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author | Guido van Rossum <guido@python.org> | 1998-03-20 17:34:26 (GMT) |
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committer | Guido van Rossum <guido@python.org> | 1998-03-20 17:34:26 (GMT) |
commit | 11af5a446961aa4f7640196b9f6d6e9b03933d91 (patch) | |
tree | 3035f34ae18a726219b15c6e797a9eb1679ab90c /PC | |
parent | beef9e73c3634885b260dfbeb6df95a7f8f8dbca (diff) | |
download | cpython-11af5a446961aa4f7640196b9f6d6e9b03933d91.zip cpython-11af5a446961aa4f7640196b9f6d6e9b03933d91.tar.gz cpython-11af5a446961aa4f7640196b9f6d6e9b03933d91.tar.bz2 |
Mark Hammond's main program for a frozen application.
Diffstat (limited to 'PC')
-rw-r--r-- | PC/frozen_dllmain.c | 134 |
1 files changed, 134 insertions, 0 deletions
diff --git a/PC/frozen_dllmain.c b/PC/frozen_dllmain.c new file mode 100644 index 0000000..6ca4cd4 --- /dev/null +++ b/PC/frozen_dllmain.c @@ -0,0 +1,134 @@ +/* FreezeDLLMain.cpp + +This is a DLLMain suitable for frozen applications/DLLs on +a Windows platform. + +The general problem is that many Python extension modules may define +DLL main functions, but when statically linked together to form +a frozen application, this DLLMain symbol exists multiple times. + +The solution is: +* Each module checks for a frozen build, and if so, defines its DLLMain + function as "__declspec(dllexport) DllMain%module%" + (eg, DllMainpythoncom, or DllMainpywintypes) + +* The frozen .EXE/.DLL links against this module, which provides + the single DllMain. + +* This DllMain attempts to locate and call the DllMain for each + of the extension modules. + +* This code also has hooks to "simulate" DllMain when used from + a frozen .EXE. + +At this stage, there is a static table of "possibly embedded modules". +This should change to something better, but it will work OK for now. + +Note that this scheme does not handle dependencies in the order +of DllMain calls - except it does call pywintypes first :-) + +As an example of how an extension module with a DllMain should be +changed, here is a snippet from the pythoncom extension module. + + // end of example code from pythoncom's DllMain.cpp + #ifndef BUILD_FREEZE + #define DLLMAIN DllMain + #define DLLMAIN_DECL + #else + #define DLLMAIN DllMainpythoncom + #define DLLMAIN_DECL __declspec(dllexport) + #endif + + extern "C" DLLMAIN_DECL + BOOL WINAPI DLLMAIN(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved) + // end of example code from pythoncom's DllMain.cpp + +***************************************************************************/ +#include "windows.h" + +static char *possibleModules[] = { + "pywintypes", + "pythoncom", + "win32ui", + NULL, +}; + +BOOL CallModuleDllMain(char *modName, DWORD dwReason); + + +/* + Called by a frozen .EXE only, so that built-in extension + modules are initialized correctly +*/ +void PyWinFreeze_ExeInit() +{ + char **modName; + for (modName = possibleModules;*modName;*modName++) { + printf("Initialising '%s'\n", *modName); + CallModuleDllMain(*modName, DLL_PROCESS_ATTACH); + } +} + +/* + Called by a frozen .EXE only, so that built-in extension + modules are cleaned up +*/ +void PyWinFreeze_ExeTerm() +{ + // Must go backwards + char **modName; + for (modName = possibleModules+(sizeof(possibleModules) / sizeof(char *))-2; + modName >= possibleModules; + *modName--) { + printf("Terminating '%s'\n", *modName); + CallModuleDllMain(*modName, DLL_PROCESS_DETACH); + } +} + +BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved) +{ + BOOL ret = TRUE; + switch (dwReason) { + case DLL_PROCESS_ATTACH: + { + char **modName; + for (modName = possibleModules;*modName;*modName++) { + BOOL ok = CallModuleDllMain(*modName, dwReason); + if (!ok) + ret = FALSE; + } + break; + } + case DLL_PROCESS_DETACH: + { + // Must go backwards + char **modName; + for (modName = possibleModules+(sizeof(possibleModules) / sizeof(char *))-2; + modName >= possibleModules; + *modName--) + CallModuleDllMain(*modName, DLL_PROCESS_DETACH); + break; + } + } + return ret; +} + +BOOL CallModuleDllMain(char *modName, DWORD dwReason) +{ + BOOL (WINAPI * pfndllmain)(HINSTANCE, DWORD, LPVOID); + + char funcName[255]; + HMODULE hmod = GetModuleHandle(NULL); + strcpy(funcName, "_DllMain"); + strcat(funcName, modName); + strcat(funcName, "@12"); // stdcall convention. + pfndllmain = (BOOL (WINAPI *)(HINSTANCE, DWORD, LPVOID))GetProcAddress(hmod, funcName); + if (pfndllmain==NULL) { + /* No function by that name exported - then that module does + not appear in our frozen program - return OK + */ + return TRUE; + } + return (*pfndllmain)(hmod, dwReason, NULL); +} + |