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author | Jack Jansen <jack.jansen@cwi.nl> | 2000-09-10 12:02:28 (GMT) |
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committer | Jack Jansen <jack.jansen@cwi.nl> | 2000-09-10 12:02:28 (GMT) |
commit | 8a6cdccf218880465366aeca59eb3de92d871dea (patch) | |
tree | 318dfadc1cddb62066c01e1d01132997db46145a /Mac/Demo/freezing.html | |
parent | e61aca7d4a17f231d0058c6be736bc1eea40c081 (diff) | |
download | cpython-8a6cdccf218880465366aeca59eb3de92d871dea.zip cpython-8a6cdccf218880465366aeca59eb3de92d871dea.tar.gz cpython-8a6cdccf218880465366aeca59eb3de92d871dea.tar.bz2 |
Updated for 2.0b1
Diffstat (limited to 'Mac/Demo/freezing.html')
-rw-r--r-- | Mac/Demo/freezing.html | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/Mac/Demo/freezing.html b/Mac/Demo/freezing.html index 5097b78..1580bce 100644 --- a/Mac/Demo/freezing.html +++ b/Mac/Demo/freezing.html @@ -23,8 +23,7 @@ The easiest way to create an application from a Python script is simply by dropp it on the <code>BuildApplication</code> applet in the main Python folder. BuildApplication has a similar interface as BuildApplet: you drop a script on it and it will process it, along with an optional <code>.rsrc</code> file. -It does ask one extra question: whether you want to build your application for -PPC macs only, 68K macs or any Mac.<P> +<P> What BuildApplication does, however, is very different. It parses your script, recursively looking for all modules you use, bundles the compiled code for |