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authorZachary Ware <zachary.ware@gmail.com>2015-05-13 15:58:35 (GMT)
committerZachary Ware <zachary.ware@gmail.com>2015-05-13 15:58:35 (GMT)
commit77772c0e7b8bcc21ddcfbc1be84df34bbd84942b (patch)
treefa45e61ab766bc5fb1ba5d2472157e552cb24a23 /PC/winsound.c
parent14ef1a12c7379623b11dd7a24f2095cb8e6c9656 (diff)
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Issue #20172: Update clinicizations to current clinic.
Diffstat (limited to 'PC/winsound.c')
-rw-r--r--PC/winsound.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/PC/winsound.c b/PC/winsound.c
index a659861..8e77d13 100644
--- a/PC/winsound.c
+++ b/PC/winsound.c
@@ -64,7 +64,7 @@ module winsound
/*[clinic input]
winsound.PlaySound
- sound: Py_UNICODE(nullable=True)
+ sound: Py_UNICODE(accept={str, NoneType})
The sound to play; a filename, data, or None.
flags: int
Flag values, ored together. See module documentation.
@@ -75,7 +75,7 @@ A wrapper around the Windows PlaySound API.
static PyObject *
winsound_PlaySound_impl(PyModuleDef *module, Py_UNICODE *sound, int flags)
-/*[clinic end generated code: output=614273784bf59e5c input=c86fab5d8e86f31d]*/
+/*[clinic end generated code: output=614273784bf59e5c input=3411b1b7c1f36d93]*/
{
int ok;