyAPI_FUNC(void) _PyObject_Initialize(struct _pyobj_runtime_state *); - /* GC runtime state */ diff --git a/Include/internal/pymalloc.h b/Include/internal/pymalloc.h deleted file mode 100644 index 723d9e7..0000000 --- a/Include/internal/pymalloc.h +++ /dev/null @@ -1,443 +0,0 @@ - -/* An object allocator for Python. - - Here is an introduction to the layers of the Python memory architecture, - showing where the object allocator is actually used (layer +2), It is - called for every object allocation and deallocation (PyObject_New/Del), - unless the object-specific allocators implement a proprietary allocation - scheme (ex.: ints use a simple free list). This is also the place where - the cyclic garbage collector operates selectively on container objects. - - - Object-specific allocators - _____ ______ ______ ________ - [ int ] [ dict ] [ list ] ... [ string ] Python core | -+3 | <----- Object-specific memory -----> | <-- Non-object memory --> | - _______________________________ | | - [ Python's object allocator ] | | -+2 | ####### Object memory ####### | <------ Internal buffers ------> | - ______________________________________________________________ | - [ Python's raw memory allocator (PyMem_ API) ] | -+1 | <----- Python memory (under PyMem manager's control) ------> | | - __________________________________________________________________ - [ Underlying general-purpose allocator (ex: C library malloc) ] - 0 | <------ Virtual memory allocated for the python process -------> | - - ========================================================================= - _______________________________________________________________________ - [ OS-specific Virtual Memory Manager (VMM) ] --1 | <--- Kernel dynamic storage allocation & management (page-based) ---> | - __________________________________ __________________________________ - [ ] [ ] --2 | <-- Physical memory: ROM/RAM --> | | <-- Secondary storage (swap) --> | - -*/ -/*==========================================================================*/ - -/* A fast, special-purpose memory allocator for small blocks, to be used - on top of a general-purpose malloc -- heavily based on previous art. */ - -/* Vladimir Marangozov -- August 2000 */ - -/* - * "Memory management is where the rubber meets the road -- if we do the wrong - * thing at any level, the results will not be good. And if we don't make the - * levels work well together, we are in serious trouble." (1) - * - * (1) Paul R. Wilson, Mark S. Johnstone, Michael Neely, and David Boles, - * "Dynamic Storage Allocation: A Survey and Critical Review", - * in Proc. 1995 Int'l. Workshop on Memory Management, September 1995. - */ - -#ifndef Py_INTERNAL_PYMALLOC_H -#define Py_INTERNAL_PYMALLOC_H - -/* #undef WITH_MEMORY_LIMITS */ /* disable mem limit checks */ - -/*==========================================================================*/ - -/* - * Allocation strategy abstract: - * - * For small requests, the allocator sub-allocates <Big> blocks of memory. - * Requests greater than SMALL_REQUEST_THRESHOLD bytes are routed to the - * system's allocator. - * - * Small requests are grouped in size classes spaced 8 bytes apart, due - * to the required valid alignment of the returned address. Requests of - * a particular size are serviced from memory pools of 4K (one VMM page). - * Pools are fragmented on demand and contain free lists of blocks of one - * particular size class. In other words, there is a fixed-size allocator - * for each size class. Free pools are shared by the different allocators - * thus minimizing the space reserved for a particular size class. - * - * This allocation strategy is a variant of what is known as "simple - * segregated storage based on array of free lists". The main drawback of - * simple segregated storage is that we might end up with lot of reserved - * memory for the different free lists, which degenerate in time. To avoid - * this, we partition each free list in pools and we share dynamically the - * reserved space between all free lists. This technique is quite efficient - * for memory intensive programs which allocate mainly small-sized blocks. - * - * For small requests we have the following table: - * - * Request in bytes Size of allocated block Size class idx - * ---------------------------------------------------------------- - * 1-8 8 0 - * 9-16 16 1 - * 17-24 24 2 - * 25-32 32 3 - * 33-40 40 4 - * 41-48 48 5 - * 49-56 56 6 - * 57-64 64 7 - * 65-72 72 8 - * ... ... ... - * 497-504 504 62 - * 505-512 512 63 - * - * 0, SMALL_REQUEST_THRESHOLD + 1 and up: routed to the underlying - * allocator. - */ - -/*==========================================================================*/ - -/* - * -- Main tunable settings section -- - */ - -/* - * Alignment of addresses returned to the user. 8-bytes alignment works - * on most current architectures (with 32-bit or 64-bit address busses). - * The alignment value is also used for grouping small requests in size - * classes spaced ALIGNMENT bytes apart. - * - * You shouldn't change this unless you know what you are doing. - */ -#define ALIGNMENT 8 /* must be 2^N */ -#define ALIGNMENT_SHIFT 3 - -/* Return the number of bytes in size class I, as a uint. */ -#define INDEX2SIZE(I) (((unsigned int)(I) + 1) << ALIGNMENT_SHIFT) - -/* - * Max size threshold below which malloc requests are considered to be - * small enough in order to use preallocated memory pools. You can tune - * this value according to your application behaviour and memory needs. - * - * Note: a size threshold of 512 guarantees that newly created dictionaries - * will be allocated from preallocated memory pools on 64-bit. - * - * The following invariants must hold: - * 1) ALIGNMENT <= SMALL_REQUEST_THRESHOLD <= 512 - * 2) SMALL_REQUEST_THRESHOLD is evenly divisible by ALIGNMENT - * - * Although not required, for better performance and space efficiency, - * it is recommended that SMALL_REQUEST_THRESHOLD is set to a power of 2. - */ -#define SMALL_REQUEST_THRESHOLD 512 -#define NB_SMALL_SIZE_CLASSES (SMALL_REQUEST_THRESHOLD / ALIGNMENT) - -#if NB_SMALL_SIZE_CLASSES > 64 -#error "NB_SMALL_SIZE_CLASSES should be less than 64" -#endif /* NB_SMALL_SIZE_CLASSES > 64 */ - -/* - * The system's VMM page size can be obtained on most unices with a - * getpagesize() call or deduced from various header files. To make - * things simpler, we assume that it is 4K, which is OK for most systems. - * It is probably better if this is the native page size, but it doesn't - * have to be. In theory, if SYSTEM_PAGE_SIZE is larger than the native page - * size, then `POOL_ADDR(p)->arenaindex' could rarely cause a segmentation - * violation fault. 4K is apparently OK for all the platforms that python - * currently targets. - */ -#define SYSTEM_PAGE_SIZE (4 * 1024) -#define SYSTEM_PAGE_SIZE_MASK (SYSTEM_PAGE_SIZE - 1) - -/* - * Maximum amount of memory managed by the allocator for small requests. - */ -#ifdef WITH_MEMORY_LIMITS -#ifndef SMALL_MEMORY_LIMIT -#define SMALL_MEMORY_LIMIT (64 * 1024 * 1024) /* 64 MiB -- more? */ -#endif -#endif - -/* - * The allocator sub-allocates <Big> blocks of memory (called arenas) aligned - * on a page boundary. This is a reserved virtual address space for the - * current process (obtained through a malloc()/mmap() call). In no way this - * means that the memory arenas will be used entirely. A malloc(<Big>) is - * usually an address range reservation for <Big> bytes, unless all pages within - * this space are referenced subsequently. So malloc'ing big blocks and not - * using them does not mean "wasting memory". It's an addressable range - * wastage... - * - * Arenas are allocated with mmap() on systems supporting anonymous memory - * mappings to reduce heap fragmentation. - */ -#define ARENA_SIZE (256 << 10) /* 256 KiB */ - -#ifdef WITH_MEMORY_LIMITS -#define MAX_ARENAS (SMALL_MEMORY_LIMIT / ARENA_SIZE) -#endif - -/* - * Size of the pools used for small blocks. Should be a power of 2, - * between 1K and SYSTEM_PAGE_SIZE, that is: 1k, 2k, 4k. - */ -#define POOL_SIZE SYSTEM_PAGE_SIZE /* must be 2^N */ -#define POOL_SIZE_MASK SYSTEM_PAGE_SIZE_MASK - -/* - * -- End of tunable settings section -- - */ - -/*==========================================================================*/ - -/* - * Locking - * - * To reduce lock contention, it would probably be better to refine the - * crude function locking with per size class locking. I'm not positive - * however, whether it's worth switching to such locking policy because - * of the performance penalty it might introduce. - * - * The following macros describe the simplest (should also be the fastest) - * lock object on a particular platform and the init/fini/lock/unlock - * operations on it. The locks defined here are not expected to be recursive - * because it is assumed that they will always be called in the order: - * INIT, [LOCK, UNLOCK]*, FINI. - */ - -/* - * Python's threads are serialized, so object malloc locking is disabled. - */ -#define SIMPLELOCK_DECL(lock) /* simple lock declaration */ -#define SIMPLELOCK_INIT(lock) /* allocate (if needed) and initialize */ -#define SIMPLELOCK_FINI(lock) /* free/destroy an existing lock */ -#define SIMPLELOCK_LOCK(lock) /* acquire released lock */ -#define SIMPLELOCK_UNLOCK(lock) /* release acquired lock */ - -/* When you say memory, my mind reasons in terms of (pointers to) blocks */ -typedef uint8_t pyblock; - -/* Pool for small blocks. */ -struct pool_header { - union { pyblock *_padding; - unsigned int count; } ref; /* number of allocated blocks */ - pyblock *freeblock; /* pool's free list head */ - struct pool_header *nextpool; /* next pool of this size class */ - struct pool_header *prevpool; /* previous pool "" */ - unsigned int arenaindex; /* index into arenas of base adr */ - unsigned int szidx; /* block size class index */ - unsigned int nextoffset; /* bytes to virgin block */ - unsigned int maxnextoffset; /* largest valid nextoffset */ -}; - -typedef struct pool_header *poolp; - -/* Record keeping for arenas. */ -struct arena_object { - /* The address of the arena, as returned by malloc. Note that 0 - * will never be returned by a successful malloc, and is used - * here to mark an arena_object that doesn't correspond to an - * allocated arena. - */ - uintptr_t address; - - /* Pool-aligned pointer to the next pool to be carved off. */ - pyblock* pool_address; - - /* The number of available pools in the arena: free pools + never- - * allocated pools. - */ - unsigned int nfreepools; - - /* The total number of pools in the arena, whether or not available. */ - unsigned int ntotalpools; - - /* Singly-linked list of available pools. */ - struct pool_header* freepools; - - /* Whenever this arena_object is not associated with an allocated - * arena, the nextarena member is used to link all unassociated - * arena_objects in the singly-linked `unused_arena_objects` list. - * The prevarena member is unused in this case. - * - * When this arena_object is associated with an allocated arena - * with at least one available pool, both members are used in the - * doubly-linked `usable_arenas` list, which is maintained in - * increasing order of `nfreepools` values. - * - * Else this arena_object is associated with an allocated arena - * all of whose pools are in use. `nextarena` and `prevarena` - * are both meaningless in this case. - */ - struct arena_object* nextarena; - struct arena_object* prevarena; -}; - -#define POOL_OVERHEAD _Py_SIZE_ROUND_UP(sizeof(struct pool_header), ALIGNMENT) - -#define DUMMY_SIZE_IDX 0xffff /* size class of newly cached pools */ - -/* Round pointer P down to the closest pool-aligned address <= P, as a poolp */ -#define POOL_ADDR(P) ((poolp)_Py_ALIGN_DOWN((P), POOL_SIZE)) - -/* Return total number of blocks in pool of size index I, as a uint. */ -#define NUMBLOCKS(I) \ - ((unsigned int)(POOL_SIZE - POOL_OVERHEAD) / INDEX2SIZE(I)) - -/*==========================================================================*/ - -/* - * This malloc lock - */ -SIMPLELOCK_DECL(_malloc_lock) -#define LOCK() SIMPLELOCK_LOCK(_malloc_lock) -#define UNLOCK() SIMPLELOCK_UNLOCK(_malloc_lock) -#define LOCK_INIT() SIMPLELOCK_INIT(_malloc_lock) -#define LOCK_FINI() SIMPLELOCK_FINI(_malloc_lock) - -/* - * Pool table -- headed, circular, doubly-linked lists of partially used pools. - -This is involved. For an index i, usedpools[i+i] is the header for a list of -all partially used pools holding small blocks with "size class idx" i. So -usedpools[0] corresponds to blocks of size 8, usedpools[2] to blocks of size -16, and so on: index 2*i <-> blocks of size (i+1)<<ALIGNMENT_SHIFT. - -Pools are carved off an arena's highwater mark (an arena_object's pool_address -member) as needed. Once carved off, a pool is in one of three states forever -after: - -used == partially used, neither empty nor full - At least one block in the pool is currently allocated, and at least one - block in the pool is not currently allocated (note this implies a pool - has room for at least two blocks). - This is a pool's initial state, as a pool is created only when malloc - needs space. - The pool holds blocks of a fixed size, and is in the circular list headed - at usedpools[i] (see above). It's linked to the other used pools of the - same size class via the pool_header's nextpool and prevpool members. - If all but one block is currently allocated, a malloc can cause a - transition to the full state. If all but one block is not currently - allocated, a free can cause a transition to the empty state. - -full == all the pool's blocks are currently allocated - On transition to full, a pool is unlinked from its usedpools[] list. - It's not linked to from anything then anymore, and its nextpool and - prevpool members are meaningless until it transitions back to used. - A free of a block in a full pool puts the pool back in the used state. - Then it's linked in at the front of the appropriate usedpools[] list, so - that the next allocation for its size class will reuse the freed block. - -empty == all the pool's blocks are currently available for allocation - On transition to empty, a pool is unlinked from its usedpools[] list, - and linked to the front of its arena_object's singly-linked freepools list, - via its nextpool member. The prevpool member has no meaning in this case. - Empty pools have no inherent size class: the next time a malloc finds - an empty list in usedpools[], it takes the first pool off of freepools. - If the size class needed happens to be the same as the size class the pool - last had, some pool initialization can be skipped. - - -Block Management - -Blocks within pools are again carved out as needed. pool->freeblock points to -the start of a singly-linked list of free blocks within the pool. When a -block is freed, it's inserted at the front of its pool's freeblock list. Note -that the available blocks in a pool are *not* linked all together when a pool -is initialized. Instead only "the first two" (lowest addresses) blocks are -set up, returning the first such block, and setting pool->freeblock to a -one-block list holding the second such block. This is consistent with that -pymalloc strives at all levels (arena, pool, and block) never to touch a piece -of memory until it's actually needed. - -So long as a pool is in the used state, we're certain there *is* a block -available for allocating, and pool->freeblock is not NULL. If pool->freeblock -points to the end of the free list before we've carved the entire pool into -blocks, that means we simply haven't yet gotten to one of the higher-address -blocks. The offset from the pool_header to the start of "the next" virgin -block is stored in the pool_header nextoffset member, and the largest value -of nextoffset that makes sense is stored in the maxnextoffset member when a -pool is initialized. All the blocks in a pool have been passed out at least -once when and only when nextoffset > maxnextoffset. - - -Major obscurity: While the usedpools vector is declared to have poolp -entries, it doesn't really. It really contains two pointers per (conceptual) -poolp entry, the nextpool and prevpool members of a pool_header. The -excruciating initialization code below fools C so that - - usedpool[i+i] - -"acts like" a genuine poolp, but only so long as you only reference its -nextpool and prevpool members. The "- 2*sizeof(block *)" gibberish is -compensating for that a pool_header's nextpool and prevpool members -immediately follow a pool_header's first two members: - - union { block *_padding; - uint count; } ref; - block *freeblock; - -each of which consume sizeof(block *) bytes. So what usedpools[i+i] really -contains is a fudged-up pointer p such that *if* C believes it's a poolp -pointer, then p->nextpool and p->prevpool are both p (meaning that the headed -circular list is empty). - -It's unclear why the usedpools setup is so convoluted. It could be to -minimize the amount of cache required to hold this heavily-referenced table -(which only *needs* the two interpool pointer members of a pool_header). OTOH, -referencing code has to remember to "double the index" and doing so isn't -free, usedpools[0] isn't a strictly legal pointer, and we're crucially relying -on that C doesn't insert any padding anywhere in a pool_header at or before -the prevpool member. -**************************************************************************** */ - -#define MAX_POOLS (2 * ((NB_SMALL_SIZE_CLASSES + 7) / 8) * 8) - -/*========================================================================== -Arena management. - -`arenas` is a vector of arena_objects. It contains maxarenas entries, some of -which may not be currently used (== they're arena_objects that aren't -currently associated with an allocated arena). Note that arenas proper are -separately malloc'ed. - -Prior to Python 2.5, arenas were never free()'ed. Starting with Python 2.5, -we do try to free() arenas, and use some mild heuristic strategies to increase -the likelihood that arenas eventually can be freed. - -unused_arena_objects - - This is a singly-linked list of the arena_objects that are currently not - being used (no arena is associated with them). Objects are taken off the - head of the list in new_arena(), and are pushed on the head of the list in - PyObject_Free() when the arena is empty. Key invariant: an arena_object - is on this list if and only if its .address member is 0. - -usable_arenas - - This is a doubly-linked list of the arena_objects associated with arenas - that have pools available. These pools are either waiting to be reused, - or have not been used before. The list is sorted to have the most- - allocated arenas first (ascending order based on the nfreepools member). - This means that the next allocation will come from a heavily used arena, - which gives the nearly empty arenas a chance to be returned to the system. - In my unscientific tests this dramatically improved the number of arenas - that could be freed. - -Note that an arena_object associated with an arena all of whose pools are -currently in use isn't on either list. -*/ - -/* How many arena_objects do we initially allocate? - * 16 = can allocate 16 arenas = 16 * ARENA_SIZE = 4 MiB before growing the - * `arenas` vector. - */ -#define INITIAL_ARENA_OBJECTS 16 - -#endif /* Py_INTERNAL_PYMALLOC_H */ diff --git a/Include/internal/pystate.h b/Include/internal/pystate.h index 67b4a51..7056e10 100644 --- a/Include/internal/pystate.h +++ b/Include/internal/pystate.h @@ -64,9 +64,7 @@ typedef struct pyruntimestate { int nexitfuncs; void (*pyexitfunc)(void); - struct _pyobj_runtime_state obj; struct _gc_runtime_state gc; - struct _pymem_runtime_state mem; struct _warnings_runtime_state warnings; struct _ceval_runtime_state ceval; struct _gilstate_runtime_state gilstate; |