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authorEzio Melotti <ezio.melotti@gmail.com>2011-10-29 07:40:20 (GMT)
committerEzio Melotti <ezio.melotti@gmail.com>2011-10-29 07:40:20 (GMT)
commitef4e2fa1714cbc9d0dfda648769ba5c98235ec4d (patch)
treee75f77c8461780022dbb0e2d6bc3b74cae8b158b /Lib/SocketServer.py
parent67d5d0ed442e24cc4ae4ccb1264451844ac88a0c (diff)
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#13289: fix typo.
Diffstat (limited to 'Lib/SocketServer.py')
-rw-r--r--Lib/SocketServer.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/Lib/SocketServer.py b/Lib/SocketServer.py
index f1fd78b..71b9caa 100644
--- a/Lib/SocketServer.py
+++ b/Lib/SocketServer.py
@@ -82,7 +82,7 @@ On the other hand, if you are building e.g. an HTTP server, where all
data is stored externally (e.g. in the file system), a synchronous
class will essentially render the service "deaf" while one request is
being handled -- which may be for a very long time if a client is slow
-to reqd all the data it has requested. Here a threading or forking
+to read all the data it has requested. Here a threading or forking
server is appropriate.
In some cases, it may be appropriate to process part of a request