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author | Guido van Rossum <guido@python.org> | 1999-02-02 23:41:44 (GMT) |
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committer | Guido van Rossum <guido@python.org> | 1999-02-02 23:41:44 (GMT) |
commit | 579ed77a5196205f8262916695936e6e02e17bf3 (patch) | |
tree | dba5cc416a21f9082d29fbcbaa1c649de0207628 /Modules | |
parent | edab93939efcd4145b55bf11c3f2d2e1372cd050 (diff) | |
download | cpython-579ed77a5196205f8262916695936e6e02e17bf3.zip cpython-579ed77a5196205f8262916695936e6e02e17bf3.tar.gz cpython-579ed77a5196205f8262916695936e6e02e17bf3.tar.bz2 |
Never mind, this belongs in the PC subdirectory,
and besides Toby Dickenson sent me a more functional
(if lower level) wrapper around PlaySound.
Diffstat (limited to 'Modules')
-rw-r--r-- | Modules/winsound.c | 71 |
1 files changed, 0 insertions, 71 deletions
diff --git a/Modules/winsound.c b/Modules/winsound.c deleted file mode 100644 index d3f747f..0000000 --- a/Modules/winsound.c +++ /dev/null @@ -1,71 +0,0 @@ -/* - * SOUND - * $Id$ - * - * play sound on a windows platform - * - * history: - * 99-02-02 fl created - * - * Copyright (c) 1999 by Secret Labs AB. - * Copyright (c) 1999 by Fredrik Lundh. - * - * fredrik@pythonware.com - * http://www.pythonware.com - * - * -------------------------------------------------------------------- - * Permission to use, copy, modify, and distribute this software and - * its associated documentation for any purpose and without fee is - * hereby granted. This software is provided as is. - * -------------------------------------------------------------------- - */ - -#include "Python.h" - -#include "windows.h" -#include "mmsystem.h" - -static PyObject* -_play(PyObject* self, PyObject* args) -{ - int result; - - /* first argument is a string that should contain the contents of - a WAV file. second argument should be non-zero to wait for the - sound to complete. */ - - char *data = NULL; - int bytes; - int wait = 0; - if (!PyArg_ParseTuple(args, "|s#i", &data, &bytes, &wait)) - return NULL; - - result = PlaySound(data, NULL, (SND_MEMORY|SND_NOWAIT|SND_NODEFAULT) | - (wait ? 0 : SND_ASYNC)); - - return Py_BuildValue("i", result); -} - -static PyObject* -_stop(PyObject* self, PyObject* args) -{ - if (!PyArg_NoArgs(args)) - return NULL; - - return Py_BuildValue("i", PlaySound(NULL, NULL, 0)); -} - -static PyMethodDef _functions[] = { - {"play", _play, 1}, - {"stop", _stop, 0}, - {NULL, NULL} -}; - -void -#ifdef WIN32 -__declspec(dllexport) -#endif -initwinsound() -{ - Py_InitModule("winsound", _functions); -} |