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author | Jack Jansen <jack.jansen@cwi.nl> | 2001-08-23 13:53:34 (GMT) |
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committer | Jack Jansen <jack.jansen@cwi.nl> | 2001-08-23 13:53:34 (GMT) |
commit | 3cbf6d9d6ecd21a1dc4316c9f5620c422a45ae41 (patch) | |
tree | 7d5bbb1e977dde07da889cf74a9606c5383d07ed /Python | |
parent | 77105a960b078d79a4e7827b320e66217a78a0f8 (diff) | |
download | cpython-3cbf6d9d6ecd21a1dc4316c9f5620c422a45ae41.zip cpython-3cbf6d9d6ecd21a1dc4316c9f5620c422a45ae41.tar.gz cpython-3cbf6d9d6ecd21a1dc4316c9f5620c422a45ae41.tar.bz2 |
Mac toolbox modules have gotten an _ prepended to their name.
Diffstat (limited to 'Python')
-rw-r--r-- | Python/mactoolboxglue.c | 116 |
1 files changed, 58 insertions, 58 deletions
diff --git a/Python/mactoolboxglue.c b/Python/mactoolboxglue.c index 5863259..b41d47f 100644 --- a/Python/mactoolboxglue.c +++ b/Python/mactoolboxglue.c @@ -348,63 +348,63 @@ int routinename(PyObject *pyobj, object *cobj) { \ } GLUE_CONVERT(FSSpec, PyMac_GetFSSpec, "macfs") -GLUE_NEW(AppleEvent *, AEDesc_New, "AE") /* XXXX Why by address? */ -GLUE_CONVERT(AppleEvent, AEDesc_Convert, "AE") - -GLUE_NEW(Component, CmpObj_New, "Cm") -GLUE_CONVERT(Component, CmpObj_Convert, "Cm") -GLUE_NEW(ComponentInstance, CmpInstObj_New, "Cm") -GLUE_CONVERT(ComponentInstance, CmpInstObj_Convert, "Cm") - -GLUE_NEW(ControlHandle, CtlObj_New, "Ctl") -GLUE_CONVERT(ControlHandle, CtlObj_Convert, "Ctl") - -GLUE_NEW(DialogPtr, DlgObj_New, "Dlg") -GLUE_CONVERT(DialogPtr, DlgObj_Convert, "Dlg") -GLUE_NEW(DialogPtr, DlgObj_WhichDialog, "Dlg") - -GLUE_NEW(DragReference, DragObj_New, "Drag") -GLUE_CONVERT(DragReference, DragObj_Convert, "Drag") - -GLUE_NEW(ListHandle, ListObj_New, "List") -GLUE_CONVERT(ListHandle, ListObj_Convert, "List") - -GLUE_NEW(MenuHandle, MenuObj_New, "Menu") -GLUE_CONVERT(MenuHandle, MenuObj_Convert, "Menu") - -GLUE_NEW(GrafPtr, GrafObj_New, "Qd") -GLUE_CONVERT(GrafPtr, GrafObj_Convert, "Qd") -GLUE_NEW(BitMapPtr, BMObj_New, "Qd") -GLUE_CONVERT(BitMapPtr, BMObj_Convert, "Qd") -GLUE_NEW(RGBColor *, QdRGB_New, "Qd") /* XXXX Why? */ -GLUE_CONVERT(RGBColor, QdRGB_Convert, "Qd") - -GLUE_NEW(GWorldPtr, GWorldObj_New, "Qdoffs") -GLUE_CONVERT(GWorldPtr, GWorldObj_Convert, "Qdoffs") - -GLUE_NEW(Track, TrackObj_New, "Qt") -GLUE_CONVERT(Track, TrackObj_Convert, "Qt") -GLUE_NEW(Movie, MovieObj_New, "Qt") -GLUE_CONVERT(Movie, MovieObj_Convert, "Qt") -GLUE_NEW(MovieController, MovieCtlObj_New, "Qt") -GLUE_CONVERT(MovieController, MovieCtlObj_Convert, "Qt") -GLUE_NEW(TimeBase, TimeBaseObj_New, "Qt") -GLUE_CONVERT(TimeBase, TimeBaseObj_Convert, "Qt") -GLUE_NEW(UserData, UserDataObj_New, "Qt") -GLUE_CONVERT(UserData, UserDataObj_Convert, "Qt") -GLUE_NEW(Media, MediaObj_New, "Qt") -GLUE_CONVERT(Media, MediaObj_Convert, "Qt") - -GLUE_NEW(Handle, ResObj_New, "Res") -GLUE_CONVERT(Handle, ResObj_Convert, "Res") -GLUE_NEW(Handle, OptResObj_New, "Res") -GLUE_CONVERT(Handle, OptResObj_Convert, "Res") - -GLUE_NEW(TEHandle, TEObj_New, "TE") -GLUE_CONVERT(TEHandle, TEObj_Convert, "TE") - -GLUE_NEW(WindowPtr, WinObj_New, "Win") -GLUE_CONVERT(WindowPtr, WinObj_Convert, "Win") -GLUE_NEW(WindowPtr, WinObj_WhichWindow, "Win") +GLUE_NEW(AppleEvent *, AEDesc_New, "_AE") /* XXXX Why by address? */ +GLUE_CONVERT(AppleEvent, AEDesc_Convert, "_AE") + +GLUE_NEW(Component, CmpObj_New, "_Cm") +GLUE_CONVERT(Component, CmpObj_Convert, "_Cm") +GLUE_NEW(ComponentInstance, CmpInstObj_New, "_Cm") +GLUE_CONVERT(ComponentInstance, CmpInstObj_Convert, "_Cm") + +GLUE_NEW(ControlHandle, CtlObj_New, "_Ctl") +GLUE_CONVERT(ControlHandle, CtlObj_Convert, "_Ctl") + +GLUE_NEW(DialogPtr, DlgObj_New, "_Dlg") +GLUE_CONVERT(DialogPtr, DlgObj_Convert, "_Dlg") +GLUE_NEW(DialogPtr, DlgObj_WhichDialog, "_Dlg") + +GLUE_NEW(DragReference, DragObj_New, "_Drag") +GLUE_CONVERT(DragReference, DragObj_Convert, "_Drag") + +GLUE_NEW(ListHandle, ListObj_New, "_List") +GLUE_CONVERT(ListHandle, ListObj_Convert, "_List") + +GLUE_NEW(MenuHandle, MenuObj_New, "_Menu") +GLUE_CONVERT(MenuHandle, MenuObj_Convert, "_Menu") + +GLUE_NEW(GrafPtr, GrafObj_New, "_Qd") +GLUE_CONVERT(GrafPtr, GrafObj_Convert, "_Qd") +GLUE_NEW(BitMapPtr, BMObj_New, "_Qd") +GLUE_CONVERT(BitMapPtr, BMObj_Convert, "_Qd") +GLUE_NEW(RGBColor *, QdRGB_New, "_Qd") /* XXXX Why? */ +GLUE_CONVERT(RGBColor, QdRGB_Convert, "_Qd") + +GLUE_NEW(GWorldPtr, GWorldObj_New, "_Qdoffs") +GLUE_CONVERT(GWorldPtr, GWorldObj_Convert, "_Qdoffs") + +GLUE_NEW(Track, TrackObj_New, "_Qt") +GLUE_CONVERT(Track, TrackObj_Convert, "_Qt") +GLUE_NEW(Movie, MovieObj_New, "_Qt") +GLUE_CONVERT(Movie, MovieObj_Convert, "_Qt") +GLUE_NEW(MovieController, MovieCtlObj_New, "_Qt") +GLUE_CONVERT(MovieController, MovieCtlObj_Convert, "_Qt") +GLUE_NEW(TimeBase, TimeBaseObj_New, "_Qt") +GLUE_CONVERT(TimeBase, TimeBaseObj_Convert, "_Qt") +GLUE_NEW(UserData, UserDataObj_New, "_Qt") +GLUE_CONVERT(UserData, UserDataObj_Convert, "_Qt") +GLUE_NEW(Media, MediaObj_New, "_Qt") +GLUE_CONVERT(Media, MediaObj_Convert, "_Qt") + +GLUE_NEW(Handle, ResObj_New, "_Res") +GLUE_CONVERT(Handle, ResObj_Convert, "_Res") +GLUE_NEW(Handle, OptResObj_New, "_Res") +GLUE_CONVERT(Handle, OptResObj_Convert, "_Res") + +GLUE_NEW(TEHandle, TEObj_New, "_TE") +GLUE_CONVERT(TEHandle, TEObj_Convert, "_TE") + +GLUE_NEW(WindowPtr, WinObj_New, "_Win") +GLUE_CONVERT(WindowPtr, WinObj_Convert, "_Win") +GLUE_NEW(WindowPtr, WinObj_WhichWindow, "_Win") #endif /* USE_TOOLBOX_OBJECT_GLUE */
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