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author | Ronald Oussoren <ronaldoussoren@mac.com> | 2006-06-07 19:02:03 (GMT) |
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committer | Ronald Oussoren <ronaldoussoren@mac.com> | 2006-06-07 19:02:03 (GMT) |
commit | 32f5d8f1b153be33be42df82eb0f04c42006db54 (patch) | |
tree | 7f3565bf290417baa9d0c13bb762b831edbd126c /Mac/Resources | |
parent | 0e5b70d417ef5056007e84581e2843b97e254af8 (diff) | |
download | cpython-32f5d8f1b153be33be42df82eb0f04c42006db54.zip cpython-32f5d8f1b153be33be42df82eb0f04c42006db54.tar.gz cpython-32f5d8f1b153be33be42df82eb0f04c42006db54.tar.bz2 |
Move Mac/OSX/* one level up
Diffstat (limited to 'Mac/Resources')
39 files changed, 803 insertions, 0 deletions
diff --git a/Mac/Resources/app/Info.plist b/Mac/Resources/app/Info.plist new file mode 100644 index 0000000..387bbed --- /dev/null +++ b/Mac/Resources/app/Info.plist @@ -0,0 +1,60 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> +<plist version="1.0"> +<dict> + <key>CFBundleDevelopmentRegion</key> + <string>English</string> + <key>CFBundleDocumentTypes</key> + <array> + <dict> + <key>CFBundleTypeOSTypes</key> + <array> + <string>****</string> + <string>fold</string> + <string>disk</string> + </array> + <key>CFBundleTypeRole</key> + <string>Viewer</string> + </dict> + </array> + <key>CFBundleExecutable</key> + <string>Python</string> + <key>CFBundleGetInfoString</key> + <string>2.5alpha0, (c) 2004 Python Software Foundation.</string> + <key>CFBundleHelpBookFolder</key> + <array> + <string>Documentation</string> + <string>PythonDocumentation</string> + </array> + <key>CFBundleHelpBookName</key> + <string>MacPython Help</string> + <key>CFBundleHelpTOCFile</key> + <string>index.html</string> + <key>CFBundleIconFile</key> + <string>PythonInterpreter.icns</string> + <key>CFBundleIdentifier</key> + <string>org.python.python</string> + <key>CFBundleInfoDictionaryVersion</key> + <string>6.0</string> + <key>CFBundleLongVersionString</key> + <string>2.5alpha0, (c) 2004 Python Software Foundation.</string> + <key>CFBundleName</key> + <string>Python</string> + <key>CFBundlePackageType</key> + <string>APPL</string> + <key>CFBundleShortVersionString</key> + <string>2.5alpha0</string> + <key>CFBundleSignature</key> + <string>PytX</string> + <key>CFBundleVersion</key> + <string>2.5alpha0</string> + <key>CSResourcesFileMapped</key> + <true/> + <key>LSRequiresCarbon</key> + <true/> + <key>NSAppleScriptEnabled</key> + <true/> + <key>NSHumanReadableCopyright</key> + <string>(c) 2004 Python Software Foundation.</string> +</dict> +</plist> diff --git a/Mac/Resources/app/PkgInfo b/Mac/Resources/app/PkgInfo new file mode 100644 index 0000000..67c491a --- /dev/null +++ b/Mac/Resources/app/PkgInfo @@ -0,0 +1 @@ +APPLPytX
\ No newline at end of file diff --git a/Mac/Resources/app/Resources/English.lproj/Documentation/PackageManager.gif b/Mac/Resources/app/Resources/English.lproj/Documentation/PackageManager.gif Binary files differnew file mode 100644 index 0000000..2b93dc8 --- /dev/null +++ b/Mac/Resources/app/Resources/English.lproj/Documentation/PackageManager.gif diff --git a/Mac/Resources/app/Resources/English.lproj/Documentation/community.html b/Mac/Resources/app/Resources/English.lproj/Documentation/community.html new file mode 100644 index 0000000..140a38b --- /dev/null +++ b/Mac/Resources/app/Resources/English.lproj/Documentation/community.html @@ -0,0 +1,69 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" + "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=iso-8859-1"> + <title>What is MacPython?</title> + <meta name="generator" content="BBEdit 6.5.3"> + <link rel="SHORTCUT ICON" href="pythonsmall.gif"> + <META NAME="AppleIcon" CONTENT="pythonsmall.gif"> +</head> +<body> + <table> + <tr> + <td> + <img src="python.gif" width="128" height="128" align="top" alt=""> + </td> + <td> + <h1>MacPython Community</h1> + </td> + </tr> + </table> + <hr> + +<h2>Web Sites</h2> + +<p>The MacPython homepage, <a href="http://www.cwi.nl/~jack/macpython.html"> +www.cwi.nl/~jack/macpython.html</a> +is where you can find installers, documents, links to useful packages and more. +And, of course, +<a href="http://www.python.org">www.python.org</a> has a much larger collection +of material on Python that is not Mac-specific.</p> + +<h2>News groups and Mailing lists</h2> + +<p>There are a lot of mailing lists on Python. Some of the more interesting +ones are:</p> +<ul> +<li><a href="mailto:python-help@python.org">python-help@python.org</a> where +you can send questions for individual support. Please check the websites mentioned +above first, though!</li> +<li>The <a href="news:comp.lang.python">comp.lang.python</a> newsgroup for general +discussion. Also available as a +<a href="http://www.python.org/mailman/listinfo/python-list">mailing list</a>.</li> +<li>The <a href="news:comp.lang.python.announce">comp.lang.python.announce</a> +newsgroup for announcements. Low-volume and moderated. Also available as a +<a href="http://www.python.org/mailman/listinfo/python-announce-list">mailing list</a>.</li> +<li>Last but not least, the <a href="http://www.python.org/sigs/pythonmac-sig/">pythonmac-sig</a> +mailing list is specifically for MacPython. Discussions on the implementation of new +features, but beginners questions are welcome too.</li> +</ul> + +<p>In addition there are Python <a href="http://www.python.org/sigs/">Special Interest Group</a> +mailing lists on a wide variety of topics such as image processing, numerical algorithms +and more.</p> + +<h2>More</h2> + +<p>An index of conferences, Wiki's, bookshops and more can be found at the +<a href="http://www.python.org/psa/">Community</a> section of the Python website.</p> + +<p>If you find a bug you are kindly requested to report it, preferrably through the +automatic bug tracker at <a href="http://www.python.org">www.python.org</a></p> + +<p>If you want to become an active developer you are very welcome! Join the +pythonmac-sig mailing list mentioned above, and read the +<a href="http://www.python.org/dev/">Developer</a> section on the Python website.</p> + +</body> +</html> diff --git a/Mac/Resources/app/Resources/English.lproj/Documentation/doc/index.html b/Mac/Resources/app/Resources/English.lproj/Documentation/doc/index.html new file mode 100644 index 0000000..2ce7357 --- /dev/null +++ b/Mac/Resources/app/Resources/English.lproj/Documentation/doc/index.html @@ -0,0 +1,21 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" + "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=iso-8859-1"> + <title>Python Language Documentation</title> + <meta name="generator" content="BBEdit 6.5.3"> +</head> +<body> +<h1>Python Language and runtime documentation</h1> + +<p>This volume of documentation is rather big (17 Megabytes) and contains +a tutorial, full description of the Python library (all the modules +and packages included), formal description of the language and more.</p> + +<p>You can <a href="http://www.python.org/doc">view it online</a>, where +you can also download PDFs for printing, or you can download and install it +through the <a href="../packman.html">Package Manager</a> for viewing and +searching via Apple Help Viewer.</p> +</body> +</html> diff --git a/Mac/Resources/app/Resources/English.lproj/Documentation/finder.html b/Mac/Resources/app/Resources/English.lproj/Documentation/finder.html new file mode 100644 index 0000000..a8877ba --- /dev/null +++ b/Mac/Resources/app/Resources/English.lproj/Documentation/finder.html @@ -0,0 +1,36 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" + "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=iso-8859-1"> + <title>Python and the Finder</title> + <meta name="generator" content="BBEdit 6.5.3"> + <link rel="SHORTCUT ICON" href="pythonsmall.gif"> + <META NAME="AppleIcon" CONTENT="pythonsmall.gif"> +</head> +<body> +<h1>Running Python scripts from the Finder</h1> + <table> + <tr> + <td> + <img src="python.gif" width="128" height="128" align="top" alt=""> + </td> + <td> + <p>The application PythonLauncher will start a Python interpreter + when you drop a Python source file onto it, any file with a <tt>.py</tt> + or <tt>.pyw</tt> extension. If you set PythonLauncher as the default + application to open a file +(<a href="help:search=Changing%20the%20application%20that%20opens%20a%20file bookID=Mac%20Help"> +tell me more</a>) this also works when you double click a Python script.</p> + + <p>PythonLauncher has preferences per filetype for selecting + the interpreter to use, and how to launch it: in a Terminal window + or not, etc. Holding the Option key while launching your script will + bring up a window that allows changing these settings for a single + run. </p> + </td> + </tr> + </table> + <hr> +</body> +</html> diff --git a/Mac/Resources/app/Resources/English.lproj/Documentation/gui.html b/Mac/Resources/app/Resources/English.lproj/Documentation/gui.html new file mode 100644 index 0000000..252c78c --- /dev/null +++ b/Mac/Resources/app/Resources/English.lproj/Documentation/gui.html @@ -0,0 +1,54 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" + "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=iso-8859-1"> + <title>Creating a User Interface with MacPython</title> + <meta name="generator" content="BBEdit 6.5.3"> + <link rel="SHORTCUT ICON" href="pythonsmall.gif"> + <META NAME="AppleIcon" CONTENT="pythonsmall.gif"> +</head> +<body> +<h1>Creating a User Interface with MacPython</h1> + +<p>There are a number of packages that allow creation of a user interface +for your Python code, each of which has its own merits:</p> + +<ul> + <li> The Carbon package gives low-level access to the old Macintosh toolbox + calls for windows, events, dialogs and more. The <tt>FrameWork</tt> module + wraps these in a minimal framework. For documentation see the Macintosh + Library section of the <a href="doc/index.html">Python Language and runtime + documentation</a> and the Human Interface Toolbox section of + <a href="help:openbook=Carbon">Apple's Carbon Documentation</a>. + This solution is compatible with MacPython-OS9.</li> + <li> The <tt>W</tt> framework is built on top of this, and easier to use. + The MacPython IDE uses W. Some documentation is available on + <a href="http://www.nevada.edu/~cwebster/Python/index.html">Corran Webster's website</a>. + Compatible with MacPython-OS9.</li> +</ul> + +<p>For new work, however, one of the following packages may be better suited. +They may be available out of the box in this distribution, otherwise you +can install them through the <a href="packman.html">Package Manager</a>:</p> + +<ul> + <li> <a href="http://pyobjc.sourceforge.net/">PyObjC</a> allows complete access to Cocoa. + In technical terms it is a + bidirectional bridge between Python and Objectve-C, similar to Apple's Java + bridge. Probably the best choice for Mac OS X-only applications, but at the + time of this writing PyObjC is still in beta.</li> + + <li> <a href="http://wxpython.sourceforge.net/">wxPython</a> gives Python programs + access to the wxWindows GUI toolkit. Many people consider this + the best open source cross-platform GUI solution available today.</li> + + <li> Tkinter is the oldest cross-platform GUI toolkit for Python, bridging Python + to Tcl/Tk. If you install AquaTk it creates a native user interface on Mac OS X. + Documented in the Library section, Tkinter subsection of the + <a href="doc/index.html">Python Language and runtime documentation</a>. Tkinter + is not available for MacPython-OS9.</li> +</ul> + +</body> +</html> diff --git a/Mac/Resources/app/Resources/English.lproj/Documentation/ide/IDE.gif b/Mac/Resources/app/Resources/English.lproj/Documentation/ide/IDE.gif Binary files differnew file mode 100644 index 0000000..da9325d --- /dev/null +++ b/Mac/Resources/app/Resources/English.lproj/Documentation/ide/IDE.gif diff --git a/Mac/Resources/app/Resources/English.lproj/Documentation/ide/entering_in_new_window.gif b/Mac/Resources/app/Resources/English.lproj/Documentation/ide/entering_in_new_window.gif Binary files differnew file mode 100644 index 0000000..baa400e --- /dev/null +++ b/Mac/Resources/app/Resources/English.lproj/Documentation/ide/entering_in_new_window.gif diff --git a/Mac/Resources/app/Resources/English.lproj/Documentation/ide/hello_world.gif b/Mac/Resources/app/Resources/English.lproj/Documentation/ide/hello_world.gif Binary files differnew file mode 100644 index 0000000..c7390af --- /dev/null +++ b/Mac/Resources/app/Resources/English.lproj/Documentation/ide/hello_world.gif diff --git a/Mac/Resources/app/Resources/English.lproj/Documentation/ide/index.html b/Mac/Resources/app/Resources/English.lproj/Documentation/ide/index.html new file mode 100644 index 0000000..a169f5e --- /dev/null +++ b/Mac/Resources/app/Resources/English.lproj/Documentation/ide/index.html @@ -0,0 +1,222 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" + "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd"> +<html lang="en"> +<head> + <title>One Day of MacPython IDE Toying</title> + <link rel="SHORTCUT ICON" href="../pythonsmall.gif"> + <META NAME="AppleIcon" CONTENT="../pythonsmall.gif"> +</head> +<body bgcolor="#ffffff"> + <h1>One Day of MacPython IDE Toying</h1> + <table> + <tr> + <td> + <img src="IDE.gif" alt=""> + </td> + <td> + <p>This document gives a very basic introduction to the + MacPython <b>I</b>ntegrated <b>D</b>evelopment <b>E</b>nvironment (IDE) on Mac OS. It was + written specifically for MacPython 2.3 on Mac OS X, but most of + it is applicable to MacPython-OS9 too. It is based on + <a href="http://www-hkn.eecs.berkeley.edu/~dyoo/python/idle_intro/">"One + Day of IDLE Toying"</a> by Danny Yoo, which you should read if + you want to use the cross-platform IDLE Python development + environment.</p> + + </td> + </tr> + </table> + <hr> + <br style="page-break-after: always"> + +<p>Ok, let's assume that we've already installed Python. (If not, we can +visit: <a href="http://www.cwi.nl/~jack/macpython.html">http://www.cwi.nl/~jack/macpython.html</a> +or <a href="http://python.org">http://python.org</a> +and download the most recent Python interpreter. Get the Mac OSX binary +installer.) The first thing we'd like to do is actually start running it! +We can do this by opening up the IDE, which should be in Applications +under the newly-created MacPython program folder: </p><p><img +src="loading_ide.gif" border=1 alt="image of IDE icon"></p> + +<hr><br style="page-break-after: always"> + +<p>The IDE starts up and shows an interactive window: </p> +<p><img src="new_ide_window.gif" alt="image of new window"></p> + +<p>If the window does not show up (because you have run the IDE before +and closed it: it remembers that between runs) open it with the <tt>Windows->Python Interactive</tt> +menu entry. </p> + +<p>This is the interactive window to the IDE, it allows us to enter +commands directly into Python, and as soon as we enter a command, +Python will execute it and spit its result back to us. We'll be +using this interactive window a lot when we're exploring Python: it's +very nice because we get back our results immediately. If it helps, +we can think of it as a very powerful calculator.</p> + +<hr><br style="page-break-after: always"> + +<p>Let's try something now! As per tradition, let's get Python to say +the immortal words, "Hello World". <img src="hello_world.gif" +border=1 alt="image of hello world program"></p> <p>Those '<tt>>>></tt>' signs act as a prompt +for us: Python is ready to read in a new command by giving us that +visual cue. Also, we notice that as we enter commands, Python will +give us its output immediately. +</p> + +<hr><br style="page-break-after: always"> + +<p>Ok, this seems pretty simple enough. Let's try a few more +commands. If we look below:</p> + +<p><img src="simple_commands.gif" border=1 alt="image of command window"></p> + +<p>we'll see the result of running a few more commands. Don't worry +too much about knowing the exact rules for making programs yet: the +idea is that we can experiment with Python by typing in commands. If +things don't work, then we can correct the mistake, and try it +again.</p> + +<p>If you got to this point, you now know enough to start playing +around with Python! Crack open one of the tutorials from the <a +href="http://python.org/doc/Newbies.html">Python For Beginners</a> web +page, and start exploring with the interpreter. No time limit here. *grin*</p> + +<hr><br style="page-break-after: always"> + +<p>Now that we've paddled long enough, we might be asking: ok, this is +neat, but if we close down Python and start it up again, how do we get +the computer to remember what we typed?</p> + +<p>The solution is a little subtle: we can't directly save what's in +the interpreter window, because it will include both our commands and +the system's responses. What we'd like is to make a prepared file, +with just our own commands, and to be able to save that file as a +document. When we're in the mood, we can later open that file and +"run" Python over it, saving us the time of retyping the whole +thing over again.</p> + +<p>Let's try this. First, let's start with a clean slate by opening +up a new window.</p> + +<p><img src="making_new_window.gif" border=1 alt="image of making new window"></p> + +<p>Here's the result of that menu command:</p> + +<p><img src="new_window_made.gif" border=1 alt="image of new window"></p> + +<p>We notice that there's nothing in this new window. What this means +is that this file is purely for our commands: Python won't interject +with its own responses as we enter the program, that is, not until we +tell it to. This is called an edit window, and it is very similar +to edit windows in other editors such as TextEdit or BBEdit.</p> + +<hr><br style="page-break-after: always"> + +<p>What we wanted to do before was save some of the stuff we had +tried out on the interpreter window. Let's do that by typing (or +copy/pasting) those commands into our edit window.</p> +<p><img src="entering_in_new_window.gif" border=1 alt="image of entering commands"></p> + +<p>Ok, we're done with copying and pasting. +One big thing to notice +is that we're careful to get rid of the "<tt>>>></tt>" +prompts because they're not really part of our program. The +interpreter uses them just to tell us that we're in the interpreter, +but now that we're editing in a separate file, we can remove the +artifacts that the interpreter introduces. +I have added +an extra empty print statement so our output ends with a newline. +</p> + +<hr><br style="page-break-after: always"> + +<p>Let's save the file now. The Save command is located under the <tt>File</tt> menu:</p> +<p><img src="saving_edited_file.gif" border=1 alt="image of saving file"></p> + + +<hr><br style="page-break-after: always"> + +<p>Now that we've saved the program, how do we run the program? Use the +Run All button at the top of the editing window, or the equivalent +menu command <tt>Python->Run Window</tt>. The output will appear in a new +window called Output Window. </p> + +<p>By the way, one thing to notice is that I made a typo: I didn't +quite copy exactly what I had entered in the interpreter window +before. Does this affect things?</p> + +<p><img src="syntax_error.gif" border=1 alt="image of syntax error"></p> + +<p>Ooops. Here is an example of what Python calls a "syntax error". +Python sees that we made a typo, and warns us to take a much closer +look at our program. The designers of Python feel that having the +system point out the error is better than trying to guess at what the +programmer meant. Press the Edit button and you will be brought to +the trouble spot. </p> + +<p>Python is often perceptive enough to direct us toward the problem, +and in this case, it's telling us that we forgot to put something at +the end of this line. In this case, we need to add a +quotation mark at the end. Let's add that in now.</p> + +<p>Other errors, which usually occur later, when your program has +already done something, result in a different dialog that allows you +to look at variables and such in addition to showing you where +the error occurred. </p> + +<hr><br style="page-break-after: always"> + +<p>Ok, let's say that we fixed that silly typo. Let's try to run the +program again. This gives us a new window, the Output window, showing +the output of our program:</p> +<p><img src="output_window.gif" border=1 alt="image of output window"></p> + +<hr><br style="page-break-after: always"> + +<p>As we play with Python, we'll find ourselves "switching modes" +between the Interpreter window and the edit window. However, +if we try anything more complicated than two or three lines it +is often a good idea to work in an edit window. Align +your edit and output window such that you can see them at the same time.</p> + +<p>This is pretty much all we need to know about the MacPython IDE to actually do +interesting things. There is a lot more to the IDE, here is a quick +breakdown of things to see and explore:</p> + +<ul> + <li>All sorts of edit commands such as find and replace can be + used in the editor windows. See the <tt>Edit</tt> menu.</li> + + <li>The bottom of the edit window has the scrollbar, but at the + left are two navigation devices: a line number box that you can type + numbers into to quickly go to a specific place, and a popup menu + that lists all classes, functions and methods in your file.</li> + + <li>Above the vertical scrollbar you find another popup menu, this + influences how the Run command works. You should try the debugger + some time! If you do, and you wonder what the new small column on + the left of your script is: you can click in it to make Python stop + when it reaches this line so you can inspect things. The profiler + is also nifty: it shows you where your program is spending its time.</li> + + <li>The module browser (<tt>Python->Module Browser</tt>) shows you all Python + modules currently loaded. You can look at the contents of the module with + Browse... and (for modules written in Python) at the source with Source...</li> + + <li>The Package Manager (under the <tt>File</tt> menu, also available as a + separate application) allows you to easily install Python extension packages + for all sorts of things: scientific computation, image processing, + building user interfaces and more. </li> + + <li>The <tt>Help</tt> menu gives you quick access to both the Python documentation, + if you have installed it with the Package Manager, and the Apple Developer + documentation. </li> + + <li>The <tt>File->Save as Applet</tt> menu command saves your script as a MacOSX + application. This allows you to create a script that you can drop files on, + and much more. 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charset=iso-8859-1"> + <title>MacPython Help</title> + <meta name="generator" content="BBEdit 6.5.3"> + <link rel="SHORTCUT ICON" href="pythonsmall.gif"> + <META NAME="AppleIcon" CONTENT="pythonsmall.gif"> + <META NAME="AppleTitle" CONTENT="MacPython Help"> +</head> +<body> + +<h1>MacPython Help</h1> + <table> + <tr> + <td> + <img src="python.gif" width="128" height="128" align="top" alt=""> + </td> + <td> +<p>Choose a topic, or enter keywords into the search field:</p> +<ul> + <li><a href="intro.html">What is MacPython?</a> + </li> + <li><a href="ide/index.html">MacPython + Integrated Development Environment Introduction</a> + </li> + <li><a href="doc/index.html">Python Language and runtime documentation</a> + </li> + <li><a href="finder.html">Running Python scripts from the Finder</a> + </li> + <li><a href="shell.html">Running Python scripts from the Unix Shell</a> + </li> + <li><a href="gui.html">Creating a User Interface with MacPython</a> + </li> + <li><a href="scripting.html">Controlling other Applications from MacPython</a> + </li> + <li><a href="packman.html">Installing additional functionality with the + Package Manager</a> + </li> + <li><a href="community.html">MacPython community</a> + </li> +</ul> + + </td> + </tr> + </table> + <hr> + +</body> +</html> diff --git a/Mac/Resources/app/Resources/English.lproj/Documentation/intro.html b/Mac/Resources/app/Resources/English.lproj/Documentation/intro.html new file mode 100644 index 0000000..f0ab371 --- /dev/null +++ b/Mac/Resources/app/Resources/English.lproj/Documentation/intro.html @@ -0,0 +1,76 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" + "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=iso-8859-1"> + <title>What is MacPython?</title> + <meta name="generator" content="BBEdit 6.5.3"> + <link rel="SHORTCUT ICON" href="pythonsmall.gif"> + <META NAME="AppleIcon" CONTENT="pythonsmall.gif"> +</head> +<body> +<h1>What is MacPython?</h1> + <table> + <tr> + <td> + <img src="python.gif" width="128" height="128" align="top" alt=""> + </td> + <td> +<p>Python is a programming language. MacPython is a package containing +that programming language plus Mac-specific tools and extensions.</p> + + </td> + </tr> + </table> + <hr> + +<h2>The Python Language</h2> +<p>The Python programming language is available for many hardware +platforms, and most general documentation is Unix- or Windows-centered. Keep +this in mind when reading the rest of this help, or information on the web. +</p> + +<p>The Python website, <a href="http://www.python.org">www.python.org</a>, +has a <em>Beginners Guide</em> section including an +<a href="http://python.org/doc/essays/blurb.html">executive summary</a> on +the language and a +<a href="http://python.org/doc/essays/comparisons.html">comparison</a> of Python +to other languages. Or read the (rather longwinded) Python +Tutorial in the <a href="doc/index.html">Python Language and runtime documentation</a>.</p> + +<p>MacPython contains a complete <a href="shell.html">unix interpreter</a> so +if you are familiar with Python on unix you should feel right at home.</p> + +<h2>MacPython additions</h2> + +<p>The MacPython Integrated Development Environment (IDE) allows +easy editing, running and debugging of scripts. Read the +<a href="ide/index.html">Introduction +to the IDE</a> to whet your appetite.</p> + +<p>MacPython comes with lots of modules that allow access to +MacOS-specific technology, such as Carbon, Quicktime and AppleScript. +See the <em>Macintosh +Modules</em> section of the +<a href="doc/index.html">Python Language and runtime documentation</a>, +but please keep in mind that some information there still pertains to +Mac OS 9. + +Full access to the Cocoa APIs +and tools such as Interface Builder is available separately through the +<a href="packman.html">Package Manager</a>.</p> + +<p>The <a href="packman.html">Package Manager</a> also gives you access to extension +packages for cross-platform GUI development (Tkinter, wxPython, PyOpenGL), +image processing (PIL), scientific +computing (Numeric) and much more. <em>PyObjC</em> deserves a special mention: it allows +transparent access to Cocoa and Interface Builder, similar to what Java provides, +thereby making Python a first class citizen in the Mac OS X developer world. </p> + +<p>Python scripts can be saved as <em>applets</em>, semi-standalone applications +that work just like a normal application. Additionally you can even create +true standalone application that have everything embedded and can be +shipped to anyone, without the need to install Python. You do <em>not</em> +need to install the Apple Developer Tools for this. </p> +</body> +</html> diff --git a/Mac/Resources/app/Resources/English.lproj/Documentation/packman.html b/Mac/Resources/app/Resources/English.lproj/Documentation/packman.html new file mode 100644 index 0000000..355e0da --- /dev/null +++ b/Mac/Resources/app/Resources/English.lproj/Documentation/packman.html @@ -0,0 +1,64 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" + "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=iso-8859-1"> + <title>Python Package Manager</title> + <meta name="generator" content="BBEdit 6.5.3"> + <link rel="SHORTCUT ICON" href="pythonsmall.gif"> + <META NAME="AppleIcon" CONTENT="pythonsmall.gif"> +</head> +<body> +<h1>Installing additional Python Packages</h1> + <table> + <tr> + <td> + <img src="PackageManager.gif" width="128" height="128" align="top" alt=""> + </td> + <td> + <p>The Python Package Manager helps you installing additional + packages that enhance Python. It determines the exact MacOS version + and Python version you have and uses that information to download + a database that has packages that are test and tried on that + combination. In other words: if something is in your Package Manager + window but does not work you are free to blame the database maintainer.</p> + + <p>PackageManager then checks which of the packages you have installed + and which ones not. This should also work when you have installed packages + outside of PackageManager. + You can select packages and install them, and PackageManager will work + out the requirements and install these too.</p> + + <p>Often PackageManager will list a package in two flavors: binary + and source. Binary should always work, source will only work if + you have installed the Apple Developer Tools. PackageManager will warn + you about this, and also about other external dependencies.</p> + + <p>PackageManager is available as a separate application and also + as a function of the IDE, through the <tt>File->Package Manager</tt> menu + entry. </p> + + <h2>Troubleshooting</h2> + + <p>If package manager fails to open the database first check that you are + connected to the internet. If you are connected then the problem + could be that there is no database (yet?) for your version of Mac OS X. + You may be able to find an alternative + database that works for your system at + <a href="http://www.python.org/packman">http://www.python.org/packman</a>. + In the standalone Package Manager you can then open such an alternative database + with the <tt>File->Open URL...</tt> command, but you should realize that + you are now on untested ground.</p> + + <p>Another potential problem source is that you are behind a firewall. This version + of PackageManager uses the Unix method of setting a firewall: you need to set the + environment variable <tt>http_proxy</tt> to <tt>"http://<i>proxyhost</i>:<i>port</i>"</tt>. + See <a href="http://developer.apple.com/qa/qa2001/qa1067.html">Apple Technical + Q&A QA1067</a> for instructions.</p> + + </td> + </tr> + </table> + <hr> +</body> +</html> diff --git a/Mac/Resources/app/Resources/English.lproj/Documentation/python.gif b/Mac/Resources/app/Resources/English.lproj/Documentation/python.gif Binary files differnew file mode 100644 index 0000000..3d4aa5d --- /dev/null +++ b/Mac/Resources/app/Resources/English.lproj/Documentation/python.gif diff --git a/Mac/Resources/app/Resources/English.lproj/Documentation/pythonsmall.gif b/Mac/Resources/app/Resources/English.lproj/Documentation/pythonsmall.gif Binary files differnew file mode 100644 index 0000000..440225e --- /dev/null +++ b/Mac/Resources/app/Resources/English.lproj/Documentation/pythonsmall.gif diff --git a/Mac/Resources/app/Resources/English.lproj/Documentation/scripting.html b/Mac/Resources/app/Resources/English.lproj/Documentation/scripting.html new file mode 100644 index 0000000..16321cb --- /dev/null +++ b/Mac/Resources/app/Resources/English.lproj/Documentation/scripting.html @@ -0,0 +1,53 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" + "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=iso-8859-1"> + <title>Controlling other Applications from MacPython</title> + <meta name="generator" content="BBEdit 6.5.3"> + <link rel="SHORTCUT ICON" href="pythonsmall.gif"> + <META NAME="AppleIcon" CONTENT="pythonsmall.gif"> +</head> +<body> +<h1>Controlling other Applications from MacPython</h1> + +<p>Python has a fairly complete implementation of the Open Scripting +Architecure (OSA, also commonly referred to as AppleScript), allowing +you to control scriptable applications from your Python program, +and with a fairly pythonic interface. This piece of +Python:</p> + +<blockquote><pre><tt> +import Finder + +f = Finder.Finder() +print f.get(f.window(1).name) +</tt></pre></blockquote> + +<p>is identical to the following piece of AppleScript:</p> + +<blockquote><pre><tt> +tell application "Finder" + get name of window 1 +end tell +</tt></pre></blockquote> + +<p>To send AppleEvents to an application you must first create the Python +modules interfacing to the terminology of the application (what +<tt>Script Editor</tt> calls the "Dictionary"). Use the IDE menu command +<tt>File->Generate OSA Suite...</tt> for this. For more control run</p> + +<blockquote><tt> +pythonw .../Lib/plat-mac/gensuitemodule.py --help +</tt></blockquote> + +<p>from a terminal window.</p> + +<h2>Creating a scriptable application in Python</h2> + +You can also create a scriptable application in Python, but this is not +very well documented. For Carbon +applications you should look at the <tt>MiniAEFrame</tt> module. + +</body> +</html> diff --git a/Mac/Resources/app/Resources/English.lproj/Documentation/shell.html b/Mac/Resources/app/Resources/English.lproj/Documentation/shell.html new file mode 100644 index 0000000..56f5646 --- /dev/null +++ b/Mac/Resources/app/Resources/English.lproj/Documentation/shell.html @@ -0,0 +1,52 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" + "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=iso-8859-1"> + <title>Python and the Unix Shell</title> + <meta name="generator" content="BBEdit 6.5.3"> + <link rel="SHORTCUT ICON" href="pythonsmall.gif"> + <META NAME="AppleIcon" CONTENT="pythonsmall.gif"> +</head> +<body> +<h1>Running Python scripts from the Unix Shell</h1> + <table> + <tr> + <td> + <img src="python.gif" width="128" height="128" align="top" alt=""> + </td> + <td> + <p>MacPython 2.3 installs a perfectly normal Unix commandline + python interpreter in <tt>/usr/local/bin/python</tt>. As of Mac OS X 10.2, however, + <tt>/usr/local/bin</tt> is not on the search path of your shell. Moreover, + Apple's python 2.2, which lives in <tt>/usr/bin</tt> <em>is</em> on your + search path, so this can lead to confusion.</p> + + <p>If you use <tt>tcsh</tt> you should add the following line + to the file <tt>.login</tt> in your home directory and restart Terminal: + <br> + <tt>setenv PATH /usr/local/bin:$PATH</tt> + </p> + + <p>If you use <tt>bash</tt> or <tt>zsh</tt> + you should add the following line + to the file <tt>.profile</tt> in your home directory and restart Terminal: + <br> + <tt>export PATH=/usr/local/bin:$PATH</tt> + </p> + + <h2>GUI scripts</h2> + + <p>Due to the way MacOS handles windowing applications you need to run + <em>all</em> scripts that use the window manager (be it through + Carbon, Cocoa, Tkinter, wxPython, PyOpenGL or anything else) with the + <tt>pythonw</tt> interpreter, also installed in <tt>/usr/local/bin</tt>.</p> + + <p>Running with <tt>python</tt> results in an inability to bring the + script to the front, or interacting with it. </p> + 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