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authorJack Jansen <jack.jansen@cwi.nl>2000-09-10 12:02:28 (GMT)
committerJack Jansen <jack.jansen@cwi.nl>2000-09-10 12:02:28 (GMT)
commit8a6cdccf218880465366aeca59eb3de92d871dea (patch)
tree318dfadc1cddb62066c01e1d01132997db46145a /Mac/Demo/freezing.html
parente61aca7d4a17f231d0058c6be736bc1eea40c081 (diff)
downloadcpython-8a6cdccf218880465366aeca59eb3de92d871dea.zip
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Updated for 2.0b1
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1 files changed, 1 insertions, 2 deletions
diff --git a/Mac/Demo/freezing.html b/Mac/Demo/freezing.html
index 5097b78..1580bce 100644
--- a/Mac/Demo/freezing.html
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@@ -23,8 +23,7 @@ The easiest way to create an application from a Python script is simply by dropp
it on the <code>BuildApplication</code> applet in the main Python folder.
BuildApplication has a similar interface as BuildApplet: you drop a script on
it and it will process it, along with an optional <code>.rsrc</code> file.
-It does ask one extra question: whether you want to build your application for
-PPC macs only, 68K macs or any Mac.<P>
+<P>
What BuildApplication does, however, is very different. It parses your script,
recursively looking for all modules you use, bundles the compiled code for