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authorNeal Norwitz <nnorwitz@gmail.com>2007-04-01 18:24:22 (GMT)
committerNeal Norwitz <nnorwitz@gmail.com>2007-04-01 18:24:22 (GMT)
commit8f35f44af3aacf1802253dc33e26e64306e55756 (patch)
treec59f9448b02da4570bdbdab7d190315113c82256 /Lib/distutils/msvccompiler.py
parent1520fe4e5856ec92fdbff23765ad19159b2f609d (diff)
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SF #1685563, MSVCCompiler creates redundant and long PATH strings
If MSVCCompiler.initialize() was called multiple times, the path would get duplicated. On Windows, this is a problem because the path is limited to 4k. There's no benefit in adding a path multiple times, so prevent that from occuring. We also normalize the path before checking for duplicates so things like /a and /a/ won't both be stored. Will backport.
Diffstat (limited to 'Lib/distutils/msvccompiler.py')
-rw-r--r--Lib/distutils/msvccompiler.py14
1 files changed, 14 insertions, 0 deletions
diff --git a/Lib/distutils/msvccompiler.py b/Lib/distutils/msvccompiler.py
index 0d72837..29a9020 100644
--- a/Lib/distutils/msvccompiler.py
+++ b/Lib/distutils/msvccompiler.py
@@ -187,6 +187,19 @@ def get_build_architecture():
j = string.find(sys.version, ")", i)
return sys.version[i+len(prefix):j]
+def normalize_and_reduce_paths(paths):
+ """Return a list of normalized paths with duplicates removed.
+
+ The current order of paths is maintained.
+ """
+ # Paths are normalized so things like: /a and /a/ aren't both preserved.
+ reduced_paths = []
+ for p in paths:
+ np = os.path.normpath(p)
+ # XXX(nnorwitz): O(n**2), if reduced_paths gets long perhaps use a set.
+ if np not in reduced_paths:
+ reduced_paths.append(np)
+ return reduced_paths
class MSVCCompiler (CCompiler) :
@@ -270,6 +283,7 @@ class MSVCCompiler (CCompiler) :
self.__paths.append(p)
except KeyError:
pass
+ self.__paths = normalize_and_reduce_paths(self.__paths)
os.environ['path'] = string.join(self.__paths, ';')
self.preprocess_options = None