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author | Jack Jansen <jack.jansen@cwi.nl> | 2002-08-18 21:57:09 (GMT) |
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committer | Jack Jansen <jack.jansen@cwi.nl> | 2002-08-18 21:57:09 (GMT) |
commit | 58ba80a6a66d74f7b9dcc40fb8c08a2201749194 (patch) | |
tree | 1f83c43b6ea4b3a7453ca76fdf5c8229578c4491 /Mac | |
parent | f2e45dd9dde5fa45afeb2bb42660a5a1a2d199d5 (diff) | |
download | cpython-58ba80a6a66d74f7b9dcc40fb8c08a2201749194.zip cpython-58ba80a6a66d74f7b9dcc40fb8c08a2201749194.tar.gz cpython-58ba80a6a66d74f7b9dcc40fb8c08a2201749194.tar.bz2 |
Refuse to run if the last bit of the destination path contains a # character.
This is a silly workaround for a rather serious bug in MacOSX: if you take
a long filename and convert it to an FSSpec the fsspec gets a magic
cooky (containing a #, indeed). If you then massage the extension of this
fsspec and convert back to a pathname you may end up referring to the
same file. This could destroy your sourcefile. The problem only occcurs
in MacPython-OS9, not MacPython-OSX (I think).
Closes bug #505562.
Diffstat (limited to 'Mac')
-rw-r--r-- | Mac/Lib/buildtools.py | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/Mac/Lib/buildtools.py b/Mac/Lib/buildtools.py index ca9b252..a5e641d 100644 --- a/Mac/Lib/buildtools.py +++ b/Mac/Lib/buildtools.py @@ -74,7 +74,10 @@ def process(template, filename, destname, copy_codefragment, progress = EasyDialogs.ProgressBar("Processing %s..."%os.path.split(filename)[1], 120) progress.label("Compiling...") progress.inc(0) - + # check for the script name being longer than 32 chars. This may trigger a bug + # on OSX that can destroy your sourcefile. + if '#' in os.path.split(filename)[1]: + raise BuildError, "BuildApplet could destroy your sourcefile on OSX, please rename: %s" % filename # Read the source and compile it # (there's no point overwriting the destination if it has a syntax error) |