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author | Raymond Hettinger <python@rcn.com> | 2014-05-26 00:25:27 (GMT) |
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committer | Raymond Hettinger <python@rcn.com> | 2014-05-26 00:25:27 (GMT) |
commit | 978c6abced7f129a66c39135139e60b3e0fa4e0b (patch) | |
tree | 915451c1f2268193a5160034cd41fc59a4b5d150 /Lib/random.py | |
parent | a2fc99eceae7b3dacc1e7280cc01c3b877ce55ab (diff) | |
download | cpython-978c6abced7f129a66c39135139e60b3e0fa4e0b.zip cpython-978c6abced7f129a66c39135139e60b3e0fa4e0b.tar.gz cpython-978c6abced7f129a66c39135139e60b3e0fa4e0b.tar.bz2 |
Issue 13355: Make random.triangular degrade gracefully when low == high.
Diffstat (limited to 'Lib/random.py')
-rw-r--r-- | Lib/random.py | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/Lib/random.py b/Lib/random.py index 174e755a..4642928 100644 --- a/Lib/random.py +++ b/Lib/random.py @@ -355,7 +355,10 @@ class Random(_random.Random): """ u = self.random() - c = 0.5 if mode is None else (mode - low) / (high - low) + try: + c = 0.5 if mode is None else (mode - low) / (high - low) + except ZeroDivisionError: + return low if u > c: u = 1.0 - u c = 1.0 - c |