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author | Guido van Rossum <guido@python.org> | 1991-04-07 13:37:05 (GMT) |
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committer | Guido van Rossum <guido@python.org> | 1991-04-07 13:37:05 (GMT) |
commit | 117dbcb2fe96b772212e557b843f61d4c2b59141 (patch) | |
tree | 28172b79994a5bc944576a2ffe7ef333afdca72d /Lib/stdwin | |
parent | 4f4794a9a0efe3261405875620fd0c2ebca8f7be (diff) | |
download | cpython-117dbcb2fe96b772212e557b843f61d4c2b59141.zip cpython-117dbcb2fe96b772212e557b843f61d4c2b59141.tar.gz cpython-117dbcb2fe96b772212e557b843f61d4c2b59141.tar.bz2 |
Added window list management functionality.
Automatically call self.destroy() if WE_CLOSE event dispatched.
Added keyboard, alternate drawing and getwindow interface.
Call child's realize method.
Diffstat (limited to 'Lib/stdwin')
-rwxr-xr-x | Lib/stdwin/WindowParent.py | 69 |
1 files changed, 63 insertions, 6 deletions
diff --git a/Lib/stdwin/WindowParent.py b/Lib/stdwin/WindowParent.py index 5c72984..cc0add9 100755 --- a/Lib/stdwin/WindowParent.py +++ b/Lib/stdwin/WindowParent.py @@ -1,6 +1,8 @@ # A 'WindowParent' is the only module that uses real stdwin functionality. # It is the root of the tree. # It should have exactly one child when realized. +# +# There is also some support for a standard main loop here. import stdwin from stdwinevents import * @@ -9,6 +11,8 @@ from TransParent import ManageOneChild Error = 'WindowParent.Error' # Exception +WindowList = [] # List containing all windows + class WindowParent() = ManageOneChild(): # def create(self, (title, size)): @@ -22,18 +26,29 @@ class WindowParent() = ManageOneChild(): self.win = 0 self.itimer = 0 self.do_mouse = 0 + self.do_keybd = 0 self.do_timer = 0 + self.do_altdraw = 0 # def destroy(self): + if self.win in WindowList: + import util + util.remove(self.win, WindowList) if self.child: self.child.destroy() self._reset() # def need_mouse(self, child): self.do_mouse = 1 def no_mouse(self, child): self.do_mouse = 0 # + def need_keybd(self, child): self.do_keybd = 1 + def no_keybd(self, child): self.do_keybd = 0 + # def need_timer(self, child): self.do_timer = 1 def no_timer(self, child): self.do_timer = 0 # + def need_altdraw(self, child): self.do_altdraw = 1 + def no_altdraw(self, child): self.do_altdraw = 0 + # def realize(self): if self.win: raise Error, 'realize(): called twice' @@ -41,15 +56,25 @@ class WindowParent() = ManageOneChild(): raise Error, 'realize(): no child' size = self.child.minsize(self.beginmeasuring()) self.size = max(self.size[0], size[0]), \ - max(self.size[1], size[1]) - #stdwin.setdefwinsize(self.size) + max(self.size[1], size[1]) + # XXX stdwin.setdefwinsize(self.size) # XXX Compensate stdwin bug: - stdwin.setdefwinsize(self.size[0]+4, self.size[1]+2) + stdwin.setdefwinsize(self.size[0]+4, min(300, self.size[1]+2)) self.win = stdwin.open(self.title) + self.win.setdocsize(self.size) if self.itimer: self.win.settimer(self.itimer) bounds = (0, 0), self.win.getwinsize() self.child.setbounds(bounds) + self.child.realize() + self.win.dispatch = self.dispatch + WindowList.append(self.win) + # + def fixup(self): + self.size = self.child.minsize(self.beginmeasuring()) + self.win.setdocsize(self.size) + bounds = (0, 0), self.win.getwinsize() + self.child.setbounds(bounds) # def beginmeasuring(self): # Return something with which a child can measure text @@ -64,6 +89,12 @@ class WindowParent() = ManageOneChild(): else: raise Error, 'begindrawing(): not realized yet' # + def getwindow(self): + if self.win: + return self.win + else: + raise Error, 'getwindow(): not realized yet' + # def change(self, area): if self.win: self.win.change(area) @@ -86,16 +117,42 @@ class WindowParent() = ManageOneChild(): elif type = WE_DRAW: d = self.win.begindrawing() self.child.draw(d, detail) + del d + if self.do_altdraw: self.child.altdraw(detail) elif type = WE_MOUSE_DOWN: if self.do_mouse: self.child.mouse_down(detail) elif type = WE_MOUSE_MOVE: if self.do_mouse: self.child.mouse_move(detail) elif type = WE_MOUSE_UP: if self.do_mouse: self.child.mouse_up(detail) + elif type in (WE_CHAR, WE_COMMAND): + if self.do_keybd: self.child.keybd(type, detail) elif type = WE_TIMER: if self.do_timer: self.child.timer() elif type = WE_SIZE: - self.win.change((0, 0), (10000, 10000)) # XXX - bounds = (0, 0), self.win.getwinsize() - self.child.setbounds(bounds) + self.fixup() + elif type = WE_CLOSE: + self.destroy() # + +def MainLoop(): + while WindowList: + Dispatch(stdwin.getevent()) + +def Dispatch(event): + window = event[1] + if window in WindowList: + window.dispatch(event) + else: + stdwin.fleep() + +# Interface used by WindowSched: + +def CountWindows(): + return len(WindowList) + +def AnyWindow(): + if not WindowList: + return None + else: + return WindowList[0] |