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authorJack Jansen <jack.jansen@cwi.nl>1996-04-19 15:56:08 (GMT)
committerJack Jansen <jack.jansen@cwi.nl>1996-04-19 15:56:08 (GMT)
commit08365425f6ec63335951d831918b5fa5ec4934c1 (patch)
tree87e2523aec71a77f7715ed4583d333a39f27ecaa /Mac/Demo/using.html
parent8444507faf45eb14bc19be4371a766c05d684aa2 (diff)
downloadcpython-08365425f6ec63335951d831918b5fa5ec4934c1.zip
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Added documentation on FrameWork, TextEdit and Waste
Updated minor things in the other documents (pathnames, etc)
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diff --git a/Mac/Demo/using.html b/Mac/Demo/using.html
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@@ -14,6 +14,14 @@ HREF="http://www.python.org/doc/tut/tut.html">Python Tutorial</A> by
Guido van Rossum. This guide more-or-less replaces chapter two of the
tutorial, and provides some additional material. <p>
+There is currently no good tutorial for the mac-specific features of
+Python, but to whet your appetite: it has interfaces to many MacOS
+toolboxes (quickdraw, sound, quicktime, open scripting, etc) and
+various portable toolboxes are available too (Tk, stdwin, complex
+numbers, image manipulation, etc). Some <A HREF="index.html">
+annotated sample programs</A> are available to give you an idea of
+Python's power. <P>
+
The document refers to Python 1.3.3 or higher, some of the features
(like setting applet options) will not work in earlier versions of
Python. <p>
@@ -24,7 +32,7 @@ The name of the interpreter may differ on different installations: it
may be called <CODE>Python</CODE>, <CODE>PythonPPC</CODE> (for powerpc
macs) or <CODE>Python68K</CODE> (indeed, for 68K macs). It will always
be recognizable by the "16 ton" icon, though. You start the
-interpreter in interactive mode by double-clicking it. <p>
+interpreter in interactive mode by double-clicking its icon: <p>
<img src="html.icons/python.gif"><p>
@@ -88,7 +96,7 @@ edit-run cycle you can use the <CODE>import</CODE> statement and
is Guido's original comment for how to do this, from the 1.1 release
notes: <P>
-<CITE>
+<BLOCKQUOTE>
Make sure the program is a module file (filename must be a Python
identifier followed by '<CODE>.py</CODE>'). You can then import it
@@ -121,7 +129,7 @@ does!). The trick is to first import the module again, then reload
it. For instance, <CODE>import foo; reload(foo)</CODE>. Because the
module object already exists internally, the import statement does not
attempt to execute the module again -- it just places it in your
-workspace. </CITE>
+workspace. </BLOCKQUOTE>
<h2>Clickable python scripts</h2>
@@ -138,6 +146,14 @@ The <CODE>Scripts</CODE> folder contains a script
set the correct creator and type for all files ending in
<CODE>.py</CODE>. <p>
+<BLOCKQUOTE>
+Older releases of Python used the creator code
+<CODE>'PYTH'</CODE> in stead of <CODE>'Pyth'</CODE>. If you still have
+older Python sources on your system and named them with
+<CODE>'.py'</CODE> extension the <CODE>fixfiletypes</CODE> script will
+correct them.
+</BLOCKQUOTE>
+
<h2>Interaction with the user</h2>
Normally, the interpreter will check for user input (mouse clicks,
@@ -355,7 +371,7 @@ set) the end-of-line convention used in a file. <p>
<HR>
<A HREF="http://www.cwi.nl/~jack">Jack Jansen</A>,
-<A HREF="mailto:jack@cwi.nl">jack@cwi.nl</A>, 15-Apr-1996.
+<A HREF="mailto:jack@cwi.nl">jack@cwi.nl</A>, 19-Apr-1996.
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